Dominion Strategy Forum

Miscellaneous => Other Games => Hearthstone => Topic started by: Obi Wan Bonogi on August 21, 2013, 12:08:06 am

Title: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on August 21, 2013, 12:08:06 am
A friend of mine told me that the closed beta is going very well.  Browsing around Twitch.tv I see it has big viewership, Kripparian grabbing 10k+ viewers while playing the game. 

Has anyone explored the rules and mechanics of this game yet?  I will probably take the time to learn the basics some time later this week out of curiosity, even though I've heard the beta is difficult to get in.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on August 21, 2013, 09:02:42 am
I've not really been interested in joining the beta... partly because I was in the Kickstarter for one of its direct competitors (Hex).  Everything I've heard about the two suggests that HS is more casual, but therefore doesn't have the complexity of mechanics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on August 22, 2013, 08:08:24 pm
I'm playing the beta. I was never a serious TCG player, so I can't tell you if it's too much for noobs or not. Seems interesting enough to me. It's not dumbed down to the point of Yugi-oh or something.

The problem is only the rate at which you get new cards I think. Booster packs, which contain only 5 cards, cost 100 in game gold, and you get gold at a rate of 5 per 5 per games + 40 per daily "quest", which is something like "win 3 games" or "kill 40 minions" or "do 100 damage to heroes" or something like that. 5-card packs seems small, but I guess it's okay since there's no mana cards. Mana is just accumulated at a rate of 1 per turn for the first 10 turns, then stays at 10 forever (unless you use some card abilities to change that), so the cards are all actual cards that do stuff.

Oh, you can also spend 150 gold entering the "arena" where you build and play a deck from random cards, and win "prizes" including possibly packs, gold, and "dust" which is supposedly used for crafting, but I haven't figured that out yet. I don't know the payout scale for the arena, but it's probably better than 1 pack per 100 gold if you're reasonably aware of what you're doing. So far I've only tried once, went 4-3, gold 1 pack  and maybe 40 gold and 100 dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 24, 2013, 05:39:49 pm
It's a business, not a charity.  You're supposed to want to shell out for more cards.

I got a beta key today, installing right now actually.  Let's say, I know a guy.  Toying with the idea of setting up a stream this weekend, so maybe you could watch a Dominion-er playing it. 

While I am fortunate to have gotten a key, I definitely don't like the way keys get distributed.  They don't really give them out at random to people who register for the HS beta on battle.net, or even give them to their most loyal customers.  And I don't know how they get it, but streamers apparently have these extra keys they can offer for lottery giveaways, like, it's almost as if just to *#@$ with people hoping to get one.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on September 25, 2013, 02:26:35 pm
After playing it a lot (at the expensive of Dominion), I'm actually pretty happy with how Hearthstone is, including the flow of gold. They have set up an interesting dynamic between gold, dust, packs, play mode, and arena. You play play mode to complete quests and get gold. You spend the gold to play arena, which gets you packs, dust, and more gold. You use the packs and dust to improve the decks you use to play in play mode so you can still have fun while trying to earn more gold for arenas. It's just the initial ramp that's a little tough, since you have no cards to make enough fun decks for play mode and no gold to play arena. But if you either seed yourself $10-$20 or grind a few quests with decks made of mostly basic cards, you can easily get to the point where you're having fun all the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 25, 2013, 05:46:20 pm
Played my first two hours today.  What's not to like about the starting kit?  I built a mage deck out of the starting cards, got that 2/8 dude that gains 3 attack whenever he takes damage, so I could shoot my own 1 damage fireballs at him for hilariousness.  How is that NOT fun?!
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on September 25, 2013, 07:38:06 pm
Well the problem is that you have to play a lot of games with the same cards, so you don't have that much deck variety. It's like base set Dominion is fun for a while, then you kind of want the expansions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 25, 2013, 08:25:12 pm
Well the problem is that you have to play a lot of games with the same cards, so you don't have that much deck variety. It's like base set Dominion is fun for a while, then you kind of want the expansions.

There's 9 classes though, that's 9 decks at least.  If you don't want to play some of those 9 because they are weak, that's a beta balance issue, not a structural issue.  It's like, when League of Legends first came out, it was super imbalanced, so the free ten champs for the weak might be Jax, Malphite, Viegar, Alistar, Soraka, Janna, Annie, Fiddlesticks, Anivia, Ashe.  So if you didn't own some other champs from grinding it would be kind of stale once you rather quickly figured out which of those were decent.
Nowadays, newbies have 10 random champs to choose from, and sometimes one of them is urgot so there's only really 9, but usually none of them is urgot so they are good to go (Urgot is the name of one of few Scouts in league, not lingo.).  So league is balanced enough now that it is offering ~100% more variety with the same initial configuration.  For both Hearthstone and League it is the smart way to go here, if League just upped it to 20 champs to band-aid their issue, they would have had to throttle back to 10 champs later once the game was balanced in order to provide any incentive at all for casual players to drop cash on the game, and throttling back produces outcry and players quitting during the adjustment shock. 

I spent way too much text pre-empting an argument you might not even make, but oh well.  Procrastinating homework can cause that.  I have played like 10 f2p iTCGs at this point, so I feel like I am more and more able to see the patterns in success and failure. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 27, 2013, 12:50:51 pm
After playing it a lot (at the expensive of Dominion), I'm actually pretty happy with how Hearthstone is, including the flow of gold. They have set up an interesting dynamic between gold, dust, packs, play mode, and arena. You play play mode to complete quests and get gold. You spend the gold to play arena, which gets you packs, dust, and more gold. You use the packs and dust to improve the decks you use to play in play mode so you can still have fun while trying to earn more gold for arenas. It's just the initial ramp that's a little tough, since you have no cards to make enough fun decks for play mode and no gold to play arena. But if you either seed yourself $10-$20 or grind a few quests with decks made of mostly basic cards, you can easily get to the point where you're having fun all the time.

So far I've seemed to have discovered the comical third option, that is, so far I've been going roughly infinite in arenas.  (I think I might be losing a slight amount of gold on average, but it is more than offset by Quest Rewards that just trigger during the arena)

Maybe it's beginner's luck
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 27, 2013, 03:39:37 pm
HME what's your Hearthstone username?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on October 22, 2013, 02:32:28 pm
Has no one gotten in from the new beta waves?  They're sending out waves of invites every day to people who opted in on their battle.net accounts. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 22, 2013, 03:57:15 pm
Has no one gotten in from the new beta waves?  They're sending out waves of invites every day to people who opted in on their battle.net accounts. 

Not me.  I'll assume it's because I cancelled my WOW account a while ago.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jerk of All trades on October 22, 2013, 05:39:21 pm
Been in the Beta for quite a while now, it's fun, but there are a few problems:

1) The game is totally pay-to-win. There are 3/2 (cost 2) cards with no special text and cards with identical base stats but potentially VERY powerful abilities. (Knife juggler I'm looking at you).  The game claims to have match-making based on player level, but numerous times I've used my mostly-base cards deck and been slaughtered by custom decks with units that are strictly superior to my own.

2) If you decide to "earn" cards/gold by playing and questing, almost all of the quests require winning against other players. And you only get gold for wins. So before the last wipe I was totally frustrated.  I had crappy cards, and couldn't complete any quests or get any gold/wins because I lost probably 4/5 games I played.  After the wipe, things have been better, fewer decks with all rare cards.

3) The game is EXTREMELY luck based.  There are some cards that can be useless or totally game breaking depending on a random roll of the die. Instantly gain control of a random minion, or play a random minion from your opponents deck.  And, largely the game is all about getting the right counter-card at the right time. And quite a few games come down to luck, with just a little skill. There are 3 card combos that can do 20 damage before your opponent can even react.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 22, 2013, 07:47:37 pm
Just got a beta key. I'm DLing the game, I'm looking for something to replace Dominion because that's starting to get a bit boring and this seems like it might be worth it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on October 22, 2013, 09:18:09 pm
I enjoy it
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on October 23, 2013, 01:33:43 am
I have to admit the payment model doesn't feel as fun as LoL
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on October 29, 2013, 10:51:56 am
After playing a lot and talking to other people, I think the problem with the progression is that it's really rough on you when you're just starting if you're not generally good at card games like this. If you're losing, it's hard to get gold at all to get more cards, and even if you have a low MMR, there are people who are really bad but paid a lot of money and can still beat you with better cards, so that can be frustrating.

There should probably be a way to gain gold without having to beat other people, or a way to stratify matchmaking based on total dust value of your deck, because losing against someone better than you with similar cards doesn't feel as bad as losing to someone bad with amazing cards.

However, once you get past the beginning stages, it's a lot of fun. I basically just play arena, where you can get a chance to play with all kinds of different cards without having to actually acquire them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on October 29, 2013, 11:14:07 pm
After playing a lot and talking to other people, I think the problem with the progression is that it's really rough on you when you're just starting if you're not generally good at card games like this. If you're losing, it's hard to get gold at all to get more cards, and even if you have a low MMR, there are people who are really bad but paid a lot of money and can still beat you with better cards, so that can be frustrating.

There should probably be a way to gain gold without having to beat other people, or a way to stratify matchmaking based on total dust value of your deck, because losing against someone better than you with similar cards doesn't feel as bad as losing to someone bad with amazing cards.

However, once you get past the beginning stages, it's a lot of fun. I basically just play arena, where you can get a chance to play with all kinds of different cards without having to actually acquire them.

You can grind for a week and have a top tier UTH deck if you want, though.  So like, why not just do that if you're losing to legendaries? 26 commons and 4 rares. 

Having more cards allows you more choices of which kind of deck to play, but it only provides you more power until you reach the scant amount of collecting required for UTH. 

I mostly play UTH now when I'm not goofing off because I don't have to feel like I lost a game because I'm missing a rare I need.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 30, 2013, 10:17:25 am
So I got a beta key, apparently in a large wave of beta keys.  And the game is unplayable for a lot of people.

Which is amusing, because right now Blizzard's beta testing looks about as good as Goko's launch.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on October 30, 2013, 03:11:09 pm
So I got a beta key, apparently in a large wave of beta keys.  And the game is unplayable for a lot of people.

Which is amusing, because right now Blizzard's beta testing looks about as good as Goko's launch.

There's a big difference between the standard of quality between a launch and a beta.  The product is not declared launched yet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 30, 2013, 03:41:38 pm
So I got a beta key, apparently in a large wave of beta keys.  And the game is unplayable for a lot of people.

Which is amusing, because right now Blizzard's beta testing looks about as good as Goko's launch.

There's a big difference between the standard of quality between a launch and a beta.  The product is not declared launched yet.

Yes, I know.  What I said was less than flattering to Goko.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on October 30, 2013, 05:29:38 pm
So I got a beta key, apparently in a large wave of beta keys.  And the game is unplayable for a lot of people.

Which is amusing, because right now Blizzard's beta testing looks about as good as Goko's launch.

If by "about as good", you mean so much better it's not even close, then I agree. The interface can be confusing, and there's some crashing, but it's at least not painful to play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on October 30, 2013, 05:32:05 pm
I have to admit the payment model doesn't feel as fun as LoL
It sure doesn't sound as fun as the one of Dota 2
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 30, 2013, 09:23:39 pm
So I got a beta key, apparently in a large wave of beta keys.  And the game is unplayable for a lot of people.

Which is amusing, because right now Blizzard's beta testing looks about as good as Goko's launch.

If by "about as good", you mean so much better it's not even close, then I agree. The interface can be confusing, and there's some crashing, but it's at least not painful to play.


...

My play experience has so far involved having to go on Blizzard's forums to find out how to get the download to run (which required deleting files on my HD), then getting it installed and being unable to do anything--the "Click to Start" screen does nothing.

So, no, I'd say that so far my experience has actually been worse than Goko's launch.  But it's somewhat forgivable because it's beta.

Again, this wasn't a knock on Blizzard... I mean, I spent eight years playing WOW and it was a fine experience.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on October 31, 2013, 08:02:35 am
I am completely addicted to this now. I had the Click to do nothing problem to begin with but not last couple of days. It is still clearly not Blizzard polished yet but the basics and the game mechanics seem in place.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 31, 2013, 08:57:01 am
So, like Jdaki, I finally got things working.  After a dozen or so games against the AI, my thoughts, coming from a very casual Magic player.

Mana system:  OK, we've stripped it down to the barest possible system.  OK, I can deal with that, it's bland but serviceable.

Blocking:  Wow do I hate this.  The attacker has all the advantages: s/he can choose the defending minion (except for Taunt), and the defender has no interrupts/reactions that can change things mid-fight.  Now I'm sure this was done to make things simpler and presumably faster, but it feels unbalanced, and makes the game less interesting.

Cards:  The cards are so very, very... bland.  I mean, a few of them do somewhat interesting things, but really... it feels bland.

Because of the combination of mana system and blocking, it seems like a deck should focus on tiny taunt cards and big attackers or big spells, then go after the opposing hero unless there's an easily killable big attacker opposing.

But granted, this is after just a dozen games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 31, 2013, 10:37:50 am
They did an excellent job with the flavor text though.  Especially for those of us with eight years if lore knowledge.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on November 02, 2013, 07:42:47 pm
I've been watching this a lot, and it looks like a lot of fun.  I love the fact that you can pick up and put down the arena rather than being forced to sit down and do it all at once, and the game looks easy to get into.  And I love the warcraft flavor!

I play a lot of magic, and it doesn't look like it has the complexity of magic.  I do like the fact that it still maintains the natural build-up by adding more mana each turn (which is the reason I dislike a game like Netrunner.. I don't feel like it really builds to anything) without the possibility of mana-screw.  And asynchronous play is something I'm a fan of (Solforge, which I like a lot, has the same thing).

Unfortunately, no luck with the RNG of the beta key giveaway yet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on November 02, 2013, 07:48:15 pm
Blocking:  Wow do I hate this.  The attacker has all the advantages: s/he can choose the defending minion (except for Taunt), and the defender has no interrupts/reactions that can change things mid-fight.  Now I'm sure this was done to make things simpler and presumably faster, but it feels unbalanced, and makes the game less interesting.

Yeah, it definitely speed things up (I would guess).  In a game like Magic, when you can't attack favorably, you just do nothing.  It often leads to stalemates where players just pass each turn until someone draws a spell that breaks the gamestate open, or ignores the gamestate, or something like that.

In hearthstone, it seems like when this happens, players still throw units at the heroes.  It encourages combat because the way to make sure you don't die is to actively kill opposing creatures, rather than simply deciding to never attack like you would in Magic.  Certainly a different pace.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 06, 2013, 07:24:43 pm

I play a lot of magic, and it doesn't look like it has the complexity of magic. 

I've heard this a lot.  I've yet to hear it from someone who played Magic extensively during Alpha, when the game only had one set so far, and that set was even made smaller, in terms of overall complexity, by its desire to get some core staples printed up from the getgo, like Lightning Bolt and Grizzly Bears. 

Granted, I am not one of those people, but I have heard stories from some of those people, and decks were not that complex back then.  The apples and oranges comparison between the most recent magic sets and a game with a couple hundred cards that is still trying to decide whether its lightning bolt should cost one mana or two is irritating. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 06, 2013, 07:43:45 pm
So, I probably don't have to explain to anyone that Hearthstone is very different from Dominion.  I have found one similarity pertaining to arena mode though; there's a certain value in identifying card combos that come up.  Sometimes you get offered a solid or average card, then you get offered that card again, and again, and again, to the point where you have so many copies you can bet your lifesavings on drawing it every hand. 

Here's the ones I've tested so far and had success with:

Bloodsail Raider + Flame Axe
These are both solid cards in their own right, so it might seem like "yeah pops you draft some good cards you get a good deck".  But I mean I once got so many of each of these that I abandoned the concept of a mana curve, drafted no cards that costed more than four mana, picked these two cards over anything at all offered alongside them, and just went crazy.  It was a 9-1 draft.  Probably more important to see multiple Flame Axes before you go for this, multiple Bloodsail Raiders could leave you hanging if you don't get those Axe offers.

Mana Wyrm + Mana Wyrm + Arcane Intellect
Mana Wyrm stacks with itself in a crazy way.  One draft I got six copies, and then picked lots of enablers.  Arcane Intellect is the best, because it counts as a spell, finds other cheap things that count as a spell, and gives you things to do with your mana so that you don't get empty hand syndrome from playing 6 one mana creatures

Raging Worgen + Inner Rage/Cruel Taskmaster + Warsong Commander

I had most of my experiences with this back before Battle Rage was nerfed, but I think I did this at least once while Battle Rage was weak.  Still I put it last because I can vouch for it the least.  Humorously, going to the effort of crossing the Ts and dotting the Is to put this big combo together lets you use 8 mana to do something mages do just by stacking their best common: deal 12 unexpected damage.  You don't expect it as much from a Warrior though, so that's why it's good.
Charge is kind of an iffy card since the loss of Battle Rage so I don't think you'd want to incorporate that unless you had double Auctioneer or something.

None of these combo I've found so far can actually incorporate a card that is really bad and make it good.  Those are harder and riskier to find because you don't have much experience with those cards, and the transition is more tricky and dangerous.  I think it's an interesting potential area, though.  Like, quadruple Soul of the Forest and Wisp or something?  I would only feel confident telling you that doesn't work after having a chance to try it myself.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on November 06, 2013, 07:50:14 pm

I play a lot of magic, and it doesn't look like it has the complexity of magic. 

I've heard this a lot.  I've yet to hear it from someone who played Magic extensively during Alpha, when the game only had one set so far, and that set was even made smaller, in terms of overall complexity, by its desire to get some core staples printed up from the getgo, like Lightning Bolt and Grizzly Bears. 

Granted, I am not one of those people, but I have heard stories from some of those people, and decks were not that complex back then.  The apples and oranges comparison between the most recent magic sets and a game with a couple hundred cards that is still trying to decide whether its lightning bolt should cost one mana or two is irritating.

I guess the main difference between the two games is the asynchronous nature of Hearthstone, whereas in Magic every single action can be responded to.  I don't think there's any way at all to have this difference without losing at least some complexity.  Not that this is necessarily a bad thing for Hearthstone.. there is still plenty of room for complexity!  And note that more complexity is not necessarily a good thing.

Interestingly enough, the one thing that bugs me about Hearthstone the most is the secrets.  I don't know exactly what it is about them, but they just really don't sit well with me.

Comparing Hearthstone to Magic's first set just isn't a fair comparison, I don't think.  That was 20 years ago, and so much has changed since then.  Hearthstone absolutely blows Alpha out of the water in terms of execution, rules clarity, and really any comparison you would like to make, as it well should.  If a game came out with a set like Alpha today, the game wouldn't survive because the standards are so much higher.

You are right in that comparing Hearthstone to a game that's been around for 20 years isn't entirely fair to it, but I don't think comparing it to an expansion that came out 20 years ago is a fair comparison either.

The fact is that it looks like a very good game, and one I look forward to playing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 06, 2013, 08:15:43 pm
The comparison people tend to be making is "Theros + M14 + Ravnica block vs. fledgling beta test", which is not a fair comparison in terms of complexity.

Instants offer more complexity than not having instants does.  But that is just one kind of design space that is blocked off.  Hearthstone could explore its design space more fully than Magic does with its design space, and vice versa, depending on card design.  It's not even intuitively obvious or provable that Magic has more overall design space just because it has that thing that Hearthstone can't have, Hearthstone has lots of things Magic can't have, like Sense Demons. 

Magic is still a turn-based game, you just take turns with priority, and game of Magic has thousands of priority passes, while a game of Hearthstone will have about twenty.  When shuffling decks is a significant portion of setup, priority passes make sense as the amount of pondering required by the players is helping them enjoy more choices-per-shuffle.  In Hearthstone the computer shuffles, and telling the computer "no, i don't want to Giant Growth his guy right before it attacks" adds more slog than benefit, so it makes sense to find complexity elsewhere.

All that said, I wish Hearthstone would do a little bit more with the space they have.  For instance, Knife Juggler could say, "Battlecry: Choose a target. Whenever you summon a minion, deal 1 damage to that target".  Would still work fine.  I'd also like it if secrets had modes (like Druid cards), giving you more control over the events of your opponent's turn.  Some things along those lines.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on November 06, 2013, 08:27:32 pm
You're absolutely right on the Sense Demon thing.. there are so many things that Hearthstone can do that magic can't because Magic is a physical game.  Magic would have a difficult time handling something as simple as the Priest's hero ability. 

Hearthstone still has plenty of time to work with the space they have.  For example, Hearthstone has a ton of potential design space that involves card transformation that magic just doesn't have access to because those things are too hard to Magic to track.  I assume that they will delve into this space given enough time.

Heck, Magic can't even do hitpoints.. as used to it as I am, I do think toughness is so much less desirable than hitpoints in a digital game.. it's just better for magic because it's less information to track.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 08, 2013, 10:33:08 am
You're absolutely right on the Sense Demon thing.. there are so many things that Hearthstone can do that magic can't because Magic is a physical game.  Magic would have a difficult time handling something as simple as the Priest's hero ability. 

Hearthstone still has plenty of time to work with the space they have.  For example, Hearthstone has a ton of potential design space that involves card transformation that magic just doesn't have access to because those things are too hard to Magic to track.  I assume that they will delve into this space given enough time.

Heck, Magic can't even do hitpoints.. as used to it as I am, I do think toughness is so much less desirable than hitpoints in a digital game.. it's just better for magic because it's less information to track.

The thing is, a lot of that design space (card transformation and the like) is covered by Hex.  Since those are going to be the two big digital competitors, it feels like Blizzard is positioning HS to be the "simpler" game, which, I mean, isn't necessarily a bad strategy when it comes to things like market share.  When it comes to attracting strategic players, perhaps not so much.

And as far as fair comparisons go, I think it's perfectly fair to compare current HS and Hex to current MTG.  The only real difference in terms of ability to create game complexity is the number of different cards available.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on November 08, 2013, 01:36:26 pm
Well here are my first impressions after maybe 50 or so games (I dunno maybe more, it's pretty moreish)
I have no previous ccg experience at all, so I'm pretty rubbish, I don't really understand the strategies or deck building, I can obviously work the numbers of given encounters to see what is preferential for me in a rough kind of form. There isn't really any scope for teaching this stuff in the game at this stage. Anyone got any good links?
I enjoy the game mostly, though often it does feel completely luck driven, which for me is a bad thing, though I'm willing to accept that this may not be true and it's that I picked rubbish cards.
Card draw seems really important, but of the few cards I've seen so far, I don't see how one can easily force good draw to play the combos that are interesting to work out.
The polish is generally there and with a couple years of WoW and having played Warcraft I enjoy the lore and little touches.
The money aspect seems pretty well pitched at this stage, at least I'm not sure how else they might do it. Perhaps it would be cool if they were really ambitious and made a gold - card auction house. I guess the crafting thing maybe cancels that out.
Overall, I can see this being massively successful. Blizzard are good at making games as crack. But I'm not totally convinced of true longevity right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 23, 2013, 05:32:52 pm
So apparently the draft format just isn't for me.

After 4 times in the Arena, I've won a total of 2 Arena matches.  Drafted 2 nice legendaries... never drew either in seven matches.  Any thoughts?

I will say, the cards that aren't basic cards are certainly more interesting than the base cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on November 24, 2013, 08:55:13 am
I play a lot of HS these days. (Well, am on a break till Wednesday, but whatever). I am playing Constructed mainly at this point but I had a long streak of arena only.

Overall opinion is that it is quite simplified and fast, it cannot compare at all with MTG or the likes, but, damn, it is TOO MUCH FUN.


@Kirian - It's not really a "draft" format, but whatevers :D I am not the best arena player ever (when I was focusing on it, my average was 6-3, but am much worse lately), but I can give some pointers. I used these when starting: http://us.battle.net/hearthstone/en/forum/topic/9742094161 and https://docs.google.com/spreadsheet/ccc?key=0AvFHvRgCHF4RdG16dlFNdUI1UXhhWk0yS1lITW82cnc#gid=1

So, Arena is quite easy. Legendaries help (esp when a guy dropped me 3 Tirions) but generally do not matter that much (I mean, of course they are powerful but it does't matter a lot if you get them or not, generally when you analyse limited formats, commons/uncommons are the things that matter the most, as you see the most of them).

There are few things you need to know when actually picking cards. Narrow cards always suck (Sacrifical Pact, Murlock Tribals). Cards that give no board advantage generally suck (Charge, Holy Light, Eye for an Eye, Mind Blast), 1HP guys always suck (Magma Raider, Dust Devil). What you actually want:
0. Class Specific - each class has a few very strong cards that you always want. Wont list them all, most are just the top cards in respective classes in the links that I gave.

a. Bombs - big, meaty, hard hitting creatures that need to be dealt with or they win the game very fast. They have a huge board presence, are a huge threat and usually trade 2 for 1 or better. Most Legendaries, Venture Co., Stormwind, Boulderfist, Sunwalker.

b. Removal -Any card that kills a creature.  Includes Weapons, and weapons are almost always best picks, in general. Class specific.

c. Effective creatures - They need to have relevant abilities and good stats, or just supreme stats. Disruption (Spellbreaker, Ooze that kills weapons), Sudden stat boost (Shattered Sun Cleric, Dark Iron Dwarf), hard to remove taunt guys (Senjin Shieldmaster, Sunwalker, Defender of Argus in a sense), "two for one" guys (Argent Commander, Stampeding Kodo,  Azure Drake), guys with great stats (Yeti), Value Creatures (Cult Master, Brewmasters).

d. Guys with good abilities but not necesarily good stats (Owl), vanillas with OK stats (3/2 for 2 Dino).

e. Least of 3 evils - when you get 3 sucky cards, one that sucks the least :D


Second thing to pay attention to is the curve. You want to curve out at 6 and 7, and you want your curve to top (have most cards at) 4. Sometimes 3 or 5, if you are playing a slower/faster deck.

---

As for actual play, few things are to be considered:

a. Maintain board advantage - most important thing. Whenever you can remove their creatures, if you make the trades they are profitable for you, if they make them, it is profitable for them. Any "weak" creature left can be Boosted with a Cleric or Dwarf and kill your much better guy. Of course, there are exceptions to the rule, but generally if you can, remove their creatures.

b. Maintain card advantage - trade 2 for 1. Save your removal for prime targets when possible, try to get at least 2-3 guys with your board wipe. Use your cards efficiently, if you have similar board position and he has more cards, he is generally in much better shape.

c.  Know your opponent - VERY, very important. You need to know strengths of your opponent and play around them. For example, on 5 mana, Priest can cast Holy Nova. Never put two guys with 2 hp on turn 4, you are just giving him cards/board advantage. Similary, do not play out your big threat against Priest to get Mind Controlled - play them if you can remove them or after he used his Mind Control.
Can't list them all, in a rush, but they are mostly "X damage to everything" spells and some few others.

--


As for constructed, I started enjoying it A LOT.

I have a few decks, 3 are mostly complete:
Hunter's Unleash the Hounds - Its a Combo-Control thing, you control the board for 6-9 turns, than, you drop a lot of 1 mana beasts, cast Unleash the hounds and win in 1 swing.
Suicide Warlock - basically, lot of aggressively costed creatures with drawbacks that you basically try to ignore.
Hunter's Zoo - basically, play beasts and attack each turn.

And two that I needs a bit more cards for, but they are still nice:
A Mage and a Priest Control.

Also, I oppened Tirion Fordring recently, so am going to be making a Paladin. :D


Totally hooked on Hearthstone  ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on November 24, 2013, 04:55:01 pm
If I was curious about this, what would I need to do to try to get involved?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 24, 2013, 04:57:51 pm
If I was curious about this, what would I need to do to try to get involved?

Well, first you need a Battle.net account.  You can do that at us.battle.net... or if you already have one, you can just go there.  Somewhere in the account management you'll find a beta opt-in form.  Then... wait until you get a beta invite.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on November 24, 2013, 05:09:42 pm
If I was curious about this, what would I need to do to try to get involved?

Well, first you need a Battle.net account.  You can do that at us.battle.net... or if you already have one, you can just go there.  Somewhere in the account management you'll find a beta opt-in form.  Then... wait until you get a beta invite.

Terrific! Done!

Edit: how long do you expect it might take to get the invite?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 24, 2013, 05:17:05 pm
If I was curious about this, what would I need to do to try to get involved?

Well, first you need a Battle.net account.  You can do that at us.battle.net... or if you already have one, you can just go there.  Somewhere in the account management you'll find a beta opt-in form.  Then... wait until you get a beta invite.

Terrific! Done!

Edit: how long do you expect it might take to get the invite?

Not sure.  It was a couple of weeks for me, but Blizzard has made a ton of money off me over the years, and I suspect customer loyalty might bump the queue, but I have no way of knowing that for sure.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WanderingWinder on November 24, 2013, 05:27:10 pm
Got mine yesterday (after a couple months). Also, open beta starts next month.

Seems pretty enjoyable - I'm on under "Dominionater" (sadly WanderingWinder is too long...)

Doing reasonably well - so far constructed is.... like quite easy, arena I'm doing middlingly.

I also have very little idea as to what other cards are out there, so far at least.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on November 24, 2013, 05:31:51 pm
Man, I wish I had done this earlier!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 24, 2013, 05:38:31 pm
Got mine yesterday (after a couple months). Also, open beta starts next month.

Seems pretty enjoyable - I'm on under "Dominionater" (sadly WanderingWinder is too long...)

Doing reasonably well - so far constructed is.... like quite easy, arena I'm doing middlingly.

I also have very little idea as to what other cards are out there, so far at least.

All the available cards are listed in the Crafting list.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on November 24, 2013, 07:10:57 pm
So apparently the draft format just isn't for me.

After 4 times in the Arena, I've won a total of 2 Arena matches.  Drafted 2 nice legendaries... never drew either in seven matches.  Any thoughts?

I will say, the cards that aren't basic cards are certainly more interesting than the base cards.

I think one of the big problems that you can have with arena when you start out is falling in love with "shiny" cards and cute tactics, especially if you're seeing these cards for the first time. You can actually win a lot of arena without doing anything cute by just picking high quality minions, with a focus on card advantage, and then playing safely to maintain board control. I have a few quibbles with the list Grujah posted, but you should do pretty solidly mostly just following that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on November 24, 2013, 07:14:33 pm
I don't plan on paying for anything at this point. I know that you can get cards through grinding, can that grinding be done against bots? People you know? I'm trying to get a few other friends to sign up for the beta as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WanderingWinder on November 24, 2013, 07:43:36 pm
Got mine yesterday (after a couple months). Also, open beta starts next month.

Seems pretty enjoyable - I'm on under "Dominionater" (sadly WanderingWinder is too long...)

Doing reasonably well - so far constructed is.... like quite easy, arena I'm doing middlingly.

I also have very little idea as to what other cards are out there, so far at least.

All the available cards are listed in the Crafting list.
I'm well aware that I *could* know them, but I am not going to spend the time to just go memorize. I'll figure it out organically, eventually.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on November 24, 2013, 07:46:34 pm
Man, I wish I had done this earlier!
Same here. I opted in at least a couple weeks ago (after online Dominion started feeling a bit same-ish) and haven't heard anything yet.

I tend to enjoy games most when I figure out as much as I can without spoilers, so I'm avoiding reading anything substantial about the game. (Don't know if I'll even like it.) Gonna be hard to continue with that policy when actually playing though given that the people I'm playing against will know a lot more about the game already.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on November 25, 2013, 04:46:51 pm
So apparently the draft format just isn't for me.

After 4 times in the Arena, I've won a total of 2 Arena matches.  Drafted 2 nice legendaries... never drew either in seven matches.  Any thoughts?

I will say, the cards that aren't basic cards are certainly more interesting than the base cards.

I'm glad I'm not the only one doing terrible, though I'm doing terrible in all the modes. I read over Grujah's links and post and drafted a much better deck, but still only won two games. Not knowing what exactly is in my opponent's hand is obviously a major detriment. Too often though, it does feel like "how the heck did he just happen to have that card what he needed, surely it's a fluke".
The slow trickle of gold doesn't really seem to reward you to just play in long sessions though as the quests don't update bar one a day, this does not encourage me to keep playing beyond a few games a day until I've grinded enough to get the 150 to have another try at arena...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on November 25, 2013, 07:57:16 pm
@HME Yeah, cute stuff rarely work. Brewmasters and that Warrior's guy that does +2/+0 and 1 damage sometimes do work. Still, only few in a deck. I have few quibbles with my list, too, so, yeah :D.

@WW Thing is you really need to know what to play around, so knowing them all helps a lot (also, you don't have to alt-tab everytime opponent plays a secret :P).


Also, if anybody wants a help, like a skype session while drafting or whatever, I'd be up for it. PMs. I do not promise success, however.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 25, 2013, 07:57:49 pm
Seems pretty enjoyable - I'm on under "Dominionater" (sadly WanderingWinder is too long...)
Just so you know, this isn't enough information for anyone to buddy you.  You have to use the ID, which has a # sign and some digits to add people.  And sadly and frustratingly they didn't make usernames unique, so even if one of us bumps into you randomly we won't know for sure it is you.
EDIT: Mine's KirbyHero#1343
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 25, 2013, 07:58:55 pm
I would say just learn secrets organically.  If you learn them organically you'll remember them with a proportion that matches their popularity, which is a good thing.  Having Repentance in your mental checklist is clutter because no one uses Repentance
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on November 30, 2013, 10:14:00 am
Ok, add me guys, I am
grujah(et)gmail(dot)com
or
2516
Title: Re: Has anyone learned Hearthstone yet?
Post by: WanderingWinder on November 30, 2013, 11:48:25 am
Seems pretty enjoyable - I'm on under "Dominionater" (sadly WanderingWinder is too long...)
Just so you know, this isn't enough information for anyone to buddy you.  You have to use the ID, which has a # sign and some digits to add people.  And sadly and frustratingly they didn't make usernames unique, so even if one of us bumps into you randomly we won't know for sure it is you.
EDIT: Mine's KirbyHero#1343
I understand that. I'm not really looking for you guys to buddy me.

Learning what to play around: yeah, I'd look it all up if I really cared about winning. But right now, it's just not worth the bore, because I don't care *that* much about winning. So a vague idea is fine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 05, 2013, 05:12:26 pm
Have to brag somewhere, 9-x arena record has been eluding me for some time now, but got on a roll yesterday/today, played/drafted to be best of my ability, and finaly got 9-2, two times in a row! :D It was Rogue and Paladin, both heavy on twodrops. Hopefully streak doesn't end here.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 05, 2013, 06:03:59 pm
Have to brag somewhere, 9-x arena record has been eluding me for some time now, but got on a roll yesterday/today, played/drafted to be best of my ability, and finaly got 9-2, two times in a row! :D It was Rogue and Paladin, both heavy on twodrops. Hopefully streak doesn't end here.
Congrats.

Don't play much arena Rogue, but when I do I get Empty Hand Syndrome, so I'm surprised 2-drop.dec worked out for you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 05, 2013, 06:16:13 pm
I love Rogue in Arena. 3/4 weapon helped a ton at keeping my guys alive and not overcommiting. Biggest problem was that 2 Defias Leaders and 3 Mad Bombers do NOT work well together  ;D. I had reasonable late-game but both decks were just mainly cost aggresive decks.
Pally especially didn't have problem with empty hands, I had 2 Hammer of Wraths, 1 Azure Drake and 2! Argent Commanders (instane) which are auto 2-for-1s and keep your hand full.

That + I always give extra attention to playing around sweeps. I hate nothing more than to be blown out by them, so I don't let it happen often.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on December 05, 2013, 06:27:00 pm
This thing needs to go in open beta already! I have at least 2 friends, maybe 4, who are gonna play it with me. It's probably good that it hasn't started yet since finals are next week, but I still can't wait!
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 05, 2013, 07:15:38 pm
Is there a date yet for open beta?  I remember reading that it was going to be a december a while ago, but just googled it and didn't find an exact date at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 05, 2013, 11:02:35 pm
Is there a date yet for open beta?  I remember reading that it was going to be a december a while ago, but just googled it and didn't find an exact date at all.

Pretty sure they didn't specify a date.

And it's Blizzard, when they say December they often actually mean June, two year from now.  ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 06, 2013, 05:08:56 pm
I love Rogue in Arena. 3/4 weapon helped a ton at keeping my guys alive and not overcommiting. Biggest problem was that 2 Defias Leaders and 3 Mad Bombers do NOT work well together  ;D. I had reasonable late-game but both decks were just mainly cost aggresive decks.
Pally especially didn't have problem with empty hands, I had 2 Hammer of Wraths, 1 Azure Drake and 2! Argent Commanders (instane) which are auto 2-for-1s and keep your hand full.

That + I always give extra attention to playing around sweeps. I hate nothing more than to be blown out by them, so I don't let it happen often.
Yeah, Pally usually doesn't get empty hand syndrome, they have lots of tools. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 06, 2013, 06:11:03 pm
Got my beta key on Tuesday so I've played some games. I didn't know much going in. My first observation is that it's very, very similar to MTG. (To be fair, the only Magic I've played is Duels of the Planewalkers 2013 on the iPad.) I think it's fair to call it a streamlined Magic clone. The overall vibe of the UI also feels similar to DotP, with the swishy, evocative animations.

So, nothing too fresh that I see, and this strategy of refinement has worked for Blizzard before (since WoW is arguably a streamlined EverQuest clone). Being free-to-play is nice, because one reason I didn't get into Magic is not wanting to pay so much, although I'd still prefer something like subscription fee or one-time payment over free-to-play, because FTP incentivizes the devs to make progression unpleasantly slow (so that you feel tempted to pay money). Having access to full deck-building capabilities at no cost is very nice, since DotP has only limited deck-building capability despite costing money. Hearthstone is definitely positioning itself to disrupt computer versions of MTG.

The game itself I have mixed feelings about. The play flow is very well done, because you never need to wait for your opponent during your turn, and individual turns are usually quick too. That avoids the sometimes ponderous feel of DotP (and I assume other computerized Magic too). The individual turns often have interesting tactics in them. The deck-building interface is a little clunky, but usable.

On the other hand, there's a lot of randomness. For example, I've had a game where I just happen to draw Fireball when I needed it to kill my opponent that turn, and otherwise I likely would have lost. It sucks for close games to be decided by fluke luck in the end. The card design doesn't help here either, given that there are cards with explicit randomness built in. For example, there's one card that takes control of a random enemy minion. That's enormously swingy: taking their best minion can be game-winning, and taking their worst minion can be almost useless.

There are some CCG-isms that I wish they had rethought somehow but I can't blame them for. For example, having a maximum of 2 cards per type in a deck feels inelegant in a post-Dominion world, but I don't have any better idea about how to do it. Also, limiting certain cards to certain classes just feels like a limitation on deck creativity to me.

Overall, it's fun enough that I'll continue to play for now, although I expect it'll get dull given how slowly new cards are acquired to build new decks with.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 06, 2013, 06:51:34 pm
HME and I seem to disagree on the design of cards like Mind Control Tech.  I think it's kind of unfun, HME says the game already has luck from draws so who cares.   
(I assume you are talking about that and not the legendary one, Sylvanas Windrunner.  She tends to not actually be very random because it's a deathrattle).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 06, 2013, 07:18:17 pm
Meh, I don't agree on so many points.
I don't see how it is "very, very similar" to Magic.  I'm talking paper/MTGO Magic here, gameplay and metagame is so, so much more complex that I don't really see the compassion. I didn't really play DotP, only watched some of it on youtube, and while it is basically "a tool to learn the rules of magic" its still more complex than HS.

HS is very simple, and it turns out that that isn't such a bad thing after all.

It being more streamlined, I agree there.

I also agree that it has quite more "random" spells than usual. Thing is you play around it to maximize that "random" will actually be in your benefit. For example, the minion that you mentioned, you try not to play it when it can either "win or die" but when he has 4 equally strong minions. Yes, sometimes you win or lose on the "fluke luck", and that can be not-fun sometimes. Your luck averages out in the end and it's how well you played around your luck that gives you most wins.
As for drawing your only out (Fireball), well, that's the nature of TCGs/CCGs. Again, you play around it. You know what your chances of drawing a fireball are. So does your opponent. You always play it so that you have as many outs as possible that you can draw. You always play so that you give your opponent as few outs as possible. Sometimes, your only out is a Fireball. Yes, sometimes you topdeck it, but most of the times you don't. Yes, it sucks for your opponent who probably played good and left you with only one out to lose, but well, that's what you get when you sign up for a card game. The former argument of "it averages out" still stands.

Other thing is that topdecking an only out is so fun. I mean, some of the most iconic moments of Pro Magic are exactly those - winning against all odds.

As for deckbuilding - I think you are way overestimation Dominon's influence on CCG world (which is non-existent). And honestly, you cannot compare dominion's "up to 10 of any card" with CCGs. In Dom, you actually need to work hard to both acquire the cards and make the deck consistently draw it. Acquiring cards is 0 work in CCGs (gamewise) and if you can put as many in as you want, drawing them consistently is a breeze. It would be like you had a premade deck in Dom (which would suck). Moreover, limits are need to actually some archetypes/decks (combo for example) viable but not overpowering.

Also, limiting cards to classes actually makes for more creativity, imo. Firstly, they need classes to catch that WC feel. And the only way to differentiate between them is to make some cards available only to certain classes. It's "creativity under restrictions", and it's been in CCGs from the very start. Hell, that's what dominion is all about! Isn't dominion more fun exactly because you don't have everything available in every game? That's the feel that they want to get too.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 06, 2013, 07:20:18 pm
HME and I seem to disagree on the design of cards like Mind Control Tech.  I think it's kind of unfun, HME says the game already has luck from draws so who cares.   
(I assume you are talking about that and not the legendary one, Sylvanas Windrunner.  She tends to not actually be very random because it's a deathrattle).

I think it is quite bad as it is very situational and even when the situation in which it is good arrives, it's only average in performance.

As for design itself, I agree on HME. You play around the randomness anyway.

Edit: BTW, i have never ever see it swing the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 06, 2013, 09:19:40 pm
Fair points.

Regarding how similar HS is to MTG, I don't mean that in a bad way. There's value in a good streamlined clone, especially one that plays in a different medium.

These are some of the similarities that I saw between the games:
There are a lot of differences too, but I found when learning Hearthstone that I instantly recognized "oh, this works basically how it works in Magic" whereas when I learned Magic, most of the mechanics were unfamiliar.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 06, 2013, 09:29:47 pm
Yeah, I guess you have a point, esp with DotP, which is much more creature combat oriented. And I do get that this "works better" as an online game than MTG as it is way more streamlined for online play (no priority passing etc).

HS is a simpler version of that and borrows quite a few mechanics, I agree. Thing is that my judgement is clouded as I play a lot of competitive Magic which is quite a different beast than competitive HS (which I follow to an extent).


And positioning of cards has no effect in Magic, as you can, in real life, rearrange them in any way (well, except Chaos Orb and Falling Star, but that is not legal in any format and from the VERY begging of Magic when Wizards had no idea what this game will actually look like).


Sorry for aweful grammar, no autocorrect on this computer. :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 06, 2013, 09:56:24 pm
I see, I'm coming at it as a noob to both games, so maybe it's only at that level that they feel similar. What is it that makes the competitive levels feel so different?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 07, 2013, 02:09:04 am
HME and I seem to disagree on the design of cards like Mind Control Tech.  I think it's kind of unfun, HME says the game already has luck from draws so who cares.   
(I assume you are talking about that and not the legendary one, Sylvanas Windrunner.  She tends to not actually be very random because it's a deathrattle).

I think it is quite bad as it is very situational and even when the situation in which it is good arrives, it's only average in performance.

As for design itself, I agree on HME. You play around the randomness anyway.

Edit: BTW, i have never ever see it swing the game.

When the good situation hits, it's definitely above average. It's 3-for-1. The problem is that it doesn't occur all that often. But then again, it still trades evenly with most other 3-drops, so it's not terrible. Not worth using in constructed unless you know your opponent is massing minions (in which case you just avoid trading, in order to set it up), but not the worst rare you could get in arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 07, 2013, 06:29:13 pm
MC tech is bad in arena because the goal in arena is not to go 4-3, it's to go 9-3.  So optimal strategy is skewed towards punishing your opponent's weaker deck with consistent tactics rather using random events where you have a slight edge. 


High variance cards are powerful when you are behind, either in board position or player skill.  I'm always quick to YOLO bomber if I'm losing badly on board position.  Unfortunately there's a large group of weak arena players who (correctly, for that person) value Mind Control Tech much higher than a highly skilled drafter would because the variance brings them closer to a 50/50 winrate against more skilled players.  Combined with some lucky drafting offers that is an excellent strategy for going 9-2 occasionally. 

I do think that it's important that lower skilled and newbie players have an enjoyable experience and a nonzero winrate, but I don't think this is a healthy dynamic.  It flips the other way too, really, it kind of sucks that good players get skewed against Demolisher in favor of Injured Blademaster even if there's conceal or some other synergy going on. 

I think it'd be nice to rework cards like MC tech, and then to compensate, split Arena into multiple leagues.  Players who 9 consistently enough in the newbie league get promoted to an upper league with higher rewards that motivate them to stay there and face tougher competition.  Players who don't 9 consistently, or who get a burst of 9's then fall back off, play in a lower league, one that has a poorer risk/reward ratio on entry fee versus prizes.  If things are tweaked right, weaker players will get more wins in that league than they do in the current system, so the amount of prizes they earn could decrease very slightly or even increase.  Both leagues would have more exciting nailbiter matches and fewer blowouts, and less incentive to abnormally dodge or abnormally favor variance.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 07, 2013, 07:06:12 pm
Hm, I assumed that Arena uses match-making based on skill, already. Is that not true?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 07, 2013, 10:47:34 pm
Hm, I assumed that Arena uses match-making based on skill, already. Is that not true?
I'm glad you asked, it's often a point of confusion.  You are matched with an opponent with the same number of wins and losses as you.  If activity is really low, in a pinch, slightly different wins and losses.  Your past performance in arena and play mode has no effect on your matchmaking.  This is why it's possible for the streamers who get 7+ wins so consistently they profit.  If they were paired based on past performance, everyone but the best player on the server would average 3-3.  The best player would probably average like, 4-3.  There would be little to no incentive to get better.

It's cool to have a mode where actually improving gets you tangible rewards, but the current system makes a lot of players, especially ones unfamiliar with MTG, lose with demoralizing consistency.  I have a friend who took three weeks of questing and even spending real money before he got his first 9.  I got my first 9 the second time I played arena.  He gets smashed so much it's not fun for him, I occasionally am up against people around his skill level that are playing turn 1 coin, wisp, argent squire, secretkeeper as priest where it's just a boring chore to play out the game.  There needs to be a happy medium.

The next patch is not as radical as my proposition but it should bring a welcome improvement: the max number of wins increases to 12.  This means good players like HME will spend a greater proportion of their time paired against players with 8+ wins, the ones that present a good challenge.  There's a trickle down effect that players who go infinite will be spending nontrivial amounts of time in the 8-12 win range, and thus will not be starting anew in the 1-3 win range and steamrolling novice players and degrading their fun.  It will also shift the meta back to a more healthy attitude regarding variance.  MC tech will become a better card for skilled players, the risk that it whiffs in the 1-7 win range is still present, but there's a doubly large range of games with peers where it's variance is worth the strategic role it plays in your deck.  (Ideally you get it to synergize with freezing or shieldbearer or something.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 10, 2013, 12:18:53 am
They announced more of the balance patch contents.  Well deserved nerfs to SSC, Flame Imp, and Argent Commander.  Unleash the Hounds removed from the game.

I'm surprised they made SSC a 3/2, instead of a 2/3.  2/3 would be more powerful, and SSC is an interesting card and a cute one so I thought they'd keep it as strong as possible.  That said, I think it's for the best.  In the same breath as I say SSC is interesting, I think cards that require another minion to already to be in play tend to restrict deck design.  And play choices too, do you play Raging Worgen or SSC first? Well that's not a hard one.

Flame Imp was really strong, and Warlock hero power is really strong.  Warlock shouldn't really get to have such nice things.

Argent Commander got a much lighter sentence than SSC, and that makes sense since Shaman would have a monopoly on six drops otherwise, and I think no one noticing and complaining about how insane Fire Elemental is is some sort of inexplicable design goal that Blizz has.  4/2 is probably a sufficient nerf. 

The forums are freaking out now about mage not getting any nerfs.  I'm not sure to what extent I should agree.  I'm leaning towards agreeing.  Blood imp'ed SSC is moving into frostbolt range and Mana Wyrm is a retarded one drop that needs no help from a 3 drop.  And Mage was already pretty good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 10, 2013, 12:47:06 am
I just got my beta key, and man, is it fun!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 10, 2013, 08:06:24 am
People are freaking out cause mage indeed is quite strong, and in this weekend's Managrind it took first 4 places in both EU and NA tourneys.

Argent Commander was soooo good. Like, every deck had to play it. 4/2 is a nerf, not a big one, though. He's still 2-for-one, except you can sac 2/1 into him now. Still very strong, priest still cant shadowword him.

Similar goes for IMP, he was quite good, he is still good but 3 damage does hurt more, so it's a good thing. People will still have to make loads of adjusment with Warlock Aggro in mind, and he'll just have to play a bit more safetly.

SSC nerf makes me sad, that is my fav card in the game.

Unleash the hound wasn't THAT good, but I guess people complained enough and comming out from no creatures on board to 30 damage in 1 turn really pissed people off and turned new people away from the game so it had to be done. I expected a nerf, like, they get +1/+0 if they have charge, charge if they don't. New one is interesting but needs testing. Synergizes awesomly with lots of hunter cards (Hyena, Buzzard).

Mindcontrol nerf underseved imo. It only dominates Arena, it just needs to show up less in Arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 10, 2013, 10:59:56 am
People are freaking out cause mage indeed is quite strong, and in this weekend's Managrind it took first 4 places in both EU and NA tourneys.
I think the big thing is that this week, someone figured out that if you add giants to the freeze mage, you no longer get beat by healing, so between the freeze deck and a regular Mage aggro deck, you can cover all your bases. The Managrind format allows you to sideboard a whole deck, which really gives this style of having 2 decks with one character powerful. But nonetheless, Mage is still really strong. And now everyone is running this freeze + giants deck on ladder which is really annoying to play against, particularly because it drags the game out with turns in which you can't do anything.

Quote
Argent Commander was soooo good. Like, every deck had to play it. 4/2 is a nerf, not a big one, though. He's still 2-for-one, except you can sac 2/1 into him now. Still very strong, priest still cant shadowword him.
Still probably a must-have in almost any deck. A little harder to play though, since you have to make sure the little guys are all dead or you lose the body. This and the Cleric nerf make Harvest Golem even stronger that it already was.

Quote
Similar goes for IMP, he was quite good, he is still good but 3 damage does hurt more, so it's a good thing. People will still have to make loads of adjusmtent with Warlock Aggro in mind, and he'll just have to play a bit more safetly.
I was hoping to see some sort of change like this. The way penalties are done for the Warlock demons is really weird. Flame Imp, Succubus, Fel Guard, and Pit Lord are all undercosted by 1 mana and have a penalty to offset this, but for some reason, the bigger ones have a bigger penalty. 1 mana is a bigger deal for a 1-drop than a 5-drop, so having a 2 health penalty vs a 5 health penalty doesn't really make sense. If anything, Flame Imp needs a bigger penalty than Pit Lord.

Quote
SSC nerf makes me sad, that is my fav card in the game.
This didn't seem as broken strong as Argent Commander, but it was still in practically every deck, so I guess they figured they should give some other stuff a chance. The nerf is about as innocuous as you could get, since in a vacuum it still trades evenly with most other 3s (only exceptions are Scarlet Crusader and now Harvest Golem and Razorfen Hunter), but it does help AoE deal with these aggro decks better.

Quote
Unleash the hound wasn't THAT good, but I guess people complained enough and comming out from no creatures on board to 30 damage in 1 turn really pissed people off and turned new people away from the game so it had to be done. I expected a nerf, like, they get +1/+0 if they have charge, charge if they don't. New one is interesting but needs testing. Synergizes awesomly with lots of hunter cards (Hyena, Buzzard).

Mindcontrol nerf underseved imo. It only dominates Arena, it just needs to show up less in Arena.

UTH and Mind Control were that good in the way they affected deck building. I think more than aggro decks, these decks made it really hard to play slow control decks. Because if you were too slow, there would at some point be a chance to get killed by UTH, or when you finally got out your Rag/Ysera, they would get MC'd. They just generally made you not want to have big minions in your deck, because the risk/reward wasn't in the right place. But with these nerfs, I think it's easier to build a deck based on swatting away aggression for the first few turns and then playing big guys bigger than 6-drops. Mind Control only seemed powerful in Arena because it's harder to build a strong deck without big guys in Arena.

The problem, of course, is that with the OTK Hunter out of the picture, there's one less thing that beats freeze mage, which means more people are going to be playing it...
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 10, 2013, 11:58:06 am
I thought Ice block wrecked all OTKs
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 10, 2013, 12:36:50 pm
I thought Ice block wrecked all OTKs
Not with Flare.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 10, 2013, 01:28:33 pm
They still have flare.. but I guess the class might not have any viability at all, now, so it doesn't matter.

I agree Mind Control needed to be nerfed so that playing big guys can make at least a little sense, but I hate that the way they nerfed it means the nerf has the least impact on control mirrors and the most impact at priest v aggro, which priest was already having a hard time with.  Mind control's impact against Ancient of War through Deathwing didn't change nearly as much as its impact on Argent Commander, which was a healthy steal that gave Priest a fighting chance against aggro (sort of)
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 10, 2013, 02:16:06 pm
I guess I have to try to build some sort of Hunter deck with King Krush and Tundra Rhino...
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 10, 2013, 03:14:02 pm
Tundra Rhino tends to underwhelm me.  I think just a midrange goodstuff deck could work.  Buzzard, Companion, Ironfur, Dragonhawk, Houndmaster, Savannah Highmane.  King Krush works fine as a jank pyroblast finisher. 

I stubbornly still think Dragonhawk is an underrated card.  It's bad against the removal classes, for sure, but you can cantrip it on a Buzzard instead of trying to do anything with it, and you can also use it just before a board clear to make sure you force the board clear.  Like, say it's about to be a druid's turn 4 and you have nothing but a Leokk in play.  You can drop Young Dragonhawk+hero power to force the druid to Swipe rather than Bite, helping you deplete the Druid's AoEs.  If he bites anyway, Houndmaster, Timber Wolf, Dire wolf, and that epic beast lunge all deal a harsh punishment for ignoring the threat.  That's something most one drops can't do, if someone drops baby boar or leper gnome it's like, whatever, 2 damage, I'll let you die from splash when I AoE later.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 10, 2013, 03:17:28 pm
Also.  Tinkmaster Overspark hitting Novice Engineer needs to become a thing.  Why is it not a thing?

And speaking of legendaries, some assumed balance changes from the next patch is that Alexstraza will stop stripping armor and Nat Pagle will start working correctly, which might be enough to make Nat Pagle a thing.  I doubt the Alexstraza change will make much difference. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 10, 2013, 05:17:34 pm
The patch notes don't say anything about nat pagle getting fixed :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 10, 2013, 05:55:37 pm
The patch is very disappointing in terms of bug fixes. I don't think they fixed anything other than Alextrasza. Minions still shift around. Panda'd cards still hover over the board. And they even added a new bug where things that give +1 health (Cleric, Blood Imp, Champ) heal 1 life in addition to the 1 they add to max.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on December 10, 2013, 06:04:05 pm
I played a little bit. I liked it, but since I mostly just like drafting I unfortunately just want to play expensive mode/Arena. That's what I think the game should be all the time. The other collecting/building bits are fun, but only drafting seems to really scratch my card gaming itch.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 10, 2013, 09:57:42 pm
Has anyone been having bug issues since the patch?  I just downloaded it, played one game, and it was completely buggy.  Multiple cards in my hand were unselectable, my opponents creatures were stacking in odd ways, images of cards were left on the screen, etc. 

http://imgur.com/r0QVR0S,nSt3gvk#1 is one screenshot I got from the game.  Really would've liked to be able to cast Tirion that game.. making a 1/1 as your only action turn 8 with Tirion in hand seemed less than ideal :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 11, 2013, 01:45:12 am
Some new bugs are getting reported on the forums.  It would seem they created more bugs than they fixed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 11, 2013, 04:59:41 am
UTH and Mind Control were that good in the way they affected deck building. I think more than aggro decks, these decks made it really hard to play slow control decks. Because if you were too slow, there would at some point be a chance to get killed by UTH, or when you finally got out your Rag/Ysera, they would get MC'd. They just generally made you not want to have big minions in your deck, because the risk/reward wasn't in the right place. But with these nerfs, I think it's easier to build a deck based on swatting away aggression for the first few turns and then playing big guys bigger than 6-drops. Mind Control only seemed powerful in Arena because it's harder to build a strong deck without big guys in Arena.

The problem, of course, is that with the OTK Hunter out of the picture, there's one less thing that beats freeze mage, which means more people are going to be playing it...

You are right here, MC forced played Yeti and Drarves as your beaters even in control, as you'd have to be 100% sure that he used both power world deaths AND MCs before putting down a Rag or similar. Which was very annoying. Still how does this changes things exactly? They can still steal Ysera/Rag, but Priests are less likely to run 2xMCs, cuz they suck against anything other than control?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 11, 2013, 11:29:50 am
So my third loss in Arena...

Opponent Priest plays Lightspawn.  Then two (!) Shields.  That minion is crazy; all he had to do was keep it healed and I never stood a chance!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 11, 2013, 12:36:23 pm
I was playing Arena, going 0-0, when this happened:
(http://i39.tinypic.com/vct3rp.png)

Lolz.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 11, 2013, 02:12:58 pm
This might be a silly question, but how do I get new quests?  I click on the quest (!) icon on the main page, and there's nothing there.  It just says, "You have no quests, come back tomorrow."  Got that both yesterday and today.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on December 11, 2013, 04:30:49 pm
This might be a silly question, but how do I get new quests?  I click on the quest (!) icon on the main page, and there's nothing there.  It just says, "You have no quests, come back tomorrow."  Got that both yesterday and today.

I thought they just refreshed over time, 1 assigned a day. Were you playing yesterday after midnight? That might be why you didn't seem to get a new one after you finished your quests.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 12, 2013, 11:05:21 am
Yes, sometimes you topdeck it, but most of the times you don't.

OK, I've now seen this term in several places.  Top-deck obviously can't mean the same thing in CCGs that it does in Dominion, right?  I can't think of CCG cards that put cards from your hand onto your deck.

What does top-deck mean in a CCG context?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 12, 2013, 11:10:54 am
Topdecking means drawing just what you need from the top of the library. It is often used as a derogatory term.
Topdeck mode is when you have no hand and play just the cards that you draw that turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 12, 2013, 11:38:17 am
This might be a silly question, but how do I get new quests?  I click on the quest (!) icon on the main page, and there's nothing there.  It just says, "You have no quests, come back tomorrow."  Got that both yesterday and today.

They show up every 24 hours, but not necessarily at midnight. It's around 5pm PST for me. I'm not sure if it's the same for everyone or has something to do with when you first installed or launched the game or something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 12, 2013, 12:30:31 pm
~3AM-3:30AM CET for me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 12, 2013, 03:35:17 pm
Yes, sometimes you topdeck it, but most of the times you don't.

OK, I've now seen this term in several places.  Top-deck obviously can't mean the same thing in CCGs that it does in Dominion, right?  I can't think of CCG cards that put cards from your hand onto your deck.

What does top-deck mean in a CCG context?

Grujah clarified.  Topdecking is a huge source of illusory superiority issues with players (didn't we have a fancy term for that around here? I can't remember it), because lots of control decks are designed to get stuck in topdeck mode and then have great topdecks, while others are supposed to rarely get caught in that state and have very few helpful topdecks.

There actually are a LOT of CCG cards that put cards from your hand onto your deck.  Donald X actually referred to a CCG card in his notes when he was writing ideas for cards like courtyard, he called it ebbing, after Time Ebb.  http://gatherer.wizards.com/Pages/Card/Details.aspx?name=time+ebb

That one doesn't go from your hand, but Brainstorm and JTMS do, and both of those have been incredibly popular in competitive play.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=292751
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373316

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 12, 2013, 03:40:21 pm
That one doesn't go from your hand, but Brainstorm and JTMS do, and both of those have been incredibly popular in competitive play.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=292751
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373316

OK, I'd heard of that last guy, who is apparently highly powerful... but does he not act like a regular Magic card?  What's up with the +2/+1/-12 thing?

(Obviously, I'm not even vaguely a competitive player.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 12, 2013, 03:56:54 pm
That one doesn't go from your hand, but Brainstorm and JTMS do, and both of those have been incredibly popular in competitive play.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=292751
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373316

OK, I'd heard of that last guy, who is apparently highly powerful... but does he not act like a regular Magic card?  What's up with the +2/+1/-12 thing?

(Obviously, I'm not even vaguely a competitive player.)

It's a planes walker. They're a recent card type (well, recent being in the past 6? Years or so).  Basically, they come into play with the nber of counters in the bottom right, and you get to use one of their abilities each turn. The +2, -12 etc are the costs in counters of the ability. They can also be attacked or damaged by spells such as lightning bolt (1 damage = remove 1 counter). If they get to 0 counters, they die.

Very, very powerful cards. All but a very few have been constructed playable. Once they are in play, they're a "free spell" each turn they live, which is a tremendous advantage over time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 12, 2013, 04:16:41 pm
That one doesn't go from your hand, but Brainstorm and JTMS do, and both of those have been incredibly popular in competitive play.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=292751
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373316

OK, I'd heard of that last guy, who is apparently highly powerful... but does he not act like a regular Magic card?  What's up with the +2/+1/-12 thing?

(Obviously, I'm not even vaguely a competitive player.)

It's a planes walker. They're a recent card type (well, recent being in the past 6? Years or so).  Basically, they come into play with the nber of counters in the bottom right, and you get to use one of their abilities each turn. The +2, -12 etc are the costs in counters of the ability. They can also be attacked or damaged by spells such as lightning bolt (1 damage = remove 1 counter). If they get to 0 counters, they die.

Very, very powerful cards. All but a very few have been constructed playable. Once they are in play, they're a "free spell" each turn they live, which is a tremendous advantage over time.

So this guys gains charges by being an anti-Pearl Diver, or can be a slightly worse Courtyard each turn, and can completely destroy an opponent's deck after six turns by just removing it from the game???

Holy shit, no wonder people think this is too powerful.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 12, 2013, 04:25:25 pm
Oh, JTMS. Even when it is explained to you and you understand why he is so powerful, it fades in comparison of seeing him in action. He impacts the board so much, does everything a blue deck wants and does it good. He deals with creatures, he digs for solutions, he gives less solutions to opponent by screwing his draws, and +12 ability is the least relevant one.

Do note that draw 3 discard 2 on Brainstorm and JTMS is way more powerful that it initially seems (i.e. Ghost Ship yourself/Courtyard).  Basically what you do is you return 2 that you do not need (land or unrelated spell), and than you play a card that searches and shuffles your deck (usually a land that searches for other lands, like Misty Rainforest (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=190413)) and brings new cards to the top. It allows you to dig very deep in your deck for a solution, esp in combination with similar cards.

Edit: Solutions = outs, answers, whatever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 12, 2013, 04:42:47 pm
Squadron hawk for three, brainstorm, squadron hawk for two, etc.  nightmares

Jace is just an unreal card. Apparently his +2 was supposed to be target player mills 1, but they didn't want to put milling on him so at the last minute changed it to fate sealing and didn't really test it. Ridiculous. He'd be very good with any 3 of those abilities
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 13, 2013, 04:56:47 pm
HME made top 100 in ranked play in HS this week
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 13, 2013, 06:06:17 pm
Woohoo HME!  What deck(s) are you playing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 13, 2013, 09:35:43 pm
He queues up in ranked with mage aggro. I don't think he switches to anything else. 

Mage aggro is pretty much the deck to beat right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 14, 2013, 08:11:44 pm
Woohoo HME!  What deck(s) are you playing?

Thanks! I mostly play mage aggro. But also sometimes freeze mage or control priest. I find the priest the most fun. Also sometimes paladin or druid to counter freeze mage when I get frustrated by it. But invariably when I play one of those decks I don't face a freeze mage.

I do think aggro mage is the best deck out there right now. It matches up evenly with other aggro decks, but it's the only one that can also deal with freeze mage.

I still have some hope that there's a good way to make a paladin or druid that beats freeze mage and can also handle aggro. Pops plays a druid deck that seems to do pretty well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 14, 2013, 08:34:15 pm
I got paired up against HME in ranked, so I'm at least in spitting distance of him despite the handicap of playing druid (I don't own any pyroblasts, and I don't want to craft them.  If I had even one pyroblast I probably would have caved by now.)

Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 14, 2013, 08:37:31 pm
Tirion is so necessary to play Paladin seriously it's ridiculous.  I played two different control paladins, both of them facelessed their own Tirion.  When you think how Tirion is nearly the only friendly faceless target in decks like that and it's still a good choice for them to run faceless to me that's a sign it's a nutty legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 15, 2013, 12:43:27 am
THing is, I've oppened 2 pyroblasts so I can play mage aggro easily, I have also oppened 1 Tyrion and all that I need for a real competetive Paladin is 2nd Swird that gives +!/+1 to your guys.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 15, 2013, 01:05:20 am
THing is, I've oppened 2 pyroblasts so I can play mage aggro easily, I have also oppened 1 Tyrion and all that I need for a real competetive Paladin is 2nd Swird that gives +!/+1 to your guys.

At my MMR I haven't seen Sword of Justice played in forever.  It's always control paladin.  I think even if you go aggro or midrange you can probably pass on Sword of Justice.  It's not good against Frost Nova+Doomsayer, amongst other weaknesses.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on December 18, 2013, 03:11:15 pm
I got my key around 3 or 4 weeks ago, you can add me as Titandrake#1456.

I'm trying to concentrate more on getting good at arena. I'm consistently hitting 4-3, in that I seem to always lose at 4-3. Seriously. One run, I go 4-0, get 2 DCs, then lose. Next run, I do the absolute worst draft ever, and still hit 4-3. Third run, I go 4-2, then DC. I've gotten 9 wins and 7wins+ a few times, so I know I can do it, just need to clean up my drafting.

I haven't been playing as much recently because I got the arena bug, so I've mostly been messing around in play mode with my budget Warlock aggro deck. I'm missing Demonfires, but I have most of the good neutrals and 2 Flame Imps, so it's still decent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on December 20, 2013, 11:49:35 am
Got an invite yesterday. I have mainly been doing Arena. I think it's pretty fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 20, 2013, 05:28:32 pm
If anyone wants tips for arena they can bug me in game.  I have 500 gold right now and can't get rid of it because I keep profiting when I play arena.  So I like to think I'm decent at it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on December 23, 2013, 12:04:47 am
Everyone who opted in to the beta before a certain date was supposed to get their key about a week ago. I signed up for an update on Nov 26th and still haven't gotten it. There was no record of me having opted in on my account, which I know is wrong. I opened a ticket about it yesterday morning but haven't heard anything yet. It's frustrating because I'm really eager to play!!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on December 23, 2013, 08:20:39 am
It's probably the largest time sink I've experienced in a while.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 23, 2013, 08:47:09 am
Everyone who opted in to the beta before a certain date was supposed to get their key about a week ago. I signed up for an update on Nov 26th and still haven't gotten it. There was no record of me having opted in on my account, which I know is wrong. I opened a ticket about it yesterday morning but haven't heard anything yet. It's frustrating because I'm really eager to play!!

The blues have admitted that the closed beta opt in process has been a learning experience on there part, and lots of things were done wrong.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on December 23, 2013, 09:46:33 am
This game looks really really fun after watching nkirbit play it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 25, 2013, 01:50:50 am
So what classes do you all prefer to play for arena?  For me, it's Shaman, not even close.  All the removal's insane, and Fire Elemental is just bonkers.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 25, 2013, 07:09:38 pm
So what classes do you all prefer to play for arena?  For me, it's Shaman, not even close.  All the removal's insane, and Fire Elemental is just bonkers.

If you're trying to maximize earnings, Paladin, Mage, and Warrior are the top three classes, and there's a big gap before any of the classes inferior to the big 3. 
Fire elemental is nuts, but relying on Rare board clear is really crippling for shaman.  You quite often get no lightning storms, and that can easily leave you with an unwinnable game before Victory Elemental can come down.  When you get the lightning storms, shaman is pretty powerful, I got a twelve win run one out of the three times I tried shaman after they added 12 win runs and the Mind Control nerf. 

Paladin, Mage, and Warrior are probably close enough that whichever of the three you have a knack for would be a good place to start practicing.  I think Paladin has the best 12 win potential because Truesilver is more stackable than Fiery War Axe.  And I would say Mage is probably the hardest one to get stuck with a really unwinnable draft: as Warrior sometimes you get offered very few weapons and you can't generate card/board advantage, so you get empty hand syndrome.  Mage always has card/board advantage available, even in a 30 Wisp deck. 

I would seriousface recommend against allocating lots of arena practice to a class that's not in the Big 3.  Doing better with the other classes is probably a symptom of higher variance making 7 win runs easier with a beginner skillset, or just sample size or an overall general approach that works for that class.  Before the mind control nerf there would be swarms of Priests in the 1-3 win range that only knew how to win if they were able to draft mind controls, and they would never make it to the 7-9 win range, which is mostly populated with big 3 classes.  I suspect they stunted their own growth that way.

The funnest way to play arena might be in the other six, but building up a card collection can be so critical for enjoying Play Mode.  Save the bottom six for after you've mastered the top 3 so well that you have 1000 gold and most cards unlocked.


I have most of the cards, but there are still some I want.. kinda.  I have most of what I need.  When I'm in the mood to get some cards, I play the big 3, preferring Pally the most out of the big 3, that's my favorite.  When I have so much gold I want to lose some I like to play Warlock.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on December 26, 2013, 09:52:22 am
So what classes do you all prefer to play for arena?  For me, it's Shaman, not even close.  All the removal's insane, and Fire Elemental is just bonkers.

Out of all the classes I enjoy Rogue the most. I'm mostly picking Paladin, Druid or Mage, since those are the ones I tend to do best with, and I want the gold to be able to play more without paying. I have yet to make it to 12 wins with any class, and I've yet to pick Hunter. My record is 9 wins with a stupid Warlock deck with no cards costing more than 4. When I left home I paused at 3-0 with a similar deck.

I haven't had much sucess with Warrior yet. I think I've picked him one time, but drafted really poorly and ended up with a lucky 4-3.

I'm happy if I make it to 6 wins. But 7+ is what I'm really gunning for. And one day I hope I'll get to the 12 wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 26, 2013, 01:05:46 pm
Warrior is probably the most difficult of the big three to play right, overall.  The Warrior hero power does not impact board control or card count, unlike every power besides Hunter.  That makes a responsible curve much more important.  It's much more important to make sure you have turn 2 plays and turn 3 plays because hero power can't fill in if you have a bad hand.  Sometimes mage snatches up some fun Fireballs and Water Elementals and ends up with a wonky curve, but they can fire blast a Raptor on turn 2 and turn 3 and get good value that way.  Warrior can't do that.

Warrior also will be weaker in topdeck mode, because hero powers get activated every turn then, and the Warrior won't be impacting board that way, other classes will.  So to stay out of topdeck mode, you have to make sure to get high cost cards too (or sources of draw)

It's still a good class because Flame Axe is the best card in Hearthstone, and common.  Arcanite Reaper is a very solid card that always two for one's.  gotta go
;
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on December 26, 2013, 01:48:33 pm
I always try to get good 2/3 drops. It's my second highest priority. Weapons are higher. Most of the times I lose, it's because I forget to not play into AoE, running into an early weapon or not having enough late game stuff. I'm trying to get better at AoE dodging and late game drafting since it's the things that I think are currently holding me back the most.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 26, 2013, 06:39:48 pm
It can be equally important to occasionally not play around AoE, just because you can't afford to.  Sometimes you have to play to your outs, and say, "If he has another Flamestrike, the game is over whether or not I dump these two Amanis and Defender of Argus, so I might as well do it."  You can also figure out patterns that give away that your opponent has a board clear in hand, or that he doesn't.  Poking things down to 4 health is a dead giveaway, but there's more subtle signs that someone wants you to dump your hand so they can wipe, like not attacking with Jungle Panther.

Weapons are a great way to spend mana to enhance your board position without overextending into board clear. 


Getting good 2-3 drops probably shouldn't be that high on your priority list.  It's important to have 2-3 drops, it's not really important that they be good.  The "standard deviation", if that's the right term, is much higher for the higher mana costs than the lower ones.  Six mana has literally only one good neutral basic, Ogre.  The others range from really bad to painful.  If you pass up a chance to take an Ogre, you're going to be stuck with Windfury Harpy instead and that's a huge quality drop. (Actually it's such a quality drop that you should probably skip the Harpy).  If you pass up a chance to take Amani Beserker, you might have to take River Crocolisk instead, and that's really not that bad.  Sometimes you just snatch up your 2-3 drops in the least 8 picks because you were getting your powerful class cards earlier, and that's fine. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on December 27, 2013, 09:57:16 am
The reason behind my drafting lies in me not wanting to get bad draws early, because that's when I think the advantage/disadvantage is at it's largest. If your opponent coins out a 3/2 and you've got nothing for your own turn 2, you'll be fighting an uphill battle. Big time. Later on, you can 2 for 1 and still have a chance. What you can't do is 2 for 1 or 3 for 1 multiple times.

Don't get me wrong, I'll most likely pick a Boulderfist Ogre or a Stormwind Champion over most 2-3's, but getting a reasonable amount of 2-3's is my main goal after weapons. Actually after weapons or other easy 1 for 2+'s.

Basically I prefer a consistantly strong early game over a long term game plan. I'm guessing it might not be the best way to do arena, since I have yet to get past 9 wins, but I usually land around 6 or 7.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 27, 2013, 06:11:49 pm
Oh yes, it's good to get lots of 2-3 drops.  Just don't worry too much which ones they are.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 28, 2013, 03:31:30 pm
I find 3-drops to be pretty inconsequential if they're not Harvest Golem or Scarlet Crusader or Cleric (or one of the Warrior-only ones). For the most part, a Raptor trades 1-for-1 with most 3s, so if you get late in your draft and have no 3s, it's pretty easy to fill it in, since a lot of 2s are just as good as 3s in a most situations.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ftl on December 28, 2013, 08:23:45 pm
Heh, with all this hearthstone buzz, and since I don't really even play dominion anymore, I finally signed up for the beta. Hope I get an invite soon.

I'm not planning to be any good at it, I don't really want to get deep into the strategy like I did with dominion, I hope their matchmaking is good enough to match me up against other people who don't know what they're doing and don't have any fancy cards or whatever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 29, 2013, 07:43:01 pm
Three drops are slightly more important in a deck that's running low on two drops, though.  Coin lets you cheat and skip 2 drops if you're player 2, and you only have to "burn" one mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 30, 2013, 12:40:21 pm
^Right. But the point is that 2-drops can play the role of 3 drops much more so than any other value n can play n+1, so you really don't need to press for 3s, particularly early in the draft.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 13, 2014, 05:47:40 pm
I still play this game a bunch, what about you other guys?

I am really trying pretty hard to get a full collection.  It takes some grinding but it's achievable even as a f2p.  I hate playing a game where I can't use any option I want, whenever I want, so I'm working on changing that
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on January 13, 2014, 06:30:45 pm
I found myself with suddenly less time, and HS just kinda fell to the wayside, especially since I have another CCG currently in Alpha that I kickstarted.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 13, 2014, 08:52:03 pm
Aww, if you're going to be building something yourself.. not even LCG? :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on January 13, 2014, 08:58:44 pm
Aww, if you're going to be building something yourself.. not even LCG? :(

No, no, I just backed it on KS.  Not my creation.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on January 14, 2014, 10:04:31 am
I'm playing. Mostly arena, but every now and then I try my luck with a Rogue constructed deck. I have tried some Priest controlly stuff and a Freeze Mage, but I think Rogue is the most fun to play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 16, 2014, 01:08:29 pm
Got my key last night!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on January 16, 2014, 02:24:24 pm
Got my key last night!

Same here! Been extremely busy though so I don't know when I'll have a chance to play. Also, they told me that I may have "missed the original email." No. There was no email. They also told me that I was never signed up for the beta. Wrong. Clearly, since they've flagged my account for access now. Anyway, I would have loved to play a bunch when I actually had time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 16, 2014, 02:45:59 pm
I'm still doing a couple of arenas a day.. not playing too much constructed.

For some reason, I'm very adverse to crafting legendaries because I know how bad it will feel if I later opened that legendary.. even though I have about 5k dust to work with at this point, so I'm not far off from getting whatever deck I want.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ftl on January 16, 2014, 03:31:35 pm
I'm in now too! Won my first ranked game.Still haven't played anything except mage.

Also got that bs about "missing the email" which never happened.

I'll probably buy one pack so I get in on the special golden legendary thing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 16, 2014, 03:38:07 pm
I'm in now too! Won my first ranked game.Still haven't played anything except mage.

Also got that bs about "missing the email" which never happened.

I'll probably buy one pack so I get in on the special golden legendary thing.

Don't buy a pack!  Buy an arena run!

You'll probably run out of gold at some point early doing arena because it takes a little bit of time to figure out exactly what's going on... buy an arena at this point!  Gets you the legend as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 16, 2014, 04:01:10 pm
Yeah, this is definitely a better way to get the gold legendary card for spending money. (you get a pack per arena run anyways)
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on January 16, 2014, 05:28:14 pm
Apparently I have access now. I would never have known if it weren't for this thread...
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 16, 2014, 10:24:28 pm
Apparently I have access now. I would never have known if it weren't for this thread...
I'm sorry for our responsibility in your potential loss of many hours
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on January 17, 2014, 01:27:40 am
I'm still doing a couple of arenas a day.. not playing too much constructed.

For some reason, I'm very adverse to crafting legendaries because I know how bad it will feel if I later opened that legendary.. even though I have about 5k dust to work with at this point, so I'm not far off from getting whatever deck I want.

I was the same way. Banked up over 5k dust before finally deciding to start getting legendaries. But then the dust starts going fast... Much faster than you could pop legendaries from packs
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 17, 2014, 01:06:38 pm
Played a lot of arena last night. I'm not very good at this yet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 17, 2014, 02:41:13 pm
I used to be really good at arena, but now I suck.  The arena playerbase is evolving over time, probably.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 17, 2014, 03:38:21 pm
I used to be really good at arena, but now I suck.  The arena playerbase is evolving over time, probably.

Same to me.  I used to routinely get 10+ wins.. now I'm happy with 7.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 17, 2014, 03:39:21 pm
I did go 12-0 for the first time the other day, though!  Paladin's quite good when you get truesilvers and consecrates!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 17, 2014, 08:35:19 pm
Truesilver stacking is the reason i think Paladin is the best class for 12 win runs.  When I was on game 11 of my twelve win Warlock run, I fought this Pally that broke all sorts of deckbuilding fundamentals, but he had 3 Truesilvers amongst the cards I saw, so that's how he got there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 18, 2014, 10:33:20 am
Is this still in closed beta?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 18, 2014, 01:33:07 pm
Yeah
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 18, 2014, 05:16:23 pm
Darn, that would be why I couldn't find a download link
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 18, 2014, 05:39:27 pm
Darn, that would be why I couldn't find a download link

If you sign up now, hopefully it won't take too long. It took me maybe two weeks from signing up for the beta to getting my key.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 18, 2014, 06:29:18 pm
Yeah, I cant even find the sign up link!
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 18, 2014, 06:48:41 pm
http://us.battle.net/hearthstone/en/

Create an account in the upper right corner.

Once you create it, log in and somewhere should be an option for "Beta opt-in" or somethinig like that.  Select Hearthstone and you're good to go!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 19, 2014, 07:31:19 am
http://us.battle.net/hearthstone/en/

Create an account in the upper right corner.

Once you create it, log in and somewhere should be an option for "Beta opt-in" or somethinig like that.  Select Hearthstone and you're good to go!


Yeah, im logged into battle net, that part wasn't the problem.

Cannot find the opt in part..

Not in the general links, FAQ or even on the forums.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Gveoniz on January 19, 2014, 08:07:22 am
Try checking you account page?
https://battle.net/account/management/ (https://battle.net/account/management/)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 19, 2014, 08:16:36 am
Try checking you account page?
https://battle.net/account/management/ (https://battle.net/account/management/)

Yep, and went to Beta Profile Settings
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 19, 2014, 10:47:27 am
Try checking you account page?
https://battle.net/account/management/ (https://battle.net/account/management/)

Yep, and went to Beta Profile Settings

Hm.  I just logged on, and you're right, it's not there.  Perhaps its because they're done giving away beta keys in preparation for the open beta to start.

I would imagine that it's not going to be too much longer.  They recently patched a few cards and said they were very close to being happy with the balance of the game, and to not expect many more changes before open.. so hopefully it should be open soon.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 19, 2014, 10:49:03 am
Ok cheers, as long as its not me being stupid!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on January 19, 2014, 04:03:18 pm
I just got access!
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on January 19, 2014, 11:18:21 pm
I'm playing a lot of Arena. It's super fun for the tactics in the games. Because you get forced into card variety through the drafting mechanism, there's lots of crazy stuff that can happen in the games. The Arena pseudo-draft itself is strategically uninteresting, because it's mostly a simple process of choosing the best arena card of the three you're presented, until you get to the last few cards, and even then you often don't have a real choice. It's annoying how much your deck quality is determined by random chance, but the tactics are fun enough to make up for that, and it's satisfying when you can get good value out of a weak card.

I don't understand how to have fun with constructed at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 20, 2014, 03:08:29 am
I'm playing a lot of Arena. It's super fun for the tactics in the games. Because you get forced into card variety through the drafting mechanism, there's lots of crazy stuff that can happen in the games. The Arena pseudo-draft itself is strategically uninteresting, because it's mostly a simple process of choosing the best arena card of the three you're presented, until you get to the last few cards, and even then you often don't have a real choice. It's annoying how much your deck quality is determined by random chance, but the tactics are fun enough to make up for that, and it's satisfying when you can get good value out of a weak card.

I don't understand how to have fun with constructed at all.

Step one, get all the cards.  I'm half serious, half candid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 20, 2014, 02:18:44 pm
Btw, if anyone wants to add me and play games, I'm happy to play! (Although keep in mind I'm new and have very few cards, so please don't play super-awesome decks I have no chance of beating.) My account is Bkirbit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 20, 2014, 02:34:01 pm
New Unleash the Hounds feels so stupid. I'm only rank 14 in constructed, but I literally tossed a deck together in ~3 minutes and it hasn't lost a game yet. Buzzard+UtH means you don't run out of steam, Timber Wolf+UtH gives lots of damage out of nowhere, and Kill Commands give reach. It doesn't even use any rares and it feels way too strong.

Also, for some reason, I can only play Paladin in arena. I feel like Mage, Shaman, and Warrior should be really good, but I'm nowhere near as consistent with them, often getting <= 4 wins. With Paladin, I usually get at least 5 wins. My guess is that Paladin has a lot of good 4 costs, which I'm starting to see as the key cost point when building an arena deck. You want 2 and 3 costs for early game, but 4 costs change the board so much more.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 20, 2014, 11:12:36 pm
New Unleash the Hounds feels so stupid. I'm only rank 14 in constructed, but I literally tossed a deck together in ~3 minutes and it hasn't lost a game yet. Buzzard+UtH means you don't run out of steam, Timber Wolf+UtH gives lots of damage out of nowhere, and Kill Commands give reach. It doesn't even use any rares and it feels way too strong.

Also, for some reason, I can only play Paladin in arena. I feel like Mage, Shaman, and Warrior should be really good, but I'm nowhere near as consistent with them, often getting <= 4 wins. With Paladin, I usually get at least 5 wins. My guess is that Paladin has a lot of good 4 costs, which I'm starting to see as the key cost point when building an arena deck. You want 2 and 3 costs for early game, but 4 costs change the board so much more.
It looks rather stupid.  It compares to arcane explosion, except Timber Wolf becomes Spellpower +1 and Buzzard becomes Spellpower + 2.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 20, 2014, 11:14:09 pm
Btw, if anyone wants to add me and play games, I'm happy to play! (Although keep in mind I'm new and have very few cards, so please don't play super-awesome decks I have no chance of beating.) My account is Bkirbit.
Your account name is useless without the # suffix
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 21, 2014, 06:34:14 pm
Open Beta has begun!

http://us.battle.net/hearthstone/en/
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on January 21, 2014, 07:03:43 pm
Open Beta has begun!

http://us.battle.net/hearthstone/en/

Cool, so I was part of an exclusive closed beta for 2 days.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on January 21, 2014, 10:18:09 pm
Open Beta has begun!

http://us.battle.net/hearthstone/en/

Cool, so I was part of an exclusive closed beta for 2 days.

I was hoping for a little more time too so that when a rush the rush of new players appears I would be able to beat them all in arena.
Oh well, I have a few days advantage at least.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 21, 2014, 11:54:45 pm
Open Beta has begun!

http://us.battle.net/hearthstone/en/

Cool, so I was part of an exclusive closed beta for 2 days.

I was hoping for a little more time too so that when a rush the rush of new players appears I would be able to beat them all in arena.
Oh well, I have a few days advantage at least.
If you whisper me in game you can get 120 days advantage.  Shhhh..
Edit: somewhat in the form of advice, not account sharing or something
Title: Re: Has anyone learned Hearthstone yet?
Post by: sitnaltax on January 22, 2014, 08:43:32 am
I've been playing Hearthstone for a couple of months, and Arena Mode is amazing: I feel the same way playing it as I did on Isotropic. The games are quick, tense, and dynamic; there's a very long but relatively gentle learning curve; there's a lot of luck but managing it is an important skill you need to develop. I can't promise that everyone will feel the same way, but now that the beta's open I would highly recommend anyone try it out.

I'm less enthusiastic about Constructed, but that's mostly because I don't have the energy to think about deckbuilding. Yeah, the people who have sunk hundreds of dollars and hours into the game will have the best decks, but you're not going to be matched against those players, any more than Iso would have automatched a Dominion novice with Stef. The player base is big enough, and the matchmaking good enough, that you're going to end up winning about half your games no unless you're a raw novice or near the very top.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 22, 2014, 12:22:54 pm
You can get cards without money though right?
It will just take a lot longer?

Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 22, 2014, 12:38:18 pm
You can get cards without money though right?
It will just take a lot longer?

Correct, you can buy cards with in game gold you earn.

It's 100 gold a pack, or 150 gold for an arena run which guarantees a pack (and possibly other rewards which usually include gold). You can earn gold in game by questing or winning matches online. Quests are 40-60 gold usually each, but there's apparently some for 100 that spawn occasionally too. Winning matches nets you 10 gold for every 3 wins, which is pretty piddling, but it adds up over time.

You can also craft cards you're having trouble finding with cards you have though it's not a great rate of return. (something like 4 cards of equal rarity for 1 usually) Though there's a couple workarounds. I just discovered you can get cards 1-for-1 if they've just been changed. So it's worth noting which cards have been tweaked when you log in so you can get rid of ones you dislike for ones you like of equal rarity.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 22, 2014, 01:50:17 pm
Ta, downloading now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on January 23, 2014, 09:36:03 am
I don't know if this happens often or not, but I just got a minion to 20/20.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on January 23, 2014, 09:42:42 am
I also just discovered the hand limit of 10, and burned about 8 cards doing it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 23, 2014, 10:04:59 am
I don't know if this happens often or not, but I just got a minion to 20/20.

It happens a lot at lower MMRs with bad players fighting eachother.  At higher levels of play it's not very common because those decks are inconsistent and the combo can be interrupted by removal
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on January 23, 2014, 11:29:18 am
I don't know if this happens often or not, but I just got a minion to 20/20.

It happens a lot at lower MMRs with bad players fighting eachother.  At higher levels of play it's not very common because those decks are inconsistent and the combo can be interrupted by removal

What is MMR?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 23, 2014, 12:28:18 pm
I don't know if this happens often or not, but I just got a minion to 20/20.

It happens a lot at lower MMRs with bad players fighting eachother.  At higher levels of play it's not very common because those decks are inconsistent and the combo can be interrupted by removal

What is MMR?

Blizzard's secret formula for determining how good you are. High MMRs get matched together, low MMRs get matched together, but no one knows what their MMR is. (well presumably Blizzard staff members know their own, but the general public doesn't know). In dominion lingo, it's basically your level, but in hearthstone your level is secret.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 23, 2014, 12:51:06 pm
Btw, if anyone wants to add me and play games, I'm happy to play! (Although keep in mind I'm new and have very few cards, so please don't play super-awesome decks I have no chance of beating.) My account is Bkirbit.
Your account name is useless without the # suffix

Bkirbit #1439!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 23, 2014, 01:33:01 pm
Grrrr, open beta is US only.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on January 23, 2014, 01:50:00 pm
I don't know if this happens often or not, but I just got a minion to 20/20.

Then you get silenced/poly/hex/assassinate lol
Title: Re: Has anyone learned Hearthstone yet?
Post by: Destierro on January 23, 2014, 04:13:21 pm
Grrrr, open beta is US only.
Then make a US account? This is the internet, be resourceful!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 23, 2014, 04:17:35 pm
Not sure if this helps, but I think it's North America only because I'm in Canada and didn't have to do anything special to get the account.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 23, 2014, 04:20:52 pm
Not sure if this helps, but I think it's North America only because I'm in Canada and didn't have to do anything special to get the account.

Your Canadian, thats special enough my young friend
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 23, 2014, 05:10:46 pm
Tuvalu seems like it would be the specialest... most special.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on January 23, 2014, 06:11:33 pm
EU is open today anyhow
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 23, 2014, 06:32:04 pm
EU is open today anyhow


Yay!  You are now named Good News Bear!

(next time though, let me know before im just about to go to bed will ya!)
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on January 23, 2014, 08:24:17 pm
It seems you can play arena for free every other day even if you're bad at it like me :P
I played a fun game today, my basic/common mage against a warlock with several epics and legendaries.

I didn't have the best opening hand, and I couldn't play a minion turn 3. Meanwhile, he was alarm-o-bot-ing into a molten giant.
I polymorphed, but then I still had no minions. Next turn he alarm-o-bots Ysera. I play my yeti or something. Somehow I stay relative alive and on turn 7 or 8 I flamestrike all of his minions and am in a winning position...but then he plays something that fills his board with 1/1s. I survive that and deal with a 7/6 minion, and I once again have control of the board.

Unfortunately, he still has another molten giant and a ragnaros, so I go down after a few more turns, but it was really exciting to try to hold on to the game when the cards were stacked against me. It was actually quite close until he summoned ragnaros. He was about to run out of cards so I think I would have one ewon won.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 23, 2014, 10:16:03 pm
Personally, I rely on getting 60 gold quests for infinite arena. Hopefully, that's going to change as I get better, constructed isn't as fun.

As someone who has a reasonable amount of cards, you can make pretty good aggro decks with only commons and the occasional rare. The idea is that you kill them before they drop Ragnaros, or Sylvanas, or Tirion (who is completely bullshit btw, arghhh that card is annoying.)

Unfortunately, making a budget control deck is pretty hard without legendaries. Maybe you still do okay against aggro, but you lose to other control decks because they have better cards than you every step of the way.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on January 23, 2014, 11:07:19 pm
Do you get more 60 gold quests after playing longer or something? I've gotten all 40 gold quests for my first week.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 24, 2014, 12:08:28 am
I'm pretty sure it's all luck, although I got a 100 gold quest for the first time recently.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 24, 2014, 12:15:06 am
Do you get more 60 gold quests after playing longer or something? I've gotten all 40 gold quests for my first week.

Before this patch there was a way to decline quests for other quests.  Temporarily it is bugged so they removed it.  When it comes back using this lets you mainly do 60s
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 24, 2014, 06:58:21 am
I got to level 10 in a couple of hours with the mage last night. (Think I only lost one game on the way, people dont really have a clue do they?)

Can't do arena yet until I have played all the different classes, which is a bit annoying as most of them seem to be Hunters! (Grrr, WOW Hunters!)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 24, 2014, 12:48:35 pm
I got to level 10 in a couple of hours with the mage last night. (Think I only lost one game on the way, people dont really have a clue do they?)

Can't do arena yet until I have played all the different classes, which is a bit annoying as most of them seem to be Hunters! (Grrr, WOW Hunters!)

