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Messages - jayarsea

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Game Reports / Re: Deeply deeply unpleasant game (Potions run out)
« on: July 28, 2012, 10:26:59 pm »
I strongly suspect Amb/Amb would have been stronger openings for both of you.

If they both play algorithmically, it shouldn't matter, but I don't believe they did...

Dominion Articles / Re: Snowballing
« on: July 14, 2012, 01:52:00 pm »
I think the Embargo makes sense as a card which causes snowballing. My opponent opened 5/2 on a board where the 5 of interest was margrave and also bought an embargo. I opened 4/3 (in the 2nd player spot) and was locked out of the margrave when my opponent embargoed it on turn 3 (no trashers in this game either).

Dominion World Masters / Re: Finals order
« on: July 03, 2012, 03:18:41 am »
How would those who are against the add-on feel if there was no UI, and that those who enabled the add-on would have to type !status or !details just like the non-users? All players have to deal with the clogged messages that display the information and no single opponent has access to the information 100% of the time if the add-on functioned this way.

I figure some would still be against this, but I doubt this would be granting any competitive advantage at all. This is the next logical step.

This would be my strong preference. I am among those who didn't realize that my opponent has been passively receiving information while I must request it.

Help! / Re: Militia, Watchtower
« on: June 29, 2012, 07:19:58 am »
Without looking at the set, I think Militia is almost a must-buy in any set (without a curser) early in the game...knocking an opponent on T3/4 from 6 to 5 or 5 to 4 (or 5 to 3...) is crippling.

Re: 3p v 4p

While not a perfect solution, if you could get someone to fill in for a missing player (drafted out of the Great Hall lounge, if necessary) so that people don't play 3 player'd be at least better than the current situation.

Anyway, I appreciate the effort that went into this tournament and regret that I will be mostly unable to participate in the other qualifiers.

Dominion World Masters / Re: DominionStrategy Qualifying Day Results
« on: June 24, 2012, 05:14:10 pm »
Wannabe was not going to advance anyway.

Dominion World Masters / Re: DominionStrategy Qualifying Day Results
« on: June 24, 2012, 04:45:15 pm »
That's what I got. Congrats!

Dominion World Masters / Re: DominionStrategy Qualifying Day Results
« on: June 24, 2012, 02:11:36 pm »
The game is over! (All Provinces are gone.)
bubblovat has 32 points (3 Provinces, 3 Duchies, 3 ▼, and 2 Estates) and took 15 turns.  WINNER.
hpjj has 32 points (3 Provinces, 3 Duchies, 4 ▼, and an Estate) and took 16 turns.
jayarsea has 27 points (3 Provinces and 3 Duchies) and took 15 turns.
truK has 26 points (3 Provinces, 2 Duchies, 1 ▼, and an Estate) and took 15 turns.
The game is over! (Duchies, Estates, and Dukes are all gone.)
hpjj has 47 points (3 Provinces, 3 Duchies, 9 ▼, 2 Dukes, and 5 Estates) and took 21 turns. WINNER
truK has 46 points (2 Provinces, 4 Dukes, 3 Duchies, 7 ▼, and 6 Estates) and took 21 turns.
bubblovat has 43 points (3 Provinces, 7 ▼, 2 Duchies, 3 Dukes, and 6 Estates) and took 21 turns.
jayarsea has 42 points (3 Dukes, 4 Duchies, 11 ▼, and 7 Estates) and took 21 turns.
The game is over! (Trade Routes, Islands, and Estates are all gone.)
jayarsea has 43 points (3 Provinces, 6 Islands, 3 Farmlands, 4 Estates, and a Duchy) and took 18 turns.
hpjj has 31 points (3 Provinces, 9 Estates, a Duchy, a Farmland, and a Curse) and took 18 turns.
truK has 27 points (4 Farmlands, 4 Islands, 2 Duchies, and 5 Estates) and took 18 turns.
bubblovat has 26 points (3 Provinces, 2 Farmlands, 2 Islands, 3 Estates, and 3 Curses) and took 18 turns.
The game is over! (All Provinces are gone.)
jayarsea has 34 points (3 Provinces, 3 Duchies, and 7 Estates) and took 15 turns.
truK has 27 points (3 Provinces, 2 Duchies, and 3 Estates) and took 15 turns.
bubblovat has 24 points (4 Provinces) and took 16 turns.
hpjj has 19 points (2 Provinces and 7 Estates) and took 15 turns.

That's two wins for jayarsea (me), and one apiece for hpjj and bubblovat.

Dominion General Discussion / Re: My New Dominion Goal
« on: June 19, 2012, 06:52:21 am »
Effect with: 0.00
Effect without: 4.16

Apparently I'm really good at recognizing when it's a bad card. That's 152 games and I acquire it 88.8% of the time.

Game Reports / Super Mandarin?
« on: June 10, 2012, 05:13:45 am »

On turn 3 I drew 7 money, bought a border village and picked up a mandarin...putting my $7 back up top. Repeat on turns 4/5/6/7. This could have been really dominating if there had been some sort of card draw...or was I screwing myself?

I won the game, but my opponent, moat, played very oddly to me. In all 3 games I played against him he greened very very early and it wasn't necessarily on provinces...was I playing a bot or something?

Game Reports / Re: Interested in commentary
« on: July 12, 2011, 07:50:12 am »
I feel like the real advantage of militia vs seahag [regarding chapel] is that it slows down his trashing dramatically to nuke his handsize to 3.

Dominion Isotropic / Re: Decline of civility on isotropic?
« on: July 06, 2011, 06:04:22 pm »
1:45 minced: hi gl
1:47 I love you: fckin rigged
1:49 I love you: youre so fucking lucky

... same old song. I apparently "rigged" the game by buying native villages (initially for the pseudo-trashing so i could cycle mountebank) over silver and buying minions when the other player bought silvers and spammed mountebank. I think it's the same guy, and he's just a colossal prick who would complain that a game of chess was rigged.

I just had an experience with the same player:

18:00 I love you: never knew you could just buy those
18:00 jayarsea: yea
18:00 I love you: i hope you get cancer and die slow faggot

After buying a duchy and 3 curses [with a goons played] to empty the curse pile and win by one point.

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