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« on: February 22, 2013, 12:05:15 am »
in the base set if i get code of laws i would agree it is kind of crappy. However, if I get it in the expansion i am literally jumping for joy. It is that good! Like BitTorrent was saying, at least a third of the cards in age 1 have 2+ castles (the other 2 reds, domestication, mysticism, masonry). Plus you might think stealing sailing from their hand to your score pile is bad, but I'd rather have sailing in my score pile than their hand! Oars also has the "perfect splay" placements, where you can get a castle splayed left, and a castle and a crown (crowns are hard to come by in red!) splayed right. No, I would not say oars is useless, agriculture seems more useless at the start. With pottery you can just keep continuously spamming it, but agriculture requires a hand replenishment. However, if I have agriculture in my hand, I usually meld it first just to defend against clothing, so it does have that going for it.