You can also unlock classes through practice mode, and choose the classes you play that way.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 24, 2014, 12:50:31 pm
I got to level 10 in a couple of hours with the mage last night. (Think I only lost one game on the way, people dont really have a clue do they?)

Can't do arena yet until I have played all the different classes, which is a bit annoying as most of them seem to be Hunters! (Grrr, WOW Hunters!)

You can also unlock classes through practice mode, and choose the classes you play that way.

There's some bonus gold you can get for beating all of the practice decks too (100 for the basic ones and 100 more for the expert ones) if that interests you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 24, 2014, 01:44:18 pm
I just played the weirdest arena game ever, where my opponent lost from the -7 health fatigue on turn 7.

He had 3 Northshire Clerics in play. At first, I was sure I was going to lose as he was drawing 3 cards a turn at least. However, I was playing Shaman, and with my health regeneration totem, I was forcing him to draw 9 cards a turn at the end of each of my turns by just throwing my minions into his Clerics and making sure nothing died. He wasn't able to either kill his clerics or my totem, and was helpless as all his cards got drawn away.

I would have never expected something like that to happen in an arena game, and was shocked that it happened so quickly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on January 24, 2014, 01:52:26 pm
I just played the weirdest arena game ever, where my opponent lost from the -7 health fatigue on turn 7.

He had 3 Northshire Clerics in play. At first, I was sure I was going to lose as he was drawing 3 cards a turn at least. However, I was playing Shaman, and with my health regeneration totem, I was forcing him to draw 9 cards a turn at the end of each of my turns by just throwing my minions into his Clerics and making sure nothing died. He wasn't able to either kill his clerics or my totem, and was helpless as all his cards got drawn away.

I would have never expected something like that to happen in an arena game, and was shocked that it happened so quickly.

Heh, that's brilliant.  Even worse, most of the cards would have gotten trashed due to hand limits.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 24, 2014, 02:01:07 pm
I guess his holy nova (if he had one) was forced out somehow because that would trash this strat pretty fast. Not that you get those good team wipe cards in arena drafts all the time. I'm playing a mage arena draft right now where I saw no flamestrikes, blizzards or cones of cold during the draft. I'm not expecting to go super far, but I'm 1-for-1 currently.

Still a really cool turn of events and definitely worth talking about.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 24, 2014, 02:05:07 pm
Yeah, he was trashing cards very very quickly (he had 8 when I started doing this), and I guess never had a holy nova in hand. His deck honestly wasn't that great, but it was still cool to see it happen.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 24, 2014, 02:25:00 pm
I got to level 10 in a couple of hours with the mage last night. (Think I only lost one game on the way, people dont really have a clue do they?)

Can't do arena yet until I have played all the different classes, which is a bit annoying as most of them seem to be Hunters! (Grrr, WOW Hunters!)

You can also unlock classes through practice mode, and choose the classes you play that way.
You can also unlock classes and basic cards by challenging a player on your friends list.  This means you can get to level 10 on all classes by fighting an opponent who intentionally loses out of benevolence.  This works for unlocking basic cards but can't be exploited for anything else of value in the game.  (Concessions count, too)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on January 24, 2014, 05:41:10 pm
Cheers, ill play the practice decks tomorrow then, seems a bit of a cheap way though (Although not as much as friend quitting! )
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on January 24, 2014, 06:26:55 pm
I didn't know I would get gold for beating all of the expert practice heros.
So far, they are easier than the basic ones. The AI still needs some work, like having your scavenging hyena attack after you kill your 1/1 hound so that you can actually kill my minion. Or, you know, not playing unleash the hounds when I have 1 minion on the board.

I guess this game is even harder to make an AI for than dominion though since there so many cards, but they could limit the bots to playing just a few decks to make it more of a challenge.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 24, 2014, 06:53:59 pm
I didn't know I would get gold for beating all of the expert practice heros.
So far, they are easier than the basic ones. The AI still needs some work, like having your scavenging hyena attack after you kill your 1/1 hound so that you can actually kill my minion. Or, you know, not playing unleash the hounds when I have 1 minion on the board.

I guess this game is even harder to make an AI for than dominion though since there so many cards, but they could limit the bots to playing just a few decks to make it more of a challenge.

There's an infinite supply of people in the queue to practice against, bots aren't really necessary.  There's a couple there as a formality for your very first one or two games.

Much later they plan to do an Adventure mode which I expect will be more challenging.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on January 24, 2014, 06:58:36 pm
AI for this should be easier than Dominion. In Dominion, the hardest part of doing AI is picking a reasonable strategy for the kingdom. In Hearthstone, little strategy is required since you already have a deck built. Concepts like card advantage are quantifiable enough that writing a usable evaluation function shouldn't be too bad. It's simpler than writing a Magic AI because your turn's progress is far more predictable, making calculating tactics more feasible.

Seems like a fun game AI project actually.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on January 24, 2014, 08:24:24 pm
I didn't know I would get gold for beating all of the expert practice heros.
So far, they are easier than the basic ones. The AI still needs some work, like having your scavenging hyena attack after you kill your 1/1 hound so that you can actually kill my minion. Or, you know, not playing unleash the hounds when I have 1 minion on the board.

I guess this game is even harder to make an AI for than dominion though since there so many cards, but they could limit the bots to playing just a few decks to make it more of a challenge.

There's an infinite supply of people in the queue to practice against, bots aren't really necessary.  There's a couple there as a formality for your very first one or two games.

Much later they plan to do an Adventure mode which I expect will be more challenging.

Yeah, but if you buy zaps you can swap out cards in your opponent's deck with wisps.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on January 24, 2014, 10:06:17 pm
So for some reason when I go to download Hearthstone, it just goes to a page on Battle.net saying "An error has occured".

EDIT: This also happens anywhere I try to do things with my battle.net account apparently.

EDIT the second: Logged in with a different account and it works. Apparently just my main account is fail.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 24, 2014, 11:03:19 pm
AI for this should be easier than Dominion. In Dominion, the hardest part of doing AI is picking a reasonable strategy for the kingdom. In Hearthstone, little strategy is required since you already have a deck built. Concepts like card advantage are quantifiable enough that writing a usable evaluation function shouldn't be too bad. It's simpler than writing a Magic AI because your turn's progress is far more predictable, making calculating tactics more feasible.

Seems like a fun game AI project actually.


Magic is not that hard either to be honest.  Duels of the Planeswalkers sure sells just fine.  But the turn structure helps for Hearthstone for sure.

If anyone wants to help me build a bot that can go infinite at arena, farm all the cards, and then sell the account for cash, we can go 50/50 on it
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 25, 2014, 01:46:20 am
If an enemy mage has Mirror Entity active, and has 7 minions out, then playing a minion won't trigger the secret. I just played an Argent Protector, didn't proc the secret so I guessed a different one, killed a minion, then dropped an Abomination that got copied. Maaaan. In my defense, Mages don't usually have 7 creatures out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 25, 2014, 02:39:14 am
If an enemy mage has Mirror Entity active, and has 7 minions out, then playing a minion won't trigger the secret. I just played an Argent Protector, didn't proc the secret so I guessed a different one, killed a minion, then dropped an Abomination that got copied. Maaaan. In my defense, Mages don't usually have 7 creatures out.
That's one of the things they need to document/define better.  It'd be nice if each card had footnotes.  There's apparently an unwritten rule that if a secret wouldn't do anything, it just doesn't trigger.  Cept the time they violated that rule so that my Vaporize "killed" my 6/0 creature that was attacking myself, because of Misdirection+Explosive Trap.

Misdirection also won't trigger if there is no other legal target to attack.  A character cannot attack itself, that's another unwritten rule, one that's no more intuitive than characters being able to attack friendlies, but only due to card effects.

I'm still not sure how Freezing Trap/Explosive Trap ordering works.

Redemption is a pretty sweet piece of inconsistency because it will debuff minions that were 1/1 to begin with.  It will actually leave a visual debuff on the 1/1, even though using Crazed Alchemist on a 1/1 will cause no visual debuff/buff even on mouseover.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 25, 2014, 04:15:12 am
If an enemy mage has Mirror Entity active, and has 7 minions out, then playing a minion won't trigger the secret. I just played an Argent Protector, didn't proc the secret so I guessed a different one, killed a minion, then dropped an Abomination that got copied. Maaaan. In my defense, Mages don't usually have 7 creatures out.
That's one of the things they need to document/define better.  It'd be nice if each card had footnotes.  There's apparently an unwritten rule that if a secret wouldn't do anything, it just doesn't trigger.  Cept the time they violated that rule so that my Vaporize "killed" my 6/0 creature that was attacking myself, because of Misdirection+Explosive Trap.

Misdirection also won't trigger if there is no other legal target to attack.  A character cannot attack itself, that's another unwritten rule, one that's no more intuitive than characters being able to attack friendlies, but only due to card effects.

I'm still not sure how Freezing Trap/Explosive Trap ordering works.

Redemption is a pretty sweet piece of inconsistency because it will debuff minions that were 1/1 to begin with.  It will actually leave a visual debuff on the 1/1, even though using Crazed Alchemist on a 1/1 will cause no visual debuff/buff even on mouseover.

I believe secrets are triggered in the order that they are played, and no state based effects are triggered until all secrets are done. That's the only way it makes sense for a 6/0 to trigger Vaporize.

Freeze Trap + Exploding Trap should trigger both, dealing 2 damage to everything and bouncing the minion. Even if the minion has 2 or fewer health, it should be returned to your hand before the game checks for 0 health.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 26, 2014, 09:51:33 pm
eh.. you still won't placate me about repentance.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 27, 2014, 09:24:51 pm
Argh, it's immensely frustrating to lose because a rule doesn't work the way I think it will.

He had an ironbark protector (or whatever it is, the 8/8 druid taunter) out. He traded it down to a 8/2, then played a crazed alchemist, turning it into a 2/8. I then silenced it, thinking I'd be dealing with a 8/2 that I could easily kill, but nope, it's back to a 8/8! Why does silence work this way? The damage wasn't an "card text, enchantment, or ability", it's hit points that are gone, so why does it heal back up?
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on January 28, 2014, 12:01:57 am
Argh, it's immensely frustrating to lose because a rule doesn't work the way I think it will.

He had an ironbark protector (or whatever it is, the 8/8 druid taunter) out. He traded it down to a 8/2, then played a crazed alchemist, turning it into a 2/8. I then silenced it, thinking I'd be dealing with a 8/2 that I could easily kill, but nope, it's back to a 8/8! Why does silence work this way? The damage wasn't an "card text, enchantment, or ability", it's hit points that are gone, so why does it heal back up?
I agree in general (that it's annoying that there isn't a rulebook to consult for edge cases), but in Hearthstone, unlike Magic, you want to be thinking about current health and not about damage taken. Health buffs increase current health, but health debuffs don't decrease current health (and so damage taken is reduced). When you silenced the tree, the max health stayed at 8, so the current health wasn't pushed down. This isn't completely precise, to be fair.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 28, 2014, 12:59:29 am
Crazed alchemist sets both current health and maximum health to the value of the minion's attack.  The text is ambiguous about that, but that's what it does.  The 2/8 Ironbark was an undamaged Ironbark, his current health and maximum health were the same.

The difference between health and max health is ambiguous and often uses the same words and confusing, and I hate it a little bit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on January 31, 2014, 02:24:52 pm
I've been super busy lately but I'm sick today so I think I'm gonna finally see what this is all about.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on January 31, 2014, 11:28:21 pm
Just had a "dear my opponent, I am sorry" moment in Arena. I'm playing Mage vs his Warlock.

Me: Mana Wyrm
Him: Blood Imp, Coin, Flame Imp
Me: top-decked Frostbolt to kill Flame Imp
Him: Life Tap
Me: Raging Worgen
Him: Life Tap
Me: Defender of Argus
Him: Ancient Mage
Me: Fireblast Worgen, win

About as fast as I've seen it in arena. Very lucky draws.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 01, 2014, 12:19:13 am
http://www.youtube.com/watch?v=SOD7Ni_3NIc

No idea if this has been patched, but Husky is always so much fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on February 01, 2014, 05:04:42 am
Anyone else struggling to get a win now that all the good players are back in the 20s?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on February 01, 2014, 04:51:46 pm
Anyone else struggling to get a win now that all the good players are back in the 20s?

I am holding steady around 14 with only one legendary in my deck. Just can't beat people who have 3+ in theirs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 01, 2014, 05:17:35 pm
Anyone else struggling to get a win now that all the good players are back in the 20s?

I am holding steady around 14 with only one legendary in my deck. Just can't beat people who have 3+ in theirs.

I haven't played much ranked constructed and I've got to say I find it weird playing rank 25 people who have decks made of legendaries, epics and rares. Arena seems so much fairer.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 01, 2014, 08:17:26 pm
Anyone else struggling to get a win now that all the good players are back in the 20s?

I am holding steady around 14 with only one legendary in my deck. Just can't beat people who have 3+ in theirs.

I haven't played much ranked constructed and I've got to say I find it weird playing rank 25 people who have decks made of legendaries, epics and rares. Arena seems so much fairer.
The season just started and Blizzard has no data on first time ranked players.  Cut them a break.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on February 03, 2014, 12:07:51 am
Anyone else struggling to get a win now that all the good players are back in the 20s?

I am holding steady around 14 with only one legendary in my deck. Just can't beat people who have 3+ in theirs.

Totally didn't realize the ladder had reset when I posted this, oops...
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 03, 2014, 12:52:43 am
After playing some more, I've come to like some things that bothered me at first.

Most of the RNG cards are fine. There are enough interesting tactics involved in setting up good situations to play them that some of them are pretty fun, such as Mad Bomber, Knife Juggler, and MC Tech. Usually it's clear whether you got lucky or unlucky, so you just need to adopt a mindset where you're trying to make good plays each turn and not worry too much about the game result.

Class-specific cards are critical for arena variety. For one class, most arena runs plays pretty similarly overall. Having nine classes at least means there are nine different ways to experience arena. It's also nice that you have some idea about what your opponent might play so that you can plan more easily.

My wishes for how the game will develop:

I'd like to see some of the stronger cards become more interesting. Cards with interesting battlecries are fun, like Shattered Sun Cleric and Dark Iron Dwarf. But strong vanilla cards like Chillwind Yeti and Boulderfist Ogre are pretty boring.

I'd also like to see a play mode somewhere in between Constructed and Arena. I'd want it to have more flexibility in deck-building than Arena has, while retaining the randomness in card availability and being non-pay-to-win. For example, it'd be interesting to have a mode where you're given a dust limit and a random pool of cards and need to make a deck out of that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 03, 2014, 02:06:59 am
Yeti and Boulderfist Ogre are dominant forces in Arena, but rarely, if ever, appear in highly ranked play mode decks.  So their boringness is not a big issue. 

Dark Iron Dwarf and Shattered Sun Cleric were amongst the strongest cards in the game before they were nerfed.  It was really difficult to build an aggro or midrange deck without SSC. 
Dark Iron Dwarf might have been ok if they left it alone, maybe.  But it was crowding out more interesting cards like Water Elemental and Windspeaker because it was a neutral 4 drop everyone always had access too so it was a bit of a variety concern.

If you like your creatures flavorful I'd suggest the shaman class.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 03, 2014, 02:32:26 am
Yeti and Boulderfist Ogre are dominant forces in Arena, but rarely, if ever, appear in highly ranked play mode decks.  So their boringness is not a big issue.
It's an issue for arena, which is what I had in mind in my post. Sorry for not specifying. Constructed doesn't seem like an interesting competitive format except for the most hardcore players, for a number of reasons.
Quote
Dark Iron Dwarf and Shattered Sun Cleric were amongst the strongest cards in the game before they were nerfed.  It was really difficult to build an aggro or midrange deck without SSC. 
Dark Iron Dwarf might have been ok if they left it alone, maybe.  But it was crowding out more interesting cards like Water Elemental and Windspeaker because it was a neutral 4 drop everyone always had access too so it was a bit of a variety concern.
I don't object to the nerfs at all. Dwarf is arguably more interesting after the nerf, because you're forced to extract value from the buff that turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on February 11, 2014, 01:11:30 am
So apparently if you Mind Control Tech a knife juggler, your mind control tech gets a shot from the Knife Juggler.  Weird!

I had four minions out, my opponent cast mind control tech to steal my knife juggler and killed a 3/1 with the shot.  Not a bad turnaround.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 11, 2014, 01:20:20 pm
Somehow I knew about the MC Tech / Knife Juggler interaction before, but here's something I don't know: if the MC Tech ability counts as summoning a minion, will it also trigger Sword of Justice, buffing the stolen minion?

Here are links to the card texts, which I don't necessarily trust:
Sword of Justice (http://hearthstone.gamepedia.com/Sword_of_Justice)
Mind Control Tech (http://hearthstone.gamepedia.com/Mind_Control_Tech)
Knife Juggler (http://hearthstone.gamepedia.com/Knife_Juggler)

Related note: Mirror Entity (http://hearthstone.wikia.com/wiki/Mirror_Entity) triggers on "when your enemy plays a minion", not "summons", and that's why it doesn't trigger from Paladin's Reinforce (http://hearthstone.gamepedia.com/Reinforce) hero power, which does trigger Sword of Justice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 11, 2014, 04:22:23 pm
The reason the MC tech thing works is because of the way triggers are handled. 

The steps to playing a card, as they seem to be programmed, are:

1. If the card is a minion, summon it.
2. Execute Battle cry or execute spell's written effects.
3. If effects caused damage, handle on-damage triggers. (Frothing beserker only handles one of the on-damage triggers, which is a quirky bug that doesn't fit this paradigm but does not have an impact on gameplay, probably not intended behavior but low on the priority list.
4. If something died so far, handle deathrattles and on-death triggers, then go back to 3 as necessary.
5. Now, and really not until now tell all minions and weapons on the battlefield that card X was played, and that minion X was summoned (if applicable).  Each of those minions may trigger upon being told and trigger on behalf of their current controller.


So that's why the MC tech Knife Juggler thing works.  Lightning bolt triggers always wait until after battlecries. 

Blueblimp, Knife Juggler is throwing a knife to celebrate that Mind Control Tech was summoned, not to celebrate his own shifting of controllers.  At the time of the summoning he belonged to someone else, but by the time he actually finds out about the summoning he is already on the MC tech's team.  Stealing a minion does not "summon it".  (Nor does polymorphing a minion, except when starving buzzard is watching, because Starving Buzzard is bugged like that.)



A very similar interaction is that if you use Shadow Madness on a Wild Pyromancer, the Wild Pyromancer triggers and damages everything.   That won't work for Mana Addict because the wording is different.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 12, 2014, 02:49:21 am
Whoops! Thanks for setting me straight.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on February 12, 2014, 04:00:01 am
A very similar interaction is that if you use Shadow Madness on a Wild Pyromancer, the Wild Pyromancer triggers and damages everything.   That won't work for Mana Addict because the wording is different.

Oh jeez, don't remind me. I was 7-2 in arena, and had a 2/1 Argent Protector, 3/1 Pyromancer, 4/1 Darkscale Healer, and 3/3 Ironfur Grizzly against an empty board and 2 cards in hand. Pretty nice board position, I was fairly certain he didn't have Holy Nova.

Drops Northshire Cleric. Heals Pyromancer to draw a card. Shadow Madness on Pyromancer, which triggers Pyro, killing everything but Grizzly, then runs the Pyro into the Grizzly. Completely killed my momentum. 2 turns later he dropped Ragnaros, and I was never able to deal with it.

Also, if you're interested in getting a little more fun out of arena, you can try building deliberately aggro decks. I got the idea from http://ihearthu.com/welcome-to-the-arena-a-different-perspective/, decided to try it out with Warlock. Proceed to get the most ridiculously aggressive deck. 2 Soulfires, 1 Power Overwhelming, 1 Arcane Golem, 1 Doomguard, 1 Hellfire for fast damage. Six one drops (none of them Flame Imp unfortunately), 2 Shattered Sun Clerics, a Dark Iron Dwarf, a Defender of Argus, and 2 Dire Wolf Alphas (which are actually really good when you almost always have a 1 drop out.)

So far it's 5-0 and I've won before turn 7 three times.

I think making a strategy like this has a lot more variance in the draft phase, because your curve shifts down a lot and you don't have as many neutral 1 drops to choose from to make the deck work. Plus, it feels Warlock specific, as they're the only class that can build back quickly after board clear.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on February 14, 2014, 06:31:46 pm
Grrr mumble mumble Mirror Entity not triggering off Power of the Wild... then I slam down Ironbark protector

I have had disastrous attempts at the all out aggro decks, both rogue attempts 0-3, just too used to playing control style I think.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 14, 2014, 07:55:49 pm
Grrr mumble mumble Mirror Entity not triggering off Power of the Wild... then I slam down Ironbark protector

I have had disastrous attempts at the all out aggro decks, both rogue attempts 0-3, just too used to playing control style I think.

I had a tough time too. I prefer Priest with lots of Taunt and lots of healing minions. Tried Warrior aggro deck but couldn't pull it off.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 14, 2014, 08:26:47 pm
I don't think Warrior is a great aggro class.  Midrange maybe but not aggro.  In arena, that is.  Besides the one time I got enough Flame axes and Bloodsail Raiders to repeatedly win turn 6, aggro Warrior has proven pretty inconsistent for me.  Lack of direct damage at common might be a large part of it.

Rogue and Warlock are the best arena aggro classes imo.  Eviscerate is pretty solid direct damage, and Assassin's dagger + possible poison is better at hitting players; Arcanite specializes at hitting yetis.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 14, 2014, 08:49:41 pm
I don't think Warrior is a great aggro class.  Midrange maybe but not aggro.  In arena, that is.  Besides the one time I got enough Flame axes and Bloodsail Raiders to repeatedly win turn 6, aggro Warrior has proven pretty inconsistent for me.  Lack of direct damage at common might be a large part of it.

Rogue and Warlock are the best arena aggro classes imo.  Eviscerate is pretty solid direct damage, and Assassin's dagger + possible poison is better at hitting players, Arcanite specializes at hitting yetis.

A warrior killed me in like 5 turns. Granted it must have been perfect luck, but he got a minion to like 16 attack and I had no way to kill it (no card in my hand, but I did in my deck). I haven't really played Warlock much, just a few times for quests, but yeah, Rogue is good to play aggressive. Lots of nice draw cards and cheap damage cards. Backstab really helps.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 14, 2014, 09:47:23 pm
I don't think Warrior is a great aggro class.  Midrange maybe but not aggro.  In arena, that is.  Besides the one time I got enough Flame axes and Bloodsail Raiders to repeatedly win turn 6, aggro Warrior has proven pretty inconsistent for me.  Lack of direct damage at common might be a large part of it.

Rogue and Warlock are the best arena aggro classes imo.  Eviscerate is pretty solid direct damage, and Assassin's dagger + possible poison is better at hitting players, Arcanite specializes at hitting yetis.

A warrior killed me in like 5 turns. Granted it must have been perfect luck, but he got a minion to like 16 attack and I had no way to kill it (no card in my hand, but I did in my deck). I haven't really played Warlock much, just a few times for quests, but yeah, Rogue is good to play aggressive. Lots of nice draw cards and cheap damage cards. Backstab really helps.

You don't want to draft the 16 damage deck.  I guarantee you that guy didn't get 9 wins that way.  Decks like that will coin flip on whether your opponent has the proper answer, and if they do have the answer, it's pretty much curtains.  That doesn't mean he played incorrectly: he may have happened to draw only the eggsinabasket parts of a more balanced deck and decided he probably wouldn't win a game of normal length, so he took the risk.  But that's not a solid arena strategy.

When you build a good aggro deck, you use multiple creatures as your threats so that Polymorph doesn't 4 for 1 you. And you mix that in with resilient creatures like Scarlet Crusader, Harvest Golem, and yeti so that mass removal doesn't 4 for 1 you.  Then there's nothing that 4 for 1's you, you get two for one'd a couple times by forked bolt or something because you have no way around that but you overall win with your early board control and direct damage finish.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 14, 2014, 09:55:35 pm
I would disagree that Rogue has "lots of nice draw cards", by the way.  Sprint is markedly inferior to Arcane Intellect, though serviceable.  Shiv is pretty mediocre in arena because spell damage +1 won't be there for you consistently.  Shiv lets you Fireblast (mage hero power) once, at the drawback of not getting to see the card underneath it until you Fireblast once.

Fan of Knives is a pretty solid draw card, the payoff is much better for going out of your way to squeeze a kobold underneath it, and it's great even if you can't manage to do that.  But 1 quality card /3 drawers is not "lots of nice draw cards".  Part of your mindset when you draft rogue is figuring out how you will avoid empty hand syndrome without resorting/relying on Sprint and Shiv because you'll want to pass on those for Yetis etc.  You accomplish this with ogres, cult masters, and assassin's blades.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 14, 2014, 10:10:00 pm
I would disagree that Rogue has "lots of nice draw cards", by the way.  Sprint is markedly inferior to Arcane Intellect, though serviceable.  Shiv is pretty mediocre in arena because spell damage +1 won't be there for you consistently.  Shiv lets you Fireblast (mage hero power) once, at the drawback of not getting to see the card underneath it until you Fireblast once.

Fan of Knives is a pretty solid draw card, the payoff is much better for going out of your way to squeeze a kobold underneath it, and it's great even if you can't manage to do that.  But 1 quality card /3 drawers is not "lots of nice draw cards".  Part of your mindset when you draft rogue is figuring out how you will avoid empty hand syndrome without resorting/relying on Sprint and Shiv because you'll want to pass on those for Yetis etc.  You accomplish this with ogres, cult masters, and assassin's blades.

I'll take your word on this. I've only been playing for a two weeks or so. Plus my deck strategy usually involves Priest and making the game last a long time and delivering blows at the end with strong cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 14, 2014, 11:54:03 pm
I just thoughtstole Tirion/Redemption.  Doesn't get much better than that..
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 21, 2014, 01:14:52 pm
I finally beat 7 wins in arena (9-3) with a hunter deck. The key to it I think was probably Deathwing, which I think is probably one of the strongest individual arena cards. That card wins games.

My draft wasn't bad otherwise, I had the usual strong arena cards (Harvest Golem, Chillwind Yeti, Sun Cleric, some taunts, etc) plus some good Hunter cards (Explosive Trap, Explosive Shot, Release the Hounds combined with Buzzard and Hyena, plus a few random beasts). I don't think I had a bad draft, but I won at least 3 games because I was able to turn things around with Deathwing that I probably otherwise would have lost. It is so good at turning games around, and since people might not have a lot of card removal it's tough for opponents to plan for it. They might only have one or two proper answers to it (Assassinate, Big Game Hunter, Polymorph, Hex, and so on) so you can play aggressively to try and draw them out and then drop it once they've used some of their creature removal on something like a Boulderfist Ogre.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 21, 2014, 02:30:56 pm
My first hunter seven was hard too.  Hunter's pretty bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 21, 2014, 04:04:05 pm
This was not notable because it was my first 7 with hunter, it was my first 7 in arena ever! (well 9, but getting to 7 was my goal at the time (I'd previously only gone 5)).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 21, 2014, 04:31:47 pm
My first hunter seven was hard too.  Hunter's pretty bad.

Bad in general, or just in the arena? I find Hunter to be pretty good for regular games, but not in the arena because you need beast cards and specific Hunter cards to make the deck work.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 21, 2014, 04:45:04 pm
My first hunter seven was hard too.  Hunter's pretty bad.

Bad in general, or just in the arena? I find Hunter to be pretty good for regular games, but not in the arena because you need beast cards and specific Hunter cards to make the deck work.

I think just in Arena. I wouldn't say hunter is terrible in constructed (though it's probably not the strongest).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 21, 2014, 04:49:20 pm
My first hunter seven was hard too.  Hunter's pretty bad.

Bad in general, or just in the arena? I find Hunter to be pretty good for regular games, but not in the arena because you need beast cards and specific Hunter cards to make the deck work.

I think just in Arena. I wouldn't say hunter is terrible in constructed (though it's probably not the strongest).

No not the strongest, I think it's pretty clear Mage is. But Hunter can play pretty aggressive, especially since he has lots of useful and inexpensive cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on February 21, 2014, 07:49:00 pm
I think I'm finally starting to get better at arena. I'm not quite infinite in arena, but when you add in quest gold and the amount I play each day, it works out to infinite. Learning that I could cancel 40 gold quests to get better ones helped a lot in that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 21, 2014, 09:45:24 pm
Hunter is really bad in arena.  It might have the same 12 win potential as anything else, but it is very hard to get solid consistent performances when the thing spits beasts at you half the time and other times it doesn't.

Mage is not "clearly best" in constructed, it's part of a largely healthy meta in which it is not even the star, up at the top. At commons.dec MMR it's probably no better than aggrolock either.

If you were mixing up constructed and arena, you may well be right.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on February 22, 2014, 12:22:44 am
Yeah, I very much dislike hunter in arena.  The ability is just so bad, easily the worst one.  There are a few noteworthy cards (Unleash, the removal's fine to good) but nothing enough to make up for the fact that you have an ability that doesn't actually do anything.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on February 22, 2014, 01:49:58 am
I've recently started dabbling in constructed. I'm currently fiddling around with a Hunter deck that works pretty well for me at my level. It took me from level 11 to 8 yesterday. I'm currently thinking Druid, Paladin or Warrior is the strongest classes in constructed overall. Control is so strong in this game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 22, 2014, 02:35:34 am
Yeah, I very much dislike hunter in arena.  The ability is just so bad, easily the worst one.  There are a few noteworthy cards (Unleash, the removal's fine to good) but nothing enough to make up for the fact that you have an ability that doesn't actually do anything.

It's probably the second worst one.  If enough MTG principles carry over well enough, and I feel that they do, hero targetted damage and hero targetted healing are both bad, but hero targetted healing is worse.  The reason for that is while both of them ignore board position, one of them moves the game towards its ending, giving board position fewer swings to have a negative impact.  The other goes the other direction.  This gets kind of obfuscated by Warrior having these really strong weapons that make him take damage.

Warrior and Hunter are like this huge gap behind everything else, because everything else can have board impact (warlock power pretty easily converts to board impact since two activations=4 damage)
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on February 25, 2014, 05:00:04 pm
I haven't posted here in a while, so I thought I'd comment on the last page of stuff.

Re: vanilla cards in constructed

Yeti in constucted is a thing. Ogre is not, because it has to compete with rare-legendary 6 drops like Cairne, Sylvanas, The Black Knight, Argent Commander, and Sunwalker. But there's no 4's with such big blowout abilities. A lot of decks don't run Yeti because they're too aggro for it, but if you're going to run 4 drop minions, they're going to be Twilight Drake, Violet Teacher, Sen'jin, Yeti, or something class-specific (Water Elemental, Arathi, Kor'kron, Keeper). Yeti can easily make the cut in midrange decks running 3+ 4 drop minions. For a while they were super-popular for Druid, since Innervate+Yeti on turn 1 is sick, but now it seems like more people are either going for Violet Teacher or Ancient Watcher (Yeti in disguise).

Re: warrior aggro in arena

I think not everyone agrees on what the term "aggro" means. Basically all decks vie for board control for a while and then at some point switch to going for the face. Some decks like the all-out aggro Hunter in constructed, the turning point is the coin toss, and for other decks it's after you run out of cards, but usually it's somewhere in-between. Warrior can have it be kind of early because (1) Fiery War Axe and Arathi Weaponsmith can get you a really strong board position early, and (2) Korkron Elite, Reaper, and Heroic are good at going for the face. Mostly I'd say you start picking a little more aggro-minded if you get multiple Reapers and Kor'kron early, since Fiery War Axe and Arathi are good for a more mid-range or control style as well.

Rogue you can start draft aggro from the jump, and is probably the best aggro class. But Warrior, Druid, Mage, and Paladin can also turn into pretty good aggro decks if your draft goes that way. (Hunter you always draft aggro too, but preferably, you just don't pick Hunter.)

Re: Mage being the best class

Mage is probably the best class in arena (Paladin is close). Mage is probably the worst class in constructed (Priest is close). How does this happen? Two reasons:
(1) Weak higher rarity cards. Seriously, there really aren't any good higher rarity Mage cards since Blizzard and Pyroblast got nerfed.
(2) Poor anti-aggro. Aggro is much faster in constructed than in arena because you can really finely tune your aggro deck. Mage doesn't have any useable AoE until turn 6. And mage doesn't have any source of heal besides Ice Barrier, which is not particularly inspiring, since it lacks the versatility to do anything other than heal your hero.

Re: Hunter hero power

It's the worst one, imo. Warrior is similar, but offers a little more versatility. It's usfeul in 2 situations: (1) when you're racing life, and (2) when you're trying to prolong the game. Hunter can only do (1). It's close though, because Hunter can use the hero power to force the game into (1).
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 27, 2014, 03:00:35 am
Was it this forum's Titandrake I just played Druid vs Druid in arena? (I don't usually look at names in arena, so I'm surprised I even noticed.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 27, 2014, 03:03:30 am
HME says that too, but I'm not sure it's true.  I think you at least glance at it unconsciously at some point, your subconscious handling it and deciding to throw it away.

I feel like if my full english name was up there for twenty minutes, I would notice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 27, 2014, 03:04:15 am
don't play another game if you haven't yet
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 27, 2014, 03:04:39 am
There's an 'add last opponent" as friend button that you could use to verify the mystery Titandrake's identity.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 27, 2014, 01:15:18 pm
I just started playing this, and it's quite fun.

But does it seriously have no reconnect function? That's even worse than what Goko does when you lose connection for a moment...
Also, is there a way to play untargeted cards by just clicking them instead of dragging them to the play area?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 27, 2014, 01:22:22 pm
I just started playing this, and it's quite fun.

But does it seriously have no reconnect function? That's even worse than what Goko does when you lose connection for a moment...
Also, is there a way to play untargeted cards by just clicking them instead of dragging them to the play area?

Yeah the connection thing is really bad. It even closes the entire game. And I think everything is drag. Maybe there's an option to change that?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 27, 2014, 01:34:59 pm
Also, showing the opponent where you're thinking about targeting something seems really stupid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 27, 2014, 01:37:59 pm
Also, showing the opponent where you're thinking about targeting something seems really stupid.

You can also see what cards he's looking at. It highlights anything they are scrolling over.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on February 27, 2014, 02:32:24 pm
Also, showing the opponent where you're thinking about targeting something seems really stupid.

It doesn't show what you're thinking about, only where you're actually pointing with your mouse cursor. This makes it a little more like a real life card game. You have to think without actually pointing at stuff in order to not give away information.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 27, 2014, 02:33:34 pm
Also, showing the opponent where you're thinking about targeting something seems really stupid.

You can also see what cards he's looking at. It highlights anything they are scrolling over.

I like that feature. It makes it a bit more like playing IRL where you can see when people have a card they are thinking about a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on February 27, 2014, 02:39:10 pm
Also, showing the opponent where you're thinking about targeting something seems really stupid.

You can also see what cards he's looking at. It highlights anything they are scrolling over.

I like that feature. It makes it a bit more like playing IRL where you can see when people have a card they are thinking about a lot.

I dislike it because it's an asynchronous game.  To me, I should be able to play an asynchronous game exclusively during my turn without losing information... having to pay attention when it's not my turn in an asynchronous game isn't appealing to me, but I do it because it's better than losing some potentially useful information.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on February 27, 2014, 02:41:56 pm
Was it this forum's Titandrake I just played Druid vs Druid in arena? (I don't usually look at names in arena, so I'm surprised I even noticed.)

Yeah, that was me. Hopefully my deck does well, it has ridiculous amounts of removal. The problem is that I'm lacking in the creature department, I feel like I have too much utility and not enough beats.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on February 27, 2014, 02:46:54 pm
Also, showing the opponent where you're thinking about targeting something seems really stupid.

You can also see what cards he's looking at. It highlights anything they are scrolling over.

I like that feature. It makes it a bit more like playing IRL where you can see when people have a card they are thinking about a lot.

I dislike it because it's an asynchronous game.  To me, I should be able to play an asynchronous game exclusively during my turn without losing information... having to pay attention when it's not my turn in an asynchronous game isn't appealing to me, but I do it because it's better than losing some potentially useful information.

It's true that you can do better by watching your opponent's turn. You can also do better by opening a notepad file or spreadsheet to count the status of your and your opponents deck and discard pile when playing Dominion online, but you don't usually do it, because it's not worth the effort most of the time.

Your opponent can also mislead you by pretending to have some card that he doesn't. Sometimes while I'm thinking, I leave a damage spell targeted at one of my own minions (not when I'm on a laptop with a touchpad because I might accidentally click).
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 27, 2014, 04:35:47 pm
I like the pointing stuff because it makes games go faster.  When a druid points at your 4/4 and ponders for several seconds, you can go ahead and start planning out how that will impact your next turn, like after someone stares at a piece in chess.

It would be really nice if you could see your next draw for turn, too, that would be even better.  By the time you're allowed to make decisions you will have seen that card already so there's little reason not to show it.


If time controls that vary to match the number of available decisions gets implemented (which I hope is something that happens), then Hearthstone can start going a whole lot faster and there will be less desire to play it in an asynchronous manner.  Ideally the time controls should be tweaked such that you want to use all the time in your opponent's turn for thinking, like in chess or blitz chess.  Right now the time control is the same whether you have two auctioneers out, three other minions, and 14 cards to work with, or whether you have 1 mana and a fistful of three drops.  It's a tad silly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 28, 2014, 07:02:15 pm
I'd guess it rather makes the game slower, because players will try to think without moving their mouse to help visualizing.

There really needs to be a different time limit system. Someone just tried to slow-roll me, waiting out the timer close to the end in 4 of 8 turns without doing anything. Is there some way to report people for such a thing?

It's really funny to see how Blizzard makes many of the same mistakes Goko does.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 28, 2014, 07:51:06 pm
I'd guess it rather makes the game slower, because players will try to think without moving their mouse to help visualizing.

There really needs to be a different time limit system. Someone just tried to slow-roll me, waiting out the timer close to the end in 4 of 8 turns without doing anything. Is there some way to report people for such a thing?

It's really funny to see how Blizzard makes many of the same mistakes Goko does.

The time thing is actually good. If they time-out on a turn, their next turn is immediately put on a timer. Otherwise it's hard to find out who's slow-rolling. The game can't tell who's slow-rolling and who's actually thinking.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on February 28, 2014, 09:58:10 pm
I'm doing really well in Arena, which is good because it's like hey, free packs! But it's bad, because I don't want to buy packs with gold because what if I go on a losing streak, and then don't have gold to play more arena because I spent it all on packs?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 28, 2014, 11:43:42 pm
I'm doing really well in Arena, which is good because it's like hey, free packs! But it's bad, because I don't want to buy packs with gold because what if I go on a losing streak, and then don't have gold to play more arena because I spent it all on packs?
Yeah, you probably shouldn't buy packs.  In moments of weakness I end up buying packs, but if I had to set a minimum cushion size before doing so, I would restrict myself from buying packs with less than 1000 gold.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 01, 2014, 12:06:13 am
The only reason to buy packs is if you prefer constructed to arena, or if you really want to get all the cards. If you're a collector, then any interesting card is likely epic or legendary, and you'd be better off with the random dust awards from arena than the packs. Not sure what the rough equivalent dust<->gold is, but from packs it's not that good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on March 01, 2014, 12:56:04 am
Also, showing the opponent where you're thinking about targeting something seems really stupid.
It's a weird feature. On one hand, it's kinda cool to feel more connection with your opponent as they are playing. On the other hand, the natural response from competitive players will be to avoid moving their mouse at all until deciding on their entire turn (or at least up to the first RNG moment). So eventually you'd expect to the player base to converge on making the feature irrelevant by not giving away info.

From a software engineering economics standpoint, that strikes me as very odd. Why spend engineering effort to implement a feature that provides players an incentive to not use it? I guess it's still nice for casual players.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 01, 2014, 01:20:39 am
My guess was that it was originally in there for the debug value, then they somehow found it too endearing to cut.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 01, 2014, 12:39:44 pm
I usually mouse hover random cards and move my cursor around to let my opponent know that I haven't randomly disconnected or is being AFK. I look for this in opponents as well when they are taking a long time between actions. Also, it's pretty easy to bluff, which I think is a pretty fun addition. I like mindgames (not the card).
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 01, 2014, 12:46:10 pm
The only reason to buy packs is if you prefer constructed to arena, or if you really want to get all the cards. If you're a collector, then any interesting card is likely epic or legendary, and you'd be better off with the random dust awards from arena than the packs. Not sure what the rough equivalent dust<->gold is, but from packs it's not that good.

There's also a time issue. Arena is more gold-efficient at getting you stuff, but much less time efficient.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 01, 2014, 12:50:42 pm
Is that true? It's 30 constructed wins to get 1 pack if you're not counting Daily Quests. 15 if we say that a Daily Quest nets you 50 gold. Even with arena runs under 7 wins, I think this would actually be faster, or at least as fast. Everytime you hit 7+ wins in a single arena, you've basically saved like 20+ constructed wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on March 01, 2014, 01:33:25 pm
Is that true? It's 30 constructed wins to get 1 pack if you're not counting Daily Quests. 15 if we say that a Daily Quest nets you 50 gold. Even with arena runs under 7 wins, I think this would actually be faster, or at least as fast. Everytime you hit 7+ wins in a single arena, you've basically saved like 20+ constructed wins.

On the other hand, if you're winning 2 or 3 in Arena, it ends up being slower than constructed :(

(More specifically, it takes a lot of constructed wins to get into Arena, and not very many arena losses to make you have to go back to losing a lot of constructed.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 01, 2014, 01:58:42 pm
Well, if you're getting 2-3 wins in arena, and your goal is to get cards, you would've been better off buying a pack, I think.  It used to be 5+ wins to guarantee that you got at least enough gold to make arena buying a pack, although I'm not 100% sure if that's still the case.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on March 01, 2014, 02:00:24 pm
Technically, my goal should be to get better at arena, but I'm not interested in putting money in to do that.  Which means needing better cards in constructed so that I can play more than one arena every 40 or so constructed games.

(And this is why I haven't actually played recently... it's just not worth the time, time that I don't have anyway.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 01, 2014, 02:03:47 pm
Fair enough.  One benefit of playing less is that you'll spend more time playing arena, since your ratio of daily quests to time played in game will increase.  Since I started doing a run every two days or so I've found it much much easier to keep the gold total going up rather than dropping rapidly.

What rank did everyone end last season at?  I was 12, although I wasn't particularly close to plateauing.. I just play way more arena than constructed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 01, 2014, 02:14:41 pm
What I meant about the time thing is that if you are time-limited, but not gold-limited (i.e. you had infinity gold), then buying packs is faster than playing arena. So if you're good enough at arena that you're stacking up gold (or you're spending IRL money), eventually you want to spend your gold on packs, because you can't burn through it fast enough (or at all) with arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 01, 2014, 02:40:56 pm
Fair enough.  One benefit of playing less is that you'll spend more time playing arena, since your ratio of daily quests to time played in game will increase.  Since I started doing a run every two days or so I've found it much much easier to keep the gold total going up rather than dropping rapidly.

What rank did everyone end last season at?  I was 12, although I wasn't particularly close to plateauing.. I just play way more arena than constructed.

I finished at rank 3 (though I hit rank 2 twice), mostly playing 3 decks:
1. a taunt-heavy Druid, with Watchers, Sen'jin, and Mark of the Wild; and a curve topping out at 6 for Cairne, Black Knight, and Gelbin
2. a Priest with Ancient Watchers, Sen'jins, and Molten Giants to deal with aggro; and Thoughtsteal, Rag, Ysera, Mind Control to deal with control
3. a fairly standard Shaman with Pyromancer for anti-aggro, no 4-drops, Argent Commanders, and a Windfury finisher

It seems the meta-game changed a lot over the course of the season. The Shaman was good when it was a lot of mid-rangey stuff with some aggro. The Priest was good when things polarized to heavy control or heavy aggro. But by the end, when it was mostly tempo Warlock or tempo Druid, the Druid became the best.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 01, 2014, 02:48:32 pm
Gelbin?  Was he good for you?  I never have really played with or against him.

I had a druid deck which I built myself, which beat aggro pretty heavily, since it was all removals and taunters.  It could never really beat an Ysera though... I should get an Ysera for myself, haha.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 01, 2014, 02:56:11 pm
Gelbin?  Was he good for you?  I never have really played with or against him.

I had a druid deck which I built myself, which beat aggro pretty heavily, since it was all removals and taunters.  It could never really beat an Ysera though... I should get an Ysera for myself, haha.

Actually I guess my curve technically went to 7 with Ancients of Lore, but I did run Gelbin as my biggest creature, rather than Rag, which is most likely better. But I sure didn't want to curve up to 9.

Gelbin is probably (almost certainly) worse than Rag, but he's fun. If you maintain board control, and have taunts, he's great since in that situation Homing Chicken and Emboldener are amazing, Repair bot decent, and only Poultryizer bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 01, 2014, 06:02:29 pm
The nice thing about Hearthstone is that if you don't have much time to play each day, you can get 1 arena a day a lot easier. Essentially, every day you turn down a 40 gold quest to try to get a 60 gold quest, then make a decently solid deck if the quest doesn't match your arena class.

I've got budget decks for all the classes, but they're all basically the same. Good neutral cards, plus a couple class specific ones. It's kind of boring though, and I don't have enough rarer cards to make gimmick decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on March 01, 2014, 06:04:28 pm
Has the disconnection issue been a problem for people? I lost two Arena games due to it today, one of which I was almost certain to win, and the other I was maybe 60% to win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on March 01, 2014, 06:33:49 pm
Technically, my goal should be to get better at arena, but I'm not interested in putting money in to do that.  Which means needing better cards in constructed so that I can play more than one arena every 40 or so constructed games.

(And this is why I haven't actually played recently... it's just not worth the time, time that I don't have anyway.)
I'm okay with spending money on entering arena. I've spent $8 on entering arena so far, the rest of the time paying with gold earned through quests and arena rewards. For the amount of time I've spent playing Hearthstone, that's completely worth it. (It's less than the price of seeing a movie once in a theatre!)

The thing that makes me feel it's acceptable is that it's pay-to-enter, which is a non-exploitative business model. I wouldn't be comfortable with pay-to-win (which is sort of what below-top-level constructed is like), with pay-to-accelerate-play (because that's just a technique to abuse you psychologically for cash), or with pay-for-random-reward (which is effectively a slot machine, and exactly what buying packs is).

The only part of arena's pay-to-enter that is exploitative is that the amount of games you get to play is partly random, so you're not getting a fixed reward (here, play time) for your entry fee. That bothers me a little, but it's pretty minor overall I think. The play time for a single arena run generally falls within a pretty narrow band (as I tend to go between 3-3 and 7-3), so the psychological effect is minor.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 02, 2014, 09:03:11 am
After a looong break of few months, I am playing again.

Either I suck at counting or there was a bug, but I was 7-1, lose one, and it changed to 8-2 (instead of 7-2).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on March 02, 2014, 02:07:20 pm
I am still enjoying Hearthstone, but arena> constructed. I do feel I have opened enough packs so that it isn't completely unbalanced in constructed, but it is a bit more boring- less pressure to do well, and I still find rares that I always have in arena that I don't appear to have. I have accumulated quite a lot of dust though, without crafting anything really.
I have only paid to enter one arena, which was my first 12 win which seemed pretty coincidental! Got two packs at the end of that too!
Didn't succumb to buying any more though, often accumulating three quests is enough to cover the disastrous arena runs, and then aiming for the 8 win mark which is where you normally cover yourself gold wise (as in the pack is free). This then keeps me out of constructed apart from when I need a range of heroes. Even then, it's easier to not play ranked.

Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 02, 2014, 09:37:28 pm
Arena is pretty cool
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 03, 2014, 01:17:12 pm
Arena has a lot of good stuff going for it in that it provides a greater variety of experience, allowing you to see more situations you haven't seen before, which can allow you to have to think more, but there are 2 major drawbacks:
1. The level of competition varies too widely. In your first few games of every arena, you very often run into people who have no idea how to play the game. In constructed this ramp-up happens once every ladder reset, but in arena it happens every 3-14 games.
2. You can't play against friends.

It would be neat if arena were somehow stratified, say maybe having a higher-stakes arena reserved for players who have hit 12 wins at least once or something. And also if there were a way to play some sort of draft format against friends.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 03, 2014, 01:28:18 pm
Dunno why people diss constructed so much.

I am on a budget, and only have 2 legendaries (from packs, Mukla and Tirion), have few decks that I run (Druid Taunts, Paladin Weenie, Mage Agro, some random-fun too) and am having quite some fun. I play arena when I get the cash, but am doing significantly worse than before :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 03, 2014, 01:33:11 pm
Same reason I diss Cotton Candy flavored ice cream.  It's not my preference.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 03, 2014, 02:03:03 pm
Arena has a lot of good stuff going for it in that it provides a greater variety of experience, allowing you to see more situations you haven't seen before, which can allow you to have to think more, but there are 2 major drawbacks:
1. The level of competition varies too widely. In your first few games of every arena, you very often run into people who have no idea how to play the game. In constructed this ramp-up happens once every ladder reset, but in arena it happens every 3-14 games.
2. You can't play against friends.

It would be neat if arena were somehow stratified, say maybe having a higher-stakes arena reserved for players who have hit 12 wins at least once or something. And also if there were a way to play some sort of draft format against friends.

I very much agree with this. I'm not great at Hearthstone, and it's kind of a waste to be playing high level opponents and only getting 2-3 wins per arena play. I'm better off just buying packs with my gold...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 03, 2014, 02:14:50 pm
Arena has a lot of good stuff going for it in that it provides a greater variety of experience, allowing you to see more situations you haven't seen before, which can allow you to have to think more, but there are 2 major drawbacks:
1. The level of competition varies too widely. In your first few games of every arena, you very often run into people who have no idea how to play the game. In constructed this ramp-up happens once every ladder reset, but in arena it happens every 3-14 games.
2. You can't play against friends.

It would be neat if arena were somehow stratified, say maybe having a higher-stakes arena reserved for players who have hit 12 wins at least once or something. And also if there were a way to play some sort of draft format against friends.

I very much agree with this. I'm not great at Hearthstone, and it's kind of a waste to be playing high level opponents and only getting 2-3 wins per arena play. I'm better off just buying packs with my gold...

It depends on whether you get more enjoyment from having cards or playing Arena. To me the only reason I play Hearthstone is to play Arena. So everything I do is aimed at playing Arena more. 2-3 wins per arena play actually evens out usually though. 3 wins guarantees you 50 gold, which means it's even for the run. 100 gold for a pack+50 gold which is the difference between buying a pack and entering arena. (2 wins is usually 30-45 gold which is barely a loss anyways). Over 3 wins and you're in the black gold wise. If you try to pick arena classes to match your daily quests you can also get back in the arena really quickly. I'll ditch a quest to try and match my current arena deck if it's a quest that my arena deck doesn't work towards. (0/2 Rogue or Wizard wins is useless if you're currently playing as a Shaman.) Sometimes I'll play a constructed deck if I'm a few gold off of a new arena run, but usually that's just a couple wins tops needed to go on another run.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 05, 2014, 12:27:54 pm
Ok, have to whine.
I rock a Paladin Weenie, am going up and down around level 12 ATM.

And here and there I go against the Warlock Murlock deck. And usually they are an easier matchup - I got Consecrations and Weapons and Knife Juggler and good early "trade" minions (Protectors, Squires, Harvest Golems, heck - Hoarders). So, this game I got no 1 drop. T1, he goes Coin - Young Priestess - Young Priestess. Had no way to remove them right away so more or less now I am forced to make bad trades whole game. He draws perfectly. No Consecration. Lost turn 4.


AAArgh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 06, 2014, 09:07:49 am
Perfect draws will happen. I've managed to play two Young Priestesses during turn 1 as well. That's an insane start. That's one of the things with Hearthstone. Sometimes your opponent gets lucky while you don't. You just have to forget it and que up for the next game. ;)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 06, 2014, 09:24:54 am
I know, I know, I just had to release the frustration somewhere.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 06, 2014, 02:10:15 pm
My favourite lucky start is double Innervate hands with a 5 drop (or 6 drop with a coin). Turn 1 Venture Company Merc, Boulderfist Ogre, Chillwind Yeti, or Azure Drake is pretty fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 06, 2014, 02:25:13 pm
Coin, Innervate, Innervate, Hogger is hilarious
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 06, 2014, 02:45:44 pm
Coin, Innervate, Innervate, Hogger is hilarious

Jeez.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 06, 2014, 03:03:18 pm
Coin, Innervate, Innervate, Hogger is hilarious
Especially when followed by Backstab, Eviscerate.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 06, 2014, 06:48:23 pm
Just hit the 1000 win mark today.. nifty 300 gold for it.  Maybe I play too much haha, although there are people who certainly hit that months ago.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 06, 2014, 08:23:33 pm
Just hit the 1000 win mark today.. nifty 300 gold for it.  Maybe I play too much haha, although there are people who certainly hit that months ago.

Next goal is collecting all the cards for a whopping... 100 gold.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 07, 2014, 03:32:35 am
Though I'd share, might bring out a chuckle:
https://dl.dropboxusercontent.com/u/20240121/Hearthstone_Screenshot_3.7.2014.07.44.31.png

 ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 07, 2014, 03:42:06 am
My first thought was: "This is interesting. How do you get this many Oozes in play as Paladin?" Then I figured it out. Too stuck in Constructed mentality.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on March 07, 2014, 03:49:03 am
My first thought was: "This is interesting. How do you get this many Oozes in play as Paladin?" Then I figured it out. Too stuck in Constructed mentality.

Yeah, my thought was, "Either lame targets for Faceless Manipulators, or some pretty hilarious Mind Control Techs".
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 07, 2014, 05:49:28 pm
Just hit the 1000 win mark today.. nifty 300 gold for it.  Maybe I play too much haha, although there are people who certainly hit that months ago.

Next goal is collecting all the cards for a whopping... 100 gold.

You get some extra stuff along the way when you collect all the pirates and something other thing I think... maybe the dragons?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on March 07, 2014, 05:50:40 pm
Just hit the 1000 win mark today.. nifty 300 gold for it.  Maybe I play too much haha, although there are people who certainly hit that months ago.

Next goal is collecting all the cards for a whopping... 100 gold.

You get some extra stuff along the way when you collect all the pirates and something other thing I think... maybe the dragons?

You get prize cards as a reward for getting all the pirates and all the murlocs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 07, 2014, 07:19:30 pm
All Pirates gets you a parrot that draws you a random pirate in your deck when you play it. One of the Pirates is a legendary, and pirate tribal isn't even that good.

All Murlocs gets you the Murloc legendary, and Murloc tribal is stupidly fast, so it's definitely worth it if you want an aggro deck for constructed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on March 07, 2014, 11:14:53 pm
I just played the most hilarious arena game. Opponent plays Cairne, Cairne, Faceless -> Cairne in three successive turns.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 08, 2014, 01:22:20 am
Shadowform is the best card ever. It's so hilarious to realize that your hero power goes from kinda-decent to completely bonkers, and it turns out winning a topdeck war against Shadowform might as well be impossible.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 08, 2014, 05:11:37 am
I so want to make a viable Shadowform Constructed deck. Shadowform is the reason why I sometimes play Priest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 08, 2014, 06:05:22 am
Yesterday I won an arena game on Fatigue. Was hilarious.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 08, 2014, 09:45:39 am
I won an Arena game on turn 4 yesterday (or would have if my opponent didn't concede). A single Amani Berserker did 26 damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on March 08, 2014, 10:09:14 am
I won an Arena game on turn 4 yesterday (or would have if my opponent didn't concede). A single Amani Berserker did 26 damage.

Turn 1 Coin Amani, Turn 2 Inner Rage and Rampage? That only gets you a 10/5 swinging on turn 2 -- where'd the other 6 damage come from?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 08, 2014, 10:33:12 am
The other 2 turns would add up to 20 damage. That's a total of 30. So I'm guessing it was something that did less damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 08, 2014, 10:34:39 am
I coined Amani turn 1, gave it the +3 Attack blessing turn 2. Then my opponent daggered it taking 5 damage and triggering the enrage :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 08, 2014, 11:26:17 am
I coined Amani turn 1, gave it the +3 Attack blessing turn 2. Then my opponent daggered it taking 5 damage and triggering the enrage :P

He probably had backstab in hand and wanted to save himself some damage, so he attacked first, and than realized backstab works on undamaged only. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 08, 2014, 02:42:37 pm
I coined Amani turn 1, gave it the +3 Attack blessing turn 2. Then my opponent daggered it taking 5 damage and triggering the enrage :P

He probably had backstab in hand and wanted to save himself some damage, so he attacked first, and than realized backstab works on undamaged only. :P

Oh man, I've done that so many times.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on March 08, 2014, 06:33:03 pm
Arena does give a lot of great times; winning on fatigue when on 1 health having deliberately made it so that he would draw empty first with some careful planning... priceless.
Somehow winning 8 games with a warrior deck with no flaming battle axes! (I also took two ancient watchers but only one sunfury protector and no defender of argus :S)
Drafting ridiculously good decks and only winning a few games...
Drafting stupid decks which may or not work (6 secrets as mage to try and work with ethereal arcanist and secretkeeper (!))
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 08, 2014, 09:06:51 pm
I had a game two days ago, in Arena, where I slammed Malygos, than opponent slams Ragnaros. He hits unrelated minion, I topdeck flamestrike for the awesome times. :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on March 09, 2014, 12:04:10 pm
I had a game two days ago, in Arena, where I slammed Malygos, than opponent slams Ragnaros. He hits unrelated minion, I topdeck flamestrike for the awesome times. :D

After five or so fights, Rag became a bit of a pushover.  Malygos never felt like that, what with having to coordinate a bunch of red dragons to take him out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 10, 2014, 12:06:56 pm
My last two arena runs were really bad, but at least I got 2 legendaries out of them. Too bad I don't have any gold left now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 10, 2014, 05:51:41 pm
Wow!  They nerfed Pagle and Tinkmaster a ton!

http://us.battle.net/hearthstone/en/forum/topic/11985288985#1

I think Tinkmaster is now very, very weak.  I still think Pagle will see some play, although certainly less than he is now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on March 10, 2014, 05:53:22 pm
My last two arena runs were really bad, but at least I got 2 legendaries out of them. Too bad I don't have any gold left now.

I feel the same way as you -- I just got Ragnaros and Antonidas from a 1-3 and 2-3 runs. The gold hit hurts, but it's probably worth it!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 10, 2014, 07:09:24 pm
I don't know if this happens often or not, but I just got a minion to 20/20.
Just made a ridiculous comeback by bringing a minion to 36/36.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on March 11, 2014, 08:12:13 am
So, the latest nerfs to Nat Pagle and Tinkmaster Overspark:

I don't disagree that they were two of the most "overused" (not used more than was correct, but powerful enough that they deserves all tha usage) cards, and that made their swinginess competitively relevant. Tinkmaster got hit hard enough that it's essentially a non-card as far as competitive play is concerned. I don't feel like they went the right way with Nat Pagle though. They weakened his power level, but they didn't change the actual mechanic at all, so it's still just as swingy as before, and they didn't lower the power level enough to make sure he was competitively unviable. There's a reason all the coin-flippy cards in MTG are underpowered -- it's not great to have a competitive match hinge on coin flips.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 11, 2014, 08:34:34 am
Tit's not great to have a competitive match hinge on coin flips.

Well, now..
http://www.youtube.com/watch?v=z8J5AQMZ8V0
Edit: linked a better quality video.

Spoiler (for non-MTGers too):
Left is Nassif, right is Chapin, both (now) Hall of Famers and playing the same combo deck in the semifinals of Worlds. Nassif muligans to 4. When the video joins in, he is about to combo off the next turn, and Chapin has to go all in. Chapin casts some spells, gets him to 9, and than casts Ignite Memories, which says "Target player reveals a card at random from hand. Ignite Memories deals X damage where X is the card's mana cost. Copy Y times, where Y is how many spells you cast before this." So he has 5 copies all-together. Nassif is at 9, has a 5 coster (Ignite Memories), 2 coster(Grapeshot) and a 1coster(Ritual) in hand. If he reveals Ignite at any point, he is dead. He reveals 3 grapeshots, so he needs to reveal 2 rituals or it's over. He does. He wins next turn by casting the same spell, but Chapin had all 9 and 8 cost spells in hand. xD
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on March 11, 2014, 03:31:24 pm
Man, that's not a million to one shot.  That's about 1 in 11.  (32 in 343 if you want to be picky.)

In fact, after the first three draws, the chances on the last two are 1 in 9.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 11, 2014, 03:52:34 pm
I've always thought
https://www.youtube.com/watch?v=4t0pzLnSWw0

was a better story. The odds were probably better than 1 in 11, but at most it's around 1 in 6.


At the end of Oliver Ruel's turn, Craig is at 3 life. He only has a 3/3 out, opponent is at 7 life, and he has a blocker that can block the Watchwolf, meaning Craig loses unless he wins this turn. He plays the Char in his hand end of turn (4 damage to anything, 2 damage to self), then topdecks a Lightning Helix to get the last 3 damage to win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 11, 2014, 03:54:52 pm
So, the latest nerfs to Nat Pagle and Tinkmaster Overspark:

I don't disagree that they were two of the most "overused" (not used more than was correct, but powerful enough that they deserves all tha usage) cards, and that made their swinginess competitively relevant. Tinkmaster got hit hard enough that it's essentially a non-card as far as competitive play is concerned. I don't feel like they went the right way with Nat Pagle though. They weakened his power level, but they didn't change the actual mechanic at all, so it's still just as swingy as before, and they didn't lower the power level enough to make sure he was competitively unviable. There's a reason all the coin-flippy cards in MTG are underpowered -- it's not great to have a competitive match hinge on coin flips.

I don't see the tangible difference between "coin flips" and "random shuffling and drawing". There's a lot of randomness in card games. The goal wasn't to make these cards less random, just less powerful, and they did that with both of them. And technically, yet Pagle is now less random. During his lifetime, you flip the coin exactly 1 less time, which reduces the variance in the number of cards he draws. I also think he's weakened enough to come out of a lot of decks. You still probably want him in Warrior control or Miracle Rogue where you're not concerned too much about the tempo loss and have a decent shot to stick him for more than 2 turns, but if you were previously drawing an average of 1 card with him, that's now down to 0.5, which is probably not enough to be worth it. I'm probably going to dust mine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on March 11, 2014, 04:38:15 pm
Shuffling decks is random. Coin flipping is random. Two random elements equals less consistency and more random. I think that's the point. Not that the card itself is random.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 11, 2014, 04:40:54 pm
I've always thought

<Char you>

was a better story. The odds were probably better than 1 in 11, but at most it's around 1 in 6.


I've deliberately chose one where the win wasn't a Topdeck but rather a card effect, to illustrate the point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on March 11, 2014, 06:41:01 pm
A shuffled deck is dependent randomness, though, not independent like a coin flip. That's my major issue with it I think.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on March 11, 2014, 06:48:38 pm
Think I only seen Tinkmaster a couple of times in all my arena runs. The Nat nerf is hard. Maybe time to disenchant my golden one!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 11, 2014, 07:02:55 pm
Think I only seen Tinkmaster a couple of times in all my arena runs. The Nat nerf is hard. Maybe time to disenchant my golden one!
OH GOD DON'T DO THIS BEFORE THE PATCH OR YOU LOSE 3 LEGENDARIES OF DUST
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 11, 2014, 07:08:56 pm
Oh, it patched already.  hidden buff for water elemental, lookie there
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 11, 2014, 07:12:32 pm
And a nerf to the paladin deck I was playing :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 11, 2014, 07:13:49 pm
Oh, it patched already.  hidden buff for water elemental, lookie there
What's the buff?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 11, 2014, 07:19:22 pm
Oh, it patched already.  hidden buff for water elemental, lookie there
What's the buff?

Water Elemental (Mage) will now properly freeze armored heroes as intended.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on March 11, 2014, 07:33:11 pm
Think I only seen Tinkmaster a couple of times in all my arena runs. The Nat nerf is hard. Maybe time to disenchant my golden one!
OH GOD DON'T DO THIS BEFORE THE PATCH OR YOU LOSE 3 LEGENDARIES OF DUST

Heh thanks, no EU hasn't patched yet, but I was only considering d/e because I know the value will go back up.
Probably won't as I am a hoarder, just keep all my cards and all my dust not made anything really.....
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 11, 2014, 07:34:23 pm
Don't be a hoarder.  The worst thing that happens is you recraft golden pagle for the exact same dust cost and lose nothing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 11, 2014, 07:38:21 pm
I hoard my cards, but that's because I don't play constructed and thus have no reason to bother disenchanting any of them.

It's also more that I don't have extra copies of the card to disenchant. No point disenchanting things like Flame Imp or Dark Iron Dwarf, when I know I'm still going to run them anyways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 11, 2014, 07:50:43 pm
Oh, it patched already.  hidden buff for water elemental, lookie there
What's the buff?

Water Elemental (Mage) will now properly freeze armored heroes as intended.

This is kind of weird. The previous behavior seemed right based on the wording of the card, whether or not it was "intended".

I hoard my cards, but that's because I don't play constructed and thus have no reason to bother disenchanting any of them.

It's also more that I don't have extra copies of the card to disenchant. No point disenchanting things like Flame Imp or Dark Iron Dwarf, when I know I'm still going to run them anyways.

This seems somewhat inconsistent.

From a practical standpoint, there isn't a huge difference between keeping a card that is dustable for full value and crafting the card. So if you wouldn't craft the card, there's no reason to keep it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 11, 2014, 08:06:39 pm
You can't tousle the leaves on the city board anymore.  I'm quitting Hearthstone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 11, 2014, 08:44:14 pm
Oh, it patched already.  hidden buff for water elemental, lookie there
What's the buff?

Water Elemental (Mage) will now properly freeze armored heroes as intended.

I didn't even realize that was a bug.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 11, 2014, 09:12:03 pm
You can't tousle the leaves on the city board anymore.  I'm quitting Hearthstone.

Nooooooo :(

This seems somewhat inconsistent.

From a practical standpoint, there isn't a huge difference between keeping a card that is dustable for full value and crafting the card. So if you wouldn't craft the card, there's no reason to keep it.

I have a couple of casual decks I use to get daily quests that I can't get in arena. They used neutrals like Dark Iron Dwarf, and I was planning to use Dark Iron Dwarf even with the nerf, so I didn't have a reason to dust them, given that I was going to recraft them anyways if I did. I did disenchant my copies of Cone of Cold when they got nerfed, because I wasn't running them anyways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on March 11, 2014, 09:43:40 pm
You can't tousle the leaves on the city board anymore.  I'm quitting Hearthstone.

Leaves were overpowered.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 12, 2014, 12:06:41 am
You can't tousle the leaves on the city board anymore.  I'm quitting Hearthstone.

The leaves were causing the minion swapping bug.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 12, 2014, 07:07:26 am
PSA: Sorcerer's apprentice will now cause a visual bug where you appear to have less mana than you do.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on March 12, 2014, 05:14:03 pm
A shuffled deck is dependent randomness, though, not independent like a coin flip. That's my major issue with it I think.
That's part of it, and Pagle is also boring randomness. Mad Bomber is also independent but is a lot more fun as a card. A Pagle mirror of "one player randomly gains card advantage" is dull. I'm surprised they didn't go the route of having the card choose from a couple different random bonuses that are weaker-yet-more-interesting than drawing a card. That said, I rarely play constructed, so as long as Pagle's not deciding the outcome of ESGN Fight Nights anymore, I don't really care what form the nerf takes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on March 12, 2014, 06:22:30 pm
I just downloaded this last night and it is kinda fun.  It's the first TCG I've ever played, so I'm not really good at building a deck yet (especially because there are so many cards to choose from) but I'm having fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on March 12, 2014, 07:03:08 pm
I am always amazed at how many legendaries/epics some people have compared to how well they know how to play the game. I guess these are newbies who bought some packs?

I am glad though that deckbuilding and having good cards is at most half of the the game though; otherwise my hmmm-this-card-looks-fun style decks would not win much in constructed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 12, 2014, 07:09:49 pm
So, I DE'd my golden tinkmaster yesterday and crafted a Ysera and Ragnaros to put into my druid deck.

oh my god are they ridiculous.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 12, 2014, 08:49:25 pm
I keep getting stuck at 6 wins in arena :( Really bad number to be stuck at, but at least I'm getting lucky with still getting 130-140 gold often.

Alos, it's really annoying you can't alt-tab out anymore somehow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on March 12, 2014, 09:51:39 pm
Just saw this in the patch notes:
http://us.battle.net/hearthstone/en/blog/13154924
Quote
Secrets can now only activate on your opponent’s turn.

Activating your own secrets feels a little strange, but mostly, the ability to do this was preventing us from creating new and powerful secrets that trigger off of events you can easily control (like a minion dying).  They end up functioning just like spells, instead of trying to bait your opponent into a bad play.  This change keeps secrets working like traps you lay for your opponent, instead of spells that you cast and use on your own turn.
Sad to see this as it's a significant nerf to Redemption. (There's almost no effect on other secrets apart from Eye for an Eye, barring edge cases like a Misdirected attack.) Paladin secrets were already pretty weak in arena, but Redemption could get OK value with careful use. Now it seems almost useless, since triggering it off a token is horrible.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 12, 2014, 10:33:15 pm
^Redemption was already pretty bad in arena, since you need enough divine shield and/or charge minions to get any value out of it. But yeah, it went from situationally pickable to nearly unpickable.

There were constructed decks that focused on it, and there were even constructed rush decks that used Eye for and Eye as a sort of Sinister Strike by playing it then hitting your high-attack minion with a weapon. Sucks for the people running those decks (though maybe not, since now they are forced to play something better).

Anyway, I think it's nice that it opens up the design space for more powerful secrets even if it makes all the current ones useless. There's going to be a lot more cards coming out in the future.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 13, 2014, 12:16:05 am
Redemption was a good arena card before.  It just was very bad in decks that are designed to maximize value Truesilver, which are your archetypical 9 win Paladin decks.  A bad draft that is not getting offered Truesilvers and Consecrates could be salvaged from 2-3 wins up to 5-6 by constructing a deck that consistently plays Redemption->Coin-Resilient3.  As player 1, Redemption fit in smoothly as a step in "I play a dude, you play a dude, i bash my dude into your dude, I play a dude, you play a dude, <insert redemption> I bash my dude into your dude".

That's not really a thing anymore.

On the other hand, Redemption might, maybe, possibly, stay level or get better in constructed.  You can now put Wolf Riders and Blue Gill Warriors (and southsea deckhands) without interfering with redemption, so you can stick a Scarlet Crusader ontop of a Redemption out there and still keep doing useful stuff with your mana if they try to refuse to kill it. Before the only decent things you could do with your mana costed exactly 4 mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 13, 2014, 01:21:42 am
Redemption was a good arena card before.  It just was very bad in decks that are designed to maximize value Truesilver, which are your archetypical 9 win Paladin decks.  A bad draft that is not getting offered Truesilvers and Consecrates could be salvaged from 2-3 wins up to 5-6 by constructing a deck that consistently plays Redemption->Coin-Resilient3.  As player 1, Redemption fit in smoothly as a step in "I play a dude, you play a dude, i bash my dude into your dude, I play a dude, you play a dude, <insert redemption> I bash my dude into your dude".

Redemption is a passable 1-drop, but 1-drops are bad. It's true that you are more likely to pick 1-drops with Paladin than with other classes, because board control is even more valuable with the ability to snowball with tokens and buffs, but it's still a long way from "good". I guess it depends on what you mean by "good". Better than Young Dragonhawk, sure. But not something I'm typically taking over Raptor/Croc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on March 13, 2014, 09:22:40 pm
Quote
Warrior wins: 1/500

Seeing this is pretty daunting. I don't think I'll get anywhere close to 500 for any class...
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 13, 2014, 11:52:08 pm
Redemption was a good arena card before.  It just was very bad in decks that are designed to maximize value Truesilver, which are your archetypical 9 win Paladin decks.  A bad draft that is not getting offered Truesilvers and Consecrates could be salvaged from 2-3 wins up to 5-6 by constructing a deck that consistently plays Redemption->Coin-Resilient3.  As player 1, Redemption fit in smoothly as a step in "I play a dude, you play a dude, i bash my dude into your dude, I play a dude, you play a dude, <insert redemption> I bash my dude into your dude".

Redemption is a passable 1-drop, but 1-drops are bad. It's true that you are more likely to pick 1-drops with Paladin than with other classes, because board control is even more valuable with the ability to snowball with tokens and buffs, but it's still a long way from "good". I guess it depends on what you mean by "good". Better than Young Dragonhawk, sure. But not something I'm typically taking over Raptor/Croc.
Better than croc, not raptor.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 14, 2014, 01:37:50 am
Really, Redemption over River Crocodile? I'm a fan of Redemption myself, you get a surprising amount of mileage out of making a trade not work out the way your opponent planned it. My issue is that the 1 damage ping is so easy to do. I suppose you get a lot of tempo for it though, when you play Redemption early, and especially if you popped it yourself.

I'm kinda sad that's not doable anymore, but hopefully a new secret comes out that makes it worth it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 14, 2014, 04:34:19 am
"1 damage ping is so easy to do"?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 14, 2014, 06:02:15 am
Mage/Druid/Rogue's Hero Powers.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 14, 2014, 07:40:22 am
Those only kill half a Harvest Golem or Crusader though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 14, 2014, 08:36:40 am
I know, I was merely explaining Titantdrake's term.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on March 15, 2014, 12:01:53 pm
Alos, it's really annoying you can't alt-tab out anymore somehow.

This!
So annoying- but switched to window mode and can play half heartedly once more!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 15, 2014, 05:17:14 pm
Alos, it's really annoying you can't alt-tab out anymore somehow.

This!
So annoying- but switched to window mode and can play half heartedly once more!

Is actually very annoying since when I disconnect from my internet I can't go check it without quitting my game. Playing in a window sucks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 15, 2014, 05:35:23 pm
Workaround: You can press Alt+Enter to switch to windowed mode and then Alt+Tab.

Has anyone managed to successfully reconnect to a game?
I've had like 5 arena losses due to second-long connection drops today...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 15, 2014, 05:43:58 pm
And it's up to 6...
EDIT: And 7. I'm pretty sure my internet connection didn't even drop for a second the last two times...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 16, 2014, 08:16:50 pm
Good workaround, I actually haven't played since they stopped letting me alt-tab out because it annoyed me, but this will totally solve that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jimmmmm on March 16, 2014, 08:18:33 pm
Has anyone else noticed that the clock tower actually tells the time?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on March 16, 2014, 09:38:25 pm
Yes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 16, 2014, 09:43:18 pm
And it's up to 6...
EDIT: And 7. I'm pretty sure my internet connection didn't even drop for a second the last two times...

I have reconnected after a second disconnection. It clears your log and usually the game takes so long that you miss your turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 22, 2014, 11:20:29 pm
Just got 12 wins for the first time. Yay!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on March 23, 2014, 05:50:48 pm
Gratz! I have been doing terribly in Arena last set of runs- think it was all that Hunter aggro play on constructed fouled me up!
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 24, 2014, 12:01:27 am
Gratz! I have been doing terribly in Arena last set of runs- think it was all that Hunter aggro play on constructed fouled me up!

Yeah I find that it's tough switching back and forth between arena and constructed because the play decisions are a lot different, so your first instinct will be wrong a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 24, 2014, 05:43:06 pm
I just had a really fun game against TA!  I killed him over two turns by throwing 4 fireballs at him.. as a warrior!
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on April 04, 2014, 06:15:57 pm
I play! Hit me up, ycz#1361.

I hope they figure out an interface for cards that let you choose other cards in your hand soon. I want those Throne Room/Cellar/Masquerade equivalents... :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 07, 2014, 12:31:51 am
I play! Hit me up, ycz#1361.

I hope they figure out an interface for cards that let you choose other cards in your hand soon. I want those Throne Room/Cellar/Masquerade equivalents... :P

Ill add you, my username is the same as here, KingZog3. I also dont spend any money, so my decks only contain what I've gotten from packs as arena runs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 07, 2014, 08:01:34 am
I play! Hit me up, ycz#1361.

I hope they figure out an interface for cards that let you choose other cards in your hand soon. I want those Throne Room/Cellar/Masquerade equivalents... :P

Ill add you, my username is the same as here, KingZog3. I also dont spend any money, so my decks only contain what I've gotten from packs as arena runs.

If you want anyone else to be able to add you, you have to include your number also, just for the record.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 07, 2014, 11:38:20 am
I play! Hit me up, ycz#1361.

I hope they figure out an interface for cards that let you choose other cards in your hand soon. I want those Throne Room/Cellar/Masquerade equivalents... :P

Ill add you, my username is the same as here, KingZog3. I also dont spend any money, so my decks only contain what I've gotten from packs as arena runs.

If you want anyone else to be able to add you, you have to include your number also, just for the record.

Yes, I will post my number. I'm not at home now, but if I add him he'll know its not some random person. But my number shall come soon!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 07, 2014, 09:11:45 pm
Once again failed to get a 12 win arena :( With this deck, I felt I had a shot, but then I played 2 mages. The first one had Fireball + Poly + Blizzard + 2 Flamestrikes, and I had no idea how to get around any of it. The second one coined out an Amani Berzerker turn 1, went very aggressive, and I didn't draw the right cards to counter it.

Not pictured: Archmage, Sunwalker, Guardian of Kings, War Golem.

http://i.imgur.com/0LwQZir.png
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 07, 2014, 10:32:13 pm
Once again failed to get a 12 win arena :( With this deck, I felt I had a shot, but then I played 2 mages. The first one had Fireball + Poly + Blizzard + 2 Flamestrikes, and I had no idea how to get around any of it. The second one coined out an Amani Berzerker turn 1, went very aggressive, and I didn't draw the right cards to counter it.

Not pictured: Archmage, Sunwalker, Guardian of Kings, War Golem.

http://i.imgur.com/0LwQZir.png

Obviously I can't know what you didn't pick, but I know I strive not to take neutral 4 drops as a Paladin in arena because they have so many good class cards at 4.


I had a hilarious game today where we were both priests, he topdecked a Mind Vision, and out of my 3 card hand, copied my Mind Vision three times in a row.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 07, 2014, 10:59:51 pm
Power 3's are so much better than Power 4's for Paladin when you pick neutrals, for sure.  Not only do 4 drop minions share a cost with your awesome sauce 4 mana stuff, one of those awesome 4 mana things buffs a minion, so you need a 3 mana or at least a 3 mana minion to receive the Blessing.  If instead you have to give +4/+4 to a Dark Iron Dwarf as your turn 5 play there is way less oomph.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on April 08, 2014, 08:26:59 pm
I got my first legendary in a pack today... it was Millhouse Manastorm.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 08, 2014, 10:46:06 pm
I play! Hit me up, ycz#1361.

I hope they figure out an interface for cards that let you choose other cards in your hand soon. I want those Throne Room/Cellar/Masquerade equivalents... :P

Ill add you, my username is the same as here, KingZog3. I also dont spend any money, so my decks only contain what I've gotten from packs as arena runs.

If you want anyone else to be able to add you, you have to include your number also, just for the record.

KingZog3#1700

You guys can add me for some fun times.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 08, 2014, 11:35:17 pm
I got my first legendary in a pack today... it was Millhouse Manastorm.

Also my first legendary!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 09, 2014, 12:20:20 am
Milhouse Manastorm is awesome.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 09, 2014, 12:43:36 am
I just got my first legendary today. Ragnaros the Firelord.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 09, 2014, 01:37:43 am
Once again failed to get a 12 win arena :( With this deck, I felt I had a shot, but then I played 2 mages. The first one had Fireball + Poly + Blizzard + 2 Flamestrikes, and I had no idea how to get around any of it. The second one coined out an Amani Berzerker turn 1, went very aggressive, and I didn't draw the right cards to counter it.

Not pictured: Archmage, Sunwalker, Guardian of Kings, War Golem.

http://i.imgur.com/0LwQZir.png

Obviously I can't know what you didn't pick, but I know I strive not to take neutral 4 drops as a Paladin in arena because they have so many good class cards at 4.
I don't know. I basically never decline to pick Sen'jin, Yeti, or Dwarf, regardless of curve. Those cards are just so good. You don't play Consecration on turn 4 every game, and they're better than Hammer and a lot of times better than BoK. You probably don't want Ogre Magi or and probably prefer not to have a second Spellbreaker or the Hammer, but having a 4-heavy curve is fine. The real problem I see is the lack of 2-drops. If your opponent coins out an Amani Berzerker on turn 1, you're going to have a tough time (which is what happened). Paladin hero power is playable turn 2, but really not preferable.

Quote
I had a hilarious game today where we were both priests, he topdecked a Mind Vision, and out of my 3 card hand, copied my Mind Vision three times in a row.
If only Lorewalker Cho had been out...
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 09, 2014, 01:40:39 am
I got my first legendary in a pack today... it was Millhouse Manastorm.

My first one was Millhouse too. Fortunately I had better luck with later ones. I think Rag was my third.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 09, 2014, 01:56:46 am
I've only gotten Cenarius. He's pretty good, but he can only be used in a druid deck so I feel a little meh about finding him.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 09, 2014, 03:52:28 am
Yeah, during my draft, I was really worried that I didn't get many 2 costs. I could have taken some, but we're talking Frostwolf Grunt vs Chillwind Yeti as most of my choices. Think of it as, I picked every 3/2 and 2/3 that I got, and I passed most 2/2s for the 3 cost and 4 cost monsters in my draft.

I picked Ogre Magi because it was pretty late in the draft, and I already had the Consecrate and Hammer of Wrath, so I was thinking the spell damage would matter.

This actually worked out okay for most games. My early game was bad, but I usually had a 3 cost, and coining it out turn 2 helped me a lot. Guess my luck ran out at the end.

So far, I've gotten 2 legendaries, Malygos and Prophet Velen. They're both super fun legendaries, Malygos + Swipe is basically an instant win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 10, 2014, 07:25:52 pm
I guess I've been playing too much Hearthstone, I have about eight or so legendaries, though the golden Nat Pagle disenchant did buy my Ysera and Leeroy, tempted to cash in some other spares and get The Black Night or Cairne, though I think Ysera and Ragneros are out there the best. Most of the class specific heroes aren't nearly as good, though an amped Garrosh is fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 11, 2014, 07:20:22 am
Oh, also Drab #1455.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 11, 2014, 01:12:31 pm
Update has been announced, and it sounds pretty cool, except it doesn't mention fixing reconnect:
http://us.battle.net/hearthstone/en/blog/13665269
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 11, 2014, 01:24:47 pm
Update has been announced, and it sounds pretty cool, except it doesn't mention fixing reconnect:
http://us.battle.net/hearthstone/en/blog/13665269

Has this started already? If it has I know what I'll be doing when I get home.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 11, 2014, 01:48:31 pm
Update has been announced, and it sounds pretty cool, except it doesn't mention fixing reconnect:
http://us.battle.net/hearthstone/en/blog/13665269

Has this started already? If it has I know what I'll be doing when I get home.

In answer to myself it has not started yet. Nor have they said when except that it will be "a later date".
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 11, 2014, 04:24:23 pm
Looks sweet!  I guess it's time to start saving gold for it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 11, 2014, 05:25:56 pm
That does look fun! Be a nice mix up at a good time hopefully.

Just had my first Tirion in my current arena run- he is AMAZING! (apart from when silenced :( sad times)
Big part of my current success, though I do seem to be better with the paladin in arena- the power of some of the cards is great- Equality/ Consecration also first time with them both and it wins games better than flame strike perhaps. Anyhow hope I haven't jinxed myself and the run goes a couple more wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 15, 2014, 08:41:30 am
Just started playing, unlocked the different classes by playing basic mage (now level 11).  I kinda want to practice with each of the classes (basic decks) as I level them to 10 against the AI (probably playing just expert now that it's unlocked), to get a feel for each class.  Once I know a bit about them, I think I'll build a crappy deck full of basic cards for each and explore matches with real people.  Then try arena once I've got some gold from those wins and stuff.

what's the state of things?  which classes are the most fun to play?  Which classes will the win-centric players be playing?

Who here plays still, and how can I add y'all as friends?

Is there anyway to chat in-game?
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 15, 2014, 08:41:48 am
Six mana has literally only one good neutral basic, Ogre.  The others range from really bad to painful.  If you pass up a chance to take an Ogre, you're going to be stuck with Windfury Harpy instead and that's a huge quality drop. (Actually it's such a quality drop that you should probably skip the Harpy). 
Can you explain why?  I look at the harpy and think, "oh, 8 damage", and look at the ogre and say "only 6 damage".  I guess there's more toughness on the Ogre, and other stuff I guess?
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 15, 2014, 08:50:12 am
shraeye#1428
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 15, 2014, 09:02:23 am
shraeye#1428

Ill add you tonight.

Six mana has literally only one good neutral basic, Ogre.  The others range from really bad to painful.  If you pass up a chance to take an Ogre, you're going to be stuck with Windfury Harpy instead and that's a huge quality drop. (Actually it's such a quality drop that you should probably skip the Harpy). 
Can you explain why?  I look at the harpy and think, "oh, 8 damage", and look at the ogre and say "only 6 damage".  I guess there's more toughness on the Ogre, and other stuff I guess?

The reason there is a drop is because Harpy has low health, and has a hard time killing high health minions. Ogre can survive a hit, even possibly be healed, and deal much more damage. Windfury can be really good, but I think the Shaman cards that let you boost a minion with it are best for Windfury.

As for each class, it depends what you like. Personally I find Priest to be a lot of fun. It has lots of shut down cards that make the game last a long time, and then drop powerful minions and steal his. I also like Warrior, because his cards are interesting and theres a nice balance between dealing damage and taking damage.

I hate Mages. They can die with their Flamestrikes and Pyroblasts. I also find Druid to be boring. Also a bit weak, as they can have a hard time dealing with high health minions. Druid has no easy shutdown spells like Polymorph, Hex or Assassinate.

I general though each class as their schtick, and which class you start with will most likely be determined a bit by the cards you get in your first packs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 15, 2014, 09:03:25 am
Just started playing, unlocked the different classes by playing basic mage (now level 11).  I kinda want to practice with each of the classes (basic decks) as I level them to 10 against the AI (probably playing just expert now that it's unlocked), to get a feel for each class.  Once I know a bit about them, I think I'll build a crappy deck full of basic cards for each and explore matches with real people.  Then try arena once I've got some gold from those wins and stuff.

what's the state of things?  which classes are the most fun to play?  Which classes will the win-centric players be playing?

Who here plays still, and how can I add y'all as friends?

Is there anyway to chat in-game?

If you win against all expert AI at least once, you get 300 gold. Do it.

Only the basic chat emotes are available, right click on hero.
I am #Grujah2516, but rarely play.

Because Harpy rarely gets to make those 8 damage. She dies to a 5/5, and 5/5 lives. Ogre survives that killing the 5/5. She really needs a clear or weak board to be effective, or lots of taunts on yours side, otherwise is much easier than ogre to deal with.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on April 15, 2014, 09:07:20 am
If you attack something with Ogre that dies from it, you take their strength in damage. If you attack something and need to hit it twice with a Harpy, you take two times their strength in damage. Add that to the more important fact that while Harpy dies to 5-6 strength guys Ogre doesn't.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 15, 2014, 10:11:56 am
Basically, the most basic mistake is don't use your minions to hit the other guy in the face, unless they have no minions (that you can trade with favourably) That is why the Harpy doesn't, shouldn't read 8 damage because that would only be if you have it out on an empty board.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 15, 2014, 10:38:41 am
ok, i'm still in the stage where I'm valuing face-damage highly.  I recognize the importance of trades, but I seem to only be mentally willing to trade up.  I'm virtually never trading even, and just getting in maximum face-damage when the other option is to trade down.

I went through the mage and loved it.  Tough, because I don't play enough minions.  However, I love the blue/red (a la Magic) feel to this with tempo + burn.  So I got love for that.  Playing the AI, I lost to the hunter (he got outta my control-range with his Battlecry-summon minions) and I think some other class but I can't remember.  Almost every game ended in a fireball, or double-fireball.  Favorite card: Polymorph.  Fun level: 8/10

Just played through with Warrior vs the normal AI of each class...lost the first match vs Mage when I was figuring out how things worked.  Then won the rest handily.  Played against a person; won handily (granted, they were doing dumb stuff like refusing to trade at all, and trying to out-race me with face damage..."ok, you can hit me for 3 a turn, congrats.  Here's 9 damage").  He has a sort of aggro feel, and I quickly realized that I needed to hold just enough in my hand so that occasional board wipes didn't scare me (a.k.a. roughly starting handsize).  Probably that needs more balancing against clever-humans.  Favorite card: Warsong Commander.  Fun level: 6/10

More research incoming...
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 15, 2014, 10:43:11 am
Six mana has literally only one good neutral basic, Ogre.  The others range from really bad to painful.  If you pass up a chance to take an Ogre, you're going to be stuck with Windfury Harpy instead and that's a huge quality drop. (Actually it's such a quality drop that you should probably skip the Harpy). 
Can you explain why?  I look at the harpy and think, "oh, 8 damage", and look at the ogre and say "only 6 damage".  I guess there's more toughness on the Ogre, and other stuff I guess?

Everyone has given good specific answers, but I just wanted to add something about more generally evaluating minions. As Jdaki said, don't think about how much face damage they can do if ignored. If the minion doesn't have charge, there's very good chance that you will never get to attack with it (particularly later in the game -- in this case turn 6 or later), so you have to look at what your opponent will lose before he removes it. This is why generally you like stuff with battlecries and don't like stuff with windfury. Windfury never comes into play unless you actually get to attack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 15, 2014, 10:44:17 am
I'm virtually never trading even, and just getting in maximum face-damage when the other option is to trade down.

Thing is, if you don't trade even now, your opponent is likely to have a buff or a damage spell which will allow him trade up on his turn and take over the tempo. Ok, this is not always the case, but quite often it is, esp in Arena, I think.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 15, 2014, 10:58:42 am
I'm virtually never trading even, and just getting in maximum face-damage when the other option is to trade down.

Thing is, if you don't trade even now, your opponent is likely to have a buff or a damage spell which will allow him trade up on his turn and take over the tempo. Ok, this is not always the case, but quite often it is, esp in Arena, I think.
That's a good point.  I'm sure that Arena play will differ significantly from silly AI-play, and it's good to know what to be expecting when I transition.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 15, 2014, 03:52:15 pm
The way I value attack vs health in arena depends on minion cost. With a low-cost minion, you're trying to trade it favourably with higher-cost minions--getting a 1-for-1 will often be satisfactory. With a high-cost minion, you're trying to trade it favourably with lower-cost minions--you want a 2-for-1. High attack is better for trading with higher-cost minions (e.g. 3/2 kills a 4/3), and high health is better for trading with lower-cost minions (e.g. 4/5 kills two 3/2's). So on low-cost minions (anything 3 mana or less), prefer higher attack, and on high-cost minions (anything 4 mana or more), prefer higher health. Obviously there are some sanity bounds on this (e.g. yeti is better than turtle).

(The reason 1-mana minions tend to be bad in arena is that you really want 2/1 for the reasons above, but they can be killed for free by ping.)

High health also tends to help against removal spells, which are a major concern for expensive minions. For example, it's a big deal that Flamestrike+ping does not kill an ogre, unlike a Lord of the Arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 15, 2014, 03:54:16 pm
So what does everyone think the new Naxx legendary?

