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Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 1)
« on: July 07, 2020, 09:48:39 am »You also counted LaLight's vote which was with "vote"I guess I need to pay closer attention to my own rules . Updated too
You also counted LaLight's vote which was with "vote"I guess I need to pay closer attention to my own rules . Updated too
Thats my mistake then, updatedThe correct is 'Vote' not 'vote' pedantic, I knowvote: No Exile
Incorrect voting syntax, vote not counted.
What's wrong about it?
But you counted mine for hypercube...
The correct is 'Vote' not 'vote' pedantic, I knowvote: No Exile
Incorrect voting syntax, vote not counted.
What's wrong about it?
vote: No Exile
Whichever you’d like! There’s a few things where having a comod would be nice, but I also think you’d really enjoy playing./inAlternatively I could /comod as it seems that the setup requires a decent amount of modding work based on your caveat.
/inThat is how the ability will work
Is the "maintenance" in the PM exactly how it will work it the game, or is this just a sample of how such an ability could work?
Correct! I just modified that for clarityMaintenance (Living): While Dead, each Day you may post Request: [Player Name] in your QT. At the end of the Day, if the requested player is a Living Human, you will enter Analysis Mode with them at the beginning of the Night. During that Night, you may talk to each other privately. They may post Fix in their Personal QT to become Living at the beginning of the next Day.
When you say "to become Living", I presume it's referring to the person with Maintenance, not to the Living Human that was the target, right?
Character Name: Angela - Host
Alignment: Town
Win Condition: You win when all Mafia-aligned players are Dead and there is at least one Living Town Host.
Abilities:
1. Welcome to Westworld (Dead/Living): Each Night, you may post Reveal: [Player Name] in your QT. That player will be told that you are a Host.
2. Maintenance (Living): While Dead, each Day you may post Request: [Player Name] in your QT. At the end of the Day, if the requested player is a Living Human and you are a Dead Host, you will enter Analysis Mode with them at the beginning of the Night. During that Night, you may talk to each other privately. They may post Fix in their Personal QT to have you become Living at the beginning of the next Day.
Yeah I think I read into your comment more than what is actually there with how I phrased my response, like you were saying that the vocab change wouldn't actually necessitate changing the scripts because the counts would still be right. I see that wasn't at all what you were saying, so sorry about that.You’re all good! The No Lynch choice is still a good point to raise.
You’re correct that no lynch would need to be changed, but I didn’t disagree about whether other non “counts” wording changes would need to be made.Changing words in general causes issues with the way we think. We have to constantly remind ourselves to use the "correct" term. I also know that some people here have written scripts to automate things like vote counts. People are going to have to change their scripts, or worse, forget to change them, and possibly get incorrect counts. I prefer consistency over fluid names.
I am unsure how any vote count scripts would receive incorrect counts. I believe that would only happen if there was inconsistency around the specific wording for Vote:.
I understand the desire to preserve history, especially for games meant to model history. However, I think that how we play Mafia here now has already gotten away from the original historical reference which I think does make this a valid discussion to have (even if it may end up being RSP).
The counts might not be incorrect, but the script writers would still have to go in and edit them to correct the output which usually would include a phrase like "with x alive, it takes y to lynch." Also "Vote: No lynch" would have to be changed. So there is some work that would be involved on that side of things.
Changing words in general causes issues with the way we think. We have to constantly remind ourselves to use the "correct" term. I also know that some people here have written scripts to automate things like vote counts. People are going to have to change their scripts, or worse, forget to change them, and possibly get incorrect counts. I prefer consistency over fluid names.
Yo!I think I was next up in the queue, but am OK letting you jump ahead
1) Is anyone in line for a game rn?
2) Sudgy - What is your timeline for game launch with the exams and all exactly? LL and I need the week to final touch some stuff for Memento, and I just want to make sure we don't have too many going at once
Card sharing and revealing might be hard, but might be doable using the chat function.Would you have players formally announce when they want to card/color share with someone? I'm guessing so...I also wonder if you'd want to let players chat privately with each other too. IIRC when we use to run 2R1B on the forums many moons ago you could but had to announce you were doing so in the QTs or something.
Tbh my main concern is the number of players. I'm worried the thread will just be huge and impossible to re-read, and I'll have too hard a time keeping track of everybody.This is my hesitancy as well, though the setup does look very cool.
Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.
dude. so in. great idea.
Archetype!!Shraeye!!
The legend has returned! Season 1 is my favorite so far, it’s likely the game will be centered on the events there.Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.Sup! I was a fan of season 1.
If you draw it out long enough, you’ll be able to binge all of Season 3 without having to wait between episode releases.Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.
just finished 5th episode and it's awesome.