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Dominion FAQ / Duration cards that penalise your next turn
« on: April 16, 2015, 03:12:08 pm »
Hi,
I've had a look at the wiki and the forums and couldn't see any examples... I was wondering if Dominion has any duration cards which actually penalise you on your next turn, rather than helping you. A little like a reverse tactician (but less severe) I can imagine a card being interesting that allowed a 'binge' this turn followed by a 'hangover' next turn.
You could of course have a card that sacrificed this turn for a stronger next turn, but I think it's a different dynamic. E.g. you can set up a 'discard 2 cards this turn, draw an extra 4 next turn' with other actions/draw. But if it's 'draw four now, only draw 3 at the start of your next turn' it's a much tougher penalty (but still one that you could play with using things that put cards on top of your deck).
I've had a look at the wiki and the forums and couldn't see any examples... I was wondering if Dominion has any duration cards which actually penalise you on your next turn, rather than helping you. A little like a reverse tactician (but less severe) I can imagine a card being interesting that allowed a 'binge' this turn followed by a 'hangover' next turn.
You could of course have a card that sacrificed this turn for a stronger next turn, but I think it's a different dynamic. E.g. you can set up a 'discard 2 cards this turn, draw an extra 4 next turn' with other actions/draw. But if it's 'draw four now, only draw 3 at the start of your next turn' it's a much tougher penalty (but still one that you could play with using things that put cards on top of your deck).