(http://www.gamersheroes.com/wp-content/uploads/2014/04/New-Hearthstone-Card-Baron-Rivendare-932x583.jpg)

It's worth noting that with the exception of Soul of the Forest, every single death rattle card is very good (Abomination probably being the second worst, but that card's still awesome).  So playing it doesn't weaken your deck significantly as you were playing a lot of those cards anyway.  I don't think it's insane, but I think it's fine.  It probably wouldn't get played now, but I think it will with the new Naxx cards that will surely have death rattle.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 15, 2014, 04:35:54 pm
^The main issue with it is that the 1/7 body is pretty worthless and won't kill anything. So to get value out of it, you have to stick a good deathrattle or 2, the play this and trade. Loot Hoarder and Sylvannas rarely stick, but things like Harvest Golem and Cairne would sometimes stick because your opponent doesn't want to bother killing the main body if he can't kill the token as well. The existence of this card may affect that, since you fear leaving Cairne out there to summon 2 Baines. It will also be good with the new Nerubian Egg. It will probably be possible to come up with a deck in which this card is useful especially with all the new deathrattle cards, but you definitely need a lot from the ability to make up for the really weak body.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 15, 2014, 04:41:26 pm
Yeah, it is weak.  Like, imagine having Loot Horder and Cairne on the board, and slamming Baron, and trading off both.  You draw two and get two 4/5s, which is awesome.. but how much better than yeti is it?  You get one more card and have a Baron on board.. and that's practically the best case.  There is no card with stats as weak as a 1/7 for 4 mana that gets played now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 15, 2014, 04:43:30 pm
Speaking of Yeti, I recently started running him in my druid deck, and I can't believe how good he is.  After Innervate and Cairne he's probably the best card in the deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 15, 2014, 05:11:23 pm
I'm not as optimistic, I think Barren is a more-win card that's not going to see play.  He's going to be either a 1/7 Dragonling Mechanic or 1/7 Gnomish Inventor.  You can silence all the Deathrattles and leave him alive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 15, 2014, 05:16:18 pm
Speaking of Yeti, I recently started running him in my druid deck, and I can't believe how good he is.  After Innervate and Cairne he's probably the best card in the deck.

Yeti is a pretty good base card. So is senjin shieldmasta. Senjin holds up even with more expert cards, while Yeti can be out classed although it holds decently well too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 15, 2014, 05:18:02 pm
I'm not as optimistic, I think Barren is a more-win card that's not going to see play.  He's going to be either a 1/7 Dragonling Mechanic or 1/7 Gnomish Inventor.  You can silence all the Deathrattles and leave him alive.

I agree. It's  too difficult to get Deathrattes in play with him around. Then again he only cots 4 mana to play, so it's not impossible. It probably even pays off with just 1 Deathrattle doubled.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 15, 2014, 05:29:36 pm
Speaking of Yeti, I recently started running him in my druid deck, and I can't believe how good he is.  After Innervate and Cairne he's probably the best card in the deck.

Yeti is a pretty good base card. So is senjin shieldmasta. Senjin holds up even with more expert cards, while Yeti can be out classed although it holds decently well too.

I've not tried out Senjin in my deck.  I'm already running defender and sunfury protector, so Yeti ends up with taunt a decent amount of the time against aggro decks anyway, and between Yeti/Ancient Watcher/Defender/Sunfury/Keeper I haven't have much of an issue against hunter at all.  Warlock is a little tougher, and probably the reason to play Shieldmasta instead, but I would be much unhappier with Senjin against decks like druid.  Being able to use a Yeti+Hero power to kill a yeti or half of a cairne is huge, being able to straight up kill azure drake is huge, being able to kill 4/5s or 5/5s with a defender buff is huge.  Plus I'm not really playing many Zoo locks recently, it all seems to be hunter, druid, or warrior where I am on the ladder.

Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 15, 2014, 05:47:49 pm
I'm not as optimistic, I think Barren is a more-win card that's not going to see play.  He's going to be either a 1/7 Dragonling Mechanic or 1/7 Gnomish Inventor.  You can silence all the Deathrattles and leave him alive.

I agree. It's  too difficult to get Deathrattes in play with him around. Then again he only cots 4 mana to play, so it's not impossible. It probably even pays off with just 1 Deathrattle doubled.

If that 1 Deathrattle is Loot Hoarder or Harvest Golem, no, as I explained, that's not a pay off.  1/7 is usually worse than 2/4 and Mechanic and Inventor aren't good enough to see play as it is. 
Even if you stick an unsilenced Cairne and have something to run it into, which is quite a feat, you just get a Yeti + a 1/7.  Which is not that much better than a Yeti even after you jumped through all those hoops.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 15, 2014, 05:59:22 pm
Speaking of Yeti, I recently started running him in my druid deck, and I can't believe how good he is.  After Innervate and Cairne he's probably the best card in the deck.

Yeti is a pretty good base card. So is senjin shieldmasta. Senjin holds up even with more expert cards, while Yeti can be out classed although it holds decently well too.

I've not tried out Senjin in my deck.  I'm already running defender and sunfury protector, so Yeti ends up with taunt a decent amount of the time against aggro decks anyway, and between Yeti/Ancient Watcher/Defender/Sunfury/Keeper I haven't have much of an issue against hunter at all.  Warlock is a little tougher, and probably the reason to play Shieldmasta instead, but I would be much unhappier with Senjin against decks like druid.  Being able to use a Yeti+Hero power to kill a yeti or half of a cairne is huge, being able to straight up kill azure drake is huge, being able to kill 4/5s or 5/5s with a defender buff is huge.  Plus I'm not really playing many Zoo locks recently, it all seems to be hunter, druid, or warrior where I am on the ladder.


If you're running a tempo deck like these Druid decks, Yeti is better because it puts more pressure on and the taunt doesn't matter so much; but if you're playing a more defensive deck like a Priest, Sen'jin is better for the taunt to get into late game, especially since you don't really want to run Defenders in those decks that are less likely to have board presence.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 17, 2014, 09:32:25 am
Played through Shaman, including 2 matches in the Ranked arena with the basic deck (competition isn't fierce, since I'm at rank 24 now...if they have any fancy cards, they beat me...if they don't I seem to win).  Really boring.  It was sorta cute, because most of my wins felt combo-ish.  But the overall strategy seems to be to flood the board with underwhelming things like my totems, and 2/2 taunts and whatnot.  Then cast something like Frostwolf Warlord, or 2x Raid Leader.  Yell "surprise!" and then double the surprise with stuff like Rockbiter Weapon and Windfury on the following turn.  I guess there are some ok cards to sustain me to the point where I yell surprise...but I just don't have fun playing "just barely tread water until I lash out for victory".  Favorite card: Frostwolf Warlord (probably telling that my favorite card isn't even a class-card; i guess Ancestral Healing helped sustain me, but it wasn't fun) Fun level: 3/10

Now onto Paladin...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 17, 2014, 10:31:34 am
I believe iOS iPad version just came out. This is bad news for my free time...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 17, 2014, 10:31:51 am
Maybe worse news for my not-really-meant-to-be-free time
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 17, 2014, 10:32:23 am
Played through Shaman, including 2 matches in the Ranked arena with the basic deck (competition isn't fierce, since I'm at rank 24 now...if they have any fancy cards, they beat me...if they don't I seem to win).  Really boring.  It was sorta cute, because most of my wins felt combo-ish.  But the overall strategy seems to be to flood the board with underwhelming things like my totems, and 2/2 taunts and whatnot.  Then cast something like Frostwolf Warlord, or 2x Raid Leader.  Yell "surprise!" and then double the surprise with stuff like Rockbiter Weapon and Windfury on the following turn.  I guess there are some ok cards to sustain me to the point where I yell surprise...but I just don't have fun playing "just barely tread water until I lash out for victory".  Favorite card: Frostwolf Warlord (probably telling that my favorite card isn't even a class-card; i guess Ancestral Healing helped sustain me, but it wasn't fun) Fun level: 3/10

Now onto Paladin...

Do you have Bloodlust in your deck? That's a good card for building up crappy minions and then winning in one fell swoop.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 17, 2014, 10:33:46 am
Shaman I think is a class that is pretty terrible with only free cards. You don't have any of the overload cards, which are a big strength of the class and really what makes it interesting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 17, 2014, 11:28:15 am
I did unlock Bloodlust, which makes things more interesting.  I've seen some of the overload cards as well, and pretty much agree with HME.  It was a terrible deck with just the free cards, but I can see cards that exist which would unlock more potential.  Does the style of play change?  Or is it still the sort of "stall-stall-build-stall-BOOM!" style of play?

I appreciate people's comments back on my initial thoughts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 17, 2014, 12:47:13 pm
I did unlock Bloodlust, which makes things more interesting.  I've seen some of the overload cards as well, and pretty much agree with HME.  It was a terrible deck with just the free cards, but I can see cards that exist which would unlock more potential.  Does the style of play change?  Or is it still the sort of "stall-stall-build-stall-BOOM!" style of play?

I appreciate people's comments back on my initial thoughts.

Lashing out in one big turn is one way to try and win with Shaman for sure, but there are many possible plays since he has a lot of various cards that do different things. His field wipe is strong, although a bit random, and the card that summons two 2/3's is great (Forgot the name right now).

To be honest Shaman is a class I've played less, so I'm sort of BSing right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 17, 2014, 01:05:40 pm
I did unlock Bloodlust, which makes things more interesting.  I've seen some of the overload cards as well, and pretty much agree with HME.  It was a terrible deck with just the free cards, but I can see cards that exist which would unlock more potential.  Does the style of play change?  Or is it still the sort of "stall-stall-build-stall-BOOM!" style of play?

I appreciate people's comments back on my initial thoughts.

Lashing out in one big turn is one way to try and win with Shaman for sure, but there are many possible plays since he has a lot of various cards that do different things. His field wipe is strong, although a bit random, and the card that summons two 2/3's is great (Forgot the name right now).

To be honest Shaman is a class I've played less, so I'm sort of BSing right now.

I think the card you are thinking of is Feral Wolves (summon two 2/3s with taunt, overload (2)). And yes that card is great.

The Shaman specific elementals are really great cards too. Fire Elemental gives you 3 damage when you summon it one of the best battlecries in the game, Earth Elemental is 7/8 taunt for 5 mana (3 overload), and the Unbound Elemental gets +1/+1 per overload card you play, which isn't great, but it's a 2/4 that costs 3 so it's still pretty good. Shaman is very card dependent though, and a lot of it is about knowing when to play your cards. You can really screw yourself by playing an overload card when it prevents you from doing anything on your next turn. It's a lot more RNG based too as some of the totems are a lot more useful in certain situations than others (sometimes you really want that taunt, sometimes you really want +1 Spell power, sometimes you really want the Healing totem). It's probably a better class to play once you've built your library up a bit, but it is an interesting one.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 17, 2014, 01:10:38 pm
I did unlock Bloodlust, which makes things more interesting.  I've seen some of the overload cards as well, and pretty much agree with HME.  It was a terrible deck with just the free cards, but I can see cards that exist which would unlock more potential.  Does the style of play change?  Or is it still the sort of "stall-stall-build-stall-BOOM!" style of play?

I appreciate people's comments back on my initial thoughts.

Shaman has a lot of burst finish potential with Bloodlust or more commonly Windfury, but I wouldn't call it "stall-stall-build-stall-BOOM". Overload lets you get a tempo advantage which you can hopefully use to build a board. If you have the right stuff out, you can burst finish, but for the most part you're really building the board to get value from your hero power not just to stall for some combo. I have played some combo Shaman deck where I do actually just stall to get Alexstrasza into Leeroy + Rockbiter + Windfury, but I found that weaker than just playing board control with 1 Windfury in the deck for the potential to burst out a win without wasting too many cards on win condition. Apparently Doomhammer is also a popular win condition, since early charges can be used for board control, and then you can use Rockbiter to hit him in the face for 10 damage + whatever your board can do, but I don't have Doomhammer, so I stick with Windfury.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 18, 2014, 06:00:17 am
My impression is that most high level constructed decks have ways to deal lots of damage from the hand. Hunters get Unleash + Leeroy, Rogues get Cold Blood + Eviscerate + Deadly Poison + Blade Flurry, Druids get Force of Nature + Savage Roar, Warlocks get Soulfire, Warriors get Grommash + Whirlwind, and Shamans get Rockbiter + Windfury. Arguably, Avenging Wrath for Paladins, but that's more of a stretch.

It shouldn't be that surprising, since damage this turn is a lot better than damage next turn. I guess the point I'm making is that very few decks are stall until the combo. Most are, play some creatures, get some board position, then if I draw my combo I'll use it to win decisively.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on April 18, 2014, 06:08:15 am
That is more like what my experience is too. Although I'm not too highly ranked in constructed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 18, 2014, 10:25:17 am
I just got Hearthstone on iPad.  I have never played it before.  I'm afraid. (http://penny-arcade.com/comic/2014/04/07/time)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 18, 2014, 10:58:38 am
I just got Hearthstone on iPad.  I have never played it before.  I'm afraid. (http://penny-arcade.com/comic/2014/04/07/time)

KingZog3#1700

I'm super pro. Top notch with all the golden cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on April 18, 2014, 11:33:26 am
I just got Hearthstone on iPad.  I have never played it before.  I'm afraid. (http://penny-arcade.com/comic/2014/04/07/time)

I just tried it on iPad. I think I'll play it on my PC more. Although playing in bed and on the subway sounds pretty nice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 18, 2014, 12:21:49 pm
My impression is that most high level constructed decks have ways to deal lots of damage from the hand. Hunters get Unleash + Leeroy, Rogues get Cold Blood + Eviscerate + Deadly Poison + Blade Flurry, Druids get Force of Nature + Savage Roar, Warlocks get Soulfire, Warriors get Grommash + Whirlwind, and Shamans get Rockbiter + Windfury. Arguably, Avenging Wrath for Paladins, but that's more of a stretch.

It shouldn't be that surprising, since damage this turn is a lot better than damage next turn. I guess the point I'm making is that very few decks are stall until the combo. Most are, play some creatures, get some board position, then if I draw my combo I'll use it to win decisively.
The Rogue finisher is usually Lerooy + some combo of Shadowsteps and/or Cold Bloods. Warlocks sometimes go as big as Leeroy + Power Overwhelming + Faceless (for 20 damage + whatever Soulfires you have). Warriors can get to 12 with Grommash + Taskmaster or Inner Rage.

Generally I think these combos are for mid-range decks. Aggressive tempo decks don't really need a finishing combo either as they just overwhelm with minions. Control decks can just defend while the other deck burns out and then win on big minions. The mid-range decks need that burst to finish off the control decks. People do also run them in control decks, but that's a bit questionable to me as you can end up wasting a lot of cards on win condition that you can't use for control, and then you get overrun by aggro with half your hand wasted on win condition cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 18, 2014, 02:26:21 pm
So, I've played about 8 straight games against midrange hunter.  I'm playing watcher druid, and I think the matchup is *okay*, but I'm looking for something better until all these stupid hunters die away.  Deadly shot is a huge pain.

Anyone got any suggestions?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 18, 2014, 03:37:00 pm
^There's no great way to play around deadly shot. Ideally you want a big Taunt with small minions on the side to give miss chance, but you don't really want too many small minions, because then they can Hunter's Mark your taunt and UTH you. So I think your best bet is just accepting they have Assassinate in their deck. That can't be the only reason you're losing, as other decks have multiple hard removal cards. Maybe your deck needs more heal or Ooze? I think you'd be hard-pressed to find another deck that matches up better against Hunter than Watcher Druid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 18, 2014, 04:00:44 pm
I should really just cut Ysera.  She's not that good right now.. but she's so much fun!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 18, 2014, 04:27:16 pm
I noticed a crazy amount of Hunter's too. I'm playing a control-priest deck, and it seems to work out pretty nicely. Hunters only have 2 Deadly Shot's, so you just need to be able to play enough threatening creatures at various stages of the game. Also UTH is not great against my deck as I rarely have that many creatures out since they all get traded as soon as they can.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 19, 2014, 12:56:29 pm
I'm theory#1157.  Add me!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 19, 2014, 01:34:48 pm
I scrapped my Ancient Watcher druid deck, was just getting overrun by zoo and hunter rush too easily, I've put in more spells instead and finally got into lvl 10 after a whole ton of games in rank 11 and 12.
I do think the zoo deck may be worse than the Hunter rush. It is absolutely more reliable and super quick. I admit I made a hunter rush deck for a quick push up the ladder and have made a zoo deck to mix things up too- when it works it is just lethal. I also quite like the warrior control deck, but went of it after I played one game where I mulligan-ed (!) into a hand of 9 - 8 - 8 and then drew in first two turns, a 7 and another 9. all my legendaries :( it was game over
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 19, 2014, 02:03:24 pm
I'm usually the kind of person who plays these games more than builds decks for them. I like arena a lot, and I crib from better deckbuilders for constructed. But I think I've found something good that I haven't seen anyone else playing... Now I just need to get 2and copies of the cards I'm missing and shoot straight to legendary rank! My super secret tech will be the wave of the future!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 19, 2014, 02:14:09 pm
I might have the cards; why don't let me try it out for you?  ;)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 19, 2014, 04:43:28 pm
I'm usually the kind of person who plays these games more than builds decks for them. I like arena a lot, and I crib from better deckbuilders for constructed. But I think I've found something good that I haven't seen anyone else playing... Now I just need to get 2and copies of the cards I'm missing and shoot straight to legendary rank! My super secret tech will be the wave of the future!
I do this, but it always turns out the thing I'm making up is after its time or before its time.  I was playing miracle rogue before miracle rogue was actually decent in the meta, you can ask HME.


I don't run deadly shot in midrange hunter and find a second copy questionable, so I'm surprised that's coming up a lot.  The inverse of HME's suggestion for making a Deadly Shot miss is, instead of taunt, stealth.   I like Worgen Infiltrator in Druid in general (Roar synergy, better than Squire against zoo's Raptors), and it happens to counter Deadly Shot pretty well, if it's sitting there waiting for a Hyena to kill your opponent can't use Deadly Shot safely until you cash the worgen in. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 19, 2014, 04:44:33 pm
I'm theory#1157.  Add me!
Theory Eleven Fifty-Seven.  In bookstores today.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 21, 2014, 12:16:41 pm
More of shraeye's musings...

I was interested in Rogue, the idea of the Combo cards sounded so cool.  But basic Rogue was sucking, hard.  Terribly.  I couldn't even finish my set of fights agaisnt the crappy normal-AI.  I tweaked the deck with the cards I'd won thusfar, and still didn't like it.  Without the combos, it just feels like a crappy version of the Warrior.  Favorite card: Sap? Fan of knives?  I disliked them both, but perhaps less than I disliked others.  Fun level: 0/10
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 21, 2014, 01:07:25 pm
Sent out a bunch of friend requests.

Kirian#1720

----

Finally got a 4-win arena with a Paladin yesterday and today, but it's like my fifth arena run.  Went 3-0 to start, but then just wasn't getting board control in the last few matches.  Exactly 0 Epic/Legendary cards drafted. :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2014, 01:21:06 pm
More of shraeye's musings...

I was interested in Rogue, the idea of the Combo cards sounded so cool.  But basic Rogue was sucking, hard.  Terribly.  I couldn't even finish my set of fights agaisnt the crappy normal-AI.  I tweaked the deck with the cards I'd won thusfar, and still didn't like it.  Without the combos, it just feels like a crappy version of the Warrior.  Favorite card: Sap? Fan of knives?  I disliked them both, but perhaps less than I disliked others.  Fun level: 0/10

Most of the basic decks just aren't that much fun. Play against people, complete quests and get some new cards. Even just a few new ones will added a lot of strength to your decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 21, 2014, 01:41:16 pm
Imo, the best classes with starting cards are Mage, Hunter, Paladin, Shaman, roughly in that order. Meanwhile Rogue and Warlock are both awful with just starting cards.

The game gets a lot better when you unlock some of the good neutral commons, and can start building decently strong decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 21, 2014, 02:02:24 pm
I thought you were supposed to level each hero up to level 10 by fighting the expert AI's?  Am I doing it wrong? 

Currently I have a mage that I leveled to 10 and has a Basic Deck that can deal with the expert AI's fine, and a priest that's getting to level 10 by losing to the basic AI's over and over again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2014, 02:14:24 pm
I thought you were supposed to level each hero up to level 10 by fighting the expert AI's?  Am I doing it wrong? 

Currently I have a mage that I leveled to 10 and has a Basic Deck that can deal with the expert AI's fine, and a priest that's getting to level 10 by losing to the basic AI's over and over again.

You level up just by playing. You level up even faster by playing people. And I think even the casual match finder tries to find someone of roughly equal level (I guess it does it by how many cards you have? And win/lose ratio?) so that you don't get murdered by crazy strong decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 21, 2014, 02:17:35 pm
You get better exp for beating real people, and you'll usually be matched against people with similarly bad decks early on. That being said, you get 100 gold for beating all expert AI, so it's worth playing them too.

PPE: the matching in unranked is done by some internal Elo rating if I remember correctly, but I'm guessing there's also some accounting for # of games played.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 21, 2014, 06:15:09 pm
Quite smartly, you get xp scaling on length of games (there may be other factors, I'm sure there are i.e. vs basic ai, expert ai, real people, friends, real people ranked, etc.) You certainly don't have to play against the expert AI to get to lvl 10.
This is a simple way to stop people quitting games vs friends to lvl up quickly!

@Shraeye
I agree, that Rogue is essentially unplayable without any extra cards as there are no combo cards in basic. If you want to see extra cards, another way is to do arenas, though you do risk kinda wasting the gold if you arena without any experience, but you always get a pack.

@Kirian
4 wins is quite respectable in your first bunch of arenas, seems harsh not to even have seen an epic yet! Legendaries can be quite rare. Paladins are probably my strongest char in arena, because the character commons are all great (Truesilver, Consecration are both amazing) Aldor Peacekeeper and the Divine shield giving guy are also very strong.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 21, 2014, 06:56:29 pm
Oh I've seen epics and legendaries, just none in this particular draft.

Drafted a Mage this time.  Out of 90 cards seen, not a single one was Fireball, Frostbolt, Flamestrike, or Pyroblast.  Just... nothing.

Edit:  Oh, no Polymorph either.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2014, 08:37:04 pm
Oh I've seen epics and legendaries, just none in this particular draft.

Drafted a Mage this time.  Out of 90 cards seen, not a single one was Fireball, Frostbolt, Flamestrike, or Pyroblast.  Just... nothing.

Edit:  Oh, no Polymorph either.

There's still Blizzard! I also got a no firball, polymorph or pyroblast once. I did get Flamestrike though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 21, 2014, 08:49:21 pm
oh shit, did you add me on hearthstone shraeye? Your name reminded me of a really annoying guy that i removed from my friends list named schratz or something so i didn't breathe a word to you
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2014, 08:52:15 pm
oh shit, did you add me on hearthstone shraeye? Your name reminded me of a really annoying guy that i removed from my friends list named schratz or something so i didn't breathe a word to you

Did you add me? KingZog3#1700
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 21, 2014, 08:53:59 pm
Oh I've seen epics and legendaries, just none in this particular draft.

Drafted a Mage this time.  Out of 90 cards seen, not a single one was Fireball, Frostbolt, Flamestrike, or Pyroblast.  Just... nothing.

Edit:  Oh, no Polymorph either.

There's still Blizzard! I also got a no firball, polymorph or pyroblast once. I did get Flamestrike though.

No Blizzard either.  No direct damage spells.  A couple of Cones of Cold.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 21, 2014, 09:45:20 pm
oh shit, did you add me on hearthstone shraeye? Your name reminded me of a really annoying guy that i removed from my friends list named schratz or something so i didn't breathe a word to you
Yeah man; I'm way cooler than schratz.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 22, 2014, 12:30:54 am
The real question is, how many Water Elementals? I feel strongly that Water Elemental is the best Mage common, but no one seems to lament missing it when they talk about their luckless drafts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 22, 2014, 12:32:37 am
The real question is, how many Water Elementals? I feel strongly that Water Elemental is the best Mage common, but no one seems to lament missing it when they talk about their luckless drafts.

I believe one, though I don't remember for certain.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 22, 2014, 12:33:27 am
I don't know about best Mage common, but after a couple runs I'd have to agree that Water Elemental is amazing. I'd rate Poly over Water Elemental over Flamestrike, but really all 3 of those are super good.

Edit: Actually, I think I'd rate Flamestrike > Water Elemental. They're both better in different situations, but Flamestrike is better more often.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 22, 2014, 12:51:36 am
I don't know about best Mage common, but after a couple runs I'd have to agree that Water Elemental is amazing. I'd rate Poly over Water Elemental over Flamestrike, but really all 3 of those are super good.

Edit: Actually, I think I'd rate Flamestrike > Water Elemental. They're both better in different situations, but Flamestrike is better more often.

Water Elemental is so much more consistent, though. Some games Flamestrike is great, some games it's a 7 mana Shadowbolt.

Also Flamestrike is better against worse players -- Water Elemental is just always good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 22, 2014, 08:56:54 am
Imo, the best classes with starting cards are Mage, Hunter, Paladin, Shaman, roughly in that order. Meanwhile Rogue and Warlock are both awful with just starting cards.
Yea,, I just played Paladin.  It was really fun.  Blessing of Light, Hand of Protection, Hammer of Wrath.  Of of these were super-fun cards. Fun level: 9/10.

I may go through just the Hunter, and then try out Arena.  Maybe I'll give Priest a try too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 22, 2014, 08:59:26 am
I don't know about best Mage common, but after a couple runs I'd have to agree that Water Elemental is amazing. I'd rate Poly over Water Elemental over Flamestrike, but really all 3 of those are super good.

Edit: Actually, I think I'd rate Flamestrike > Water Elemental. They're both better in different situations, but Flamestrike is better more often.

Water Elemental is so much more consistent, though. Some games Flamestrike is great, some games it's a 7 mana Shadowbolt.

Also Flamestrike is better against worse players -- Water Elemental is just always good.

Water elemental is very good. But the cheapness of Fireball is pretty hard to beat. For 4 mana you can deal with nearly any tough minion, especially in the arena. I had one Mage draft with 4 Fireballs. It was an easy couple of wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 22, 2014, 01:31:51 pm
4 fireballs is awesome, I think I had 4 polys once and the sheer additional annoyance to the opponent makes Poly better I think! Water Elemental is almost always a must choose though Flamestrike wins games straight out if your opponent over commits, and saves games if you're just that bit behind. The only better thing is the next Flamestrike after your opponent plays out a whole extra bunch of things having seen the first flamestrike!
How did the no good spells run go Kirian? Sometimes it just sucks and you get trounced, them's the breaks!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 22, 2014, 01:43:08 pm
4 fireballs is awesome, I think I had 4 polys once and the sheer additional annoyance to the opponent makes Poly better I think! Water Elemental is almost always a must choose though Flamestrike wins games straight out if your opponent over commits, and saves games if you're just that bit behind. The only better thing is the next Flamestrike after your opponent plays out a whole extra bunch of things having seen the first flamestrike!
How did the no good spells run go Kirian? Sometimes it just sucks and you get trounced, them's the breaks!

2-3.  The main problem, I think, was actually lack of ability to follow up with damage after taking care of minor threats.  I couldn't pile damage on like I do with my constructed mage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 22, 2014, 02:22:08 pm
Imo, the best classes with starting cards are Mage, Hunter, Paladin, Shaman, roughly in that order. Meanwhile Rogue and Warlock are both awful with just starting cards.

The game gets a lot better when you unlock some of the good neutral commons, and can start building decently strong decks.

I'm not sure Rogue is so awful with just starting cards. You still have the great early game strength of Backstab, Deadly Poision and Hero Power. And Sprint and Assassin's Blade are pretty good late game for basic cards. Clearly you can't play Miracle Rogue, but if you like tempo-based play, basic Rogue is pretty good.

The real question is, how many Water Elementals? I feel strongly that Water Elemental is the best Mage common, but no one seems to lament missing it when they talk about their luckless drafts.

The thing with Water Elemental is it's not so much better than Sen'jin or Yeti. So you can get none but not really miss it if you get other quality 4-drops. There's nothing that really replaces Flamestrike.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 23, 2014, 10:05:11 am
OK, this time I used up all my luck just in the draft.  Druid with:

4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta

I'll just assume all my draws will be the worst possible.  I'm not sure I even want to play this yet...

Edit:  OK, first game I drew three of the Swipes... I'll take it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 23, 2014, 12:04:48 pm
OK, this time I used up all my luck just in the draft.  Druid with:

4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta

I'll just assume all my draws will be the worst possible.  I'm not sure I even want to play this yet...

Edit:  OK, first game I drew three of the Swipes... I'll take it.

That's like a suped up version of a druid arena game I just drafted. I had so many strong taunters (2 Senjin, 1 Druid of the Claw, 1 Ironbark Protector, plus 1 Mark of the Wild and 2 Marks of Nature), but much less Swipes (I don't think I had any). I did have some good surprise cards (2 Keeper of the Grove, 3 Savage Roars, Claw, Wrath, Starfall) and I had 2 Innervates. The rest was mostly a mishmash of decent, but not great, minions, with the exception of an Ancient of Lore. I got to 5 wins before I got knocked out, which was a little disappointing, but in retrospect I would draft less Savage Roars (3 is overkill, it seems, they often weren't the best way to get some more damage on the table). Anyhow yes, lots of taunt is strong in Arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 23, 2014, 05:13:16 pm
Sent out a bunch of friend requests.

Kirian#1720

Now that I've started playing again, I just did the same.
mikohoy#1464
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 23, 2014, 06:06:20 pm
http://us.battle.net/hearthstone/en/fireside-gatherings/

Such a dumb idea to put this at the same time as Magic pre-release. No way will I be able to organize time to play both, and of course I am chosing MTG.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 23, 2014, 06:13:15 pm
http://us.battle.net/hearthstone/en/fireside-gatherings/

Such a dumb idea to put this at the same time as Magic pre-release. No way will I be able to organize time to play both, and of course I am chosing MTG.

I don't think it's a one time thing.. I thought that was just the release date of that feature.

(And I am excited for the magic prerelease as well.  Woohoo new cards!!)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 23, 2014, 10:37:13 pm
I think the kind of players that are dropping lots of money on HS and the kind that drop lots of money on MtG are different enough that it's not a bad call to conflict with the prerelease day.  MtG players play Hearthstone free to play because they want money spent to be an "investment".  Hearthstone players won't buy MtG cards because they seem overpriced by comparison.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 24, 2014, 03:44:56 am
ashersky #1470

I hate poly.  I had the 2/7 minion that gains attack per damage up to 2/28...then sheep.

I wish you could break it, like in WOW.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 24, 2014, 08:10:07 am
ashersky #1470

I hate poly.  I had the 2/7 minion that gains attack per damage up to 2/28...then sheep.

I wish you could break it, like in WOW.

Eggs, meet Basket. Basket, meet Eggs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 24, 2014, 10:24:41 am
ashersky #1470

I hate poly.  I had the 2/7 minion that gains attack per damage up to 2/28...then sheep.

I wish you could break it, like in WOW.

Eggs, meet Basket. Basket, meet Eggs.
Good advice for play, true, but I think one reason that Priest is weak is that its buffing is incredibly vulnerable to Polymorph and Hex.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on April 24, 2014, 10:45:12 am
And silences (especially Battlecy silences) will hurt so much.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 24, 2014, 11:24:35 am
I want Counterspell so bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 11:39:02 am
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 24, 2014, 02:02:37 pm
ashersky #1470

I hate poly.  I had the 2/7 minion that gains attack per damage up to 2/28...then sheep.

I wish you could break it, like in WOW.

Eggs, meet Basket. Basket, meet Eggs.
Good advice for play, true, but I think one reason that Priest is weak is that its buffing is incredibly vulnerable to Polymorph and Hex.
In arena or play mode?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 24, 2014, 02:09:17 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 02:24:00 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 24, 2014, 02:30:36 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.

The only good thing about Ice Barrier is that people might think that it's some other secret and play suboptimally to try and reveal it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 02:56:33 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.

The only good thing about Ice Barrier is that people might think that it's some other secret and play suboptimally to try and reveal it.

Thats true. I know I've been caught by this just because I couldn't afford to risk a valuable minion in case it was a vaporise. But like, it might as well be a vaporise at that point right? I'd act the same and it would actually kill a minion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 24, 2014, 03:05:22 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.

The only good thing about Ice Barrier is that people might think that it's some other secret and play suboptimally to try and reveal it.

Thats true. I know I've been caught by this just because I couldn't afford to risk a valuable minion in case it was a vaporise. But like, it might as well be a vaporise at that point right? I'd act the same and it would actually kill a minion.

But it also might be something like Mirror Image so they summon a crappy minion instead of the one that would benefit them most to try and trigger it. And if they think it is Vapourize they might delay the valuable minions attack a turn to summon something else that can trigger the Vapourize. They also might cast a spell to try and see if its Counterspell. There's a few different things they might do to try and work out what it is depending on board position that you can use to your advantage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 03:06:48 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.

The only good thing about Ice Barrier is that people might think that it's some other secret and play suboptimally to try and reveal it.

Thats true. I know I've been caught by this just because I couldn't afford to risk a valuable minion in case it was a vaporise. But like, it might as well be a vaporise at that point right? I'd act the same and it would actually kill a minion.

But it also might be something like Mirror Image so they summon a crappy minion instead of the one that would benefit them most to try and trigger it. And if they think it is Vapourize they might delay the valuable minions attack a turn to summon something else that can trigger the Vapourize. They also might cast a spell to try and see if its Counterspell. There's a few different things they might do to try and work out what it is depending on board position that you can use to your advantage.

Yes, but the value of actually having the other Secrets is probably better than trying to trick your opponent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 24, 2014, 03:26:03 pm
OK, this time I used up all my luck just in the draft.  Druid with:

4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta

I'll just assume all my draws will be the worst possible.  I'm not sure I even want to play this yet...

Edit:  OK, first game I drew three of the Swipes... I'll take it.

That's like a suped up version of a druid arena game I just drafted. I had so many strong taunters (2 Senjin, 1 Druid of the Claw, 1 Ironbark Protector, plus 1 Mark of the Wild and 2 Marks of Nature), but much less Swipes (I don't think I had any). I did have some good surprise cards (2 Keeper of the Grove, 3 Savage Roars, Claw, Wrath, Starfall) and I had 2 Innervates. The rest was mostly a mishmash of decent, but not great, minions, with the exception of an Ancient of Lore. I got to 5 wins before I got knocked out, which was a little disappointing, but in retrospect I would draft less Savage Roars (3 is overkill, it seems, they often weren't the best way to get some more damage on the table). Anyhow yes, lots of taunt is strong in Arena.

aaaaaand 3 wins with this.

Perhaps I just... suck?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 24, 2014, 03:28:12 pm
Nah, you probably just had 3 too many Savage Roars.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 03:29:37 pm
OK, this time I used up all my luck just in the draft.  Druid with:

4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta

I'll just assume all my draws will be the worst possible.  I'm not sure I even want to play this yet...

Edit:  OK, first game I drew three of the Swipes... I'll take it.

That's like a suped up version of a druid arena game I just drafted. I had so many strong taunters (2 Senjin, 1 Druid of the Claw, 1 Ironbark Protector, plus 1 Mark of the Wild and 2 Marks of Nature), but much less Swipes (I don't think I had any). I did have some good surprise cards (2 Keeper of the Grove, 3 Savage Roars, Claw, Wrath, Starfall) and I had 2 Innervates. The rest was mostly a mishmash of decent, but not great, minions, with the exception of an Ancient of Lore. I got to 5 wins before I got knocked out, which was a little disappointing, but in retrospect I would draft less Savage Roars (3 is overkill, it seems, they often weren't the best way to get some more damage on the table). Anyhow yes, lots of taunt is strong in Arena.

aaaaaand 3 wins with this.

Perhaps I just... suck?

My average wins in the arena is 3-4. Its very related to having a good mana curve, not just getting the best cards. I've passed up good cards for cards that have a certain cost, and those are the times I usually score 5+ wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 24, 2014, 03:54:19 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.

The only good thing about Ice Barrier is that people might think that it's some other secret and play suboptimally to try and reveal it.

Thats true. I know I've been caught by this just because I couldn't afford to risk a valuable minion in case it was a vaporise. But like, it might as well be a vaporise at that point right? I'd act the same and it would actually kill a minion.

But it also might be something like Mirror Image so they summon a crappy minion instead of the one that would benefit them most to try and trigger it. And if they think it is Vapourize they might delay the valuable minions attack a turn to summon something else that can trigger the Vapourize. They also might cast a spell to try and see if its Counterspell. There's a few different things they might do to try and work out what it is depending on board position that you can use to your advantage.

Yes, but the value of actually having the other Secrets is probably better than trying to trick your opponent.

Well no argument there, but that assumes you have those secrets. (which I only have some of)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 04:01:50 pm
I want Counterspell so bad.

Counterspell is awesome. I got a golden one :) Although I don't play Mage, so it just sits in my collection.

It's so good. Easily the best mage secret.

It makes up up for the fact that Ice Barrier is terrible. I think it's worse than the Paladin Secrets, and those secrets can whiff so badly.

The only good thing about Ice Barrier is that people might think that it's some other secret and play suboptimally to try and reveal it.

Thats true. I know I've been caught by this just because I couldn't afford to risk a valuable minion in case it was a vaporise. But like, it might as well be a vaporise at that point right? I'd act the same and it would actually kill a minion.

But it also might be something like Mirror Image so they summon a crappy minion instead of the one that would benefit them most to try and trigger it. And if they think it is Vapourize they might delay the valuable minions attack a turn to summon something else that can trigger the Vapourize. They also might cast a spell to try and see if its Counterspell. There's a few different things they might do to try and work out what it is depending on board position that you can use to your advantage.

Yes, but the value of actually having the other Secrets is probably better than trying to trick your opponent.

Well no argument there, but that assumes you have those secrets. (which I only have some of)

Yeah, I was talking purely theoretical :P Of course in practice you may not have them all. I don't either.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on April 24, 2014, 04:05:08 pm

My average wins in the arena is 3-4. Its very related to having a good mana curve, not just getting the best cards. I've passed up good cards for cards that have a certain cost, and those are the times I usually score 5+ wins.

This is very true, awesome cards is part of it of course, but a (very) healthy dose of low cost minions is super important, and best if they are the decent ones (Argent Squire, Worgen Infiltrator, Amani Berserker, Fairie Dragon, Lucky Mad bombers, Knife Juggler etc.) You then need the power cards later on and to get max value.
Otherwise you just take too much damage too early if you don't draw a early clearer (lightning storm, consecration, holy nova)

What is SSC I can't figure it out!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 24, 2014, 04:11:38 pm

My average wins in the arena is 3-4. Its very related to having a good mana curve, not just getting the best cards. I've passed up good cards for cards that have a certain cost, and those are the times I usually score 5+ wins.

This is very true, awesome cards is part of it of course, but a (very) healthy dose of low cost minions is super important, and best if they are the decent ones (Argent Squire, Worgen Infiltrator, Amani Berserker, Fairie Dragon, Lucky Mad bombers, Knife Juggler etc.) You then need the power cards later on and to get max value.
Otherwise you just take too much damage too early if you don't draw a early clearer (lightning storm, consecration, holy nova)

What is SSC I can't figure it out!

Shattered Sun Cleric

Edit:  Though a long, long time ago--say, 2007--it was Serpentshrine Cavern...
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 24, 2014, 04:23:07 pm
OK, this time I used up all my luck just in the draft.  Druid with:

4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta

I'll just assume all my draws will be the worst possible.  I'm not sure I even want to play this yet...

Edit:  OK, first game I drew three of the Swipes... I'll take it.

That's like a suped up version of a druid arena game I just drafted. I had so many strong taunters (2 Senjin, 1 Druid of the Claw, 1 Ironbark Protector, plus 1 Mark of the Wild and 2 Marks of Nature), but much less Swipes (I don't think I had any). I did have some good surprise cards (2 Keeper of the Grove, 3 Savage Roars, Claw, Wrath, Starfall) and I had 2 Innervates. The rest was mostly a mishmash of decent, but not great, minions, with the exception of an Ancient of Lore. I got to 5 wins before I got knocked out, which was a little disappointing, but in retrospect I would draft less Savage Roars (3 is overkill, it seems, they often weren't the best way to get some more damage on the table). Anyhow yes, lots of taunt is strong in Arena.

aaaaaand 3 wins with this.

Perhaps I just... suck?

You're missing the best Druid card: Innervate. Innervate is just such a killer card. Turn 2 Yeti/Senjin or turn 3 VentureCo/DotC are just such blowouts that its really hard for your opponent to ever really get back in it.

But that said, your deck has so much taunt and board clear that it seems hard to imagine you just getting run over, and the AoWs should be good solid high-end creatures, so there has to be some bad luck or misplay in there. Like you said, you used up all your luck in the draft... How did the losses actually go?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 24, 2014, 04:36:21 pm
OK, this time I used up all my luck just in the draft.  Druid with:

4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta

I'll just assume all my draws will be the worst possible.  I'm not sure I even want to play this yet...

Edit:  OK, first game I drew three of the Swipes... I'll take it.

That's like a suped up version of a druid arena game I just drafted. I had so many strong taunters (2 Senjin, 1 Druid of the Claw, 1 Ironbark Protector, plus 1 Mark of the Wild and 2 Marks of Nature), but much less Swipes (I don't think I had any). I did have some good surprise cards (2 Keeper of the Grove, 3 Savage Roars, Claw, Wrath, Starfall) and I had 2 Innervates. The rest was mostly a mishmash of decent, but not great, minions, with the exception of an Ancient of Lore. I got to 5 wins before I got knocked out, which was a little disappointing, but in retrospect I would draft less Savage Roars (3 is overkill, it seems, they often weren't the best way to get some more damage on the table). Anyhow yes, lots of taunt is strong in Arena.

aaaaaand 3 wins with this.

Perhaps I just... suck?

You're missing the best Druid card: Innervate. Innervate is just such a killer card. Turn 2 Yeti/Senjin or turn 3 VentureCo/DotC are just such blowouts that its really hard for your opponent to ever really get back in it.

But that said, your deck has so much taunt and board clear that it seems hard to imagine you just getting run over, and the AoWs should be good solid high-end creatures, so there has to be some bad luck or misplay in there. Like you said, you used up all your luck in the draft... How did the losses actually go?

Well, I didn't actually get any of the AoWs in play until Game 4 of 6, I think, and of course they were near-immediate removal targets.

I don't remember the first loss.  The second was against a paladin who got Light's Justice out and a ton of other minions, and I couldn't draw my Swipes and get the board clear.  The last was up against a Rogue... I was up 23-8, with 8 damage on the table, but his Sprint the previous turn allowed him to dump a ton of minions, then a Frostwolf Warlord, while I topdecked a Dire Wolf Alpha or something.  Next turn, he plays Stormwind Knight (charge and shield), attack, Shadowstep, and Knight again... and I topdecked an Ironbeak Owl.  It had been going really well up to that point, then nothing.

The rogue was able to basically rip through all of my taunts, using spell combos and saps, but I was able to keep things together mostly since he was spending all his energy on that.  I think it may have been a case where he just got really lucky on the Sprint.

The 3 wins I had were facerolls, though.  I feel bad for the mage that, as I recall, didn't actually damage me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 24, 2014, 04:41:17 pm
Approxiamtely this deck, with two extra Swipes.  I know I'm missing something though.

http://www.hearthpwn.com/deckbuilder/druid#42:1;95:1;131:1;138:1;149:2;242:2;282:1;305:2;326:2;346:1;389:1;422:1;434:2;473:1;475:1;500:1;532:1;577:1;587:2;620:2;648:1;
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 24, 2014, 05:26:49 pm
An aggressive Paladin with good draws is really tough to beat. I'd think you'd stand a chance with all the Swipes and Sen'jin's you'd think you'd have something in time to not die. And if a Rogue can Sprint without dying in the next 2 turns, it's tough to beat so much card advantage. The downside to Sprint is that you have literally no board impact on turn 7, so you actually have to be in a pretty good board position to get it off.

There may have been some misplays on your part which are often hard to catch, since if you don't recognize them in time to play them, you usually don't see them later, and the impact is not immediately noticeable, so I can't comment on that, and I don't know what the other options were, but here are some comments on your draft:
 - Wild Growth has a place in ramp Druids, which apparently are popular again, but it's pretty bad in arena. It's hard to get your curve off just right that you're really getting enough value for spending a card and your chance to impact the board on turn 2.
 - 2x Mark of Nature almost has to be wrong. One, maybe. But 2? Paying 3 mana to add 4 stats to a minion is for the most part pretty unreasonable. 4 stats costs 2 mana and 0 cards (e.g. Yeti vs Raptor)
 - Mogushan Warden is bad. Maybe playable if you're aggro and use it to get an extra hit out of a couple small minions, but it's going to be card disadvantage.
 - Priestess of Elune is one of the worst cards in the game. I have to assume the other choices were Wisp and Grimscale Oracle or something.

Despite having 2 Ancients of War, you really lack good high-end stuff. You have no card draw and only 2 reasonably good big minions, so you have to be a little aggressive. Either you needed to draft that War Golem or other semi-weak big guy you passed on, or you need to have some moment where you turn on the kill switch and start hitting face. I would imagine this deck wants to get a good advantage around turn 4 with the strong turn 4 plays, put up a taunt, and start sending Swipes, Cat Druids, and Marks of Nature to the face before you run out of cards. I suspect running out of steam is what happened in your Rogue loss.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 24, 2014, 05:49:56 pm
Ugh, at 4-0 in arena, and I just fought the most ridiculous Paladin as Druid. I admittedly didn't have a great hand, but long story short was that he played Aldor turn 3, used Blessing on turn 4, then had 2 Consecrates and 2 Truesilvers...Basically, I managed a lot of 1 for 1s, and one or two 2 for 1s, but there was just nothing I could do after I lost board presence.

For Kirian's deck, I think your mana curve is a bit deceptive. You want 2 and 3 drops for turns 2 and 3 in which you have no board and your opponent likely has no board either. So, Dire Wolf on turn 2 isn't that great. Ironbeak isn't a card you drop turn 2 either, and Mark of Nature requires you to have something in play already. This means the only 2 drop you'll feel good about dropping turn 2 is Knife Juggler. Similarly, if you take out the 2 Mark of Natures, then you have four 3 drops you can probably play on turn 3.

It's not required to have early presence, and with that many Swipes you want to play a longer game anyways, but it seems like your deck has difficulty getting board control until around turn 4/5, and if you have to spend your turn 4 or turn 5 playing Swipe, then you don't have mana to play much else, meaning your opponent gets to play the first card on the board...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 24, 2014, 08:55:43 pm
- Mogushan Warden is bad. Maybe playable if you're aggro and use it to get an extra hit out of a couple small minions, but it's going to be card disadvantage.
 - Priestess of Elune is one of the worst cards in the game. I have to assume the other choices were Wisp and Grimscale Oracle or something.

Yeah.  On both of these, the other choices were worse, at least according to IV.  I did get some use out of the Warden, oddly, but it was a matter of it being the only playable card when I had it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 24, 2014, 10:17:55 pm
Ice Barrier and Ice Block are the best mage secrets.  I'm sorry you guys had to find out like this.


Counterspell, Spellbender, and Mirror Entity do better in decks with a normal arena-ish kind of design. But none of those cards are actually good enough to actually participate in normal arena-ish kind of mage decks.  Those kinds of decks are good, about as good as freeze mage, though with a different matchup spread.

Ice Barrier and Ice Block are terrible in normally styled decks, but they do excellent in freeze mage decks and are good enough to warrant inclusion.  So since Ice Barrier and Ice Block actually show up in a top archetype, they're the best secrets, unless you're using some sort of manner of speculating about a future meta where the other secrets are good.

Freeze Mage doesn't show up on ladder all that much because it's very specialized.  It's a lot more useful in the best of 3 format, where you can consistently get it to face zoo, its specialty.  My freeze mage deck had the highest winrate at the university tournament I won and I plan on playing freeze mage again at a tournament this weekend.



Vaporize is just the pits all around.  It's a delayed deadly shot that always misses
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2014, 11:00:55 pm
Ice Barrier and Ice Block are the best mage secrets.  I'm sorry you guys had to find out like this.


Counterspell, Spellbender, and Mirror Entity do better in decks with a normal arena-ish kind of design. But none of those cards are actually good enough to actually participate in normal arena-ish kind of mage decks.  Those kinds of decks are good, about as good as freeze mage, though with a different matchup spread.

Ice Barrier and Ice Block are terrible in normally styled decks, but they do excellent in freeze mage decks and are good enough to warrant inclusion.  So since Ice Barrier and Ice Block actually show up in a top archetype, they're the best secrets, unless you're using some sort of manner of speculating about a future meta where the other secrets are good.

Freeze Mage doesn't show up on ladder all that much because it's very specialized.  It's a lot more useful in the best of 3 format, where you can consistently get it to face zoo, its specialty.  My freeze mage deck had the highest winrate at the university tournament I won and I plan on playing freeze mage again at a tournament this weekend.



Vaporize is just the pits all around.  It's a delayed deadly shot that always misses

I'm very confused by all this.

Vaporize isn't good yes, but why Ice Barrier? It's just a delayed Healing Touch, and straight healing cards like that aren't that good to begin with. They take up an entire card slot and often don't save your game. I've never seen Ice Block to anything productive aside from lowering my opponents hand size.

Perhaps you miss the point that Secrets are also to make your opponent make a bad play. You think Vaporize is bad? Then attack me with that strong minion why don't you? Come on, I dare you. Oops. The point of secrets is to bait your opponent into a bad play, and like we were saying, Ice Barrier can do that, but it might as well be one of the others because their effects are more powerful.

Ice Block is different because it can potentially block much more damage than just 8 damage. Still, it's mostly just a way to push the game 1 turn longer and hope you get a card that saves you on your next draw.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 24, 2014, 11:56:58 pm
It's like Counting House vs Harvest. If you're forced to choose for a random deck, Spellbender is better than Ice Block. But in constructed, you don't really ever want Spellbender, while you can build a deck for Ice Block (and Ice Barrier). The idea for the deck is to stall until you have enough mana to kill combo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 25, 2014, 12:12:25 am
Counterspell, Spellbender, and Mirror Entity do better in decks with a normal arena-ish kind of design. But none of those cards are actually good enough to actually participate in normal arena-ish kind of mage decks.
Mirror Entity isn't that bad. Even if your opponent assumes it's Mirror Entity and has a weak minion in hand, you've forced them to play their weak minion when they may have wanted to do something else, so it's not a total waste. Best case, you get to block them playing their Ogre/whatever until they draw a weak minion. Think of Mirror Entity as a sort of average-ish minion and not as a spell, and it seems playable, though not strong.

Edit: Oh, I think I misunderstood you. You're not talking about arena itself, but about making constructed decks that resemble arena decks?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 25, 2014, 10:36:07 am
It's like Counting House vs Harvest. If you're forced to choose for a random deck, Spellbender is better than Ice Block. But in constructed, you don't really ever want Spellbender, while you can build a deck for Ice Block (and Ice Barrier). The idea for the deck is to stall until you have enough mana to kill combo.

But is a deck like that even that strong? There's no guarantee you actually draw those cards, and in constructed you can only have 2 of each. Plus you can only play them starting on turn 3, and only 1 at a time. I just don't see it beating anything class with healing, so all Priest decks, nor any class that burst a lot of damage. All they need to do is test and then once you're at 1hp you just better hope you can draw the right cards. Maybe I'm crazy, I don't know.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 25, 2014, 11:55:17 am
How do you guys deal with your opening draw?  Obviously it's much different from Magic what with no lands.  But I tend to have a lot of time where I draw 3/4/4, with a normal mana curve.  And let's say they're good cards... SSC, Yeti, Spellbreaker, nothing rare but very good.  Keep them, and hope you have something to do on turns 1 and 2?  Or discard the lot of them and hope to draw a 1 or 2?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 25, 2014, 11:56:30 am
It's like Counting House vs Harvest. If you're forced to choose for a random deck, Spellbender is better than Ice Block. But in constructed, you don't really ever want Spellbender, while you can build a deck for Ice Block (and Ice Barrier). The idea for the deck is to stall until you have enough mana to kill combo.

But is a deck like that even that strong? There's no guarantee you actually draw those cards, and in constructed you can only have 2 of each. Plus you can only play them starting on turn 3, and only 1 at a time. I just don't see it beating anything class with healing, so all Priest decks, nor any class that burst a lot of damage. All they need to do is test and then once you're at 1hp you just better hope you can draw the right cards. Maybe I'm crazy, I don't know.



Before the across-the-board cost increase to freeze cards it was absolutely dominant. Between freezing, board wipes, ice secrets, and sometimes taunting mountain/molten giants, it was not hard to stay alive for 8-10 turns which is plenty to draw enough burn (frostbolt, ice lance, fireball, pyroblast) assuming you include enough card draw.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 25, 2014, 12:02:07 pm
How do you guys deal with your opening draw?  Obviously it's much different from Magic what with no lands.  But I tend to have a lot of time where I draw 3/4/4, with a normal mana curve.  And let's say they're good cards... SSC, Yeti, Spellbreaker, nothing rare but very good.  Keep them, and hope you have something to do on turns 1 and 2?  Or discard the lot of them and hope to draw a 1 or 2?

Depends on what you mean by "normal" curve and what you expect out of your opponents deck. Typically, in arena, with that draw I just keep the Yeti. If I don't have a turn 2 play, I don't want to keep more than one bigger card. Spellbreaker I never keep anyway. Anything that you can't for sure play by turn 4 is not really worth keeping in arena.

One psychological thing about mulligans is that you shouldn't think of the default as keeping the cards. You have the option to guarantee any of these cards to be in your starting hand, and you have to ask if you really want them. Don't feel bad about throwing a good late game card. You'll probably see it again. In constructed it's a bit different because sometimes your deck hinges heavily on a late game card, which you have to keep anyway, but usually arena decks are not like that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 25, 2014, 12:10:41 pm
How do you guys deal with your opening draw?  Obviously it's much different from Magic what with no lands.  But I tend to have a lot of time where I draw 3/4/4, with a normal mana curve.  And let's say they're good cards... SSC, Yeti, Spellbreaker, nothing rare but very good.  Keep them, and hope you have something to do on turns 1 and 2?  Or discard the lot of them and hope to draw a 1 or 2?

Depends on what you mean by "normal" curve and what you expect out of your opponents deck. Typically, in arena, with that draw I just keep the Yeti. If I don't have a turn 2 play, I don't want to keep more than one bigger card. Spellbreaker I never keep anyway. Anything that you can't for sure play by turn 4 is not really worth keeping in arena.

One psychological thing about mulligans is that you shouldn't think of the default as keeping the cards. You have the option to guarantee any of these cards to be in your starting hand, and you have to ask if you really want them. Don't feel bad about throwing a good late game card. You'll probably see it again. In constructed it's a bit different because sometimes your deck hinges heavily on a late game card, which you have to keep anyway, but usually arena decks are not like that.

SSC isn't good in that draw anyways, unless you're Paladin or to a lesser degree Shaman. You have no guarantee that you'll have a creature out to buff in that situation. I'd probably keep only the Yeti, also. If I'm Paladin and playing 2nd, I might keep the SSC (1st turn->coin-summon 1/1, 2nd turn->SSC buff summon to 2/2).

In a more general sense if I get a draw like the above. I'd keep at most one of the cards, whichever I think is best in the early game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 25, 2014, 12:43:49 pm
How do you guys deal with your opening draw?  Obviously it's much different from Magic what with no lands.  But I tend to have a lot of time where I draw 3/4/4, with a normal mana curve.  And let's say they're good cards... SSC, Yeti, Spellbreaker, nothing rare but very good.  Keep them, and hope you have something to do on turns 1 and 2?  Or discard the lot of them and hope to draw a 1 or 2?

Depends on what you mean by "normal" curve and what you expect out of your opponents deck. Typically, in arena, with that draw I just keep the Yeti. If I don't have a turn 2 play, I don't want to keep more than one bigger card. Spellbreaker I never keep anyway. Anything that you can't for sure play by turn 4 is not really worth keeping in arena.

One psychological thing about mulligans is that you shouldn't think of the default as keeping the cards. You have the option to guarantee any of these cards to be in your starting hand, and you have to ask if you really want them. Don't feel bad about throwing a good late game card. You'll probably see it again. In constructed it's a bit different because sometimes your deck hinges heavily on a late game card, which you have to keep anyway, but usually arena decks are not like that.

SSC isn't good in that draw anyways, unless you're Paladin or to a lesser degree Shaman. You have no guarantee that you'll have a creature out to buff in that situation. I'd probably keep only the Yeti, also. If I'm Paladin and playing 2nd, I might keep the SSC (1st turn->coin-summon 1/1, 2nd turn->SSC buff summon to 2/2).

In a more general sense if I get a draw like the above. I'd keep at most one of the cards, whichever I think is best in the early game.

Shattered sun claric costs 3mana, so you can't coin into a 1-1 and then buff it turn 2
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 25, 2014, 12:54:18 pm
How do you guys deal with your opening draw?  Obviously it's much different from Magic what with no lands.  But I tend to have a lot of time where I draw 3/4/4, with a normal mana curve.  And let's say they're good cards... SSC, Yeti, Spellbreaker, nothing rare but very good.  Keep them, and hope you have something to do on turns 1 and 2?  Or discard the lot of them and hope to draw a 1 or 2?

Depends on what you mean by "normal" curve and what you expect out of your opponents deck. Typically, in arena, with that draw I just keep the Yeti. If I don't have a turn 2 play, I don't want to keep more than one bigger card. Spellbreaker I never keep anyway. Anything that you can't for sure play by turn 4 is not really worth keeping in arena.

One psychological thing about mulligans is that you shouldn't think of the default as keeping the cards. You have the option to guarantee any of these cards to be in your starting hand, and you have to ask if you really want them. Don't feel bad about throwing a good late game card. You'll probably see it again. In constructed it's a bit different because sometimes your deck hinges heavily on a late game card, which you have to keep anyway, but usually arena decks are not like that.

SSC isn't good in that draw anyways, unless you're Paladin or to a lesser degree Shaman. You have no guarantee that you'll have a creature out to buff in that situation. I'd probably keep only the Yeti, also. If I'm Paladin and playing 2nd, I might keep the SSC (1st turn->coin-summon 1/1, 2nd turn->SSC buff summon to 2/2).

In a more general sense if I get a draw like the above. I'd keep at most one of the cards, whichever I think is best in the early game.

Shattered sun claric costs 3mana, so you can't coin into a 1-1 and then buff it turn 2
Good point. Forget what I said. Shattered Sun could still work as a turn 3 play if you were a Paladin, but that's still usually going to be weaker than playing a normal 2-drop.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 25, 2014, 02:57:11 pm
Freeze Mage has won first place in one managrind that I know of, after the freezing nerfs.  And managrind isn't even the best format for the deck, if I recall correctly it's not two out of three.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 25, 2014, 04:16:42 pm
And managrind isn't even the best format for the deck, if I recall correctly it's not two out of three.
Why does format matter for deck strength?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 25, 2014, 04:20:58 pm
And managrind isn't even the best format for the deck, if I recall correctly it's not two out of three.
Why does format matter for deck strength?

Well, consider warlock.  There's two major competitive warlock archetypes (Zoo and Handlock), and you want to mulligan very, very differently against the two decks.  In a best of one matchup, 100% of the games are played with your opponent not really knowing how to mulligan.  In games two and three, if they exist, the player will certainly make much better decisions with their starting hand.

I would guess that freezemage ran into this same issue.  When they were popular, there was also a popular aggro-mage deck that required different mulligan decisions from the opponent.  If part of freezemage's advantage was that opponents often mis-mulliganed against the deck, that's an edge that's lost in series with multiple games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 25, 2014, 04:21:56 pm
Although the implication seems to be that freezing mage is better in best two out of three matches.. I'm not sure why that would be.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on April 25, 2014, 04:22:01 pm
http://www.youtube.com/watch?v=4nrNgCFt5rI
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 25, 2014, 04:59:31 pm
Perhaps I just... suck?

My average wins in the arena is 3-4. Its very related to having a good mana curve, not just getting the best cards.

I think my average is a solid 2 wins.  It's... less than satisfying.  I seem to do better in constructed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 25, 2014, 06:44:33 pm
I mispoke.  Managrind, last time I participated, is played best 2 out of 3 with the restriction that you must play the same class all three games.  The majority of other major tournaments is played best 2 out of three with the requirement that you play a different class after each defeat.  Freeze Mage has a very specialized matchup spread, with one of the best if not the best matchup against Zoo but also some really terrible matchups against control warrior and Flare.  (I say Flare instead of a deck name because I feel Freeze mage tends to do really well against the other 28 cards in Hunter decks, but Flare wrecks Freeze mage rather dramatically.)

So freeze mage is best when you have some control over which matchups it encounters.  As a practical example, in my last 3 of 5 tournament I started off as Druid against a player and he played aggro Rogue.  I won that game.  He switched to a very heal heavy Paladin and defeated my druid.  Since Ice Mage is terrible against Paladin, I switched to my Control Warrior to try to remove the Paladin threat to my remaining duo.  I did, and he switched to Zoo and beat my Warrior, and then my remaining deck was freeze mage which had good prospects.

Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 25, 2014, 06:47:43 pm
I'm really confused as to what kind of tournament format Blizzard is going to encourage the most.  An official Blizzard tournament was the inspiration for the "pokemon stadium" format.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 25, 2014, 11:05:19 pm
Amani Berserker + Cruel Taskmaster = Why did I bother to show up?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 25, 2014, 11:41:36 pm
Amani Berserker + Cruel Taskmaster = Why did I bother to show up?

It's only 7 damage, and then it trades with any 2 drop and half the 1 drops.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 25, 2014, 11:48:21 pm
Amani Berserker + Cruel Taskmaster = Why did I bother to show up?

It's only 7 damage, and then it trades with any 2 drop and half the 1 drops.

It should be expected that Warrior decks will run most of those low cost enraged minions. So many Warrior spells work with damaged minions that they just can can hit really hard with only a few minions.

But like drab said, 7 damage isn't game changing. It's good to able to deal with larger minions, say boulderfist ogres, but each class has ways unique to their class to do this kind of stuff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 26, 2014, 12:28:12 am
Amani Berserker + Cruel Taskmaster = Why did I bother to show up?

It's only 7 damage, and then it trades with any 2 drop and half the 1 drops.

...unless your opponent can eliminate your drops on his turn with other minions or Fiery Axe, then attack your hero with the Berserker.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 26, 2014, 12:31:37 am
Amani Berserker + Cruel Taskmaster = Why did I bother to show up?

It's only 7 damage, and then it trades with any 2 drop and half the 1 drops.

...unless your opponent can eliminate your drops on his turn with other minions or Fiery Axe, then attack your hero with the Berserker.

Well, if you're talking about turn 2/3 (or 1/2 with coin), they haven't had time to play anything else yet, except maybe a 1 drop. If you're talking about later on, then not having the ability to clear the Berserker before it can attack is unfortunate, yeah.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 27, 2014, 05:19:55 am
In semi-related news, I made a silly aggro Warrior to get some quests done quickly, and yeah, if they can't answer T1 coin out Amani, T2 Cruel Taskmaster, then you pretty much get a free win. I'm only around rank 16-17 in play mode, but it's pretty ridiculous how out of hand Enrage creatures/Frothing Berzerker can get if you don't remove/silence them right away.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 27, 2014, 11:43:33 am
In semi-related news, I made a silly aggro Warrior to get some quests done quickly, and yeah, if they can't answer T1 coin out Amani, T2 Cruel Taskmaster, then you pretty much get a free win. I'm only around rank 16-17 in play mode, but it's pretty ridiculous how out of hand Enrage creatures/Frothing Berzerker can get if you don't remove/silence them right away.

I have a similar deck, and it's tons of fun, but obviously not the most consistent. I'm still waiting to live the dream of turn 3 Raging Worgen, turn 4 Inner Rage x 2, Rampage x 2, attack for 28.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 27, 2014, 01:04:58 pm
And gets two for one'd by a certain three drop.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 27, 2014, 08:35:30 pm
One thing I like about arena are the really out-there combos you get to see sometimes.

Example: I just played against a Priest who did Mogu'shan Warden -> Inner Fire -> Faceless Manipulator, to get two 7/7's on the board.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 29, 2014, 12:37:23 am
I'm starting to appreciate how useful good neutrals are in Arena. I drafted a Priest deck which initially felt horrible (almost no 2 drops, no Holy Nova, one Shadow Word: Pain), but I'm getting carried ridiculously hard by Yeti, Dark Iron Dwarf, and lots of Earthen Ring Farseers.

To be fair, I also have one Shadow Madness, which has absolutely saved my life, and one Shadowform, which usually wins me the game if I can ever feel safe enough to play it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 29, 2014, 12:44:01 am
Does anyone have any links to good guides, discussion forums, etc. on Hearthstone?  I used to live at elitistjerks when I was playing WOW, but can't find anything similar.

Wowhead has a section, but...well, yeah.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 29, 2014, 02:02:58 am
I'm starting to appreciate how useful good neutrals are in Arena. I drafted a Priest deck which initially felt horrible (almost no 2 drops, no Holy Nova, one Shadow Word: Pain), but I'm getting carried ridiculously hard by Yeti, Dark Iron Dwarf, and lots of Earthen Ring Farseers.

To be fair, I also have one Shadow Madness, which has absolutely saved my life, and one Shadowform, which usually wins me the game if I can ever feel safe enough to play it.

Solid minions are the backbone of most good arena decks, and most of those turn out to be neutral!  Especially good 2-4 drops.. what you play during those turns determines if you're going to be ahead or behind, and that's huge.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 29, 2014, 08:57:28 am
Does anyone have any links to good guides, discussion forums, etc. on Hearthstone?  I used to live at elitistjerks when I was playing WOW, but can't find anything similar.

Wowhead has a section, but...well, yeah.

Icy Veins has a reasonably good section.  Hearthpwn is the Curse of Hearthstone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 29, 2014, 11:54:15 am
I like LiquidHearth but I'm generally biased in favor of TeamLiquid, having been with them for so long and knowing so many of the people that run it.

By the way, here's my first ever Arena deck! 

(http://i.imgur.com/rPvrZhm.jpg)
(http://i.imgur.com/3Y4SnOq.jpg)

I haven't played it yet.  What do you think?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 29, 2014, 11:58:06 am
It look amazingly good. You got a great mana curve and a legendary. Ysera is not bad too.

Oh, Frostwolf Grunt is pretty bad though for a 2. I mean, if it was needed for the mana curve, yeah you have to choose it, but in general it's not good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 29, 2014, 12:00:36 pm
Yeah that was one of the not-so-many good choices ones.  My other choices were Goldshire Footman and ... Murloc Raider I want to say?  One of the crap Murlocs that gives +1 to other Murlocs or something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 29, 2014, 12:02:08 pm
> secretly hoping that others would say the deck was terrible so he has something to blame when he goes 0-3
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 29, 2014, 12:07:02 pm
> secretly hoping that others would say the deck was terrible so he has something to blame when he goes 0-3

Nah, at least 2-3 :P This looks better than most of my drafts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 29, 2014, 12:25:41 pm
> secretly hoping that others would say the deck was terrible so he has something to blame when he goes 0-3

Nah, at least 2-3 :P This looks better than most of my drafts.

Yeah, that's what I'd say.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 29, 2014, 02:12:27 pm
That deck's sweet, Theory.  Most cards are good at the very least, you have a pretty solid curve, good spells, etc.

Out of curiosity, what were the other legendaries besides Ysera?  The only time I've ever had Ysera I was pretty underwhelmed by her, and wish I had taken the other legendary instead (Thalnos).  She's very good, but 9 mana is just too much sometimes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 29, 2014, 02:18:24 pm
Kirin Tor doesn't get to use his ability but has solid body nontheless, Blood Knight isn't all that jazz and Spiteful Smith is not much good here. Other than that and Frostwolf it is pretty neat.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 29, 2014, 02:23:26 pm
I like Blood Knight in arena. You always hope for a better epic, but a 3/3 for 3 isn't bad, and hard countering Scarlet Crusader/Sunwalker/Argent Squire is always nice.

The one thing I'd be worried about is that if your board gets cleared, your Defenders + Dark Iron Dwarf + Shattered Sun are all weaker, but honestly that's more of a first world problem anyways, since those cards are really good at controlling the board in the first place.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 29, 2014, 02:55:40 pm
That deck's sweet, Theory.  Most cards are good at the very least, you have a pretty solid curve, good spells, etc.

Out of curiosity, what were the other legendaries besides Ysera?  The only time I've ever had Ysera I was pretty underwhelmed by her, and wish I had taken the other legendary instead (Thalnos).  She's very good, but 9 mana is just too much sometimes.
Ysera, Deathwing, and Black Knight were literally the first three cards I saw when I started, this being my first-ever Arena choice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 29, 2014, 03:27:32 pm
That deck's sweet, Theory.  Most cards are good at the very least, you have a pretty solid curve, good spells, etc.

Out of curiosity, what were the other legendaries besides Ysera?  The only time I've ever had Ysera I was pretty underwhelmed by her, and wish I had taken the other legendary instead (Thalnos).  She's very good, but 9 mana is just too much sometimes.
Ysera, Deathwing, and Black Knight were literally the first three cards I saw when I started, this being my first-ever Arena choice.

I really love Deathwing in Arena. Mana cost is high, but if the game goes that long it can turn around almost anything. My best arena run I owe largely to this card in a Priest deck aimed at making it to the late game. 3 of my 9 wins happened just because I had this card. You play out everything in your hand except Deathwing, let your opponent make seemingly good trades to regain board control allowing them to leave as many minions on the board of any size as they want and then drop Deathwing next turn to make them really regret playing out their hand.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 29, 2014, 06:59:55 pm
Theory you should feel bad if you go less than 4-3
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 30, 2014, 06:50:50 am
That deck's sweet, Theory.  Most cards are good at the very least, you have a pretty solid curve, good spells, etc.

Out of curiosity, what were the other legendaries besides Ysera?  The only time I've ever had Ysera I was pretty underwhelmed by her, and wish I had taken the other legendary instead (Thalnos).  She's very good, but 9 mana is just too much sometimes.
Ysera, Deathwing, and Black Knight were literally the first three cards I saw when I started, this being my first-ever Arena choice.

I think that game always gives you 3 legendaries on first pick, as first three that I ever saw in arena were Nat Pagle, Deathwing and one that I don't remember.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 30, 2014, 08:54:05 am
Blah, went 2-0 and then 0-2. I think I screwed up the last game for sure, and perhaps the third game? Unclear: http://www.twitch.tv/10b5/profile/pastBroadcasts
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 30, 2014, 10:37:02 am
Blah, went 2-0 and then 0-2. I think I screwed up the last game for sure, and perhaps the third game? Unclear: http://www.twitch.tv/10b5/profile/pastBroadcasts

For game 4:

You avoid killing the 1/1 minion turn 3 and 4. Always kill minions when you can, especially against Paladin who has many good buffs. Also, playing the Cult master turn 4 was silly. They are very vulnerable and should only be played when you can guarantee some card draws the turn you play them, or you have Taunt Minions on the board. Still watching though.

EDIT 1: Turn 6 you wasted the Dark Iron Dwarfs battlecry by not testing for Noble Sacrifice. It's a really common Paladin secret. I would have first attacked the 1/1 minion the opponent had, that way you test for both Noble Sacrifice and that secret which revives a minion with 1hp. Then you can summon a minion that wouldn't be hurt that much by the secret that lowers you summoned minion to 1hp.

EDIT 2: turn 7 I would have killed the violent instructor. The raging worgen would die attacking your other taunt minion. Although I'm not sure which is really better, because you did have a flamestrike in your hand. Still, I'd killing the minion that summons other minions first.

EDIT 3: I don't have time to watch the rest right now :P However keep in mind how a card can be used to kill more than one of your opponents cards. That violet instructor was taking out more than 1 card, diverting your attention from other things. Also, the 1/1's make great buff targets for paladins, another thing I've learned the hard way while playing against them. Lastly there is a sound lag on the video. I hear what's going on loudly, but then about 30 seconds later I hear it again in the background. I guess this is a recording issue.

EDIT 4: But the Flamestrike turn 8 was great :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 30, 2014, 11:08:20 am
Blah, went 2-0 and then 0-2. I think I screwed up the last game for sure, and perhaps the third game? Unclear: http://www.twitch.tv/10b5/profile/pastBroadcasts

It's cool that you're posting videos. It's much easier to help this way. I watched game 3. There's quite a few misplays that I think are important basic concepts:
1. Playing for tempo early:
 - Turn 3 you have Amani vs Harvest Golem. You should play Grizzly and hit face with the Amani. The Golem will have to kill itself on the Grizzly, and the Amani should live another turn. Instead you play Grunt and hit the Golem with the Amani. There is no reason to play a 2/2 taunt instead of a 3/3 taunt when you have the mana.
 - Turn 5 you have a clear board vs Kobold Geo. You should play Arcane Missiles and a 3-drop minion. You instead play Intellect. A minion is almost always going to be better than Intellect early on. Intellect will draw you cards later when you have mana to spare. You don't want to give up the tempo early on.

2. Getting use from strong minion abilities:
 - Turn 6 you play Harvest Golem + Cleric when it should be Golem + Grizzly. You want to save the Cleric for a turn when you're attack if possible, to make sure you get good use of the ability.
 - Similarly, on turn 8 you should play Fireball + Blood Knight instead of Fireball + Cult Master. Save the Cult Master for a turn where you're trading.

3. Thinking before playing:
 - Turn 12 you have a clear board vs Sen'jin. You should Argent Commander + Hero power to kill it, but you play Acolyte first before counting your mana. This I think is just a matter of throwing cards out without counting mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 30, 2014, 11:40:36 am
Thank you all for the great advice!  This is extremely helpful.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 30, 2014, 02:24:55 pm
I was checking out game 2.  You gotta be looking for lethal, and not just favorable minion trades.  On the turn when you got Ysera to dream at the end, you could have polymorphed his taunt creature and alpha-striked (whole team to the face) for the win.  Granted you won the next turn.  But you can't pass up game winners.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 30, 2014, 02:31:02 pm
1. Playing for tempo early:
 - Turn 3 you have Amani vs Harvest Golem. You should play Grizzly and hit face with the Amani. The Golem will have to kill itself on the Grizzly, and the Amani should live another turn. Instead you play Grunt and hit the Golem with the Amani. There is no reason to play a 2/2 taunt instead of a 3/3 taunt when you have the mana.
That's probably best.  Somewhere in the middle is use mage-power to enrage Amani...hit and kill golem with that.  You'll take 2 to the face from the damaged golem, and have about the same board state as you ended up with, except you'll still have the grunt in hand.

I definitely agree with holding the Intellect.  I would only play intellect that early if I NEEDED answers now, or simply some good cards in teh 3-5 range.  You already ahve the cards, and don't need answers....save that for later.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on April 30, 2014, 03:26:18 pm
I just got completely wrecked in game 5 and ended up going 2-3.  WTF happened in this last game? 

http://www.twitch.tv/10b5/b/524542487
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 30, 2014, 03:32:48 pm
1. Playing for tempo early:
 - Turn 3 you have Amani vs Harvest Golem. You should play Grizzly and hit face with the Amani. The Golem will have to kill itself on the Grizzly, and the Amani should live another turn. Instead you play Grunt and hit the Golem with the Amani. There is no reason to play a 2/2 taunt instead of a 3/3 taunt when you have the mana.
That's probably best.  Somewhere in the middle is use mage-power to enrage Amani...hit and kill golem with that.  You'll take 2 to the face from the damaged golem, and have about the same board state as you ended up with, except you'll still have the grunt in hand.

No, that play is strictly inferior to attacking the Golem with the Amani and then using hero power to kill the Golem, leaving a 5/1 vs 2/1 instead of empty board vs 2/1.

But in general I think it's usually not worth it to kill the Harvest Golem if you can't kill the damaged Golem as well, since it leaves them with just as much damage potential on their board. Mana spent killing the Harvest Golem is better spent developing your board.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 30, 2014, 03:51:02 pm
I just got completely wrecked in game 5 and ended up going 2-3.  WTF happened in this last game? 

http://www.twitch.tv/10b5/b/524542487

Aggro Rogue happened. Not much you can do about that. Backstab+Defias into Demo with good aim is just not something you can deal with. You did misplay turn 2 (just ping the Bandit, playing a 3/2 is at best going to accomplish the same thing: removing the Bandit, but it wastes a card). Still, you were probably going to lose anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 30, 2014, 04:11:35 pm
I just got completely wrecked in game 5 and ended up going 2-3.  WTF happened in this last game? 

http://www.twitch.tv/10b5/b/524542487

Aggro Rogue happened. Not much you can do about that. Backstab+Defias into Demo with good aim is just not something you can deal with. You did misplay turn 2 (just ping the Bandit, playing a 3/2 is at best going to accomplish the same thing: removing the Bandit, but it wastes a card). Still, you were probably going to lose anyway.

I agree. He had a good draw, but it's really hard to go against an aggro deck that has a great start like that. You were basically given a series of bad choices. You should have pinged the Bandit, but that would probably have only amounted to a 5/4 Demolisher instead of a 6/2 Bandit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 30, 2014, 04:29:24 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 30, 2014, 05:26:49 pm
That deck's sweet, Theory.  Most cards are good at the very least, you have a pretty solid curve, good spells, etc.

Out of curiosity, what were the other legendaries besides Ysera?  The only time I've ever had Ysera I was pretty underwhelmed by her, and wish I had taken the other legendary instead (Thalnos).  She's very good, but 9 mana is just too much sometimes.
Ysera, Deathwing, and Black Knight were literally the first three cards I saw when I started, this being my first-ever Arena choice.

I think that game always gives you 3 legendaries on first pick, as first three that I ever saw in arena were Nat Pagle, Deathwing and one that I don't remember.

Definitely not.  I got the legendaries first page my very first time in Arena, and never since.  I got a page of legendaries only one other time in ~6 arena tries.  So not guaranteed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 30, 2014, 05:36:33 pm
^I think he means the first pick for your first ever arena, not every arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 30, 2014, 05:37:57 pm
That deck's sweet, Theory.  Most cards are good at the very least, you have a pretty solid curve, good spells, etc.

Out of curiosity, what were the other legendaries besides Ysera?  The only time I've ever had Ysera I was pretty underwhelmed by her, and wish I had taken the other legendary instead (Thalnos).  She's very good, but 9 mana is just too much sometimes.
Ysera, Deathwing, and Black Knight were literally the first three cards I saw when I started, this being my first-ever Arena choice.

I think that game always gives you 3 legendaries on first pick, as first three that I ever saw in arena were Nat Pagle, Deathwing and one that I don't remember.

Definitely not.  I got the legendaries first page my very first time in Arena, and never since.  I got a page of legendaries only one other time in ~6 arena tries.  So not guaranteed.

I think he meant that in your very first arena, your very first choice will be a legendary.  After that, not so much.

----

Also, one thing I have to say is that Blizz really went far above and beyond with the flavor texts on this, I just wish it were possible to see the flavor text during the game!
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 30, 2014, 06:15:52 pm
Also, one thing I have to say is that Blizz really went far above and beyond with the flavor texts on this, I just wish it were possible to see the flavor text during the game!

I love the flavor talk from the minions.  Hilariously perfect.  Also, the casting sound is the same as from WOW, so when the games lags as you are casting a spell, it feels just like when WOW would lag on big encounters.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 30, 2014, 06:38:27 pm
In regards to Match 4:

I very much disagree with your turn 2 play.  You spend your entire turn playing arcane missiles and passing, and while it does get rid of his board, it doesn't really develop yours at all, plus it uses your mana very inefficiently.  On top of that, you've effectively traded a card and 2 mana (missiles, the mana it took to cast it, and the mana you didn't use because you decided on that path) for 2 mana that he didn't even have to spend a card on.

There's a number of plays that would've been better.  Coining out any of your three drops would have been better, since it develops your board and leaves you with a 2/3 mana wurm, plus the effect of whatever you play.  Shattered sun Cleric is probably the one I would choose, since you get to have a 3/4 mana wyrm and a 3/2 SSC at end of turn.  I'm unsure whether trading with the 1/1 is good or not.  I would, but I tend to clear the board more than I should.  Coining out an acolyte of pain to try and eat his 1/1 and any future 1/1s is also fine, but I think worse than SSC since it puts so much less pressure on your opponent.  Just pinging his 1/1 would have been better as well, although worse than the minions.

One of the strengths of a card like arcane missiles is that it allows your to use your mana efficiently.  Because it costs only 1 mana, you can fit it in on a turn where you would otherwise be wasting a mana crystal.  On the other hand, those 3 drops are going to be pains to get out of your hand after turn 3... you want to play one on turn 2 and one on turn 3 to use your mana most efficiently.

The coin gets weaker as the game goes on, generally... you ended up not even using it!  Coining out a 2 drop on turn 1 is the best use of it, coining out a 3 drop on turn 2 is the second best use, and so on...  You could've pulled really far ahead with a strong turn 2, putting 2 strong minions on the board.  That's an opportunity you just can't afford to pass up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 30, 2014, 06:44:41 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit

OK, I'm now 5-0 with this deck.  I'm... kinda scared to continue.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 30, 2014, 06:45:30 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit

OK, I'm now 5-0 with this deck.  I'm... kinda scared to continue.

Gj.  That deck's really good!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 30, 2014, 06:47:10 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit

OK, I'm now 5-0 with this deck.  I'm... kinda scared to continue.

Gj.  That deck's really good!

yeah, keep going. When you make it to 7+ you pretty much ake enough gold for more arena runs right away. Plus you earn cool cards sometimes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 30, 2014, 06:47:36 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit

OK, I'm now 5-0 with this deck.  I'm... kinda scared to continue.

Gj.  That deck's really good!

yeah, keep going. When you make it to 7+ you pretty much ake enough gold for more arena runs right away. Plus you earn cool cards sometimes.

I think 9 wins guarantees your money back.  12 wins is the max.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 30, 2014, 06:49:58 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit

OK, I'm now 5-0 with this deck.  I'm... kinda scared to continue.

Gj.  That deck's really good!

yeah, keep going. When you make it to 7+ you pretty much ake enough gold for more arena runs right away. Plus you earn cool cards sometimes.

I think 9 wins guarantees your money back.  12 wins is the max.

I'm pretty sure it's 7.  It had been 7 for a while, and all of the runs I've ever gotten 7+ I've gotten at least 150 gold.  Maybe I'm just really lucky!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 30, 2014, 06:52:33 pm
So Hearthhead's deck builder could be useful for these discussions.  I think I got pretty lucky with this draft.  2-0 so far against two Mages, one of which was a perfect win.

http://www.hearthhead.com/deck=43109&edit

OK, I'm now 5-0 with this deck.  I'm... kinda scared to continue.

Gj.  That deck's really good!

yeah, keep going. When you make it to 7+ you pretty much ake enough gold for more arena runs right away. Plus you earn cool cards sometimes.

I think 9 wins guarantees your money back.  12 wins is the max.

When I got 8 wins I got a bag of $150 and another bag with some more $$. So no, not guarenteed, but the total winnings will be worth way more than $150.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 30, 2014, 06:57:23 pm
Each prize is a random pool, I think, so to get the guaranteed 150, I think you need 9 as of the last patch.  But I could be wrong, for sure.  I've never won that many anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 30, 2014, 08:40:35 pm
I'm very sure the break-even point is 7 wins.

(Edit: By break-even, I mean earning 150 gold. I believe you only need 3 wins to get 50 gold, which is break-even for if you just bought a pack, but I'm not sure on that.)

See http://us.battle.net/hearthstone/en/forum/topic/10858265800?page=17#323 for more details, it's all speculation but the numbers look and feel accurate to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 30, 2014, 09:14:39 pm
I'm very sure the break-even point is 7 wins.

(Edit: By break-even, I mean earning 150 gold. I believe you only need 3 wins to get 50 gold, which is break-even for if you just bought a pack, but I'm not sure on that.)

See http://us.battle.net/hearthstone/en/forum/topic/10858265800?page=17#323 for more details, it's all speculation but the numbers look and feel accurate to me.

yes, 3 wins will get you more than if you had just bought packs, but it may be in the form of dust or an extra card. 7 wins will pay for another arena run I think, but you can get less wins at still get lucky and get $150.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on April 30, 2014, 09:58:45 pm
Theory, I think in game 4, you held onto the coin for far too long. Like Nkirbit said, using it turn 2 was probably best, but after that you had a few chances to use it. Turn 8 after you cast flamestrike to get another 2 drop out there would have been another good use.

The coin is more impactful early on (unless you're saving it for a turn 6 flamestrike or something). Getting a 3 cost minion on turn 2, or a 4 cost minion on turn 3, is much better in my eyes than just about anything else you could use the coin for.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on April 30, 2014, 10:58:58 pm
So this is all in one place:

Twistedarcher - Bkirbit #1439
Popsofctown - KirbyHero #1343
Grujah - Grujah #2516
ycz6 - ycz#1361
KingZog3 - KingZog3 #1700
Drab Emordnilap - Drab #1455
Shraeye - Shraeye #1428
Theory - Theory#1157
Kirian - Kirian #1720
HiveMindEmulator - Mikohoy#1464
Ashersky - Ashersky #1470
Titandrake #1456
Nkirbit - Nick #11795
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 30, 2014, 11:56:32 pm
Well, I can't add any further data to the question what 7 wins gets you.  I just got 150g and a rare (Blizzard, so actually a useful one.)

My last couple of games included:

a Rogue who comboed Gurubashi Berserker + Defender of Argus + Faceless Manipulator (over two turns) to put two 5/6 taunts in play
a Druid who comboed Force of Nature + Power of the Wild to clear my board and leave himself with the two minions he already had out still in play and buffed +1/+1 each
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 01, 2014, 12:34:46 am
Because I apparently have little to do other than random math problems, I ran the math on an arena run.  Assuming that people are matched up, on average, with another player with the same record, then of 8192 runs that start:

Code: [Select]
Wins    Runs    %
0       1024    12.50
1       1536    18.75
2       1536    18.75
3       1280    15.63
4        960    11.72
5        672     8.20
6        448     5.47
7        288     3.52
8        180     2.20
9        110     1.34
10        66     0.81
11        39     0.48
12        53     0.65

Mean number of wins is 2.992, though interestingly the median is 2.5: half of all runs achieve 2 or fewer wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 12:47:44 am
The hearthpwn page on Arena has a table similar, with different results.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 01, 2014, 02:12:37 am
The hearthpwn page on Arena has a table similar, with different results.

Actually, if you scroll down to their bottom tables, they look exactly the same as mine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 02:26:52 am
The hearthpwn page on Arena has a table similar, with different results.

Actually, if you scroll down to their bottom tables, they look exactly the same as mine.

Right you are.  I saw that first table and stopped.

Also, 7 games for sure to get 150 gold back.  I was incorrect there, although that exact page is where I thought I saw 9.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 01, 2014, 10:10:10 am
I've been using Arena Mastery: http://arenamastery.com/tjy1. 

Here are my first three arena runs (and for the second two you can comment on my drafting):
http://arenamastery.com/LYqa
http://arenamastery.com/PhlB
http://arenamastery.com/vCgr

Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 01, 2014, 10:19:31 am
Either I am doing something wrong or those links aren't working as they are supposted to, theory.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 01, 2014, 10:59:47 am
fixed links
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 01, 2014, 11:15:37 am
Coining out a 2 drop on turn 1 is the best use of it, coining out a 3 drop on turn 2 is the second best use, and so on...
Lots of good advice in your post, but I don't agree with this bit. Kripp (the streamer) is a strong arena player and tends to not use the coin on turn 1.

Here's why I think turn 1 use is not ideal, outside of specific plays like coin-scrub, wyrm-coin-mirror image, etc. If just used to accelerate minions, the coin is most effectively used to get out a minion that is unusually strong for its mana cost. So for example, coining out a Yeti on turn 3 is one of the best uses of the coin. But there aren't any 2-drops nearly as exciting on an empty board as Yeti, Golem, etc. The best that comes to mind is Knife Juggler, but if you coin that out, it'll tend to get removed before you can use its ability anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 01, 2014, 11:31:07 am
Coining out a 2 drop on turn 1 is the best use of it, coining out a 3 drop on turn 2 is the second best use, and so on...
Lots of good advice in your post, but I don't agree with this bit. Kripp (the streamer) is a strong arena player and tends to not use the coin on turn 1.

Here's why I think turn 1 use is not ideal, outside of specific plays like coin-scrub, wyrm-coin-mirror image, etc. If just used to accelerate minions, the coin is most effectively used to get out a minion that is unusually strong for its mana cost. So for example, coining out a Yeti on turn 3 is one of the best uses of the coin. But there aren't any 2-drops nearly as exciting on an empty board as Yeti, Golem, etc. The best that comes to mind is Knife Juggler, but if you coin that out, it'll tend to get removed before you can use its ability anyway.

I agree with blueblimp. From experience saving the coin for later is strong. Even Venture co. on turn 4 can be good, and Rogue's can use it to combo with tons of cards that it's worth it to keep it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 01, 2014, 11:42:55 am
It's not that good on T1 if you cannot follow with T2 drop, it's ok if you can follow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 01, 2014, 12:52:28 pm
Because I apparently have little to do other than random math problems, I ran the math on an arena run.  Assuming that people are matched up, on average, with another player with the same record, then of 8192 runs that start:

Code: [Select]
Wins    Runs    %
0       1024    12.50
1       1536    18.75
2       1536    18.75
3       1280    15.63
4        960    11.72
5        672     8.20
6        448     5.47
7        288     3.52
8        180     2.20
9        110     1.34
10        66     0.81
11        39     0.48
12        53     0.65

Mean number of wins is 2.992, though interestingly the median is 2.5: half of all runs achieve 2 or fewer wins.

This actually makes me feel way better about my arena runs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 01, 2014, 01:24:29 pm
It's not that good on T1 if you cannot follow with T2 drop, it's ok if you can follow.

If you have 2 2-drops and no 1-drop, you should absolutely coin one out almost all the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 01, 2014, 04:38:05 pm
It's not that good on T1 if you cannot follow with T2 drop, it's ok if you can follow.

If you have 2 2-drops and no 1-drop, you should absolutely coin one out almost all the time.
If my hand is 2x raptor, 1x yeti, and some crappier/costlier stuff, I think T1 nothing T2 raptor T3 yeti is often better than T1 raptor T2 raptor T3 hero power T4 yeti. I suppose it depends partly on your mana curve. If you have a lot of sub-4 stuff, then it may be better to coin the raptor and hope you draw something to play on T3. I find that arena decks are often heavy on 4+ drops, so I wouldn't want to depend on drawing something cheap.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 01, 2014, 04:58:07 pm
It's not that good on T1 if you cannot follow with T2 drop, it's ok if you can follow.

If you have 2 2-drops and no 1-drop, you should absolutely coin one out almost all the time.
If my hand is 2x raptor, 1x yeti, and some crappier/costlier stuff, I think T1 nothing T2 raptor T3 yeti is often better than T1 raptor T2 raptor T3 hero power T4 yeti. I suppose it depends partly on your mana curve. If you have a lot of sub-4 stuff, then it may be better to coin the raptor and hope you draw something to play on T3. I find that arena decks are often heavy on 4+ drops, so I wouldn't want to depend on drawing something cheap.

If you have to hero power turn 3, then of course you lose any tempo you gained from the coin. So yeah, if you have little hope of drawing something to play turn 3 (even another 2-drop) in the next couple draws, then I guess you want to save the coin, but you run the risk of getting into a lot of trouble that way. If he plays turn 2 raptor, turn 3 removal (and another minion if the removal is Backstab/Soulfire), your turn 3 Yeti isn't going to save you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 05:20:57 pm
Anyone else finding themselves saying tazdingo all the time now?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 01, 2014, 05:42:28 pm
Anyone else finding themselves saying tazdingo all the time now?

I thought I'd been saying tazdingo since playing warcraft II, but my unreliable memory has apparently made me misremember the origin of tazdingo. Tazdingo is great. It's so great it has retconned itself into my history.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 01, 2014, 06:22:25 pm
Anyone else finding themselves saying tazdingo all the time now?

Tazdingo has become synonymous with "beefy taunt". Fen Creeper is backup Tazdingo. Void walker is baby Tazdingo. Sunwalker is magical Tazdingo. Ironbark Protector or whatever is Giga Tazdingo. Mark of the Wild is a make your own Tazdingo kit.

TAAAZDINGOOOO
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 01, 2014, 06:24:11 pm
Anyone else finding themselves saying tazdingo all the time now?

Um... no?  What card is that?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 01, 2014, 07:05:26 pm
I'm Titandrake #1456 if people want to add me.

Tazdingo = Senjin Shieldmaster = the savior against having a bad turn 2 and 3.

Also, either I'm only getting into games where Shadowform is good, or Shadowform is the best card in arena. Yes, you need to be in a safe position to play it in the first place, but 5 mana for 2 damage is often enough to let you live that turn, and then you have this ridiculous amount of inevitability and reach in the late game. I've won a lot of games this arena run by rushing for the face, then using Shadowform to get them to an unavioidable lethal in the next couple of turns unless they draw a heal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 01, 2014, 07:06:00 pm
Anyone else finding themselves saying tazdingo all the time now?

