Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ingix

Filter to certain boards:

Pages: [1] 2 3 ... 13
Rules Questions / Re: Playing Treasures in Buy Phase
« on: November 16, 2023, 08:03:09 am »
The rulebook of the second edition of the base game, in the section on the buy phase, says the following

Dominion Online at Shuffle iT / Re: Bot freeze on Scepter play
« on: October 23, 2023, 12:15:46 pm »
Yes, its long standing, unfixed error  :-[

Rules Questions / Re: Errata to extra turns
« on: October 08, 2023, 06:16:24 am »
New question.

Alice played Possession.
She gained Province.
Bob played Black Cat as a Vassal(Way of the Mouse).
He discarded Outpost to play it.
Between turns, He chose 4-card Outpost turn to resolve first.
On the Outpost turn, he played another Outpost.

Q1. Does he take another Outpost turn?

Yes. The second Outpost turn (if he choses to take it before the Possessed turn) would be his 2nd turn in a row, so is not prevented.

Q2. If Q1 is true, after his 2nd extra turn, does he take a Possessed turn? (It will be the 3rd turn in a row, not the 2nd one in a row.)

No, the Possession turn will not be taken. It would be his 3rd extra turn in a row and Possession prevents that. It was deemed overkill to word it as "2nd, 3rd,.... extra turn in a row", as your scenario is really rare. The same is true for the other rewordings, that means in the following situation

normal turn, play Outpost,
Outpost turn, buy Seize the Day
Seize the Day turn, activate Island Folk

you don't get an Island Folk turn, it would be your 4th turn in a row.

Rules Questions / Re: Errata to extra turns
« on: October 01, 2023, 05:22:37 am »
Outpost doesn't let Bob take an extra turn, right?  Then, what makes Lich skip Outpost turn?

As far as I understand it, Lich and Outpost et. al. work on the same principle: An extra turn that is about to happen now will not happen if certain conditions are met. So if an "about to happen now" Outpost turn would both be the third for its player in a row and the first after that player played Lich, both effects can could apply. Whichver is chosen to prevent the turn wins, the other effect remains.

Of course, since Outpost only cares about the turn it created, if Lich is chosen to prevent the turn, Outpost's effect is meaningless now (the turn it might have prevented was prevented in another way). If it's done the other way around (Outpost's "no third in a row" prevented the turn), Lich's effect remains and will prevent the the next turn of that player.

I have to say I'm not sure if the ruling is that Lich always applies first, or if that is just the "always better for the player" choice, considering current cards.

Of course, sorry to hear you had such a bad experience.

You can now blocklist a player (or spectator) while the game is still going. On the lower right is a list of icons, one being 3 "meeples" and a number, showing the number of spectators. If you click on that, you see all players and spectators, and can friendlist them (heart) or blocklist them (lightning bolt).

Rules Questions / Re: Errata to extra turns
« on: September 27, 2023, 09:46:22 am »
Yes, that's correct.

Dominion Online at Shuffle iT / Re: Weaver issues 20230917
« on: September 19, 2023, 12:30:38 pm »
As with similar cards that allows you to gain cards, it indicates gainable cards by "+" signs in the supply (as would happen if you had played your Treasures and the game shows you which cards you could buy).

The "Gain 2 Silvers" option is an extra button so that when you click on a Silver, the game doesn't need to ask you if you want another one.

Rules Questions / Re: Losing track of Trail
« on: June 19, 2023, 02:23:28 am »
Correct on both accounts and for the correct reasons.

Gains are always happening one after another. Discards usually (always?) happen at the same time, and trashes can be either (Chapel: at the same time, Monastery: one after another).

The forum has been restored to the old theme and is workin again now  ;D

Rules Questions / Re: Buying Rush twice - can it help?
« on: April 04, 2023, 01:51:30 am »
Buying Rush twice without gaining an Action card in between doesn't do anything more than buying it once (except lowering your $). The Temple Gates implementation is wrong about this.

Yes, unfortunately some change (not exactly sure what happened) has lead to that state which makes the forum unusable. Stef has been informed.

Rules Questions / Re: Invasion
« on: March 26, 2023, 10:11:01 am »
Yes, gaining a card directly into play and playing would cause questions exactly like this: What happens when the card is moved afterwards with Watchtower etc.

I wasn't aware of the examples you gave for previous use of the semicolon; those usages are at odds with the new one.

