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Game Reports / Re: Double Lookout Fail...
« on: December 27, 2011, 07:49:31 am »
Not to mention, nearly half the cards in your hand were Gold.
I think the first ever game with a depleted Gold pile (due to heavy Tunneling) deserves a spot.
This was mine: http://councilroom.com/game?game_id=game-20111205-055307-da61f400.html
Provinces were gone as well, but hey.
Last turn:Code: [Select]--- Davio's turn 19 ---
I ended up with 21/30 Golds that game.
Davio plays a Golem.
... (Davio reshuffles.)
... revealing a Gold, a Copper, a Gold, a Gold, a Silver, a Copper, a Copper, a Gold, a Gold, an Estate, a Copper, an Estate, a Copper, a Tunnel, a Gold, a Copper, a Province, a Gold, a Copper, a Gold, a Tunnel, a Tunnel, a Gold, a Golem, a Gold, an Estate, a Gold, a Duchy, a Gold, a Gold, a Tunnel, a Margrave, a Duchy, a Province, a Province, a Gold, a Potion, and a Gold.
... discarding the 2 Duchies, the 4 Tunnels, the 3 Provinces, the Silver, the 3 Estates, the 7 Coppers, the Potion, the 15 Golds, and the Golem.
... ... revealing a Tunnel and gaining a Gold.
... ... revealing a Tunnel and gaining a Gold.
... ... revealing a Tunnel and gaining a Gold.
... ... revealing a Tunnel and gaining a Gold.
... playing the Margrave first.
... ... (Davio reshuffles.)
... ... drawing 3 cards and getting +1 buy.
... ... Joy draws 1 card.
... ... Joy discards 3 cards.
... playing no other action card.
Davio plays 4 Golds.
Davio buys a Province.
Davio buys an Estate.
(Davio draws: 2 Coppers, an Estate, a Gold, and a Golem.)
All Provinces are gone.
Davio wins!
If anyone has a better example of heavy Tunneling/Gold depletion, please post.