Um... no?  What card is that?

It's what senjin shieldmasta says when he gets played
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 01, 2014, 07:13:43 pm
Ah.  I play without sound, so that explains things a bit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 01, 2014, 07:15:17 pm
Ah.  I play without sound, so that explains things a bit.

Whaaaaaa?! You miss all the catch phrases! Tazdingo! Mmmyyyeeeeessss!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 01, 2014, 07:20:02 pm
Omg got my first 12 win arena with that priest deck. My last opponent DCed when the game could have gone either way, but I'm still really happy about this.


Edit: 2 packs, 245 gold, and a golden Unleash the Hounds for the rewards. One of those packs had a Harrison Jones in it. I think I'm done for the day, since I bet I've used up all the good fortune that the RNG gods are giving me today.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 01, 2014, 07:29:23 pm
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 01, 2014, 07:36:41 pm
I'm in the camp of almost always coining out a 2 drop turn 1 on the draw, assuming I have a second 2 drop to follow it up.  (With certain exceptions.. I won't coin out a loot horder against a mage if I have 2 of them, for example).  Yeah, if I miss a turn later it sucks, but that's really not that likely.. I'll probably have something to play turn 3 and 4 regardless of whether I have the coin or not.

Now, here's a question:  How do you use innervate?  Say my opener is Innervate, Yeti, Harvest Golem.. I'll 100% pass turn 1, yeti turn 2, and golem turn 3.  But there are much harder decisions I routinely have to make with my druid deck, and I'm pretty sure I get a lot of them wrong.

Let's start with this one:  Turn1, on the draw, your hand is Innervate x2, Yeti, Cairne, Ysera, Coin.  What's the play?  My pick would be to coin out Yeti.. but maybe coining out Cairne is better?  I'm not sure.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 01, 2014, 07:37:29 pm
My name is Nick #11795, btw.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 08:27:48 pm
Ah.  I play without sound, so that explains things a bit.

Whaaaaaa?! You miss all the catch phrases! Tazdingo! Mmmyyyeeeeessss!


Mmmmmmmmrmgglgrlglglrlglgll.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 01, 2014, 08:38:10 pm
Ah.  I play without sound, so that explains things a bit.

Whaaaaaa?! You miss all the catch phrases! Tazdingo! Mmmyyyeeeeessss!


Mmmmmmmmrmgglgrlglglrlglgll.

This is our town, scrub. Yeah, beat it!
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 08:42:17 pm
Can folks define some terms for me?  I see "aggro" and "ramp up" used to describe decks, but no good definitions.  To me, aggro is what the tank wants, which doesn't make much sense in Hearthstone terms to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 01, 2014, 08:43:38 pm
Ah.  I play without sound, so that explains things a bit.

Whaaaaaa?! You miss all the catch phrases! Tazdingo! Mmmyyyeeeeessss!

Mmmmmmmmrmgglgrlglglrlglgll.

I played WOW for 8+ years; I've had plenty of Murloc charging noises, thanks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 01, 2014, 09:03:33 pm
Can folks define some terms for me?  I see "aggro" and "ramp up" used to describe decks, but no good definitions.  To me, aggro is what the tank wants, which doesn't make much sense in Hearthstone terms to me.

I don't know what "ramp up" is, but aggro I think means decks that aim to end as fast as possible. Warlock decks that put out tons of minions and try to end quickly are aggro decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 01, 2014, 10:39:36 pm
In MtG, ramp decks are decks designed to quickly get lots of mana, then play high cost cards several turns earlier than they should, so I'm assuming it means the same thing in Hearthstone. As far as I know, only Druid can build a ramp deck in Hearthstone, because they're the class that has all the mana manipulation. I haven't seen a Druid deck that runs Wild Growth, or Nourish for the mana instead of the cards, they usually use Innervate to get a short boost instead.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 10:44:00 pm
In MtG, ramp decks are decks designed to quickly get lots of mana, then play high cost cards several turns earlier than they should, so I'm assuming it means the same thing in Hearthstone. As far as I know, only Druid can build a ramp deck in Hearthstone, because they're the class that has all the mana manipulation. I haven't seen a Druid deck that runs Wild Growth, or Nourish for the mana instead of the cards, they usually use Innervate to get a short boost instead.

Are Druids running Healing Touch?  I mean, 8 HP for 3 is nice, but I feel like every time I draw it, I don't need it or it's too late and I'd rather it was a minion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 01, 2014, 11:32:21 pm
In MtG, ramp decks are decks designed to quickly get lots of mana, then play high cost cards several turns earlier than they should, so I'm assuming it means the same thing in Hearthstone. As far as I know, only Druid can build a ramp deck in Hearthstone, because they're the class that has all the mana manipulation. I haven't seen a Druid deck that runs Wild Growth, or Nourish for the mana instead of the cards, they usually use Innervate to get a short boost instead.

Are Druids running Healing Touch?  I mean, 8 HP for 3 is nice, but I feel like every time I draw it, I don't need it or it's too late and I'd rather it was a minion.

I never found pure healing cards to be that useful to be honest. Most other cards could save you and are useful in more situations.

Also Druids rarely run Wild Growth because it's a dead card unles you draw it early, and even then it has no board presence that it leaves you with a huge tempo loss. Innervate is good because it's useful at many more stages of the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 01, 2014, 11:47:10 pm
I played Wild Growth with 10 mana crystal already and it gave me a card of mana, like the Coin.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 01, 2014, 11:54:49 pm
I've seen a decent amount of druids running wild growth.. probably 50/50 between growth and no growth this past week.  I don't run it myself, but I'm considering trying it out.  My deck often suffers from poor turn 2s if I don't draw innervate, and growths help that problem.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 02, 2014, 12:02:47 am
I've seen a decent amount of druids running wild growth.. probably 50/50 between growth and no growth this past week.  I don't run it myself, but I'm considering trying it out.  My deck often suffers from poor turn 2s if I don't draw innervate, and growths help that problem.

The problem with Growth on T2 is you've basically done nothing that turn, and depending on who you are against, it could just smoke you.

Sometimes it's nice to have on T5 if you are dropping a 3 or something.

I'm thinking of dropping Growth and Touch both in lieu of more attack.


Separately, is Shieldbearer awesome or terrible?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 02, 2014, 12:18:02 am
I've seen a decent amount of druids running wild growth.. probably 50/50 between growth and no growth this past week.  I don't run it myself, but I'm considering trying it out.  My deck often suffers from poor turn 2s if I don't draw innervate, and growths help that problem.

The problem with Growth on T2 is you've basically done nothing that turn, and depending on who you are against, it could just smoke you.

Sometimes it's nice to have on T5 if you are dropping a 3 or something.

I'm thinking of dropping Growth and Touch both in lieu of more attack.


Separately, is Shieldbearer awesome or terrible?

I agree that it makes for a bad turn 2.  But on turn 3, you're casting a yeti instead of a harvest golem.  On turn 4, you're casting a druid of the claw.  Maybe turn 5 you innervate out rag.

It's a slow play, but druid doesn't have many two drops, especially if you're not running ancient watcher.  I don't know how much I like it, since I've never played with it, but there are a lot of very successful decks out there running it, so I doubt it's awful.



Shieldbearer is good if you're in position to take advantage of the board state it gives you.  Your cheaper minions can hind behind it and hopefully kill them before they know what happened..  That's why it's one of the best cards in Zoo.  You play it and a flame imp, and they can't really kill your flame imp!  Yeah, you kill it eventually, and maybe it got no value, but you took 15 damage before you could, and warlock's just going to tap for more cards eventually anyway.

In an arena deck though, it's awful.  Most decks aren't focused enough to really take advantage of the 2 or so turns it buys you, so you're just going to be down a card.  There are situations where it's okay, but it's just not worth a card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 02, 2014, 07:39:13 am
Can folks define some terms for me?  I see "aggro" and "ramp up" used to describe decks, but no good definitions.  To me, aggro is what the tank wants, which doesn't make much sense in Hearthstone terms to me.

An aggro deck is an aggressive deck that wants to play cheaper cards with a high damage per mana ratio. An aggro deck will usually run out of cards in hand before their opponent, because their average card is cheaper and weaker, but the goal is to use the short term advantage of cheaper cards to win before the opponent can effectively use all their more expensive cards.

A ramp deck is not as well of a defined term. Generally "to ramp" means to spend early resources to generate more resources per turn later in the game, to deploy more expensive threats earlier than normal. Wild Growth and Pint Sized Summoner both let you use your turn 2 mana for a weaker result, but then let you cast a 4 mana minion a turn early, on turn 3. There isn't a lot of true "ramp" in Hearthstone like there is in MtG, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 02, 2014, 09:59:13 am
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.

OK, no, seriously, why are people with multiple legendaries and golden rares hanging out at level 20?  No way to earn gold with quests, so no way to do arena, so... Ah!  Blizzard is trying to get my money.

That... really makes me want to stop playing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 02, 2014, 10:13:21 am
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.

OK, no, seriously, why are people with multiple legendaries and golden rares hanging out at level 20?  No way to earn gold with quests, so no way to do arena, so... Ah!  Blizzard is trying to get my money.

That... really makes me want to stop playing.
Can you do the quests using unranked?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 02, 2014, 10:16:54 am
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.

OK, no, seriously, why are people with multiple legendaries and golden rares hanging out at level 20?  No way to earn gold with quests, so no way to do arena, so... Ah!  Blizzard is trying to get my money.

That... really makes me want to stop playing.

Its a new season, so everyone will be low on the ladder. They are all playing each other, so it'll take some time until they reach a high rank and things start balancing out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 02, 2014, 10:17:22 am
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.

OK, no, seriously, why are people with multiple legendaries and golden rares hanging out at level 20?  No way to earn gold with quests, so no way to do arena, so... Ah!  Blizzard is trying to get my money.

That... really makes me want to stop playing.
Can you do the quests using unranked?

Yes you can. Unranked works for quests.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 02, 2014, 10:28:22 am
Now, here's a question:  How do you use innervate?  Say my opener is Innervate, Yeti, Harvest Golem.. I'll 100% pass turn 1, yeti turn 2, and golem turn 3.  But there are much harder decisions I routinely have to make with my druid deck, and I'm pretty sure I get a lot of them wrong.

Let's start with this one:  Turn1, on the draw, your hand is Innervate x2, Yeti, Cairne, Ysera, Coin.  What's the play?  My pick would be to coin out Yeti.. but maybe coining out Cairne is better?  I'm not sure.

Innervate is a tempo card and as such you generally want to play it as soon as possible in a tempo deck. There is very little reason to not get a Yeti out on turn 1-2 if possible.

The thing to watch out for, as has been mentioned with the coin, is big gaps in your mana curve. Typically Ramp Druids have mana curves concentrated around 5+. So if you innervate out Caire on turn 1 but have nothing to follow up with for the next 4 turns, it might not be worth it.

I've seen a decent amount of druids running wild growth.. probably 50/50 between growth and no growth this past week.  I don't run it myself, but I'm considering trying it out.  My deck often suffers from poor turn 2s if I don't draw innervate, and growths help that problem.

The problem with Growth on T2 is you've basically done nothing that turn, and depending on who you are against, it could just smoke you.

Sometimes it's nice to have on T5 if you are dropping a 3 or something.

I'm thinking of dropping Growth and Touch both in lieu of more attack.


Separately, is Shieldbearer awesome or terrible?

Like Ice Block, Wild Growth and Shieldbearer are terrible in arena, but very good in the right constructed deck. Ramp Druids are very popular now using Wild Growth along with and endless stream of high-cost taunts (DotC, Sunwalker, AoW). Shieldbearer is big in Zoo Warlock where (1) you have lots of ways to buff it (Dire Wolf, Cleric, Argus, Abusive/Dwarf) and (2) you don't care much about card advantage. 0/4 generally won't trade for anything, but it does buy time for your other minions, which is what's important in this kind of aggressive board control deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 02, 2014, 10:36:26 am
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.

OK, no, seriously, why are people with multiple legendaries and golden rares hanging out at level 20?  No way to earn gold with quests, so no way to do arena, so... Ah!  Blizzard is trying to get my money.

That... really makes me want to stop playing.

Its a new season, so everyone will be low on the ladder. They are all playing each other, so it'll take some time until they reach a high rank and things start balancing out.

Ah, right... and unlike mid- and late- season, where unranked will be full of people testing out weird decks, they're all in ranked.

(Gabe from PA suggested playing ranked due to people testing powerful decks before using them in ranked, to preserve high ratings.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on May 02, 2014, 11:23:06 am
The idea of monthly ladder resets is so stupid. It appears to me the only thing it does is cause lots of frustration.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 02, 2014, 11:46:45 am
Now, here's a question:  How do you use innervate?  Say my opener is Innervate, Yeti, Harvest Golem.. I'll 100% pass turn 1, yeti turn 2, and golem turn 3.  But there are much harder decisions I routinely have to make with my druid deck, and I'm pretty sure I get a lot of them wrong.

Let's start with this one:  Turn1, on the draw, your hand is Innervate x2, Yeti, Cairne, Ysera, Coin.  What's the play?  My pick would be to coin out Yeti.. but maybe coining out Cairne is better?  I'm not sure.

Innervate is a tempo card and as such you generally want to play it as soon as possible in a tempo deck. There is very little reason to not get a Yeti out on turn 1-2 if possible.

Oh, I agree.  I try to use it early if possible.  The one thing I find myself hardly ever doing, though, is innervating out a harvest golem on turn1.  It's just underwhelming.  I'm not even convinced Harvest Golem is worth playing, although I see it in almost every list.  There are matchups where it's good, such as Warrior or something, but everytime I draw it against zoo I just feel horrible.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 02, 2014, 12:01:44 pm
SO with the ladder having reset for May, I think it makes sense to take a break from ranked play.  I'm getting slammed by real decks.

OK, no, seriously, why are people with multiple legendaries and golden rares hanging out at level 20?  No way to earn gold with quests, so no way to do arena, so... Ah!  Blizzard is trying to get my money.

That... really makes me want to stop playing.
Can you do the quests using unranked?

The idea of monthly ladder resets is so stupid. It appears to me the only thing it does is cause lots of frustration.

I actually kinda like it, but I tend to keep myself artificially low in ranked play so I can use it for quests. Now is the time of the season where I just avoid ranked play, and try to just play arena. If I need gold I either take a break from Hearthstone or grind it out in unranked. Once the players who care about ranked play have sorted themselves out, I can run in with a deck that's way better than the average rank 21 deck stomp my way through a quest quickly when I want the gold and then get back to the Arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 02, 2014, 01:18:14 pm
Now, here's a question:  How do you use innervate?  Say my opener is Innervate, Yeti, Harvest Golem.. I'll 100% pass turn 1, yeti turn 2, and golem turn 3.  But there are much harder decisions I routinely have to make with my druid deck, and I'm pretty sure I get a lot of them wrong.

Let's start with this one:  Turn1, on the draw, your hand is Innervate x2, Yeti, Cairne, Ysera, Coin.  What's the play?  My pick would be to coin out Yeti.. but maybe coining out Cairne is better?  I'm not sure.

Innervate is a tempo card and as such you generally want to play it as soon as possible in a tempo deck. There is very little reason to not get a Yeti out on turn 1-2 if possible.

Oh, I agree.  I try to use it early if possible.  The one thing I find myself hardly ever doing, though, is innervating out a harvest golem on turn1.  It's just underwhelming.  I'm not even convinced Harvest Golem is worth playing, although I see it in almost every list.  There are matchups where it's good, such as Warrior or something, but everytime I draw it against zoo I just feel horrible.

Generally stuff with deathrattles aren't the best things to innervate out because their value comes in after they die. Until it dies, Caire is just a Yeti, and Harvest Golem a Croc.

As far as Harvest Golem being in every deck list, there's a couple (historical) reasons for that:
1. It's good in decks with a lot of buffs because it's hard to remove completely.
2. It's good against super aggro decks because it can kill a 2/1 or 2/2 and then kill 2 3/2s.

(1) of course still exists, but (2) is dying out with pure face builds becoming less popular and all aggressive Warlocks playing Shieldbearers.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on May 02, 2014, 03:26:07 pm
So I'm going into arena, yay!  Only my third time in, but my second time didn't count because I lost all 3 due to disconnects...  I have no idea what I'm doing, but I kinda like the deck I made.  I think.  I don't really know. 

(http://i.imgur.com/UCIC0Lc.png)
(http://i.imgur.com/g4EinvL.png)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 02, 2014, 05:44:26 pm
So I'm going into arena, yay!  Only my third time in, but my second time didn't count because I lost all 3 due to disconnects...  I have no idea what I'm doing, but I kinda like the deck I made.  I think.  I don't really know. 

Quick advice, Pristess of Elrune is considered the worst card in the game. I assume you were not offered Fireballs or Polymorphs because those are very strong cards. But your mana curve is decent enough that you should get some wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 02, 2014, 05:59:51 pm
Do you guys like fresheater ghouls?  I almost never pick em.. I look at it and see a three drop that trades with nearly every two drop and not many 3 drops. I would never pick it over a raptor... I don't pick it over the 3/3 taunt, for instance.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 02, 2014, 06:15:49 pm
Do you guys like fresheater ghouls?  I almost never pick em.. I look at it and see a three drop that trades with nearly every two drop and not many 3 drops. I would never pick it over a raptor... I don't pick it over the 3/3 taunt, for instance.

It gets better the more one and two drops you have, especially 3/2s. If you can play it turn 3 and trade your two drop with theirs it threatens to get out of hand quickly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 02, 2014, 06:27:03 pm
Quick advice, Pristess of Elrune is considered the worst card in the game.
By who? Every guide I've seen would not even place it in the lowest tier of cards. Examples:

From just straight analyzing the card, it doesn't seem unusable. At 6 mana, it's slow, but its base stats would be respectable for a 4 mana card, so it seems likely to go nearly 1-for-1 once you do get to play it. It's a bad card, but not nearly as horrible as, say, Goldshire Footman, which tends to die for nothing.

Edit: In AHoppy's deck, Stonetusk Boar is easily the worst card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 02, 2014, 06:37:58 pm
Pristess of Elrune is considered the worst card in the game.

It's bad, but I definitely don't think it's the worst card in arena. It's bottom 10, but it's definitely better than Grimscale Oracle or Wisp for example because it can at least trade for another card. It's very mana inefficient (overpriced by about 2 mana), but arena games can get into turn 15+ at which point a couple mana doesn't actually make any difference and cards are what you care about.

Do you guys like fresheater ghouls?  I almost never pick em.. I look at it and see a three drop that trades with nearly every two drop and not many 3 drops. I would never pick it over a raptor... I don't pick it over the 3/3 taunt, for instance.

Flesheating Ghoul is decent. It's slightly below-average card. The thing is, there aren't a whole lot of neutral common 3-drops that survive vs Raptors. You just have to accept that if you play it turn 3, it's trading down. Usually what you expect out of your 3-drops is that it will trade with a Raptor turn 3, maybe gain advantage vs a Croc, and has potential to do something useful if you draw/play it later. Ghoul can sometimes be a 7/3 or something if you play it the turn you trade other minions. If your opponent doesn't have removal for it, it trades way up with an Ogre or something or deals a lot of face damage. I'd say it's the 8th best neutral common 3-drop.

1. Crusader
2. Golem
3. Cleric
4. Farseer
5. Raging Worgen
6. Acolyte
7. Wolfrider
8. Ghoul
9. Grizzly
10. Panther
11. Razorfen Hunter
(the rest are nearly unplayable)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 02, 2014, 06:40:15 pm
Do you guys like fresheater ghouls?  I almost never pick em.. I look at it and see a three drop that trades with nearly every two drop and not many 3 drops. I would never pick it over a raptor... I don't pick it over the 3/3 taunt, for instance.

I prefer salteater ghouls.  Tastier.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 02, 2014, 06:49:55 pm
Pristess of Elrune is considered the worst card in the game.

It's bad, but I definitely don't think it's the worst card in arena. It's bottom 10, but it's definitely better than Grimscale Oracle or Wisp for example because it can at least trade for another card. It's very mana inefficient (overpriced by about 2 mana), but arena games can get into turn 15+ at which point a couple mana doesn't actually make any difference and cards are what you care about.

In arena, yeah Grimscale and Wisp are worse, as are others, but Elrune is pretty weak. Yeah, worst card in the game is an overstatement though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 02, 2014, 10:41:18 pm
So I just drafted this and went 5-3:

LINK (http://imgur.com/zgvIYsX)
(Mountain Giant missing from the screenshot)

And all I can say is Worgen Infiltrator+Power Word:Shield is a really strong start.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 02, 2014, 11:09:59 pm
Just got my second epic. Alkir the Windlord. He's not the best, not as good as my Ragnaros, but he's fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 02, 2014, 11:57:15 pm
This Rogue just played Coin-Alarm o Bot-Backstab on turn 2.

Then, got a Spiteful Smith out of it, since I had no way to kill the Alarm-o-Bot.

...if I lose this game I'm going to be so upset.

Edit: Okay I won, all is right with the world.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on May 03, 2014, 12:02:08 am
Well, I'll never know how that worked... didn't get to play that deck at all.  3 disconnects, 3 losses...  I hate my school's internet
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on May 03, 2014, 12:02:22 am
And yeah, no fireballs
Edit: or polymorphs
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 03, 2014, 12:52:32 am

Good news: I don't think I'll ever have a worse draft in my future than this. http://arenamastery.com/2Cus
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 03, 2014, 01:01:17 am

Good news: I don't think I'll ever have a worse draft in my future than this. http://arenamastery.com/2Cus

Very bad. Still, I might have taken an arcane explosion. I did the whole "What I would choose" think on the site. Only a few difference, but wow you had some tough decisions between bad and worse cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 03, 2014, 01:02:23 am
That draft doesn't look too bad...you have a Flamestrike, which is better than none. You don't have many 2 drops you'd like to play on turn 2, but your 1 drops aren't bad, and your 3 drops are pretty nice. Your Youthful Brewmaster can combo with Scaret Crusader, or Dark Iron Dwarf, or Novice Engineer, or a nearly dead Imp Master, or Gnomish Inventor...basically you have lots of good battlecries or naturally long lasting cards to make it pretty good if you can afford to hold onto it.

The only issue is that your curve is really top heavy, but if you can hold on until the later turns then your deck starts becoming really solid. I wouldn't say you can get 12 wins with a deck like that, bad early game is killer at higher wins, but it could be worse.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 03, 2014, 09:07:26 am
Does that Arena Mastery auto track the arenas or are you obliged to manually choose what you chose?
I had a quick look at that selection and I think many of the first few choices I would have made differently- I rate Counterspell pretty highly- almost all the spells chosen you'd expect to be powerful in arena. But yes without really any of the great Mage spells, it's not a draft you should expect to get that high- but lowered expectations means every win is that much sweeter!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 03, 2014, 09:08:34 am
:S just got my thousandth win! Did not really realise I had been playing that much!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 03, 2014, 09:42:21 am
Does that Arena Mastery auto track the arenas or are you obliged to manually choose what you chose?
I had a quick look at that selection and I think many of the first few choices I would have made differently- I rate Counterspell pretty highly- almost all the spells chosen you'd expect to be powerful in arena. But yes without really any of the great Mage spells, it's not a draft you should expect to get that high- but lowered expectations means every win is that much sweeter!

I haven't used Arena Mastery in a while, mainly because I haven't been playing that much arena. But when I did you had to enter the results manually. It wasn't that tedious, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 03, 2014, 10:15:44 am

Good news: I don't think I'll ever have a worse draft in my future than this. http://arenamastery.com/2Cus
Ouch. Flamestrike is the only good (or any?) removal you were ever offered. The only picks that stood out to me as ones that I'd definitely not make:
Because of skipping a couple passable 4's, you end up with a somewhat 5+ heavy deck, which makes me think it'll be slow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 03, 2014, 12:06:32 pm
After drafting a semi-reasonable Rogue, I have just two words:  Fucking Mages.

(1-3, every loss to a Mage)
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 03, 2014, 03:58:48 pm

Good news: I don't think I'll ever have a worse draft in my future than this. http://arenamastery.com/2Cus

Bad news: If you play enough, you probably will :(

There are a few small things I might have done differently, but the bigger ones are:
5. Croc > Healer. Healer is an okay card, but it's below average and you already have one. There are quite a few really good 5-drops and you don't want so many total. The more Healers you take now, the less Mercenaries, Warlords, Silver Hand Knights, Commandos, and Tigers you can take later. Croc is really not that bad. I've seen lists where people (Trump) rank it really low, but it trades evenly with Raptors, which is mostly what you plan on doing with your 2-drop. It's important to have enough 2-drops.
14. Intellect > Novice. blueblump covered this
19. At this point, you might need to start worrying about curve. You already have 7/18 cards at 5+, plus an pure draw card. You need the small stuff more than you need another 5-drop, even as good as Silver Hand Knight.
24. Now you really need the Apprentice more than the Mercenary.
25. Ancient Brewmaster is a good card. I'm not sure if you're now panicking about curve, but Argent Squire is pretty bad without a bunch of buffs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 03, 2014, 06:45:49 pm
I am gonna try out this fancy arena mastery thing.  But I play in spanish now so it's hard to remember the english name of some of the cards.   Like what am I supposed to enter for this 1/3 dude that slowly improves other minions attack.  He's Raidsmith Rager right? or was it Ironforge Swordsmith.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 03, 2014, 07:07:53 pm
http://arenamastery.com/6lo6
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 03, 2014, 07:30:59 pm

Good news: I don't think I'll ever have a worse draft in my future than this. http://arenamastery.com/2Cus
I got 7 wins with this horrible horrible deck!  Aww yeah!
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 04, 2014, 10:43:30 am
http://arenamastery.com/6lo6

Why do you hate Cobra? You picked Blademaster and Counterspell over it!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 04, 2014, 05:53:02 pm
It's not very often that Blademaster fights a minion and doesn't kill it.  It's more often that Cobra's lack of pressure loses you a game you could have sealed off with fireballs. 

Counterspell beats Flamestrike, Cobra overextends -into- Flamestrike. Arena meta has shifted towards Flamestrike dominance, imo, after those warrior nerfs nudged the mage up over everything.  In the actual arena run 1/3rd of my opponents were mages.

Since I already had the blademaster, harvest golem, and flesheating by the point I saw counterspell vs. cobra it was a landslide for the counterspell, there's no need to be fearful about hitting my turn 3 play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 04, 2014, 06:00:14 pm
What's the base damage on Fireball?  8?

Fireball + Flamestrike + Poly + all the freezes...just can't beat the mages.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 04, 2014, 08:52:32 pm
What's the base damage on Fireball?  8?

6 for 4 mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 05, 2014, 12:10:04 pm
It's not very often that Blademaster fights a minion and doesn't kill it.  It's more often that Cobra's lack of pressure loses you a game you could have sealed off with fireballs. 

Counterspell beats Flamestrike, Cobra overextends -into- Flamestrike. Arena meta has shifted towards Flamestrike dominance, imo, after those warrior nerfs nudged the mage up over everything.  In the actual arena run 1/3rd of my opponents were mages.

Since I already had the blademaster, harvest golem, and flesheating by the point I saw counterspell vs. cobra it was a landslide for the counterspell, there's no need to be fearful about hitting my turn 3 play.

I'm not sure how you decided the blademaster > cobra situation is "more common". It seems to me that situations where you get multiple face hits with a specific 3-drop, come within 4 damage of lethal and then lose are less common than situations where your opponent plays a minion with 5+ health that swings the game. But of course it usually doesn't matter either way.

Counterspell, however, has to be wrong. Sure the best case is that it counters flamestrike, but if your opponent is in a position where he has to play flamestrike without checking the secret, you're in a pretty good spot already. So the counterspell can't help your win % that much. And outside of this situation, Counterspell is just a waste of a card in your hand. Cobra, otoh, can be played almost any time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 05, 2014, 02:27:38 pm
It's hard to value secrets in arena. One thing Counterspell has going for it is that your opponent is more likely to guess Mirror Entity first (which they should, since it's Common), and next may test for Vaporize. The net effect is that your opponent may end up playing a significantly suboptimal turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 05, 2014, 02:36:49 pm
The opponent opening I most fear in arena now is Paladin's Argent Protector play where they use a divine shielded raptor to kill my raptor. It's especially brutal when they are P2 because then it's 100% mana-efficient:
P1 T1: pass
P2 T1: coin raptor
P1 T2: raptor
P2 T2: argent protector, kill P1's raptor

The combination of tempo swing and the 0-for-1 nearly seals the game right there. There are other more devastating opening plays (getting a coined sword of justice oozed, for example), but much less frequent than this one.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 05, 2014, 03:06:35 pm
The opponent opening I most fear in arena now is Paladin's Argent Protector play where they use a divine shielded raptor to kill my raptor. It's especially brutal when they are P2 because then it's 100% mana-efficient:
P1 T1: pass
P2 T1: coin raptor
P1 T2: raptor
P2 T2: argent protector, kill P1's raptor

The combination of tempo swing and the 0-for-1 nearly seals the game right there. There are other more devastating opening plays (getting a coined sword of justice oozed, for example), but much less frequent than this one.

You are overestimating the importance of that. That can be mitigated in future in multitude of ways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 05, 2014, 05:40:36 pm
It's hard to value secrets in arena. One thing Counterspell has going for it is that your opponent is more likely to guess Mirror Entity first (which they should, since it's Common), and next may test for Vaporize. The net effect is that your opponent may end up playing a significantly suboptimal turn.

Yeah, maybe their turn is a bit suboptimal.. but at least they're not playing counterspell!

I dislike all of the mage secrets very much.  I'll play some of them occasionally because there clearly are worse cards, so will sometimes end up with Mirror Entity, Vaporize, or Counterspell, but I'm never happy about it.  They're just too easy to play around most of the time.  For all the times you win because you counter the flamestrike they just had to play into your secret, you'll lose 3 games because you had a card that didn't do anything.  That's my experience with it, at least.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 05, 2014, 07:33:47 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 05, 2014, 08:22:27 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 05, 2014, 08:55:47 pm
Are people crafting Legendaries?  Or buying lots of packs?

I'm excited to get epics in my packs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 05, 2014, 09:08:41 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 05, 2014, 10:18:17 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 05, 2014, 10:21:25 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

:(

Now I am sad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 05, 2014, 10:25:07 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?

It could be people at the beginning of the season still, or it could be people trying out new decks or something. I'd say that people with more golden legendaries are generally better, but a bad player with 3 legendaries will usually lose to a good player with 0.

My main mage deck has 3 legendaries (Thalnos, Antonidas, and Ragnaros), and it caps out at around rank 13 or 14 because it can't deal with hunters at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 05, 2014, 10:41:48 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

The arena is everyone, and you're also probably very good at drafting decks. So to you everyone is bad. To me it's 50/50. To Kirian maybe it's another ratio, but certainly getting 12 wins is not super easy because we would all have gotten it already.

Also, someone has to lose in the arena. Not everyone can win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 05, 2014, 11:12:59 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

The arena is everyone, and you're also probably very good at drafting decks. So to you everyone is bad. To me it's 50/50. To Kirian maybe it's another ratio, but certainly getting 12 wins is not super easy because we would all have gotten it already.

Also, someone has to lose in the arena. Not everyone can win.

Indeed.  Remember that just 6 wins puts you in the 90th %ile.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 06, 2014, 01:36:59 am

In my 13th arena run, I got my first 12-win arena deck! And even did it with room to spare: 12-1

http://arenamastery.com/jRfq

I think the Ice combo was the key: Water Elemental/Frost Elemental/Frostbolt/Ice Lance. The best moment was in the final game, with 4 health left, Polymorphing his Tirion Fordring and coming back to win. Either that or topdecking Acidic Swamp Ooze when another Paladin coined out Sword of Justice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 04:33:19 am
Today I had a guy in arena play 4 Ironbark Protectors, back-to-back, 4 turns in a row.  ;D (Managed to win still).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 08:06:55 am
Save dust for Legendaries or spend on rares that I need to make some decks (Hunter's Bow, Imp Masters..) ?
 Got around 500.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 06, 2014, 12:47:10 pm
I've been using it on Rares to complete decks despite the fact that some Legendaries are really good, multiple rares are probably better. That's just me though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 06, 2014, 01:00:33 pm
Rares are probably better. Legendaries are good, but just 1 Legendary can't make a deck good. The various other cards are the strongest point of a deck and the legendaries are the cherry on top.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 01:15:48 pm
I need like Sword of Justice, 2s Eaglehorn Bows, Aldor Peacekeeper/Imp Master, prolly some Young Priestesses as well.

I also need Leeroy, and probably Black Knight, and in long term - Rag/Ysera.


I can, also, disenchant The Beast (not too attached to it) and Golden Avenging Wrath for some Dust, but I do need Wrath in a deck, so gonna have to wait till I open the regular ones.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 06, 2014, 03:09:20 pm
If you're playing for the long term, crafting Legendaries > crafting Epics > crafting Rares, just because it will save you dust when you accidentally open the rares you crafted.

In the short term, if you want a good deck now, craft any Epics you need first, then Rares on a case by case basis. There are some legendaries which are really nice and hard to find budget versions of (like Leeroy in any aggro deck, arguably Thalnos as well), but you don't need too many.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 06, 2014, 03:59:57 pm
It's very hard to determine what the best crafting strategy is, as it really depends on what you want. You know a legenedary is 2 epics or 4 rares, but without having played with the decks you plan on making, it's hard to say how much impact each of the cards will have. One of the worst feelings is saving up 1600 dust for some legendary, putting it in a deck, and immediately realizing you don't actually like the deck. If there's cards you might want 2 of, those are nice to craft, since you're not likely to open 2 of them that soon, and you can kind of see how the singleton copy works out.

I need like Sword of Justice, 2s Eaglehorn Bows, Aldor Peacekeeper/Imp Master, prolly some Young Priestesses as well.

I also need Leeroy, and probably Black Knight, and in long term - Rag/Ysera.

Of these cards, I think Leeroy and Aldor are the biggest overall impact cards in general. Leeroy can really open up making a lot of different decks that simply wouldn't work without him, and Aldor is just plain good like all the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 04:03:52 pm
I got Eaglehorn bows for now, as I do want to play a Secret Based Hunter, and it loses a lot of its power without the bow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 06, 2014, 05:13:53 pm
I got Eaglehorn bows for now, as I do want to play a Secret Based Hunter, and it loses a lot of its power without the bow.

Oh joy, another stupid hunter deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 06, 2014, 05:26:22 pm
I got Eaglehorn bows for now, as I do want to play a Secret Based Hunter, and it loses a lot of its power without the bow.

Oh joy, another stupid hunter deck.

I like my stupid hunter deck. :P It's very effective without needing Legendaries or Epics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 06, 2014, 06:08:03 pm
I got Eaglehorn bows for now, as I do want to play a Secret Based Hunter, and it loses a lot of its power without the bow.

Oh joy, another stupid hunter deck.

I like my stupid hunter deck. :P It's very effective without needing Legendaries or Epics.

I think it's acceptable to play Hunter if you aren't playing it super aggro. I have a sort of control Hunter, and it's fun to play without being annoying.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 06, 2014, 06:16:44 pm
What annoys me about Hunters is that there aren't really any one true counters. If you drop lots of minions, you lose to Unleash and Explosive Trap. If you drop fewer, tougher minions, you lose to Deadly Shot and Misdirection. Hunter's Mark can get through big taunts, Kill Command gives lots of reach...

It's not that Hunters can't be beat, it's more that Hunters have a good answer to most counter-strategies, and you have to hope they don't draw the right counter cards. I suppose "no strong counters" is a requirement for most good decks though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 06, 2014, 06:49:13 pm
^The counter to aggro Hunter is healing/taunt, and the counter to mid-range Hunter is combo decks, which rely on spells rather than minions. The devs have made it clear though that they want the game to focus on minion-based decks, which is why they nerfed freeze, and now they're nerfing UTH to 3 mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 07:46:36 pm
^The counter to aggro Hunter is healing/taunt, and the counter to mid-range Hunter is combo decks, which rely on spells rather than minions. The devs have made it clear though that they want the game to focus on minion-based decks, which is why they nerfed freeze, and now they're nerfing UTH to 3 mana.

Why didn't I read this before I bought the Bows. Sigh.

I am playing midrange.

And how are things like Lock/Gaints or ControlWarrior minion-based? XD
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 08:44:35 pm
Dear opponent I'm sorry..


For dropping 2 Molten Giants turn 8 in the Arena.

Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 06, 2014, 09:16:28 pm
Dear opponent I'm sorry..


For dropping 2 Molten Giants turn 8 in the Arena.

I had a Level 20 Mage drop 3 legendaries in 3 turns on me in Ranked.  The 8/8 one that can't attack, some super special Spell Damage one that gave him free Fireball cards every time he cast a spell, and some other one that was just to rub it in.

I had him down to 3 health and then couldn't finish him off in the face of that.  Had I drawn a Swipe or Starfire...

But really, those 3 legendaries and only level 20?????
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 06, 2014, 09:19:34 pm
Standard Mage stuff. :P

Prolly took a pause of HS.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 06, 2014, 09:27:02 pm
Are there any Pro Druids here?  I'm running a modified ramp up swamplock deck, but I'm really lacking the payoff cards at the top mana costs to finish the job.  I'm finding I get opponents down to single digit life in the first 6-8 turns, but then I'm not drawing enough/drawing big baddies to shut them down when my opponents invariably drop their own awesome.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 06, 2014, 10:39:06 pm
I got Eaglehorn bows for now, as I do want to play a Secret Based Hunter, and it loses a lot of its power without the bow.

Oh joy, another stupid hunter deck.

Quote
Oh joy, another stupid Goons deck.

Play to win within the constraints of the game, right? Why wouldn't you play what wins?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 06, 2014, 11:19:26 pm
Are there any Pro Druids here?  I'm running a modified ramp up swamplock deck, but I'm really lacking the payoff cards at the top mana costs to finish the job.  I'm finding I get opponents down to single digit life in the first 6-8 turns, but then I'm not drawing enough/drawing big baddies to shut them down when my opponents invariably drop their own awesome.

Could you post your decklist?  I'll try and help if I can, with the caveat that I'm not quite pro!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 07, 2014, 12:37:17 am
Are there any Pro Druids here?  I'm running a modified ramp up swamplock deck, but I'm really lacking the payoff cards at the top mana costs to finish the job.  I'm finding I get opponents down to single digit life in the first 6-8 turns, but then I'm not drawing enough/drawing big baddies to shut them down when my opponents invariably drop their own awesome.

I used to be a pro Druid, but then I took an arrow t... not, wait.

I used to be a pro Druid, but life caught up and tanking raids just wasn't in the cards any longer.

That likely doesn't help you with Hearthstone though.  Sorry.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 07, 2014, 01:16:31 am
Also:

http://www.penny-arcade.com/comic/2014/05/05/hearthboned
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 07, 2014, 04:28:05 am
Arena, Druid, First pick of the draft:

Force of Nature, Ancient of Lore, Ancient of War.

Thoughts?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 07, 2014, 04:41:10 am
Arena, Druid, First pick of the draft:

Force of Nature, Ancient of Lore, Ancient of War.

Thoughts?

Force of Nature: Good to end the game with if aggressive, good to clear the enemy board in a more control deck. Nice, but I don't think it compares to the other 2

Ancient of Lore: What I'd pick. The 2 cards are ridiculously good, and although the healing isn't as good as a big taunt in arena, it can help if you really need it to.

Ancient of War: I like this card a lot, and it can stop a lot of boards in their tracks, but given that it's the first pack you'll be likely to see an Ironbark Protector if you need a big taunt.

Roughly, Force of Nature shares similar roles as Starfire or Starfall, and Ancient of War could be replaced by Ironbark, but nothing replaces Ancient of Lore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 07, 2014, 10:20:48 am
Yeah, Ancient of Lore is one of Druid's best cards. One of my best arena runs was fueled by 2 Ancients of Lore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 07, 2014, 10:33:49 am
And how are things like Lock/Gaints or ControlWarrior minion-based? XD
The "problem" isn't decks without minions, it's decks that force your opponent to play minionless. They think some portion of the customer base will be turned off by not getting to use minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 07, 2014, 11:52:42 am
And how are things like Lock/Gaints or ControlWarrior minion-based? XD
The "problem" isn't decks without minions, it's decks that force your opponent to play minionless. They think some portion of the customer base will be turned off by not getting to use minions.

Also, holding minions back to not play into UTH just feels bad in a way that holding back minions to not play into flame strike doesn't. At least that's my experience
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 07, 2014, 12:14:55 pm
After realizing my hunter deck is pretty strong against Murlocks I decided to embrace it by removing my Arcane Shot and replacing it with a Crab. (It's not a terrible addition as it's a Beast anyways).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 07, 2014, 12:51:45 pm
After realizing my hunter deck is pretty strong against Murlocks I decided to embrace it by removing my Arcane Shot and replacing it with a Crab. (It's not a terrible addition as it's a Beast anyways).

nom nom nom. That should teach those filthy murlocks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 08, 2014, 03:55:11 am
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

The arena is everyone, and you're also probably very good at drafting decks. So to you everyone is bad. To me it's 50/50. To Kirian maybe it's another ratio, but certainly getting 12 wins is not super easy because we would all have gotten it already.

Also, someone has to lose in the arena. Not everyone can win.

Some of you guys haven't done your first 12 win runs yet? 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 08, 2014, 04:06:32 am
I feel like my first 12 win took a lot longer than it took other people I know IRL to get. Something like ~400 arena games for it to happen, with two 11 win runs in between (and one 9 win when the cap was 9 wins.)

My play in arena has shifted between:
1. To the face! Trade only when my minion will live, given the exact current board state
2. Wait, buffers exist. Trade all the things!
3. Case by case basis, but a slight bias to assuming they don't have the buffer/answer and trying to fit in more damage.

Now, I'm noticing I'm losing a lot more because of not making the trade than because I've missed out on some damage, so I'm trying to trade more often + recognize when my board is strong enough I don't have to play more, in case of board clears.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 08, 2014, 04:22:54 am
^The counter to aggro Hunter is healing/taunt, and the counter to mid-range Hunter is combo decks, which rely on spells rather than minions. The devs have made it clear though that they want the game to focus on minion-based decks, which is why they nerfed freeze, and now they're nerfing UTH to 3 mana.

I'm not sure the UTH nerf has to do with whether the game focuses on minion-based decks or not.  UTH itself is a pretty minion based deck, and zoo did ok in the Hunter heavy environment.  Dire Wolph alpha next to a shieldbearer can absorb so many doggies that you could still win games where you allowed your opponent to Unleash3 or even Unleash4. 

I think they nerfed UTH for the reason that they stated, which was that the backend winrates and usage rates were too high for hunter.

I don't disagree that they want the game to be minion based though.  The freeze mage nerf is a sign of that, and so is the reluctant zoo nerfs when zoo has been prevalent since, forever.  Minion based stuff like Shattered Sun Cleric, DoA, Imps, Dark Iron Dwarf, have always been nerfed gently and reluctantly, non minion based stuff like Dalaran Mage, Battle Rage, Cone of Cold, and Conceal have been nerfed swiftly and heavily.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 08, 2014, 05:17:29 am
It reminds me of the "new wave" of Magic design.

(Disclaimer: I haven't played M:tG in a long time. Consider my last experience to be Innistrad, for people who do.)

There was an article by Mark Rosewater (lead designer), which roughly boiled down to, "reward the player for what they would have normally done." This means that you reward playing cards, using all your mana, amassing an army, etc. In previous MtG sets, there were mechanics where creatures got bigger if you kept your hand above 7 cards (which you have to be trying to do, and reduces board presence), or if you had all your lands tapped (which puts you at a deliberate disadvantage because you won't have mana on your opponent's turn to react.) Those sets were pretty bad. The newer sets generally have mechanics that don't force you to take a downside. Good players will recognize when taking the downside is worth it, but it feels much better when you can just yolo-play everything.

Blizzard's nerfing strategy reminds me of this. People like playing creatures, people like actually getting to use their creatures, and according to this philosophy cards that allow someone to almost entirely ignore creatures need to be balanced carefully and should be good, but not overpowering.

This isn't an attack on that philosophy; I actually agree with much of it, and for a Dominion analogy I'm a lot gladder that buying actions is good a lot of the time in Dominion. However, I don't like how Blizzard goes for more heavy-handed nerfs against strategies that are less fun against new players. I'd prefer more frequent small nerfs, it tends to be harder to justify buffing a card until long after it has dropped out of the metagame.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 08, 2014, 10:26:49 am
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

The arena is everyone, and you're also probably very good at drafting decks. So to you everyone is bad. To me it's 50/50. To Kirian maybe it's another ratio, but certainly getting 12 wins is not super easy because we would all have gotten it already.

Also, someone has to lose in the arena. Not everyone can win.

Some of you guys haven't done your first 12 win runs yet? 

LOL no.  Um... my record is 7.

Edit:  Note this is partially because I won't pay to get to the arena, so without a major gold infusion it's quests for me.  So I might do an Arena a week on average.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 08, 2014, 11:57:58 am
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

The arena is everyone, and you're also probably very good at drafting decks. So to you everyone is bad. To me it's 50/50. To Kirian maybe it's another ratio, but certainly getting 12 wins is not super easy because we would all have gotten it already.

Also, someone has to lose in the arena. Not everyone can win.

Some of you guys haven't done your first 12 win runs yet? 

LOL no.  Um... my record is 7.

Edit:  Note this is partially because I won't pay to get to the arena, so without a major gold infusion it's quests for me.  So I might do an Arena a week on average.

I've done a 9 or 10 run, but not 12 yet. I think I just don't play Hearthstone as heavily as some other people do here.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 08, 2014, 02:08:03 pm
Focus group research for magic showed that creature based metas sell packs best, so it makes sense for Blizz to prefer new world order philosophy
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 08, 2014, 02:23:43 pm
Apparently people are still filtering their way up in ranked... I just played someone who dropped not one but three golden legendaries.  Followed by someone who played three non-golden legendaries.

Edit:  at Rank 19.

Im just got to rank 15 and I have 1 or 2 legendaries in all my decks.

o.O

I have a total of one legendary (class-specific) and like three epics so far.  I cannot imagine how anyone can have multiple golden legendaries without either spending a bunch of cash, or doing really, really well at arena... in which case they really shouldn't be near rank 20 should they?
Doing well in arena is so easy though.  Everyone in arena is bad

The arena is everyone, and you're also probably very good at drafting decks. So to you everyone is bad. To me it's 50/50. To Kirian maybe it's another ratio, but certainly getting 12 wins is not super easy because we would all have gotten it already.

Also, someone has to lose in the arena. Not everyone can win.

Some of you guys haven't done your first 12 win runs yet? 

LOL no.  Um... my record is 7.

Edit:  Note this is partially because I won't pay to get to the arena, so without a major gold infusion it's quests for me.  So I might do an Arena a week on average.

I've done a 9 or 10 run, but not 12 yet. I think I just don't play Hearthstone as heavily as some other people do here.

Ive gotten 8 win. I also don't spend money for runs though, so uts usually one run every day or two.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 08, 2014, 02:26:21 pm
Focus group research for magic showed that creature based metas sell packs best, so it makes sense for Blizz to prefer new world order philosophy

Source? (if this was a joke that I misunderstood you can ignore)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 08, 2014, 02:56:24 pm
Focus group research for magic showed that creature based metas sell packs best, so it makes sense for Blizz to prefer new world order philosophy

Source? (if this was a joke that I misunderstood you can ignore)

It doesn't sound like a joke to me.. it's exactly what I would expect.  Probably one of Mark Rosewater's (He's magic's lead designer) articles.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on May 08, 2014, 03:23:21 pm
It took me roughly three weeks from creating my account to getting 12 wins. I didn't pay anything, but played quite a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 08, 2014, 03:49:21 pm
It took me roughly three weeks from creating my account to getting 12 wins. I didn't pay anything, but played quite a lot.

I dont think Im terrbile at arena, but my runs usually end up like my last one, where I lost my first 2 games, thought I drafted terribly, then won 5 in a row. Sometimes I play 4 hunters and Warriors in a row, then sometimes its all mages and wins are much harder.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 08, 2014, 06:30:00 pm
It's very hard to determine what the best crafting strategy is, as it really depends on what you want. You know a legenedary is 2 epics or 4 rares, but without having played with the decks you plan on making, it's hard to say how much impact each of the cards will have. One of the worst feelings is saving up 1600 dust for some legendary, putting it in a deck, and immediately realizing you don't actually like the deck. If there's cards you might want 2 of, those are nice to craft, since you're not likely to open 2 of them that soon, and you can kind of see how the singleton copy works out.


The fact that there is no sandbox mode (friends only) or any way to test cards without spending lots of dust is quite annoying. In MTG you can always proxy up.

That and 9 decks only, which really slows you down when you want to test slight variations of certain decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 08, 2014, 06:34:02 pm
Arena is kindof a place you can test cards as you can eventually try out all cards given enough time. It's not necessarily the best place for it, but it's how I've played with most Legendaries that I've used. (I only have Gelbin and Cenarius). So you can get a feel for cards that way.

Arena is how I learned that I had no idea how to use Lorewalker Cho properly, why oh why, didn't I pick Nat Pagle?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 08, 2014, 09:03:41 pm
Arena is kindof a place you can test cards as you can eventually try out all cards given enough time. It's not necessarily the best place for it, but it's how I've played with most Legendaries that I've used. (I only have Gelbin and Cenarius). So you can get a feel for cards that way.

Arena is how I learned that I had no idea how to use Lorewalker Cho properly, why oh why, didn't I pick Nat Pagle?

Lo Walker Cho is just not that good. In arena basically anything else is better than him. But even in constructed you never see him. Nat Pagle is ok, but still can whiff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 09, 2014, 02:56:40 am
I'm not sure the UTH nerf has to do with whether the game focuses on minion-based decks or not.
It was one of their stated reasons for the nerf:
http://us.battle.net/hearthstone/en/forum/topic/12673778812#1 (http://us.battle.net/hearthstone/en/forum/topic/12673778812#1)
Quote
We do like the idea of decks that have a really big turn and pull off a sweet combo, but when playing against Hunter decks, you may feel punished too much for playing minions. Playing minions is one of the key, fun pieces of the overall Hearthstone puzzle, and feeling like your options are limited by the opponent creates a play experience that may not be particularly enjoyable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 09, 2014, 04:06:05 am
Arena is kindof a place you can test cards as you can eventually try out all cards given enough time. It's not necessarily the best place for it, but it's how I've played with most Legendaries that I've used. (I only have Gelbin and Cenarius). So you can get a feel for cards that way.

Arena is how I learned that I had no idea how to use Lorewalker Cho properly, why oh why, didn't I pick Nat Pagle?

That only helps with evaluating cards in a vacuum, and it means very little in constructed.

For example, I have the Zoolock list. Now, I don't have Young Priestesses, so I use Blood Imps instead. I cannot evaluate how much more powerful YP is and whether she is worth it without buying her. It dies to anything unlike the imp, but it also trades up and hits for two. And so.

Or, I have ~4 swappable spots in my hunter deck that I need to find the best cards to fit. There is no way for me to test, for example, how good Snake Trap actually is (without buying it, and it's I believe an epic). How often does it trigger in a meaningful way etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 09, 2014, 04:31:58 am
I can save you time, and say that Snake Trap starts out good when people don't know about it. Then it gets worse as people play around it. Then it gets slightly better because who plays Snake Trap? The dream of Buzzard -> Snake Trap fails against any 1 damage ping, which is really easy (Mage, a good Knife Juggler, Whirlwind, any board clear.)

I don't think it's worth the dust, Explosive/Freezing/Misdirection should be good enough and you can use other cards instead, but it's cute.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 09, 2014, 04:54:24 am
A friend of mine somehow managed to amass 9 Unleashes the Hound from Arena rewards, and popped them for 280 dust after the nerf. #value
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 09, 2014, 04:58:35 am
I can save you time, and say that Snake Trap starts out good when people don't know about it. Then it gets worse as people play around it. Then it gets slightly better because who plays Snake Trap? The dream of Buzzard -> Snake Trap fails against any 1 damage ping, which is really easy (Mage, a good Knife Juggler, Whirlwind, any board clear.)

I don't think it's worth the dust, Explosive/Freezing/Misdirection should be good enough and you can use other cards instead, but it's cute.

I was just taking an example, but yeah, nobody slams into Buzzard if you have a secret out.

Misdirection proved to be quite bad, IMHO, I took it out. It usually done just a part of explosive trap's job (kill minions or damage opponent), rarely worked better than it. Luckily I did have it already and didn't have to waste dust to test it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 09, 2014, 08:23:54 am
Quick question:  Should I be disenchanting more cards, or should I keep my Pokemon-esque mentality?

I'm thinking in particular some of the terribad cards I've collected (like Secretkeeper).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 09, 2014, 08:36:45 am
Quick question:  Should I be disenchanting more cards, or should I keep my Pokemon-esque mentality?

I'm thinking in particular some of the terribad cards I've collected (like Secretkeeper).

Personally I only disenchant cards I have more than 2 of, even "awful" ones. I like trying lots of kinds of decks, and who knows what tomorrow holds? Maybe the next batch of cards has something that makes Secretkeeper a valuable role player -- I'd hate to not be able to try the deck because I wanted that 40 dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 09, 2014, 09:54:38 am
Good:  Drafting two Twilight Drakes

Bad:  Topdecking both with no cards in hand.

http://arenamastery.com/VZMo

Edit:  Game 3, I have two taunts and 15 damage on the table.  Rogue topdecks fucking Deathwing.  Please, guys, tell me how fucking bad I am at arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 09, 2014, 09:56:58 am
Those links don't work -- you have to use the Share Arena link.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 09, 2014, 10:40:27 am
Good:  Drafting two Twilight Drakes

Bad:  Topdecking both with no cards in hand.

http://arenamastery.com/VZMo

Edit:  Game 3, I have two taunts and 15 damage on the table.  Rogue topdecks fucking Deathwing.  Please, guys, tell me how fucking bad I am at arena.

Deathwing wins games, especially Arena games. It's kinda like UtH in that it punishes you for playing creatures. It's vulnerable to single target creature killers, but the Deathwing player can usually force their opponent to play those out of their hand if you're playing aggressively enough. It's also not realistic to play as if your opponent has a Deathwing since it's a Legendary. I think the card is kinda borked personally, in Arena anyways, in constructed it would probably lose to a beatdown.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 09, 2014, 11:05:40 am
Finally came out of way too many 4-3 with a 8-3, which was a very drunk draft too.  ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 09, 2014, 11:16:37 am
Finally came out of way too many 4-3 with a 8-3, which was a very drunk draft too.  ;D

I keep getting the impression that who you play matters so much in the arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 09, 2014, 11:49:57 am
The problem with Deathwing, even in arena, is that a significant portion of games are over before turn 10.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 09, 2014, 11:51:14 am
Good:  Drafting two Twilight Drakes

Bad:  Topdecking both with no cards in hand.

http://arenamastery.com/VZMo

Edit:  Game 3, I have two taunts and 15 damage on the table.  Rogue topdecks fucking Deathwing.  Please, guys, tell me how fucking bad I am at arena.

Deathwing wins games, especially Arena games. It's kinda like UtH in that it punishes you for playing creatures. It's vulnerable to single target creature killers, but the Deathwing player can usually force their opponent to play those out of their hand if you're playing aggressively enough. It's also not realistic to play as if your opponent has a Deathwing since it's a Legendary. I think the card is kinda borked personally, in Arena anyways, in constructed it would probably lose to a beatdown.

pops and I have had disagreements about how strong Deathwing is in arena. He has at some point said it's the single best card in arena, and I've maintained that it's a slightly-above-average legendary.

It's brutal when it beats you. You're looking at a 12/12 and you can't do anything while it hits you in the face and kills you. You think "what could I have possibly done?" But if you put yourself on the other side of the table, it's a bit less impressive. You don't know how many games that guy died without being able to play Deathwing since it costs 10 mana. And then there are those games where the opponent has a single-target removal or taunt+other cards in hand to race you before you can face hit twice. Any sort of follow-up is purely topdeck-based since you give up your whole hand to play Deathwing, so if your opponent hasn't been dumping his hand, he probably has more threats than you can deal with.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 09, 2014, 11:53:26 am
I almost never play Warrior, but having two quests that are get five wins with Warrior + x, made me construct a deck, which led me to one of the most satisfying game moments I've had with Hearthstone.

I've built a deck around enraging creatures, berserkers and the basic Warrior weapons I have. I'm playing against a Mage deck, which is already nice because my deck discourages her from using her hero power. I have a Frothing Berserker out at 3 and she couldn't immediately deal with it, I buffed it with a SSC and have been exchanging creatures to protect it as it grows (she doesn't appear to have a Polymorph in hand at 4 mana). By 5 it's really threatening at 8/5, and I drop my gurabashi berserker. I guess she didn't have much to do that was useful in her hand because she makes the worst play possible, dropping a Mad Bomber. All the shots hit my Gurabashi. Long pause. "That was a mistake." She resigns immediately.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 09, 2014, 12:12:34 pm
Good:  Drafting two Twilight Drakes

Bad:  Topdecking both with no cards in hand.

http://arenamastery.com/VZMo

Edit:  Game 3, I have two taunts and 15 damage on the table.  Rogue topdecks fucking Deathwing.  Please, guys, tell me how fucking bad I am at arena.

Deathwing wins games, especially Arena games. It's kinda like UtH in that it punishes you for playing creatures. It's vulnerable to single target creature killers, but the Deathwing player can usually force their opponent to play those out of their hand if you're playing aggressively enough. It's also not realistic to play as if your opponent has a Deathwing since it's a Legendary. I think the card is kinda borked personally, in Arena anyways, in constructed it would probably lose to a beatdown.

pops and I have had disagreements about how strong Deathwing is in arena. He has at some point said it's the single best card in arena, and I've maintained that it's a slightly-above-average legendary.

It's brutal when it beats you. You're looking at a 12/12 and you can't do anything while it hits you in the face and kills you. You think "what could I have possibly done?" But if you put yourself on the other side of the table, it's a bit less impressive. You don't know how many games that guy died without being able to play Deathwing since it costs 10 mana. And then there are those games where the opponent has a single-target removal or taunt+other cards in hand to race you before you can face hit twice. Any sort of follow-up is purely topdeck-based since you give up your whole hand to play Deathwing, so if your opponent hasn't been dumping his hand, he probably has more threats than you can deal with.

Well it's no Ragnaros or Ysera, but I personally think it's excellent. I'd probably consider it on par with Gruul or Sylvanas in Arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 09, 2014, 12:46:13 pm
So ended up 5-3 on that one.  My last game the Druid drops Cairne, which I have to just beat up, and is replaced with Baine, who gets Starfired.  All right, can't be too bad, right?  Then he drops Ancient of War: 5/10 Taunt.  OK, that's a bit more annoying.  I'm able to get it down after two turns and a couple of minion deaths.  Then he drops Ironbark Protector (8/8 Taunt).  All through this, as I lose minions to huge Taunters, he's plinking me for 1 with Shapeshift.  Then: Novice Engineer and Mark of Nature (2/8 Taunt).  Then a Shieldmasta, just for good measure.

All of that stuff while I'm in topdeck mode and can't draw my 7s.  It was just ridiculous.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 09, 2014, 01:14:39 pm
Good:  Drafting two Twilight Drakes

Bad:  Topdecking both with no cards in hand.

http://arenamastery.com/VZMo

Edit:  Game 3, I have two taunts and 15 damage on the table.  Rogue topdecks fucking Deathwing.  Please, guys, tell me how fucking bad I am at arena.

Deathwing wins games, especially Arena games. It's kinda like UtH in that it punishes you for playing creatures. It's vulnerable to single target creature killers, but the Deathwing player can usually force their opponent to play those out of their hand if you're playing aggressively enough. It's also not realistic to play as if your opponent has a Deathwing since it's a Legendary. I think the card is kinda borked personally, in Arena anyways, in constructed it would probably lose to a beatdown.

pops and I have had disagreements about how strong Deathwing is in arena. He has at some point said it's the single best card in arena, and I've maintained that it's a slightly-above-average legendary.

It's brutal when it beats you. You're looking at a 12/12 and you can't do anything while it hits you in the face and kills you. You think "what could I have possibly done?" But if you put yourself on the other side of the table, it's a bit less impressive. You don't know how many games that guy died without being able to play Deathwing since it costs 10 mana. And then there are those games where the opponent has a single-target removal or taunt+other cards in hand to race you before you can face hit twice. Any sort of follow-up is purely topdeck-based since you give up your whole hand to play Deathwing, so if your opponent hasn't been dumping his hand, he probably has more threats than you can deal with.

Well it's no Ragnaros or Ysera, but I personally think it's excellent. I'd probably consider it on par with Gruul or Sylvanas in Arena.

Huh.  I would absolutely say that Sylvanas is better than Ysera... in my opinion, it's probably the second strongest neutral legendary in Arena.

I've played with Ysera twice in arena, and have been underwhelmed by it.  It's a 9 drop that doesn't do anything the turn it comes down, so if you're dying, it doesn't do much.  Yeah, there aren't many legendaries that do much if you're dying, but I think the best ones that cost 8+ have to.  That's why I would prefer Rag and Deathwing to Ysera.

Sylvanas and Cairne are great because they cost 6, and will almost always get value.  They're worse on an empty board, yeah, but you won't lose nearly as many games from not being able to cast Sylvanas as you would by not being able to cast Ysera.

My rankings for neutral legendaries would probably be something like:

Rag > Sylvanas > Cairne > Black Knight > Deathwing > Baron Geddon > Ysera > Hogger > Illidan > Gruul.  Or something like that.  But I don't think Ysera is top tier, she just costs too much.  If you could guarantee Ysera Awakens every time, maybe, but when you draw laughing sister or nightmare with Ysera as your only creature, I just don't think that's good enough.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 09, 2014, 03:12:23 pm
I think Rag, Cairne, and Sylvanas are pretty clearly the best legendaries in arena. After that, i think it depends on what kind of deck you're going for. I think pops values Deathwing more than me because he plays much more aggressively than I do in general. If you get into topdeck mode, Deathwing is a pretty good draw, but if you're still competing for card advantage, Ysera or Onyxia is usually going to be better. They're also pretty good topdecks, while Deathwing is horrible for card advantage, which I think makes him much worse on average.

I'd say my overall (tentative -- I have to think more about this) rankings are:
rag > cairne > sylvanas > ysera > onyxia > black knight > geddon > hogger > leeroy > deathwing

It depends greatly on the deck though, like I said. There are plenty of situations where I'd pick Alexstrasza, Thalnos, Harrison, Greenskin, or Illidan over Deathwing or Leeroy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 09, 2014, 10:57:08 pm
It is just me, or does it feel terribly wrong to draft a Mage without any Fireballs even being offered?

http://arenamastery.com/RJfJ

Game 2:  On T7, hunter plays Buzzard, Hyena, UTH.  I silence the 8/6 Hyena and kill another minion.  T8, he plays:  UTH, Hyena again (up to 10/7 this time).  WTF
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 10, 2014, 01:38:14 am
My first 12-win Arena, and 12-0 no less!  I think the defining moment was landing the following two 3-card combos in the same game:

Young Dragonhawk
Blessing of Wisdom
Blessing of Kings

Light's Justice
Spiteful Smith
Mad Bomber
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 10, 2014, 03:34:46 am
It is just me, or does it feel terribly wrong to draft a Mage without any Fireballs even being offered?

http://arenamastery.com/RJfJ

Game 2:  On T7, hunter plays Buzzard, Hyena, UTH.  I silence the 8/6 Hyena and kill another minion.  T8, he plays:  UTH, Hyena again (up to 10/7 this time).  WTF

Think of it as drafting Druid, and never seeing a Swipe.

Which just happened to me, btw. I did get 2 Ancients of Lore though, so I'm not complaining too much.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 10, 2014, 02:40:17 pm
It is just me, or does it feel terribly wrong to draft a Mage without any Fireballs even being offered?

http://arenamastery.com/RJfJ

Game 2:  On T7, hunter plays Buzzard, Hyena, UTH.  I silence the 8/6 Hyena and kill another minion.  T8, he plays:  UTH, Hyena again (up to 10/7 this time).  WTF

You really shouldnt rely on fireballs showing up. As long as you get some good damage spells then the draft can be good. You got some Arcane missiles, Blizzard, Flamestrike and a Polymorph. That's pretty good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 10, 2014, 04:18:28 pm
After regularly getting 5-8 arena wins a month ago, I'm 1-3 on my last 3 arenas.

Guess I'm one of those awful arena players pops loves to talk about.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 10, 2014, 10:22:27 pm
After regularly getting 5-8 arena wins a month ago, I'm 1-3 on my last 3 arenas.

Guess I'm one of those awful arena players pops loves to talk about.

Nah.  I think it's a log of rng with drafts.

I'm finally having my first good arena run, for example.  Just got win 8 in four turns:

1 - opponent passes
1 - coin out the 2/1 murloc and Leper Gnome
2 - 0/2 totem
2 - knife juggler, kill totem
3 - 1/1 totem
3 - Orc chick with boar, juggler kills totem
4 - demolisher
4 - Swipe demo, all attacks
5 - resign

That isn't the shaman's fault as a player -- clearly dome bad rng draws.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 11, 2014, 03:25:44 am
It is just me, or does it feel terribly wrong to draft a Mage without any Fireballs even being offered?

http://arenamastery.com/RJfJ

Game 2:  On T7, hunter plays Buzzard, Hyena, UTH.  I silence the 8/6 Hyena and kill another minion.  T8, he plays:  UTH, Hyena again (up to 10/7 this time).  WTF

Think of it as drafting Druid, and never seeing a Swipe.

Which just happened to me, btw. I did get 2 Ancients of Lore though, so I'm not complaining too much.

There are a lot of basic/common cards. You can't get offered all of them every arena. Any given card will only show up in maybe 60% of your arenas.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 11, 2014, 02:52:55 pm
This is one of the silliest arena decks I've drafted:
http://www.hearthpwn.com/deckbuilder/mage#26:1;44:2;174:1;177:3;263:2;274:1;280:1;338:1;463:1;475:1;513:1;518:1;522:5;539:1;569:1;589:1;595:1;597:1;598:1;604:1;614:1;663:1; (http://www.hearthpwn.com/deckbuilder/mage#26:1;44:2;174:1;177:3;263:2;274:1;280:1;338:1;463:1;475:1;513:1;518:1;522:5;539:1;569:1;589:1;595:1;597:1;598:1;604:1;614:1;663:1;)
It's not actually that great a deck, because it's short on quality minions, so although it's great at removing opponent minions, it has trouble translating that into actual board control.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 11, 2014, 05:11:39 pm
When the Druid you're facing plays Innervate-Harvest Golem on T1, you're gonna have a bad time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 11, 2014, 05:20:00 pm
When the Druid you're facing plays Innervate-Harvest Golem on T1, you're gonna have a bad time.

Thoughts on Inno x2 into Venture Co. merc on T1?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 05:24:48 pm
When the Druid you're facing plays Innervate-Harvest Golem on T1, you're gonna have a bad time.

Thoughts on Inno x2 into Venture Co. merc on T1?

Lots of fun!

Honestly, I don't think innervate into harvest golem is that good.  The reason harvest golem is good because it provides insane value.. and innervating it out causes it to lose value.  It's not big enough to put on the pressure to make it worth innervating out.  I'd rather wait a few turns to pump out a 5 drop or something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 11, 2014, 05:28:42 pm
When the Druid you're facing plays Innervate-Harvest Golem on T1, you're gonna have a bad time.

Thoughts on Inno x2 into Venture Co. merc on T1?

Lots of fun!

Honestly, I don't think innervate into harvest golem is that good.  The reason harvest golem is good because it provides insane value.. and innervating it out causes it to lose value.  It's not big enough to put on the pressure to make it worth innervating out.  I'd rather wait a few turns to pump out a 5 drop or something.

If I had stats, I think my preference probably goes:

Inno 4 drop on T2 > 3 drop on T1 > 5 drop on T3.

Something like the 3/1 charge guy on T1, then MotW on T2 is pretty strong (except for mages).  Or the boar summoning girl.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 11, 2014, 05:29:45 pm
That's...ok- depends on the opponent lol. I've had Turn 3 Rags twice I think and lost both, it's so many cards from hand and a good remove buggers you. 7-5 on the board is a fair bit of damage but you won't be playing anything whilst it's up either.

I think (at risk of jinxing myself) I may just have had my best (!) arena draft ever; paladin- Tirion AND TBK. Two Truesilvers, two consecrates, equality, wild pyro, only bad card is a humility I had to take, and though a little low on 2's ( I like having lots) it is ok as long as I get a three too given am paladin.
Probably going to go 2-3 now I've said all this lol. Last time I had what I though was an epic shaman deck that happened. (the 2-3)

The multiple fireball deck is probably pretty fun!
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 06:09:11 pm
I just won a game of arena where my paladin opponent cast 3 truesilvers and a divine favor for 7!  (My deck is quite insane, although I think he probably should have won.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 11, 2014, 06:14:44 pm
Had many (3-4?) good runs today, all 7-3 or better.

This one was particularity fun deck (1x Innervate missing from the pic):
 
http://oi62.tinypic.com/2cwo0g1.jpg

Notice 5 DotCs :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 11, 2014, 06:16:00 pm
Also, I addded everybody from TA's post, but nobody replied.

Either I did something wrong or you guys hate me  :'(

Is there supposed to be a space or so between the name and # ?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 06:17:57 pm
I never got one from you Grujah.. I just sent you one though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 06:21:16 pm
Wait, you're in Europe, right?  Lots of those names are probably american.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 11, 2014, 06:24:01 pm
I'm Lekkit #2695 EU

I'm currently playing RoS, but I wouldn't say no to a game of Hearthstone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 11, 2014, 06:25:42 pm
The meta is mostly rogue, warrior, and handlock for me right now, so I've been trying to build an ooze priest that does well against the mean of those three.  I was hoping for some ideas, because i change a lot of cards constantly but feel really good about a lot of the core

[Panda Priest]
2x Circle of Healing
2x Northshire Cleric
2x Power word: Shield
2x Young Brewmaster
2x Acidic Swamp Ooze
2x Thoughsteal
2x Earthen Ring Farseer
2x Injured Blademaster
1x Big Game Hunter
2x Shadow Madness
2x Auchenai Soulpriest
2x Holy Fire
2x Argent Commander
5x incompletedness
[/deck]

The last five cards are what I keep screwing around with and can't decide on.  I really like the double panda playstyle in this meta, it's a toolboxy kind of effect: against warrior, you use the pandas on oozes so that you can destroy more weapons.  Against handlock, you use the pandas on big game hunter so you can destroy more giants.  Against leper gnome decks, you use the pandas on Earthen Ring Farseers to soak up more facecommands/faceballs/facefires.  Then against everything you have the possible 3/1 Auchenai pickup after a circle and a possible Shadowmadness panda (which has been really hilarious for turning handlock owls on their own drakes).

Normally I love pyromancers in priest but zoo is so unusually rare right now it hasn't been giving me milage.  I'd love some suggestions on what could fit in here.  I have every card and a pretty open mind about every card except Tauren Warrior.


For reference, my gameplan against warriors (and rogues) is to deck them out, and that's generally been working ok, but I need an Ysera answer in the five cards because I probably won't thoughtsteal a deathwing next time I face warrior XD.
Against handlock, Jaraxxus is hard to deck out, so I guess I go for a kill or mostly accept difficulties with winning that matchup. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 11, 2014, 06:26:35 pm
After regularly getting 5-8 arena wins a month ago, I'm 1-3 on my last 3 arenas.

Guess I'm one of those awful arena players pops loves to talk about.

pops is an asshole never listen to that tool
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 06:30:17 pm
Harrison Jones is my first suggestion.  Good against Rogue and Warrior, and every once in a while you'll draw 7 against jaraxxus.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 06:33:10 pm
Against that field, Nat Pagle is probably fine too.  He's not great against warrior I guess, but handlock has trouble dealing with him early apart from soulfire (and if they soulfire him, that's fine, right?), and he's probably okay against rogues.

He's really against decks that can just kill him with minions, but if the meta you're seeing is fairly creatureless, he might be worth a shot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 11, 2014, 07:03:14 pm
I'm biased towards fun/silly plays, so...

1x Prophet Velen
1x Mind Blast
(for the make-your-own-Pyro)
1x Mind Control
(Idk how else you're dealing with things like Ysera)
2x actually useful cards
(Maybe a Faceless Manipulator? Live the Velen - copy Velen - Mind Blast for 20 dream)

These are all more control oriented cards, might be a bit too slow for what you have in mind. I would normally be all over Pyromancer + Holy Nova but if you aren't seeing aggro decks, those cards aren't that great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 11, 2014, 07:55:51 pm
I've never actually won after using Harrison on a Jaraxxus.  It seems great but I don't really know how to pull that off short of running Mind blast Mind blast Holy fire, which would ruin other matchups.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 11, 2014, 10:00:03 pm
After regularly getting 5-8 arena wins a month ago, I'm 1-3 on my last 3 arenas.

Guess I'm one of those awful arena players pops loves to talk about.

Nah.  I think it's a log of rng with drafts.

I'm finally having my first good arena run, for example.  Just got win 8 in four turns:

1 - opponent passes
1 - coin out the 2/1 murloc and Leper Gnome
2 - 0/2 totem
2 - knife juggler, kill totem
3 - 1/1 totem
3 - Orc chick with boar, juggler kills totem
4 - demolisher
4 - Swipe demo, all attacks
5 - resign

That isn't the shaman's fault as a player -- clearly dome bad rng draws.

So, this was my best arena run with 9 wins, and I liked the deck a lot.  Here's what I ended up with, and I need to figure out how to make a constructed version with not a lot of awesome cards:

Innervate x3
Naturalize
Abusive Sergeant
Leper Gnome
Murloc Raider
Mark of the Wild x2
Wild Growth
Wrath
Knife Juggler
Loot Hoarder
Earthen Ring Farseer
Flesheating Ghoul
Harvest Golem
Razorfen Hunter
Shattered Sun Cleric
Tinkmaster Overspark
Swipe
Gnomish Inventor
Sen’jin Shieldmasta
Abomination
Druid of the Claw
Starfire
Ancient of Lore x2
Ancient of War
Ironbark Protector x2

I only have one AoL, no AoW, no Abom, no Tinkmaster, and no DotC.  The rest are commons, or easily replaced rares (Knife Juggler).

I was super underwhelmed by Tink, but the other two options were the spell damage guy and another one that didn't make much sense for me.  Every time I cast Tink, without fail, gave my opponent the Devilsaur or me the Squirrel.

Thoughts?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 11, 2014, 11:13:33 pm
Thalnos is good with Swipe.  You probably should've taken him.

If you want to build a constructed version of that, I'd start building around Violet Teacher/Power of the Wild/Savage Roar... cards like that.  Token druid was a competitive deck at one time, although it's somewhat fallen off recently.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 12, 2014, 12:12:24 am
by the time I'm starting to get good with this priest thing the meta it was created for has changed already.

Maybe I ought to just stick with some particular deck
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 12, 2014, 04:34:13 am
Just lived the dream of playing Shadowform, then playing Prophet Velen and getting a 4 damage nuke for a hero power.

Brb making the best deck ever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 12, 2014, 05:27:57 am
it's not the dream until your hero power is fireball, man.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 12, 2014, 05:33:04 am
it's not the dream until your hero power is fireball, man.

I don't have 2 Shadowforms :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 12, 2014, 10:21:17 am
http://arenamastery.com/q8Nf

Three Frostbolts and a Blizzard?  OK, fine, I'll take an Ice Lance.  Oh, another two Frostbolts?  Sure.

I actually always loved playing a Frost Mage, even though Fire was technically more damage.  (Arcane?  No one specced Arcane, who does that?)
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 12, 2014, 11:22:22 am
[Panda Priest]

Pandas? Priest? What are you, me?

On the topic of the other cards you need, I'm thinking MC should wrap up the control Warrior matchup. Black Knight is obviously good vs taunting giants. There's also Faceless+Death/BGH and Sylvanas+Death Combos. But then you need to start putting in more anti-aggro stuff. If you've put in half a dozen cards to win specific matchups, that's probably enough and you need balance.

On a related note, I never see Murlocs unless I start playing Priest...
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 12, 2014, 11:33:44 am
So, this was my best arena run with 9 wins, and I liked the deck a lot.  Here's what I ended up with, and I need to figure out how to make a constructed version with not a lot of awesome cards:
...
Thoughts?

The problem is that good arena decks don't really translate into good constructed decks. The main thing your deck has going for it is 2 of the most powerful cards in the game: Innervate and AoL. Then if you just put generally good cards in there you have a good deck. The collection of minions you had in your arena deck is fine for arena, but for constructed, you probably want actually good constructed deck minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 12, 2014, 11:53:01 am
Innervate always seems weak to me in arena. For it to even be passable card-wise, the card you innervate out needs to go 2-for-1. That's pretty likely, but not guaranteed, and how often does it go 3-for-1, which is what you really want? For example, a Yeti still dies to 2 Raptors. Yes you get a tempo advantage, but Druid doesn't seem much good at rushing. Plus, it's the worst late-game top-deck in the game, and Druid arena games tend to go late.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 12, 2014, 11:56:38 am
The meta is mostly rogue, warrior, and handlock for me right now, so I've been trying to build an ooze priest that does well against the mean of those three.  I was hoping for some ideas, because i change a lot of cards constantly but feel really good about a lot of the core

[Panda Priest]

No Holy Nova in Priest? That sounds crazy. Even against decks that aren't beatdown/murlock decks it's still a really strong card. (And against Rogue it's still nice when they flood the board with little guys or have a key minion stealthed.)

Aside from that I'd say there's a shortage of creatures with lots of health for a Priest deck and would weigh the remaining cards towards those, so you can get more out of your healing cards (far seers, CoH, Northshire). Having a creature that your opponent is just a few health from finishing off can let you trade really nicely in Priest, especially when you can heal it back up to full. I don't see your Circles of Healing doing a lot of work in this deck except when the Soulpriest or Injured Blademaster is out. (I'd also probably trade the Argent Commanders for Sunwalkers, as I lean towards health and taunters in a Priest deck, but that's just me.)

I think a single Mind Control is also a great idea.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 12, 2014, 01:24:55 pm
SWP and SWD? What about the 4 cost panda? And if you are rocking 2 Northshires, I think some other 2 costs might be good if you want to save the pandas for retrieving.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 12, 2014, 01:40:36 pm
SWD is a bit more versatile than Big Game Hunter even though it doesn't leave you with a creature afterwards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 12, 2014, 01:43:19 pm
SWD is a bit more versatile than Big Game Hunter even though it doesn't leave you with a creature afterwards.

BGH leaving you a creature afterwards is really strong though when you get to use it. If you're seeing a lot of big creatures I'd leave it in.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 12, 2014, 01:47:02 pm
Thalnos is good with Swipe.  You probably should've taken him.

If you want to build a constructed version of that, I'd start building around Violet Teacher/Power of the Wild/Savage Roar... cards like that.  Token druid was a competitive deck at one time, although it's somewhat fallen off recently.

That spell that lets you choose between a 3/2 and +1/+1 to everything is a nice versatile addition to a token deck also. So is Cenarius though you're less likely to have that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 12, 2014, 02:17:05 pm
Innervate always seems weak to me in arena. For it to even be passable card-wise, the card you innervate out needs to go 2-for-1. That's pretty likely, but not guaranteed, and how often does it go 3-for-1, which is what you really want? For example, a Yeti still dies to 2 Raptors. Yes you get a tempo advantage, but Druid doesn't seem much good at rushing. Plus, it's the worst late-game top-deck in the game, and Druid arena games tend to go late.

While the yeti may die to two cards and end up not giving obvious card advantage, there's tremendous value in being the player with board control. If they spend their 2 drops and 3 drops killing yeti, you get to be ahead on the board. Your pump spells are great, their cards like shattered sun cleric are bad.

Even though its hard to quantify, I think you generate something similar to card advantage by maintaining control of the board.  You make your cards better and their cards worse. Innervate is excellent at seizing this.  It's not about killing them quickly (although it sometimes is), it's about limiting their options.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 12, 2014, 05:37:28 pm
That's true in constructed, but I always find myself disappointed by Innervate in arena. It might be a playstyle thing, but I prefer having lots of 2 and 3 drops, while Innervate wants you to have enough high value expensive cards. You can build around this in constructed, but in arena it feels much harder to get a deck where Innervate gets good value without making your early game difficult when you don't draw it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 12, 2014, 06:25:24 pm
I think I just drafted to most ridiculous arena deck ever. Could use a couple better minions, but 2 legendaries and a bunch of epics makes up for that.

Rogue:

-Backstab
-Deadly Poison x2
-Shiv
-Bloodsail Raider
-Bluegill Warrior
-Defias Ringleader
-Knife Juggler x2
-Mana addict
-Sunfury Protector
-Blood Knight
-Ironfur grizzly
-Raging Worgen
-Shattered Sun Cleric x2
-Wolfrider
-Chillwind Yeti
-Cult Master
-Oasis Snapjaw
-Assassinate
-Darkscale healer
-faceless Maniputalor
-Nightblade
-Spiteful Smith
-Hogger!
-Kidnapper
-Sprint
-Ragnaors the Firelord!!
-Sea Giant
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 12, 2014, 06:50:09 pm
The only time I ever drafted Hogger I never got to play him. He was always in the bottom of the deck. :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 12, 2014, 06:54:32 pm
After regularly getting 5-8 arena wins a month ago, I'm 1-3 on my last 3 arenas.

Guess I'm one of those awful arena players pops loves to talk about.

Nah.  I think it's a log of rng with drafts.

I'm finally having my first good arena run, for example.  Just got win 8 in four turns:

1 - opponent passes
1 - coin out the 2/1 murloc and Leper Gnome
2 - 0/2 totem
2 - knife juggler, kill totem
3 - 1/1 totem
3 - Orc chick with boar, juggler kills totem
4 - demolisher
4 - Swipe demo, all attacks
5 - resign

That isn't the shaman's fault as a player -- clearly dome bad rng draws.

Turn 4 arena wins are the best. I once had the following miracle game:

HimMe
Turn 1 | Coin, Knife Juggler
Turn 2 | Novice EngineerKnife Juggler (Juggler hits Novice Engineer)
Turn 3 | SomethingMurloc Tidehunter (Jugglers kill Something), Repentance
Turn 4 | Mogu'shan Warden 0-1
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 12, 2014, 07:32:15 pm
That's true in constructed, but I always find myself disappointed by Innervate in arena. It might be a playstyle thing, but I prefer having lots of 2 and 3 drops, while Innervate wants you to have enough high value expensive cards. You can build around this in constructed, but in arena it feels much harder to get a deck where Innervate gets good value without making your early game difficult when you don't draw it.

I don't think Innervate really needs expensive cards. It's just 2 free mana of tempo you can spend on whatever. And there's plenty of good common things to use it for. It's not just Yeti or Venture Co or DotC or Ogre. Sen'jin, Scarlett, Harvest Golem, or even double 2-drop work well. If you put 2 Raptors on an empty board turn 1-2, that's a hell of a lot scarier than the Defias gang.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 12, 2014, 07:51:34 pm
That's true in constructed, but I always find myself disappointed by Innervate in arena. It might be a playstyle thing, but I prefer having lots of 2 and 3 drops, while Innervate wants you to have enough high value expensive cards. You can build around this in constructed, but in arena it feels much harder to get a deck where Innervate gets good value without making your early game difficult when you don't draw it.

I don't think Innervate really needs expensive cards. It's just 2 free mana of tempo you can spend on whatever. And there's plenty of good common things to use it for. It's not just Yeti or Venture Co or DotC or Ogre. Sen'jin, Scarlett, Harvest Golem, or even double 2-drop work well. If you put 2 Raptors on an empty board turn 1-2, that's a hell of a lot scarier than the Defias gang.

Yeah, I'll freely admit I don't have much experience with Innervate, it's been a while since I played one in a constructed or arena deck, and I might have just been a worse player.

In other news, I got my Frothing Berzerker up to 14/4 by turn 5 my last game. Pretty silly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 12, 2014, 08:06:02 pm
I love Frothing Berserker. He's a vastly improved Flesheating Ghoul.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 13, 2014, 01:37:09 am
My attitude towards innervate is similar to my attitude towards novice engineer in arena, it's largely like not picking a card at all.  If you draw innervate with a gnomish inventor, that's a fancy crocolisk.  If you draw innervate with a starfire, it's a fancy Fireball.  Fancy but not actually that much better than whatever you had originally.  Constructed decks are well oiled machines that are willing to spin their wheels to get just a little more oomph out of everything, like hey i want innervate to upgrade my cantrip ogre magis for cantrip yetis because that's ever so slightly better (innervated Ancient Lore is a bit better than Azure Drake, but they are cardcount equivalent).  But in arena mode you tend to want to be spending your picks to actually get good cards into your deck.  So like Novice Engineer, I'll pick innervate to avoid taking something disappointing like Tauren Warrior, but I won't take Innervate over a card that would improve my deck, like SilverHand Knight.


All of that is assuming that when you take Innervate, you properly shift your curve upwards or add draw to try to absorb the extra mana without getting empty hand syndrome.  That has some consistency problems if you only drafted one Innervate, but if you somehow get a quadruple Innervate it's probably much easier and theoretically even more solid than in play mode (though in practice nobody will know wtf they are doing and probably overshoot or undershoot the curve because that doesn't happen often).  With double innervate things generally turn out fine.

Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 13, 2014, 12:02:30 pm
My attitude towards innervate is similar to my attitude towards novice engineer in arena, it's largely like not picking a card at all.  If you draw innervate with a gnomish inventor, that's a fancy crocolisk.  If you draw innervate with a starfire, it's a fancy Fireball.  Fancy but not actually that much better than whatever you had originally.  Constructed decks are well oiled machines that are willing to spin their wheels to get just a little more oomph out of everything, like hey i want innervate to upgrade my cantrip ogre magis for cantrip yetis because that's ever so slightly better (innervated Ancient Lore is a bit better than Azure Drake, but they are cardcount equivalent). 
I'm confused by what you're saying here. If you're playing cantrips with Innervate, you're nearly canceling out the tempo-boosting effect because Innervate costs a card for 2 mana and cantrips are overcosted for their effect by ~2 mana to make up the card draw. In the words of cupcake boy, "OK, so what?". Is the problem that you feel compelled to draft more cantrips to offset the card loss of playing Innervate? There are other ways to deal with the card loss. If you Innervate out strong cards like Yetis, they're going 2-for-1 anyway, but in a more tempo-proactive way than cantrips.

There are two ways to get card advantage: drawing more cards, and killing more cards off the board. The latter is the more tempo-proactive way to play. If you want to take greater advantage of a tempo card like Innervate, you prefer to do the latter. Of course, if you must do the former, that's okay too. There's no loss compared to just playing without the Innervate. And better yet: you don't have to do it on the same turn! You can push out the big stuff early and then get the card advantage back by playing drawing cards later. In a sense, this is like getting an improved version of Shaman overload on whatever minions you want.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 13, 2014, 02:23:28 pm
Some good arguments for innervate, thanks. I may have underrated its strength in ideal arena situations. I still can't get over how disastrously bad it is as a late-game topdeck, or how uninspiring it is to draw early if you don't have enough mana worth of cards to spend innervate on.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 13, 2014, 02:43:18 pm
Innervate is a terrible top deck, but I don't think there's any situations where it's bad early. Even if you don't have a 4-5 drop in hand, dropping two 2s is a good use of it, and can usually let you take tempo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 13, 2014, 03:20:43 pm
I finally finished my task of playing all classes to level 10, and beating Expert AI.  So far, I've constructed a shitty Rogue deck, two questionable Mage decks, and the decent Priest deck (this is the one that I beat the AI on).

Current goal is to play ranked games and see how high my Priest deck takes me!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 13, 2014, 04:03:28 pm
If you get to 20 or better (and thats quite easy), you get a special back at the end of the month!
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 13, 2014, 04:45:46 pm
I'm at 20 already, it was pretty easy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 13, 2014, 04:51:31 pm
If you get to 20 or better (and thats quite easy), you get a special back at the end of the month!

So... how do I use the special back?  I think I got it for last month, but I've no idea how to change it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 13, 2014, 05:06:21 pm
in options, i think.  I ran into it accidentally while trying to mute things.  Didn't like the red backs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 13, 2014, 05:21:15 pm
What really annoys me with the card backs is that they affect your cards. The cards your opponent will be looking at. Not the card backs you'll be looking at the whole game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 13, 2014, 05:41:33 pm
Yetis are better than Gnomishes but it's harder to make parallel comparisons with him to illustrate my point.  4/5's and 3/5's are a special case because of the way they outclass early stuff, but I don't think that happens consistently enough.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 13, 2014, 08:56:00 pm
I too just drafted my best arena deck ever...3-0 so far:

1x Blessing of Might
1x Hand of Protection
1x Noble Sacrifice
1x Argent Protector
1x Knife Juggler
1x Loot Hoarder
1x Novice Engineer
1x River Crocolisk
1x Youthful Brewmaster
2x Aldor Peacekeeper
1x Big Game Hunter
1x Blood Knight
1x Scarlet Crusader
1x Truesilver Champion
1x Blessing of Kings
2x Consecration
1x Hammer of Wrath
2x Ancient Brewmaster
1x Dark Iron Dwarf
1x Booty Bay Bodyguard
1x Fen Creeper
1x Nightblade
1x Stormpike Commander
1x Guardian of Kings
1x Gruul
1x Tirion Fordring
1x Sea Giant

A lot of good 4s and Tirion + Gruul + Peacekeepers will hopefully win me almost every game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 14, 2014, 12:13:41 am
Yetis are better than Gnomishes but it's harder to make parallel comparisons with him to illustrate my point.  4/5's and 3/5's are a special case because of the way they outclass early stuff, but I don't think that happens consistently enough.

I guess I'm not sure what your point is then... I thought it related directly to cantrips and trying to get back the card advantage.
Instead of giving an example, can you explain your point?

Innervate trades cards for tempo. It's like Soulfire. Soulfire is a little better because Warlock has a built-in way to get the card advantage back via the hero power. With Druid, you actually have to draft a way of getting the card advantage. Fortunately, that's not very hard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 14, 2014, 12:17:11 am
While we're on this tempo vs card advantage thread, what do you guys think of dancing swords?

3 mana 4/4.  Deathrattle: Your opponent draws a card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 14, 2014, 12:21:53 am
While we're on this tempo vs card advantage thread, what do you guys think of dancing swords?

3 mana 4/4.  Deathrattle: Your opponent draws a card.

I fear the cards that help my opponent much more in Hearthstone than, say in Dominion.  Like, that sounds worse to me than Council Room.

I can't tell if Naturalize is a good card or not.  It's single minion removal for 1 mana, which is great, but your opponent draws TWO cards.  Two is a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 14, 2014, 12:53:42 am
While we're on this tempo vs card advantage thread, what do you guys think of dancing swords?

3 mana 4/4.  Deathrattle: Your opponent draws a card.

Looks bad to me. 4/4 seems kind of weak for that effect. In most other examples, a card trades for around 2 mana of tempo, here it's less than 1. This card is similar to Mukla except it gives a card from their deck (with a delay) rather than 2 Bananas. A card is probably better than 2 Bananas, yet this card has 1/1 stats *less* than Mukla. It also looks a bit like Succubus, which no one plays, with +1 health, but a worse penalty (giving them a card is better than discarding one for Warlock) and 1 more mana cost.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 14, 2014, 01:00:45 am
I can't tell if Naturalize is a good card or not.  It's single minion removal for 1 mana, which is great, but your opponent draws TWO cards.  Two is a lot.

The problem with Naturalize is that there's usually not a good target for it at the point in time where that tempo matters a lot. If you're naturalizing a 4-drop, you're giving up a lot of cards for not a big enough effect. If you naturalize some huge late game minion, the mana savings aren't that important anymore a lot of the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2014, 07:29:48 am
Why is this in boardgames?  :o

Anyhow, got my first 11-X today (got a booster and 440g).

Here is the deck:
http://oi62.tinypic.com/2955yep.jpg
Edit: Note that curve isn't really that good and the huge lack of 6 drops. Other than Onyxia, I had big lategame threats.


Notable cards:

I won ~4 games on the back of Questing Adventurer alone.