Rules Questions / Re: Invasion
« on: March 25, 2023, 06:27:19 pm »
Yes, you can move the Loot. It could have been worded with "..., then ...", but since there is no condition, the printed version is shorter. The semicolon is emphasisizing that the effects are apart, not one big effect, IMO.

Rules Questions / Re: Throne Room + Quartermaster
« on: January 27, 2023, 11:56:17 am »
The current ruling as I understand it is that those playings form different "pools" of cards, so you get 2 different pools for Quatermaster cards, unlike Throning one (which gives you one pool that gets affected twice at each start of turn). Because the Quatermaster played is not in play, we do not remember the identity of the played card, so consider it new each time.

The precedent is how it works with Durations cards. Play Overlord --> Gear (set nothing aside), then play another Overlord --> Gear (set something aside). The first Overlord leaves play at end of turn, even though it played the same Gear card as the second Overlord, which stays in play.

Dominion Online at Shuffle iT / Re: Current version has issues on iPad
« on: January 20, 2023, 11:34:20 am »
Thanks, I've forwarded that.

Rules Questions / Re: Frigate discarding
« on: January 13, 2023, 03:06:08 am »
It's just, if it's your next turn, that means Frigate is no longer doing anything.

That still means it can't be discarded at the usual time in Cleanup before, as you then may not know what kind of turn by what player will happen next. Island Folk makes that possible, effects like Lich can "eat" a turn. I think it would be counterproductive to try any kind of prediction at discard-during-cleanup time what will happen, even if Island Folk didn't exist.

Dominion Online at Shuffle iT / Re: Foray is broken
« on: January 02, 2023, 04:54:22 am »
Formally you are right. But when several experienced players get this misunderstanding, then it looks like there is a bigger potential for misunderstanding than for the other mentioned cards.

Dominion Online at Shuffle iT / Re: Flagship+Enchantress bug?
« on: January 01, 2023, 10:19:41 am »
It's a known but not yet fixed bug  :(

Yes, that problem has been reported already, but is not yet fixed.

Rules Questions / Re: Reckless + Split Piles
« on: January 01, 2023, 10:17:57 am »
You decide the order they go back.

I think cards in play are discarded one by one (which means you discard cards such that those you want to end up at (or near) the top are discarded last). Even if that isn't the case and the discard happens at the same time, you can decide the order the triggered abilities happen.

For a long time the order of discard sometimes did matter, for example with Alchemist and Potions or with trashing Hermit potentially causing chain reactions of triggered abilties, but that should all be gone now.

Dominion Online at Shuffle iT / Re: Foray is broken
« on: December 28, 2022, 02:41:51 pm »
You are the second player to misunderstand it (an has reported it). As your interpretation is also reasonable, it seems to be a possible trap to fall into. Maybe the next printing should add the "from your hand" clause.

Dominion Online at Shuffle iT / Re: Harbor Village + Villa bug
« on: December 28, 2022, 02:39:13 pm »
From the replay, mxdata played a Mint after the Harbor Village. That is an Action, so Harbor Village looked, didn't see Mint giving +$ to mxdata, so didn't give its +$1, and then called it quits.

I did test the "uninterrupted" case (play Harbor Village, play some non-Action Treasures, buy Villa, play it), and there Harbor Village gave the additional +$1.

Rules Questions / Re: Replaying Durations that aren't in play
« on: December 25, 2022, 04:21:12 am »
I asked this as well, and the response was that anything that plays a card that isn't in play or isn't moving it into play is subject to the "playing a card, leaving it there" rules. It's just that due to the rules for playing cards, that can only be cards that explicitely do so (Band of Misfits, etc.) and cards that use the "replay" keyword. Of them (AFAIK Royal Carriage, Scepter, Citadel, Flagship) the first 2 have explicite conditions on them that the card must be in play, and Citadel isn't going anywhere, no mattter what happens. That leaves Flagship as the currently only card (AFAIK) to which that applies.

Note that this is bugged on

Yes, Lord Rat is unable to handle a few cards, including Scepter  :-[

Dominion Online at Shuffle iT / Re: Reckless Kiln Bug?
« on: December 22, 2022, 05:00:03 am »
Yes, this is a Reckless error. It works "mostly", but some cases don't cope well with the mechanism used to implement it.

Pages: [1] 2 3 ... 13

Page created in 0.04 seconds with 18 queries.