1
Variants and Fan Cards / Re: New Card Type in 2nd Stage of Testing: Avatars
« on: October 16, 2017, 07:05:58 pm »
Alright, after continued playtesting despite what josh56 would be saying, all evidence points to the contrary.
At a cost of 8, Bulgrim was only bought twice, even when i had enough to purchase, because our games have a very short duration & there is hardly enough time to reach a buying power of 8 & already/ instead be buying provinces.
The only two options were to slow down play (nope), or use silver spamming with masterpiece, which has better avenues of victory anyway.
Of the two times that Bulgrim was used, he mainly used his "half golem" ability, which had little effect against a silver/ masterpiece build. And only accounted for 3-4 VP at the endgame using a market/peddler build.
My opponent really is fixated on a silver build, & even the avatar i made to benefit a silver deck was used only twice. Not to mention he was the only player able to regularly afford the avatar.
The other build opponents tried was an Avatar designed for play with Alchemy cards, only bought it once, & it did not change the game significantly. The silver build won 3/5 games, all without an avatar. Real playtesting shows that they do not change gameplay significantly.
Avatars used in playtesting:
Bulgrim: Cost [8] [Prototype costed 6]
Avatar
Static Ability: +1 to your total VP for every 4 Action cards in your deck.
Ability1: Choose one: +1 Action, or +1 Card, or Trash a card from your hand.
Ability2: +$1 for each Action card in your Discard pile.
Ability3: Reveal cards from your deck until you reveal an Action card. Discard any other cards & play the Action card.
Silver Serpent: Cost [9]
Avatar
Static Ability: +1 to your total VP for every 4 Silver in your deck.
Ability1: +1 Card, +1 Action.
Ability2: Gain a card costing up to $4.
Ability3: Gain +$1 for each Silver in your discard pile.
Xantcha: Cost [5]
Avatar
Static Ability: 1 to your total VP for every 4 Curses in your deck.
Ability1: +1 Card.
Ability2: Discard the top card of your deck, if its an action card you may play it.
Ability3: Gain $1 for each card you choose to discard during the Action phase.
Merchant Prince: Cost (5)
Avatar
Static Ability: +1 to your total VP for every 3 Gold or Platinum in your deck.
Ability1: +1 Buy.
Ability2: +1 Card, discard a card.
Ability3: Choose one: add a treasure token to Merchant Prince, or, remove any treasure tokens on Merchant Prince & gain $1 for each token removed this way.
Manshoon: Cost (7)
Avatar
Static Ability: +1 to your total VP for every 4 Potions, Gold, or Platinum in your deck.
Ability1: +2 Cards.
Ability2: Gain either a Silver or a Potion, you ma put it on top of your deck.
Ability3: Gain +$2 for each Potion in your discard pile.
At a cost of 8, Bulgrim was only bought twice, even when i had enough to purchase, because our games have a very short duration & there is hardly enough time to reach a buying power of 8 & already/ instead be buying provinces.
The only two options were to slow down play (nope), or use silver spamming with masterpiece, which has better avenues of victory anyway.
Of the two times that Bulgrim was used, he mainly used his "half golem" ability, which had little effect against a silver/ masterpiece build. And only accounted for 3-4 VP at the endgame using a market/peddler build.
My opponent really is fixated on a silver build, & even the avatar i made to benefit a silver deck was used only twice. Not to mention he was the only player able to regularly afford the avatar.
The other build opponents tried was an Avatar designed for play with Alchemy cards, only bought it once, & it did not change the game significantly. The silver build won 3/5 games, all without an avatar. Real playtesting shows that they do not change gameplay significantly.
Avatars used in playtesting:
Bulgrim: Cost [8] [Prototype costed 6]
Avatar
Static Ability: +1 to your total VP for every 4 Action cards in your deck.
Ability1: Choose one: +1 Action, or +1 Card, or Trash a card from your hand.
Ability2: +$1 for each Action card in your Discard pile.
Ability3: Reveal cards from your deck until you reveal an Action card. Discard any other cards & play the Action card.
Silver Serpent: Cost [9]
Avatar
Static Ability: +1 to your total VP for every 4 Silver in your deck.
Ability1: +1 Card, +1 Action.
Ability2: Gain a card costing up to $4.
Ability3: Gain +$1 for each Silver in your discard pile.
Xantcha: Cost [5]
Avatar
Static Ability: 1 to your total VP for every 4 Curses in your deck.
Ability1: +1 Card.
Ability2: Discard the top card of your deck, if its an action card you may play it.
Ability3: Gain $1 for each card you choose to discard during the Action phase.
Merchant Prince: Cost (5)
Avatar
Static Ability: +1 to your total VP for every 3 Gold or Platinum in your deck.
Ability1: +1 Buy.
Ability2: +1 Card, discard a card.
Ability3: Choose one: add a treasure token to Merchant Prince, or, remove any treasure tokens on Merchant Prince & gain $1 for each token removed this way.
Manshoon: Cost (7)
Avatar
Static Ability: +1 to your total VP for every 4 Potions, Gold, or Platinum in your deck.
Ability1: +2 Cards.
Ability2: Gain either a Silver or a Potion, you ma put it on top of your deck.
Ability3: Gain +$2 for each Potion in your discard pile.