I had to pick Blade Furry quite early, with no Poisons or Weapons. Made me value already awesome Poison even more (It's basically a Fiery War Axe). Furry did good job maybe twice alltogether, Poison won games easily.

Wild Pyro was horrible. Onyxia is my fav legendary :)

Notable games:

11-2, I played horribly and deserved to lose.

10-2 was a very close game, a true test of skill. Until I got as lucky as one gets. I got a 3/3 Vanilla and a Mogushan Warden and am at about ~7. He gets 4/5 Drake and 4/6 Druid in play. I Assassinate the Taunter and play Cold Blood on Mogushan (7/3 can be killed with 3 damage spell, Mogushan cant) and get him to 8. He doesn't attack with Drake but puts an Ironbark Protector and a 2 drop, I think. I don't have anything in hand, and what looked like a new turn win turn into a next turn lose. I recon that only card that actually saves me is Black Knight. And oh, of course I topdeck it :)
(or something like that, but you get the jest of it)

4-1, I got first. Rexxar does some really strange moves:
T1 he puts 2/1 guy that gives +2/+0 when he enters. A horrible play, esp against a Rogue. I kill it.
T2 he plays Tracking and Arcane shot.. at me.
T3 a 2 drop and coin for hero power.
Needless to say, few turns later I am beating him up with a 7/1 Divine Shielder, 3/3 bear and poison daggers. Sigh. How do these people get to 4 wins?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2014, 11:28:23 am
What really annoys me with the card backs is that they affect your cards. The cards your opponent will be looking at. Not the card backs you'll be looking at the whole game.

Well, the idea is that they are a bragging, prestige thing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 14, 2014, 11:29:56 am
What really annoys me with the card backs is that they affect your cards. The cards your opponent will be looking at. Not the card backs you'll be looking at the whole game.

Well, the idea is that they are a bragging, prestige thing.

You can also look at your own deck on the side, and when you open packs the back you chose is there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 14, 2014, 11:33:46 am
Yetis are better than Gnomishes but it's harder to make parallel comparisons with him to illustrate my point.  4/5's and 3/5's are a special case because of the way they outclass early stuff, but I don't think that happens consistently enough.

I guess I'm not sure what your point is then... I thought it related directly to cantrips and trying to get back the card advantage.
Instead of giving an example, can you explain your point?

Innervate trades cards for tempo. It's like Soulfire. Soulfire is a little better because Warlock has a built-in way to get the card advantage back via the hero power. With Druid, you actually have to draft a way of getting the card advantage. Fortunately, that's not very hard.

It is harder to get a curve that consistently balances between empty hand syndrome and full utilization of innervate than it is to get a consistent curve that doesn't use innervate.  If you don't run cantrips, it becomes even harder.  You can't just run six yetis and expect that to work out ok, because then if you don't draw the innervate, you've got a game loss after 3 dead turns and nothing but yetis in your hand.  Consistency is way more important than trying to build a deck that can do Play mode power level openings because you need to wipe through a lot of inferior players to get your 7+ wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2014, 11:38:36 am
I'd run 6 Yetis. Inneverates or not. Awesome 4 drops, and you need 4drops :P Its freaking impossible to race 4 Yetis :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 14, 2014, 12:29:30 pm
I'm not sure where your notion that you have to massively warp your curve to run innervate is coming from.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 14, 2014, 01:08:32 pm
Your deck is an unordered set of values, mostly ranging between two and six. 

If you toss a single -2 in there, the standard deviation of your multi-card samples increases no matter how you compensate for the -2 to pull your mean up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 14, 2014, 02:08:08 pm
I'm not sure where your notion that you have to massively warp your curve to run innervate is coming from.

This. With a "normal" curve, your deck just turns into an aggressive deck. With a heavier deck (which you may get just picking some of the good Druid commons: DotC, Starfire, Ironbark), you get a "normal" deck.

Your deck is an unordered set of values, mostly ranging between two and six. 

If you toss a single -2 in there, the standard deviation of your multi-card samples increases no matter how you compensate for the -2 to pull your mean up.

Why is standard deviation bad?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2014, 03:20:05 pm
While we're on this tempo vs card advantage thread, what do you guys think of dancing swords?

3 mana 4/4.  Deathrattle: Your opponent draws a card.

It's utterly bad.
It's not even that much above the curve. for 3 mana you have 4/3s with upsides (Injured Blademaster, guy that lets you play secrets for 0, and they aren't really top tier cards), 3/3s with upside (restore 3 hp) two 2/3s with downside, and so on. Yes, 4/3 doesn't trade with a Raptor, but that alone doesn't make up for a card loss. And if you are going to silence it you go with Ancient Watcher anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 14, 2014, 03:30:33 pm
All those cards you listed are rates, though. This is a common.  I'm talking mainly about arena here

I actually think its okay. Not great, but you can do way worse
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2014, 03:44:41 pm
Far seer is a common, and I'd pick it rather than this, but beside the point..
If you cast it at turn 3 it is probably decent as he most likely has to give two creatures for it, or take some damage and give a big guy. Draw it later and he'll gladly 2 for 1 you.

Edit: actually the main thing is that aside from Eviscerate and Deadly Shot, I do not thing any early removal destroy it.


What about the other cards? Nerrubian Egg (2 mana 0/2, deathrattle: summon 4/4) could be good if we get a sacrifice outlet of sorts (something that kills your own things for benefit, Warlock has a few), Undertaker is a Johnny card that just seems fun, though not nowhere near comparable with Mana Wurm, at least not now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 14, 2014, 05:38:55 pm
http://imgur.com/a/GZYp6

Crossposted to the GoT thread...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2014, 07:50:21 pm
New card:
(https://pbs.twimg.com/media/BnnIFHRCEAAnddE.jpg)
Well, It eats the Yeti, but Deathrattle isn't as good as Brew battlecries since you cannot always predict when it will fire, but still is controllable and overall card is strong.

Today I got like 11, 8, 10 and a 1 win run. Why that 1 win, no idea. (except that I drafted superfast and deck was horrible. Even that one win was a disconected player  :P).
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 14, 2014, 07:53:39 pm
New card:
[img ]http://Anub'ar Ambusher[/img]
Well, It eats the Yeti, but Deathrattle isn't as good as Brew battlecries since you cannot always predict when it will fire, but still is controllable and overall card is strong.

That's a Rogue only card, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 14, 2014, 08:26:22 pm
New card:
[img ]http://Anub'ar Ambusher[/img]
Well, It eats the Yeti, but Deathrattle isn't as good as Brew battlecries since you cannot always predict when it will fire, but still is controllable and overall card is strong.

That's a Rogue only card, right?

Yeah I think it is. Works well with all the combo stuff as usual with Rogue cards. Like gurjah said, the battlecry ones are easier to control though. Those stats are nice, which makes me think this will be used a lot just for that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 14, 2014, 09:53:09 pm
It looks like that Deathrattle is meant to be a drawback, no?  I mean, that's compared to a 4/5 with nothing special.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 14, 2014, 11:07:43 pm
It looks like that Deathrattle is meant to be a drawback, no?  I mean, that's compared to a 4/5 with nothing special.

But it can also be a benefit in the right situation like the Brewmasters, which is why I think it's only a 5/5 and not higher stats.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 14, 2014, 11:37:25 pm
All those cards you listed are rates, though. This is a common.  I'm talking mainly about arena here

I actually think its okay. Not great, but you can do way worse
You could do worse, but most likely don't have to. There's at least 10 common 3-drops I'd rather have (see my list about a page ago).
This card is not bad on turn 3 on an empty board if your opponent doesn't have a 4/3, Soulfire, Shadow bolt, Eviscerate, or coin+Truesilver. You'll probably get at least 4 face damage, and force him to not play a big 4-drop. But the problem is that there are too many ways for it to just get blown out, especially later than turn 3.

What about the other cards? Nerrubian Egg (2 mana 0/2, deathrattle: summon 4/4) could be good if we get a sacrifice outlet of sorts (something that kills your own things for benefit, Warlock has a few), Undertaker is a Johnny card that just seems fun, though not nowhere near comparable with Mana Wurm, at least not now.
Egg and Undertaker seem like they'd be good in the right constructed decks but might have a hard time cutting it in arena. Shade is the best of the neutrals revealed thus far, and it's basically like Panther.

The class cards, however, all look pretty good. The Druid one gives actual hard removal with a smaller drawback than Naturalize. The Warrior one is yet another weapon, which is always good. The Paladin one seems like good stats -- at worst it turns a token into a 4/3 which is worth the 3 mana spent on token + secret. And the Rogue one is a big 4-drop.

It looks like that Deathrattle is meant to be a drawback, no?  I mean, that's compared to a 4/5 with nothing special.
It is a drawback because usually your opponent will kill the minion, which gives them better control of what bounces, unlike with pandas. You can't follow this up with a big 5-drop, because it's likely to bounce back. But if you follow up with like 2-drop + 3-drop (preferably with battlecries) or a weapon or something, there's not that much of a drawback.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 15, 2014, 05:30:25 am
Link to other new cards?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 15, 2014, 07:46:44 am
Please note that the death rattle bounce will almost certainly be random. There's currently no death rattles or triggered abilities of any kind, other than battlecries, that have a player make a choice. One of their design philosophies is completely asynchronous turns.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 15, 2014, 10:36:11 am
Link to other new cards?
http://hearthstone.gamepedia.com/Curse_of_Naxxramas
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 15, 2014, 10:40:34 am
Warrior one is great. You get a built in Whirlwind - that's quite strong.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 15, 2014, 10:57:20 pm
Anyone close to a golden hero yet?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 15, 2014, 11:10:35 pm
What are people's luck/RNG experiences with opening packs?  I'm generally hovering at one Rare or Epic and a bunch of Commons each pack, but then two packs ago:

Rare
Golden Rare
Golden Common
Rare
Epic
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 15, 2014, 11:13:24 pm
Please note that the death rattle bounce will almost certainly be random. There's currently no death rattles or triggered abilities of any kind, other than battlecries, that have a player make a choice. One of their design philosophies is completely asynchronous turns.
Most of the time effects like this would use the word "random" if it was random, though.  See Master Swordsmith and Young Priestess.

I'm thinking it's possible you pick which minion to return at the start of your next turn, provided one still lives, or that the minion returned is based on adjacency.  I'd put money on it being random, but I'm hoping for a nonrandom method
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on May 16, 2014, 12:06:55 am
So just drafted my first Paladin deck in arena.  I've never actually played Paladin before, but I know they like to have a bunch of minions in play.  I think the draft went pretty well:

http://www.arenamastery.com/arena.php?shared=hs5363ef173f8f1&arena=240923

How did I do?

I'll update with results
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 16, 2014, 12:16:23 am
So just drafted my first Paladin deck in arena.  I've never actually played Paladin before, but I know they like to have a bunch of minions in play.  I think the draft went pretty well:

http://www.arenamastery.com/arena.php?shared=hs5363ef173f8f1&arena=240923

How did I do?

I'll update with results

Am I supposed to see the cards you chose each pick?  I normally am able to when I look at these things, but can't here.

The deck looks pretty solid.  Apart from the mini-murloc theme, which I don't like (1 toughness creatures just don't cut it), most of the cards are fine to good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 16, 2014, 12:20:35 am
Warrior one is great. You get a built in Whirlwind - that's quite strong.

Most importantly, it's a truesilver champion!  Man, warrior is looking good with both this and fiery war axe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on May 16, 2014, 12:29:14 am
I didn't enter the picks...

But my first pick was a murloc, because it was the only one that would work well for me, so I figured make the most of it
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 16, 2014, 01:13:44 am
Grimscale Oracle is the unanimous worst arena card, and you should correct that in the future.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 16, 2014, 05:47:44 am
Murlocks are all horrible and only two creatures on 4-5 mana is worrysome other than that its fine. 4 Consecrates win games.

I didn't enter the picks...

But my first pick was a murloc, because it was the only one that would work well for me, so I figured make the most of it

Pretty much impossible. :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on May 16, 2014, 10:55:58 am
Alright, next time I'll pick something else :P   I didn't win any games.  I lost the first two (they were close) and the third my internet decided to disconnect me... and it was looking good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 16, 2014, 11:23:27 am
Aaarrrrrrrgh.  Build aggro deck.  Fail to draw any 2s or 3s in opening hand.  Grrr

Edit: ... or maybe aggro decks just suck ass?  Or maybe they just suck ass against Priests and all I'm getting matched with is Priests?
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 16, 2014, 11:51:37 am
I love my Arena aggro decks.  I find I tend to do better when more than half of my cards are less than 4 mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 16, 2014, 11:56:46 am
I love my Arena aggro decks.  I find I tend to do better when more than half of my cards are less than 4 mana.

Really? I find games last long enough that you can play lots of large minions. I usually aim for lots of 2's, down until around 6 mana where I spike up again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 16, 2014, 12:46:02 pm
Aaarrrrrrrgh.  Build aggro deck.  Fail to draw any 2s or 3s in opening hand.  Grrr

Edit: ... or maybe aggro decks just suck ass?  Or maybe they just suck ass against Priests and all I'm getting matched with is Priests?

Do you have any 1s? I find they're essential in aggro/beatdown decks. You really don't want to miss the opportunity to take tempo off that first turn in a way that slower decks can afford to.  Additionally you want to be really efficient with your mana and having a spare Leper Gnome/Worgen Infiltrator/Abusive Sarge to play when you've got 1 mana to spare helps keep the pressure on.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on May 16, 2014, 01:05:30 pm
2x Frostbolt, 4x Fireball, 1x Polymorph, 1x Flamestrike.

I think I will do well this run.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 16, 2014, 01:10:48 pm
Aaarrrrrrrgh.  Build aggro deck.  Fail to draw any 2s or 3s in opening hand.  Grrr

Edit: ... or maybe aggro decks just suck ass?  Or maybe they just suck ass against Priests and all I'm getting matched with is Priests?

Do you have any 1s? I find they're essential in aggro/beatdown decks. You really don't want to miss the opportunity to take tempo off that first turn in a way that slower decks can afford to.  Additionally you want to be really efficient with your mana and having a spare Leper Gnome/Worgen Infiltrator/Abusive Sarge to play when you've got 1 mana to spare helps keep the pressure on.

Yeah, I think I have 4-6 minions and a few spells at 1.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 16, 2014, 01:23:07 pm
Yknow what?  I think it's priests.  MFers can heal enough to get you into a long game, at which point you're fucked.  This deck is 0-5 against priests and like 3-3 against others.

Also not so great to play an aggro deck against:  A lock holding Jaraxxus.  "27 damage?  I laugh at your 27 damage!  Do 15 more!"  But that one wasn't a bad game at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 16, 2014, 05:12:52 pm
I love my Arena aggro decks.  I find I tend to do better when more than half of my cards are less than 4 mana.

Really? I find games last long enough that you can play lots of large minions. I usually aim for lots of 2's, down until around 6 mana where I spike up again.

For me a typical curve has half the cards under 4, 1/4 at 4, and 1/4 above. 2 and 4 are the most important price points because those are the key points where the cards are significantly better than 1 mana less. I definitely don't see a reason for a spike at 6. There are very few good common cards at 6+ mana. For a good control deck you need like 4 "big" guys with 5-6+ attack, but really not more than that, and those can come from 5-drops like Mercenary, Warlord, or Tiger.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 16, 2014, 05:16:24 pm
Yknow what?  I think it's priests.  MFers can heal enough to get you into a long game, at which point you're fucked.  This deck is 0-5 against priests and like 3-3 against others.

Also not so great to play an aggro deck against:  A lock holding Jaraxxus.  "27 damage?  I laugh at your 27 damage!  Do 15 more!"  But that one wasn't a bad game at all.

Priests can build very strong anti-aggro decks or very strong anti-control decks, but not both, and typically not very stong anti-midrange decks. Yetis and Dwarves give Priests nightmares. Giants Warlock is the biggest problem deck atm, imo. If you can't burst them down from over 15 health, you're not in good shape. If you leave them at 15 and then they go Life Tap, Molten, Molten, Sunfury, you can kiss the game goodbye.

Maybe post your deck and we can help you out?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 16, 2014, 07:14:05 pm
I love my Arena aggro decks.  I find I tend to do better when more than half of my cards are less than 4 mana.

Really? I find games last long enough that you can play lots of large minions. I usually aim for lots of 2's, down until around 6 mana where I spike up again.

For me a typical curve has half the cards under 4, 1/4 at 4, and 1/4 above. 2 and 4 are the most important price points because those are the key points where the cards are significantly better than 1 mana less. I definitely don't see a reason for a spike at 6. There are very few good common cards at 6+ mana. For a good control deck you need like 4 "big" guys with 5-6+ attack, but really not more than that, and those can come from 5-drops like Mercenary, Warlord, or Tiger.

I'd agree with 2 and 4 as the most valuable price points -- my best constructed deck has 8 cards at 2 cost, 10 cards at 4 cost (which is probably too many..), and no more than 4 at any other cost.

Having a spike at 4 is definitely more important than having a spike at 6. A lot of games are decided by that point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 16, 2014, 08:52:48 pm
Come watch me fail in tournament at twitch.tv/popsofctown!
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 16, 2014, 10:14:54 pm
Come watch me fail in tournament at twitch.tv/popsofctown!

I checked it out, but you're offline now!  What tournament was it?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 16, 2014, 11:50:50 pm
It lagged so much I turned it offline in between games.  You might have missed some of it by poor luck.

It was the eggys weekly tournament
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 17, 2014, 12:08:10 am
I love my Arena aggro decks.  I find I tend to do better when more than half of my cards are less than 4 mana.

Really? I find games last long enough that you can play lots of large minions. I usually aim for lots of 2's, down until around 6 mana where I spike up again.

For me a typical curve has half the cards under 4, 1/4 at 4, and 1/4 above. 2 and 4 are the most important price points because those are the key points where the cards are significantly better than 1 mana less. I definitely don't see a reason for a spike at 6. There are very few good common cards at 6+ mana. For a good control deck you need like 4 "big" guys with 5-6+ attack, but really not more than that, and those can come from 5-drops like Mercenary, Warlord, or Tiger.

Yeah, sorry I meant 4 downward, not 6mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 17, 2014, 12:34:16 am
I love my Arena aggro decks.  I find I tend to do better when more than half of my cards are less than 4 mana.

Really? I find games last long enough that you can play lots of large minions. I usually aim for lots of 2's, down until around 6 mana where I spike up again.

For me a typical curve has half the cards under 4, 1/4 at 4, and 1/4 above. 2 and 4 are the most important price points because those are the key points where the cards are significantly better than 1 mana less. I definitely don't see a reason for a spike at 6. There are very few good common cards at 6+ mana. For a good control deck you need like 4 "big" guys with 5-6+ attack, but really not more than that, and those can come from 5-drops like Mercenary, Warlord, or Tiger.

I'd agree with 2 and 4 as the most valuable price points -- my best constructed deck has 8 cards at 2 cost, 10 cards at 4 cost (which is probably too many..), and no more than 4 at any other cost.

Having a spike at 4 is definitely more important than having a spike at 6. A lot of games are decided by that point.

I don't know if its possible to spike at 6 without taking bad cards.  Ogre is the only all around good neutral common 6er.  There's at most one quality 6 drop common per class. 

HME has pointed out before that the thing about six drops is that a large number of the neutral ones offered, (Priestess of Elune, Lord of the Arena, Windfury Harpy, Reckless Rocketeer) are actually outclassed simple by 4 drop + hero power.  Armor up Yeti>elune, Steady Shot Senjin=Lord, Steady Shot Stormwind Knight >>>> Rocketeer.  Since 4 drops have the versatility to be played turn 6-10 or turn 4, this quality imbalance erodes the concept of a "curve" when it comes to sixes.  You can only design a deck that plans to spend all of its mana on one card turn 2-6 if you get offered multiple Ogres.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 17, 2014, 02:13:20 am
Fan cards for great funzies!

Spry Barmaster
3 Mana Neutral Minion

Battlecry: Return a friendly minion to its owner's hand.
____________
Pandas can't lose Brawls except to other pandas.
3/3 Species type: Panda (errata the other pandas too).


Dragonmaster
4 Mana Neutral Minion
Battlecry: A friendly Dragon just to the right attacks target character.
4/4 No species type

Ice Totem
1 Mana Shaman Minion
Deathrattle: Freeze the last character to damage Ice Totem.
0/2 Species type: Totem

Reinforce!
1 Mana Paladin Secret
Secret: Choose a minion costing three or less mana in your hand and bind it.  When a friendly minion dies, play it for free. (unwritten mechanics a la wild growth: battle cries target the thing that made the friendly minion die if they can, and if they can't they just fizzle)

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 17, 2014, 10:34:19 am
Fan cards for great funzies!

Mine
3 Mana Neutral Spell

Reveal a card from your hand.  Gain a copy of that card and shuffle it into your deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 17, 2014, 03:24:06 pm
New arena:

http://arenamastery.com/EeN5
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 17, 2014, 08:10:44 pm
New arena:

http://arenamastery.com/EeN5

Draft looks reasonable to me, I think the only different picks I'd do would be

16: Mana Wyrm > Cone of Cold. I might be undervaluing Cone of Cold, ever since it got nerfed from 3 mana to 4 I can't play it without remembering how it used to be.
17: Mad Bomber > Worgen Infiltrator. You can make an argument for either, but I like how T2 Mad Bomber, kill their 3/2 or 2/1 can swing the board in your way. If that doesn't happen, well it's turn 2, they'll trade it anyways and you don't lose much. You'd also have the 2 Mana Wyrms if you did the pick on 16, so you'd probably be okay for 1 drops.
22: Raptor > Cult Master just for the 2 drop, and because you already have a Cult Master. Cult Master is very nice when you drop it and immediately trade, so you want those 2 drops and 3 drops all the more.
29: River Croc > Worgen just for the 2 drop, but this can be argued either way.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 17, 2014, 10:40:26 pm
I am on the craziest win streak ever.  I went from rank 9 to rank 5 without losing, lost once, and then streaked from there to rank 3.  Still going.

Anyone know the star counts so i can reverse engineer the win tally on this?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 18, 2014, 12:43:17 am
I believe it's 4 stars per rank from 9-5, then 5 per from 5 up.  You can't get a win streak at 5 or higher, so be sure to count that in.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 18, 2014, 03:56:53 am
I am on the craziest win streak ever.  I went from rank 9 to rank 5 without losing, lost once, and then streaked from there to rank 3.  Still going.

Anyone know the star counts so i can reverse engineer the win tally on this?

That's pretty cool -- what deck are you playing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 18, 2014, 04:03:26 am
I believe it's 4 stars per rank from 9-5, then 5 per from 5 up.  You can't get a win streak at 5 or higher, so be sure to count that in.

10-6 is 5 stars, not sure about 5 up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 18, 2014, 05:24:25 pm
Just got my second Legendary, Archmage Antonidas! I think he's one of the more interesting class specific ones. I've had fun with him, holding onto him as long as I can so I can spam a couple cheap spells immediately after dropping him. I've used him to make a let's-cast-lots-of-spells deck. Sorceror's Apprentices, Mana Wyrms, Gadgetzan Auctioneer and lots of spells (including a few secrets to combo with Kirin Tor Mages and Arcane Archivists). I don't think I have quite the cards I need to really make it work (it could use a 2nd Auctioneer and a 2nd Azure Drake), but I'm having fun with it. Any thoughts on how to make a nice deck around Antonidas?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 18, 2014, 06:48:58 pm
I am on the craziest win streak ever.  I went from rank 9 to rank 5 without losing, lost once, and then streaked from there to rank 3.  Still going.

Anyone know the star counts so i can reverse engineer the win tally on this?

That's pretty cool -- what deck are you playing?
It was divine zoo.  The magic stopped at last.  I think maybe it has to do with daily fluctuations in meta.  College students playing a little different from high school students and stuff.

Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 18, 2014, 06:59:24 pm
Just got my second Legendary, Archmage Antonidas! I think he's one of the more interesting class specific ones. I've had fun with him, holding onto him as long as I can so I can spam a couple cheap spells immediately after dropping him. I've used him to make a let's-cast-lots-of-spells deck. Sorceror's Apprentices, Mana Wyrms, Gadgetzan Auctioneer and lots of spells (including a few secrets to combo with Kirin Tor Mages and Arcane Archivists). I don't think I have quite the cards I need to really make it work (it could use a 2nd Auctioneer and a 2nd Azure Drake), but I'm having fun with it. Any thoughts on how to make a nice deck around Antonidas?

How are you getting the Legendaries?

My games in Ranked always seem to go:

1.  I get out to an early lead.  (I'm fairly aggressive early on.)
2.  I get board control mid-game.  (At this point, I'm probably at least double his health.)
3.  Opponent drops a Legendary.
4.  I lose.

In games where #3 doesn't happen, I usually win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 18, 2014, 07:09:15 pm
Just got my second Legendary, Archmage Antonidas! I think he's one of the more interesting class specific ones. I've had fun with him, holding onto him as long as I can so I can spam a couple cheap spells immediately after dropping him. I've used him to make a let's-cast-lots-of-spells deck. Sorceror's Apprentices, Mana Wyrms, Gadgetzan Auctioneer and lots of spells (including a few secrets to combo with Kirin Tor Mages and Arcane Archivists). I don't think I have quite the cards I need to really make it work (it could use a 2nd Auctioneer and a 2nd Azure Drake), but I'm having fun with it. Any thoughts on how to make a nice deck around Antonidas?

He's really fun! My deck runs Antonidas -- he was the first legendary I had. Early on, I ran mirror image / arcane missiles to get his bonus, but I found I was just losing games too frequently to get any use out of him. I'm now running control Mage, with ancient watchers/protectors, and its done fairly well. I play pretty slowly and don't usually have a problem getting at least one fireball from Antonidas, but I don't plan my deck around it. The spells I run are 2x frostbolt/fireball/polymorph/arcane intellect, and 1x mirror image/flame strike. So my deck definitely isn't based around Antonidas, although he's won me several games. If you'd like I can post my deck list (its gotten me up to rank 10, Antonidas and rag are the only legendaries although I'd like to add black knight).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 18, 2014, 07:10:21 pm
Just got my second Legendary, Archmage Antonidas! I think he's one of the more interesting class specific ones. I've had fun with him, holding onto him as long as I can so I can spam a couple cheap spells immediately after dropping him. I've used him to make a let's-cast-lots-of-spells deck. Sorceror's Apprentices, Mana Wyrms, Gadgetzan Auctioneer and lots of spells (including a few secrets to combo with Kirin Tor Mages and Arcane Archivists). I don't think I have quite the cards I need to really make it work (it could use a 2nd Auctioneer and a 2nd Azure Drake), but I'm having fun with it. Any thoughts on how to make a nice deck around Antonidas?

How are you getting the Legendaries?

My games in Ranked always seem to go:

1.  I get out to an early lead.  (I'm fairly aggressive early on.)
2.  I get board control mid-game.  (At this point, I'm probably at least double his health.)
3.  Opponent drops a Legendary.
4.  I lose.

In games where #3 doesn't happen, I usually win.

What legendaries are you losing to, and what class are you playing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 18, 2014, 07:15:43 pm
What legendaries are you losing to, and what class are you playing?

My main is a druid.

I most often lose to Free Fireballs Forever guy.  Gruul has destroyed me.  I've seen the Hero Replacement guy, but I beat him.  Cho Spell Copy guy has destroyed me, too.  And the 8 damage a turn but can't attack dude.

So Fireballs, 8 Damage no attack, and Gruul are the most common.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 18, 2014, 07:18:06 pm
Forsen had a neat freeze mage list with antonidas, but it requires Alexstraza




Ashersky needs a Big Game Hunter (+mark of the wild, for Archmage). 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 18, 2014, 07:22:12 pm
I haven't seen Gruul once outside the Arena, and he's just a always-under-the-curve vanilla.

Rag on other hand does take away games here, too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 18, 2014, 07:26:11 pm
Ashersky needs a Big Game Hunter (+mark of the wild, for Archmage).

Good call.  With Priest, Shadow Word: Pain/Death handles any single minion (unless they have exactly 4 attack) for 2/3 mana.

I guess I could run with Naturalize, and just not play it unless I need it, but then it's a dead card a lot of the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 18, 2014, 07:41:30 pm
Generally an aggro deck should have already won by the time gruul or rag gets played -- if rag is going to beat you, you were probably losing to nonlegendaries as well. Druid doesn't have great removal -- it can't really take out an 8/8. Maybe implementing savage roar as a finisher could help you get in the damage you need.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 18, 2014, 08:04:37 pm
Generally an aggro deck should have already won by the time gruul or rag gets played -- if rag is going to beat you, you were probably losing to nonlegendaries as well. Druid doesn't have great removal -- it can't really take out an 8/8. Maybe implementing savage roar as a finisher could help you get in the damage you need.

That's fair.  I'm generally winning on turns 6~8, depending on draw.  Double swipe can take out an 8/8, or other two spell combos, but otherwise not much hope.  I also run low taunt numbers, which maybe I should adjust back upward to take some of the damage away.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 18, 2014, 09:12:38 pm
Ashersky needs a Big Game Hunter (+mark of the wild, for Archmage).

Good call.  With Priest, Shadow Word: Pain/Death handles any single minion (unless they have exactly 4 attack) for 2/3 mana.

I guess I could run with Naturalize, and just not play it unless I need it, but then it's a dead card a lot of the time.
Yeah, I'm playing a Priest mainly.  I love it when there's a close match going on, and my opponent plays their legendary.  It mostly happens like
1.  Opponent drops a Legendary.
2. I play Mind Control
3.  I win (or they rage-quit).

It's the decks that get a good drop on me too quickly and have me beaten before their expensive legendary falls that I have the most trouble with.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 18, 2014, 09:36:04 pm
So I'm now 5-0 with this arena:  http://arenamastery.com/jJN7

Anyone want to tell me what I'm doing right this time?  Besides Shadowform being awesome.

(Most amusing moment so far:  T1: Northshire Cleric, Coin, PW Shield.  T2: Inner Fire, hit for 5.  She never got to draw a card, but it forced the warrior to use Whirlwind/Execute much earlier than he was hoping to.)

Edit.... and 5-3 after facing three hunters in a row.  Least amusing moment:  Enemy has two minions, I have none, Mad Bomber does 3 damage to me.

Edit 2:  No, actually, least favorite moment was T4 Yeti, T5 2x Shield, Inner Fire... and the hunter has Explosive Trap.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 18, 2014, 09:38:37 pm
Just got my second Legendary, Archmage Antonidas! I think he's one of the more interesting class specific ones. I've had fun with him, holding onto him as long as I can so I can spam a couple cheap spells immediately after dropping him. I've used him to make a let's-cast-lots-of-spells deck. Sorceror's Apprentices, Mana Wyrms, Gadgetzan Auctioneer and lots of spells (including a few secrets to combo with Kirin Tor Mages and Arcane Archivists). I don't think I have quite the cards I need to really make it work (it could use a 2nd Auctioneer and a 2nd Azure Drake), but I'm having fun with it. Any thoughts on how to make a nice deck around Antonidas?

How are you getting the Legendaries?

My games in Ranked always seem to go:

1.  I get out to an early lead.  (I'm fairly aggressive early on.)
2.  I get board control mid-game.  (At this point, I'm probably at least double his health.)
3.  Opponent drops a Legendary.
4.  I lose.

In games where #3 doesn't happen, I usually win.

I just got it from a pack. I get my packs through Arena mostly. I've had two so far, but that's in many more packs. Probably about 40-50 packs altogether.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 18, 2014, 09:40:51 pm
I just got it from a pack. I get my packs through Arena mostly. I've had two so far, but that's in many more packs. Probably about 40-50 packs altogether.

Cool.  I'm at the point where I'm wondering if I'm supposed to drop 10-50 bucks on packs to try and compete.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 18, 2014, 10:00:14 pm
I just got it from a pack. I get my packs through Arena mostly. I've had two so far, but that's in many more packs. Probably about 40-50 packs altogether.

Cool.  I'm at the point where I'm wondering if I'm supposed to drop 10-50 bucks on packs to try and compete.

Honestly, depends on what kind of deck you like to play. If you don't care and just want to win on a budget, aggro Warlock is always pretty consistent and pretty cheap. You won't have Leeroy, but at lower ranks that doesn't matter too much.

What rank are you? If around 15-20, I think tighter play is much more important than anything else. I haven't gone past rank 15 in a while since I'm focusing on arena, so I don't know what it's like past that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 18, 2014, 10:13:05 pm
I just got it from a pack. I get my packs through Arena mostly. I've had two so far, but that's in many more packs. Probably about 40-50 packs altogether.

Cool.  I'm at the point where I'm wondering if I'm supposed to drop 10-50 bucks on packs to try and compete.

I wouldn't spend money on packs to try to compete. Spend the money if you want to support the game, sure, but buying 40 packs isn't going to make nearly as much of a difference in your game as just playing the game and getting better at it will, and doing that will get you packs regardless.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 19, 2014, 03:59:18 am
Edit 2:  No, actually, least favorite moment was T4 Yeti, T5 2x Shield, Inner Fire... and the hunter has Explosive Trap.

You mean Freezing Trap, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 19, 2014, 04:05:21 am
I just got it from a pack. I get my packs through Arena mostly. I've had two so far, but that's in many more packs. Probably about 40-50 packs altogether.

Cool.  I'm at the point where I'm wondering if I'm supposed to drop 10-50 bucks on packs to try and compete.

Honestly, depends on what kind of deck you like to play. If you don't care and just want to win on a budget, aggro Warlock is always pretty consistent and pretty cheap. You won't have Leeroy, but at lower ranks that doesn't matter too much.

What rank are you? If around 15-20, I think tighter play is much more important than anything else. I haven't gone past rank 15 in a while since I'm focusing on arena, so I don't know what it's like past that.
Zoo warlock is cheaper than aggro warlock because it doesn't have any legendaries.  It's also stronger..
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 19, 2014, 04:58:01 am
I just got it from a pack. I get my packs through Arena mostly. I've had two so far, but that's in many more packs. Probably about 40-50 packs altogether.

Cool.  I'm at the point where I'm wondering if I'm supposed to drop 10-50 bucks on packs to try and compete.

Honestly, depends on what kind of deck you like to play. If you don't care and just want to win on a budget, aggro Warlock is always pretty consistent and pretty cheap. You won't have Leeroy, but at lower ranks that doesn't matter too much.

What rank are you? If around 15-20, I think tighter play is much more important than anything else. I haven't gone past rank 15 in a while since I'm focusing on arena, so I don't know what it's like past that.
Zoo warlock is cheaper than aggro warlock because it doesn't have any legendaries.  It's also stronger..

I didn't know there was a difference between the two.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 19, 2014, 05:20:56 am
Nomenclature varies.  Hearthstone is new so things don't have the most standard of names yet.

There's two families of decks that use Flame Imp, the "aggro" "face warlock" variants are characterized by Leper Gnome, Arcane Golem, Elvish Archers, Wolf Riders, Abusive Sarges, Hellfires, Argent Commanders, Power Overwhelmings, owls, and of course, Leeroy Jenkins.  Although Doomguard has charge, I believe these lists will actually exclude Doomguard because discarding direct damage cards like Sarge is too costly.  In fact, they'll occasionally throw a loot hoarder in.

Standard zoo lists will have less of those cards I mentioned, and they'll also have Shieldbearers, Doomguards, Blood Knights and Shattered Sun Clerics that the face warlocks are less likely to run.  These decks intend to gain control of the board turn one and keep control of the board until the game ends.  The aggro variants want a temporary control of the board, if any control at all, and are happy to do the last 10+ points of damage by zipping chargers and direct damage past tauntless minions.

Standard zoo does not want Leeroy.  Sometimes you might put Leeroy in standard zoo just for surprise factor, but in a vacuum, you don't put him in standard zoo.  Since Leeroy does not help maintain control of the board in turns 1-6 he will never be played, and inevitably Doomguard or Soulfire will pitch him away before standard zoo's 1/5 shieldbearers have poked the enemy down to six health.  It's better to run a 1 drop in Leeroy's place that can jump out of hand before Doomguard can pitch him (or her), or another board control card.

Standard zoo has 2 Defenders of Argus at rare, 2 Young Priestesses at rare, and 2 Doomguards at epic. So it's a pretty cheap deck, and it's the only proven legendless deck afaik.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 19, 2014, 07:29:08 am
Standard zoo has 2 Defenders of Argus at rare, 2 Young Priestesses at rare, and 2 Doomguards at epic. So it's a pretty cheap deck, and it's the only proven legendless deck afaik.

You had good Legendless hunters, who are weaker now that UTH is nerfed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 19, 2014, 08:10:27 am
Ranked is funny for me right now.  I'm at rank 17 (maybe up to 15 or 16 now?  I forget) but it is hard for me to improve my deck because I feel like I can play anything and win.

To test this hypothesis I literally chose cards at random for a Warlock deck.  This is the result:

(http://i.imgur.com/Bq7j6UA.jpg)
(Cards not visible: Stranglethorn Tiger, Boulderfist Ogre, Stormwind Champion, War Golem)

I won, of course.  Best part was having no idea what to mulligan, because I didn't even look at what was in my deck until after the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 19, 2014, 12:05:50 pm
http://arenamastery.com/Co2k

1-3 Druid.  Saw exactly one of my 3 Wraths in four games, and neither Druid of the Claw at any time.  Worst moment:  Ironbark Protector hit by Freezing Trap. :(  The game was otherwise won, but instead I lost.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 19, 2014, 12:19:42 pm
You gotta be careful with secrets, man!  I always just have a list of secrets open and always assume that it is the worst possible secret. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 19, 2014, 12:43:00 pm
http://arenamastery.com/Co2k

1-3 Druid.  Saw exactly one of my 3 Wraths in four games, and neither Druid of the Claw at any time.  Worst moment:  Ironbark Protector hit by Freezing Trap. :(  The game was otherwise won, but instead I lost.

Draft comments:
2. Soul of the Forest over Frostwolf Warlord is insane to me. For SotF to have any value, you need to have at least 2-3 minions on board, in which case Warlord is a 7/7 or 8/8 for 5, which is much better than 2-3 2/2s showing up later.
4. Molten Giant is really good in constructed, but really bad in arena. The big difference is that you're unlikely to have a way to make him taunt in arena. I take the pirate captain (aka vanilla 3/3) here.
16. I think Crusader > Ironbark, especially since you have 2 giants and 2 big taunts already. Remember, all games have a turn 3, but not all games have a turn 8.
20. Kodo > Twilight Drake in general, I think. It's just so good at dealing with aggro.
24. Dragonhawk is kind of unpickable. Is this about your lack of 2-drop minions? Dragonhawk doesn't really rectify that. Is the plan to use it to allow you to cantrip your wraths to kill 3/2s? Maybe that's a possibility, but it seems like wishful thinking for not that much improvement. I'd just take Ogre Magi here.
26. Owl is easily the worst card here. Starfire and Crusader are easy 2-for-1s. Owl is not even going to be worth a card a lot of the time.
29. Like Dragonahwk, Boar is nearly unpickable. Your curve can still afford to take Lord of the Arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 19, 2014, 03:19:49 pm
Yes, those last three picks you mention were because of the really high curve I had, and in particular theOwl was for the silence.

Otherwise I'm going mostly by suggestions in various places.  Almost all the epic rankings put the Captain far down unless it's a constructed pirate deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 19, 2014, 04:33:32 pm
It's hard to justify Owl over Scarlet Crusader in general.  Owl has great utility, but it's very situational and sometimes it just never gets used effectively.  I often try to pick one up if it's not a huge value drop, but SC -> Owl is a massive drop in strength.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 19, 2014, 05:17:28 pm
http://arenamastery.com/Co2k

1-3 Druid.  Saw exactly one of my 3 Wraths in four games, and neither Druid of the Claw at any time.  Worst moment:  Ironbark Protector hit by Freezing Trap. :(  The game was otherwise won, but instead I lost.

Draft comments:
2. Soul of the Forest over Frostwolf Warlord is insane to me. For SotF to have any value, you need to have at least 2-3 minions on board, in which case Warlord is a 7/7 or 8/8 for 5, which is much better than 2-3 2/2s showing up later.
4. Molten Giant is really good in constructed, but really bad in arena. The big difference is that you're unlikely to have a way to make him taunt in arena. I take the pirate captain (aka vanilla 3/3) here.
16. I think Crusader > Ironbark, especially since you have 2 giants and 2 big taunts already. Remember, all games have a turn 3, but not all games have a turn 8.
20. Kodo > Twilight Drake in general, I think. It's just so good at dealing with aggro.
24. Dragonhawk is kind of unpickable. Is this about your lack of 2-drop minions? Dragonhawk doesn't really rectify that. Is the plan to use it to allow you to cantrip your wraths to kill 3/2s? Maybe that's a possibility, but it seems like wishful thinking for not that much improvement. I'd just take Ogre Magi here.
26. Owl is easily the worst card here. Starfire and Crusader are easy 2-for-1s. Owl is not even going to be worth a card a lot of the time.
29. Like Dragonahwk, Boar is nearly unpickable. Your curve can still afford to take Lord of the Arena.

I agree with all of these, although I'm very close on #20.  The other thing that I would suggest is Amani Berseker over Scarlet Crusader at #19, given that you take a crusader in 16.  You really needed 2 drops.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 19, 2014, 05:19:45 pm
It's hard to justify Owl over Scarlet Crusader in general.  Owl has great utility, but it's very situational and sometimes it just never gets used effectively.  I often try to pick one up if it's not a huge value drop, but SC -> Owl is a massive drop in strength.

I really, really dislike owl.  It's situational, and even when it's good, it's not that big of a swing to justify playing a 2/1 for 2 that dies easily.  It's great when you silence Tirion, but how often does that really come up?

I would probably rather have the murloc that makes a 2/1 and a 1/1.  I don't want either, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 19, 2014, 05:23:16 pm
Actually, I almost certainly would take Twilight Drake over Kodo at that point.  Yeah Kodo's great, but at that point in the draft the deck already has:  (Frostwolf Warlord), Druid of the Claw, Fen Creeper, Stranglethorn Tiger at 5, and only Ogre Magi and Stormwind Knight at 4.  Kodo is better than all of those 5s, but I think diversifying is more important, and I think that having a quality 4 drop is more important than having a quality 5 drop.  The power level at 5 previous to the pick is also way higher than the power level at 4.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 19, 2014, 05:46:22 pm
Yes, those last three picks you mention were because of the really high curve I had, and in particular theOwl was for the silence.

You shouldn't overreact to your curve. It's okay to take an average card over a great one, or a below-average card over a slightly-less-below-average card, but there are some cards you just don't pick regardless of curve. For me, the "never pick" neutral commons are: Thrallmar, Dalaran Mage, Shieldbearer, Boar, Footman, Silverback, Magma Rager, Dragonhawk, Wisp, and Grimscale.

The point of having a "good" curve is that you want stuff to play so that you don't waste your mana. The problem with things like Dragonhawk or Boar is that even if you do spend your mana on it, it has no impact, so you might as well have just not spent the mana. It really doesn't buy you anything most of the time.

Quote
Otherwise I'm going mostly by suggestions in various places.  Almost all the epic rankings put the Captain far down unless it's a constructed pirate deck.

Then whatever rankings you're looking at are kind of questionable. A vanilla 3/3 is an acceptable 3-drop. It trades with all 3-drops other than Scarlet Crusader. I think the Captain is unquestionably ranked 5 out of 10 neutral epics.
Good-Great: Sea Giant, BGH, Faceless, Blood Knight
Average: Captain, Murloc Warleader
Bad: Molten Giant, Doomsayer
Unpickable: Mountain Giant, Crab

It's hard to justify Owl over Scarlet Crusader in general.  Owl has great utility, but it's very situational and sometimes it just never gets used effectively.  I often try to pick one up if it's not a huge value drop, but SC -> Owl is a massive drop in strength.

I never take any neutral above Scarlet Crusader other than Sen'jin or Yeti. Like ever. Scarlet Crusader is the business in area. Pyromancer and Knife Juggler are rare, so the only good common answers to Crusader are Earthshock, Arcane Missiles, and lucky Mad Bomber. It's really hard to not gain an advantage with Crusader.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 19, 2014, 05:50:35 pm
Actually, I almost certainly would take Twilight Drake over Kodo at that point.  Yeah Kodo's great, but at that point in the draft the deck already has:  (Frostwolf Warlord), Druid of the Claw, Fen Creeper, Stranglethorn Tiger at 5, and only Ogre Magi and Stormwind Knight at 4.  Kodo is better than all of those 5s, but I think diversifying is more important, and I think that having a quality 4 drop is more important than having a quality 5 drop.  The power level at 5 previous to the pick is also way higher than the power level at 4.

Yeah, I think you're right on this one. Kodo isn't *that* much better than Twilight Drake, so this is a reasonable mana curve consideration.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 19, 2014, 08:23:35 pm
Then whatever rankings you're looking at are kind of questionable. A vanilla 3/3 is an acceptable 3-drop. It trades with all 3-drops other than Scarlet Crusader. I think the Captain is unquestionably ranked 5 out of 10 neutral epics.

Well, I sometimes use Arena Mastery's ranking, and sometimes Icy Veins:  http://hearthstone.icy-veins.com/arena-druid-card-rankings-spreadsheet

A vanilla 3/3, though, is worse than several mediocre commons--Earthen Ring Farseer and Ironfur Grizzly, for instance.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 19, 2014, 09:19:51 pm
^I think the most reasonable rankings are here (http://www.liquidhearth.com/forum/arena-strategy/1972-massans-guide-to-midrange-arena). But that doesn't have class-specific stuff.

Yes Southsea Captain is worse than Grizzly, but that doesn't affect how it compares to other epics. Epics are not necessarily better than commons, they're just more rare. The meaningful comparison is between a vanilla 3/3 and Molten Giant. Molten Giant is bad. Sometimes it's great, but it's just too narrow. It's going to sit in your hand for a while, hoping for a chance to be played, but often won't find a spot until your near death, at which point it won't save you. I'd rather have a mediocre minion I can be sure to play without losing any tempo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 19, 2014, 09:33:56 pm
That's frankly bizarre.  Try the Trump Arena rankings: http://www.liquidhearth.com/guides/arena-tier-list

In general I prioritize $2-$4 vanilla+ minions over all else.  Chillwind Yeti, Dark Iron Dwarf, and Harvest Golem are the best examples.  They are almost always 2-for-1.  Ironbeak Owl is a luxury when you have a ton of strong vanilla+ minions and need some utility.  The only utility minion I will always take over the vanilla+ dudes is Water Elemental.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 19, 2014, 10:39:10 pm
Silver testtttt
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 20, 2014, 10:48:49 am
Decided yesterday that I'll focus on constructed and open boosters instead of playing Arena. Second or third booster in - YSERA!

Yay. I also got 1375 dust, was planning on getting Leeroy but might get a more control-y Legend instead to go with my Ysera.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 20, 2014, 11:30:10 pm
Backtracking a bit to the Deathwing in arena discussion, I think he's even worse than I gave him credit for. I just drafted Deathwing in an arena the other day, and in 10 games I managed to play it exactly ZERO times. Granted I didn't have the right curve for it (you want to have a very low curve so your hand is nearly empty when you play it), but man, it's hard to get into a situation where you want to use it. While it can be a blowout when you play it, it's just soo hard to actually get into that situation. I think I'd rather have even something like Harrison Jones most of the time...
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 20, 2014, 11:39:24 pm
The problem is that you underrate Harrison Jones.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 21, 2014, 09:12:33 am
So two arena runs in a row with zero Epics available to me...lame.

I did just get my first Legendary from a pack!!!!

...but it's a King Krush...which is underwhelming to me.  Am I wrong?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 21, 2014, 01:13:52 pm
...but it's a King Krush...which is underwhelming to me.  Am I wrong?

Sorry :(. Yeah I'm pretty sure King Krush is the least used class-specific legendary. The issue is that due to the Hunter hero power, Hunter tends to play more aggressive, and 9 mana is just way past the curve.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 21, 2014, 02:21:54 pm
King Krush is the hunter pyroblast. The challenge is building a hunter deck that wants pyroblast.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 21, 2014, 02:42:34 pm
Yeah, I don't really want anything bigger than a 6 (Highmane or something similar) in my Hunter deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 21, 2014, 04:26:54 pm
King Krush is the hunter pyroblast. The challenge is building a hunter deck that wants pyroblast.

No, I'm pretty sure it is not that hard at all to build a hunter deck that wants Pyroblast.  Pyroblast has 25% more card-efficiency, and ignores taunt, which is critical at the higher amounts of mana.

King Krush is actually worse than Ragnaros even in hunter, during the midrange hunter era I ran Ragnaros occasionally but not KK.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 21, 2014, 04:29:30 pm
This was just posted in the hearthstone subreddit, but worth mentioning. Tomorrow is your last day to turn your UtHs into bonus dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 21, 2014, 05:19:29 pm
Decided yesterday that I'll focus on constructed and open boosters instead of playing Arena. Second or third booster in - YSERA!

Yay. I also got 1375 dust, was planning on getting Leeroy but might get a more control-y Legend instead to go with my Ysera.

Leeroy is one of the top crafting priorities if you don't have a specific deck in mind. It opens up so many deck possibilities compared to the other legendaries. It's even used in control decks as a burst finish. I has essentially replaced Jaraxxus in handlock.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 21, 2014, 08:29:38 pm
So two arena runs in a row with zero Epics available to me...lame.

I did just get my first Legendary from a pack!!!!

...but it's a King Krush...which is underwhelming to me.  Am I wrong?

And 3rd arena run in a row with nothing but commons and a few rares.  WTH?

As for King Krush, well of course I had to try to build a deck around him anyway.  I've found...he's an okay finisher, I guess.

Like, I find I'm just working to get my opponent to 8 health by turn 9 with no Taunts.  Or something similar with other minions alive.  So it's like a half-damage, half-control mostly beast deck that just bides it's time while doing average damage.

But then, it's like, in the 4 games I've drawn him, once the guy concedes on Turn 8 because he's going to lose anyway, once I get to use him to win, and the other two times he's just cut down in one turn after I'm forced to slam him into a Taunt.

He's like a fancy extra side dish, not a great main course.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 21, 2014, 08:40:28 pm
I just got freeze maged in arena!  My opponent literally never attacked me, but played the following cards:

Alexstrasza, 2x Ice Block, 2x Frost Nova, Pyroblast, Fireball, Blizzard.

Man am I glad that's not a good constructed deck anymore.. was not fun to play against.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 22, 2014, 01:30:18 am
Are those patch notes a joke? That doesn't seem like good documentation.  "resolved various bugs and issues".
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 22, 2014, 09:19:17 am
Are those patch notes a joke? That doesn't seem like good documentation.  "resolved various bugs and issues".

Still better than Goko.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 22, 2014, 10:42:32 am
As for King Krush, well of course I had to try to build a deck around him anyway.  I've found...he's an okay finisher, I guess.

Like, I find I'm just working to get my opponent to 8 health by turn 9 with no Taunts.  Or something similar with other minions alive.  So it's like a half-damage, half-control mostly beast deck that just bides it's time while doing average damage.

But then, it's like, in the 4 games I've drawn him, once the guy concedes on Turn 8 because he's going to lose anyway, once I get to use him to win, and the other two times he's just cut down in one turn after I'm forced to slam him into a Taunt.

He's like a fancy extra side dish, not a great main course.

If you're just using King Krush as an 8 damage burst, then you're not getting any real value out of him. He might as well be 8/1 instead of 8/8. You can do the same damage in 1 card and 6 mana instead of 9 with Leeroy+hero power. To really take advantage of King Krush, you need to use him more like Alexstrasza than Leeroy. Like instead of charging your opponent down to 0 health, make it more like 10 health leaving an 8/8 on the board which they have to find a way to deal with. This requires playing much slower than a typical Hunter deck, like a full-out control deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 22, 2014, 12:25:30 pm
This new shaman card is really, really, really good:

https://twitter.com/playhearthstone/status/469357019007180800
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 22, 2014, 12:39:27 pm
I like it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 22, 2014, 12:57:28 pm
I think leeroys going to have to get nerfed. This card just gives yet another class a one turn kill with leeroy
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 22, 2014, 01:04:27 pm
This new shaman card is really, really, really good:

https://twitter.com/playhearthstone/status/469357019007180800

Ooo I like it. It's going to be especially nice with all the new deathrattle cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 22, 2014, 03:00:49 pm
I think leeroys going to have to get nerfed. This card just gives yet another class a one turn kill with leeroy
Shaman already had Leeroy OTKs.  Especially with, y'know, that other two mana shaman spell that allows Leeroy to attack again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 22, 2014, 04:07:31 pm
I think leeroys going to have to get nerfed. This card just gives yet another class a one turn kill with leeroy

Shaman could already OTK with Leeroy+Rockbiter+Windfury (and whatever else). This is just 6 more damage for 2 mana, which is okay, but second Rockbiter or Flametongue can also add 6 damage for 1 or 2. It adds another option but doesn't create a OTK that wasn't there before.

The cooler combos are with deathrattle. Sylvanas+Rebirth is huge blowout potential.

It also doubles as a silence of battlecries/buffs, I think. Like Edwin should turn back into a 2/2, and AoW into a 5/5, etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 22, 2014, 06:54:42 pm
I think leeroys going to have to get nerfed. This card just gives yet another class a one turn kill with leeroy
Shaman already had Leeroy OTKs.  Especially with, y'know, that other two mana shaman spell that allows Leeroy to attack again.

I agree that it did, but this 2 mana spell is way better than that 2 mana spell.  Windfury is not a good card outside of finishing, while Rebirth has a lot of versatility with Deathrattle cards (Sylvanas in particular), and even uses outside of that.. like HME said, it's a silence sometimes.  Plus, redundancy isn't a bad thing, especially for a deck like Shaman which doesn't have lifetap like Warlock does or quite as much synergy with Auctioneer as rogue does.

Shaman could do it before, but this makes it a lot more consistent while adding a card that has uses outside of a OTK.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 22, 2014, 07:57:24 pm
http://arenamastery.com/C6wW

This may have been my worst draft ever.  Yes, it went 0-3 in very short order.  No, none of the games were even close.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 22, 2014, 10:12:36 pm
http://arenamastery.com/C6wW

This may have been my worst draft ever.  Yes, it went 0-3 in very short order.  No, none of the games were even close.

That deck looks fine to me.  Shrug.

I don't really like shiv that much, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 22, 2014, 11:22:04 pm
What do people think of the new Shaman card that'll be coming out?

"Destroy a minion and return it to life with full health." (images are beyond my abilities here)

I don't see it being amazing at first glance. I mean it's ok as a buff removal, but Hex is only 1 mana more and pretty much better. It could be good with divine shield, but otherwise it'll be an expensive Ancestral healing.

Oh yeah and Deathrattles will be good with it. but Still don't see it as amazing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 22, 2014, 11:33:18 pm
What do people think of the new Shaman card that'll be coming out?

"Destroy a minion and return it to life with full health." (images are beyond my abilities here)

I don't see it being amazing at first glance. I mean it's ok as a buff removal, but Hex is only 1 mana more and pretty much better. It could be good with divine shield, but otherwise it'll be an expensive Ancestral healing.

Oh yeah and Deathrattles will be good with it. but Still don't see it as amazing.

Isn't it meant to be used on your own minions most of the time, usually un-silencing or bring it back to full strength after a few hits?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 22, 2014, 11:44:50 pm
What do people think of the new Shaman card that'll be coming out?

"Destroy a minion and return it to life with full health." (images are beyond my abilities here)

I don't see it being amazing at first glance. I mean it's ok as a buff removal, but Hex is only 1 mana more and pretty much better. It could be good with divine shield, but otherwise it'll be an expensive Ancestral healing.

Oh yeah and Deathrattles will be good with it. but Still don't see it as amazing.

Isn't it meant to be used on your own minions most of the time, usually un-silencing or bring it back to full strength after a few hits?

I saw some comments that it could be good with Sylvannas Windrunner, or Cairne. Ancestral Healing is better at healing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 22, 2014, 11:49:27 pm
It's be cool if it could un-polymorph, but I'm assuming that doesn't work.

I think it's like, for a cheap example, my Senjin got silenced, so I destroy it and return it to life with Taunt again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 23, 2014, 07:16:17 am
You can Leeroy, attack, kill him, attack again for 12 burst, among things you've already mentioned (Cairne adding huge value to already quite high value guy being probably the best).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 23, 2014, 10:01:25 am
You can Leeroy, attack, kill him, attack again for 12 burst, among things you've already mentioned (Cairne adding huge value to already quite high value guy being probably the best).

If Leeroy dies you can't play this card on him. It's immediat. But yeah, Leeroy was also a good contender for this card. It seems pretty specialised though.

EDIT: Actually, with the new "Deathrattle play twice" Legendary, you could play on Cairne say and spawn 2 4/5's and still have Cairne.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 23, 2014, 10:52:16 am
Oh, btw I uninstalled then reinstalled battle.net and my friends list got wiped. So I added everyone again, you can just accept the request that you would be coolio.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 23, 2014, 07:53:02 pm
Mages continue to find ways to make me hate them.

Immune to fatal attacks?  What?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 23, 2014, 08:39:51 pm
Mages continue to find ways to make me hate them.

Immune to fatal attacks?  What?

Sure, but only once!  And it's an Epic...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 23, 2014, 10:32:26 pm
Mages continue to find ways to make me hate them.

Immune to fatal attacks?  What?

Sure, but only once!  And it's an Epic...

It costs so little, cast it early and forget it.  By the time it's use, you've drawn your second.

I think rareness isn't an inhibitor to play.  Cards costs more (mana) to make them harder to "obtain" in the King's Court sense, I suppose.  But since all cards are "obtainable," it's epic doesn't really work as a card balance mechanic.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 23, 2014, 10:53:25 pm
Just did my first 12-0 arena run. The deck looked good but I wasn't expecting such a good run off it. (It's a Paladin deck with no Truesilver Champion or Consecration!) Instead, most games were total blow-outs, so obviously I'm not good at judging arena deck quality. Some of my opponents were pretty bad, and/or had bad decks, and/or had bad luck, so I'm not convinced that it's just the deck quality at work.

http://www.hearthpwn.com/deckbuilder/paladin#19:1;23:1;29:1;33:1;74:2;84:1;140:1;142:2;157:1;174:1;191:1;213:2;250:1;283:2;305:1;326:1;350:2;392:1;463:1;475:1;509:1;557:1;627:1;648:2; (http://www.hearthpwn.com/deckbuilder/paladin#19:1;23:1;29:1;33:1;74:2;84:1;140:1;142:2;157:1;174:1;191:1;213:2;250:1;283:2;305:1;326:1;350:2;392:1;463:1;475:1;509:1;557:1;627:1;648:2;)

It's a two legendary deck. Amusingly, for the first legendary pick, I was offered choice of: Nat Pagle, Tinkmaster, Nozdormu. That's 3 of the 4 legendaries in Trump's "terrible" tier. Then in one game, I played Pagle and got three straight draws from him, and he eventually drew an Eviscerate. That's value.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 24, 2014, 12:17:21 am
Just did my first 12-0 arena run. The deck looked good but I wasn't expecting such a good run off it. (It's a Paladin deck with no Truesilver Champion or Consecration!) Instead, most games were total blow-outs, so obviously I'm not good at judging arena deck quality. Some of my opponents were pretty bad, and/or had bad decks, and/or had bad luck, so I'm not convinced that it's just the deck quality at work.

http://www.hearthpwn.com/deckbuilder/paladin#19:1;23:1;29:1;33:1;74:2;84:1;140:1;142:2;157:1;174:1;191:1;213:2;250:1;283:2;305:1;326:1;350:2;392:1;463:1;475:1;509:1;557:1;627:1;648:2; (http://www.hearthpwn.com/deckbuilder/paladin#19:1;23:1;29:1;33:1;74:2;84:1;140:1;142:2;157:1;174:1;191:1;213:2;250:1;283:2;305:1;326:1;350:2;392:1;463:1;475:1;509:1;557:1;627:1;648:2;)

It's a two legendary deck. Amusingly, for the first legendary pick, I was offered choice of: Nat Pagle, Tinkmaster, Nozdormu. That's 3 of the 4 legendaries in Trump's "terrible" tier. Then in one game, I played Pagle and got three straight draws from him, and he eventually drew an Eviscerate. That's value.

Eviscerate is a Rogue card. Paladin deck?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 24, 2014, 12:46:03 am
Why am I seeing 1-2 legendary decks in casual play?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 24, 2014, 12:48:39 am
Why am I seeing 1-2 legendary decks in casual play?

Casual play still tries to find people with similar decks. They have some method to do this, no one know what it is exactly, but it takes into account things like # of games played, # of wins, legendary cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 24, 2014, 12:58:42 am
Just did my first 12-0 arena run. The deck looked good but I wasn't expecting such a good run off it. (It's a Paladin deck with no Truesilver Champion or Consecration!) Instead, most games were total blow-outs, so obviously I'm not good at judging arena deck quality. Some of my opponents were pretty bad, and/or had bad decks, and/or had bad luck, so I'm not convinced that it's just the deck quality at work.

http://www.hearthpwn.com/deckbuilder/paladin#19:1;23:1;29:1;33:1;74:2;84:1;140:1;142:2;157:1;174:1;191:1;213:2;250:1;283:2;305:1;326:1;350:2;392:1;463:1;475:1;509:1;557:1;627:1;648:2; (http://www.hearthpwn.com/deckbuilder/paladin#19:1;23:1;29:1;33:1;74:2;84:1;140:1;142:2;157:1;174:1;191:1;213:2;250:1;283:2;305:1;326:1;350:2;392:1;463:1;475:1;509:1;557:1;627:1;648:2;)

It's a two legendary deck. Amusingly, for the first legendary pick, I was offered choice of: Nat Pagle, Tinkmaster, Nozdormu. That's 3 of the 4 legendaries in Trump's "terrible" tier. Then in one game, I played Pagle and got three straight draws from him, and he eventually drew an Eviscerate. That's value.

Eviscerate is a Rogue card. Paladin deck?

blueblimp means the enemy Rogue burned an Eviscerate to kill Pagle.

I think I'm rusty in my Hearthstone, started a new arena run and went 0-2 right off the bat. So far I'm 2-2, but I'd be glad to even hit 3 wins at this point, drafted really badly.

Edit: Well, ended at 5-3 somehow. Turns out my deck was good if it could maintain control of the board, and absolutely awful as soon as it lost it. One Starfire for removal, and 2 Abominations as AoE damage, and that was it, but a decent number of 2 and 3 drops and lots of taunt at the upper end of my curve.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 24, 2014, 03:38:47 am
Mages continue to find ways to make me hate them.

Immune to fatal attacks?  What?

Sure, but only once!  And it's an Epic...

And again it thwarts me!  It's one thing to block the killing blow, but it makes you deathproof, too.  So frustrating.  I have a perfect losing record against mages who play it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 24, 2014, 09:27:20 am
I don't understand what's so frustrating about a card that delays the killing blow by one turn.  If I could beat you last turn, I'm rated pretty high to beat you next turn it seems.

It's like saying a Hail Mary pass is unfair
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 24, 2014, 09:38:50 am
I think rareness isn't an inhibitor to play.  Cards costs more (mana) to make them harder to "obtain" in the King's Court sense, I suppose.  But since all cards are "obtainable," it's epic doesn't really work as a card balance mechanic.

Rarity only matters in Arena.

I don't understand what's so frustrating about a card that delays the killing blow by one turn.  If I could beat you last turn, I'm rated pretty high to beat you next turn it seems.

It's like saying a Hail Mary pass is unfair

"I could've bought the last Province if you wouldn't have bought it."
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 24, 2014, 09:40:39 am
I have only run into a few matches that close in Hearthstone; I tend to find that they're won in the middle game mostly, and the finishing is a formality.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 24, 2014, 12:45:27 pm
It's not that unusual to have like 10 damage on the board, and the opponent can either kill off your minions along with his and play new ones, or if you're down to that much life, kill you. With Ice Block, you just wasted a turn of minion killing in favor of winning, which usually is correct. If you know it's Ice Block, you just kill off their minions and it's not that big a deal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 25, 2014, 05:09:21 pm
Happiness is:  Defeating a deck with at least five legendaries in it.

Even more fun was the endgame:

Opponent:  King Krush
Me:  Big Game Hunter, Brewmaster
Opponent:  Deathwing
Me:  Big Game Hunter plus some little stuff
Opponent:  (Topdecks) King Mukla
Me:  Mukla gives +2/+2 to BGH, then do ALL the damage

Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 25, 2014, 05:11:15 pm
Me:  Big Game Hunter, Brewmaster
Opponent:  Deathwing
Me:  Big Game Hunter plus some little stuff
I gotta say, playing Deathwing after your opponent just brewed a BGH has got to be one of the worst possible plays in the game. That's pretty funny.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 25, 2014, 06:01:15 pm
Me:  Big Game Hunter, Brewmaster
Opponent:  Deathwing
Me:  Big Game Hunter plus some little stuff
I gotta say, playing Deathwing after your opponent just brewed a BGH has got to be one of the worst possible plays in the game. That's pretty funny.

Well, I had just about enough on my board to kill him.  So he traded DW for a crapton of minions, and left me with a 4/2.  But having a dead hand... hurts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on May 25, 2014, 11:27:44 pm
I finally started playing Hearthstone a week ago.  I love the Arena.  I jumped into the Arena as soon as I got out of the AI grind and have been in there almost exclusively.  As a former magic player I picked the game up pretty quickly.  Had my first 12-win Arena run yesterday, very next Arena I get another 12-winner! I imagine that will be a hard record for me to ever replicate.

Such a simple game but very quick and a lot of fun, I'm addicted to it for now.  I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.  I certainly wish Arena had rankings in the way constructed does though.  Overall I give the Hearthstone experience an 8.5/10.  The free-to-play grind isn't bad at all and the economy of Arena is rewarding to good players.   I would say Dominion is a better game but it will never get a taste of the popularity Hearthstone has(I didn't see it but I'm reading that the Arena tournament today topped out at 50k viewers on stream!). 
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 25, 2014, 11:42:20 pm
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.

Good play beats expensive decks super often.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on May 26, 2014, 11:27:30 am
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 26, 2014, 12:54:53 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 26, 2014, 12:59:36 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.

I have to doubt this.  I was playing a Paladin deck with 1 Epic and perhaps 5 Rares, and got matched (as mentioned above) with a deck containing Krush, Hogger, Deathwing, Mukla, and Nat Pagle.  And I was getting similar mismatches in unrated as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 26, 2014, 01:55:02 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.

I have to doubt this.  I was playing a Paladin deck with 1 Epic and perhaps 5 Rares, and got matched (as mentioned above) with a deck containing Krush, Hogger, Deathwing, Mukla, and Nat Pagle.  And I was getting similar mismatches in unrated as well.

I think they try, but they allow a wide threshold of error, so in ranked it would probably make you wait a long time to make sure you found someone close to you in rank, but in unranked it tries for someone close to you, but will be more inclined to match you with someone innappropriate to your deck consistency if there was no one else available. Unranked matchmaking favours a shorter wait time over fairer games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 26, 2014, 02:26:39 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.

I have to doubt this.  I was playing a Paladin deck with 1 Epic and perhaps 5 Rares, and got matched (as mentioned above) with a deck containing Krush, Hogger, Deathwing, Mukla, and Nat Pagle.  And I was getting similar mismatches in unrated as well.

None of those cards are actually top-tier cards, though... so it could be that you were playing against a bad player who had legendaries.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 26, 2014, 02:43:52 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.

I have to doubt this.  I was playing a Paladin deck with 1 Epic and perhaps 5 Rares, and got matched (as mentioned above) with a deck containing Krush, Hogger, Deathwing, Mukla, and Nat Pagle.  And I was getting similar mismatches in unrated as well.

I think they try, but they allow a wide threshold of error, so in ranked it would probably make you wait a long time to make sure you found someone close to you in rank, but in unranked it tries for someone close to you, but will be more inclined to match you with someone innappropriate to your deck consistency if there was no one else available. Unranked matchmaking favours a shorter wait time over fairer games.

I assume ranked it strictly by rank, so you play someone with the same rank as you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on May 26, 2014, 03:17:05 pm


They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.
[/quote]

I know that, and have been building gold here and there in casual play, the distinction I was trying to make was when I said "competitively" in the original statement
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 26, 2014, 05:32:55 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.

I have to doubt this.  I was playing a Paladin deck with 1 Epic and perhaps 5 Rares, and got matched (as mentioned above) with a deck containing Krush, Hogger, Deathwing, Mukla, and Nat Pagle.  And I was getting similar mismatches in unrated as well.

I think they try, but they allow a wide threshold of error, so in ranked it would probably make you wait a long time to make sure you found someone close to you in rank, but in unranked it tries for someone close to you, but will be more inclined to match you with someone innappropriate to your deck consistency if there was no one else available. Unranked matchmaking favours a shorter wait time over fairer games.

I assume ranked it strictly by rank, so you play someone with the same rank as you.

I can say with certainty that it's not totally strict. You play someone who isn't too far off in rank from you. So an 18 might end up with a game against a 19 or a 16. Proof, this has happened to me many times.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 26, 2014, 06:45:44 pm
This just happened in Arena... #priestmirrors I guess

(http://i.imgur.com/YNLC4Cx.png)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 26, 2014, 06:46:25 pm
Two Faceless?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 26, 2014, 07:17:09 pm
I Thoughtstole one and played it, he Mind Controlled it and then Facelessed and played his own.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 26, 2014, 08:21:45 pm
Hearthstone does indeed reward playing well, however there are very good players with very good cards and those are the people I would want to beat once I make my way into constructed ;)

They still pair you roughly with people with similar decks in casual play, so you can still build up a collection before tackling Warlocks with Giants.

I have to doubt this.  I was playing a Paladin deck with 1 Epic and perhaps 5 Rares, and got matched (as mentioned above) with a deck containing Krush, Hogger, Deathwing, Mukla, and Nat Pagle.  And I was getting similar mismatches in unrated as well.

I think they try, but they allow a wide threshold of error, so in ranked it would probably make you wait a long time to make sure you found someone close to you in rank, but in unranked it tries for someone close to you, but will be more inclined to match you with someone innappropriate to your deck consistency if there was no one else available. Unranked matchmaking favours a shorter wait time over fairer games.

I assume ranked it strictly by rank, so you play someone with the same rank as you.

I can say with certainty that it's not totally strict. You play someone who isn't too far off in rank from you. So an 18 might end up with a game against a 19 or a 16. Proof, this has happened to me many times.

Well some of that is the fact that 0 star 19 is the same as 3 star 18. But I think you are right.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on May 26, 2014, 08:26:11 pm
This is the brag board, right? When I drafted this I didn't think it was anything special, but it got me to 12 wins all the same. I think this is the first arena deck I've ever had fit on one screen also.

[img width="640" height="480"]http://i.imgur.com/vVH8fw8.jpg[/img]
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on May 26, 2014, 09:11:43 pm

Here is my 12 win mage, nice one pager, wish I could play with this one every time:  http://i.imgur.com/RcqkoAd.jpg

3 Flamestrike
3 Water Elemental
2 Azure Drake
2 Fireball

<Drool>

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 26, 2014, 09:26:57 pm

Here is my 12 win mage, nice one pager, wish I could play with this one every time:  http://i.imgur.com/RcqkoAd.jpg

3 Flamestrike
3 Water Elemental
2 Azure Drake
2 Fireball

<Drool>


Damn.  There's just not a single truly bad pick among those cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 26, 2014, 09:46:16 pm

Here is my 12 win mage, nice one pager, wish I could play with this one every time:  http://i.imgur.com/RcqkoAd.jpg

3 Flamestrike
3 Water Elemental
2 Azure Drake
2 Fireball

<Drool>


Damn.  There's just not a single truly bad pick among those cards.
Arcane Explosion (x2), Ironbeak Owl and Tauren Warrior are all fairly weak in arena, though maybe the presence of the Drakes, Pyromancers, and Violet Teacher make the Arcane Explosion more useful than it normally would be. Still, apart from those cards, the rest range from good through outstanding.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 26, 2014, 11:09:10 pm
http://arenamastery.com/bjKf

I'd be happy for any commentary on what I messed up here, other than getting offered very few good 2s through the whole draft.

(This went 1-3)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 27, 2014, 12:02:59 am
http://arenamastery.com/bjKf

I'd be happy for any commentary on what I messed up here, other than getting offered very few good 2s through the whole draft.

(This went 1-3)

Basically yeah, no 2's or 3's. Bluegill isn't that bad. Neither is Loot hoarder and by the end you really need 2's and 3's so that you aren't sitting around doing nothing until turn 4. Actually my best paladin decks have a good peak at 4, with some good 5's and 7's.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 27, 2014, 12:32:39 am
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 27, 2014, 12:56:50 am
http://arenamastery.com/bjKf

I'd be happy for any commentary on what I messed up here, other than getting offered very few good 2s through the whole draft.

(This went 1-3)

Well you got offered some 2s, but unfortunately they were mostly early against good stuff. You should have also taken the Bluegill. Still, it's not a complete loss. You have enough 2s, even though you only have one "good" one. Dire Wolf is pretty good in Paladin, since you can hero power turn 2, then Dire Wolf to trade the token for a 3/2. The Dire Wolf is a bit small for a turn 3 play, but you avoid having a bad turn 2 and you make up the one bad turn with the strong turn 4 plays. Argent Squire also works great with the Dire Wolves, so your early game is in decent shape.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 27, 2014, 10:00:05 am
How bad is Holy Wrath?!

Also Argent Protector is amazing!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 27, 2014, 11:23:55 am
This is the most nuts Arena draft I've ever gotten.

http://imgur.com/dXOmpKJ

Not pictured: Assassinate, Argent Protector, 2 Kidnappers, Sylvanas Windrunner.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 27, 2014, 11:31:45 am
In retrospect the Kidnappers don't seem as good as I thought, but in this deck they seem to work well. (I probably should have taken the Sea Giant over the second one, but the first one was against a Patient Assassin and I think a Crab.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 27, 2014, 01:20:28 pm
http://arenamastery.com/bjKf

I'd be happy for any commentary on what I messed up here, other than getting offered very few good 2s through the whole draft.

(This went 1-3)

Well you got offered some 2s, but unfortunately they were mostly early against good stuff. You should have also taken the Bluegill. Still, it's not a complete loss. You have enough 2s, even though you only have one "good" one. Dire Wolf is pretty good in Paladin, since you can hero power turn 2, then Dire Wolf to trade the token for a 3/2. The Dire Wolf is a bit small for a turn 3 play, but you avoid having a bad turn 2 and you make up the one bad turn with the strong turn 4 plays. Argent Squire also works great with the Dire Wolves, so your early game is in decent shape.


Of course that assumes you draw a wolf in your first ten or so cards (including mulligans).  One thing you cannot do in HS is to make your own shuffle luck!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on May 27, 2014, 02:24:54 pm
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.

Yeah, I am starting to gather that which is why I'm holding off on dropping money on packs, spending money on Arena is much more efficient, I've spent 10 bucks to rebuy into Arenas so far and Ive opened dozens of packs.  My collection is starting to look respectable(3 legendaries, none of the great ones though).  A few more weeks with some good pack opening I figure I should be able to field several of the competitive decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 27, 2014, 02:39:11 pm
In retrospect the Kidnappers don't seem as good as I thought, but in this deck they seem to work well. (I probably should have taken the Sea Giant over the second one, but the first one was against a Patient Assassin and I think a Crab.)
Kidnapper is widely considered one of the worst cards in the entire game, so... yeah, I'd go with something else. Patient Assassin is not bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 27, 2014, 03:04:26 pm
In retrospect the Kidnappers don't seem as good as I thought, but in this deck they seem to work well. (I probably should have taken the Sea Giant over the second one, but the first one was against a Patient Assassin and I think a Crab.)
Kidnapper is widely considered one of the worst cards in the entire game, so... yeah, I'd go with something else. Patient Assassin is not bad.

Patient Assassin is ok. Is kidnapper really that bad? I don't have any in my collection and only actually played him once of twice in arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 27, 2014, 03:57:44 pm
He just really, really suffers from the fact that he's a 5/3 for 6, and trades with a lot of 2 drops.

If you're in a case where you have a board and they have a single minion, it's a fine card.  6 mana for a bounce and 5 attack isn't a bad trade.  It's pretty similar to a Frost Elemental in that case.

But when your opponent has multiple minions, he's just awful.  Nearly every minion trades for him, and while he theoretically generates "tempo", you lose that tempo because you spent your turn playing a 5/3 for 6 mana.  He's just not high enough impact when you're behind or when you're even to justify his inclusion over nearly any other card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 27, 2014, 05:07:00 pm
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.

Yeah, I am starting to gather that which is why I'm holding off on dropping money on packs, spending money on Arena is much more efficient, I've spent 10 bucks to rebuy into Arenas so far and Ive opened dozens of packs.  My collection is starting to look respectable(3 legendaries, none of the great ones though).  A few more weeks with some good pack opening I figure I should be able to field several of the competitive decks.

Or just play Zoolock ...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 27, 2014, 05:26:52 pm
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.

Yeah, I am starting to gather that which is why I'm holding off on dropping money on packs, spending money on Arena is much more efficient, I've spent 10 bucks to rebuy into Arenas so far and Ive opened dozens of packs.  My collection is starting to look respectable(3 legendaries, none of the great ones though).  A few more weeks with some good pack opening I figure I should be able to field several of the competitive decks.

Or just play Zoolock ...

Or not because then I hate you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 27, 2014, 05:28:53 pm
Sea Giant also happens to be one of the best arena cards. Think of how good Ogre is, which is 6/7 for 6 mana, and then think about how often in arena there are 4 minions on the board, allowing you to play Sea Giant, an 8/8, for 6 mana.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 27, 2014, 05:40:51 pm
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.

Yeah, I am starting to gather that which is why I'm holding off on dropping money on packs, spending money on Arena is much more efficient, I've spent 10 bucks to rebuy into Arenas so far and Ive opened dozens of packs.  My collection is starting to look respectable(3 legendaries, none of the great ones though).  A few more weeks with some good pack opening I figure I should be able to field several of the competitive decks.

Or just play Zoolock ...
Zoo is IMO quite boring to play. I've recently been enjoying burst-oriented combo decks like Miracle Rogue and Kolento's special tactics warlock. For these kinds of decks, the only vital legendary is Leeroy, although even without it, you might be able to sub Arcane Golem for it and still win some games. Thalnos and (for Miracle Rogue) Edwin increase the deck strength a lot, but you can get by without them.

Miracle Rogue in particular is worth enjoying before it inevitably gets nerfed. It's the closest thing Hearthstone has to Dominion's megaturn engines, in that you can play a huge number of cards when your Auctioneer is out, and tend to finish games having cycled through nearly your entire deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 27, 2014, 05:49:45 pm
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.

Yeah, I am starting to gather that which is why I'm holding off on dropping money on packs, spending money on Arena is much more efficient, I've spent 10 bucks to rebuy into Arenas so far and Ive opened dozens of packs.  My collection is starting to look respectable(3 legendaries, none of the great ones though).  A few more weeks with some good pack opening I figure I should be able to field several of the competitive decks.

Or just play Zoolock ...

Or not because then I hate you.

The QQ tears of my Zoolock enemies are delicious.  Heck, I didn't even realize I wasn't playing "proper" Zoolock and was putting in Yetis and other random cards, but still winning with the basic principle that all my stuff should be under <$5.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 27, 2014, 05:56:43 pm
Zoolock is just so effective, time-wise, though a couple of clears will ruin your day. I have tried out a miracle rogue deck and it is fun, but subbing a Questing Adventurer for Van Cleef is not as effective, and also lacking the Thalnos. I have been trying out an aggro Mage deck, again missing the Thalnos- the draw is worth a fair amount- my 2cost +1Spellpower guys are ok though. Again, struggling to string the wins together. Want to try and bust through lvl 10 again, so might be Zoolock time again. Or perhaps my Control Warrior deck- I have most of those power Legendaries, but not Deathwing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 27, 2014, 06:32:40 pm
Sea Giant also happens to be one of the best arena cards. Think of how good Ogre is, which is 6/7 for 6 mana, and then think about how often in arena there are 4 minions on the board, allowing you to play Sea Giant, an 8/8, for 6 mana.

I am aware that Sea Giant is a much better card than Kidnapper. I just really wanted to play into the Combo gimmick.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 27, 2014, 11:35:18 pm
8 wins. I think the Kidnappers cost me one of them, but they were useful in some of the other games. Mostly in situations where I was playing ahead though. Still 175 gold, a golden common and a deck is nothing to complain about.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 27, 2014, 11:45:30 pm
Never brag guys. As soon as you brag you will open a deck containing a rare and 4 commons that you already have.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 27, 2014, 11:59:05 pm
How bad is Holy Wrath?!

Also Argent Protector is amazing!

Holy Wrath is inconsistent, but I'd still take it over Ancient Mage at that point. If you hit a 3 cost, it's an expensive Hammer of Wrath, but Hammer is a nice card in arena anyways.

Argent Protector vs Consecration is a tough call to make, passing on Consecration is always very hard for me to do.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 28, 2014, 01:48:47 am
How bad is Holy Wrath?!

Also Argent Protector is amazing!

Holy Wrath is inconsistent, but I'd still take it over Ancient Mage at that point. If you hit a 3 cost, it's an expensive Hammer of Wrath, but Hammer is a nice card in arena anyways.

Argent Protector vs Consecration is a tough call to make, passing on Consecration is always very hard for me to do.

I find that in arena there are lots of high health minions that people like to pick. Consecration is amazing with other cards that can hit, survive then finish damaged minions with Consecration. But alone I don't think it'll win games. But I think vs. ancient mage Consecration wins nearly every time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 28, 2014, 01:53:59 am
I don't know if I will drop a lot of $ any time soon to play the constructed competitively, probably just stick to Arena for now and see what this expansion coming out this summer does to shake things up.
If you are good enough at arena and enjoy it enough to keep playing, your collection will build itself in no time, so you most likely won't have to spend any money.

Yeah, I am starting to gather that which is why I'm holding off on dropping money on packs, spending money on Arena is much more efficient, I've spent 10 bucks to rebuy into Arenas so far and Ive opened dozens of packs.  My collection is starting to look respectable(3 legendaries, none of the great ones though).  A few more weeks with some good pack opening I figure I should be able to field several of the competitive decks.

Or just play Zoolock ...

Or not because then I hate you.

The QQ tears of my Zoolock enemies are delicious.  Heck, I didn't even realize I wasn't playing "proper" Zoolock and was putting in Yetis and other random cards, but still winning with the basic principle that all my stuff should be under <$5.

Even though I do have most of Zoolock (everything cept Young Priestesses) I do not play it, I play Hunter UTH Agro mainly (which is still strong IMO even with nerf) and some other decks as well. I admit that I do QQ when playing against Zoolock. It's mainly cuz of these two things:

1) When I see a Lock opponent, I am never sure how to mulligan. You need such different cards against Zoolock (or MurLock) and against Handlock and I always assume I'm playing the wrong one :P

2) Whenever Zoolock overcommits and I need one card to screw him, and I fail to draw it (even with Multiple Trackings) ITS FREAKING FRUSTRATING.

3) It's generally frustrating to lose a turn before you establish control, or when their only out is like: Soulfire (discard non-soulfire), Soulfire, draw, Pitlord, and they manage to do it. And that happens a lot against zoolock.

 ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 28, 2014, 01:24:30 pm
How bad is Holy Wrath?!
It's bad, but not that bad. In a typical arena deck, it's on average a little more damage than Hammer for 1 mana more, which is definitely not something you prefer, but it's playable since at least it's a cantrip, if an expensive one. It's much better in high curve decks. People play it in constructed giants Paladin. Drawing Molten Giant with it is amazing.

He just really, really suffers from the fact that he's a 5/3 for 6, and trades with a lot of 2 drops.
It's not just this. It's the fact that it requires a combo. If it didn't require the combo, it might be playable. But as is, you can't really play it until like turn 8 or something.

Thalnos and (for Miracle Rogue) Edwin increase the deck strength a lot, but you can get by without them.
I'm currently running a variant of Miracle that I call "Midrange Miracle". I've removed the weaker spells like Shiv and third AoE spell, and cheaper minions like Thalnos, Edwin, Coldlight/Acolyte/Hoarder; and I've replaced them with solid normal midrange minions including 2x Farseer, 2x Teacher, 2x Azure Drake.

This makes it a little harder to churn through the deck, but it has enough positive benefits to more than offset that.
1. It allows you to do more damage in the midgame, so you don't need a full double-Shadowstep combo. Usually one Shaodwstep is enough. You can even win without Leeroy by using Cold Blood + Conceal with multiple minions on board.
2. It makes it easier to keep up in the early and midgame, so you don't have to spend your turns just playing hero power and Shiv while your opponent builds his board. In particular, the Warrior matchup is usually bad for standard Miracle Rogue, but if you're playing reasonable minions, your opponent has to take some damage axing them and won't have all the spare mana to armor up every turn to get out of burst kill range.
3. The midgame minions may draw some removal, which leaves less for your Auctioneer.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 28, 2014, 01:44:28 pm
I think the fact you don't know how much damage it is going to deal is really terrible. At least with Hammer you can fire it at whatever needs killing, here you don't know if it will flub, or overkill terribly or whatever. I could see it being better with a guaranteed heavy curve deck, but in arena especially, you don't want high curve- you want low- I can't see how on average it will be more damage than Hammer- half your deck probably is 3 cost or less, though I admit, that is leaning higher with Paladin because all the value 4's.

Currently trying out Warlock in arena again- I normally avoid because I have had terrible runs with him, however this time have a mini zoo style deck and it's gone a few wins- lack of cheap taunt is a problem though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 28, 2014, 01:58:56 pm
I think the fact you don't know how much damage it is going to deal is really terrible. At least with Hammer you can fire it at whatever needs killing, here you don't know if it will flub, or overkill terribly or whatever. I could see it being better with a guaranteed heavy curve deck, but in arena especially, you don't want high curve- you want low- I can't see how on average it will be more damage than Hammer- half your deck probably is 3 cost or less, though I admit, that is leaning higher with Paladin because all the value 4's.

It's a terrible card for tempo (Hammer is also bad tempo, btw), but it's never card disadvantage, and sometimes advantage. If you get "lucky" and kill your 3-4 health target, you gained a card advantage. If you don't, and have to trade a minion into it to finish it off, you still came out card-neutral, and probably managed to trade up (maybe even still gained card advantage because you only needed to use a token to finish off the minion). It's below-average for sure, but it's probably around the same power level as Auctioneer, better than Ancient Mage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 28, 2014, 03:07:28 pm
Oh wow, Kidnapper requires a combo too??  I did not even know that.

Man, that card is bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 28, 2014, 08:23:40 pm
Is there a "canonical" Zoolock or Miracle Rogue deck list somewhere?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 28, 2014, 08:35:05 pm
Is there a "canonical" Zoolock or Miracle Rogue deck list somewhere?

Miracle Rogue is pretty much 2 Auctioneers and most of the rogue spells.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 28, 2014, 10:27:24 pm
Is there a "canonical" Zoolock or Miracle Rogue deck list somewhere?
LiquidHearth's power rank has example decks for each class:
http://www.liquidhearth.com/forum/constructed-strategy/2596-hs-class-power-ranks-may-2014 (http://www.liquidhearth.com/forum/constructed-strategy/2596-hs-class-power-ranks-may-2014)

That said, the miracle rogue they have there is a bit out of date compared to what streamers use and what you see on ladder. I'm currently using a list that Kolento was using as of a few days ago, except I substitute Yeti for Edwin (because I don't have Ed):

Backstab x2
Preparation x2
Shadowstep x2
Cold Blood x2
Conceal
Deadly Poison x2
Blade Flurry
Eviscerate x2
Sap
Shiv x2
Bloodmage Thalnos
Fan of Knives x2
Earthen Ring Farseer x2
Edwin VanCleef
SI:7 Agent x2
Leeroy Jenkins
Azure Drake x2
Gadgetzan Auctioneer x2

Be warned that this list is weak against handlock, for example because of only one Sap, but you still have a chance to win if they don't draw enough taunts. Having two Fans of Knives and two Earthen Ring Farseers makes it quite nice against board-flooding aggro decks like Zoo, aggro Paladin, aggro Mage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 29, 2014, 04:34:35 am
Just lost to a pally that dropped Rag - Sylvanas - Leeroy in a span of five turns.

In casual.

Casual.

Really?  Why?  I'm just trying to do quests for cash, but even casual games have become "legendaries or gtfo."
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 29, 2014, 07:01:00 am
It's the end of the season- all the Legendary ranked players probably just play in Casual now, because why would they play in Ranked?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 29, 2014, 08:32:17 am
It's the end of the season- all the Legendary ranked players probably just play in Casual now, because why would they play in Ranked?

This.  For the first half of the month, it's better for those of us who are neither pay-to-win nor play-all-day to play casual.  By about halfway through the month, it's better to play in ranked.

This is a major problem with a ranking system that resets every month instead of just having a gradual decay.  And I think I just said that Goko's rating system is better than Blizzard's.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 29, 2014, 10:33:39 am
8 wins. I think the Kidnappers cost me one of them, but they were useful in some of the other games. Mostly in situations where I was playing ahead though. Still 175 gold, a golden common and a deck is nothing to complain about.
This is one of the reasons some deceptively good-looking cards are not actually good.  If it only helps you "win more", it doesn't really change any losses to wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 29, 2014, 12:40:35 pm
New Mage secret: https://twitter.com/PlayHearthstone/status/472029659345846272/photo/1
Seems pretty good, but then again, if they hex and then kill your minion, you just get a couple of frogs... And it's probably not great for aggro, but having a chance at 5 Leeroys? That's enticing :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on May 29, 2014, 02:55:15 pm
New Mage secret: https://twitter.com/PlayHearthstone/status/472029659345846272/photo/1
Seems pretty good, but then again, if they hex and then kill your minion, you just get a couple of frogs... And it's probably not great for aggro, but having a chance at 5 Leeroys? That's enticing :)

The change that secrets can't be activated on your own turn makes this card much, much worse.

It's interesting.  It's good value, but horrible tempo.  It's really pushed as far towards value as it can be.. it's a three drop that does absolutely nothing until you spend further mana on it at a later point.  If the game ever turns into a bunch of midrange decks mashing creatures at each other I can see this as an option, but this surely isn't an option against decks like miracle rogue.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 29, 2014, 04:13:08 pm
New Mage secret: https://twitter.com/PlayHearthstone/status/472029659345846272/photo/1
Seems pretty good, but then again, if they hex and then kill your minion, you just get a couple of frogs... And it's probably not great for aggro, but having a chance at 5 Leeroys? That's enticing :)

The change that secrets can't be activated on your own turn makes this card much, much worse.

It's interesting.  It's good value, but horrible tempo.  It's really pushed as far towards value as it can be.. it's a three drop that does absolutely nothing until you spend further mana on it at a later point.  If the game ever turns into a bunch of midrange decks mashing creatures at each other I can see this as an option, but this surely isn't an option against decks like miracle rogue.

I think it'll get much more play than any of the other mage secrets though. It does have amazing value and that alone might be enough to see it some decks.

EDIT: New secrets have the added ability of the opponent having to check for them. that could also mean extra play options for the card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 29, 2014, 04:42:47 pm
Personally I think secrets are somewhat undervalued, since their strength is not just their actual effect but the possibility of your opponent making a correct but suboptimal play in response.  In other words, Sklansky's fundamental theorem of poker.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 29, 2014, 05:00:06 pm
Personally I think secrets are somewhat undervalued, since their strength is not just their actual effect but the possibility of your opponent making a correct but suboptimal play in response.  In other words, Sklansky's fundamental theorem of poker.

This is a really good point. For instance, I was playing an opponent who had just played a secret in arena in the late game, and I tested for Ice Barrier, Vapourize, Counterspell, realized it was probably Mirror Entity, and then couldn't play my Ancient of War for two turns until I drew a 2 drop (I didn't have any other minions in hand) that I was okay with him getting a copy of. If it turned out he had played an Ice Block there instead of Mirror Entity I would have still felt like I made the right play in a bad situation, but he would have gotten a lot of value out of that secret.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 29, 2014, 05:46:43 pm
Personally I think secrets are somewhat undervalued, since their strength is not just their actual effect but the possibility of your opponent making a correct but suboptimal play in response.  In other words, Sklansky's fundamental theorem of poker.

