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Messages - alcaras

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Innovation General Discussion / Re: a quick javascript/styling hack
« on: May 29, 2013, 02:22:27 pm »
Nicely done!

3
Some more info here:
http://www.forbes.com/sites/danieltack/2013/04/03/blizzard-talks-hearthstone/

Leagues, ladders, more details on Forge (their version of draft) play.

4
Awesome.

Can you correlate that with whether or not the applying player went on to win or lose?

e: Also, how are you generating these stats? Looks like R output to me. Is there a database you downloaded, or did you brew your own parser et al.?

5
I'd be interested in seeing which cards' dogmas are applied most.

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Innovation General Discussion / Countering early scoring?
« on: April 03, 2013, 10:35:11 am »
Disclaimer: I only started playing 3 days ago.

To my newbie-self, it seems like the "easiest" wins happen when one player starts scoring and gets early achievements, while the other player is focused on building up the board for end-game. If that second, build-up player, doesn't get at least one or two early achievements to block the first player, they're probably going to lose.

Metalworking and Clothing in particular enable the score-early strategy, as they cannot be ignored and forces the other player to either react or lose.

Some example games:
http://scorepile.org/gamelog/201304/01/game-20130401-141444-dfc230c4.html
http://scorepile.org/gamelog/201304/01/game-20130401-143004-32b2ce9f.html
http://scorepile.org/gamelog/201304/01/game-20130401-145222-f53a5e16.html

As a new player, what should I look out for if I want to try to execute a "build-up" strategy but don't want to get passed by early-scoring?

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Goko Dominion Online / Re: Is it really that bad?
« on: August 24, 2012, 08:13:07 am »
We don't need an undo button. We need the interface to make more sense like having your cards grow red when your opponent is playing Bishop. Instead, they glow green and where I come from, green means go. Red means stop. So, when I see Green, I'm like, hey, it's my turn. And, then I'm like, of crap, I just trashed a Nobles.

Basically this. I'd be in favor of having you tap on cards to select them, then click a button (where the DONE button is, but with a proper label) to actually "lock in" your action. Analogous to iso's checkboxes and submit buttons.

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Goko Dominion Online / Re: Is it really that bad?
« on: August 23, 2012, 08:53:11 am »
Where's the setting that lets me just click on the card to play it, instead of having to click on the tiny + in the bottom right hand corner of the card?

Also, where is the undo option akin to isotropic's?

9
So I just logged into the beta, but apparently I am the only person online? v378?

I find it hard to believe I am the only one online :-S

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