Dominion Strategy Forum

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Messages - ElVampiro

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The object of Duplicate Dominion would similarly change.  The object wouldn't be to win any individual Dominion game but to get the best VP score difference than the other people playing your seat.

I feel pretty confident that players will despise the use of VPs as a primary tool for tournament scoring.

I think winning and losing needs to remain key.

In any case, is there anything bad about playing 4 or 5 games per round in order gain larger continuum of results?


I disagree ---  I think that this HAS to be way to play duplicate dominion.     If you compare it directly to duplicate bridge, your side may have 0 face cards, however if you keep your opponents from making one less trick than everyone else (thus giving you a -420 instead of a -450) you have the top board!   

I think duplicate dominion would have to be kept as simple as possible:

  • On each 'board' everyone plays the exact same set of Kingdom cards
  • After everyone has played a board your VP score difference is compared to everyone elses   (positive or negative)
  • You are assigned a number of 'Match Points' equal to your relative ranking against everybody else who played that same board.
  • Your score for the tournament is the sum of your Match Points, winners are ranked by this total
  • Everyone plays everyone else in the tournament so you have a full matrix of results to compare against

IMHO, the whole idea of trying to keep the shuffles randomized in the same order has to be completely thrown out.   The only thing you can keep constant between two sets of people playing Dominion are the set of Kingdom cards in play.

-ElVampiro

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