This is a really good point. For instance, I was playing an opponent who had just played a secret in arena in the late game, and I tested for Ice Barrier, Vapourize, Counterspell, realized it was probably Mirror Entity, and then couldn't play my Ancient of War for two turns until I drew a 2 drop (I didn't have any other minions in hand) that I was okay with him getting a copy of. If it turned out he had played an Ice Block there instead of Mirror Entity I would have still felt like I made the right play in a bad situation, but he would have gotten a lot of value out of that secret.

For him Ancient of War is only a 5/5. The bonus comes as a buff. But the point still holds.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 29, 2014, 06:15:37 pm
^I think battlecries that affect the minion itself still get copied by Mirror Entity, so AoW comes out as a 5/10 taunt for the Mage too. It's one of those weird things about the Hearthstone rules that aren't documented anywhere.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 29, 2014, 06:24:39 pm
^I think battlecries that affect the minion itself still get copied by Mirror Entity, so AoW comes out as a 5/10 taunt for the Mage too. It's one of those weird things about the Hearthstone rules that aren't documented anywhere.

I think that's how Faceless works, but not mirror entity.  I used it last night and can't recall.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 29, 2014, 06:32:51 pm
^I think battlecries that affect the minion itself still get copied by Mirror Entity, so AoW comes out as a 5/10 taunt for the Mage too. It's one of those weird things about the Hearthstone rules that aren't documented anywhere.

I think that's how Faceless works, but not mirror entity.  I used it last night and can't recall.

Secrets trigger after battlecries and deathrattles, but before other triggers, to the best of my knowledge.  So if your opponent has sword of divine and plays Injured Blademaster, you get a 4/3 and he gets a 5/4.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 30, 2014, 12:04:43 am
So, under things I was not expecting:  Rogue plays

Preparation
Leeroy
Shadowstep
Leeroy
Shadowstep
Leeroy

...for 18 damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 30, 2014, 12:22:19 am
Triple Leeroy is incredibly bread-and-butter. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 30, 2014, 12:32:27 am
Yeah, I see it all the time against Rogues. Still really annoying though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 30, 2014, 01:35:25 am
That's the standard Miracle Rogue finish. Generally, the goal of the deck is to draw and live to the point where you can play that combo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 30, 2014, 02:11:00 am
I invented it, then everyone copied it
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 30, 2014, 10:39:43 am
What about the combo-ed Cold Blood? :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 30, 2014, 10:59:36 am
It seems like Rocketeer would be able to fill the same niche without worrying about a legendary.  Right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 30, 2014, 11:12:15 am
It seems like Rocketeer would be able to fill the same niche without worrying about a legendary.  Right?
It's not mana-efficient at 5 mana for 5 damage, 8 mana for 10 damage (with 1 shadowstep). Compare with Leeroy, which is 4 mana for 6 damage, 6 mana for 12 damage (1 shadowstep), 8 mana for 18 damage. The closest non-legendary I'm aware of is Arcane Golem, which would be 3 mana for 4 damage, 4 mana for 8 damage, 5 mana for 12 damage. That's more mana-efficient than Leeroy, but less card-efficient, and you'd need to make up that extra 6 damage from the full combo somehow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 30, 2014, 11:14:00 am
^Actually Rocketeer costs 6, so you can only play it twice in one turn (6+4).
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on May 30, 2014, 11:23:27 am
What's the difference between "tempo" and "control"?  I hear those words tossed around a lot and am not entirely clear as to what they mean.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 30, 2014, 11:47:25 am
What's the difference between "tempo" and "control"?  I hear those words tossed around a lot and am not entirely clear as to what they mean.

Control is maintaining control of the board. Tempo is not using too many cards too fast. I'm sure you've done this, where you use up tons of cards early and are stuck with not many cards for a long time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on May 30, 2014, 12:19:21 pm
What's the difference between "tempo" and "control"?  I hear those words tossed around a lot and am not entirely clear as to what they mean.

Tempo is about having the initiative, which allows you to dictate the attacks. Usually this relates to being able to spend all your mana, and produce as much board presence as possible for that amount of mana. In particular, cantrips are not good for tempo, since they are small for the amount of mana spent. Tempo decks tend to run things like Argent Squire so they can make effective use of early turns to start to seize control of the board. I disagree with KingZog's definition of tempo. I don't think it has anything to do with card efficiency. A tempo Rogue, for instance just runs Sprint to get back whatever card advantage is lost by playing too many cards early. Cards like Backstab and Soulfire are great tempo cards because they can remove minions for zero mana even though they cause you to spend multiple cards on your turn.

Control can mean 2 different things. "Board control" is nearly the same as "tempo", but "control decks" are completeley different. In this context, control is about limiting your opponent's ability to do what he wants. Usually this relates to playing defensively. Control decks tend to be concerned with removal and card advantage and win in the late game.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 30, 2014, 01:20:32 pm
It seems like Rocketeer would be able to fill the same niche without worrying about a legendary.  Right?
It's not mana-efficient at 5 mana for 5 damage, 8 mana for 10 damage (with 1 shadowstep). Compare with Leeroy, which is 4 mana for 6 damage, 6 mana for 12 damage (1 shadowstep), 8 mana for 18 damage. The closest non-legendary I'm aware of is Arcane Golem, which would be 3 mana for 4 damage, 4 mana for 8 damage, 5 mana for 12 damage. That's more mana-efficient than Leeroy, but less card-efficient, and you'd need to make up that extra 6 damage from the full combo somehow.

Ah, somehow I missed that Leroy was only 4.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 30, 2014, 05:44:46 pm
^Actually Rocketeer costs 6, so you can only play it twice in one turn (6+4).
Thanks, wow, I forgot how terrible Rocketeer is. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 30, 2014, 11:24:49 pm
I finally tried out Hearthstone today. It's fun, to say the least. I've already unlocked the 9 classes.

Pretty straightforward mechanics. It reminds me a lot of Yu-gi-oh, but has key differences. I like the increasing mama pool concept, which adds momentum to the game as it goes on. The biggest difference for me is that I'll be able to find Hearthstone opponents but cannot do so for Yu-gi-oh and whatever other LCGs are out there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 30, 2014, 11:28:50 pm
I finally tried out Hearthstone today. It's fun, to say the least. I've already unlocked the 9 classes.

Pretty straightforward mechanics. It reminds me a lot of Yu-gi-oh, but has key differences. I like the increasing mama pool concept, which adds momentum to the game as it goes on. The biggest difference for me is that I'll be able to find Hearthstone opponents but cannot do so for Yu-gi-oh and whatever other LCGs are out there.

Add me KingZog3#1700
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 31, 2014, 07:58:47 am
I finally tried out Hearthstone today. It's fun, to say the least. I've already unlocked the 9 classes.

Pretty straightforward mechanics. It reminds me a lot of Yu-gi-oh, but has key differences. I like the increasing mama pool concept, which adds momentum to the game as it goes on. The biggest difference for me is that I'll be able to find Hearthstone opponents but cannot do so for Yu-gi-oh and whatever other LCGs are out there.

Add me KingZog3#1700
After spending so much time on Goko, I was starting to forget that the friend system existed in other places. I'm still super new to this game, but I'll add you nonetheless.

I have a simple Hunter's deck right now. It mostly involves cool interactions between the beast minions and a few spells.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 31, 2014, 08:48:22 am
I finally tried out Hearthstone today. It's fun, to say the least. I've already unlocked the 9 classes.

Pretty straightforward mechanics. It reminds me a lot of Yu-gi-oh, but has key differences. I like the increasing mama pool concept, which adds momentum to the game as it goes on. The biggest difference for me is that I'll be able to find Hearthstone opponents but cannot do so for Yu-gi-oh and whatever other LCGs are out there.

Add me KingZog3#1700
After spending so much time on Goko, I was starting to forget that the friend system existed in other places. I'm still super new to this game, but I'll add you nonetheless.

I have a simple Hunter's deck right now. It mostly involves cool interactions between the beast minions and a few spells.

I'm not that good either. I still have have some pretty basic decks that could use to play against you. And I also started with Hunter decks. The spells and buffs are pretty fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 31, 2014, 09:29:25 am
I finally tried out Hearthstone today. It's fun, to say the least. I've already unlocked the 9 classes.

Pretty straightforward mechanics. It reminds me a lot of Yu-gi-oh, but has key differences. I like the increasing mama pool concept, which adds momentum to the game as it goes on. The biggest difference for me is that I'll be able to find Hearthstone opponents but cannot do so for Yu-gi-oh and whatever other LCGs are out there.

Add me KingZog3#1700
After spending so much time on Goko, I was starting to forget that the friend system existed in other places. I'm still super new to this game, but I'll add you nonetheless.

I have a simple Hunter's deck right now. It mostly involves cool interactions between the beast minions and a few spells.

I'm not that good either. I still have have some pretty basic decks that could use to play against you. And I also started with Hunter decks. The spells and buffs are pretty fun.
I should mention, my username on Hearthstone is Archvile. It's a name from way back. So far, only Dominion and Innovation related stuff has me using the username markusin.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on May 31, 2014, 10:21:47 am
I started with a Mage Deck, but pretty quickly switched to Priest.  I've finally cobbled together a Hunter-like deck to finish up some quests, and it was not unfun.  I'm trying to decide if I'll change classes for the next month or not.

I think this is the list of the people who play, and their IDs.

Quote
Twistedarcher - Bkirbit #1439
Popsofctown - KirbyHero #1343
Grujah - Grujah #2516
ycz6 - ycz#1361
KingZog3 - KingZog3 #1700
Drab Emordnilap - Drab #1455
Shraeye - Shraeye #1428
Theory - Theory#1157
Kirian - Kirian #1720
HiveMindEmulator - Mikohoy#1464
Ashersky - Ashersky #1470
Titandrake #1456
Nkirbit - Nick #11795
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 31, 2014, 11:02:36 am
Oh, that number after the pound sign means something.

My ID: Archvile#1802
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on May 31, 2014, 04:28:42 pm
Does it matter if we're EU or US can we just add whoever?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on May 31, 2014, 04:46:45 pm
Just stumbled into this (always just ignored this thread), but this is pretty much the same as CookieClicker, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 31, 2014, 04:50:03 pm
Just stumbled into this (always just ignored this thread), but this is pretty much the same as CookieClicker, right?

Hearthstone? No, its a card game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on May 31, 2014, 05:07:39 pm
I know, I kid.

But I've been watching a stream now and have been too shocked to turn it off.
This stream: http://www.twitch.tv/legendarylea

Some random American pop-culture girl playing this card game, I just don't get the how or the why....
And everyone in the chat hoping for boobs of course.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 31, 2014, 06:09:59 pm
Watched five minutes. Can't stand her. She had the win, but didn't go for it. Because she wanted to be bad mannered. And she actually said this.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 31, 2014, 06:14:16 pm
I just had someone play Leeroy against me while I had a Knife Juggler in play, one of the Whelp summons got the 1 dmg on Leeroy and then I guess he had already clicked Whirlwind and killed his own Leeroy. Oh, and I had 2 amani beserkers in play. Sooo, killed his own leeroy and have me two 5/2's and a Knife Juggler.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on May 31, 2014, 06:18:00 pm
At least they weren't Frothing Berserkers...

I've seen the Leeroy killing himself happen on Youtube. It's pretty hillarious.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on May 31, 2014, 06:19:31 pm
I've forgotten about whelp knives a couple times. Haven't had them kill off Leeroy yet, but it's only a matter of time if  I continue to goof...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on May 31, 2014, 06:51:31 pm
Does it matter if we're EU or US can we just add whoever?

Nope, completely different servers unfortunately.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 01, 2014, 03:55:57 am
I have just drafted the nuts. If I don't go at least 9 wins this run, I'm going to feel really bad about my play.

(http://i.imgur.com/MyALAig.png?3)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 01, 2014, 02:02:06 pm
Wow, that's a really good deck
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 01, 2014, 02:13:06 pm
I've forgotten about whelp knives a couple times. Haven't had them kill off Leeroy yet, but it's only a matter of time if  I continue to goof...

It'd be easier to remember how the card behaves if the card wasn't bugged. 

Leeroy's text says that you summon the whelps, so your opponent's Knife Juggler shouldn't trigger.
There's lots of blatantly incorrect card text that Blizzard seems to refuse to correct, it bugs me a bit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 01, 2014, 02:33:53 pm
I've forgotten about whelp knives a couple times. Haven't had them kill off Leeroy yet, but it's only a matter of time if  I continue to goof...

It'd be easier to remember how the card behaves if the card wasn't bugged. 

Leeroy's text says that you summon the whelps, so your opponent's Knife Juggler shouldn't trigger.
There's lots of blatantly incorrect card text that Blizzard seems to refuse to correct, it bugs me a bit.

Knife Juggler actually says it triggers on summon. I don't like the wording "Summon whelps for your opponent". I guess you're supposed to parse it as "pretend the other player summoned these 2", but it still feels weird.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 01, 2014, 04:27:03 pm
http://arenamastery.com/6i5H

So this draft ended up being a beast of a deck and went 9-3.  Shadow Madness is a ridiculously good card.  Plus both a Mind Control and a MC Tech.  Oh, and 3 Dark Irons.

Worst moment:  While holding SW: Pain and both Shadow Madness, my opponent had a ton of 4/X minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 01, 2014, 04:29:26 pm
That is generally how you want to play against Priest. Unless your minions have 2 or less health.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on June 01, 2014, 04:59:29 pm
I like to try to pick up lots of 2s and 4s and make a deck focused around Ironfur Squirrel. Ideally you'd like to grab at least one Chimney Guardian as well, and it has good synergy with Barley Vortex (if you can get it out before turn 3). Of course this really only works for Arcane Haberdasher decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 01, 2014, 05:04:28 pm
I like to try to pick up lots of 2s and 4s and make a deck focused around Ironfur Squirrel. Ideally you'd like to grab at least one Chimney Guardian as well, and it has good synergy with Barley Vortex (if you can get it out before turn 3). Of course this really only works for Arcane Haberdasher decks.

This didn't have the effect you sought, given you know too much about either the game or WoW.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 01, 2014, 05:06:42 pm
I like to try to pick up lots of 2s and 4s and make a deck focused around Ironfur Squirrel. Ideally you'd like to grab at least one Chimney Guardian as well, and it has good synergy with Barley Vortex (if you can get it out before turn 3). Of course this really only works for Arcane Haberdasher decks.

Actually. It kind of works kind of nice in Ancient Dragonmaster decks as well. You have to substitute Evergrowth Apprentice for Darkwood Militia. But on the other hand you get Shadow Dash, which helps out immensely if you don't get the combo early.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on June 01, 2014, 05:08:38 pm
Haha I've never actually played either of those games. Although I am obviously familiar with the genre.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on June 01, 2014, 05:09:35 pm
I will say this game looks pretty cool. I might check it out one of these days.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 01, 2014, 05:11:19 pm
It is pretty cool. And kind of free as well. If you want to get truly competitive you might want to either grind through the Arena for a while or pay for some packs. Arena makes your knowledge of the game better, and is more worth it money wise. But it takes so much longer to complete one Arena run than to open one and a half pack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 01, 2014, 05:19:27 pm
I like to try to pick up lots of 2s and 4s and make a deck focused around Ironfur Squirrel. Ideally you'd like to grab at least one Chimney Guardian as well, and it has good synergy with Barley Vortex (if you can get it out before turn 3). Of course this really only works for Arcane Haberdasher decks.

Actually. It kind of works kind of nice in Ancient Dragonmaster decks as well. You have to substitute Evergrowth Apprentice for Darkwood Militia. But on the other hand you get Shadow Dash, which helps out immensely if you don't get the combo early.

Yeah, but then someone plays Mornington Crescent and you lose.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 01, 2014, 05:32:48 pm
Question for those who have played Magic too: which kinds of cards in Hearthstone haven't been (or couldn't have been) done in Magic? For example, if I didn't know better, I would have thought cards that summon auxiliary minions, like Violet Teacher, would be impractical in a physical game. But of course, Magic has those. Same goes for minions that stack self-buffs, like Scavenging Hyena (e.g. Primordial Hydra), and copying minions, Faceless Manipulator (e.g. Clone).

My current guesses about cards that Magic couldn't do practically are:
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 01, 2014, 05:51:39 pm
I think the closest thing that Magic has to healing/damage persist across turns is the wither mechanic, which deals out damage as -1/-1 tokens. I suppose there's no reason you couldn't have a card that did damage as 0/-1 tokens, and subsequently cards that heal such tokens, but it would get pretty confusing, I imagine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 01, 2014, 06:38:36 pm
Would anyone be interested in a Hearthstone tournament/league? If there's interest, I'd be willing to set it up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 01, 2014, 07:41:23 pm
Would anyone be interested in a Hearthstone tournament/league? If there's interest, I'd be willing to set it up.

I'd be interested, but I don't think everybody has good constructed decks to use. You could try to simulate an arena, as in everyone does an arena draft and then makes the deck in constructed, but that also requires people to have the cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 01, 2014, 07:57:37 pm
Question for those who have played Magic too: which kinds of cards in Hearthstone haven't been (or couldn't have been) done in Magic? For example, if I didn't know better, I would have thought cards that summon auxiliary minions, like Violet Teacher, would be impractical in a physical game. But of course, Magic has those. Same goes for minions that stack self-buffs, like Scavenging Hyena (e.g. Primordial Hydra), and copying minions, Faceless Manipulator (e.g. Clone).

My current guesses about cards that Magic couldn't do practically are:
  • Cards that do random selection among minions or characters, like Mad Bomber, seem impractical in a physical game. I guess you could represent each minion/character with a card, shuffle that, and select that way.
  • Cards that can chain complex buffs on minions, like Crazed Alchemist, seem annoying to track physically.
  • Any healing ability seems inapplicable to Magic, which doesn't persist damage across turns (right?).
Closest to Mad Bomber is Capricious Efreet (6/4 for six, red, at the start of your turn, choose two enemy targets and a friendly target, destroy one at random).  Players have to use a coin or a die or come up with their own way of making it work.  It's overcosted so that it doesn't actually get used much.

Magic actually DOES have -1/-0 tokens and stuff back in the early history, but they abandoned the idea because it was fiddly.  Their new policy is that each block only has -1/-1 counters or +1/+1 counters, but not both, so that in drafts and sealeds only one kind of counter is needed.  Ultimately toughness instead of HP really is a tradeoff where magic has to cut corners to be a good physical game. 

Sense Demons is a card that is a pain for magic, but works in Hearthstone.  Polymorph and Telemin Performance show how you randomly select a card with a certain quality, but doing that twice on a cheap spell would be a pain.  Polymorph costs four, but you gotta kill your own dude, so it's not super common (in actual play if you resolved Polymorph you were more likely to win than stealthing Auctioneer).

Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 01, 2014, 07:59:11 pm
Protip, even I don't have three fireballs, guys :(  Big issue with arena simulation.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 01, 2014, 08:06:07 pm
Protip, even I don't have three fireballs, guys :(  Big issue with arena simulation.

Well, then you aren't allowed to pick the 3rd :P

No, seriously, I think there was an arena tournament recently, and they used the rule that you aren't allowed to pick more than 2 copies of any card. Turns out one player got 5 Water Elementals in his draft, which would have been hilarious if it was allowed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 01, 2014, 09:05:59 pm
Protip, even I don't have three fireballs, guys :(  Big issue with arena simulation.

Well, then you aren't allowed to pick the 3rd :P

No, seriously, I think there was an arena tournament recently, and they used the rule that you aren't allowed to pick more than 2 copies of any card. Turns out one player got 5 Water Elementals in his draft, which would have been hilarious if it was allowed.

That was sad to hear about, I can't imagine what junk you would be forced to draft playing by these rules and how it would change your strategy, I wish the platform took competitive Arena a bit more seriously. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 01, 2014, 09:48:27 pm
My gut reaction is that there would be an increase in variance from the prohibition on picking a third copy of a card.  But on second thoughts, you could avoid picking up a second copy of a card to make that less likely to happen.  And since that changes the Truesilver algorithm from "click truesilver champion" to something more complex and skill intensive it might increase the skill ratio rather than harm it.


And it is a DAMN shame, Obi Wan.  I scream my head off about it constantly to like everyone I meet, but statistical data shows that constructed Magic the Gathering is -far- more luck intensive/skill unintensive than draft/sealed MtG, even though there is widespread perception that things are the other way around.  It's actually the steep learning curve in deckbuilding formats that players mistake for luck (often in close concert with self serving bias... someone remember the fancy term? But anyway, a weak player will copy a netdeck and go to a constructed magic tournament and win 40% of his games.  Then he will try a deckbuilding format and win 20% of his games.  The more comfortable explanation is that it was luck.)

I doubt Blizzard shares this misconception, but the way they set things up, Arena is not set up as a great monetization strategy like constructed is, so they have no motivation to improve Arena.

Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 01, 2014, 10:49:57 pm
I'm surprised anyone would think that constructed takes more skill _once you have the deck_. I would assume that building a deck plus playing it is going to take more skill than just playing on its own, even if the deck you're playing is not as sophisticated as a constructed deck. (That said, given the simplicity of arena's draft mechanism, it's arguable how much opportunity for skill there even is there.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 02, 2014, 12:11:43 am
Right, the overly straightforward pick one of three methodology is part of Blizz not taking it seriously.  It holds it back from it's potential to be a much more satisfying format than constructed.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 02, 2014, 01:17:42 am
In the end I think the limited vs constructed skill requirement is not entirely true. What it really boils down to is, like blueimp implied, that building a deck and playing it requires more skill than just playing a deck. But as someone who plays a game with almost no netdecking possibilities, I can say that constructed can be just as skill intensive, just because you have to make your own deck. Once you have the deck and just need to make small tweaks here and there to adjust it to the local metagame, there's a different kind of skill involved. But on the other hand, you don't have to construct a whole new deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 02, 2014, 01:41:30 am
In the end I think the limited vs constructed skill requirement is not entirely true. What it really boils down to is, like blueimp implied, that building a deck and playing it requires more skill than just playing a deck. But as someone who plays a game with almost no netdecking possibilities, I can say that constructed can be just as skill intensive, just because you have to make your own deck. Once you have the deck and just need to make small tweaks here and there to adjust it to the local metagame, there's a different kind of skill involved. But on the other hand, you don't have to construct a whole new deck.

You start this post like you disagree with me, but I don't think you do?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 02, 2014, 02:06:57 am
I think that most people that say that limited requires more skill than constructed fail to take the deckbuilding part of constructed into consideration. In most popular games, most notably MTG (which was the card game being talked about here), there are decks to netdeck, which takes away some of the elements of deckbuilding.

My point is that most people think that constructed is just exectution of a deck that's allready built. And this is what I don't agree with. Entirely.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 02, 2014, 02:35:05 am
Right, the overly straightforward pick one of three methodology is part of Blizz not taking it seriously.  It holds it back from it's potential to be a much more satisfying format than constructed.

What should it be then?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 02, 2014, 03:16:46 am
Right, the overly straightforward pick one of three methodology is part of Blizz not taking it seriously.  It holds it back from it's potential to be a much more satisfying format than constructed.

What should it be then?

Lack of sideboarding and being forced to play every card you pick makes arena feel kind of homogenous at times. It makes it much riskier to go for combos, because if you don't get the other part of the combo then your deck suffers for it.

I remember one person (I think it was an MtG pro) who suggested changing it to picking 45 cards, then building 30 cards out of those 45. Even without sideboarding, it's probably a more interesting format.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 02, 2014, 07:45:34 am
How different are these kinds of games from rock-paper-scissors really?
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on June 02, 2014, 10:03:24 am
My id is EgorK#2917 on EU
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 02, 2014, 11:02:45 am
You start this post like you disagree with me, but I don't think you do?

You end this post with a question mark, but I don't think you're asking a question?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 02, 2014, 11:34:41 am
I think that most people that say that limited requires more skill than constructed fail to take the deckbuilding part of constructed into consideration. In most popular games, most notably MTG (which was the card game being talked about here), there are decks to netdeck, which takes away some of the elements of deckbuilding.

My point is that most people think that constructed is just exectution of a deck that's allready built. And this is what I don't agree with. Entirely.
I don't think constructed is just execution of a deck that's already built.  But as you say, at the highest levels it's usually a tuning of a deck that's already built + playing that deck well, where limited is building a deck from scratch + playing that deck well. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 02, 2014, 01:04:29 pm
Setting aside deck building / drafting, do you think there is more skill in playing an arena deck or a constructed deck?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 02, 2014, 01:46:23 pm
Setting aside deck building / drafting, do you think there is more skill in playing an arena deck or a constructed deck?

I wouldn't make a confident assertion either way.  I would guess constructed
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 02, 2014, 02:00:35 pm
Where is the strategy in this game? Is it the deckbuilding, the playing?

I don't really understand these kinds of games. Dominion is easy, the strategy is just in choosing the right cards and a little bit in playing them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 02, 2014, 02:49:46 pm
Right, the overly straightforward pick one of three methodology is part of Blizz not taking it seriously.  It holds it back from it's potential to be a much more satisfying format than constructed.

What should it be then?

Lack of sideboarding and being forced to play every card you pick makes arena feel kind of homogenous at times. It makes it much riskier to go for combos, because if you don't get the other part of the combo then your deck suffers for it.

I remember one person (I think it was an MtG pro) who suggested changing it to picking 45 cards, then building 30 cards out of those 45. Even without sideboarding, it's probably a more interesting format.

Id say 45 way too many but Id love to draft like 33 or 35 cards and cut out a handful.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 02, 2014, 06:24:42 pm
Question for those who have played Magic too: which kinds of cards in Hearthstone haven't been (or couldn't have been) done in Magic? For example, if I didn't know better, I would have thought cards that summon auxiliary minions, like Violet Teacher, would be impractical in a physical game. But of course, Magic has those. Same goes for minions that stack self-buffs, like Scavenging Hyena (e.g. Primordial Hydra), and copying minions, Faceless Manipulator (e.g. Clone).

My current guesses about cards that Magic couldn't do practically are:
  • Cards that do random selection among minions or characters, like Mad Bomber, seem impractical in a physical game. I guess you could represent each minion/character with a card, shuffle that, and select that way.
  • Cards that can chain complex buffs on minions, like Crazed Alchemist, seem annoying to track physically.
  • Any healing ability seems inapplicable to Magic, which doesn't persist damage across turns (right?).

1 - Actually, it has this guy:
Goblin Test Pilot.
http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Goblin+Test+Pilot

He taps to do 2 damage to random target (player or creature).
You usually count number of available targets, assign a number to each and roll a die.

2 - There actually are a few card that switches Power and Toughness of creatures. It is only that effect similar to that one almost always last till the end of the turn. Like this guy, for example:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=106668&type=card

Game has to use some sort of counters to represent permanent change, and while the most usual counters are +1/+1 and -1/-1, as pops sad, we also had weird things like -1/-2 and so.

3 - as somebody said, Wither (and later Infect) is closes to "healing" as that was a kind of damage that carried across the turns, and could be removed as well. (Creatures with Wither or Infect deal damage in form of -1/-1 counters).
Other form of "healing" is damage pervention. (cards that say "prevent next X damage done to target creature").
Edit: well, I guess, also regeneration :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 02, 2014, 06:49:34 pm
Would anyone be interested in a Hearthstone tournament/league? If there's interest, I'd be willing to set it up.

I'd play but unfortunately I'm on EU server, while most of you are on US ones.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 02, 2014, 08:26:11 pm
Would anyone be interested in a Hearthstone tournament/league? If there's interest, I'd be willing to set it up.

I'd play but unfortunately I'm on EU server, while most of you are on US ones.

You can still play against your friends. And I'm sure you change what server you connect to.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 02, 2014, 08:58:44 pm
anyone wanna play sometime soonish?  I have a pretty basic priest deck that I've been laddering with (mostly all free cards, but a few class-specific commons/rares that I've opened)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 02, 2014, 09:40:22 pm
Would anyone be interested in a Hearthstone tournament/league? If there's interest, I'd be willing to set it up.

I'd play but unfortunately I'm on EU server, while most of you are on US ones.

You can still play against your friends. And I'm sure you change what server you connect to.

IIRC, if you connect to a different server, you will have a nice blank slate of cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 02, 2014, 09:45:57 pm
anyone wanna play sometime soonish?  I have a pretty basic priest deck that I've been laddering with (mostly all free cards, but a few class-specific commons/rares that I've opened)

I'd be interested. I have a terrible Druid deck and my Rogue isn't great. My Paladin is also in a similar stage to what your Priest deck sounds like. Maybe I can play after my dominion league match.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 02, 2014, 09:59:40 pm
Did I just encounter a bug?  Can't find it on their forums...

Warrior I'm up against plays Commanding Shout (his minions can't drop below one health), then Frothing Berserker.  Then he hits one of my minions with one of his that would have died, but didn't... and yet the Frothing picked it up as a Berserk?


Never mind, I can't read
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 02, 2014, 10:01:56 pm
Did I just encounter a bug?  Can't find it on their forums...

Warrior I'm up against plays Commanding Shout (his minions can't drop below one health), then Frothing Berserker.  Then he hits one of my minions with one of his that would have died, but didn't... and yet the Frothing picked it up as a Berserk?

Frothing is whenever a minion takes damage, not when it dies unlike Cult Master, which draws on minion death.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 03, 2014, 02:45:05 am
I'd be interested in a tournament as well. But I'm also on the EU server.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on June 03, 2014, 06:28:05 am
I would also be intersted in all you guys beating me horribly and I am also on EU server
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 03, 2014, 12:01:04 pm
Where is the strategy in this game? Is it the deckbuilding, the playing?

I don't really understand these kinds of games. Dominion is easy, the strategy is just in choosing the right cards and a little bit in playing them.

It's more so in the deck building though there is some element of strategy in implementing the decks based on what type of deck your opponent might be playing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 03, 2014, 12:06:57 pm
There's nothing quite as satisfying as playing against someone who got incredibly lucky (Mad Bomber, all 3 shots hit your Harvest Golem, ping to finish it) only to have them follow it up with an incredible misplay that let you crush them. (Ignoring your Scavenging Hyena, and playing out Mirror Image, Murloc Tidehunter.) So you can absolutely crush them with a Buzzard/Hyena/UtH combo. Drawing 5 cards off of UtH just sets all the little buzzers in my brain a tingling.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 03, 2014, 12:11:06 pm
I love people who play Northshire Clerics turn 1. I'll just smash it with my Axe thank you. Like people who play Buzzards turn 2. Uuuuuh, ok. I'll just kill it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 03, 2014, 12:26:28 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 03, 2014, 12:36:47 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"

How come I never get anyone coining into their hero power? Not fair.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 03, 2014, 12:40:40 pm
I love people who play Northshire Clerics turn 1. I'll just smash it with my Axe thank you. Like people who play Buzzards turn 2. Uuuuuh, ok. I'll just kill it.

I'm not sure turn 1 Cleric is the wrong play. It's very good vs aggro for killing 2/1s. Surely you play it turn 1 vs Mage, Hunter, Paladin, which are usually aggro. Warlock and Warrior are tricky, but I think since you fear the aggressive deck more, you may want to make your initial plays to counter that deck type and accept that you've wasted a card in the control matchup.

Of course if you're talking about arena, it's generally a bad play, since there are a lot fewer 2/1s and more 3/2s.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 03, 2014, 02:55:36 pm
I'm finding I like the Hunter and swarming the board with low-cost minions.

I'm just a beginner, but having fun fighting the board for control. This seems to work best against classes that don't have a lot of control. My biggest problem is lack of a proper end game, so if I'm not in full control by then, it's basically game over for me with no cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 03, 2014, 02:58:18 pm
Where is the strategy in this game? Is it the deckbuilding, the playing?
In constructed, I'd argue that deckbuilding is not exactly part of the game. When you play a constructed game, you're not just competing against your opponent's deckbuilding ability, but the deckbuilding abilities of everybody your opponent learned from. As such, constructed games can't test deckbuilding skill.

In constructed, there are three broad categories of skill: selecting a deck, tweaking the deck, and playing the deck. Doing the first two well requires a good understanding of counters and which decks are currently popular, but you can ignore it and still do well on ladder, though maybe not so well in tournaments.

Within playing a deck, some skill activities are: mulliganing (selecting which cards to keep in your opening hand); tactics to find good trades, compute lethal damage, play cards in the optimal order, etc.; guessing which cards your opponent has in hand and may draw; anticipating which cards you may draw; evaluating the game situation and inferring which turn outcome is more favourable to you (for example, whether to push for face damage, and when to save removal). Many of these exist in Dominion too, but they are much more involved in Hearthstone, which is good because it compensates for the loss of in-game deck-building.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 03, 2014, 03:00:55 pm
I'm finding I like the Hunter and swarming the board with low-cost minions.

I'm just a beginner, but having fun fighting the board for control. This seems to work best against classes that don't have a lot of control. My biggest problem is lack of a proper end game, so if I'm not in full control by then, it's basically game over for me with no cards.

You sound like you would love Zoolock.  Always trade until you have penultimate lethal, always play out your hand, abuse Soulfire/Doomguard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 03, 2014, 03:15:08 pm
I don't know what any of that means.  ;D

I don't even have all the base cards.  :)

Oh, the sudden flashback to learning Dominion.

Raid Leader is currently my favorite card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 03, 2014, 03:21:24 pm
Zoolock is a particular kind of Warlock deck.  It's popular because it plays fast, has cheap creatures that just about everyone has access to, and is reasonably easy to play.  It's not just a pure "aggro" deck that always hits to the face: rather, it's all about constantly maintaining board control through advantageous trades, until you're ready to finish him off.  Every turn you're emptying your hand, ideally, by playing cheap creatures, and you're using your hero power to keep drawing.  This synergizes really well with your cheap minions + desire to maintain board control, as well as Soulfire and Doomguard (look them up).

(http://art.penny-arcade.com/photos/i-Ws549SD/1/1050x10000/i-Ws549SD-1050x10000.jpg)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 03, 2014, 03:33:59 pm
I always just replace whatever costs $4 or more most of the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 03, 2014, 04:01:38 pm
I find it's more of my Innovation skills surfacing when playing Hearthstone as opposed to my Dominion skills. Concepts like board control, figuring out what might be in your opponent's hand based on his actions, and withholding information all remind me of Innovation. Of course, some concepts that apply to Dominion also apply to Hearthstone. These include choosing to play for the early win or the long game, getting draw and cycling up, and understanding opportunity costs. Figuring out the max potential of a player's turn is common to both games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 03, 2014, 05:52:35 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"

I realized yesterday in Arena that Coin -> Defias Ringleader can actually work really well, since it's hard to combo the Ringleader early.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 03, 2014, 06:10:39 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"

I realized yesterday in Arena that Coin -> Defias Ringleader can actually work really well, since it's hard to combo the Ringleader early.

It's pretty common and can trade really well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 03, 2014, 06:18:13 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"

I realized yesterday in Arena that Coin -> Defias Ringleader can actually work really well, since it's hard to combo the Ringleader early.

That's actually one of the top opening plays you can make, along with Mana Wyrm -> Coin -> Mirror Image and Coin -> Innervate -> anything
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 03, 2014, 08:34:23 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"

I realized yesterday in Arena that Coin -> Defias Ringleader can actually work really well, since it's hard to combo the Ringleader early.

That's actually one of the top opening plays you can make, along with Mana Wyrm -> Coin -> Mirror Image and Coin -> Innervate -> anything

Coin - Defias Ringleader - Shadowstep - Defias Ringleader on T1 for a 2/2 and two 2/1s is pretty fun.  Did it once, but the Warrior immediately Cleaved + Traded.  So that sucked.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 03, 2014, 08:38:50 pm
Adventures in the 0-2 Arena Bracket: Mage turn 1 Coin -> ping to my face

Also, as a Rogue, playing Preparation -> Coin -> "oh crap"

I realized yesterday in Arena that Coin -> Defias Ringleader can actually work really well, since it's hard to combo the Ringleader early.

That's actually one of the top opening plays you can make, along with Mana Wyrm -> Coin -> Mirror Image and Coin -> Innervate -> anything
Mana Wyrm Coin Young Priestess for life man.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 03, 2014, 09:55:10 pm
Coin - Defias Ringleader - Shadowstep - Defias Ringleader on T1 for a 2/2 and two 2/1s is pretty fun.  Did it once, but the Warrior immediately Cleaved + Traded.  So that sucked.
I'm not sold on this play in general. You just get an extra 2/1, which is not really worth a card most of the time. Now Coin, Edwin, Shadowstep, Edwin is great. Hard to beat a turn 1 8/8.

Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 03, 2014, 10:06:47 pm
Coin - Defias Ringleader - Shadowstep - Defias Ringleader on T1 for a 2/2 and two 2/1s is pretty fun.  Did it once, but the Warrior immediately Cleaved + Traded.  So that sucked.
I'm not sold on this play in general. You just get an extra 2/1, which is not really worth a card most of the time. Now Coin, Edwin, Shadowstep, Edwin is great. Hard to beat a turn 1 8/8.
Edwin costs 3, so that play is only possible on turn 3 (with coin). A couple games after crafting Edwin, I played vs Zoo as 2nd player and went (on turn 2) Coin-Backstab-Prep-Something-Edwin. Basically impossible for Zoo to kill a 10/10 efficiently at any point, never mind on turn 3.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 04, 2014, 01:44:06 am
So... crafting a constructed deck... where do I go from here?  I have about 500 dust lying around doing not much, and a half-dozen epics lying around (including 2 BGH, a Faceless, Shadowform, Lay on Hands)... not enough to construct a truly "good" deck yet but perhaps enough to construct an interesting one.  Should I craft an epic, saying a second Faceless or Shadowform?  Or craft some extra rares, a second Defender, a second Azure Drake, a second Shadow Madness?

Is it crazy that I'm leaning toward playing a Shadow Priest?  Is that completely outside the scope of the meta?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 04, 2014, 02:21:30 am
Priest is outside of the scope of the meta.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 04, 2014, 02:26:16 am
your cards lean towards a Druid deck.  BGH is standard there, two isn't out of the question.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 04, 2014, 03:32:43 am
The only Priest I am seeing is is the control one with Wild Pyro + X + PW: Shield combo, Priestess + 4 damage to everything combo, and similar shenenigans.
Something like this, for example:
http://hearthstone.icy-veins.com/legendary-priest-control-deck


If I'm were to make a druid, I'd go towards Token Druid. I've been playing against it and it is strong, IMO.
http://www.liquidhearth.com/forum/constructed-strategy/1765-deck-guide-token-druid. Violet Teacher is the key card.


Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 04, 2014, 05:56:07 am
The most ridiculous opener I have yet seen in arena:

T1: Argent Squire
T2: Argent Squire, Innervate, Blood Knight (becomes 9/9)

I had an Assasinate in my hand, but couldn't survive until turn 5. (I used my coin on a scrub.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 04, 2014, 09:31:34 am
So... crafting a constructed deck... where do I go from here?  I have about 500 dust lying around doing not much, and a half-dozen epics lying around (including 2 BGH, a Faceless, Shadowform, Lay on Hands)... not enough to construct a truly "good" deck yet but perhaps enough to construct an interesting one.  Should I craft an epic, saying a second Faceless or Shadowform?  Or craft some extra rares, a second Defender, a second Azure Drake, a second Shadow Madness?

Is it crazy that I'm leaning toward playing a Shadow Priest?  Is that completely outside the scope of the meta?

I wouldn't craft something unless you have a particular deck in mind to play.  Assuming you are still regularly playing Arena, you will randomly find a lot of cards you want anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 04, 2014, 09:44:04 am
It seems there is more to this game than just having good cards. I have a 9 game win streak with my simple hunter deck in play mode, 3 of those games being in Ranked mode (well okay, I was playing other rank 25's, but still). I've basically realized the importance of having card advantage.

I find Arena is tricky if you don't know what to expect from your class. I picked druid last time and couldn't win a single game. At least I still got a pack and 40 gold. More than anything else, Arena is a time investment.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 04, 2014, 09:44:29 am
So... crafting a constructed deck... where do I go from here?  I have about 500 dust lying around doing not much, and a half-dozen epics lying around (including 2 BGH, a Faceless, Shadowform, Lay on Hands)... not enough to construct a truly "good" deck yet but perhaps enough to construct an interesting one.  Should I craft an epic, saying a second Faceless or Shadowform?  Or craft some extra rares, a second Defender, a second Azure Drake, a second Shadow Madness?

Is it crazy that I'm leaning toward playing a Shadow Priest?  Is that completely outside the scope of the meta?

I'd just go with what you have, and save your dust for when you're missing only 2-3 cards for a deck. Like theory says, you'll open a lot of the cards eventually if you keep playing -- creating a card and then opening it next pack is a pretty bad feeling.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 04, 2014, 09:46:15 am
It seems there is more to this game than just having good cards. I have a 9 game win streak with my simple hunter deck in play mode, 3 of those games being in Ranked mode (well okay, I was playing other rank 25's, but still). I've basically realized the importance of having card advantage.

I find Arena is tricky if you don't know what to expect from your class. I picked druid last time and couldn't win a single game. At least I still got a pack and 40 gold. More than anything else, Arena is a time investment.

I think it's important to know your deck's win conditions. What needs to go right for your deck to win? Do you need to have complete control early on, or do you just need to hang on until you can start playing your bigger cards? Knowing what you could possibly draw, and what outs you have, can really impact the way you play a game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 04, 2014, 09:54:34 am
My play style is a good mix of aggression and ignorance.  ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 04, 2014, 09:57:58 am
I think that if you aren't averaging > 7 wins per Arena, even taking into account all of the terrible Arena drafts and bad beats and etc., then you have a lot to improve on in your play.  I average ~5 wins and I can definitely notice areas of play where I can improve.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 04, 2014, 10:22:54 am
I think that if you aren't averaging > 7 wins per Arena, even taking into account all of the terrible Arena drafts and bad beats and etc., then you have a lot to improve on in your play.  I average ~5 wins and I can definitely notice areas of play where I can improve.
For sure. I know that Druid style play is an enigma to me, and I've never even tried it in practice mode. I did better with the Priest at 3 wins, but obviously a better understanding of the class would help in becoming more consistent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 04, 2014, 10:27:48 am
What was the problem?  Did your opponent end up with a huge board of little dudes that you couldn't clear?  Did he have massive dudes that none of your guys could deal with?  Both?

My play improved when I started using my health more as a resource.  Taking 10 damage to your face doesn't change anything except if it sends you to 0 health.  Going from 30 health to 20 affects nothing.  On the other hand, losing 10 health worth of minions on the board costs you a ton of damage.  This most affects weapons classes, but is a factor to consider for Druid as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 04, 2014, 10:36:11 am
What was the problem?  Did your opponent end up with a huge board of little dudes that you couldn't clear?  Did he have massive dudes that none of your guys could deal with?  Both?

My play improved when I started using my health more as a resource.  Taking 10 damage to your face doesn't change anything except if it sends you to 0 health.  Going from 30 health to 20 affects nothing.  On the other hand, losing 10 health worth of minions on the board costs you a ton of damage.  This most affects weapons classes, but is a factor to consider for Druid as well.

Actually, it does affect/change a lot of things. The closer you are to 0, the more conservative you have to play, especially as this game has a lot of "hidden", from the hand, damage burst. A same play might be good at X life, but bad at Y life, etc. But the point still stands, life is a resource and should be used as such.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 04, 2014, 10:47:54 am
I think that if you aren't averaging > 7 wins per Arena, even taking into account all of the terrible Arena drafts and bad beats and etc., then you have a lot to improve on in your play.  I average ~5 wins and I can definitely notice areas of play where I can improve.
For sure. I know that Druid style play is an enigma to me, and I've never even tried it in practice mode. I did better with the Priest at 3 wins, but obviously a better understanding of the class would help in becoming more consistent.

I also didn't understand Druid at all and hated it. I'm still terrible in constructed, but in arena most of his class cards are just all around good. They don't require special conditions or anything. They just work. And on top of this they usually have a second option for extra utility. Of course Mage is just the best in arena, but Druid is now my class with the most arena wins for sure.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 04, 2014, 10:52:12 am
So... crafting a constructed deck... where do I go from here?  I have about 500 dust lying around doing not much, and a half-dozen epics lying around (including 2 BGH, a Faceless, Shadowform, Lay on Hands)... not enough to construct a truly "good" deck yet but perhaps enough to construct an interesting one.  Should I craft an epic, saying a second Faceless or Shadowform?  Or craft some extra rares, a second Defender, a second Azure Drake, a second Shadow Madness?

Is it crazy that I'm leaning toward playing a Shadow Priest?  Is that completely outside the scope of the meta?

I'd just go with what you have, and save your dust for when you're missing only 2-3 cards for a deck. Like theory says, you'll open a lot of the cards eventually if you keep playing -- creating a card and then opening it next pack is a pretty bad feeling.

Crafting is tricky. What does it mean to be 2-3 cards from a deck? If you're playing at low ranks, you don't need to match the decklists of the legend rank decks people post since the meta is going to be different. At high ranks, it seems Priest needs Auchenai Soulpriest + Circle of Healing, as it's the best way to deal with concealed Auctioneer. But if you don't see any Miracle Rogues, you can get your board clearing from some combination of Novas, Pyromancer, and Shadow Madness. Similarly, Holy Fire is a necessity for a high level Priest deck, but if you just run Argent Commanders instead, the deck is still playable at some level. But that's something you have to figure out -- or take a guess and just go for it. There are a few cards you should be more willing to craft because they can be used in a lot of decks and are not that easy to replace:
Azure Drake, Argent Commander, Sunfury Protector, Earthen Ring Farseer, Argent Squire, Wild Pyromancer, Knife Juggler, Leeroy (if you're going for a legendary)
If you need to fill in a deck with free stuff, your best friends are:
Sen'jin, Yeti, Ooze, Boulderfist Ogre, Gnomish Inventor, Bluegill/Wolfrider (as pseudo-removal), Cleric, Raptor, Grizzly
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 04, 2014, 11:03:24 am
What was the problem?  Did your opponent end up with a huge board of little dudes that you couldn't clear?  Did he have massive dudes that none of your guys could deal with?  Both?

My play improved when I started using my health more as a resource.  Taking 10 damage to your face doesn't change anything except if it sends you to 0 health.  Going from 30 health to 20 affects nothing.  On the other hand, losing 10 health worth of minions on the board costs you a ton of damage.  This most affects weapons classes, but is a factor to consider for Druid as well.
I'm pretty sure the problem was that my deck had no coherency. It felt like I just had a bunch of cards that are decent on their own but didn't work well together to reach a specific goal or game state. Basically, I could lose to anything.

At least with the priest, I knew I was going for a more combat medic style play, with some strong minions supported by healers and minion destroying spells.

I also don't remember what happened in any of the games. I do know that lack of cards was the big issue with my initial hunter constructed deck. Addressing that weakness let me have total board control at around turn 8 with some cards to spare in case a mage purges my board with fire so I can still finish the mage off.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 04, 2014, 12:10:22 pm
If you need to fill in a deck with free stuff, your best friends are:
Sen'jin, Yeti, Ooze, Boulderfist Ogre, Gnomish Inventor, Bluegill/Wolfrider (as pseudo-removal), Cleric, Raptor, Grizzly

I don't really like Gnomish Inventor. I know that it's a free 2/4 card-wise, but the tempo loss from not dropping a Yeti or Sen'jin hurts too much for me. If you're playing a more controlling deck, then it could be okay, but I feel like free/cheap control decks aren't nearly as good as budget tempo or midrange.

I personally like Stormwind Champion a lot out of the free cards, assuming you're playing a semi-aggressive deck that can count on having something out by turn 7.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 04, 2014, 12:12:46 pm
What if we did a weird tournament, like a commons only tournament or something?  That would put everyone on pretty level ground.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 04, 2014, 12:40:33 pm
I think that if you aren't averaging > 7 wins per Arena, even taking into account all of the terrible Arena drafts and bad beats and etc., then you have a lot to improve on in your play.  I average ~5 wins and I can definitely notice areas of play where I can improve.
For sure. I know that Druid style play is an enigma to me, and I've never even tried it in practice mode. I did better with the Priest at 3 wins, but obviously a better understanding of the class would help in becoming more consistent.

The biggest difference between Druid and other classes is that on average, each class has one strong class-specific common at 5+ mana (Paladin and Hunter have none, Rogue and Priest two), while Druid has THREE -- Druid of the Claw, Ironbark Protector, and Starfire. You have to let this affect your draft. If you see an early Silver Hand Knight vs Raptor, you usually take the Silver Hand with Paladin, but with Druid, you might prefer to get the Raptor now, to prevent a situation where late in the draft you have to take a Croc over a Ironbark because you lack early game. You just have so many good options at 5+ that you'll have plenty of opportunity to take more later. It's easy to make the mistake of taking too many good expensive cards and then losing from having no early game.

The other card ranking adjustment is to value charge a little bit more than you would otherwise. Either you're going to grab early board control with Innervate and finish with Roar, for which charge is useful as reach, or you're planning on holding out for late game to win with your big taunts, in which the charge minions can be used as relatively inefficient removal just to get safely to late game.

In terms of play, there are a couple ways to go, as I just described. If you get enough early board control, you can start going face sooner and win fast. If you drafted a higher curve, just try to trade as much as possible and plan on winning late game with the card efficiency of your expensive cards. This really depends on what the actual composition of your deck looks like, and how your actual draws work out. In general, I think the defensive way to play is more stable if you have multiple Ironbarks, while playing more aggressive works better with multiple Innervates and Roars.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 04, 2014, 12:46:23 pm
If you need to fill in a deck with free stuff, your best friends are:
Sen'jin, Yeti, Ooze, Boulderfist Ogre, Gnomish Inventor, Bluegill/Wolfrider (as pseudo-removal), Cleric, Raptor, Grizzly

I don't really like Gnomish Inventor. I know that it's a free 2/4 card-wise, but the tempo loss from not dropping a Yeti or Sen'jin hurts too much for me. If you're playing a more controlling deck, then it could be okay, but I feel like free/cheap control decks aren't nearly as good as budget tempo or midrange.

I personally like Stormwind Champion a lot out of the free cards, assuming you're playing a semi-aggressive deck that can count on having something out by turn 7.

Sen'jin and Yeti are definitely better for tempo, and I'm drafting them higher in arena 100% of the time. But in your constructed deck, you probably have some specific card or combo you need to draw to, so you need some way to make your deck thinner. Inventor is the only reasonable neutral free card that does this. Loot Hoarder is better if you have it.

While Ogre is the best big minion, Champ is also good, and so is Warlord, given that you have minions out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 04, 2014, 01:59:31 pm
Davio #2149 on Europe, you can add me for beginner games. :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 04, 2014, 05:44:10 pm
Davio #2149 on Europe, you can add me for beginner games. :)
Sure. Just don't be confused when you receive an add request from one Archvile#1802. That's me.

Edit: oh wait, I'm not on the European server.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 04, 2014, 08:29:49 pm
Davio #2149 on Europe, you can add me for beginner games. :)
Sure. Just don't be confused when you receive an add request from one Archvile#1802. That's me.

Edit: oh wait, I'm not on the European server.

You can still play your friends. I actually don't know why, but I'm on the euro server even though I'm in Canada.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 04, 2014, 09:28:38 pm
Davio #2149 on Europe, you can add me for beginner games. :)
Sure. Just don't be confused when you receive an add request from one Archvile#1802. That's me.

Edit: oh wait, I'm not on the European server.

You can still play your friends. I actually don't know why, but I'm on the euro server even though I'm in Canada.
I remember something to that effect being mentioned in the thread, but I was too lazy to look it up.

I'm pretty sure I'm in the NA server though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 05, 2014, 08:00:57 am
Again...casual game, just trying to do my quest...

Priest drops Leeroy...then Geddon...then Rag.  I was controlling and winning just fine, but man, can't beat that with a lame Warrior quest deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 05, 2014, 09:09:27 am
Again...casual game, just trying to do my quest...

Priest drops Leeroy...then Geddon...then Rag.  I was controlling and winning just fine, but man, can't beat that with a lame Warrior quest deck.

Yeah, I've been noticing this more and more in the casual queue.  Like... seriously, all I want to do is grab my 60 gold for the quest, why am I getting hit with multiple Legendaries??
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 05, 2014, 09:22:43 am
I dont understand the "plz no legends in casual" cry :P


I just encountered Lorewalker Cho in a Zoo list.
It actually seems.. good there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 05, 2014, 09:30:04 am
I dont understand the "plz no legends in casual" cry :P

It's because I don't have any legendaries, of course!

(King Krush doesn't count.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 05, 2014, 10:28:45 am
I dont understand the "plz no legends in casual" cry :P

I see at least two angles:

(1)  Casual is supposed to pit you against similar decks, right?  Or at the very least, similar-cost decks.  Otherwise newbies are going to get completely destroyed, which leads to

(2)  Hearthstone is almost certainly not a money-maker yet.  Blizzard needs a constant influx of new players in order for it to become one.  If any given noob is slaughtered in their first half-dozen games against real players with multiple legendaries, they're going to ragequit and Blizzard won't get any of their cash.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on June 05, 2014, 11:17:05 am
1) Casual is supposed to match players of similar strength, factoring in deck compostion. There are many players who have lots of legendaries but don't know how to use them.
2)I'm pretty sure Hearthstone is making money for Blizzard, mainly because I don't think they invested much into the game. For example, all of the card images and sound effects are from artworks that already existed before they made Hearthstone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 05, 2014, 12:11:50 pm
Hearthstone has over 10 million players. I'd be surprised if it weren't making money.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 05, 2014, 12:28:37 pm
Yeah, I think what happens is that somewhere around 1 in 20 players drops a bunch of money on packs to get into it fast, and 1 in 10 players occasionally drops a bit of money on an Arena run or to get a pack here and there. So that's like 500,000 spending a bunch of money and 1,000,000 spending a little bit of money. I'm sure they make decent money on the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 05, 2014, 03:10:20 pm
Don't forget the marketing they get from it for their other games (mainly WoW), which may still attract new players.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 05, 2014, 04:43:06 pm
1) Casual is supposed to match players of similar strength, factoring in deck compostion. There are many players who have lots of legendaries but don't know how to use them.
2)I'm pretty sure Hearthstone is making money for Blizzard, mainly because I don't think they invested much into the game. For example, all of the card images and sound effects are from artworks that already existed before they made Hearthstone.

Not all of them, just, loads of them.  They do produce original sounds and arts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 06, 2014, 07:28:24 am
1) Casual is supposed to match players of similar strength, factoring in deck compostion. There are many players who have lots of legendaries but don't know how to use them.
2)I'm pretty sure Hearthstone is making money for Blizzard, mainly because I don't think they invested much into the game. For example, all of the card images and sound effects are from artworks that already existed before they made Hearthstone.

Not all of them, just, loads of them.  They do produce original sounds and arts.
Hey, they can get away with it in the name of call backs and nostalgia generating. I'm really happy that they play old record quality Warcraft 2 music during matchmaking. Warcraft 2 is the only other game I've played that takes place in the Warcraft universe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 06, 2014, 08:04:41 pm
If there's interest in a simple tournament, I'll run one.  Let me know here and I'll start a new thread.

For a first tourney, I think I'd limit it to soul bound cards only -- so all class cards from leveling to 10 (and golden versions) plus all basic cards available to all players.

Classes would be chosen by each player from a randomly chosen set of 3.

Random pairings, best 2 out of 3, no player order rules.

Thoughts?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 06, 2014, 08:10:31 pm
I know it's more fair to do it with only basic and soulbound cards, but I think I would be bored by playing in such a tournament.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 06, 2014, 08:13:21 pm
I know it's more fair to do it with only basic and soulbound cards, but I think I would be bored by playing in such a tournament.

Yeah, I thought that too.  I see it as more a way to have some fun competition and get us playing each other more.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 06, 2014, 08:48:21 pm
I know it's more fair to do it with only basic and soulbound cards, but I think I would be bored by playing in such a tournament.

Same. And I don't find it more "fair", getting cards is a part of the game.

Quote
Classes would be chosen by each player from a randomly chosen set of 3.

I don't understand this.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 06, 2014, 10:05:29 pm
I know it's more fair to do it with only basic and soulbound cards, but I think I would be bored by playing in such a tournament.

Same. And I don't find it more "fair", getting cards is a part of the game.

Quote
Classes would be chosen by each player from a randomly chosen set of 3.

I don't understand this.

You could say no Legendaries, but even then you could just limit that to no Leeroy or Ragnaros. But I think it's silly to limit cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 06, 2014, 10:44:59 pm
I guess if people want full constructed, that's fine.  I'd not play in that, as it's fairly clear the top ladder players are just going to destroy the casual guys.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 06, 2014, 11:31:42 pm
I would find a dust budget for each deck a very fun, interesting deckbuilding exercise that remains pretty level for newbies.  It encourages soulbound card use as their dust cost is 0, and if the dust cost max limit is less than say, 3000, legendaries (a legendary, rather) are more of a liability than an unfair advantage.

Murkeye and Captain's Parrot are soulbound, by the way, and have no dust cost.  You could do with them as you like.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 06, 2014, 11:48:27 pm
I would find a dust budget for each deck a very fun, interesting deckbuilding exercise that remains pretty level for newbies.  It encourages soulbound card use as their dust cost is 0, and if the dust cost max limit is less than say, 3000, legendaries (a legendary, rather) are more of a liability than an unfair advantage.

Murkeye and Captain's Parrot are soulbound, by the way, and have no dust cost.  You could do with them as you like.

So, Zoo.

I think this is worse than just allowing everything.

We could also have multiple tiers:  People who are okay with people playing whatever, and people who aren't, and have some limit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 07, 2014, 02:18:39 am
How about all soulbound and all commons? I think you'd still be somewhat aggro dominated, but it might not be too bad, and you get a lot more selection/decent cards with commons in the mix.

We could also try the "King of the Hill" format. Each player makes 2/3 decks, each for a different class. Winner has to keep the same deck, loser switches to another deck. First player to run out of decks loses. That way, you have the option of making a deck that specifically beats aggro. The question is whether such a common-only deck exists; I'm not sure if it does.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 07, 2014, 02:37:53 am
Heh. Late to the party as usual. I've been playing this about 2 days and it rocks.
Probably a bunch of noob observations here, but I wanted to pitch in for some reason (probably because I enjoy the game so much).

I've unlocked all the heroes and made it to rank 20 in this time, so been playing a fair amount (but still super low).
I enjoy paladin and priest the most, as I think their special abilities vibe with my preferred playstyle the best.

So I guess what I've learned so far is (I'd appreciate correction of any misconceptions I have).

1. Taunts are super, super important.
2. Having more/better minions is key. In my first few games, I would pretty much only attack the enemy hero if there wasn't a taunt around, but stopped doing that pretty soon. So maintaining control of the field is vital. As a paladin, there's nothing more fun than throwing down a consecration on a field full of totems.
3. Healing is important, but less so than I originally thought. Most of my first decks included a bunch of healing cards, but taunts, spells (like polymorph, consecration, hex, etc) are more important. Being able to avoid damage in the first place is better I think.
4. You shouldn't spend the coin on turn one, and save it for some combo or key card that's more powerful and won't get destroyed like early cards will.
5. I play paladin well for my level, but really hate going up against other paladins. I miss the cards I'm used to, and it sucks having those played against you when you know they're coming.
6. Oh, and the built in slow play cut off is awesome!
And wow, I haven't spent any real money yet, but I'm tempted to. I feel fairly adept for my status and already anticipate the staple cards of other hero's base decks. I've played arena once and went 0-3, but made a fairly bad deck I think. The arena opens up a lot more complexities and risk management that's a ton of fun. It's probably already all been said before, but I haven't read through this whole thread yet, though I will.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 07, 2014, 02:45:31 am
So I've seen a few different suggestions for a Hearthstone Dom:

--free for all, no restrictions
--soulbound + commons
--Dust Budget
--all, no legendaries

Formats:

--random pairings, single elimination (best 2 out of 3)
--King of the Hill, 3 decks

I'll keep keeping track.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2014, 02:46:25 am
I would find a dust budget for each deck a very fun, interesting deckbuilding exercise that remains pretty level for newbies.  It encourages soulbound card use as their dust cost is 0, and if the dust cost max limit is less than say, 3000, legendaries (a legendary, rather) are more of a liability than an unfair advantage.

Murkeye and Captain's Parrot are soulbound, by the way, and have no dust cost.  You could do with them as you like.

So, Zoo.

I think this is worse than just allowing everything.

We could also have multiple tiers:  People who are okay with people playing whatever, and people who aren't, and have some limit.
Zoo has counters, and many methods of countering it aren't that high rarity.  Plus you have an expectation for zoo going in.  Every meta has some kind of centerpiece.  I don't think it's a bad idea. Doomguard is epic and YP a rare, so a dust budget of something like 1k would throttle the amount of high HP zoo has available, creating a weakness
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 06:35:08 am
I would find a dust budget for each deck a very fun, interesting deckbuilding exercise that remains pretty level for newbies.  It encourages soulbound card use as their dust cost is 0, and if the dust cost max limit is less than say, 3000, legendaries (a legendary, rather) are more of a liability than an unfair advantage.

Murkeye and Captain's Parrot are soulbound, by the way, and have no dust cost.  You could do with them as you like.

So, Zoo.

I think this is worse than just allowing everything.

We could also have multiple tiers:  People who are okay with people playing whatever, and people who aren't, and have some limit.
Zoo has counters, and many methods of countering it aren't that high rarity.  Plus you have an expectation for zoo going in.  Every meta has some kind of centerpiece.  I don't think it's a bad idea. Doomguard is epic and YP a rare, so a dust budget of something like 1k would throttle the amount of high HP zoo has available, creating a weakness

Doom Guard is rare as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 06:46:26 am
I guess if people want full constructed, that's fine.  I'd not play in that, as it's fairly clear the top ladder players are just going to destroy the casual guys.

That would make sense if more expensive deck automatically equals a better deck.
Turn 1 play that I fear the most is not coin-Millhouse, it's fraking Shieldbearer. As that means I am playing against a ZooLock, and damn is that deck strong.
It plays only frees, commons and some rares.

And that's not even the only high tier, no-legend no-epic deck (or ones that are not so essential and can be replaced):

Ice Queen (Mage Burn) does really well IMO:
http://www.hearthpwn.com/decks/59054-aggro-ice-queen-legend
(you just replace Thalnos with a Loot Hoarder or Kobold Geomancer, is not that big of a loss)

Amaz Priest:
http://hearthstonetopdeck.com/deck.php?d=2032&filter=current

Hunter decks are on deckline, but there are fine Midrange lists, reminesent of old Koleno's one (here):
http://www.hearthpwn.com/decks/44220-kolentos-rank-1-legend-na-eu-hunter-deck

etc etc.

You can probably make a fine Pally Aggro and Shaman Midrange/Control for cheap, and many others too.


It's not like I have loads of legendaries (only playable ones I got are Ysera/Jenkins, and some really fringe ones) and am trying to get advantage, I just wouldn't enjoy restricted tourney as much.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 06:49:55 am
Heh. Late to the party as usual. I've been playing this about 2 days and it rocks.
Probably a bunch of noob observations here, but I wanted to pitch in for some reason (probably because I enjoy the game so much).

I've unlocked all the heroes and made it to rank 20 in this time, so been playing a fair amount (but still super low).
I enjoy paladin and priest the most, as I think their special abilities vibe with my preferred playstyle the best.

So I guess what I've learned so far is (I'd appreciate correction of any misconceptions I have).

1. Taunts are super, super important.
2. Having more/better minions is key. In my first few games, I would pretty much only attack the enemy hero if there wasn't a taunt around, but stopped doing that pretty soon. So maintaining control of the field is vital. As a paladin, there's nothing more fun than throwing down a consecration on a field full of totems.
3. Healing is important, but less so than I originally thought. Most of my first decks included a bunch of healing cards, but taunts, spells (like polymorph, consecration, hex, etc) are more important. Being able to avoid damage in the first place is better I think.
4. You shouldn't spend the coin on turn one, and save it for some combo or key card that's more powerful and won't get destroyed like early cards will.
5. I play paladin well for my level, but really hate going up against other paladins. I miss the cards I'm used to, and it sucks having those played against you when you know they're coming.
6. Oh, and the built in slow play cut off is awesome!
And wow, I haven't spent any real money yet, but I'm tempted to. I feel fairly adept for my status and already anticipate the staple cards of other hero's base decks. I've played arena once and went 0-3, but made a fairly bad deck I think. The arena opens up a lot more complexities and risk management that's a ton of fun. It's probably already all been said before, but I haven't read through this whole thread yet, though I will.

1. I wouldn't say "super", but yes, they play a big party.
2. Yes. Efficient trading is the key.
3. Healing is only rarely of high importance, if you play a slow deck or one that really needs it. All other that you said is true.
4. Not completely true. Coin turn 1 gives the biggest tempo advantage. Really depends on your hand and your deck, but turn 1 is good idea in many cases (esp if you have 2 two-drops).
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 07, 2014, 06:52:08 am
It's not like I have loads of legendaries (ysera/Jenkins).

That's enough.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 07:32:12 am
Enough for what?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 07, 2014, 08:00:52 am
Enough for what?

Enough to have a massive advantage.

Leeroy, for example can have any number of decks built around him, even with just class standards and commons.  Compare to my single legendary, King Krush, who's impossible to build a deck around.

I'm stuck trying to make a pirate deck around 2 Epic captains or whatever, while many opponents (it seems) can drop legendaries every turn starting with 4.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 07, 2014, 08:54:58 am
My preference for a tourney is all-cards-no-legendaries. I feel that even a basic+commons deck can compete with decks including a good deal of rares and epics. Still, I'd be fine if it was restricted to basic+commons. It's not like I have many rares. It's also easy to enforce, seeing as you just need to look at the gems on the cards to know if a player has complied.

I'm okay with any format so long as there is a choice on what heroes are used. New players like me aren't accustomed to play with all 9 heroes. I don't want to randomly be given the choice to only play as a Shaman, a Warlock, or a Mage.

Oh yeah, "healing your hero is for wimps and Priests". I suppose decks like Mage decks and Paladin decks can use healing to buy time until they can have enough mama to deal with a zoo deck. I don't know, I don't run a zoo deck. I just that healing cards of your deck and make it harder to get board control. With the priest it's different, because Priest decks have all sorts of synergies with healing effects.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 10:04:30 am
I hate to say and don't want to sound too harsh, but all this to me sounds like "Scrub" mentality.

Decks with more legendaries isn't by default better than deck another deck with zero or few.

Most legendaries aren't "build-around", and most legendaries aren't vastly overpowered.
Most legendaries aren't even centerpieces of the decks. Take Amaz's priest that I linked earler. I'd really, really rather play that deck without Black knight than without, lets say, Soulpriests or Wild Pyro. Those are the main cards there, you build around them, not around epics or legends. And that is quite a strong deck, IMO.

Leeroy is build around only if few decks (Miracle Rogue, for example) in most other decks he is just a fireball with some pros and some cons. And he is replacable with not as good but still decent cheaper alternatives.

Having more cards certainly is an advantage, as it gives you more choices, and to extent better decks. Edit: And some decks really are very legendary-depdendant. and some are not. As I said before, sometimes legendaries are much easier to replace with "weaker but decent" alternatives than some cards of lesser rarity.

And I'm not sure why you think somebody dropping Rag, Ysera and Malygnos turn 8-9-10 is more unfair than somebody dropping a Fire Imp and Voidwalker turn 1.

And all this is especially true in smaller groups/tournaments, where underdogs and good "metacalls" an easily win.

@markusin - having all-but-legendaries only makes it that certain decks are unaffected, certain are somewhat weaker and certain decks are completely unplayable.


But, the most important thing, IMO, is this.
Getting the cards (by money, or grinding) is part of the game. Playing an cheaper and/or underdog deck against more expensive ones is what drives the game. It's what makes you a better deckbuiler, what makes you want to play more, grind more, beat them and "get there".
Scrubs what whine about people droping Rag will always be scrubs whining about people droping Rag.

This is from personal experience of starting playing MTG now almost 2 years ago and trying to play competitively from the start. People who scrubed when I started still scrub today, people that went in as underdogs with budget decks and each week tried to improved are now a) better at the game b) have better decks. And that game has more power disparity among cards.

I like to think I'm the one of the latter group, and while I do have tier 1 decks in various formats I still like going with a homebrew now and then. :)



@markusin - Control Paladins, Watcher Druids, Miracle Rogues and Handlocks (all those who go for longer games) all utilize heals.
Mage doesn't relly need it that much as  a) Control Mage is not that great now, IMHO and b) they have freezing.


Title: Re: Has anyone learned Hearthstone yet?
Post by: Davio on June 07, 2014, 10:07:07 am
Here's a fun little thought experiment.

P1 and P2 want to play a match with pre-constructed decks.

The rules for selecting a class and deck are as follows:
- P1 starts and selects a class and deck
- P2 knows the class and deck selected by P1 and may choose his own class and deck
- Now P1 may react and pick yet another deck/class
- Players may not pick a matchup that's already been chosen.
- At any time (from P1's second pick) a player may accept the current matchup at which point they will simply play out the match

For example:
- P1 picks Warlock
- P2 picks Hunter
- P1 picks Mage
- P2 picks Warrior
- P1 picks Warlock
= P2 now must choose something else than Hunter, picks Mage
- P1 accepts


What would the order of picks be if P1 starts with any of the classes or one in particular? Just assume that both players will just pick whatever works best against the other player's class.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 07, 2014, 11:14:53 am
I hate to say and don't want to sound too harsh, but all this to me sounds like "Scrub" mentality.

Decks with more legendaries isn't by default better than deck another deck with zero or few.

Most legendaries aren't "build-around", and most legendaries aren't vastly overpowered.
Most legendaries aren't even centerpieces of the decks. Take Amaz's priest that I linked earler. I'd really, really rather play that deck without Black knight than without, lets say, Soulpriests or Wild Pyro. Those are the main cards there, you build around them, not around epics or legends. And that is quite a strong deck, IMO.

Leeroy is build around only if few decks (Miracle Rogue, for example) in most other decks he is just a fireball with some pros and some cons. And he is replacable with not as good but still decent cheaper alternatives.

Having more cards certainly is an advantage, as it gives you more choices, and to extent better decks. Edit: And some decks really are very legendary-depdendant. and some are not. As I said before, sometimes legendaries are much easier to replace with "weaker but decent" alternatives than some cards of lesser rarity.

And I'm not sure why you think somebody dropping Rag, Ysera and Malygnos turn 8-9-10 is more unfair than somebody dropping a Fire Imp and Voidwalker turn 1.

And all this is especially true in smaller groups/tournaments, where underdogs and good "metacalls" an easily win.

@markusin - having all-but-legendaries only makes it that certain decks are unaffected, certain are somewhat weaker and certain decks are completely unplayable.


But, the most important thing, IMO, is this.
Getting the cards (by money, or grinding) is part of the game. Playing an cheaper and/or underdog deck against more expensive ones is what drives the game. It's what makes you a better deckbuiler, what makes you want to play more, grind more, beat them and "get there".
Scrubs what whine about people droping Rag will always be scrubs whining about people droping Rag.

This is from personal experience of starting playing MTG now almost 2 years ago and trying to play competitively from the start. People who scrubed when I started still scrub today, people that went in as underdogs with budget decks and each week tried to improved are now a) better at the game b) have better decks. And that game has more power disparity among cards.

I like to think I'm the one of the latter group, and while I do have tier 1 decks in various formats I still like going with a homebrew now and then. :)



@markusin - Control Paladins, Watcher Druids, Miracle Rogues and Handlocks (all those who go for longer games) all utilize heals.
Mage doesn't relly need it that much as  a) Control Mage is not that great now, IMHO and b) they have freezing.

I get that you are awesome at the game and all that, but you can't expect everyone to be the same skill level.  So, when using a matchmaking system that's supposed to match you up by skill level, the measures available are win/loss record and card inventory.

I haven't won enough games overall, nor do I have a big enough inventory, to be defined as an even match for you.  Is that a "scrub" mentality?  Maybe, in the sense that of course I'm a scrub, I've been playing for weeks, not years.

None of this makes it any less frustrating to have someone drop three legendaries starting at turn 4, not turn 8, when you are playing in the level 20s or casually, with a deck full of commons.

From your winner's perspective, of course the losers whine and are scrubs.  But as you claim to have been one of us losers in the past, can you not empathize with our frustration?

If it was a matter of just having Legendaries and winning, anyone could just buy packs and packs and packs.  But I think you have to admit that there's no way I'll ever learn to build decks with legendaries, learn their strengths and weaknesses, etc. until I have them (barring random arena runs where you can't plan for or around them).

So, sorry for being a scrub who likes the game and bugs you.

Edit: This is basically a card version of PVP in WOW, at least back when I used to play.  You'd have arena rankings, gear, all sorts of things to let you know how well matched up you were.  That's either not working here, or not intended.  But it's frustrating nonetheless for those of us who want to get better/grind gold/buy gear(cards) to just get camped at the graveyard all day.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 07, 2014, 11:41:51 am
I think Grujah's point is that legendaries are overrated and that you can get pretty far up the ladder with cheap decks. Yeah, they hurt. But I still fear turn 1 Coin + Innervate + Yeti a lot more.

I proposed soulbound + commons because it seemed like a neat deckbuilding exercise that would be cheap enough for most people to play in (at most, you're spending 1200 dust.) In terms of being an actual format, I have my doubts, but it'd be fun to see what's doable there after you lose some of the useful rares/epics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2014, 12:19:22 pm
I would find a dust budget for each deck a very fun, interesting deckbuilding exercise that remains pretty level for newbies.  It encourages soulbound card use as their dust cost is 0, and if the dust cost max limit is less than say, 3000, legendaries (a legendary, rather) are more of a liability than an unfair advantage.

Murkeye and Captain's Parrot are soulbound, by the way, and have no dust cost.  You could do with them as you like.

So, Zoo.

I think this is worse than just allowing everything.

We could also have multiple tiers:  People who are okay with people playing whatever, and people who aren't, and have some limit.
Zoo has counters, and many methods of countering it aren't that high rarity.  Plus you have an expectation for zoo going in.  Every meta has some kind of centerpiece.  I don't think it's a bad idea. Doomguard is epic and YP a rare, so a dust budget of something like 1k would throttle the amount of high HP zoo has available, creating a weakness

Doom Guard is rare as well.
Oh, really? That's rough.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 07, 2014, 12:38:36 pm
Sub 1k zoo:

2x Soulfire
2x Mortal Coil
1x Elven Archer
2x Flame Imp
2x Shieldbearer
2x Voidwalker
2x Young Priestess
2x Amani Berserker
2x Acidic Swamp Ooze
2x Dire Wolf Alpha
2x Scarlet Crusader
2x Shattered Sun Cleric
2x Chillwind Yeti
2x Dark Iron Dwarf
2x Doomguard
1x Argent Commander.

This is what I threw together in about 5 minutes.. I'm sure there are better lists.  But it's absolutely a very good deck for the format, if not too good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2014, 12:38:51 pm
Here's a fun little thought experiment.

P1 and P2 want to play a match with pre-constructed decks.

The rules for selecting a class and deck are as follows:
- P1 starts and selects a class and deck
- P2 knows the class and deck selected by P1 and may choose his own class and deck
- Now P1 may react and pick yet another deck/class
- Players may not pick a matchup that's already been chosen.
- At any time (from P1's second pick) a player may accept the current matchup at which point they will simply play out the match

For example:
- P1 picks Warlock
- P2 picks Hunter
- P1 picks Mage
- P2 picks Warrior
- P1 picks Warlock
= P2 now must choose something else than Hunter, picks Mage
- P1 accepts


What would the order of picks be if P1 starts with any of the classes or one in particular? Just assume that both players will just pick whatever works best against the other player's class.
It's interesting.  If this format was played with the current popular decks, I think P1 would pick something like Miracle Rogue to start off.  P2 probably picks a really strong counter to Miracle Rogue, like face warrior, which doesn't get played much because it has issues with most everything else.  Then P1 would probably want zoo for face warrior, which would draw out handlock from P2.  Then P1 would pick Hunter, still probably the best Handlock counter.  Then P2 could pick Miracle to counter Hunter and it comes full circle. 

Of course it keeps going from there.

I think optimal strategy isn't actually to pick the hardest of counters each time like I did here.  Your probably want to pick a deck with very few counters every time it is even a soft counter.  That exhausts your opponent's counters to that deck as quickly as possible, until you eventually pick that deck and they don't have a counter, so they pick amongst susceptible remaining decks they have and then you accept the matchup
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2014, 12:39:24 pm
Sub 1k zoo:

2x Soulfire
2x Mortal Coil
1x Elven Archer
2x Flame Imp
2x Shieldbearer
2x Voidwalker
2x Young Priestess
2x Amani Berserker
2x Acidic Swamp Ooze
2x Scarlet Crusader
2x Shattered Sun Cleric
2x Chillwind Yeti
2x Dark Iron Dwarf
2x Doomguard
1x Argent Commander.

This is what I threw together in about 5 minutes.. I'm sure there are better lists.  But it's absolutely a very good deck for the format, if not too good.
Yeah, my misunderstanding of Doomguard's actual dust cost totally ruined my assumptions
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2014, 12:41:00 pm
For the record though, it's pretty bad to play Shieldbearer and forget the DWA.  Those two are married.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 07, 2014, 12:43:11 pm
Sub 1k zoo:

2x Soulfire
2x Mortal Coil
1x Elven Archer
2x Flame Imp
2x Shieldbearer
2x Voidwalker
2x Young Priestess
2x Amani Berserker
2x Acidic Swamp Ooze
2x Scarlet Crusader
2x Shattered Sun Cleric
2x Chillwind Yeti
2x Dark Iron Dwarf
2x Doomguard
1x Argent Commander.

This is what I threw together in about 5 minutes.. I'm sure there are better lists.  But it's absolutely a very good deck for the format, if not too good.
Yeah, my misunderstanding of Doomguard's actual dust cost totally ruined my assumptions

If you look closely, there are only 28 cards in that list.. DWA should be in there.  My mistake.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 07, 2014, 02:49:15 pm
Getting the cards (by money, or grinding) is part of the game.
In some sense I admit that's true, in the sense that "who can pay more" can be considered a game, but it's a crap game that I have no interest in playing. To Hearthstone's credit, it's fairly light on the pay-to-win, as you point out. Apart from Leeroy, it's really only control decks that absolutely require legendaries (because stalling to late game is pointless if you have nothing worth playing there). But that said, even if they are just nice-to-have, having more options allows for creating stronger decks, that's undeniable, even if legendary cards are not necessarily stronger than cards of lesser rarity.

I think it's worth pointing out though that the amount of time required to get a handful of key legendaries is really not that much, assuming you play arena well and do your quests. I haven't played that much but I've picked up a couple good legendaries from packs (Leeroy, Cenarius) and been able to craft 2-3 more (Thalnos, Edwin, have enough dust for another one but haven't picked yet, maybe Mukla). Considering that 1 gold is worth about 1 dust, crafting one key legendary (probably Leeroy) should be well within the reach of everybody who plays much at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 07, 2014, 03:33:46 pm
How about all soulbound and all commons? I think you'd still be somewhat aggro dominated, but it might not be too bad, and you get a lot more selection/decent cards with commons in the mix.

We could also try the "King of the Hill" format. Each player makes 2/3 decks, each for a different class. Winner has to keep the same deck, loser switches to another deck. First player to run out of decks loses. That way, you have the option of making a deck that specifically beats aggro. The question is whether such a common-only deck exists; I'm not sure if it does.

I like this.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 07, 2014, 03:47:08 pm
OK, here's a crazy idea for a restricted deck format. I think what dust limits are partly trying to go for is to force not just filling a deck with the best cards possible, but it's not great at that because there are plenty of cards that are great and cheap (like Chillwind Yeti) and cards that are expensive and terrible (like Nozdormu). So the idea is to put some limit on the total "goodness" of the cards in a deck, so that you're forced to create decks that make good utilization of cards that might normally be bad.

Trouble is, how to find an appropriate valuation of the goodness of cards? The lack of a secondary market in cards hurts, because cost in the secondary market is a good way to measure this.

Arena rankings are easy to come by, but don't fully apply to strength in constructed. For example, Mountain Giant is terrible in arena, but great in handlock. Still, assigning point values to different tiers in some arena ranking is a possibility. (Doesn't matter too much whose ranking, since they are all pretty similar, but for example AntiGravity's since it has every class.)

Another alternative is to use frequency-in-deck statistics from somewhere. Hearthpwn has some but they seem dubious (Preparation in 0% of Rogue decks?). Surveying some popular deck lists could work, I guess.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 07, 2014, 03:56:40 pm
I hate to say and don't want to sound too harsh, but all this to me sounds like "Scrub" mentality.

No.  "Scrub" mentality is "You shouldn't be able to use [card X|combo Y|deck Z] because it's auto-win."  The main complaint here is "You shouldn't be able to use [card X|combo Y|deck Z] because not everyone has access to it."

At a guess, it's going to take me 12-16 hours of solid arena play--solid enough that I don't have to stop and do quests for gold--to get enough dust for a single legendary.  (Obviously ignoring the possibility of P2W, which ain't happening for me).  That's two weeks or more of play time for me.

Quote
Decks with more legendaries isn't by default better than deck another deck with zero or few.
Most legendaries aren't "build-around", and most legendaries aren't vastly overpowered.

Call me crazy, but almost all the people in the top ranks are playing with legendaries in their decks.  Not half, not just the majority; almost all.  It's possible, with perfect play, to get into the legend ranks without legendaries in your deck.  But getting above that?  Unlikely.  You don't see real tournaments where there are players with no legendaries.  You don't even see dech teck articles that don't have legendaries, though they often will have a side of "if you're really poor, you can substitute these others in but your win rate is gonna drop."

Quote
Getting the cards (by money, or grinding) is part of the game.

OK, that's... cool I guess?  I mean, it's cool for you since you've already done it.  Not all of us have had the time for it.

Quote
Playing an cheaper and/or underdog deck against more expensive ones is what drives the game. It's what makes you a better deckbuiler, what makes you want to play more, grind more, beat them and "get there".

I can see where you're coming from here, but the point remains that the underdog deck isn't likely to win the tournament.

And I guess that's the thing.  I have nothing against playing games for the hell of it, whether to grind gold, or just to have fun with a ridiculous deck.  But playing in an actual tournament wouldn't be fun, because I know most of the other decks will be better.

Winning at Dominion requires skill + luck, with skill overpowering luck for the most part, especially in a six-game series.  Winning at Hearthstone requires skill + luck + having most of the cards available.  Obviously that last part isn't just about legendaries, but all the cards.  Right now I couldn't set up a good Hunter deck without spending about 200 dust on crafting hunter-specific commons.

Edit:  I'll admit I'm feeling a bit bitter right now because my most recent arena run got eaten by my ISP.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 07, 2014, 04:40:40 pm

Winning at Dominion requires skill + luck, with skill overpowering luck for the most part, especially in a six-game series.  Winning at Hearthstone requires skill + luck + having most of the cards available.  Obviously that last part isn't just about legendaries, but all the cards.  Right now I couldn't set up a good Hunter deck without spending about 200 dust on crafting hunter-specific commons.

It depends what you mean by "winning at hearthstone".  If you are talking about getting to legendary, then it does require the best cards.  There's no way around that, although I don't see the issue with it.  It also requires hundreds of games in a month for even the best players, so the players interested in reaching legend will gain a collection simply by playing a lot and practicing.  For players who aren't interested in reaching legend, they might not have the best cards, but they don't need them at the ranks they're interested in playing at.

If "winning at hearthstone" is defined as being competitive and winning a little bit more than half your games, or maybe even just half your games, that's completely doable with zero legendaries at lower ranks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 07, 2014, 04:44:04 pm
I just don't get why it's so unfair to lose a game of hearthstone to someone who has a legendary because they played the game for 10 more hours then you, but when you beat someone in a game of dominion because you're a member of f.ds and read a bunch of threads about different kingdom layouts and how to approach them, it's fair and you won entirely on your skill.

Reading f.ds for strategy tips and playing a bunch of games of hearthstone to get the dust you need for a legendary are not that different.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 07, 2014, 05:00:59 pm
If you are talking about getting to legendary, then it does require the best cards.
100% disagree here. There have been some streamers that have taken free-to-play decks to legendary. (Amaz recently with a free-to-play Priest, which admittedly had Ragnaros, but having one legendary is not out of reach for anyone. I think Trump did a while ago with a free-to-play Mage deck.) I'm sure there are many non-streamers who've managed it too.

Of course, anybody capable of getting to legendary _without_ the best cards would achieve a better rank in legendary _with_ the best cards. Anyway, with 1 month seasons, achieving legendary is as much about investing a lot of playtime as it is about skill.

Quote
If "winning at hearthstone" is defined as being competitive and winning a little bit more than half your games, or maybe even just half your games, that's completely doable with zero legendaries at lower ranks.
This is a tautology. Ignoring win streak bonus stars, you'll converge to a rank where you win about half your games, given enough time, no matter what deck you play, well, unless your deck/skill is so bad that you can win half your games at rank 20.

I just don't get why it's so unfair to lose a game of hearthstone to someone who has a legendary because they played the game for 10 more hours then you, but when you beat someone in a game of dominion because you're a member of f.ds and read a bunch of threads about different kingdom layouts and how to approach them, it's fair and you won entirely on your skill.
If you won because you studied the game to increase your skill, then of course that's considered winning because of skill, almost by definition. I don't see your confusion here. Grinding to flip some bits in Blizzard's data centers does not increase your skill, which is why winning by superior cards is not considered a skill win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 07, 2014, 05:09:31 pm

I just don't get why it's so unfair to lose a game of hearthstone to someone who has a legendary because they played the game for 10 more hours then you, but when you beat someone in a game of dominion because you're a member of f.ds and read a bunch of threads about different kingdom layouts and how to approach them, it's fair and you won entirely on your skill.
If you won because you studied the game to increase your skill, then of course that's considered winning because of skill, almost by definition. I don't see your confusion here. Grinding to flip some bits in Blizzard's data centers does not increase your skill, which is why winning by superior cards is not considered a skill win.

My confusion is that I don't get why one is any more unfair than the other.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 07, 2014, 05:25:00 pm

I just don't get why it's so unfair to lose a game of hearthstone to someone who has a legendary because they played the game for 10 more hours then you, but when you beat someone in a game of dominion because you're a member of f.ds and read a bunch of threads about different kingdom layouts and how to approach them, it's fair and you won entirely on your skill.
If you won because you studied the game to increase your skill, then of course that's considered winning because of skill, almost by definition. I don't see your confusion here. Grinding to flip some bits in Blizzard's data centers does not increase your skill, which is why winning by superior cards is not considered a skill win.

My confusion is that I don't get why one is any more unfair than the other.

At no point did I go for the word "fair," because, well, life isn't fair.  But if you want to have a tournament among the mall number of f.DS HS players, then you're going to need to level things somehow.  Making it Swiss is one leveling mechanism.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 07, 2014, 05:28:03 pm

I just don't get why it's so unfair to lose a game of hearthstone to someone who has a legendary because they played the game for 10 more hours then you, but when you beat someone in a game of dominion because you're a member of f.ds and read a bunch of threads about different kingdom layouts and how to approach them, it's fair and you won entirely on your skill.
If you won because you studied the game to increase your skill, then of course that's considered winning because of skill, almost by definition. I don't see your confusion here. Grinding to flip some bits in Blizzard's data centers does not increase your skill, which is why winning by superior cards is not considered a skill win.

My confusion is that I don't get why one is any more unfair than the other.
Good question. This comes down to philosophy, no? After all, what does "fair" mean anyway? To be a skilled card game player, I'd assume you need some baseline amount of intelligence, and intelligence is largely genetic. So some people will _never_ have the ability to achieve high skill in Hearthstone, simply because of their genes, which doesn't seem very fair. Whereas one could argue that everybody has the ability to acquire a full set of (good) Hearthstone cards, but then maybe that's not true either, since some people will have neither the free time nor money required to do that.

Maybe "fairness" is the wrong goal to aim for, anyway. A better question, I think, is to ask what is more "interesting", which to be fair is also entirely subjective. Completeness of card collection is not very interesting, in my opinion, and you certainly don't need a tournament to measure it, since you could just count the dust value of each player's cards and be done with it. What I consider interesting to see in a tournament is creative deck-building, clever plays, astute meta-gaming, etc., all of which would normally be considered "skill". Then, tournament rules should be designed to select for those aspects.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 07:58:54 pm
1.I haven't won enough games overall, nor do I have a big enough inventory, to be defined as an even match for you.  Is that a "scrub" mentality?  Maybe, in the sense that of course I'm a scrub, I've been playing for weeks, not years.

2. None of this makes it any less frustrating to have someone drop three legendaries starting at turn 4, not turn 8, when you are playing in the level 20s or casually, with a deck full of commons.

3. From your winner's perspective, of course the losers whine and are scrubs.  But as you claim to have been one of us losers in the past, can you not empathize with our frustration?

4. If it was a matter of just having Legendaries and winning, anyone could just buy packs and packs and packs.  But I think you have to admit that there's no way I'll ever learn to build decks with legendaries, learn their strengths and weaknesses, etc. until I have them (barring random arena runs where you can't plan for or around them).


1. By scrub I mean having an expectation of that all other players should play by the arbitrary rules that you have, for example, "turn 4 legendaries are not cool". A player who doesn't try to win cuz "it's unfair".


2. I still don't get whats the big fuss about somebody dropping 4 legends from turn 4. Which are so impossible to deal with?



3. I still only have 1 legendary that I actually DO play in any of my decks, and I still grind against Control Warriors with 7 of them. Also against Zoolocks with 0 of them which are just as good.
For a best part of my first year in MtG, I played Red Deck Wins (to go cheap deck) in very, very unfriendly enviorment for it. Still, I never asked for tourneys where people cannot play "cards that are worth more than 15$", instead I tried various strategies and tactics to actually beat Thragtusk and Sphinx's Revelation.

4. As for the last point, I completely agree. You can learn to play against them, but not with them. And that is a frustration that I share - I cannot see how good a card would be before I get it, something that I can do in Magic.

I think Grujah's point is that legendaries are overrated and that you can get pretty far up the ladder with cheap decks. Yeah, they hurt. But I still fear turn 1 Coin + Innervate + Yeti a lot more.

Yes.
To illustrate this point, just look at the cards that were nerfed as they were deemed too strong since I started playing (at least those that I remember):

Nat Pagle (L)
Tinkermaster Overspark (L)
Argent Commander (R)
Blood Imp (C)
Unleash the Hounds (C, nerfed 2 times)
Flame Imp (C)
Starving Buzzard (C)
Pyroblast (E)
Blizzard (R)
Cone of Cold (C)
Mind Control (C)
Battle Rage (C)
Warsong Commander (C)
Novice Engineer (C)

2 Legendaries, 1 Pyroblast, 2 Rares and 9-10 commons.
and the most broken of all was probably old, old UTH.


Edit: On second though, might not be the best way to illustrate the point, but it is still somehow-valid.

@nkbirit - I would fit in 1/1 divine shielders and Leper Gnomes if possible :)


Quote
Call me crazy, but almost all the people in the top ranks are playing with legendaries in their decks.  Not half, not just the majority; almost all.  It's possible, with perfect play, to get into the legend ranks without legendaries in your deck.  But getting above that?  Unlikely.  You don't see real tournaments where there are players with no legendaries.  You don't even see dech teck articles that don't have legendaries, though they often will have a side of "if you're really poor, you can substitute these others in but your win rate is gonna drop."

You are crazy, the hands-down top deck of May was Zoolock.
Now, lets see, Gosu Tourney #12, for example (first that come to my mind).
Guy who won, among 5 of his decks, he had 2 with no legendaries, and 3 with 1 legendary each.
http://www.gosugamers.net/hearthstone/features/3885-gosucup-12-decks-and-champion-interview-shaman-has-become-more-and-more-consistent


Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 07, 2014, 08:49:37 pm
As an aside, how are people getting 1600 dust to craft Legendaries?  If I'm unlucky, I get two cards out of five in a pack that I already have two of that I can DE for 5 dust each.  The arena rewards are inconsistent, and it see more gold than dust there.

The time calculations are just astronomical.  150 gold per arena run, and at 10 hold per 3 wins, that 45 wins per run.  That's shortened by quests and arena winnings, but still, that's a lot.

