1.
http://dom.retrobox.eu/?/20130914/log.50a44d70e4b09c3f1c235128.1379168308059.txt fabian 24-17
village, torturer, apprentice.
He has 5/2 and gets an early apprentice. The early trashing means his torturer chains are more reliable. He picks up a trader late in the game, which I think was a nice buy. Allows him to not discard from torturer attacks, and get silvers which could be fuel for apprentices. Not sure what I could have done differently here.
2.
http://dom.retrobox.eu/?/20130914/log.50a44d70e4b09c3f1c235128.1379169098533.txtfabian 36 jog 21
tactician, vault, storeroom, laboratory, bank
My plan is double tactician, vault. He goes for single tactician, bank. I open spice merchant, warehouse, planning to get the tactician after the first shuffle. I can't get to 5 until turn 7, so I'm already far behind. My double tactician deck finally gets going eventually, but it's way too late. Maybe spice merchant, warehouse was wrong because it's not reliable enough to hit 5. Anyway, I think single tactician was a much better choice here because of bank.
3.
http://dom.retrobox.eu/?/20130914/log.50a44d70e4b09c3f1c235128.1379169098533.txtjog 38 fabian 31
ambassador, fishing village, counterfeit, oracle
I open double ambassador, he has 5/2 so can't get one and has to go counterfeit. I get a little ahead in the ambassador war, and he starts greening. My plan is to try to bury him in junk with ambassadors, but can't get enough draw with oracles and embassies. I try alchemists to get more draw. I'm able to slow him down enough with ambassadors to catch up at the end.
4.
http://dom.retrobox.eu/?/20130914/log.50a44d70e4b09c3f1c235128.1379171749523.txtambassador, king's court, masquerade, fortress
We both open double ambassador. My ambassador draws were close to perfect, so I get ahead. he picks up some masquerades and fortresses which allow him to even up the game. We both end up hitting KC at about the same time. I have more luck connecting KC and ambassador, which gives me the win.
5.
http://dom.retrobox.eu/?/20130914/log.50a44d70e4b09c3f1c235128.1379172980812.txtminion, city, altar, forager
fabian 14 jog 4
He has 5/2 and gets an early minion. I open forager cutpurse. Again, I can't get to 5 for a while. Maybe open silver/cutpurse here? He wins the minion split 6/4. Then we go for cities, which he also wins 6/4. I try to end it on my last turn, by altaring into a city, to give my other cities a plus buy. Plan was to go for foragers. But, I can't get enough money to empty the pile. He has no problem winning the next turn with level 3 cities.
6.
http://dom.retrobox.eu/?/20130914/log.50a44d70e4b09c3f1c235128.1379174096899.txtuniversity, familiar, ironmonger, haggler, catacombs, merchant guild. jog 9 fabian 1
We both open potion masquerade. We both end up with 1 familiar and try to get an engine going with catacombs. His second masquerade was strong. I went for ironmonger instead of a second masquerade early. That ironmonger didn't do much for me, while his masquerade helped trash and draw. I thought I was beaten. I get a province on turn 12 to prevent him from running out the piles. He didn't draw well, and was unable to respond with his own province. Myy last turn came together perfectly and I was able to run out the catacombs and curse to win on piles.