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« on: November 27, 2011, 10:31:37 pm »
Here's a better question, why not simply make a new card type? It's not that you have any rules problem that would require a new card type, but remember that you always want to avoid player problems, like confusion. And these cards are really, really confusing. Plus, you can avoid the awkward wording of, "The Curse card gained cannot have a cost of 0", and "Everyone gains a Curse that isn't a Kingdom card". It's needlessly complex and should definitely be changed.
On Greed, as Donald X. says, you can do whatever you want with your fan expansions. But you're never going to see a targeted attack in Dominion, and I personally won't ever play with fan made targeted attacks. Also it should not be an attack for the same reason Ill-Gotten-Gains isn't an attack. And, actually, it's more broken as a targeted attack than if it simply attacked everyone. As a targeted attack, you're screwing one player over and everybody else is fine, while as a normal attack you hurt everyone equally. It's more power to the person who plays it, but now everyone has the same chance at it. Also, you can't guarantee there will be treasure cards in the trash, and if there are they're most likely going to be Copper so usually that's completely pointless. Also, you can't see other people's discard piles normally so you would need to add some sort of text in there like Counting House, but with opponents.