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Forum Games / Re: RIP Quicktopic
« on: March 16, 2022, 02:02:43 pm »
I've been out of it for a while. I remember using QT for some of these games. It was very handy. Sad to see it gone.
I've reached a weird point where when I play old games, I sometimes look online for info about them - strategy stuff, formulae and so on. And I find a good post giving the kind of detail I'm after, only to realise it was posted my myself, 5-10 years ago. It's a strange feeling.I have something similar where I'm looking for suggestions on a piece of software, and I'm like hey, here's a post from someone with the same issue, only to see that it was posted by me 3 years earlier.
Just watched Swiss Army Man. It was amazing. Really, really loved it.
I should have known where that link went before clicking it. Dominion-rickrolled.To be fair, it wasn't an unrelated link. It pretty much described exactly what Awaclus was joking about.
Dominion has a terrific amount of variety already. So, even more than new sets, I'm hoping for revised versions of the existing sets that could use it (Seaside 2.0?), because Base 2.0 and Intrigue 2.0 were such great improvements. Added bonus: if Alchemy 2.0 comes out before the long-awaited mobile app, the (mystery) developers might not need to program Possession!
Me: Mom, can we get Alchemy 2.0?
Mom: We have Alchemy 2.0 at home
Alchemy 2.0 at home: http://forum.dominionstrategy.com/index.php?topic=11402.msg395070#msg395070
Is "desease" a typo? Can we agree to change it to "disease"?
Is the player count "locked in" once the campaign is started? I fear that it may be difficult to find people that are willing to commit a game as long as this.
Is starting with only two players unwise?
Does the game still suffer from quarterbacking?