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Variants and Fan Cards / Fan Card Mechanics Week 71: Brother and Sister
« on: August 18, 2023, 02:53:10 am »
For this week, create a landscape about two linked piles - one is the Brother, the other one is the Bister.

Both are usual kingdom piles. Before the game starts one random pile is selected as Brother and one as Sister. They get their own pile marker.

From here on you're free to do whatever you want with them. :)


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Variants and Fan Cards / Fan Card Mechanics Week 69: Foreign Market
« on: July 22, 2023, 09:39:51 am »
For this contest, I want you to make use of a "Foreign Market" mechanic, which adds 3 unused kingdom-Card piles into the game, but they are not part of the supply.

There are this rules for the Foreign Market:
- The Foreign Market is divided in 3 classes: Class 1, Class 2 and Class 3 (you may abbreviate them with C1, C2, and C3)
   - C1 cards are worth $0-$2 (e.g. Cellar)
   - C2 cards are worth $3-$4 (e.g. Village)
   - C3 cards are worth $5-$7 (e.g. Witch)
- Each Foreign Market pile consists of a kingdom pile which is not used in the kingdom.
- (Kingdom)Cards which add a Foreign Market to the setup have the type "Import".
- As already told, they are additional piles. They are not part of the supply and can't be gained, played or interacted by other cards than by "Imports" (or landscapes).

A simple example could be this card:


Your task is to create a card or a landscape around the Foreign Market. I'm interested in seeing original ways to get, play or interact in any other way with those additional piles.

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