Am I missing something?  I've yet to spend any real money, of course.  Are people just getting 3+ gold cards a lot and DEing the spares?  I've gotten a grand total of 2 goldens, 1 legendary, and probably 6-8 epics in around two months of daily play.  Is is that I just play/win enough?
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 07, 2014, 08:58:55 pm
I saw some estimate that a pack is worth roughly 100 dust if you DE the whole thing. OK, here's some page that claims it's more like 90 dust: http://kotaku.com/here-are-the-actual-hearthstone-legendary-card-drop-rat-1586156518 (http://kotaku.com/here-are-the-actual-hearthstone-legendary-card-drop-rat-1586156518). At 90 dust per pack, that's almost 18 packs worth to craft a legendary. Let's say quests are worth 50 gold on average. So then ~36 days worth of quests will get you enough dust to craft a legendary, assuming you DE everything. That doesn't seem so bad, since you'll also get some legendaries in packs, and get some excess gold from skilled arena play and constructed play, as well as one-time bonus gold for various things.

This isn't going to get you enough legendaries for a control deck any time soon (which can want to run 7+ of them!), but for other deck types, you can get enough in a reasonable amount of time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 07, 2014, 09:04:32 pm
If I DE full packs, I guess I can see how you get one legendary.  But then I have no other cards...I assume this is after you get a complete commons collection?

I finally gave up waiting and had to craft two Argent Squires...I can't see how one can afford to dust every card they get.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 07, 2014, 09:05:27 pm
I care not about Gold Cards so if I have 2 of non-golds I disenchant gold ones.

I don't play arena anymore (I did before), and I crafted only 1 legendary, but yeah, just mega-grind.
Once you get most of the commons boosters are 20-40 dust each, so you need about 50 of them if you open no gold nor epics. Thats ~1500 constructed wins, no arena, no arena high win bonuses, no dailies.

For comparison, I got around 920 wins, 400 of those are arena. I crafted one Legendary and quite a few rares, some commons, probably an epic or two, I don't recall. Arena awards help the most, I think.


@PPE: Ninja'd by blueblimp.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 07, 2014, 09:33:07 pm
I found Arena fun enough at the start to play that as much as I could. Now I've got something approaching the majority of the commons and a decent percentage of rares I'm starting to enjoy Constructed as much as Arena. I'd recommend starting with Arena, it helps you get to know all the cards in the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 07, 2014, 10:01:37 pm
I've seen videos of people like Trump playing budget decks up to legend on a new account. Usually, they don't keep all the cards. They disenchant cards they know are bad, craft key rares, and focus on upgrading exactly one deck instead of building a collection to make any deck.

The alternative to the above is to get better at arena and metagame a bit. You can reject one quest a day, and get a new one, so you should reject 40 gold quests and try to get a 60 gold one. Satisfying a 40/60 gold quest in an arena run pushes the break-even point on gold (ignoring the pack) at around 5-6 wins instead of 7.

Edit: Just got a Mountain Giant, Baron Geddon, and Lord Jaraxxus played against me. In arena. It was like playing against a mediocre Handlock deck, except this was arena so it was actually pretty good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 08, 2014, 04:32:54 am
Getting the cards (by money, or grinding) is part of the game.
In some sense I admit that's true, in the sense that "who can pay more" can be considered a game, but it's a crap game that I have no interest in playing. To Hearthstone's credit, it's fairly light on the pay-to-win, as you point out. Apart from Leeroy, it's really only control decks that absolutely require legendaries (because stalling to late game is pointless if you have nothing worth playing there). But that said, even if they are just nice-to-have, having more options allows for creating stronger decks, that's undeniable, even if legendary cards are not necessarily stronger than cards of lesser rarity.

I think it's worth pointing out though that the amount of time required to get a handful of key legendaries is really not that much, assuming you play arena well and do your quests. I haven't played that much but I've picked up a couple good legendaries from packs (Leeroy, Cenarius) and been able to craft 2-3 more (Thalnos, Edwin, have enough dust for another one but haven't picked yet, maybe Mukla). Considering that 1 gold is worth about 1 dust, crafting one key legendary (probably Leeroy) should be well within the reach of everybody who plays much at all.


Why Mukla? I've tried playing him, he is not good, IMHO. He sometimes gets you the game against a non-creature deck, but mostly he is a liability if they just get rid of him 1 for 1 and get to buff their guys. Not to mention that if you play it against token druid or miracle rogue you are giving them the game.

I'd rather get Cairne, or Black Knight, or Sylvanas (as I see you are not going with obvious Ysera/Rag).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 08, 2014, 06:13:50 am
Jeez, this morning, 90% game were against Warlocks. (one of them was MurLock :D).

What are you guys playing now, BTW?
I tried some Midrange Hunter (Kolento-like), Ice Queen that I posted before and Zoolock but am sticking with my own brew - Weenie Aggro Paladin.
IMHO it is quite well positioned in Warlock based meta.
Again Zoo you have A LOT of Divine Shields and Sword of Justice and some pump which makes YOU the superior trader, which really screws him. Luckily they've stoped playing Blood Mages. If they start to do so again.. I'm switching back.  ;D
Against Handlock you have Divine Favor which mitigates their hand advantage and more importantly, you have Equality which outright wins the game when they try to stabilize with Giant-Gaint-Defender combo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 08, 2014, 09:25:01 am
I'm still experimenting with different kinds of decks. I had success with a sort of low budget control druid and control priest. I've gotten to rank 17-18 with those decks before realizing that I had a lot to improve on.

Honestly, I don't have much experience with legendaries. At first glance, they seem mana efficient for their cost. They're succeptible to removal cards, like all other minions.

Upon further inspection, it seems a lot of them depend on specific kinds of decks in order to be truly effective. On the other hand, Ysera seems to be all around powerful.

That said, I find azure drakes can be as menacing as any legendary. Costs 1 more than an ogre-magi but gives you a card. Pretty nuts. It's always a top priority for me to destroy when I see it. Defender or Argus is nuts too.

So perhaps Grujah is right in that restricting legendaries is arbitrary. However, I don't see how house rules are inherently bad. They ban meta-knight in SSB Brawl tournaments and Yu-gi-oh has a huge tourney banned cards list.

...Okay the need for house rules like that is more an indication of bad design. I haven't played enough hearthstone to identify any absurdly OP cards or combos. Probably the cruelest combos I've seen involve double Innervate on turn 1-2, but how often does that happen?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 08, 2014, 09:36:25 am
Ysera is 9 mana, so you really need to be in control when you drop it, as she has no immediate effect on the board. If you are in control, and/or are able to untap with her and reap the beneifts of dream card, she is good, of course.

Official tourney banlist issued by a authorised judging authority, based on many previous tourney results etc != house rules.

Also while on Yu-gi-oh subject, it's design/development is absurdly stupid and broken, doesn't merit comparison with anything else really.


Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 08, 2014, 10:45:40 am
Ysera is 9 mana, so you really need to be in control when you drop it

This is a big reason Legendaries are not overpowered. Most of them have no effect right away. Ragnaros has charge in a way, but many are sort of a win more if you're already winning.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 08, 2014, 11:08:10 am
As a smash player, I have to say that house rules have probably damaged smash more than they have helped it.  It was mostly house rules regarding the stagelist that made Meta Knight too powerful in the first place.  Japan was far more conservative, and have more character diversity, and kick American players asses whenever they come stateside.

But the situation here is very different, we are some Dominion players wanting to have some fun. It's more like when I play smash with my 8 year old cousin, and I usually don't pick Meta Knight in that circumstance (Or D3 or Marth, for that matter.)


I think I'm leaning towards something like basics+commons+4 or infinity rares, Warlock banned.  Warlock is really good in restricted rarity formats, and it kind of has to do with the way Blizzard assigns rarities.  Low mana cost cards are less likely to have higher rarity, but the curve of a Warlock deck is lowered by the availability of life tap.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 08, 2014, 11:14:58 am
Ysera is 9 mana, so you really need to be in control when you drop it

This is a big reason Legendaries are not overpowered. Most of them have no effect right away. Ragnaros has charge in a way, but many are sort of a win more if you're already winning.

Some certanly. Ysera, Rag, Malygnos. Jaraxxus and Antonidas to some extent.

Baron Geddon gets you in control/stabilizes you. Centarius as well. They are fine at that. Tirion stabilizes you... sometimes. (If you dont get to use the weapon, he is an overcosted sunwalker)
Sylvanas and Cairne are "a bitch to remove without silence" kind of minions (something like Savannah Highmane) that, due to that quality, can get you board/card advantage.

Alextraza is somewhere between the two and IMO one of the strongest legendaries due to that quality to both stabilize and finish the opponent.

Thalnos is just value. (Kobold/Looter hybrid, better than both, though it trades more poorly).

TBK is a situational two-for one, kinda like Big Game Hunter. Jones is in the same category, an Azure Drake wannabe.

Edwin is combo card, though I never seen it do good, too easy to remove.

Groomash and Jenkins are Fireball/Pyroblast on legs, i.e. finishers. Esp Jenkins who has a very relevant drawback and basically can't ever survive the next turn. Al'akir too, except that it can serve as a emergency trade minion better than the other two.

I haven't seen others in action much (Velen/new Pagle/new Tinkmaster included).

I might be wrong somewhere there, but that's basically a short overview..
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 08, 2014, 11:25:48 am
I am playing my control Mage and aggro Warrior decks right now -- aggro Warrior especially has been doing well, it's gotten me up to about rank 13 pretty easily, but I fear it will hit a wall very soon.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 08, 2014, 11:47:54 am
The aggro warrior deck is also a pretty good budget deck -- right now it has just 3 rares and 1 epic, and the epic (Gorehowl) probably isn't even that good in the deck. Although obviously Leeroy would be a great addition to the deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 08, 2014, 11:50:08 am
Ysera is 9 mana, so you really need to be in control when you drop it

This is a big reason Legendaries are not overpowered. Most of them have no effect right away. Ragnaros has charge in a way, but many are sort of a win more if you're already winning.
9 mana? Hmm, didn't realize that. I thought it was 7 mana or something.

I've faced Ragnaros before. It always happens that I'd lose to it if it blasts my powerful minion, but it hits my hero instead. It's lack of reliability is it's drawback.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 08, 2014, 11:57:19 am
As a smash player, I have to say that house rules have probably damaged smash more than they have helped it.  It was mostly house rules regarding the stagelist that made Meta Knight too powerful in the first place.  Japan was far more conservative, and have more character diversity, and kick American players asses whenever they come stateside.

But the situation here is very different, we are some Dominion players wanting to have some fun. It's more like when I play smash with my 8 year old cousin, and I usually don't pick Meta Knight in that circumstance (Or D3 or Marth, for that matter.)


I think I'm leaning towards something like basics+commons+4 or infinity rares, Warlock banned.  Warlock is really good in restricted rarity formats, and it kind of has to do with the way Blizzard assigns rarities.  Low mana cost cards are less likely to have higher rarity, but the curve of a Warlock deck is lowered by the availability of life tap.
All pro players seem to house rule "no items". I always play with items. Items are a whole realm in itself to master and the people I play with never learn much about them. When you know how to disarm someone with the hammer, things don't seem as swingy anymore. I haven't played much besides the N64 version.

Also, this obsession with "Final Destination" annoys me a bit. It removes all platform play, which is another dimension to the game and the characters were likely balanced around the use of platforms, at least for the games before the Wii U version. Battlefield, with it's triangle pattern platforms, is the ideal arena for me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 08, 2014, 11:59:31 am
Ysera is 9 mana, so you really need to be in control when you drop it, as she has no immediate effect on the board. If you are in control, and/or are able to untap with her and reap the beneifts of dream card, she is good, of course.

Official tourney banlist issued by a authorised judging authority, based on many previous tourney results etc != house rules.

Also while on Yu-gi-oh subject, it's design/development is absurdly stupid and broken, doesn't merit comparison with anything else really.
Yeah, Yu-gi-oh is messed up. I know that. So many of the spells in the starter sets ended up getting banned. Not much of a starter set anymore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 08, 2014, 12:34:27 pm
As a smash player, I have to say that house rules have probably damaged smash more than they have helped it.  It was mostly house rules regarding the stagelist that made Meta Knight too powerful in the first place.  Japan was far more conservative, and have more character diversity, and kick American players asses whenever they come stateside.

But the situation here is very different, we are some Dominion players wanting to have some fun. It's more like when I play smash with my 8 year old cousin, and I usually don't pick Meta Knight in that circumstance (Or D3 or Marth, for that matter.)


I think I'm leaning towards something like basics+commons+4 or infinity rares, Warlock banned.  Warlock is really good in restricted rarity formats, and it kind of has to do with the way Blizzard assigns rarities.  Low mana cost cards are less likely to have higher rarity, but the curve of a Warlock deck is lowered by the availability of life tap.
All pro players seem to house rule "no items". I always play with items. Items are a whole realm in itself to master and the people I play with never learn much about them. When you know how to disarm someone with the hammer, things don't seem as swingy anymore. I haven't played much besides the N64 version.

Also, this obsession with "Final Destination" annoys me a bit. It removes all platform play, which is another dimension to the game and the characters were likely balanced around the use of platforms, at least for the games before the Wii U version. Battlefield, with it's triangle pattern platforms, is the ideal arena for me.

This might be better suited for an SSBM topic, but you don't really know what you're talking about here.  The current stage list / ruleset is something that has evolved over a decade of trial and error.  It's impossible to have meaningful competitive play with items on.  And the obsession with FD is a myth by people trying to criticize SSBM; Battlefield is actually the most preferred stage in the game as "true neutral".
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 08, 2014, 12:41:17 pm
I think that there's a special place in hell for people who use their emotes in a rude way. It's weird that this frustrates me more than people actually typing things out, but it does for some reason.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 08, 2014, 12:42:39 pm
I think that there's a special place in hell for people who use their emotes in a rude way. It's weird that this frustrates me more than people actually typing things out, but it does for some reason.

I agree. You can always mute them though, by right clicking on them and clicking squelch. But it annoys me when I get a threat for my well played or my greeting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 08, 2014, 01:04:33 pm
That one doesn't bother me-- the two that do are when someone says "well-played" mid game after their good play, or when someone says "thank you" after winning.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 08, 2014, 01:24:33 pm
As a smash player, I have to say that house rules have probably damaged smash more than they have helped it.  It was mostly house rules regarding the stagelist that made Meta Knight too powerful in the first place.  Japan was far more conservative, and have more character diversity, and kick American players asses whenever they come stateside.

But the situation here is very different, we are some Dominion players wanting to have some fun. It's more like when I play smash with my 8 year old cousin, and I usually don't pick Meta Knight in that circumstance (Or D3 or Marth, for that matter.)

Edit: the invincibility star is really the only broken item in the first game IMO.

I think I'm leaning towards something like basics+commons+4 or infinity rares, Warlock banned.  Warlock is really good in restricted rarity formats, and it kind of has to do with the way Blizzard assigns rarities.  Low mana cost cards are less likely to have higher rarity, but the curve of a Warlock deck is lowered by the availability of life tap.
All pro players seem to house rule "no items". I always play with items. Items are a whole realm in itself to master and the people I play with never learn much about them. When you know how to disarm someone with the hammer, things don't seem as swingy anymore. I haven't played much besides the N64 version.

Also, this obsession with "Final Destination" annoys me a bit. It removes all platform play, which is another dimension to the game and the characters were likely balanced around the use of platforms, at least for the games before the Wii U version. Battlefield, with it's triangle pattern platforms, is the ideal arena for me.

This might be better suited for an SSBM topic, but you don't really know what you're talking about here.  The current stage list / ruleset is something that has evolved over a decade of trial and error.  It's impossible to have meaningful competitive play with items on.  And the obsession with FD is a myth by people trying to criticize SSBM; Battlefield is actually the most preferred stage in the game as "true neutral".
I never knew there were other people who disliked FD. Never encountered such people. In this case, I'm happy to be wrong.

I understand the case against items. From my experience playing the original SSB, there is a lot less luck involved in items than in your typical game of Dominion. Having your chapel +X collide on turn 5 sets you back more than any Heart will. I'm not so concerned about items, as characters aren't really balanced around them. Are they?

Edit: sorry for posting that here. Future discussion can be transferred to the SSB 4 thread. It's just hard to quote cross topic on mobile. Also, the invincibility star is pretty broken in the original SSB.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 08, 2014, 01:31:44 pm
Getting the cards (by money, or grinding) is part of the game.
In some sense I admit that's true, in the sense that "who can pay more" can be considered a game, but it's a crap game that I have no interest in playing. To Hearthstone's credit, it's fairly light on the pay-to-win, as you point out. Apart from Leeroy, it's really only control decks that absolutely require legendaries (because stalling to late game is pointless if you have nothing worth playing there). But that said, even if they are just nice-to-have, having more options allows for creating stronger decks, that's undeniable, even if legendary cards are not necessarily stronger than cards of lesser rarity.

I think it's worth pointing out though that the amount of time required to get a handful of key legendaries is really not that much, assuming you play arena well and do your quests. I haven't played that much but I've picked up a couple good legendaries from packs (Leeroy, Cenarius) and been able to craft 2-3 more (Thalnos, Edwin, have enough dust for another one but haven't picked yet, maybe Mukla). Considering that 1 gold is worth about 1 dust, crafting one key legendary (probably Leeroy) should be well within the reach of everybody who plays much at all.


Why Mukla? I've tried playing him, he is not good, IMHO. He sometimes gets you the game against a non-creature deck, but mostly he is a liability if they just get rid of him 1 for 1 and get to buff their guys. Not to mention that if you play it against token druid or miracle rogue you are giving them the game.

I'd rather get Cairne, or Black Knight, or Sylvanas (as I see you are not going with obvious Ysera/Rag).
I don't have direct experience playing Mukla (obviously since I hadn't crafted him yet), but some top players have been putting Mukla in their decks. For example, Kolento put him in Zoo (http://imgur.com/a/zDZCM#5 (http://imgur.com/a/zDZCM#5)) and Backspace in aggro Rogue (http://www.reddit.com/r/hearthstone/comments/2719t5/2_na_backspaces_coldlight_rogue/ (http://www.reddit.com/r/hearthstone/comments/2719t5/2_na_backspaces_coldlight_rogue/)).

I haven't played against Mukla much, but having played Miracle against Zoo a lot, I'd expect him to do quite well for the Zoo. Against Zoo, Miracle isn't trying to get its combo off, just survive. If you get to the point where you have the 6 mana to spend comfortably on Auctioneer+Banana without dying, you're already in a pretty good situation. Miracle doesn't run a lot of minions, so there's a decent chance Zoo can play him without Miracle being able to use the bananas immediately.

My reason for not making Rag is that decks who want to run him typically want to run a bunch of other legendaries that I don't have either. On the other hand, I already have most (all?) of the legendaries that see play in fast decks.

Edwin is combo card, though I never seen it do good, too easy to remove.
I'm not a great player, but I've played Miracle a lot, so here's my thoughts on Edwin. Edwin has two general uses, which are both important.

One is simply as a 4/4 or 6/6 for 3 mana, when you don't go out of your way to play him. Sure, I'd rather have an SI:7 most of the time, but you can only run 2 of those. If he gets removed, hopefully he soaks up removal that would otherwise be used on your Auctioneers/Drakes later.

The other is as a YOLO play where the only way you can win is to pump him huge and hope he doesn't get removed. This usually won't win you the game, but you'd only go for this in a situation where you'd otherwise die, so it's better than nothing. One exception is against decks that simply don't have a good way to remove a huge Edwin, such as Zoo, in which case playing a huge Edwin early enough can instantly win you the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 08, 2014, 01:54:21 pm
What are you guys playing now, BTW?
I tried some Midrange Hunter (Kolento-like), Ice Queen that I posted before and Zoolock but am sticking with my own brew - Weenie Aggro Paladin.
IMHO it is quite well positioned in Warlock based meta.
Again Zoo you have A LOT of Divine Shields and Sword of Justice and some pump which makes YOU the superior trader, which really screws him. Luckily they've stoped playing Blood Mages. If they start to do so again.. I'm switching back.  ;D
Against Handlock you have Divine Favor which mitigates their hand advantage and more importantly, you have Equality which outright wins the game when they try to stabilize with Giant-Gaint-Defender combo.

I've only just gotten into constructed, but I haven't really settled on one deck yet, they all seem to do well at the rank I'm playing. I am around level 17 right now. I'm really enjoying a Warrior Enrage deck because it has so many potential ways to do lots of damage and people usually only have so much creature removal against it. I also play a mid-range Hunter Control with a lot of aoe creature removal. And I'm playing around with a budget mid-range Shaman deck that I found online that just uses a lot of good overload cards. I also have a mage based secret deck with Kirin Tor, and Arcanists, but I'm getting a little bored of it, and have been tweaking it lately.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 08, 2014, 02:26:13 pm
item banned is a good example of a good house rule for smash, which serves the purpose you wanted, I think.  MK banned is actually really controversial, and arguably a culmination of bad house rules.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 08, 2014, 02:34:05 pm
Getting the cards (by money, or grinding) is part of the game.
In some sense I admit that's true, in the sense that "who can pay more" can be considered a game, but it's a crap game that I have no interest in playing. To Hearthstone's credit, it's fairly light on the pay-to-win, as you point out. Apart from Leeroy, it's really only control decks that absolutely require legendaries (because stalling to late game is pointless if you have nothing worth playing there). But that said, even if they are just nice-to-have, having more options allows for creating stronger decks, that's undeniable, even if legendary cards are not necessarily stronger than cards of lesser rarity.

I think it's worth pointing out though that the amount of time required to get a handful of key legendaries is really not that much, assuming you play arena well and do your quests. I haven't played that much but I've picked up a couple good legendaries from packs (Leeroy, Cenarius) and been able to craft 2-3 more (Thalnos, Edwin, have enough dust for another one but haven't picked yet, maybe Mukla). Considering that 1 gold is worth about 1 dust, crafting one key legendary (probably Leeroy) should be well within the reach of everybody who plays much at all.


Why Mukla? I've tried playing him, he is not good, IMHO. He sometimes gets you the game against a non-creature deck, but mostly he is a liability if they just get rid of him 1 for 1 and get to buff their guys. Not to mention that if you play it against token druid or miracle rogue you are giving them the game.

I'd rather get Cairne, or Black Knight, or Sylvanas (as I see you are not going with obvious Ysera/Rag).
I don't have direct experience playing Mukla (obviously since I hadn't crafted him yet), but some top players have been putting Mukla in their decks. For example, Kolento put him in Zoo (http://imgur.com/a/zDZCM#5 (http://imgur.com/a/zDZCM#5)) and Backspace in aggro Rogue (http://www.reddit.com/r/hearthstone/comments/2719t5/2_na_backspaces_coldlight_rogue/ (http://www.reddit.com/r/hearthstone/comments/2719t5/2_na_backspaces_coldlight_rogue/)).

I haven't played against Mukla much, but having played Miracle against Zoo a lot, I'd expect him to do quite well for the Zoo. Against Zoo, Miracle isn't trying to get its combo off, just survive. If you get to the point where you have the 6 mana to spend comfortably on Auctioneer+Banana without dying, you're already in a pretty good situation. Miracle doesn't run a lot of minions, so there's a decent chance Zoo can play him without Miracle being able to use the bananas immediately.

My reason for not making Rag is that decks who want to run him typically want to run a bunch of other legendaries that I don't have either. On the other hand, I already have most (all?) of the legendaries that see play in fast decks.


You are probably right on Miracle Rogue thing, if you played him a lot.
It's weaker against decks that force trades (Lock/Druid) as they can trade with it easier.
I had it in my Druid deck, as well as in my Hunter deck.
It was either a wash when I put him really early (with coin or innvervate, or regularly on T3 with weak opposing board) and manage to protect him - he is a huge beating and snowballs fast. If you manage two hits - you basically win. He is especially strong with Hound Master. But more often than not he wasn't the card I was looking for - if enemy has some kind of board position they can kill/stop him easily and even save a banana (or two). It was even worse before when Freezing Trap was popular - you just couldn't attack with him in a trap. (I don't see any hunters nowadays). And he ain't that great of a topdeck - I'd probably rather topdeck a Golem.
(Also compare him to Misha).
I wasn't impressed, but hey, you might.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 08, 2014, 08:27:13 pm
Sub 1k zoo:

2x Young Priestess
2x Doomguard
1x Argent Commander.

This is what I threw together in about 5 minutes.. I'm sure there are better lists.  But it's absolutely a very good deck for the format, if not too good.

Maybe this is the reason I haven't tried a zoo deck yet, I just keep pulling the wrong cards.  I have exactly zero each of Young Priestess, Doomguard, Commander.  Those seem to be kind of the core of the zoo deck.

The (apparently) prototypical zoo deck is this one. (http://www.hearthhead.com/deck=26977/zoo)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 08, 2014, 09:50:16 pm
Sub 1k zoo:

2x Young Priestess
2x Doomguard
1x Argent Commander.

This is what I threw together in about 5 minutes.. I'm sure there are better lists.  But it's absolutely a very good deck for the format, if not too good.

Maybe this is the reason I haven't tried a zoo deck yet, I just keep pulling the wrong cards.  I have exactly zero each of Young Priestess, Doomguard, Commander.  Those seem to be kind of the core of the zoo deck.

The (apparently) prototypical zoo deck is this one. (http://www.hearthhead.com/deck=26977/zoo)

I built a version of that with cards I own (so no dire wolves, only one priestess, no doom guards, no argent commander) and won 5 casuals in a row for the quest before losing 9 (NINE) in a row in ranked.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 09, 2014, 03:13:34 am
Went 4-3 in an arena with 3 Fireballs and 2 Polys. Turns out I didn't have enough creatures in the 4-5 cost range. Usually, we would trade evenly on turns 2 and 3. Then I start 1-for-1 killing everything else, but have no creatures to back it up and end up losing too much life for my late game creatures to win.

I got Leeroy from the pack though, which was nice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 09, 2014, 10:23:20 am
Sub 1k zoo:

2x Young Priestess
2x Doomguard
1x Argent Commander.

This is what I threw together in about 5 minutes.. I'm sure there are better lists.  But it's absolutely a very good deck for the format, if not too good.

Maybe this is the reason I haven't tried a zoo deck yet, I just keep pulling the wrong cards.  I have exactly zero each of Young Priestess, Doomguard, Commander.  Those seem to be kind of the core of the zoo deck.

The (apparently) prototypical zoo deck is this one. (http://www.hearthhead.com/deck=26977/zoo)

I built a version of that with cards I own (so no dire wolves, only one priestess, no doom guards, no argent commander) and won 5 casuals in a row for the quest before losing 9 (NINE) in a row in ranked.

If I were to prioritize getting those 5 cards I'd prioritize Doom Guards. They're a great finisher and beefy enough to not be killed off without some effort.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 09, 2014, 12:17:09 pm
Young Priestess can be replaced by Blood Imp.  Argent Commander is not as important as Doomguard (and you probably don't want Argent Commander in Zoo anyway). 

The key is that you want all of the cheap minions that are great at trading.  SSC, Scarlet Crusader, Harvest Golem, Defender of Argus, Dire Wolf Alpha, Knife Juggler, Flame Imp, etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 09, 2014, 01:06:50 pm
Young Priestess can be replaced by Blood Imp.  Argent Commander is not as important as Doomguard (and you probably don't want Argent Commander in Zoo anyway). 

The key is that you want all of the cheap minions that are great at trading.  SSC, Scarlet Crusader, Harvest Golem, Defender of Argus, Dire Wolf Alpha, Knife Juggler, Flame Imp, etc.

I was assuming the Priestesses were to be used in addition to Blood Imps, but yeah, cheap minions that are good at trading are Zoo's bread and butter.

Some 1s to consider that aren't mentioned by theory are Abusive Sergeant, Argent Squire, and Worgen Infiltrator. They all trade pretty well. Leper Gnomes usually get pinged out, but their direct damage is good in a beatdown, too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 09, 2014, 02:52:31 pm
Blood Imp isn't a Young Priestess at all....

Argent Commander is very disposable, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 09, 2014, 03:50:31 pm
I like Argent Commander in zoo, although it's certainly not a necessity if you don't have them.

The one thing I don't like about a lot of zoo lists I've seen is that a lot of decks player 2 each of Scarlet Crusader, Harvest Golem, and Shattered Sun Cleric.  Every game I've played with all 6 in my deck I feel like I just draw too many 3 drops.  I chose to cut Harvest Golem, but I'm not sure that's correct.. all 3 seemed pretty close in power level. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 09, 2014, 03:52:53 pm
@nkbirit - I would fit in 1/1 divine shielders and Leper Gnomes if possible :)

Yeah, Argent Squires are definitely a consideration.  They are commons though, so I would have to cut other commons to fit them in.. or perhaps cut the Argent Commander to make room for them and one other common.

I actually don't like Leper Gnome in zoo.  It too often dies without leaving any impact on the board, and board control is how you win as zoo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 09, 2014, 04:42:02 pm
@nkbirit - I would fit in 1/1 divine shielders and Leper Gnomes if possible :)

Yeah, Argent Squires are definitely a consideration.  They are commons though, so I would have to cut other commons to fit them in.. or perhaps cut the Argent Commander to make room for them and one other common.

I actually don't like Leper Gnome in zoo.  It too often dies without leaving any impact on the board, and board control is how you win as zoo.

Yeah, they trade wirh 3/2 but when I checked my lsit, I don't play them either.

From Kirian's list I don't play Argent Commanders/Scarlet Crusaders/Mortal Coil, instead I play Abusive Sargeant/Dark Iron Dwarf and Amani Berserkers.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 09, 2014, 06:00:22 pm
Young Priestess can be replaced by Blood Imp.  Argent Commander is not as important as Doomguard (and you probably don't want Argent Commander in Zoo anyway). 

The key is that you want all of the cheap minions that are great at trading.  SSC, Scarlet Crusader, Harvest Golem, Defender of Argus, Dire Wolf Alpha, Knife Juggler, Flame Imp, etc.
I don't like Blood Imp at all, because it's bad at trading and doesn't threaten any face damage. When playing against it, I feel like it just sits there, not doing a whole lot, until eventually it gets area cleared. Something like Abusive Sergeant seems better to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 09, 2014, 06:13:18 pm
Young Priestess can be replaced by Blood Imp.  Argent Commander is not as important as Doomguard (and you probably don't want Argent Commander in Zoo anyway). 

The key is that you want all of the cheap minions that are great at trading.  SSC, Scarlet Crusader, Harvest Golem, Defender of Argus, Dire Wolf Alpha, Knife Juggler, Flame Imp, etc.
I don't like Blood Imp at all, because it's bad at trading and doesn't threaten any face damage. When playing against it, I feel like it just sits there, not doing a whole lot, until eventually it gets area cleared. Something like Abusive Sergeant seems better to me.

Yeah, the idea that Blood Imp is like Young Priestess is wrong. The thing that makes YP good is that it gives you 4 stats for 1 mana on the turn you play it, which is a lot. Then, if you have board control, it keeps giving more stats. Blood Imp only gives the "extra" stats: 1 per turn from the turn you play it, which is really slow. It doesn't really have a place in a tempo deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 09, 2014, 06:18:45 pm
Good points.  I retract my other statement.  OTOH I don't use either -- I've been trying out Elven Archers and they work quite well in some situations.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 09, 2014, 06:44:57 pm
Young Priestess can be replaced by Blood Imp.  Argent Commander is not as important as Doomguard (and you probably don't want Argent Commander in Zoo anyway). 

The key is that you want all of the cheap minions that are great at trading.  SSC, Scarlet Crusader, Harvest Golem, Defender of Argus, Dire Wolf Alpha, Knife Juggler, Flame Imp, etc.
I don't like Blood Imp at all, because it's bad at trading and doesn't threaten any face damage. When playing against it, I feel like it just sits there, not doing a whole lot, until eventually it gets area cleared. Something like Abusive Sergeant seems better to me.

I actually still like to play Blood Imp in my Zoolockish deck. I like it around as it will always allow you a target for the +4/+4 death spell and that one that can either do 2 damage or buff a demon. I almost always want to play it with something though, a lonely Blood Imp is useless. It doesn't give as many stats as a Priestess, but it can't be pinged out after a single turn, which I find happens with my Priestesses often (though I still play them).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 09, 2014, 06:52:28 pm
Priestess giving out 1 hp and eating a firebolt/shapeshift/wicked blade is fine.

I see not much need for +4/+4 kill a minion, but some people do. You are not the "finish the game in 4 turns or die" deck, you are "persistent(ly annoying) board presence" deck.
Dark Iron Dwarf works better than Argent Commander in Zoo, I think. He has more or less similarly robust body, and only "2 haste damage" compared to 4, but is a lot cheaper.

One standard zoo card that nobody mentioned is Blood Knight (guy that steals divine shields for +3/+3). It's actually a meta call, if you see a lot of 1/1 Diviners for 1 and 3/1 diviners for 3, it is a right call to play that guy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 09, 2014, 07:21:39 pm
I mostly don't like Argent Commander because it's just another card not to draw with your Doomguard. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 09, 2014, 09:11:07 pm
So on a tangent from the current discussion I just finished a 4 win Arena run and in the pack I found Cairne Bloodhoof!

This is my first neutral Legendary and I'm really pleased it's this one, any suggestions on what sort of deck he fits best into?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on June 09, 2014, 09:17:10 pm
So on a tangent from the current discussion I just finished a 4 win Arena run and in the pack I found Cairne Bloodhoof!

This is my first neutral Legendary and I'm really pleased it's this one, any suggestions on what sort of deck he fits best into?

Any deck where 6 mana isn't your top end. He's not a finisher, he's super value man. He's like a legendary Harvest Golem.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 09, 2014, 10:13:22 pm
Woohoo, yet another 0-3 Rogue arena:  http://arenamastery.com/sPIz
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 09, 2014, 10:25:32 pm
That deck doesn't look bad at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 09, 2014, 11:03:31 pm
Woohoo, yet another 0-3 Rogue arena:  http://arenamastery.com/sPIz
#9 I'd just keep taking Eviscerates. Sure you have 3 by that point, but is there really such a thing as too many Eviscerates? Tiger is a good card though.
#16 I might take the panda here even though you already have one, since fan is kinda meh in arena. But either is okay.

This is a pretty amazing deck, kinda surprised it didn't do well, although I often misjudge deck strength. The only class card weakness I see is no backstabs, but that should be no problem given 2x deadly poison and a billion eviscerates. Almost all the neutrals are great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 09, 2014, 11:50:16 pm
Woohoo, yet another 0-3 Rogue arena:  http://arenamastery.com/sPIz
9 should be Eviscerate.
16 should be Bloodsail Raider. Bloodsail Raider is the best 2-drop besides Ringleader for Rogue. At turn 2 it trades with other 2-drops, and later on it's a 2 mana 3/3 or better.
21 I like Sap. Shiv is a kind of meh card. Sap is giving up card advantage, but it's a big tempo card. Arena Rogue should always play tempo.

The deck doesn't look bad outside of the shortage of 3/2s. But doing well in arena is a little harder than just picking all the "good" cards. You have to understand your deck so you can play it properly. Usually Rogue tries to take board control early using Backstab/Deadly Poison/hero power/Ringleader, etc, get to a good position where you can start going face, and then just going for it. The reasoning is that Rogue has really good early-game cards and the best eary-game hero power by a mile. But late game becomes a problem if you run low of health to use your weapons and hand size from using your low-cost spells (if you combo an Eviscerate, you are necessarily using 2 cards that turn, and decreasing your hand size).

In this deck, your 2's a are a little weak (Swordsmith is too small for a 2-drop -- you really could have used that other Raider), so you're going to have to "waste" some Eviscerates for 2 damage. But that's fine. You are really stong at the 4 mana spot. If you can keep the board clear with your Eviscerates and weapons early on, you can keep hitting face with the Yetis/Panda, and get your opponent in the danger zone in no time. The last few of the Assassin's Blade charges should go face, and the Tiger is a finisher (along with the leftover Eviscerates). Sap would have helped here too. Unfortunately, there are no game logs, so we can't critique your play, but I would suggest watching some streams of good players playing Rogue in arena, noticing where they're doing something different from what you would have done, and trying to understand their thinking, so you can start thinking that way too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 09, 2014, 11:54:56 pm
That deck doesn't look bad at all.

Plenty of decks don't look bad until you fail to draw the good cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 10, 2014, 12:03:07 am
Woohoo, yet another 0-3 Rogue arena:  http://arenamastery.com/sPIz
9 should be Eviscerate.

Five Eviscerates??  Note that over the course of three games, I saw a total of four Evis.

Quote
Usually Rogue tries to take board control early using Backstab/Deadly Poison/hero power/Ringleader, etc

Yeah, it would have been great to have been offered Backstab or Ringleader.

Quote
In this deck, your 2's a are a little weak (Swordsmith is too small for a 2-drop

And yet both of them were better than either of the other options offered.

Quote
The last few of the Assassin's Blade charges should go face

...if I ever drew it.

A lot of what lost these for me, I think, were just a ton of taunts and shields from my opponents, the first two were Paladins.

Quote
but I would suggest watching some streams of good players playing Rogue in arena, noticing where they're doing something different from what you would have done, and trying to understand their thinking, so you can start thinking that way too.

So here's the thing, though... I can either spend time playing the game, or spend time watching streams.  I don't have the time for both.  More and more I'm thinking I should just hang it up altogether.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 10, 2014, 01:43:39 am
Five Eviscerates??  Note that over the course of three games, I saw a total of four Evis.
Yeah. You really can't ever have too many Eviscerates. Maybe 20 is the limit... They trade evenly with 2-drops, combo for bigger stuff, and can be burn.

Quote
Usually Rogue tries to take board control early using Backstab/Deadly Poison/hero power/Ringleader, etc
Yeah, it would have been great to have been offered Backstab or Ringleader. If you have more than 5 total Backstab+Eviscerate+Poison, you should be good for the early game. You don't necessarily need all of them. It's not a constructed deck.

Quote
In this deck, your 2's a are a little weak (Swordsmith is too small for a 2-drop
I'm not saying you shouldn't have picked them. I'm just saying that if you're trying to count your mana curve, you really don't want to count these as 2-drop minions. You're still actually fine, since you have 3 good 2-drops, a 2/2 and a bunch of Eviscerates. Usually I want to have at least 2 3/2, at least 4 combined 3/2s and 2/3s, and at least 6 things you can play on turn 2, including removal and 2/2s. You're a little short on the second critereon, and that's the only weakness I can see in the deck.

Quote
The last few of the Assassin's Blade charges should go face
I don't know what happened in your games so I'm just making general comments about how to play Rogue.

Quote
A lot of what lost these for me, I think, were just a ton of taunts and shields from my opponents, the first two were Paladins.
Paladin should be an easy matchup for Rogue. You should usually be able to make his hero power completely worthless because you trade 1 hero power for 2 of his. And if you get board control early with your good low mana cards and hero power, he shouldn't get many good opportunities to use his buff cards.

Quote
So here's the thing, though... I can either spend time playing the game, or spend time watching streams.  I don't have the time for both.  More and more I'm thinking I should just hang it up altogether.
There's obviously a tradeoff here, but I think it's possible to increase one's enjoyment of a game by watching it a little instead of playing it. Anyway, I thought you wanted comments on why you did poorly, and my suspicion is that it's your play, since the draft is fine. But since there's no logs, I can't make any specific comments. You don't need to watch tons of streams. Really if you just watch like a half dozen games, you might get a better for feel for what kind of thought-process better players are using. The mistakes you make might not be obvious to you since you have no comparison for what you should be doing. Just getting a little bit of perspective can be useful.

Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 10, 2014, 02:13:33 am
Agreed about the streams. They helped me a lot, because they show the mentality you need to do well in arena. Possibly the most common mistake I see in arena is going to face too much. When in doubt, trade. Otherwise you open the possibility for your opponent to make a better trade using what they have in hand. (Occasionally, opponents even leave a good trade for me that they can see, which is just crazy.)

Sometimes to-face wins games, but it seems to work best against bad drafts that didn't get the tools to exploit the opportunities presented. When my deck is good, I love when my opponent allows me to choose plays in exchange for a few life points.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 10, 2014, 07:13:13 am
I got a 6-3 arena run yesterday, with the Shaman of all classes. Having 3 Flametongue totems seemed to pay off.

Oh yeah, that's my personal best right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 10, 2014, 07:58:57 am
nice, i'm hoping for a good result someday. just started doing arenas...I have a 4 win mage, yay.  so, i guess that's infinitely beatable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 10, 2014, 12:12:53 pm
Five Eviscerates??  Note that over the course of three games, I saw a total of four Evis.
Yeah. You really can't ever have too many Eviscerates. Maybe 20 is the limit... They trade evenly with 2-drops, combo for bigger stuff, and can be burn.

I remember once back when I played Mtg a friend of mine not knowing the rules around deck construction made a deck that was all the Lightning Bolts he could get his hands on (1 red mana, 3 damage). It was a surprisingly difficult deck to beat given its narrow focus. Eviscerate is similar to Lightning Bolt, it's just a really efficient way to turn a resource into damage. If you could build a deck with just card draw, spell power and Eviscerates you'd have a very boring, but very effective deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 10, 2014, 12:21:30 pm
Five Eviscerates??  Note that over the course of three games, I saw a total of four Evis.
Yeah. You really can't ever have too many Eviscerates. Maybe 20 is the limit... They trade evenly with 2-drops, combo for bigger stuff, and can be burn.

I remember once back when I played Mtg a friend of mine not knowing the rules around deck construction made a deck that was all the Lightning Bolts he could get his hands on (1 red mana, 3 damage). It was a surprisingly difficult deck to beat given its narrow focus. Eviscerate is similar to Lightning Bolt, it's just a really efficient way to turn a resource into damage. If you could build a deck with just card draw, spell power and Eviscerates you'd have a very boring, but very effective deck.
36 Lightning Bolts, 24 Mountains, is actually a popular Legacy deck.  Not top shelf, but almost top tier.  So many alternate forms of Lightning bolt have been made that you can get around the deck construction rule.  It runs Grim Lavamancers, Lava Spike, Rift Bolt, Lightning Bolt, Fire Javelin (3 mana, 4 damage), most of the cards are essentially lightning bolt, in that way.  It tries to kill the enemy with direct damage but has the ability to shoot at one or two creatures that just really need to go, like Rhox War Monk and tribal lords that are accomplishing a bit too much.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 10, 2014, 04:26:24 pm
It's pretty cool how long Magic has lasted.  When I last played seriously, my deck was the one built around Shivan Dragon and Swords to Plowshares.  That was the mid-90s.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 10, 2014, 04:56:33 pm
I remember having a green Enchantress deck centred around Verduran Enchantress (basically a cheap Gadgetzan Auctioneer) and Yavimayan Enchantress (basically a Questing Adventurer). It was a fun deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 10, 2014, 05:06:19 pm
It's pretty cool how long Magic has lasted.  When I last played seriously, my deck was the one built around Shivan Dragon and Swords to Plowshares.  That was the mid-90s.
Swords to Plowshares is still a very popular card! Shivan Dragon, not so much!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 11, 2014, 02:12:05 am
@Magic talk -
AFAIK, 40 Lighting Bolts/20 Mountain deck that people came up with early is THE reason why they made the only-4-copies rule.
Burn is popular in any format, not only Legacy. It is always cheap, entry deck that can basically beat any other deck (but lacks a bit in reliability/consistency/versatility). 24 Lands is definitely way too much for a burn deck. 18-20 is more likely. Here is an example list:
http://www.mtgtop8.com/event?e=7309&d=241870&f=LE . Eidolon of Great Revel is a new card from Journey to Nyx and surprisingly effective, they do these from time to time. And I don't think I ever saw Rhox War Monk in legacy :)

Sword the Plowshares is still #1 White Point Removal (and removal in general, heck). Shivan Dragon is not played. Verduran Enchantress is still a legacy deck, but not as popular.

Enchantress is a legacy deck. Not a top tier one, but competitive still. It runs Argothian Encahntress and not Verduran one, as it is cheaper, but the idea is the same. http://www.mtgtop8.com/event?e=1121&d=209754&f=LE
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on June 11, 2014, 04:56:14 am
My first 7 win arena, yay (coincidentaly it is first time I had seen legendary after mandatory first pick in first arena). Best result before - 4
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 11, 2014, 11:08:36 am
@Magic talk -
AFAIK, 40 Lighting Bolts/20 Mountain deck that people came up with early is THE reason why they made the only-4-copies rule.
Burn is popular in any format, not only Legacy. It is always cheap, entry deck that can basically beat any other deck (but lacks a bit in reliability/consistency/versatility). 24 Lands is definitely way too much for a burn deck. 18-20 is more likely. Here is an example list:
http://www.mtgtop8.com/event?e=7309&d=241870&f=LE . Eidolon of Great Revel is a new card from Journey to Nyx and surprisingly effective, they do these from time to time. And I don't think I ever saw Rhox War Monk in legacy :)

Sword the Plowshares is still #1 White Point Removal (and removal in general, heck). Shivan Dragon is not played. Verduran Enchantress is still a legacy deck, but not as popular.

Enchantress is a legacy deck. Not a top tier one, but competitive still. It runs Argothian Encahntress and not Verduran one, as it is cheaper, but the idea is the same. http://www.mtgtop8.com/event?e=1121&d=209754&f=LE
Most standard formats don't support burn, in the sense that Legacy burn is set up so that little to no damage can be blocked by creatures.  Standard versions have to resort to blockable damage, which to me makes it a different archetype, sligh, which is no worse, just different.
I am not up to date enough to know whether there is a Modern burn, I'd believe you if there is.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 11, 2014, 05:56:20 pm
Woot! Just opened Bloodmage Thalnos. Not a legendary that will change my decks, but I think I'll be putting him in a number of decks just because he's pretty solid in general.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 11, 2014, 06:19:31 pm
Woot! Just opened Bloodmage Thalnos. Not a legendary that will change my decks, but I think I'll be putting him in a number of decks just because he's pretty solid in general.

Congratulations.

I just opened...4 commons and that minion that gets +2 attack this turn for each spell you cast.  Depressing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 11, 2014, 06:25:45 pm
Woot! Just opened Bloodmage Thalnos. Not a legendary that will change my decks, but I think I'll be putting him in a number of decks just because he's pretty solid in general.

Congratulations.

I just opened...4 commons and that minion that gets +2 attack this turn for each spell you cast.  Depressing.

Yeah, I just went through a lot of packs of cards I already had. Even that pack thalnos was the only card I didn't already have 2 of.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 11, 2014, 06:42:04 pm
@Magic talk -
AFAIK, 40 Lighting Bolts/20 Mountain deck that people came up with early is THE reason why they made the only-4-copies rule.
Burn is popular in any format, not only Legacy. It is always cheap, entry deck that can basically beat any other deck (but lacks a bit in reliability/consistency/versatility). 24 Lands is definitely way too much for a burn deck. 18-20 is more likely. Here is an example list:
http://www.mtgtop8.com/event?e=7309&d=241870&f=LE . Eidolon of Great Revel is a new card from Journey to Nyx and surprisingly effective, they do these from time to time. And I don't think I ever saw Rhox War Monk in legacy :)

Sword the Plowshares is still #1 White Point Removal (and removal in general, heck). Shivan Dragon is not played. Verduran Enchantress is still a legacy deck, but not as popular.

Enchantress is a legacy deck. Not a top tier one, but competitive still. It runs Argothian Encahntress and not Verduran one, as it is cheaper, but the idea is the same. http://www.mtgtop8.com/event?e=1121&d=209754&f=LE
Most standard formats don't support burn, in the sense that Legacy burn is set up so that little to no damage can be blocked by creatures.  Standard versions have to resort to blockable damage, which to me makes it a different archetype, sligh, which is no worse, just different.
I am not up to date enough to know whether there is a Modern burn, I'd believe you if there is.

There is Modern Burn. There was a quite decebnt burn in new Ravnica-Theros Standard, but it didn't see much play, sadly, so yeah, they don't really like making Burn viable in Standard, and it's a rarity.
Sligh is now a rarely used term, people use Red Deck Wins for such decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 11, 2014, 07:38:33 pm
@Magic talk -
AFAIK, 40 Lighting Bolts/20 Mountain deck that people came up with early is THE reason why they made the only-4-copies rule.
Burn is popular in any format, not only Legacy. It is always cheap, entry deck that can basically beat any other deck (but lacks a bit in reliability/consistency/versatility). 24 Lands is definitely way too much for a burn deck. 18-20 is more likely. Here is an example list:
http://www.mtgtop8.com/event?e=7309&d=241870&f=LE . Eidolon of Great Revel is a new card from Journey to Nyx and surprisingly effective, they do these from time to time. And I don't think I ever saw Rhox War Monk in legacy :)

Sword the Plowshares is still #1 White Point Removal (and removal in general, heck). Shivan Dragon is not played. Verduran Enchantress is still a legacy deck, but not as popular.

Enchantress is a legacy deck. Not a top tier one, but competitive still. It runs Argothian Encahntress and not Verduran one, as it is cheaper, but the idea is the same. http://www.mtgtop8.com/event?e=1121&d=209754&f=LE
Most standard formats don't support burn, in the sense that Legacy burn is set up so that little to no damage can be blocked by creatures.  Standard versions have to resort to blockable damage, which to me makes it a different archetype, sligh, which is no worse, just different.
I am not up to date enough to know whether there is a Modern burn, I'd believe you if there is.

There is Modern Burn. There was a quite decebnt burn in new Ravnica-Theros Standard, but it didn't see much play, sadly, so yeah, they don't really like making Burn viable in Standard, and it's a rarity.
Sligh is now a rarely used term, people use Red Deck Wins for such decks.

Burn's a good deck right now, actually.  Maybe not the best deck in standard, but I think I'd call it a tier-one deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 12, 2014, 12:18:14 am
Since I got Thalnos, I decided to give this Miracle Rogue a try. I don't have the Preparations or Leeroy, but I replaced with the not as good Arcane Golem and put some minions in instead. I also found that if those minions were Preparations, I probably wouldn't have enough things to keep board control in the early game.

I found a couple different peopel online who wrote about their Rogue decks and I sort of mashed some of each together. Some went more spells, some had a couple more minions. For instance one person put Acolyte of Pain in for extra draw which I think isn't bad. Personally I put in an Earthen Ring Farseer because I found that I often was taking quite a beating before getting to play my Gadgetzan Auctioneers. I also have two Conceals while I found some decks only put in 1 conceal. I thought there also could be an arguement for Perdition's Blade, but I didn't end up putting one in. I also don't have Edwin Van Cleef so I put in a Questing Adventurer, which although mostly not as good, you can play it first and if it lives it'll still grow as opposed to Edwin who won't.

Anyone else here have good tips for Rogue decks?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 12, 2014, 02:22:06 am
Not sure how much I like Questing Adventurer over Edwin, seems like it wouldn't grow fast enough to be a good win condition, and even as a midgame creature I don't feel like it would get big enough. Maybe Sen'jin instead? Just to buy some time, stats are decent. It is a 4 drop over a 3 drop though.

New priest card looks very good, by the way. 3 drop, 3/4, deathrattle give a friendly minion +3 health. It already kills 3/2s and 3/3s without dying, and when it does die you can still get a bonus.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 12, 2014, 03:00:03 am
Since I got Thalnos, I decided to give this Miracle Rogue a try. I don't have the Preparations or Leeroy, but I replaced with the not as good Arcane Golem and put some minions in instead. I also found that if those minions were Preparations, I probably wouldn't have enough things to keep board control in the early game.

I found a couple different peopel online who wrote about their Rogue decks and I sort of mashed some of each together. Some went more spells, some had a couple more minions. For instance one person put Acolyte of Pain in for extra draw which I think isn't bad. Personally I put in an Earthen Ring Farseer because I found that I often was taking quite a beating before getting to play my Gadgetzan Auctioneers. I also have two Conceals while I found some decks only put in 1 conceal. I thought there also could be an arguement for Perdition's Blade, but I didn't end up putting one in. I also don't have Edwin Van Cleef so I put in a Questing Adventurer, which although mostly not as good, you can play it first and if it lives it'll still grow as opposed to Edwin who won't.

Anyone else here have good tips for Rogue decks?

Of course you play Earth Ring Farseer, it's that card and S:7 Agent that get you in position to win the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 12, 2014, 09:46:14 am
Since I got Thalnos, I decided to give this Miracle Rogue a try. I don't have the Preparations or Leeroy, but I replaced with the not as good Arcane Golem and put some minions in instead. I also found that if those minions were Preparations, I probably wouldn't have enough things to keep board control in the early game.

I found a couple different peopel online who wrote about their Rogue decks and I sort of mashed some of each together. Some went more spells, some had a couple more minions. For instance one person put Acolyte of Pain in for extra draw which I think isn't bad. Personally I put in an Earthen Ring Farseer because I found that I often was taking quite a beating before getting to play my Gadgetzan Auctioneers. I also have two Conceals while I found some decks only put in 1 conceal. I thought there also could be an arguement for Perdition's Blade, but I didn't end up putting one in. I also don't have Edwin Van Cleef so I put in a Questing Adventurer, which although mostly not as good, you can play it first and if it lives it'll still grow as opposed to Edwin who won't.

Anyone else here have good tips for Rogue decks?

Of course you play Earth Ring Farseer, it's that card and S:7 Agent that get you in position to win the game.

From my games so far yes, it seems important to survive the game. But after I put him in my deck, I found some decks online that didn't run him.


Not sure how much I like Questing Adventurer over Edwin, seems like it wouldn't grow fast enough to be a good win condition, and even as a midgame creature I don't feel like it would get big enough. Maybe Sen'jin instead? Just to buy some time, stats are decent. It is a 4 drop over a 3 drop though.

Questing Adventurer got pretty big in the last game I played. What else would I replace Edwin with though? It's closest effect that there is to Edwin. Senjin seem so ok guess, I dunno.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 12, 2014, 10:58:16 am
Preparations are the best part..  You'd probably do better with Drakes and spellpower rogue until you get them. Headcrack, etc.  Doesn't need Malygos if you make a more proactive variant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 12, 2014, 10:59:31 am
Mana Addict is a much more popular replacement to Edwin. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 12, 2014, 11:36:36 am
Since I got Thalnos, I decided to give this Miracle Rogue a try. I don't have the Preparations or Leeroy, but I replaced with the not as good Arcane Golem and put some minions in instead. I also found that if those minions were Preparations, I probably wouldn't have enough things to keep board control in the early game.

I found a couple different peopel online who wrote about their Rogue decks and I sort of mashed some of each together. Some went more spells, some had a couple more minions. For instance one person put Acolyte of Pain in for extra draw which I think isn't bad. Personally I put in an Earthen Ring Farseer because I found that I often was taking quite a beating before getting to play my Gadgetzan Auctioneers. I also have two Conceals while I found some decks only put in 1 conceal. I thought there also could be an arguement for Perdition's Blade, but I didn't end up putting one in. I also don't have Edwin Van Cleef so I put in a Questing Adventurer, which although mostly not as good, you can play it first and if it lives it'll still grow as opposed to Edwin who won't.

Anyone else here have good tips for Rogue decks?

It's kind of hard to do miracle without Preparation. You have to run Sinister Strikes to have enough cheap spells. You can do some sort of semi-miracle where you play tempo early and then get a late Gadgetzan.
Arcane Golem is in no way a substitute for Leeroy in Rogue. The thing that Leeroy does is turn Shadowsteps into 2 mana Fireballs. Arcane Golem just turns them into +1 damage Sinister Strikes, which is not really worth it. You're better off just running spell damage and Headcrack or something.
Questing Adventurer is also not an Edwin replacement. Edwin usually plays as an easy 6/6 to get some board presence, and can sometimes turn into something big. Questing Adventurer requires some setup to be useful at all. If you can't conceal him, it's hard to get him to be big enough to make a difference. If you're playing Questing Adventurer, it has to be as a finisher, not as an Edwin Substitute. You probably need Faceless too, to get a Concealed copy when you attack. But even that is pretty questionable without Preparation. I think it's probably at best the 4th best finisher in miracle, behind Leeroy, Malygos, and Mana Addict. I don't think it's worth it. You're better off just playing a tempo Rogue or spell damage Rogue.

Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 12, 2014, 12:20:02 pm
Since I got Thalnos, I decided to give this Miracle Rogue a try. I don't have the Preparations or Leeroy, but I replaced with the not as good Arcane Golem and put some minions in instead. I also found that if those minions were Preparations, I probably wouldn't have enough things to keep board control in the early game.

I found a couple different peopel online who wrote about their Rogue decks and I sort of mashed some of each together. Some went more spells, some had a couple more minions. For instance one person put Acolyte of Pain in for extra draw which I think isn't bad. Personally I put in an Earthen Ring Farseer because I found that I often was taking quite a beating before getting to play my Gadgetzan Auctioneers. I also have two Conceals while I found some decks only put in 1 conceal. I thought there also could be an arguement for Perdition's Blade, but I didn't end up putting one in. I also don't have Edwin Van Cleef so I put in a Questing Adventurer, which although mostly not as good, you can play it first and if it lives it'll still grow as opposed to Edwin who won't.

Anyone else here have good tips for Rogue decks?

It's kind of hard to do miracle without Preparation. You have to run Sinister Strikes to have enough cheap spells. You can do some sort of semi-miracle where you play tempo early and then get a late Gadgetzan.
Arcane Golem is in no way a substitute for Leeroy in Rogue. The thing that Leeroy does is turn Shadowsteps into 2 mana Fireballs. Arcane Golem just turns them into +1 damage Sinister Strikes, which is not really worth it. You're better off just running spell damage and Headcrack or something.
Questing Adventurer is also not an Edwin replacement. Edwin usually plays as an easy 6/6 to get some board presence, and can sometimes turn into something big. Questing Adventurer requires some setup to be useful at all. If you can't conceal him, it's hard to get him to be big enough to make a difference. If you're playing Questing Adventurer, it has to be as a finisher, not as an Edwin Substitute. You probably need Faceless too, to get a Concealed copy when you attack. But even that is pretty questionable without Preparation. I think it's probably at best the 4th best finisher in miracle, behind Leeroy, Malygos, and Mana Addict. I don't think it's worth it. You're better off just playing a tempo Rogue or spell damage Rogue.

Well I'm low enough ranking now that it's working. But I did make some changes to make it more tempo. I put in Defias Ringleaders and other minions to keep board control early. However Arcane Golem still does a pretty good job as a finisher. I can burst 12 damage with Cold Bloods. I don't save my Shadowsteps for him though. If I need to I use them to keep control of the board.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 12, 2014, 12:26:27 pm
New priest card looks very good, by the way. 3 drop, 3/4, deathrattle give a friendly minion +3 health. It already kills 3/2s and 3/3s without dying, and when it does die you can still get a bonus.

That's actually amazing for priest. Kill 3/3 and heal back up into a 3/3. It should be easy enough to play around the deathrattle, but vanilla 3/4 for 3 is good enough.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 12, 2014, 01:15:23 pm
3/4 for 3 with life gain? I'm getting a really power creepy feel about that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 12, 2014, 01:18:12 pm
3/4 for 3 with life gain? I'm getting a really power creepy feel about that.

You're afraid about Priest getting stronger? It's a class-specific card, those are allowed to have ridiculous stats. It's not like this card is blowing away Frothing or Unbound.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 12, 2014, 01:38:27 pm
Depends on whether there are going to be vanilla 3/4 minions.  I don't think it affects "tempo Priest" since that doesn't really exist anyway, but I think it will be a huge boon for Arena Priest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 12, 2014, 01:41:42 pm
I wonder if the new Priest card is meant to interact with Auchenai Soulpriest to destroy your other minions that have deathrattle. Probably too farfetched and dangerous.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 12, 2014, 01:57:07 pm
I wonder if the new Priest card is meant to interact with Auchenai Soulpriest to destroy your other minions that have deathrattle. Probably too farfetched and dangerous.

I don't think this does damage with Soulpriest on the board.  Giving +3 health is different from healing, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 12, 2014, 01:58:26 pm
I wonder if the new Priest card is meant to interact with Auchenai Soulpriest to destroy your other minions that have deathrattle. Probably too farfetched and dangerous.

I don't think this does damage with Soulpriest on the board.  Giving +3 health is different from healing, right?

Right. It's Temple Enforcer battlecry.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 12, 2014, 02:10:55 pm
I wonder if the new Priest card is meant to interact with Auchenai Soulpriest to destroy your other minions that have deathrattle. Probably too farfetched and dangerous.

I don't think this does damage with Soulpriest on the board.  Giving +3 health is different from healing, right?
Woah, I thought it restored +3 health. It's actually giving +3 health. That's way better.

Having that on a 3 mana 3/4 minion is pretty sweet for the Priest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 12, 2014, 04:34:56 pm
Depends on whether there are going to be vanilla 3/4 minions.  I don't think it affects "tempo Priest" since that doesn't really exist anyway, but I think it will be a huge boon for Arena Priest.
Yep, it'll be great in arena. Even a vanilla 3/4 would be pretty good, as a sort of mini-Yeti, since it trades for raptor+ping or two crocs. The deathrattle, if there's a minion to hit, is super strong (a total stats of 3/7, more than a turtle, which costs 4 mana). Of course, your opponent has some ability to deny you the deathrattle effect.

The closest comparisons are Unbound Elemental and Frothing Berserker, which are the other non-penalized 3-drops with 4+ health and 2+ attack, and those are strong cards in arena. I expect Dark Cultist will be weaker than frothing, since frothing has a much higher ceiling, but frothing is rare and cultist is common. I think it'll be a little stronger than unbound in arena, since it's a little rare to connect unbound with overload cards in arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 12, 2014, 09:08:21 pm
I plan on playing through an arena run tomorrow at 6:50am EST and streaming it.  Seeing as how my average wins per arena are at 3 right now, that should go pretty quickly...I might continue if I have time (I'd like to stream for 90 minutes) by playing some ranked with my Priest Deck that I normally ladder with.  I could also be convinced to cobble together a veeerrrry basic shaman deck as I had a lot of fun with that class in a recent Arena.  Or my Hunter Deck which I can't tell if I enjoy playing.

If anybody can watch and has a preference for what ranked deck I should play, let me know.

http://www.twitch.tv/shraeye
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 12, 2014, 09:11:56 pm
I've recently been playing with a budget version of rrenaud's Reynad's Try Harder warrior deck.  At my level, seems to work pretty well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 13, 2014, 01:27:45 am
Ugh.  I look at this and think, man, this deck should have been a fucking beast in arena.  Something like five taunts, 3x Starfire, Leeroy to boot!  And then I got two wins.

http://arenamastery.com/SwFE

I will say that Leeroy + Swipe is quite nice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 13, 2014, 03:06:15 am
Ugh.  I look at this and think, man, this deck should have been a fucking beast in arena.  Something like five taunts, 3x Starfire, Leeroy to boot!  And then I got two wins.

http://arenamastery.com/SwFE

I will say that Leeroy + Swipe is quite nice.

I really don't like playing more than one starfire.  It's a good effect to have late game, but it's just so expensive for the board impact it has that it can really be a liability to draw.  If you're at all behind it just doesn't do enough to justify costing 6 mana.. and if you're ahead, I'd rather just play a minion.  It's great in topdeck battles, but how often do games really come down to topdecking?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 13, 2014, 04:49:02 am
These last 2-3 days I fell from rank 2 to rank 5, and I grinded really hard for it  :'(
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 13, 2014, 08:07:28 am
Ugh.  I look at this and think, man, this deck should have been a fucking beast in arena.  Something like five taunts, 3x Starfire, Leeroy to boot!  And then I got two wins.

http://arenamastery.com/SwFE

I will say that Leeroy + Swipe is quite nice.

I really don't like playing more than one starfire.  It's a good effect to have late game, but it's just so expensive for the board impact it has that it can really be a liability to draw.  If you're at all behind it just doesn't do enough to justify costing 6 mana.. and if you're ahead, I'd rather just play a minion.  It's great in topdeck battles, but how often do games really come down to topdecking?

I don't see anything wrong with having multiple Starfires. It's not that situational of a card. It's general-purpose removal. There are a lot of minions with 4-5 health, so you will not usually lack targets. The cards that drop a lot in value when you already have one are the ones that are only useful is specific uncommon situations. There is of course another consideration, and that's mana curve. This deck ends up with 13 cards at 5+ mana, which is kind of a lot. This makes the drawing power of the Starfires and Lores less valuable, since you won't actually be able to play all your cards. I would have taken all 3 Starfires -- look what they're up against. (You could make an argument for taking the Knight instead of the second one, since you also already have a Lore, but I try not to worry too much about curve that early. You have no idea what the rest of the draft is going to look like.) But toward the end of the draft, you do have to start thinking more about curve. I might have passed on the Warlord and second Fen Creeper, opting for the Bluegill and Naturalize. You could also make an argument for picking the Wild Growths a couple picks before. You have a high curve, and a bunch of removal and taunts do not die from the loss of board control on turn 2 from playing Wild Growth.

Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 13, 2014, 09:30:11 am
I agree that I take the second and third starfires.  I would probably take mad bomber before starfire, though.. I think it's a better card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 13, 2014, 10:15:55 am
Do you want to screenshare via Google Hangouts, or stream your games with OBS or something?  Maybe you're making play mistakes that are holding your decks back?  This deck certainly should have gotten more than 2 wins.  I think the draft is mostly fine though Wild Growth on #24 is a serious consideration given your mana curve.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 13, 2014, 10:25:07 am
I plan on playing through an arena run tomorrow at 6:50am EST and streaming it.  Seeing as how my average wins per arena are at 3 right now, that should go pretty quickly...I might continue if I have time (I'd like to stream for 90 minutes) by playing some ranked with my Priest Deck that I normally ladder with.  I could also be convinced to cobble together a veeerrrry basic shaman deck as I had a lot of fun with that class in a recent Arena.  Or my Hunter Deck which I can't tell if I enjoy playing.

If anybody can watch and has a preference for what ranked deck I should play, let me know.

http://www.twitch.tv/shraeye

I clicked to a random part of the video and so I can't offer any other comments, but your play at 36:30 here (http://www.twitch.tv/shraeye/b/538054804) is incorrect.  Coining out a Cold Blood onto that Murloc is a massive waste.  It doesn't "do anything" that turn.  In general I wait to use Cold Blood and cards like it until it meaningfully affects the board (for example, I have a Argent Squire, he puts out a Yeti, I Cold Blood my 1/1 into a 5/1 and let it trade with a 4/5 for an AMAZING trade).  Turning a 1/2 into a 5/2 without even it attacking this turn is bad for several reasons:

1. It lets him silence you or remove your buffs;
2. It lets him play the optimal response, which is a 2/1 (even worse, a 2/1 with Charge aka Bluegill).  Now he's used one card to take out your three cards, and you two are in equal position.
3. You might end up wasting the effect of the card.  Suppose he plays the most common 2drop, some generic 3/2.  Either you trade or he trades, but regardless, you've used Coin, Murloc, and Cold Blood to take it out, when you could have just used Murloc + hero power.  Or even something like Novice Engineer, which your Murloc could have taken out by itself.
4. You waste the Coin, which could have allowed you to make a big board swing later.
5. You waste ability later to smooth out your mana.  Every odd-mana turn requires you to play an odd-mana card.  Those turns frequently end up with 1 mana wasted because even-mana creatures are better than odd-mana creatures.  Cold Blood is the perfect way to fill in that mana.
6. You're using a very strong card on a very weak creature. 

Of course, you're in the 0-1 bracket so you run into someone who plays literally the worst possible card into your 5/2 Murloc, so it didn't end up being a problem, but plays like those can cost you games.

Your play at 39:00 is also incorrect.  Just play the 5/4.  WTF is the 2/2 going to do to you?  Maybe later he plays an Argent Commander -- now you want to Bluegill that.  Or Shiv it, or whatever. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 13, 2014, 02:10:49 pm
thanks!  I'm sometimes too fanatical about wanting their side of the board clear!

It's things like this that I need to get in my head good....0-3 is pretty laughably bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 13, 2014, 03:53:36 pm
Your play at 39:00 is also incorrect.  Just play the 5/4.  WTF is the 2/2 going to do to you?  Maybe later he plays an Argent Commander -- now you want to Bluegill that.  Or Shiv it, or whatever.
Gotta disagree here. If you play the 5/4, he can play Dark Iron Dwarf to trade the 2/2 with the 5/4, which is a very nice trade for him. I think the right play here is Shiv->Stab 2/2->Redagger. It's not great, but I don't see anything better. (Playing the Bluegill Warrior is certainly wrong because he kills it for free with hero power.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 13, 2014, 03:57:02 pm
Certainly true, but isn't the alternative play bad enough that you just hope that he doesn't have DID in hand?
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 13, 2014, 04:39:56 pm
Certainly true, but isn't the alternative play bad enough that you just hope that he doesn't have DID in hand?
Well, the only thing bad about shiv+dagger is that it leaves an empty board, ceding board control to your opponent by default. But looking at his hand, there are some tools in there to get board control back (Assassin's Blade, Fen Creeper), so that's not a complete disaster, plus you're at almost full life and have some room for error because of that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 13, 2014, 06:02:12 pm
So the reason I went with Rogue was to finish up some quest to get two wins with a Rogue.  I tried to get some wins with my constructed rogue deck and this is also not working.  I am apparently just bad with Rogue...so I'm working on that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 13, 2014, 06:34:14 pm
So the reason I went with Rogue was to finish up some quest to get two wins with a Rogue.  I tried to get some wins with my constructed rogue deck and this is also not working.  I am apparently just bad with Rogue...so I'm working on that.
I know that feeling. I haven't built a deck for every class yet, so I use the Arena to complete quests for my weak classes.

On that note, how often does it happen that you get a 5-win-with-class-X-Or-Y quest for 60 Gold? I got a quest like that after missing 2 days. I was fortunate enough to complete such a quest for Paladin win one arena run.

I want to start tracking my stats with arena mastery too. I'm also interested in hearing feedback about my play. I might stream a run one of these days.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 13, 2014, 06:40:33 pm
It blows away Frothing AND Unbound. 

Frothing is completely dealt with by 4 damage worth of removal.  Death priest is dealt with by a minimum of 4 damage worth of removal, but sometimes more than that if you can't easily wipe the rest of the board (which would be particularly hard to do against coined deathpriest into deathpriest in particular).


Unbound Elemental isn't even an auto 2-of like Beserker, so by the transitive property it is worse.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 13, 2014, 07:21:14 pm
Do you want to screenshare via Google Hangouts, or stream your games with OBS or something?  Maybe you're making play mistakes that are holding your decks back?  This deck certainly should have gotten more than 2 wins.  I think the draft is mostly fine though Wild Growth on #24 is a serious consideration given your mana curve.

I might try to stream at some point, likely with no sound; I'm certain I'm making mistakes.

I'll note that one of the losses went like this:  Play Leeroy; Swipe away whelps and another 4-health minion; disconnect; never get to attack with Leeroy, who got killed while I was disconnected.  It could have gone either way without that muck-up; instead, we went very to extra innings, and fatigue was going to kill me before it killed a priest.

Edit:  And the first loss involved Humility hitting both 4- and 5- drops, and Argent Protector making it impossible to kill anything.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 14, 2014, 11:32:07 am
I can't believe I'm streaming a Hearthstone video before streaming a Dominion video. In the name of getting better and hopefully receiving some feedback, I'll be streaming an arena run. My last couple of runs have been pretty good at 4-3 and 5-3. Let's see if I can keep it up.

I won't be adding any commentary to it for a few reasons. I don't want my opinion to influence analysis, I don't want to slow down the pace of the game by adding commentary, and Hearthstone feels like it's meant to appear relaxing and rather silent.

My channel:
http://www.twitch.tv/markusincos (http://www.twitch.tv/markusincos)

Edit: Stream over. Thanks to everyone who watched my first ever stream. It was fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 14, 2014, 12:12:51 pm
Hearthstone feels like it's meant to appear relaxing and rather silent.
I dunno, I watch streams mostly for the commentary. The whole enjoyment of watching streams, for me, is watching annotated high-level play. For arena commentary, Kripp is the best I've seen, or at least he was a few months ago, before he moved to Greece and correspondingly moved his time slot so that I don't watch him much.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on June 14, 2014, 12:14:21 pm
Well then come and make commentary in the chat. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 12:36:06 pm
My gf noticed I have more arena wins than Trump.  I was surprised..
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 14, 2014, 12:41:08 pm
My gf noticed I have more arena wins than Trump.  I was surprised..
Is that average or total? Because if you have more _total_ than a full-time streamer who (at one point, maybe not so much now) plays primarily arena, that's crazy. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 12:49:11 pm
I have more total wins than him, on all his accounts combined
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 12:49:33 pm
The arena games he played before the closed beta wipe wouldn't count obviously, but still..
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 14, 2014, 12:53:33 pm
Trump also has played on a bunch of accounts across different servers.. maybe you two were looking at one of his other accounts?  Or maybe you just play a lot of arena.

How many arena wins do you have?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 01:17:07 pm
1755.  He has a stats page that I assume counts all of his accounts together, according to that stats page he has 1530 wins
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 14, 2014, 01:27:42 pm
1755.

Holy shit man!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 01:44:54 pm
more than my forum respect!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 14, 2014, 02:37:57 pm
Hearthstone feels like it's meant to appear relaxing and rather silent.
I dunno, I watch streams mostly for the commentary. The whole enjoyment of watching streams, for me, is watching annotated high-level play. For arena commentary, Kripp is the best I've seen, or at least he was a few months ago, before he moved to Greece and correspondingly moved his time slot so that I don't watch him much.
I wouldn't call myself high level though. Next time, I can add commentary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 14, 2014, 02:40:11 pm
Thanks for the stream markusin!  It was fun to watch!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 14, 2014, 03:26:06 pm
I really should add some of you guys. There's this list here:

I started with a Mage Deck, but pretty quickly switched to Priest.  I've finally cobbled together a Hunter-like deck to finish up some quests, and it was not unfun.  I'm trying to decide if I'll change classes for the next month or not.

I think this is the list of the people who play, and their IDs.

Quote
Twistedarcher - Bkirbit #1439
Popsofctown - KirbyHero #1343
Grujah - Grujah #2516
ycz6 - ycz#1361
KingZog3 - KingZog3 #1700
Drab Emordnilap - Drab #1455
Shraeye - Shraeye #1428
Theory - Theory#1157
Kirian - Kirian #1720
HiveMindEmulator - Mikohoy#1464
Ashersky - Ashersky #1470
Titandrake #1456
Nkirbit - Nick #11795

I'll send friend requests to those that watched my stream today, if I remember them all. I can send requests to the others with their permission.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on June 14, 2014, 03:33:08 pm
I've messed around with hearthstone a few times, have a few crummy decks I have fun piloting, but I think I want to actually play some and get better, especially arena. Which resources do you guys recommend for a newish player trying to improve? Alternatively, learning from an f.dser would be amazing. I'm gonna go and add all of you now in case I see you online and you can destroy teach me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 04:16:23 pm
I am a decent player!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on June 14, 2014, 04:31:11 pm
I am a decent player!

Teach me!
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on June 14, 2014, 04:33:53 pm
When I first played I would get 0-3 arena wins. But I just watched Trump's stream a few times and read his drafting guide and now I get 6-8 wins. Obviously that can't happen for everyone, but I think watching the stream a few times really helped. I would definitely worry more about how you play than what cards you draft.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 14, 2014, 04:41:32 pm
Hearthstone tourney @ Dreamhack being streamed this weekend:  http://www.viagame.com/channels/hearthstone-championship

Interesting to watch, the analysts are doing a good job.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dsell on June 14, 2014, 04:46:21 pm
Thanks to both of you guys! Just played a few games to have enough gold for an arena run. I'll watch some stuff and see if I can get a better sense for it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 14, 2014, 05:58:04 pm
I've messed around with hearthstone a few times, have a few crummy decks I have fun piloting, but I think I want to actually play some and get better, especially arena. Which resources do you guys recommend for a newish player trying to improve? Alternatively, learning from an f.dser would be amazing. I'm gonna go and add all of you now in case I see you online and you can destroy teach me.
For arena play, as said, watch a little of any good arena player's stream. LiquidHearth has a list of active streams on the right-hand side. Kripparrian, TrumpSC, itshafu are all good arena players who often play it on stream.

For arena drafting, I suggest using a guide and just picking by card quality to start. Any reasonable guide will do. Some examples:
https://docs.google.com/spreadsheet/pub?key=0AifXEOqTcGcLdFVvWk1GRjVJTHJUaTVLcGViR1RRTFE&gid=20
http://www.liquidhearth.com/guides/arena-tier-list
http://www.liquidhearth.com/forum/arena-strategy/457576-massans-guide-to-midrange-arena

IMO, card quality is the main thing to guide your picks in arena. It's possible to ignore curve and luck into a good curve, but you can't ignore quality and luck into quality.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 07:03:27 pm
Aside from curve there is also synergy, and card roles, too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 14, 2014, 07:20:15 pm
Aside from curve there is also synergy, and card roles, too.
Yeah, and I also think it's worth mostly ignoring those, at first anyway. You can luck into good synergy and card roles while picking based purely on card quality. (And if you don't, decks with quality cards but crap synergy/curve/roles can do surprisingly well.) It's only really the last few picks where factors other than quality become worth considering, except when breaking ties between cards of similar quality.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2014, 07:29:15 pm
It's definitely something you can ignore early on.  I wanted to make a point of it though because card roles are less algorithmic than the curve, so those are are the big things at the pinnacle of developing skills.

Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 14, 2014, 09:57:43 pm
Lol I just encountered ObiWanBonogi in the arena, unless someone else has that name too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 14, 2014, 11:31:55 pm
What the hell, suddenly I'm streaming games.  No sound, no talk, play your own music, Arena inc...

http://www.twitch.tv/kirian42/profile

...and a highly successful 2-3.  Wherein I make a big fuckup in the last turn of Game 3, and another in the third-to-last (?) of Game 5.  Well at least I can point to where I screwed up!

Anyway, happy for tips or whatever.  Other than the obvious "don't forget that your Truesilver heals you for two points" thing.

...also, apparently I didn't actually link the stream.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 15, 2014, 12:37:53 am
It blows away Frothing AND Unbound. 

Frothing is completely dealt with by 4 damage worth of removal.  Death priest is dealt with by a minimum of 4 damage worth of removal, but sometimes more than that if you can't easily wipe the rest of the board (which would be particularly hard to do against coined deathpriest into deathpriest in particular).


Unbound Elemental isn't even an auto 2-of like Beserker, so by the transitive property it is worse.

1. 2x Unbound is more common than 2x frothing. I'd say 0x frothing is more common than 2x. (i run 1)
2. Your analysis only looked at health. That's obviously not the only factor involved. Cultist will never kill a yeti. The major weakness of dark cultist is that it's ability is a conditional deathrattle, which means it's not reliable.

I do think cultist is better than frothing, and maybe slightly better than unbound, but it's close enough that there's a discussion, so its not blowing them away. It's not like ancient of lore vs guardian of kings or something.

And the big combo that comes to mind for me is cultist + shade. The stealth helps get off the cultist deathrattle, and a high health shade that can be healed seems pretty powerful. shade priest is the first deck I'm making with naxxramus.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 15, 2014, 01:19:12 am
I worry that Naxxramas might not do much to bring freshness to arena. For one thing, it doesn't introduce all that many cards: 21 neutrals and 9 class cards (http://hearthstone.gamepedia.com/Curse_of_Naxxramas#Cards), for 30 total, and the original game has 382 (http://hearthstone.gamepedia.com/Card), so less than 10% of cards offered will be new.

For another, the cards presented so far are mostly unplayable in arena. Of the 5 neutrals revealed so far, only Shade of Naxxramas seems pickable, though to be fair, it seems good. The ratio in the 8 class cards is a little better: Dark Cultist, Anub'ar Ambusher, and Death's Bite should be good. Duplicate is not totally unusable but it's well below average.

I hope they do something else, then, to arena with the expansion to bring a new experience.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 15, 2014, 08:57:02 am
First time on Arena Mastery...odd Warrior deck I just made.  2 Legendaries, though.  Hmmm...

Will update with results.  I tried to follow Trump and Massan's lists, plus Arena Mastery ratings.

http://www.arenamastery.com/arena.php?shared=hs5396764902e59&arena=274760
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 15, 2014, 10:22:36 am
Lol I just encountered ObiWanBonogi in the arena, unless someone else has that name too.

Nope, that's me!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 15, 2014, 11:55:15 am
Lol I just encountered ObiWanBonogi in the arena, unless someone else has that name too.

Nope, that's me!
It was an intense game. I think you were a Warlock. I almost lost. Really wasn't expecting to encounter you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 15, 2014, 12:36:04 pm
If this thread gets any longer, we're going to have to get theory to make a subdomain for hs.bgs...
Title: Re: Has anyone learned Hearthstone yet?
Post by: liopoil on June 15, 2014, 12:45:12 pm
If this thread gets any longer, we're going to have to get theory to make a subdomain for hs.bgs...
Sorry for being ignorant, but hearthstone isn't even a board game is it? It's just an online game... there's no RL version. Hardly belongs under board game strategy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 15, 2014, 12:53:03 pm
If this thread gets any longer, we're going to have to get theory to make a subdomain for hs.bgs...
Sorry for being ignorant, but hearthstone isn't even a board game is it? It's just an online game... there's no RL version. Hardly belongs under board game strategy.
It's not that it's online only, but that it's a collectible card game (CCG). You might still call Settlers of Catan a board game even if there was only an online version. Dominion only uses cards, but it plays out like a board game due to the shared nature of the resources.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 15, 2014, 01:13:00 pm

So you advocate excluding a game on the basis that it is digital-only and not printed on paper?  I don't think that should matter at all.  What should matter: What does the game look and feel like?  How does the game play? Who likes the game?  Is the game good? 

 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 15, 2014, 02:18:40 pm
It blows away Frothing AND Unbound. 

Frothing is completely dealt with by 4 damage worth of removal.  Death priest is dealt with by a minimum of 4 damage worth of removal, but sometimes more than that if you can't easily wipe the rest of the board (which would be particularly hard to do against coined deathpriest into deathpriest in particular).


Unbound Elemental isn't even an auto 2-of like Beserker, so by the transitive property it is worse.

1. 2x Unbound is more common than 2x frothing. I'd say 0x frothing is more common than 2x. (i run 1)
2. Your analysis only looked at health. That's obviously not the only factor involved. Cultist will never kill a yeti. The major weakness of dark cultist is that it's ability is a conditional deathrattle, which means it's not reliable.

I do think cultist is better than frothing, and maybe slightly better than unbound, but it's close enough that there's a discussion, so its not blowing them away. It's not like ancient of lore vs guardian of kings or something.

And the big combo that comes to mind for me is cultist + shade. The stealth helps get off the cultist deathrattle, and a high health shade that can be healed seems pretty powerful. shade priest is the first deck I'm making with naxxramus.
2x Frothing is automatic in aggro warrior.  Maybe you don't think aggro warrior is viable, but in the current environment control warrior is hardly viable either, so...

And as for fighting Yeti, it beats yeti, because it always comes down earlier.  If you play it turn 3 on the play, you can't answer it with a coin yeti efficiently, because the priest can play just about any minion and ram the deathpriest into the yeti and get great value.  2/5 shade, 4/8 yeti, 3/8 Senjin, whatever. 

Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 15, 2014, 02:36:14 pm
If this thread gets any longer, we're going to have to get theory to make a subdomain for hs.bgs...
Sorry for being ignorant, but hearthstone isn't even a board game is it? It's just an online game... there's no RL version. Hardly belongs under board game strategy.
I think most people would consider Hearthstone in the style of a card game, similar to how Goko Dominion is in the style of a card game even though it isn't a physical card game, but this raises an interesting point: what does it mean to be in the style of a card game / board game?

I think the defining characteristic of games like card games / board games is that for the overwhelming majority of game states, all experienced players know the exact rules that apply and are able to evaluate them to evolve the game state in a reasonable amount of time using simple physical aids (cards, dice, etc.). Of course, for card games / board games, that's a requirement to be able to play the game at all. The reason I say "overwhelming majority" and not "all" game states is that there can be rare situations where even experienced players might not know how to resolve the rules, e.g. Trader/Ironworks.

When you bring that characteristic of physical games to video games, what you get is an allowance for tactical thinking that's very different than for traditional strategy video games. In a game like Starcraft, all play (both tactics and strategy) relies on intuition and experience to predict the outcome, because you don't (and can't) know crucial rules, like how fast workers mine resources and the unit pathing. Even in a turn-based game like Civilization, you might know many of the rules, but it's not feasible to use them to make any non-trivial decisions.

Compare with Hearthstone, where you can often plan out your entire turn mentally before playing it. I like that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 15, 2014, 02:42:09 pm
It blows away Frothing AND Unbound. 

Frothing is completely dealt with by 4 damage worth of removal.  Death priest is dealt with by a minimum of 4 damage worth of removal, but sometimes more than that if you can't easily wipe the rest of the board (which would be particularly hard to do against coined deathpriest into deathpriest in particular).


Unbound Elemental isn't even an auto 2-of like Beserker, so by the transitive property it is worse.

1. 2x Unbound is more common than 2x frothing. I'd say 0x frothing is more common than 2x. (i run 1)
2. Your analysis only looked at health. That's obviously not the only factor involved. Cultist will never kill a yeti. The major weakness of dark cultist is that it's ability is a conditional deathrattle, which means it's not reliable.

I do think cultist is better than frothing, and maybe slightly better than unbound, but it's close enough that there's a discussion, so its not blowing them away. It's not like ancient of lore vs guardian of kings or something.

And the big combo that comes to mind for me is cultist + shade. The stealth helps get off the cultist deathrattle, and a high health shade that can be healed seems pretty powerful. shade priest is the first deck I'm making with naxxramus.
2x Frothing is automatic in aggro warrior.  Maybe you don't think aggro warrior is viable, but in the current environment control warrior is hardly viable either, so...

And as for fighting Yeti, it beats yeti, because it always comes down earlier.  If you play it turn 3 on the play, you can't answer it with a coin yeti efficiently, because the priest can play just about any minion and ram the deathpriest into the yeti and get great value.  2/5 shade, 4/8 yeti, 3/8 Senjin, whatever.

Why is control warrior hardly viable?  I would imagine that the miracle matchup is pretty good, and it was viable when zoo was as popular as it is now.

I don't know the deck at all, I'm just curious.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 15, 2014, 03:00:37 pm
I hardly see Control Warriors right now. There are there, but rare. They are less Locks than before, too, but still they are present.

Decks that I see most are various Druid builds, Miracle Rogue, and both Lock builds.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 15, 2014, 03:19:16 pm
As someone climbing up the ladder with freeze mage I am thankful there aren't more control warriors because it's by FAR my worst matchup.  They are there like you said, but you run in to them a lot less than the other mainstays. 

I'm kind of surprised there isn't more mage, I love having the amazingly great matchup vs Miracle, so I'm going to keep trying to plow ahead with it. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 15, 2014, 03:27:28 pm
Care to share a list? I need a climber.

I only have a burn mage variant..
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 15, 2014, 03:34:28 pm
It blows away Frothing AND Unbound. 

Frothing is completely dealt with by 4 damage worth of removal.  Death priest is dealt with by a minimum of 4 damage worth of removal, but sometimes more than that if you can't easily wipe the rest of the board (which would be particularly hard to do against coined deathpriest into deathpriest in particular).


Unbound Elemental isn't even an auto 2-of like Beserker, so by the transitive property it is worse.

1. 2x Unbound is more common than 2x frothing. I'd say 0x frothing is more common than 2x. (i run 1)
2. Your analysis only looked at health. That's obviously not the only factor involved. Cultist will never kill a yeti. The major weakness of dark cultist is that it's ability is a conditional deathrattle, which means it's not reliable.

I do think cultist is better than frothing, and maybe slightly better than unbound, but it's close enough that there's a discussion, so its not blowing them away. It's not like ancient of lore vs guardian of kings or something.

And the big combo that comes to mind for me is cultist + shade. The stealth helps get off the cultist deathrattle, and a high health shade that can be healed seems pretty powerful. shade priest is the first deck I'm making with naxxramus.
2x Frothing is automatic in aggro warrior.  Maybe you don't think aggro warrior is viable, but in the current environment control warrior is hardly viable either, so...

And as for fighting Yeti, it beats yeti, because it always comes down earlier.  If you play it turn 3 on the play, you can't answer it with a coin yeti efficiently, because the priest can play just about any minion and ram the deathpriest into the yeti and get great value.  2/5 shade, 4/8 yeti, 3/8 Senjin, whatever.

Why is control warrior hardly viable?  I would imagine that the miracle matchup is pretty good, and it was viable when zoo was as popular as it is now.

I don't know the deck at all, I'm just curious.
Miracle matchup is no better than 50/50.  Handlock is a bad matchup.  Zoo is a terrible matchup.  Druid is uphill.  Shaman is a terrible matchup.

The main draw to playing control warrior was having a strong matchup against trap hunter, but trap hunter is all but extinct with UTH nerfed.  There's little reason to play control warrior now. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 15, 2014, 03:36:47 pm
You really shouldn't pick your deck based on countering miracle rogue anyhow.  The weird thing about miracle rogue is that most of its losses come from the deck tripping on itself and not getting auctioneer.  There's little you can do to change the probability of that happening.  It's better to use techs on the matchups that you can actually change, and select a deck to play based on the matchups you can actually change.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 15, 2014, 04:06:25 pm
You really shouldn't pick your deck based on countering miracle rogue anyhow.  The weird thing about miracle rogue is that most of its losses come from the deck tripping on itself and not getting auctioneer.  There's little you can do to change the probability of that happening.  It's better to use techs on the matchups that you can actually change, and select a deck to play based on the matchups you can actually change.
Handlock is VERY good at countering miracle rogue. It's possible to win as the miracle, but you both need good draws and for the handlock to get bad draws. The problem is that the handlock starts throwing down enormous minions just before you're ready to fire your auctioneer combo, so you can't kill or sap them with ideal efficiency, and then just before you're getting to the stage of the game where you want to burst from Leeroy, handlock starts taunting its huge minions, and apart from sap you don't have good tools to get through them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 15, 2014, 04:17:14 pm
My list is constantly evolving.  I was originally drawn to control mage after seeing Otters super control version in action: http://www.hearthpwn.com/decks/58909-otter-pops   (Pretty interesting VoD of him climbing legend you can find in the link)  I liked the idea of playing a very precise, long game deck, so I dusted a heap of my collection and whipped together mage.  I didn't like the straight control with only the Alex +Pyro kill for various reasons but mostly because I thought it was easier for opponents to play around, playing smart and saving his life gain made it hard to win.  It was also nearly 100% impossible to beat control warrior with only the alex combo kill.  My matchup with warrior now that I've added more threats isn't great but it's at least possible to sneak out a win. 

I have scoured the net for various lists(even finding a dated list that had all the cards pre-nerf, OMG was mage op back before I was playing).  The main thing I couldn't find was a control oriented mage, that had mana wyrms.  Which is essentially what I am running now.  I also have added some other threats: one Water Elemental, one Molten Giant, one Kirin Tor Mage(This guy is pretty efficient I don't get why he's completely unplayed).  I don't own Archmage Antonidas but I am curious to eventually try a build that incorporates him.  I played a lot with two Doomsayers, but they were cut as I added more threats, and recently started trying out with one Doomsayer.  I like playing one-offs if you can't tell, it gives more options, a lot of cards are worse when drawn in pairs, your opponents have a less clear idea of what you are holding at the end of a game and personally I just find it more fun.  The deck can throw opponents off because they don't really know what they are facing, then think they are slowing the onslaught rush of an agro mage only to learn they are setting themselves up for the lategame Alex, burn, Pyro.   

I love the matchup vs. Miracle still, solid matchup versus Handlock, many of the recent tweaks like adding the poly and adding back a doomsayer have been with druid in mind which is the tougher matchup and a class that seems to be gaining momentum in the meta(though it seems like fewer druids are running the cards that are the scariest to me like Healing Touch and Ancient of War).  It can be a tricky deck to play because you really have to know what to expect from your opponents and what they are capable of doing and some plays that you would make in one matchup you wouldn't make in another.   I'm no expert on this game yet, but I am getting a little better every time I play, currently one star away from Rank 2.


