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Dominion General Discussion / Re: [spoiler] Full Hinterlands card list
« on: October 21, 2011, 10:55:27 am »I'm not convinced that develop is terrible. Maybe if you just think of it as an estate trasher, sure, but its powers are much more than that. Consider opening Develop/Terminal $4. Then if they don't collide, you play them separately, as normal, which is pretty good. If however they do collide, you aren't bad off at all - develop the $4 for a $5 and a silver or $3 village, and top deck. That's very fast starting development.
I had a situation the other day where I opened Develop/Navigator with just this plan in mind. Worked well for me, too - the extra $5 and Silver I got out of them when they collided not long into the game (5?) caught me up to my opponent who'd opened with a 5/2, if I remember right.