Anyway, heres my list right now

Obi's Kitchen Sink Control Mage:

1x Ice Lance
1x Mirror Entity
2x Mana Wyrm
2x Frostbolt
1x Bloodmage Thalnos
1x Doomsayer
2x Arcane Intellect
1x Frost Nova
1x Ice Barrier
2x Ice Block
1x Vaporize
1x Acolyte of Pain
1x Kirin Tor Mage
2x Fireball
1x Polymorph
1x Water Elemental
2x Azure Drake
2x Blizzard
2x Flamestrike
1x Alexstrasza
1x Pyroblast
1x Molten Giant
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 15, 2014, 05:13:41 pm
You really shouldn't pick your deck based on countering miracle rogue anyhow.  The weird thing about miracle rogue is that most of its losses come from the deck tripping on itself and not getting auctioneer.  There's little you can do to change the probability of that happening.  It's better to use techs on the matchups that you can actually change, and select a deck to play based on the matchups you can actually change.
Handlock is VERY good at countering miracle rogue. It's possible to win as the miracle, but you both need good draws and for the handlock to get bad draws. The problem is that the handlock starts throwing down enormous minions just before you're ready to fire your auctioneer combo, so you can't kill or sap them with ideal efficiency, and then just before you're getting to the stage of the game where you want to burst from Leeroy, handlock starts taunting its huge minions, and apart from sap you don't have good tools to get through them.
If handlock doesn't get the turn four mountain giant against miracle rogue it's pretty bleak.  Twidrake doesn't put enough of a clock on them at all. Handlock is a pretty good counter but it's an exception to a rule.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 15, 2014, 05:15:49 pm
Handlock is the hardest counter to Miracle, but it's the softest hardest counter that there is.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 15, 2014, 05:24:17 pm
Handlock is the hardest counter to Miracle, but it's the softest hardest counter that there is.

Control freeze mage with two ice blocks is a hard-hard counter to miracle.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 15, 2014, 08:56:02 pm
Obi's Kitchen Sink Control Mage: Elsa of Arendelle

1x Ice Lance
1x Mirror Entity
2x Mana Wyrm
2x Frostbolt
1x Bloodmage Thalnos
1x Doomsayer
2x Arcane Intellect
1x Frost Nova
1x Ice Barrier
2x Ice Block
1x Vaporize
1x Acolyte of Pain
1x Kirin Tor Mage
2x Fireball
1x Polymorph
1x Water Elemental
2x Azure Drake
2x Blizzard
2x Flamestrike
1x Alexstrasza
1x Pyroblast
1x Molten Giant


FTFY.  Though really we need a Frost Giant instead of Molten...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 15, 2014, 10:01:44 pm
My first legendary was Alextrasza. So I started out my constructed journey with that. I liked it a lot. But then I started playing other stuff. Now I have some other good cards to play with. Reading this, I want to play freeze mage again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 15, 2014, 10:03:03 pm
First time on Arena Mastery...odd Warrior deck I just made.  2 Legendaries, though.  Hmmm...

Will update with results.  I tried to follow Trump and Massan's lists, plus Arena Mastery ratings.

http://www.arenamastery.com/arena.php?shared=hs5396764902e59&arena=274760

And went a pathetic 1-3.  Any comments and tips welcome.  I felt like I was in good shape in all games, but couldn't finish it off.  I played Alex in every single game, Grommash in one game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 15, 2014, 10:54:47 pm
Handlock is the hardest counter to Miracle, but it's the softest hardest counter that there is.

Control freeze mage with two ice blocks is a hard-hard counter to miracle.
Yeah, ok, there's that.  That wasn't viable a couple weeks ago, but maybe it is now that miracle is getting ridiculously popular.  The other aspects of the matchup spread used to have issues, including that now-extinct control warrior..
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 15, 2014, 11:45:50 pm
First time on Arena Mastery...odd Warrior deck I just made.  2 Legendaries, though.  Hmmm...

Will update with results.  I tried to follow Trump and Massan's lists, plus Arena Mastery ratings.

http://www.arenamastery.com/arena.php?shared=hs5396764902e59&arena=274760

And went a pathetic 1-3.  Any comments and tips welcome.  I felt like I was in good shape in all games, but couldn't finish it off.  I played Alex in every single game, Grommash in one game.

Fiery War Axe is great, I would have taken every one I saw. You can't have too many of them, there's very, very few cards I'd take over it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on June 16, 2014, 12:15:52 am
Yes, I would play up to 15 Fiery War Axes I think.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 16, 2014, 10:43:35 am
And as for fighting Yeti, it beats yeti, because it always comes down earlier.  If you play it turn 3 on the play, you can't answer it with a coin yeti efficiently, because the priest can play just about any minion and ram the deathpriest into the yeti and get great value.  2/5 shade, 4/8 yeti, 3/8 Senjin, whatever.

My point has nothing to do with Yeti in particular, it's that Cultist is a 3/4 and won't ever grow on its own, so it can't trade up. It's a good sized minion that may buff something else or force your opponent to play subuoptimally to avoid the deathrattle. That's very good, but imo, it's not significantly better than Unbound Elemental.

Miracle matchup is no better than 50/50.  Handlock is a bad matchup.  Zoo is a terrible matchup.  Druid is uphill.  Shaman is a terrible matchup.

The main draw to playing control warrior was having a strong matchup against trap hunter, but trap hunter is all but extinct with UTH nerfed.  There's little reason to play control warrior now. 

I don't agree on your evaluations here. I guess the problem is there is quite a wide range of control Warrior decks. 2 control Warriors may differ by as many as 12 cards or something. I think the better ladder versions currently are the ones running more midrange, specifically Korkron and Reaper. Those cards come out early enough and can 2-for-1 the zoo stuff, or they can start applying early pressure to low-minion decks. My list:
2x Execute
2x Shield Slam
2x Whirlwind
2x Fiery War Axe
2x Slam
2x Armorsmith
2x Taskmaster
2x Shield Block
2x Acolyte
1x Frothing
2x Korkorn
1x Reaper
1x Brawl
2x Azure Drake
1x Mercenary
1x Baron Geddon
1x Grommash
1x Rag
1x Alextrasza

This thing has even matchups vs Miracle and both kinds of Warlocks, bad vs Shaman, and good vs Druid. Druid is more common than Shaman atm, so I think it's good.

Yes, I would play up to 15 Fiery War Axes I think.
15 is too many. You can at most play 1 every other turn. The value gradually goes down as you get more. After 2, I prefer Reaper, 3 Yeti, and so on. After 5, they're probably below average.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on June 16, 2014, 09:47:34 pm
Big time drama in the Dreamhack finals in which one player was receiving mid-game messages of what cards his opponent held.  Despite this happening in sight of everyone on the livestream no game was remade.  He could easily be a victim of an idiot on his friends list so I wouldn't necessarily blast the player, but it looks very bad.  I think it shows a real lack of preparation from the organizers not to anticipate such a problem to prevent it from happening beforehand.  I imagine future tournaments will be handled differently.  Growing pains for the game, hopefully. 


Here is a reddit thread overflowing with drama if anyone is interested: http://www.reddit.com/r/hearthstone/comments/28bdt3/dreamhack_finals_controversy_megathread/
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 16, 2014, 10:20:08 pm
I can't believe there's no way to set status to busy so you don't get messages. They have it in starcraft...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 16, 2014, 10:52:16 pm
I think this whole thing should make Blizzard make the game more tournament friendly. I don't think they will, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 17, 2014, 12:40:05 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 17, 2014, 12:44:57 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 17, 2014, 01:19:56 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 17, 2014, 01:21:03 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.

Do you have Lay on Hands?  That card seems sick.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 17, 2014, 01:25:00 am
Are people still interested in a Hearthstone tournament? I feel like it kind of died with the debate about what the format should be.

I'm still fond of soulbound + commons only, because it cripples a lot of decks and no one's really tried anything with that restriction. If you allow a couple rares, you can basically netdeck a Zoolock, but if you don't have Young Priestess or Doomguard, I'm not certain Zoo is as dominating.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 17, 2014, 01:26:17 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.

Do you have Lay on Hands?  That card seems sick.
Oh. I wish I did! I played a mirror matchup today and my opponent played it; it was the first time I saw it. Needless to say, he ended up winning. That card is close to #1 on my list to acquire. That, and I'm still looking to pull off an Equality + Consecration combo. Of the regular cards, Consecration is probably my favorite. Things can get out of control with aggro decks and Shamans, and Consecration just works so well to counter your opponent spamming a bunch of weak minions. I will often wait a turn or two for them to throw down more before I play it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 17, 2014, 08:49:20 am
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.
I don't have any of the "powerful cards" for Priest, and I think my deck enjoys some good success (I have 1 Shadow Madness and 1 Mass Dispel).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 17, 2014, 09:08:08 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.

Do you have Lay on Hands?  That card seems sick.

My "questing" Pally has LoH and 2 Guardian of Kings.  It loses to amazing aggro, but it's crazy in the late game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 17, 2014, 09:21:59 am
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.

Do you have Lay on Hands?  That card seems sick.
Oh. I wish I did! I played a mirror matchup today and my opponent played it; it was the first time I saw it. Needless to say, he ended up winning. That card is close to #1 on my list to acquire. That, and I'm still looking to pull off an Equality + Consecration combo. Of the regular cards, Consecration is probably my favorite. Things can get out of control with aggro decks and Shamans, and Consecration just works so well to counter your opponent spamming a bunch of weak minions. I will often wait a turn or two for them to throw down more before I play it.
There is also the Wild pyromancer + Equality combo. That kills all minions though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 17, 2014, 11:20:41 am
What the hell, suddenly I'm streaming games.  No sound, no talk, play your own music, Arena inc...

http://www.twitch.tv/kirian42/profile

...and a highly successful 2-3.  Wherein I make a big fuckup in the last turn of Game 3, and another in the third-to-last (?) of Game 5.  Well at least I can point to where I screwed up!

Anyway, happy for tips or whatever.  Other than the obvious "don't forget that your Truesilver heals you for two points" thing.

...also, apparently I didn't actually link the stream.

I watched the first 3 games. Game 1 was an easy win, but there are still some things that would matter in a closer game.

Game 1:

On turn 6, you have a frozen 5/3 cult master + 1/2 SoJ vs 5/5. Play your ogre!
Instead you play Argent Protector on the Cult master and Hammer the 5/5. This is a common mistake: wanting to protect the Cult Master to get more value from it, at the expense of making other good plays. Once the Cult Master has drawn a card, it has done its job. If it gets more, great, but don't waste resources to preserve it instead of spending them om doing something constructive.
5/3 divine and 3/3 is much less scary than 7/8 and 5/3. And the 3 damage to his Frost Elemntal matter very little.
He's able to respond by trading his 5/2 and playing Argent Commander to kill your Cult Master, leaving him with 4/2 vs your 3/3. If you had instead played the Ogre, he'd have to kill that instead, allowing you to draw a card, and keep the 5/3 Cult Master on the board as well as the Hammer and Argent Protector in your hand. (Ironically, the better defense for your Cult Master is just putting out a bigger threat.)

This is another important point: You played 2 cards which can essentially function as removal, but didn't remove anything. The Argent Protector shield should be used to allow a minion to deal its damage without taking damage. If you just put a shield on something that won't attack, it's a ~1 mana value (Silvermoon vs 3/3), but if you get a free attack out of a minion with say 3 damage, that's a 2~4 mana value (between Wrath and Hammer of Wrath).
It's much better to instead put a body on the board. That way, in the next turn, you can get impact from both the body AND the "removal". If you play the removal first, you can't really get impact from either next turn.

Immediately on the next turn, you make the same mistake. You play a Truesilver and face hit him from 28 to 24, which is pretty inconsequential in terms of life total. It's much better to put a minion on board (in this case Cleric, bumping your Aldor to 5/5 to survive Flamestrike). That way, next turn you can potentially attack with the Minion AND the weapon.

A couple turns later, on a clear board, you play Azure Drake and Earthen Ring Far Seer instead of Ogre and Faerie. You've wasted a good battlecry in the heal (not quite removal, but still..) and again failed to put scarier minions on the board.

You win the game easily, so you may not recognize these things as mistakes, but they still are. And they'll show up again in the games you lose (see game 3).

Game 2:

On turn 5, you're looking at an empty board vs a 3/2. I would play the Smith. You instead play Harvest Golem + hero power. Now sometimes as Paladin, you want to gain card advantage by putting out a weaker card along with a token, so you can build up the tokens to trade for cards. This is not one of those times. You don't have enough real board presence to deal with whatever he can play on turn 6. It turns out that it's a Lord of the Arena. If you had the Smith, you could kill it with the Smith and a charge off of a Sword of Justice, healing back some of the life with the Farseer. But with only a Harvest Golem, you can't kill it.

On Turn 7 you're at 20 HP with a 1/3 SoJ vs a 3/1 and 6/3 taunt.
Give up the SoJ. You have to remove the 6/3. Just play a 2/2 token, then Truesilver the 6/3. You lose 2 sword charges, but you have to cut your losses. If you don't remove the 6/3, you run the major risk of it hitting you in the face twice or more, and then you're in a world of trouble. You opt to play a 5/7 Smith instead of Truesilver, which can theoretically kill the 6/3 next turn if he can't deal wtih it, but if he can, or if he can buff the 6/3, then you lose.

Turn 8, with 1/2 SoJ vs 3/2 + 6/3 taunt, you should play MC Tech instead of Cult Master. 4/4 lives vs 4/2, and 5/3 doesn't. You're dead anyway it turns out, but again I think this is the wrong play.

Game 3:

You should throw the Sword of Justice away on the Mulligan. It's too slow of a card. You don't want it early game. Instead, you coin it out turn 2, when you should just play Amani Berzerker -- especially when you have a Truesilver in hand. You're either going to have to waste Sword charges or not want to play the Truesilver, which is one of the biggest game breakers. If you had played the Amani, you'd be able to remove the Mirror Images by turn 4, and killed the Demo with the Truesilver. Instead, by turn 4, you're already overwhelmed and have to play a Defender on a single target.

Then on turn 5, you make the same type of mistake you made in the first game. You can play a 5/7 Spiteful Smith, with 2-charge weapon remaining, threatening to turn into a 3/2 if his Demo hits it. Instead you play Faerie Dragon and cast Argent Protector on a 3/4 that already attacked.

And on turn 6, you have 3/4 divine, 3/1, and 1/1 sword vs 4/2, Demo, and 2/4. You should kill the 4/2 with the divine shield and Demo with the 3/1 and sword, and then play your Ogre. Instead you Hammer the 4/2, kill the Demo with the minions and play a token. So his board is the same (2/4), but you have a 2/2 + 3/4 instead of 6/7 + 3/4. Yeah you drew a card and saved 1 HP, but that's nothing compared to the stats you're failing to put on the board.

Turn 7, the secret is probably Mirror Entity, so you should probably play the Faerie Dragon instead of Harvest Golem. Even if it's not, the body isn't a whole lot smaller. Turn 8 again, just play a small minion first. You want to test the secret asap. You could have killed the Faerie Dragon instead of the 2/2 if you triggered the secret before attacking.

Turn 10, you should play Smith instead of Cult Master. No reason to play 4/2 when you have a 4/6.

Then turn 11, I think this is the "f---up" you're referring to, you have to kill his minions when he has lethal on board. I don't know if you counted wrong or what. Also, you have the Cult Master out, so you should do all the trading first, to see what you draw.

---

So the overall big takeaways are:
1. Don't focus so much on getting the most value out of a single card. You went out of your way to make bad plays to get use out of your Sword of Justice (and your Cult Master) at the expense of making a bigger impact on the board. No individual card should be valued that highly in arena.
2. Play your Ogres! Big minions don't do anything in your hand. They need to be on the board. You should be trying to play them at any reasonable opportunity rather than playing cantrips to dig for more cards.
3. Argent Protector should be used for removal. Don't just put a divine shield on something at the end of your turn.
4. Weapons should not hit face until you're trying to race, which shouldn't be when they're at 28 life.
5. Respect your opponent's board. If your opponent has a 6+ attack minion that you can kill, you need to kill it. Don't just set up to kill it next turn, even if that would be "more efficient". You don't know what he can do from his hand, and it's just too big of a risk to leave something that can deal that much damage to you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 17, 2014, 11:28:34 am
commons is ok
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 17, 2014, 01:34:10 pm
I'm still interested in a tourney. Not too picky about the rules at this point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 17, 2014, 01:55:06 pm
I just played a really interesting game against a priest. He had a better deck than me and was very close to winning. However, he had set up a very efficient combination of northshire cleric + lightwell + nat pagle. In addition, he stole a cult master from my deck and was using that as well. Luckily for me, his deck ran out and he began taking a lot of hits from fatigue. Also luckily for me, I managed to draw purely taunts for several turns--long enough to buy myself time as he took damage from his own system. At this time, he was maxed out on minions, and I only had 1-2 on the battlefield. Finally, the turn before he would have won, he died of fatigue. Earlier, before his deck ran out, I had the chance to take out his northshire cleric and lightwell, but hit face instead. I'm really glad that I did.

I think there are some neat Priest possibilities, but it seems they aren't in the meta right now?

I faced a Priest that ran double Lightwell early and it was just a pain to do anything.  I didn't have any straight removal as a Warrior that could hit for 5 and erase them.  Annoying, to say the least.  He later double Shadowformed and...well, that was that.
I play almost straight Paladin, and priests are some of the more annoying matchups for me. I hate the whole Lightspawn + Inner Fire, and the spells, Shadow Word: Death in particular can really ruin your day. I've tried playing priest some, but don't own that many of the powerful cards. I just got a golden lightspawn that I'm thinking about disenchanting though. For sure, I can see a double lightwell being very annoying. It seems like Priests are just really good at keeping their minions on the field.

Lately, I find myself disenchanting most cards for other heroes in order to build up my Paladin. But I wonder if this might not be the best thing to do. I play mostly ranked matchups, and don't have anywhere near the 1600 dust for Tirion Fordring--though I did craft a Sword of Justice. My best arena game is 2-3 that I just played today, so I feel like my money is still better spent on the straight card packs.

Do you have Lay on Hands?  That card seems sick.
Oh. I wish I did! I played a mirror matchup today and my opponent played it; it was the first time I saw it. Needless to say, he ended up winning. That card is close to #1 on my list to acquire. That, and I'm still looking to pull off an Equality + Consecration combo. Of the regular cards, Consecration is probably my favorite. Things can get out of control with aggro decks and Shamans, and Consecration just works so well to counter your opponent spamming a bunch of weak minions. I will often wait a turn or two for them to throw down more before I play it.
There is also the Wild pyromancer + Equality combo. That kills all minions though.
Oh yeah. I just picked up an equality yesterday. I think that combo still has its uses if the enemy is way ahead. I tried to pull something similar off in arena, but it sucks cause when your opponent has the minion advantage to make it really good for you, they just kill the pyromancer. Is there someway around that?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on June 17, 2014, 02:04:08 pm
Hold the Pyromancer in your hand until the turn you want to play Equality/Consecration.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 17, 2014, 02:34:40 pm
Hold the Pyromancer in your hand until the turn you want to play Equality/Consecration.
Oh, thanks. I see now I had gotten it mixed up with Doomsayer for some stupid reason. That's the problem I always have with that card, is Doomsayer getting killed before it triggers.
That makes sense now :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 17, 2014, 02:35:16 pm
commons is ok
I'm interested in seeing what the commons-only metagame turns out to be. Since arena is commons-oriented, it could be similar to arena play, but on the other hand, arena forces you into a midrange-ish curve that you wouldn't be limited to in commons-only. My deck-building skills are a joke though. :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on June 17, 2014, 02:50:32 pm
I'd play in a tournament. If it's a soulbound + common only I could play on either server given that I knew in advance, so that I could grind the commons needed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 17, 2014, 03:14:58 pm
Me too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 17, 2014, 04:32:37 pm
1. This thing is awesome:
http://hearthstonetracker.com/

2. Newest list that I am running (It's Trump's list, with a minor modification (-1 Gnomish Inv, +1 Mana Tide, and I don't have Thalnos):
(http://i60.tinypic.com/2dtzksx.png)

3. I also tried a Rogue Tempo and "Fill your hand" decks, but as I don't have SI:7s and "close-est" thing that I have are Mad Bombers (Which proved to be Horrid) don't work, not too thrilled about it (Might try the 4/4 for that does 3 damage to hero when it enters")

Edit:
4. I can stream some constructed if anybody is interested, got a few decent decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 17, 2014, 05:26:52 pm
1. This thing is awesome:
http://hearthstonetracker.com/
Shame that it's Windows-only (since I play in Mac OS X). Not that I'm really surprised, since that's the trade-off for using a different OS. It's nice enough that Hearthstone is even playable on Mac OS X.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 17, 2014, 05:40:02 pm
Using Mad Bombers instead of SI:7 sounds like the saddest thing ever :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 17, 2014, 05:49:58 pm
I'm happy to organize the tourney, as I don't think I can play this time.

Best thing might be for theory to just add a sub-board for HS under Other Board Games and I can start a sign-up thread there.  (If you make me a mod so I can sticky/unsticky, etc. would save some time.)

Sounds like there's enough interest, anyway.

IsoHearth I, here we come!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 17, 2014, 05:56:14 pm
Using Mad Bombers instead of SI:7 sounds like the saddest thing ever :P

Mage is at 1 hp. He has 2 Mirror Images. I got a only a Shadowstep and I draw a Mad Bomber.
Put down Mad Bomber, 1 damage to me, 1 damage to each image.
Shadowstep, Mad Bomber..
1 damage to me, 1 damage to each image.

I lose that game later.  :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 17, 2014, 06:28:34 pm
Mod powers given.  pls be merciful
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 17, 2014, 07:21:58 pm
Sign-up thread here: http://forum.dominionstrategy.com/index.php?topic=11323.0

Set-up discussion thread: http://forum.dominionstrategy.com/index.php?topic=11327.0

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 17, 2014, 08:33:22 pm
Using Mad Bombers instead of SI:7 sounds like the saddest thing ever :P

Mage is at 1 hp. He has 2 Mirror Images. I got a only a Shadowstep and I draw a Mad Bomber.
Put down Mad Bomber, 1 damage to me, 1 damage to each image.
Shadowstep, Mad Bomber..
1 damage to me, 1 damage to each image.

I lose that game later.  :P

Oh man.  That's... painful.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 18, 2014, 09:25:10 am
Sadness is:  opening a pack won in the arena... and immediately disenchanting the whole thing for 40 dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 18, 2014, 09:47:13 am
Sadness is:  opening a pack won in the arena... and immediately disenchanting the whole thing for 40 dust.

Or that's a good thing because you own most of the commons and a lot of rares?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 18, 2014, 10:15:33 am
Sadness is:  opening a pack won in the arena... and immediately disenchanting the whole thing for 40 dust.

Or that's a good thing because you own most of the commons and a lot of rares?

Nope.  Missing:

14 Commons with 0, 20 with only 1  (Out of 94|182)
37 Rares with 0, 30 with only 1 (Out of 81|162)

(I have 11 of 37|74 Epics and 1 Legend)

So under a 3% chance of hitting a pack with nothing new, assuming no Epic/Legend in the pack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 18, 2014, 10:23:05 am
Sadness is:  opening a pack won in the arena... and immediately disenchanting the whole thing for 40 dust.

Or that's a good thing because you own most of the commons and a lot of rares?

Nope.  Missing:

14 Commons with 0, 20 with only 1  (Out of 94|182)
37 Rares with 0, 30 with only 1 (Out of 81|162)

(I have 11 of 37|74 Epics and 1 Legend)

So under a 3% chance of hitting a pack with nothing new, assuming no Epic/Legend in the pack.

Ah. That sucks then. I crafted some commons at one point and I still haven't picked them up in a pack yet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 18, 2014, 10:31:47 am
Sadness is:  opening a pack won in the arena... and immediately disenchanting the whole thing for 40 dust.

Fun fact: immediately after Blizzard nerfs or changes a card, the disenchant value goes up significantly (to allow people to undo enchantments).  So if you don't need the dust at the moment, you can save all your cards in case they get nerfed.  (Your Wisps are probably safe to disenchant, though ...) 
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 18, 2014, 12:14:20 pm
Sadness is:  opening a pack won in the arena... and immediately disenchanting the whole thing for 40 dust.

Fun fact: immediately after Blizzard nerfs or changes a card, the disenchant value goes up significantly (to allow people to undo enchantments).  So if you don't need the dust at the moment, you can save all your cards in case they get nerfed.  (Your Wisps are probably safe to disenchant, though ...)
Yes, although they've said they're reluctant to change cards after the end of beta, and I believe the only card they've changed since is UTH. So it's questionable whether any of the existing cards will get changed, and if one does, it'll probably just be one at most. That's a pretty small amount of dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 18, 2014, 12:45:13 pm
I love this guy.
 I am on 21, full board, no taunts, treating lethal next turn. He's Miracle Rogue, has 1/1 dagger and 8 cards left in deck.
I for sure know that he wasted 1 Cold Blood already, and also at least 1 Eviscerate.

So he says "Well Played" and slams a Jenkins, Shadowstep, Jenkins, Shadowstep.. I am still not conciding nor saying "Well Played" - I actually am waiting to see how is he going to do those last 3 damage. He slams Jenkins, says "Pleasure is mine", highlights a card in hand, and waits for some time. Now, I guess he though that I'd ragequit after 3 Jenkinses, but I really did need to see an Eviscerate or Deadly Poison or Cold Blood or .. something.
So he slams Janks into me, attacks for 1, I'm at 2, he's still highlighting one of two cards in hand.. and it's Thalnos.

He basically tried to make me concede, because "he has the combo".. But I've played MtG before, I know the difference between having the combo and threatening to have the combo. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 18, 2014, 01:13:15 pm
I love this guy.
 I am on 21, full board, no taunts, treating lethal next turn. He's Miracle Rogue, has 1/1 dagger and 8 cards left in deck.
I for sure know that he wasted 1 Cold Blood already, and also at least 1 Eviscerate.

So he says "Well Played" and slams a Jenkins, Shadowstep, Jenkins, Shadowstep.. I am still not conciding nor saying "Well Played" - I actually am waiting to see how is he going to do those last 3 damage. He slams Jenkins, says "Pleasure is mine", highlights a card in hand, and waits for some time. Now, I guess he though that I'd ragequit after 3 Jenkinses, but I really did need to see an Eviscerate or Deadly Poison or Cold Blood or .. something.
So he slams Janks into me, attacks for 1, I'm at 2, he's still highlighting one of two cards in hand.. and it's Thalnos.

He basically tried to make me concede, because "he has the combo".. But I've played MtG before, I know the difference between having the combo and threatening to have the combo. :P

The difference in MtG is that I can say "Hey, here are the cards for the combo in my hand, we don't need to play this out." and then show the cards. This guy is using a cheap trick to try to pull out a win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 19, 2014, 09:07:03 am
What the hell, suddenly I'm streaming games.  No sound, no talk, play your own music, Arena inc...

http://www.twitch.tv/kirian42/profile

...and a highly successful 2-3.  Wherein I make a big fuckup in the last turn of Game 3, and another in the third-to-last (?) of Game 5.  Well at least I can point to where I screwed up!

Anyway, happy for tips or whatever.  Other than the obvious "don't forget that your Truesilver heals you for two points" thing.

...also, apparently I didn't actually link the stream.

I watched the first 3 games. Game 1 was an easy win, but there are still some things that would matter in a closer game.

<snip commentary>

Thanks for the analysis!!
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 19, 2014, 09:45:10 am
I'm streaming.  First a few Ranked matches, and then an arena run.

http://www.twitch.tv/shraeye
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 19, 2014, 05:51:09 pm
Uh. Feeling pretty good as I just got Chicken Dinner. I also finished a quest and finished beating all the expert AI's (I skipped some of them when I first started playing and couldn't remember which ones I'd beaten, so I just played them all again). So I got a flush of gold that at least seems like a lot to me.
I also had my first arena run where I actually broke even. I got a 3-3 which won me a pack and 55 gold. So I made 5 gold over buying one!

Haha. Newb milestones. I'm pretty happy though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 19, 2014, 06:27:47 pm
ichi, i feel like you and me are on the same pace...wanna play sometime?  I have you on my friends list, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 19, 2014, 06:31:44 pm
ichi, i feel like you and me are on the same pace...wanna play sometime?  I have you on my friends list, right?
Sure. I'd be happy to play with you. My info is available in the hearthstone tournament signup thread.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 19, 2014, 06:35:40 pm
On a side note, it's pretty neat that Hearthstone got a sub-forum. Or is it sad. Really, the only semblance Hearthstone has to a board game is that the cards are played onto some kind of digital board. It's a living definition of a collectible card game. But hey, living card games got a sub-forum too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 19, 2014, 07:09:47 pm
I love this guy.
 I am on 21, full board, no taunts, treating lethal next turn. He's Miracle Rogue, has 1/1 dagger and 8 cards left in deck.
I for sure know that he wasted 1 Cold Blood already, and also at least 1 Eviscerate.

So he says "Well Played" and slams a Jenkins, Shadowstep, Jenkins, Shadowstep.. I am still not conciding nor saying "Well Played" - I actually am waiting to see how is he going to do those last 3 damage. He slams Jenkins, says "Pleasure is mine", highlights a card in hand, and waits for some time. Now, I guess he though that I'd ragequit after 3 Jenkinses, but I really did need to see an Eviscerate or Deadly Poison or Cold Blood or .. something.
So he slams Janks into me, attacks for 1, I'm at 2, he's still highlighting one of two cards in hand.. and it's Thalnos.

He basically tried to make me concede, because "he has the combo".. But I've played MtG before, I know the difference between having the combo and threatening to have the combo. :P

The difference in MtG is that I can say "Hey, here are the cards for the combo in my hand, we don't need to play this out." and then show the cards. This guy is using a cheap trick to try to pull out a win.


Hey, this actually works.

I am now playing a "Banana Rogue". Went against Zoo. He ends his turn with board of 6 minions, buffed, and me at 14, by board is clear, and I have a 1/2 dagger. I also have 3 cards that I obv didn't play last turn even though I had 3 excess mana. I untap with ~6 mana and draw a card. I say "Well played" and drop an Arcane Golem. He immediately resigns.





(FWIW, I did have 2 Shadowsteps and a Cold Blood so it was lethal, but the tricks could apparently work :). )
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 20, 2014, 08:42:13 pm
Hey everyone, I'm going to stream another arena run in about 20 minutes, with commentary. Hopefully there are no technical difficulties. My main concern is whether my voice is audible.

Twitch channel:
http://www.twitch.tv/markusincos (http://www.twitch.tv/markusincos)

Edit: Streaming now.

Edit 2:Stream over, but not the arena run. It is to be continued at a later time. Win-loss so far: 3-1. I'll stream the rest when I continue it.

I think I know what made the stream so laggy. My sister is using the computer upstairs, and just watching other streams seems to eat up the bandwidth too much when both of us are on our computers. Even worse if my mom is using her labtop.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 20, 2014, 10:23:30 pm
Oh yeah, here's the link to the video: http://www.twitch.tv/markusincos/b/540378997 (http://www.twitch.tv/markusincos/b/540378997). I'm still having problems with the clipping border where you see the flashing trail of my mouse cursor. Does anyone know the optimal way to fix that?

Edit: I've fixed the mouse cursor flashing thing around the borders by going fullscreen on Hearthstone then setting the stream resolution to the same 4:3 resolution instead of 16:9.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 21, 2014, 09:01:22 am
Hey everyone, I'm going to stream another arena run in about 20 minutes, with commentary. Hopefully there are no technical difficulties. My main concern is whether my voice is audible.

Twitch channel:
http://www.twitch.tv/markusincos (http://www.twitch.tv/markusincos)
Okay, I'm planning to stream my arena run again in 30 minutes. Stay tuned.

Edit: Okay stream started.

Edit 2: Stream over.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 22, 2014, 10:12:31 am
'Armani' Berserker:

http://i.imgur.com/LxvFQmA.png

:)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 23, 2014, 11:47:49 pm
I just got two legendaries in one pack! :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 23, 2014, 11:52:50 pm
I just got two legendaries in one pack! :D

Congrats!  I hate you!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 24, 2014, 12:07:02 am
I just got two legendaries in one pack! :D

Which one's? Because we don't hate you as much if it's Lo Walker Cho and Millhouse Manastorm.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 24, 2014, 12:09:34 am
The Beast and Illidan, so don't hate me TOO much. The pack also had a golden common, too!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 24, 2014, 12:11:27 am
The Beast and Illidan, so don't hate me TOO much. The pack also had a golden common, too!

Yeah the Beast is kind of crappy. Illidan is ok, I see him sometimes but his low health is really bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 24, 2014, 01:04:27 am
The Beast and Illidan, so don't hate me TOO much. The pack also had a golden common, too!

Yeah the Beast is kind of crappy. Illidan is ok, I see him sometimes but his low health is really bad.

Illidan is the legendary Violet Teacher, right?  That's pretty awesome in the way that Violet Teacher is awesome.

What's the Beast's deal?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 24, 2014, 01:14:29 am
The Beast and Illidan, so don't hate me TOO much. The pack also had a golden common, too!

Yeah the Beast is kind of crappy. Illidan is ok, I see him sometimes but his low health is really bad.

Illidan is the legendary Violet Teacher, right?  That's pretty awesome in the way that Violet Teacher is awesome.

What's the Beast's deal?

It's large minion for cheap cost with a drawback. It's not terrible, but I think Cairne is better. Also the drawback is pretty annoying. I'd rather just give my hero damage than give my opponent a decent minion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 24, 2014, 01:29:17 am
Sometimes the Hearthstone wikia is so terrible.

Quote
Strategy
The Beast is a powerful late game minion that comes with an unfortunate Deathrattle.
The Beast synergizes exceptionally well in hunter decks that focus on the use of beasts.
Being a mostly offensive creature, it is best to protect it with creatures that use Taunt or grant it Charge soon after summoning. This is especially true when considering upon death, it grants your opponent a 3/3 Finkle Einhorn.
When playing it, try to Silence The Beast to prevent your opponent from profiting from its Deathrattle.

Finkle Einhorn
If you have Finkle Einhorn in play, you probably have little need of this section - you're already a strategic mastermind for defeating your opponent's The Beast!
Normally after dealing with The Beast, unless you used a spell to destroy it, you will probably not have many minions on the field. Giving Finkle a buff, such as Mark of the Wild or Blessing of Kings is a good way to get back into the game. Alternatively, you can use a Taunt effect such as Shieldbearer's to protect yourself.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 24, 2014, 11:18:36 am
I just got two legendaries in one pack! :D

Which one's? Because we don't hate you as much if it's Lo Walker Cho and Millhouse Manastorm.

A couple weeks ago I got the best pack ever: Edwin Van Cleef and Golden Ysera.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 24, 2014, 11:33:09 am
I just got two legendaries in one pack! :D

Which one's? Because we don't hate you as much if it's Lo Walker Cho and Millhouse Manastorm.

A couple weeks ago I got the best pack ever: Edwin Van Cleef and Golden Ysera.

Well I still don't hate you. I just sort of dislike you. I got Bloodmage Thalnos a week or two ago and that was the last legendary I got. He's done me a lot of good though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 24, 2014, 04:42:54 pm
I still lead all of you in sad legendary stories with my solitary King Krush.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 24, 2014, 05:34:32 pm
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 24, 2014, 06:13:29 pm
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.
I only just got one, King Mookla. I don't find him that good, but maybe it's just the decks that I play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 24, 2014, 06:27:37 pm
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.
I only just got one, King Mookla. I don't find him that good, but maybe it's just the decks that I play.

blueblimp and I had an "argument" here about how good he is (he was my first or second legendary, btw) and.. I retract what I said. He is situational, but he is GOOD.

He rocks in Coldlight Rogue where you don't really care about card disadvantage, nor about good trades, only about damage output. Thing is, even if you only hit once and than they kill him, he still did his job - he dealt damage, and made them waste a turn removing him. Thats good. Also after chargers and the Argent Squire, he's the best Cold Light target in the deck.
I also saw him perform good in Pally aggro, where you turn 6 Mukla + Divine Favor and your opponent feels like shit. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 24, 2014, 06:49:23 pm
BTW can we rename this to Hearthstone General Chat or something? :p
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 24, 2014, 10:15:15 pm
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.

You aren't in the competition yet.  The battle is for "least happy player to have opened a legendary" or some such title.  You can't compete until you get one, and most likely it'll be better than King Krush, so your only hope is for a tie.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on June 24, 2014, 10:26:43 pm
I've been playing with miracle lately.. I'm not the best, but I'm doing alright, I think I'm winning over half my games.

I just played against control warrior, and the matchup just felt unwinnable.  Every Shield Slam and Armorsmith felt impossible to deal with, he was at 40 life before I could do anything.  I didn't have a good way to deal with Acolyte's of Pain.. it just felt bad.  Like I could have stacked my deck and still not won the game.

You guys had said the matchup was 50/50.. what am I doing wrong?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on June 24, 2014, 10:28:29 pm
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.
I only just got one, King Mookla. I don't find him that good, but maybe it's just the decks that I play.

blueblimp and I had an "argument" here about how good he is (he was my first or second legendary, btw) and.. I retract what I said. He is situational, but he is GOOD.

He rocks in Coldlight Rogue where you don't really care about card disadvantage, nor about good trades, only about damage output. Thing is, even if you only hit once and than they kill him, he still did his job - he dealt damage, and made them waste a turn removing him. Thats good. Also after chargers and the Argent Squire, he's the best Cold Light target in the deck.
I also saw him perform good in Pally aggro, where you turn 6 Mukla + Divine Favor and your opponent feels like shit. :P
Thanks. I appreciate the strategy advice, as I wouldn't have seen most of those applications. Well, he's the only legend I got at the moment; I think I'll have to try him with some of the combos you mentioned.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 24, 2014, 10:36:51 pm
I've been playing with miracle lately.. I'm not the best, but I'm doing alright, I think I'm winning over half my games.

I just played against control warrior, and the matchup just felt unwinnable.  Every Shield Slam and Armorsmith felt impossible to deal with, he was at 40 life before I could do anything.  I didn't have a good way to deal with Acolyte's of Pain.. it just felt bad.  Like I could have stacked my deck and still not won the game.

You guys had said the matchup was 50/50.. what am I doing wrong?

Control Warrior does well against decks like Miracle Rogue and freeze mage because he can boost his hp way past normal amounts with armor. Miracle rogue essentially can burst huge amounts of damage, but generally your opponent is around 24-28hp when you execute a Leeroy combo. Same how Freeze Mage relies on Alexstraza to lower you to 15hp, but Control Warrior can still be at high hp even after Alexstraza.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 24, 2014, 11:52:16 pm
I've been playing with miracle lately.. I'm not the best, but I'm doing alright, I think I'm winning over half my games.

I just played against control warrior, and the matchup just felt unwinnable.  Every Shield Slam and Armorsmith felt impossible to deal with, he was at 40 life before I could do anything.  I didn't have a good way to deal with Acolyte's of Pain.. it just felt bad.  Like I could have stacked my deck and still not won the game.

You guys had said the matchup was 50/50.. what am I doing wrong?
I think it partly depends on your miracle variant. I find the matchup tough but I play without assassin's blade. I've read that it can help by giving you an extra 12 damage in your deck.

I find that the wins come when I can drop enough small threats to deny his hero power and do a little damage, then find the Leeroy combo quickly. For things like acolytes and armorsmiths, if they aren't causing you immediate problems, I'd just try to ignore them and conserve spells to feed auctioneer. Depends on the situation, of course.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 25, 2014, 12:39:36 am
I've been playing with miracle lately.. I'm not the best, but I'm doing alright, I think I'm winning over half my games.

I just played against control warrior, and the matchup just felt unwinnable.  Every Shield Slam and Armorsmith felt impossible to deal with, he was at 40 life before I could do anything.  I didn't have a good way to deal with Acolyte's of Pain.. it just felt bad.  Like I could have stacked my deck and still not won the game.

You guys had said the matchup was 50/50.. what am I doing wrong?

Warrior was good against old styles of Miracle Rogue that didn't run enough minions. If you're running one of those decks, you're going to have a hard time with Warrior because you have a very finite damage output. At first, people started using Assassin's Blade to add more damage. But now 2x Farseer is standard, and people run more Cantrip minions with damage (more Azure Drake than Acolyte) By having minions on the board, you force your opponent to spend their mana and potentially health (via weapon use) to deal with them. So they can't just sit there and armor up.

8 of the 12 seeded players at Dreamhack ran a Miracle Rogue, and all were within 2 cards of this list:
2x backstab
2x prep
2x shadowstep
1x cold blood
1x conceal
2x deadly
2x flurry
2x evis
2x sap
2x shiv
1x thalnos
1x fan
2x farseer
1x edwin
2x si7
1x leeroy
1x assassin's blade
1x azure drake
2x auctioneer

The variations involved removing 2nd Flurry, Assassin's Blade, 2nd Sap, or Cold Blood for 2nd Fan, 2nd Azure Drake, Coldlight Oracle, Sen'jin, Novice Engi, or Loot Hoarder.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 25, 2014, 01:11:08 am
You know, I've always been confused as to why Miracle will sometimes only run 1xConceal. I don't play constructed, but I always got the impression that you wanted to do Auctioneer + Conceal to prepare for next turn. Maybe I'm overestimating the amount of mana you need to go off, but having to spend 5 on Auctioneer feels like a lot, and leaving an unstealthed Auctioneer sounds like suicide.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 25, 2014, 08:54:32 am
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.

You aren't in the competition yet.  The battle is for "least happy player to have opened a legendary" or some such title.  You can't compete until you get one, and most likely it'll be better than King Krush, so your only hope is for a tie.

My only legendary is Jaraxxus. A 9-drop is useless in a zoo deck, and I'm several Giants short of a handlock deck.  So he's doing nothing but sitting in my binder.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 25, 2014, 09:05:37 am
I still lead all of you in sad legendary stories with my solitary King Krush.
Seriously, it's like you don't have any legendaries at all, like me.

You aren't in the competition yet.  The battle is for "least happy player to have opened a legendary" or some such title.  You can't compete until you get one, and most likely it'll be better than King Krush, so your only hope is for a tie.

My only legendary is Jaraxxus. A 9-drop is useless in a zoo deck, and I'm several Giants short of a handlock deck.  So he's doing nothing but sitting in my binder.

Are there any legitimately competitive decks that can use Jaraxxus?  There are zero with KK in it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 25, 2014, 09:41:10 am
I've seen him used in handlock before, he's not bad there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 25, 2014, 09:47:18 am
The real problem with King Krush is that Ragnaros exists.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 25, 2014, 11:00:19 am
You know, I've always been confused as to why Miracle will sometimes only run 1xConceal. I don't play constructed, but I always got the impression that you wanted to do Auctioneer + Conceal to prepare for next turn. Maybe I'm overestimating the amount of mana you need to go off, but having to spend 5 on Auctioneer feels like a lot, and leaving an unstealthed Auctioneer sounds like suicide.
The problem with Conceal is that it's kind of a "win more" card. It's totally useless in your hand most of the time if you don't have an Auctioneer. Some people run 2x Cold Blood and 2x Conceal, and those decks seem strong when you play against them and see them go off, but a lot of the time, they're going to find themselves with literally no playable cards in their hand.

Even without Conceal, it's not that hard to draw 3 cards off of an Auctioneer. Prep+any spell draws 2 cards for zero mana, and then if you have a couple more spare mana you can play another spell. Then either you've drawn enough to kill or you have Conceal for your second Auctioneer. The thing that makes modern Miracle decks so much better than the old ones is that they don't rely nearly as heavily on Auctioneer+Conceal because they have more minions.

Are there any legitimately competitive decks that can use Jaraxxus?  There are zero with KK in it.
Jaraxxus used to be played in both Handlock and Zoo, but is now played in neither.

The problem in Handlock is that on turn 9, you need to be clearing the board and/or playing a taunt so you don't die to Force+Roar or Leeroy+Shadowsteps or some Rockbiter or Bloodlust thing or whatever. Being at 15hp isn't any good. So the only way you can play him is if you can clear their board with Soulfire or you have some taunt still up. This doesn't happen often enough to be worth it.

The problem with Zoo is the Doomguards will always discard him. I used to play a version of Zoo that just maintained board control until turn 9 to play Jaraxxus and then win with the Infernals. This doesn't run into the problem of needing board impact on turn 9, since you should have board control at that point. But this plan is inferior to the "win with Doomguards" one.

The real problem with King Krush is that Ragnaros exists.
The problem with King Krush is that:
1. It's a control card that's only usable by a hero whose hero power is not for control strategies.
2. It's the greatest thing ever for your opponent to Faceless.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 25, 2014, 11:16:25 am
I lost to Jaraxxus in a match vs. Handlock today. (and I had him at 1hp the turn before, with leper gnome and Eviscerate in hand). At rank 2-3 on EU.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 25, 2014, 11:20:42 am
The real problem with King Krush is that Ragnaros exists.
The problem with King Krush is that:
1. It's a control card that's only usable by a hero whose hero power is not for control strategies.
2. It's the greatest thing ever for your opponent to Faceless.
All of that is true (wow does Faceless Manipulator have laser sight on legendaries or what). The way I see it is that KK is shut down by taunters, and is still not very mana efficient even when there are no taunters. Rag might hit face even with taunt minions on the board, else it destroys minions without taking damage. At 8 mana, you can squeeze in a hero power too. The fact that KK is only available for Hunter makes things more sad.

On paper, KK seems useful though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 25, 2014, 05:24:17 pm
The real problem with King Krush is that Ragnaros exists.
The problem with King Krush is that:
1. It's a control card that's only usable by a hero whose hero power is not for control strategies.
2. It's the greatest thing ever for your opponent to Faceless.
All of that is true (wow does Faceless Manipulator have laser sight on legendaries or what). The way I see it is that KK is shut down by taunters, and is still not very mana efficient even when there are no taunters. Rag might hit face even with taunt minions on the board, else it destroys minions without taking damage. At 8 mana, you can squeeze in a hero power too. The fact that KK is only available for Hunter makes things more sad.

On paper, KK seems useful though.

The standard argument I see is, assuming no taunts and he hits to the face, KK is a 6/8 for 9, given you lose the ability for the Hero shot.

Plus taunt, plus faceless, etc.

He's a very expensive single minion removal the turn he's cast.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 25, 2014, 06:45:48 pm
^Or he's an 8/8 that does 6 face damage, making him a double size Nightblade.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 25, 2014, 06:53:48 pm
^Or he's an 8/8 that does 6 face damage, making him a double size Nightblade.

4/4 body + 5* face damage for 7 mana
8/8 body + 6* face damage for 9 mana

(*takes into account Hero Power usage/nonusage)

In comparison to one particular midlevel card, it looks kinda okay.  That's not how I'd except most Legendaries to be described.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 25, 2014, 06:55:10 pm
^Or he's an 8/8 that does 6 face damage, making him a double size Nightblade.

4/4 body + 5* face damage for 7 mana
8/8 body + 6* face damage for 9 mana

(*takes into account Hero Power usage/nonusage)

In comparison to one particular midlevel card, it looks kinda okay.  That's not how I'd except most Legendaries to be described.

Also, Nightblade is Shadow Word immune and a lame Faceless target; KK is SW: Death fodder and a great Faceless target.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 26, 2014, 01:44:56 am
Just played rainbowdash. Of all the places for ponies, I was not expecting Hearthstone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 26, 2014, 09:34:53 am
Just played rainbowdash. Of all the places for ponies, I was not expecting Hearthstone.

MMO-Champion, a forum/news site that focuses on WOW, has had pony threads for years, totalling several hundred thousand posts.  Here's thread... 16:

http://www.mmo-champion.com/threads/1508119-My-Little-Pony-Friendship-is-Magic-part-16-Twilight-Time!-Twilight-Time!
Title: Re: Has anyone learned Hearthstone yet?
Post by: liopoil on June 26, 2014, 05:14:02 pm
Just played rainbowdash. Of all the places for ponies, I was not expecting Hearthstone.

MMO-Champion, a forum/news site that focuses on WOW, has had pony threads for years, totalling several hundred thousand posts.  Here's thread... 16:

http://www.mmo-champion.com/threads/1508119-My-Little-Pony-Friendship-is-Magic-part-16-Twilight-Time!-Twilight-Time!
that thread is just a few pages away from reaching eleet status!
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 27, 2014, 01:14:16 am
I wish there were a "you're welcome" emote to go along with the "thank you" emote. :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 27, 2014, 01:51:30 am
I wish there were a "you're welcome" emote to go along with the "thank you" emote. :)

I always want to say "You welcome" but then am sad that I can't.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on June 27, 2014, 12:15:14 pm
In all my packs before I only got Black Knight on EU. In my last pack on NA I got both Ysera and Ony (along with 2 epics and a rare)
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 27, 2014, 12:18:58 pm
In all my packs before I only got Black Knight on EU. In my last pack on NA I got both Ysera and Ony (along with 2 epics and a rare)

Wow... that's crazy. Even if they're all duplicates, the dust value is huge...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jdaki on June 28, 2014, 08:03:41 am
They need a Bullshit emote for me to spam after some of my recent games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 28, 2014, 09:30:15 am
They need a Bullshit emote for me to spam after some of my recent games.
I've seen players make do with the Threaten emote for that kind of thing. And anyway, all hope of being obnoxious can be squelched.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 28, 2014, 11:58:11 am
Does anyone else have problems with the client being buggy launching the game? It seems like lately, everytime it doesn't work and I have to restart the client to get Hearthstone to launch.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 28, 2014, 12:05:22 pm
For Ashersky:
http://www.reddit.com/r/CompetitiveHS/comments/299hzn/a_couple_of_decks_to_try_out_if_youre_getting/

It's someone talking about a control Hunter deck that uses King Krush! (...and 5 other legendaries...)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 28, 2014, 01:52:48 pm
Kisstafer plays Jaraxxus handlock, or did a couple weeks ago.  Jaraxxus is not helpful in several matchups, but he obliterates shaman, which is a tough matchup
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 28, 2014, 04:26:15 pm
For Ashersky:
http://www.reddit.com/r/CompetitiveHS/comments/299hzn/a_couple_of_decks_to_try_out_if_youre_getting/

It's someone talking about a control Hunter deck that uses King Krush! (...and 5 other legendaries...)

My KK deck is a poor man's version of that, but uses the buzzard/uth combo.  I do have 2x epic pirate, but no parrot.  Maybe I can make it work.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on June 28, 2014, 07:39:00 pm
Quick!  I'm building an arena deck and my first card is a legendary... What do I do?

Baron Geddon
Alexstrasza
Nat Pagle
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on June 28, 2014, 07:41:24 pm
Also, I'm a warrior
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 28, 2014, 08:12:17 pm
Definitely not Pagle.

Geddon seems to have better presence, I'd go with that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on June 28, 2014, 08:19:05 pm
They need a Bullshit emote for me to spam after some of my recent games.

I just went up against a Priest who played 1: Shieldbearer, 2: PW:S, PW:S, Coin, Inner Fire... for an 8/8 Taunt on round 2.

As a separate bullshit thing though, a question:  after hitting for some damage, on T4 I hit this monstrosity with a Spellbreaker, turning it from 8/3... to 0/4.  Why did it gain health upon being silenced?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 29, 2014, 07:59:12 am
They need a Bullshit emote for me to spam after some of my recent games.

I just went up against a Priest who played 1: Shieldbearer, 2: PW:S, PW:S, Coin, Inner Fire... for an 8/8 Taunt on round 2.

As a separate bullshit thing though, a question:  after hitting for some damage, on T4 I hit this monstrosity with a Spellbreaker, turning it from 8/3... to 0/4.  Why did it gain health upon being silenced?

Meh, I'd expect 8/5 -> 0/4, and 8/3 -> 0/3, but, I guess if something had changed P/T before you silence it, it just gets changed go original P/T.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on June 29, 2014, 11:31:23 am
I just played Coin > Wild Growth > Innervate > Wild Growth for the first time and it felt good

Got the turn 2 Yeti, too
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 29, 2014, 11:43:50 am
Me (Weenie Paladin) Him Shaman

T1: He - Nothing, Me: Coin -> Faerie
T2: He - Gain 3 attack, kill Faerie, Me - Knife Juggler
T3: He - Spirit Wolves Me: Knight Juggler, Young Priestess, all 3 knives go to same wolf, slam juggler into other wolf.
T4: He - RAGEQUIT!


 ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 29, 2014, 04:38:43 pm
I just played Coin > Wild Growth > Innervate > Wild Growth for the first time and it felt good

Got the turn 2 Yeti, too

Coin > Innervate > Yeti T1 is fun, too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 29, 2014, 07:01:02 pm
They need a Bullshit emote for me to spam after some of my recent games.

I just went up against a Priest who played 1: Shieldbearer, 2: PW:S, PW:S, Coin, Inner Fire... for an 8/8 Taunt on round 2.

As a separate bullshit thing though, a question:  after hitting for some damage, on T4 I hit this monstrosity with a Spellbreaker, turning it from 8/3... to 0/4.  Why did it gain health upon being silenced?

Meh, I'd expect 8/5 -> 0/4, and 8/3 -> 0/3, but, I guess if something had changed P/T before you silence it, it just gets changed go original P/T.

I believe the rules go as such:

If a buffed minion is silenced or loses buff. Health stays the same or goes to the highest possible number. So 4 is the highest it could go non buffed. You can never kill a minion by silencing it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on June 30, 2014, 02:17:14 pm
I just played Coin > Wild Growth > Innervate > Wild Growth for the first time and it felt good

Got the turn 2 Yeti, too

Coin > Innervate > Yeti T1 is fun, too.
Yeah I had the Yeti in hand turn 1 and considered it, but figured I could wait a turn.

---

While I was typing this post I opened a Gruul
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on June 30, 2014, 04:36:21 pm
Not Gruul? Then die!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 30, 2014, 04:51:02 pm
Not Gruul? Then die!

Meat AND eggs. We eat!
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on June 30, 2014, 04:52:02 pm
Not Gruul? Then die!

Meat AND eggs. We eat!

Ha, disguised toast! (https://www.youtube.com/watch?v=OeSk35ooNIE)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 30, 2014, 05:44:48 pm
Not Gruul? Then die!

Meat AND eggs. We eat!

Ha, disguised toast! (https://www.youtube.com/watch?v=OeSk35ooNIE)

https://www.youtube.com/watch?v=qYCH8RrQLa4
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 30, 2014, 07:22:20 pm
For Ashersky:
http://www.reddit.com/r/CompetitiveHS/comments/299hzn/a_couple_of_decks_to_try_out_if_youre_getting/

It's someone talking about a control Hunter deck that uses King Krush! (...and 5 other legendaries...)

My KK deck is a poor man's version of that, but uses the buzzard/uth combo.  I do have 2x epic pirate, but no parrot.  Maybe I can make it work.

Here's his decklist:

Hunter:
 
Arcane Shot × 2   
Flare × 2   
Tracking × 2   
Explosive Trap × 2   
Freezing Trap × 2
Misdirection × 2   
Snipe × 2   
Deadly Shot × 1   
Eaglehorn Bow × 2   
Gladiator's Longbow × 1   
King Krush × 1   

Neutral Cards:

Bloodmage Thalnos × 1   
Captain's Parrot × 1   

Earthen Ring Farseer × 2      
Dread Corsair × 2      
Azure Drake × 1   
Captain Greenskin × 1   
The Black Knight × 1   
Ragnaros the Firelord × 1   
Alexstrasza × 1   



The bolded cards are ones I'd need to replace with stuff.  Could I get away with a Sea Giant and a Faceless in place of the big epics?  He calls it a Pirate deck, but hen's not really using a lot of pirates...I have two copies of the epic pirate that gives all pirates 1/1, so maybe I could just slot in a few more pirates in place of the missing cards?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on June 30, 2014, 07:29:35 pm
For Ashersky:
http://www.reddit.com/r/CompetitiveHS/comments/299hzn/a_couple_of_decks_to_try_out_if_youre_getting/

It's someone talking about a control Hunter deck that uses King Krush! (...and 5 other legendaries...)

My KK deck is a poor man's version of that, but uses the buzzard/uth combo.  I do have 2x epic pirate, but no parrot.  Maybe I can make it work.

Here's his decklist:

Hunter:
 
Arcane Shot × 2   
Flare × 2   
Tracking × 2   
Explosive Trap × 2   
Freezing Trap × 2
Misdirection × 2   
Snipe × 2   
Deadly Shot × 1   
Eaglehorn Bow × 2   
Gladiator's Longbow × 1   
King Krush × 1   

Neutral Cards:

Bloodmage Thalnos × 1   
Captain's Parrot × 1   

Earthen Ring Farseer × 2      
Dread Corsair × 2      
Azure Drake × 1   
Captain Greenskin × 1   
The Black Knight × 1   
Ragnaros the Firelord × 1   
Alexstrasza × 1   



The bolded cards are ones I'd need to replace with stuff.  Could I get away with a Sea Giant and a Faceless in place of the big epics?  He calls it a Pirate deck, but hen's not really using a lot of pirates...I have two copies of the epic pirate that gives all pirates 1/1, so maybe I could just slot in a few more pirates in place of the missing cards?

He's not using many Pirates because he only wants the specific Pirates in the deck from Captain's Parrot. Dread Corsair + Eaglehorn is nice. Greenskin + Eaglehorn is nice. Adding other pirates makes the deck worse, since most other pirates are awful.

Without Captain's Parrot (which requires getting every other Pirate in the game), you'd probably want to only have Dread Corsair. I think you need some of the traps you don't have to fit the Eaglehorn Bow theme.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 30, 2014, 07:43:47 pm
Well, you don't need THAT many traps to have bow reliably, he is overdoing it a bit.
Some hunter removal can replace traps. Another Deadly shot, maybe 1 Split Shot. People do not expect split shot nowadays. You can put a Arcane shot in maybe as well, but.. uh. Thing about snipe is that is delays rogue from playing Auctioneer, if you dont have problem with them, you can do without it.

Probably loot hoarder instead of Flare/Thalnos and Kobold instead of Thalnos.
Maybe second drake instead of Greenskin? Or some value creature.

Some other value creature instead of TBK. Like, Savanah Highmane or Argent Commander or Big Game Hunter or .. Well, Kodo if nothing else.
Faceless instead of Rag is ok. So is another Savanah. Ogre is the most budget-y option.
Alextrasza is hard to replace. uh.. anything already mentioned I guess, maybe Argent, it is most burst-y.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 30, 2014, 07:51:44 pm
Well, you don't need THAT many traps to have bow reliably, he is overdoing it a bit.
Some hunter removal can replace traps. Another Deadly shot, maybe 1 Split Shot. People do not expect split shot nowadays. You can put a Arcane shot in maybe as well, but.. uh. Thing about snipe is that is delays rogue from playing Auctioneer, if you dont have problem with them, you can do without it.

Probably loot hoarder instead of Flare/Thalnos and Kobold instead of Thalnos.
Maybe second drake instead of Greenskin? Or some value creature.

Some other value creature instead of TBK. Like, Savanah Highmane or Argent Commander or Big Game Hunter or .. Well, Kodo if nothing else.
Faceless instead of Rag is ok. So is another Savanah. Ogre is the most budget-y option.
Alextrasza is hard to replace. uh.. anything already mentioned I guess, maybe Argent, it is most burst-y.

Thanks, this is great.

I'm sad there's still no use for double epic pirate dude.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 30, 2014, 07:55:49 pm
I agree with Grujah on what he said.

Could use an Explosive Shot as a replacement for the Gladiator's Longbow. It's not as versatile (it only hits minions) but it does 5 damage without your hero taking any for 5 mana instead of 7. (And it has some splash damage which can be situationally better than the Longbow). It's not the best, but it is a budget replacement, and the Longbow is probably used to deal damage to a minion the first hit 9 times out of 10 anyways.

Edit: It doesn't combo with the Corsair either, but there aren't any other Hunter weapons.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 01, 2014, 03:13:06 am
You don't take any damage while attacking with a Gladiator's Longbow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 01, 2014, 08:10:17 pm
Well, you don't need THAT many traps to have bow reliably, he is overdoing it a bit.
Some hunter removal can replace traps. Another Deadly shot, maybe 1 Split Shot. People do not expect split shot nowadays. You can put a Arcane shot in maybe as well, but.. uh. Thing about snipe is that is delays rogue from playing Auctioneer, if you dont have problem with them, you can do without it.

Probably loot hoarder instead of Flare/Thalnos and Kobold instead of Thalnos.
Maybe second drake instead of Greenskin? Or some value creature.

Some other value creature instead of TBK. Like, Savanah Highmane or Argent Commander or Big Game Hunter or .. Well, Kodo if nothing else.
Faceless instead of Rag is ok. So is another Savanah. Ogre is the most budget-y option.
Alextrasza is hard to replace. uh.. anything already mentioned I guess, maybe Argent, it is most burst-y.

Pretty much this. The main thing I wanted to add is that it's not really about replacing individual cards when you're missing that much of the deck. What you want to think about is replicating the parts of the deck that you can and adding in useful stuff. The main idea of this deck is to control with traps and bow and then to win with legendaries. The Corsairs and Greenskin are there because of the bow focus, but they're not that important, imo. It looks a lot like beta UTH decks (before the rework). So you want to use bow, as many traps as you can, cheap cantrips to help draw bow, other removal, and a way to win.

I think the main card(s) that Grujah didn't mention are Venture Co Merc, Tiger, and Pyromancer. Merc is neat because you don't rely that much on playing minions, so if you can play one turn 5, and defend it with traps and bow, you can get in for a lot of damage. If they spend direct removal on it, that's something they can't use for King Krush later. Tiger is also a decent late game card. And Pyromancer helps with aggressive decks, given that you have enough spells. Hunter's mark is a good combo with Pyro as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 01, 2014, 08:26:09 pm
Well, you don't need THAT many traps to have bow reliably, he is overdoing it a bit.
Some hunter removal can replace traps. Another Deadly shot, maybe 1 Split Shot. People do not expect split shot nowadays. You can put a Arcane shot in maybe as well, but.. uh. Thing about snipe is that is delays rogue from playing Auctioneer, if you dont have problem with them, you can do without it.

Probably loot hoarder instead of Flare/Thalnos and Kobold instead of Thalnos.
Maybe second drake instead of Greenskin? Or some value creature.

Some other value creature instead of TBK. Like, Savanah Highmane or Argent Commander or Big Game Hunter or .. Well, Kodo if nothing else.
Faceless instead of Rag is ok. So is another Savanah. Ogre is the most budget-y option.
Alextrasza is hard to replace. uh.. anything already mentioned I guess, maybe Argent, it is most burst-y.

Pretty much this. The main thing I wanted to add is that it's not really about replacing individual cards when you're missing that much of the deck. What you want to think about is replicating the parts of the deck that you can and adding in useful stuff. The main idea of this deck is to control with traps and bow and then to win with legendaries. The Corsairs and Greenskin are there because of the bow focus, but they're not that important, imo. It looks a lot like beta UTH decks (before the rework). So you want to use bow, as many traps as you can, cheap cantrips to help draw bow, other removal, and a way to win.

I think the main card(s) that Grujah didn't mention are Venture Co Merc, Tiger, and Pyromancer. Merc is neat because you don't rely that much on playing minions, so if you can play one turn 5, and defend it with traps and bow, you can get in for a lot of damage. If they spend direct removal on it, that's something they can't use for King Krush later. Tiger is also a decent late game card. And Pyromancer helps with aggressive decks, given that you have enough spells. Hunter's mark is a good combo with Pyro as well.

Thanks.

Here's where I've ended up (in trying the Control Hunter w/o UTH Deck):

Arcane Shot x2
Flare
Tracking x2
Explosive Trap x2
Freezing Trap
Acidic Swamp Ooze
Kobold Geomancer
Loot Hoarder x2
Novice Engineer x2
Wild Pyromancer
Eaglehorn Bow x2
Animal Companion
Deadly Shot
Demolisher x2
Earthen Ring Farseer
Multi-Shot x2
Azure Drake
Venture Co. Mercenary x2
Savannah Highmane
King Krush
Sea Giant

I'm not convinced I need 2 Trackings, given I don't have as many traps as this deck needs, plus I have the card drawing minions there.  Animal Companion is there for some flexibility, but it's probably better off as a Tazdingo...I for some reason have no Corsairs, so I just left that whole thing behind.

Basically, I don't have the cards to build a trap control deck at this time.  My Buzzard/UTH deck is probably better, with KK as a lucky finisher on occasion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 01, 2014, 08:35:26 pm
^Sea Giant isn't going to be that good, since you're not playing a lot of minions. If you have to pay 8+ mana for it, it's not better than Ogre. Multi-shot really isn't a 2x card, because a lot of decks won't have multiple minions out for you to hit (assuming you're focusing on removing things as fast as possible). Demo is also kind of questionable just in general because it doesn't trade well if you don't have board control. It's better suited to a tempo deck, where it's protected by the other stuff. Here you want to focus on keeping the board under control with your cheap stuff and then winning with your big minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 01, 2014, 08:37:58 pm
^Sea Giant isn't going to be that good, since you're not playing a lot of minions. If you have to pay 8+ mana for it, it's not better than Ogre. Multi-shot really isn't a 2x card, because a lot of decks won't have multiple minions out for you to hit (assuming you're focusing on removing things as fast as possible). Demo is also kind of questionable just in general because it doesn't trade well if you don't have board control. It's better suited to a tempo deck, where it's protected by the other stuff. Here you want to focus on keeping the board under control with your cheap stuff and then winning with your big minions.

I could add the Faceless for the Giant.  Not sure what cards make sense for Multi-Shot and Demo...I guess Harvest Golem x2 could replace one of each.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 01, 2014, 08:39:00 pm
You want 2xTracking as it digs for specific answers. Your deck is an answer-y deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 01, 2014, 08:40:01 pm
You want 2xTracking as it digs for specific answers. Your deck is an answer-y deck.

I just don't have the answers in the deck yet.  No Snipe, no Misdirection, no Longbow, no legendaries (except KK).  I guess it can hunt for the big minions when needed later.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 01, 2014, 08:40:52 pm
I have Violet Teacher x2...does that fit with the spells?  The deck is > 30% spells.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 01, 2014, 09:59:57 pm
So I just opened a second Faceless the other night.  Is having two in a deck worth it (for non-aggro decks)?  It's such a huge card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 01, 2014, 11:04:06 pm
You want 2xTracking as it digs for specific answers. Your deck is an answer-y deck.

I just don't have the answers in the deck yet.  No Snipe, no Misdirection, no Longbow, no legendaries (except KK).  I guess it can hunt for the big minions when needed later.

Well the traps and bow are still "answers". Teacher might be okay, but you have no way to buff the tokens and it kind of conflicts with Pyromancer. It might be okay as a Yeti, but Sen'jin might be better.

So I just opened a second Faceless the other night.  Is having two in a deck worth it (for non-aggro decks)?  It's such a huge card.

Absolutely. I say you rate the controlly-ness of a deck by the number of Facelesses it has. I like double Faceless in Taunt Ramp Druid and Handlock. I've seen it in Control Warrior too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 02, 2014, 01:39:49 am
You don't take any damage while attacking with a Gladiator's Longbow.

I know. That's why Explosive Shot is a similar replacement. You don't take any damage when you cast a spell.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 02, 2014, 02:15:11 am
Ah. I thought it was a pros and cons thing. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 02, 2014, 06:27:01 am
Millhouse Manastorm and The Beast, please welcome the newcomer to the group "shitty legendaries that Grujah opened" - Nozdormu.

I seriously consider dusting him.  :-\
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on July 02, 2014, 08:15:18 am
Millhouse Manastorm and The Beast, please welcome the newcomer to the group "shitty legendaries that Grujah opened" - Nozdormu.

I seriously consider dusting him.  :-\

No, you should try making a deck with a bunch of secrets, so that on your opponent's turn the secret-triggering takes their whole 15 seconds and they can't play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 02, 2014, 09:28:43 am
Millhouse Manastorm and The Beast, please welcome the newcomer to the group "shitty legendaries that Grujah opened" - Nozdormu.

I seriously consider dusting him.  :-\

No, you should try making a deck with a bunch of secrets, so that on your opponent's turn the secret-triggering takes their whole 15 seconds and they can't play.
A quick Google search on "hearthstone nozmordu bug" shows posts of people complaining that the "15 seconds" can extend to over 30 seconds. Having the card be buggy like that just adds insult to injury.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 02, 2014, 09:33:44 am
Well, at least I am one legendary closer to making Randuin Wrynn :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 02, 2014, 10:42:54 am
Millhouse Manastorm and The Beast, please welcome the newcomer to the group "shitty legendaries that Grujah opened" - Nozdormu.

I seriously consider dusting him.  :-\

No, you should try making a deck with a bunch of secrets, so that on your opponent's turn the secret-triggering takes their whole 15 seconds and they can't play.

That would actually be legitimately hilarious.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 02, 2014, 10:47:48 am
If Nozdormu were something like a 4/8 for 7 instead of an 8/8 for 9, he'd be a decent counter to Miracle Rogue. Of course, I'd rather he not be, because I don't think it's a really legitimate mechanic.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 02, 2014, 11:58:31 am
If Nozdormu were something like a 4/8 for 7 instead of an 8/8 for 9, he'd be a decent counter to Miracle Rogue. Of course, I'd rather he not be, because I don't think it's a really legitimate mechanic.
That would be a pretty heavy-handed counter to Miracle Rogue.
"Why does it have exactly 4 attack?"
"Coincidence".

Given that Hearthstone is an online game susceptible to lag and whatnot, I'm inclined to agree that the Nozmordu mechanic isn't legitimate or it's particularly good for the game. We can totally have Hearthstone without Nozmordu as it currently is.

Stat wise, it's worse than King Krush.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 02, 2014, 12:05:14 pm
Revisiting the question I asked a while ago about which Hearthstone cards couldn't be done in Magic, turns out that somebody re-did all Hearthstone cards as Magic cards (http://www.reddit.com/r/hearthstone/comments/20fblp/hearthstone_the_gathering_all_382_hearthstone/). That demonstrates which mechanics can't carry over.

An interesting one is positioning. For example, Defender of Argus (https://imgur.com/a/H0TYn#90). Magic doesn't have that concept.

I've come to appreciate the depth of positioning more since playing a lot of zoo. I argue that zoo must think the most about positioning of any constructed deck, for two reasons:

As an example of a consideration for zoo positioning, you'll typically want to buff minions that are about to trade. That makes you want to clump your trade-friendly minions (such as Scarlet Crusader) together, as opposed to your more support-oriented minions (such as Knife Juggler).

Another example: if you have duplicate minions, you want to allow more possibilities for buffs. For instance, Crusader-Golem-Golem is arguably better positioning than Golem-Crusader-Golem, because in the former case you have the option of buffing either both Golems or the Crusader and a Golem, while in the latter case you can't choose to buff both Golems. On the other hand, if you play a Wolf and your Crusader has already lost its shield, then the latter positioning is better because you can trade off the Crusader and then the damage buff transfers to the Golem.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 02, 2014, 12:11:22 pm
If Nozdormu were something like a 4/8 for 7 instead of an 8/8 for 9, he'd be a decent counter to Miracle Rogue. Of course, I'd rather he not be, because I don't think it's a really legitimate mechanic.
I agree with you about it not being a legitimate mechanic, especially since now there's an iPad version and it takes longer just to gives your orders for a turn. If Nozdormu were viable, it'd be very unfair to players using an iPad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 02, 2014, 12:14:13 pm
Another one heavy on that was my Shaman Tokens.
You play Violet Teacher, that shits tokens on the right of her, your hero power summons on far right, and so do spirit wolves, and you run Flametongue and you can also fit in Argus/Direwolf.
Not only do you need to be careful with positioning, actually casting stuff screws you up so you have to consider that as well.

Reading cards now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 02, 2014, 08:16:59 pm
UGGGGGHHHHHHHHH I was behind from the beginning as a priest vs. a mage in arena.  But I'm down to 1 health and about to win, but then ice block...  I hate mages
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 03, 2014, 07:41:56 am
I can no longer complain that all I have is King Krush...

Just opened Alexstrasza...is that good?  I feel like it's not great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 03, 2014, 07:56:04 am
It is a really essential part of some decks. I think it's probably one of the better legendaries.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 03, 2014, 08:10:06 am
She's great. Powerful and a big player in many decks, mostly control. I'd say After Leeroy, Rag, TBK, Cairne and Thalnos, she's probably the best.
She's big in Control Warrior and esp. Freeze Mage, and I've seen her in Handlocks occasionally and some Druid control.

Like, RDU won Dreamhack with her. :P
http://www.hearthpwn.com/decks/63979-rdus-freeze-mage-dreamhack-winner


Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on July 03, 2014, 09:45:09 am
Alexstraza is a game-defining card.  I think if you had to make a list of which cards impact the scene the most, Alexstraza has to be one of the highest neutrals, certainly one of the highest legendaries.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 03, 2014, 09:52:10 am
Cool to see her get such high reviews...I think I need to study her.  At first glance, seems like a super Nightblade (big body with face damage) or super Earthen Ring Farseer (body with heal).
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 03, 2014, 11:02:15 am
The key to Alexstrasza is that she allows you to play defensive all game, not dealing any damage to your opponent, and then on turn 9 make up for all the damage you didn't do and put your opponent under immediate life pressure. So she sets up decks that are just defend/draw and then burst, most notably freeze mage, but it's not hard to make other decks in that style.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 03, 2014, 12:43:37 pm
Cool to see her get such high reviews...I think I need to study her.  At first glance, seems like a super Nightblade (big body with face damage) or super Earthen Ring Farseer (body with heal).

That's actually why she's so interesting. She can be used in two different types of decks. If you're low on life in the late game she can heal you up to give you an extra turn of doing face damage or if you have lots of health she can do a whole bunch of damage to your opponent at once allowing you to burst them down the next turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 03, 2014, 01:04:18 pm
Cool to see her get such high reviews...I think I need to study her.  At first glance, seems like a super Nightblade (big body with face damage) or super Earthen Ring Farseer (body with heal).

That's actually why she's so interesting. She can be used in two different types of decks. If you're low on life in the late game she can heal you up to give you an extra turn of doing face damage or if you have lots of health she can do a whole bunch of damage to your opponent at once allowing you to burst them down the next turn.

She can't actually be used in 2 types of decks. Having 2 alternatives to the ability gives an alternative _use_ in the deck for dealing with aggro, but you can't put it in a deck just for the healing ability. It's too situational.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 03, 2014, 01:28:15 pm
One way to see the situationalness of the healing is that, for it to help, you must be well under 15, not dead yet, and in a situation where you can afford to spend your whole turn playing Alex. That's not so common in the current meta where many decks do half your life in burst (e.g. FoN/SR, Rogue Leeroy combos, Freeze Mage finisher) or often still have board control when they win (zoo).
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on July 03, 2014, 01:36:45 pm
To be fair, the meta has adapted to Alex.  She is the reason why those decks are required to run 15+ burst.  If your opponent's deck can't actually burst for that much she is still just as powerful as she was before.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 03, 2014, 01:59:44 pm
To be fair, the meta has adapted to Alex.  She is the reason why those decks are required to run 15+ burst.  If your opponent's deck can't actually burst for that much she is still just as powerful as she was before.

I don't recall a meta where she was ever used primarily for the heal. If anything, the big burst shift in the meta was a reaction to Molten Giant. You want to kill without allowing your opponent to get in range of free giants.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 03, 2014, 02:00:21 pm
And that's exactly when she is so good in Freezemage, cuz next turn you can 2x Firebolt + Frostbolt, or Thalanos + Frostbolt + 2x Ice Lance + Ping or something like that for the win. Works even better if you started the turn with live Ice Block.

(This was in respons to blueblimp).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 04, 2014, 12:07:54 pm
Yarrr! Captain Greenskin has joined me collection o' cards!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 05, 2014, 02:23:11 pm
I finally got my first legendary: Prophet Velen.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 05, 2014, 02:29:10 pm
I finally got my first legendary: Prophet Velen.

He's pretty good I don't have him, but Velen +Mindblast = a Pyroblast for 9 mana
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 07, 2014, 03:23:50 pm
I finally got my first legendary: Prophet Velen.

He's pretty good I don't have him, but Velen +Mindblast = a Pyroblast for 9 mana

10 damage for 9 mana and 2 cards isn't that great. The value of Pyroblast is that it's a lot of damage for 1 card. With 2 cards, you can do 10 damage much cheaper. For example, 2x Mind Blast. Velen is very playable because he has the versatility of being used with Mind Blast, Smite, and/or hero power, and then leaves a very imposing body behind (threatening not only 7 damage, but real value Holy Fires or Holy Novas), but it's definitely not in the top 10-15 legendaries you'd want. Still, I find it to be lots of fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 08, 2014, 08:28:33 am
Opted to buy packs instead of arena runs today...not too bad.

Got Gorehowl and Gladiator's Longbow, plus an Abomination.  Only dusted 9/20, only one Rare was a 3rd.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 08, 2014, 09:30:55 am
Opted to buy packs instead of arena runs today...not too bad.

Got Gorehowl and Gladiator's Longbow, plus an Abomination.  Only dusted 9/20, only one Rare was a 3rd.
I've been doing that for about a week now. While my arena runs are cost effective, I'd rather be playing more constructed. I got captain greenskin, otherwise mostly dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 08, 2014, 09:40:04 am
Yeah, I've been doing that since page 36.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 08, 2014, 09:51:02 am
Yeah, I've been doing that since page 36.

I can't measure time in units of pages. There is too much work involved in converting it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 08, 2014, 02:22:08 pm
http://us.battle.net/hearthstone/en/blog/14601010/curse-of-naxxramas%E2%84%A2-wing-entry-details-and-heroic-mode-7-8-2014
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 08, 2014, 02:33:26 pm
http://us.battle.net/hearthstone/en/blog/14601010/curse-of-naxxramas%E2%84%A2-wing-entry-details-and-heroic-mode-7-8-2014
Summary: One free wing. Other four wings are 700 gold or $7 each. All four wings together cost 2800 gold (no discount) or $20 (a discount). (The free wing is only free for the first month.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 08, 2014, 03:46:59 pm
The gold per $ ratio is nearly double that for buying packs. $20 gets you 1500 gold of packs or 2800 gold of adventures. I guess the goal is to convince more people to buy this with real money by inflating the in-game gold prices?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 08, 2014, 05:13:26 pm
I will just spend 20 bucks.  Good deal, I think.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on July 08, 2014, 06:00:48 pm
I will just spend 20 bucks.  Good deal, I think.

Me too, and I'm happy to pay Blizzard for the entertainment they've provided me anyways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 08, 2014, 06:46:34 pm
I will just spend 20 bucks.  Good deal, I think.

Me too, and I'm happy to pay Blizzard for the entertainment they've provided me anyways.

700gp per wing is still not super expensive. I'll probably just save a weeks worth of gold (and start saving now too) and I'll be able to purchase the wings.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 09, 2014, 06:41:33 am
Revisiting the question I asked a while ago about which Hearthstone cards couldn't be done in Magic, turns out that somebody re-did all Hearthstone cards as Magic cards (http://www.reddit.com/r/hearthstone/comments/20fblp/hearthstone_the_gathering_all_382_hearthstone/). That demonstrates which mechanics can't carry over.

An interesting one is positioning. For example, Defender of Argus (https://imgur.com/a/H0TYn#90). Magic doesn't have that concept.

I've come to appreciate the depth of positioning more since playing a lot of zoo. I argue that zoo must think the most about positioning of any constructed deck, for two reasons:
  • It runs Dire Wolf Alpha and Defender of Argus, which both have usefulness that depends on your minion positioning.
  • Zoo intends to enter topdeck mode quickly in order to play Soulfires and Doomguards without discarding cards, so you often can't plan your positioning based on what you have in hand.

As an example of a consideration for zoo positioning, you'll typically want to buff minions that are about to trade. That makes you want to clump your trade-friendly minions (such as Scarlet Crusader) together, as opposed to your more support-oriented minions (such as Knife Juggler).

Another example: if you have duplicate minions, you want to allow more possibilities for buffs. For instance, Crusader-Golem-Golem is arguably better positioning than Golem-Crusader-Golem, because in the former case you have the option of buffing either both Golems or the Crusader and a Golem, while in the latter case you can't choose to buff both Golems. On the other hand, if you play a Wolf and your Crusader has already lost its shield, then the latter positioning is better because you can trade off the Crusader and then the damage buff transfers to the Golem.

I've been playing Zoo lately.

I have to freaking agree to this.

I'd add a bullet to your list:
You really need to think about what is going to be killed most likely and what is new positioning going to be based on that. It's a nightmare.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 09, 2014, 02:05:22 pm
I will just spend 20 bucks.  Good deal, I think.

Me too, and I'm happy to pay Blizzard for the entertainment they've provided me anyways.

700gp per wing is still not super expensive. I'll probably just save a weeks worth of gold (and start saving now too) and I'll be able to purchase the wings.

Yeah I'm starting to save gold, but I might buy a wing or two.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 09, 2014, 03:35:37 pm
I will just spend 20 bucks.  Good deal, I think.

Me too, and I'm happy to pay Blizzard for the entertainment they've provided me anyways.

700gp per wing is still not super expensive. I'll probably just save a weeks worth of gold (and start saving now too) and I'll be able to purchase the wings.

Yeah I'm starting to save gold, but I might buy a wing or two.

Real money will buy candy that will power my hearthstone skill to earn in game gold
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 09, 2014, 03:49:30 pm
I will just spend 20 bucks.  Good deal, I think.

Me too, and I'm happy to pay Blizzard for the entertainment they've provided me anyways.

700gp per wing is still not super expensive. I'll probably just save a weeks worth of gold (and start saving now too) and I'll be able to purchase the wings.

Yeah I'm starting to save gold, but I might buy a wing or two.

Real money will buy candy that will power my hearthstone skill to earn in game gold
700 gold is almost 2 weeks worth of quests though. 40gold + 10gold for 3 wins a day leads to 50 gold a day. Sometimes, you get 60 gold quests, but it's still not a very fast rate to earn 2800 gold for 4 wings.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 09, 2014, 03:59:17 pm
700 gold is almost 2 weeks worth of quests though. 40gold + 10gold for 3 wins a day leads to 50 gold a day. Sometimes, you get 60 gold quests, but it's still not a very fast rate to earn 2800 gold for 4 wings.

It depends on if you bank your quests or take them right away. Ideally, you take the 60s right away, reject the 40s, and avoid completing them until you get another 60 and can use that day's reject on an old 40. I feel like this way, I get almost as many 60s as 40s. Basically you get to complete 7 out of 14 offered quests, and ~3 of those should be for 60 gold.
It's also possible that by doing the wings you complete some Naxx-specific quests (like the initial ones when you started playing the game), which gives more gold. I think if you play a lot (like you're able to complete all your quests), it shouldn't take more than 2-3 extra weeks of saving to play Naxx on game gold.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 09, 2014, 06:09:23 pm
700 gold is almost 2 weeks worth of quests though. 40gold + 10gold for 3 wins a day leads to 50 gold a day. Sometimes, you get 60 gold quests, but it's still not a very fast rate to earn 2800 gold for 4 wings.

It depends on if you bank your quests or take them right away. Ideally, you take the 60s right away, reject the 40s, and avoid completing them until you get another 60 and can use that day's reject on an old 40. I feel like this way, I get almost as many 60s as 40s. Basically you get to complete 7 out of 14 offered quests, and ~3 of those should be for 60 gold.
It's also possible that by doing the wings you complete some Naxx-specific quests (like the initial ones when you started playing the game), which gives more gold. I think if you play a lot (like you're able to complete all your quests), it shouldn't take more than 2-3 extra weeks of saving to play Naxx on game gold.
If there is some sort of gold reward for completing the wings, then it would be straightforward to save the gold. There hasn't been any mention of reward gold for completing wings though.

So wait, you get one reject per day and not per quest? Does that mean I can reject the same quest slot more than once across different days?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 09, 2014, 06:16:22 pm
700 gold is almost 2 weeks worth of quests though. 40gold + 10gold for 3 wins a day leads to 50 gold a day. Sometimes, you get 60 gold quests, but it's still not a very fast rate to earn 2800 gold for 4 wings.

It depends on if you bank your quests or take them right away. Ideally, you take the 60s right away, reject the 40s, and avoid completing them until you get another 60 and can use that day's reject on an old 40. I feel like this way, I get almost as many 60s as 40s. Basically you get to complete 7 out of 14 offered quests, and ~3 of those should be for 60 gold.
It's also possible that by doing the wings you complete some Naxx-specific quests (like the initial ones when you started playing the game), which gives more gold. I think if you play a lot (like you're able to complete all your quests), it shouldn't take more than 2-3 extra weeks of saving to play Naxx on game gold.
If there is some sort of gold reward for completing the wings, then it would be straightforward to save the gold. There hasn't been any mention of reward gold for completing wings though.

So wait, you get one reject per day and not per quest? Does that mean I can reject the same quest slot more than once across different days?

The rewards for the wings are cards. And yes, the reject is per day, not per quest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 09, 2014, 06:22:05 pm
If there is some sort of gold reward for completing the wings, then it would be straightforward to save the gold. There hasn't been any mention of reward gold for completing wings though.

Maybe not for completing the wings, but there might be "hidden" quests or something...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 09, 2014, 08:56:20 pm
To be fair, the meta has adapted to Alex.  She is the reason why those decks are required to run 15+ burst.  If your opponent's deck can't actually burst for that much she is still just as powerful as she was before.

I don't recall a meta where she was ever used primarily for the heal. If anything, the big burst shift in the meta was a reaction to Molten Giant. You want to kill without allowing your opponent to get in range of free giants.


To follow up on Alex discussion...

She's definitely pretty game changing, but in my limited experience with her, I find that I'm often sitting on her in hand for multiple turns even when I have enough mana to play her because the HP numbers don't make sense.  Like, I'm not going to blast the opponent down from 19 to 15 when I'm sitting at 17.

SW: Death is the worst, and I always know it's coming from the Priest.  I try to toss out some early 5/6 attack minions to draw those spells.  BGH also sucks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 09, 2014, 08:56:38 pm
If there is some sort of gold reward for completing the wings, then it would be straightforward to save the gold. There hasn't been any mention of reward gold for completing wings though.

Maybe not for completing the wings, but there might be "hidden" quests or something...

I think Blizzard will not do this on purpose.  They wouldn't make any money if they did.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on July 10, 2014, 10:52:23 am
I'd love for hearthstone to have some achievements / running stats. Stuff like "kill 1000 minions" or whatever you like, maybe some more creative stuff too. It's grindy but I do enjoy working towards things like that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 10, 2014, 11:34:25 am
I'd love for hearthstone to have some achievements / running stats. Stuff like "kill 1000 minions" or whatever you like, maybe some more creative stuff too. It's grindy but I do enjoy working towards things like that.

Those aren't going to be in until they put more cards, and fix the rules and functionsonce the game are perfect, if at all. I can't imagine it'll e we be put in as they already have daily quests.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 11, 2014, 08:15:11 pm
Why can't you silence polymorph?  It just occurred to me how odd it is that you can't, when most other stat changing effects can be silenced.  I guess it's in line with Tinkmaster, but I wonder why they made it that way.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 11, 2014, 08:28:33 pm
Why can't you silence polymorph?  It just occurred to me how odd it is that you can't, when most other stat changing effects can be silenced.  I guess it's in line with Tinkmaster, but I wonder why they made it that way.

Poly transforms it into a sheep, which is an entirely new creature. Similarly, Hex transforms into a frog. As far as the game is concerned, your original creature got tossed out and is now a 1/1.

As to why there's a distinction like that, who knows. Hearthstone's approach to rules is whatever matches the visual effect best, which makes for annoying discrepancies. Stuff like, Druid of the Claw 4/6 taunt cannot be silenced into a 4/4, and bouncing it with Panda doesn't let you choose 4/4 charge, but you can silence Ancient of War into a 5/5.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 11, 2014, 10:51:54 pm
If an ancient of war gets bounced can you choose again?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 12, 2014, 11:24:54 pm
Yep, because it's still the same card, which you can tell because it has the same art.

There's other weird rules things too - if I remember right, a minion played into Repentance will have its max health changed to 1, but a minion revived by Redemption will have the same max health. So, Amani Berzerker into Repentance = 2/1, revived by Redemption = 5/1 because of Enrage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 13, 2014, 12:19:03 am
Yep, because it's still the same card, which you can tell because it has the same art.

There's other weird rules things too - if I remember right, a minion played into Repentance will have its max health changed to 1, but a minion revived by Redemption will have the same max health. So, Amani Berzerker into Repentance = 2/1, revived by Redemption = 5/1 because of Enrage.

Redemption and Repentance are worded that way though. Redemption says "revive with 1 Health" and repentance says "Change the health to 1". It is confusing but I think those ones are actually worded correctly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 13, 2014, 12:35:43 pm
Yep, because it's still the same card, which you can tell because it has the same art.

There's other weird rules things too - if I remember right, a minion played into Repentance will have its max health changed to 1, but a minion revived by Redemption will have the same max health. So, Amani Berzerker into Repentance = 2/1, revived by Redemption = 5/1 because of Enrage.

Redemption and Repentance are worded that way though. Redemption says "revive with 1 Health" and repentance says "Change the health to 1". It is confusing but I think those ones are actually worded correctly.

It's very vague because health refers to both max hp and current hp.  Taken individually, both are correct, but it's a little bit odd that the same term is used to refer to two different things.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 13, 2014, 12:44:51 pm
Yep, because it's still the same card, which you can tell because it has the same art.

There's other weird rules things too - if I remember right, a minion played into Repentance will have its max health changed to 1, but a minion revived by Redemption will have the same max health. So, Amani Berzerker into Repentance = 2/1, revived by Redemption = 5/1 because of Enrage.

Redemption and Repentance are worded that way though. Redemption says "revive with 1 Health" and repentance says "Change the health to 1". It is confusing but I think those ones are actually worded correctly.

It's very vague because health refers to both max hp and current hp.  Taken individually, both are correct, but it's a little bit odd that the same term is used to refer to two different things.

I think they key difference is the word "change." One card changes the health, on just sets it to 1.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 15, 2014, 02:20:55 am
Opened Archmage Antonidas. Viable? No way. Loads of fun if he sticks around? Yes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 15, 2014, 12:10:57 pm
Opened Archmage Antonidas. Viable? No way. Loads of fun if he sticks around? Yes.
I've seen some streamers play Antonidas in freeze mage. (Though when I try freeze mage myself, I lose horribly.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 15, 2014, 12:27:55 pm
Opened Archmage Antonidas. Viable? No way. Loads of fun if he sticks around? Yes.
I've seen some streamers play Antonidas in freeze mage. (Though when I try freeze mage myself, I lose horribly.)

Yeah I saw that too. He gives you a lot of guaranteed extra damage (you play him the turn you start casting spells for damage so you have some guaranteed sustain).
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 15, 2014, 03:19:23 pm
Antonidas is great. Auctioneer is good because it lets you draw cards by playing cheap spells. Antonidas lets you draw cards that are all Fireballs!. If you're running enough cheap spells (like in Ice Lance Freeze Mage), it's a ton of value.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 15, 2014, 03:46:18 pm
It seems like blizzard is really trying to focus Mage on crazy value cards. Antonidas gives huge value, but takes many turns keep playing all the fireballs. The new Mage secret too. I dunno, just seething I thought of.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 15, 2014, 03:49:56 pm
Antonidas gives huge value, but takes many turns keep playing all the fireballs.

Sounds like a First World Problem...
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 05:30:59 pm
so I just opened this (http://i.imgur.com/V8a44Ja.png?1) pack
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 15, 2014, 05:38:53 pm
What do people use Preparation for? Is it just another combo card in Miracle Rogue? I guess you could use it to play Sprint or Assassinate 3 turns earlier than you would normally be able to.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 15, 2014, 05:42:20 pm
so I just opened this (http://i.imgur.com/V8a44Ja.png?1) pack

Nice!

Meanwhile, I just opened health Princess lady, shadow step, inner rage, summoning portal, earth shock.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 05:50:22 pm
I was just more pumped about two rares (one gold!) and an epic from a crappy arena run...
Looking at preparation, it really doesn't seem that good to me.  But I've hardly played rogue at all as well.

Also, I decided to do that arena mastery thing the right way this time. Except I got a terrible draft... Shaman with no board clear.  My previous was Mage with no flamestrike... I think RNG is out to get me.

http://arenamastery.com/pVMR
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 15, 2014, 05:52:58 pm
so I just opened this (http://i.imgur.com/V8a44Ja.png?1) pack

Seen better.

@jorbles - Preparation is THE card in Rogue Miracle (that and Gadzetan). It's like a Dark Ritual for 0  :o
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on July 15, 2014, 06:01:57 pm
Ouch ahoppy that was a rough draft. I think you undervalued big minions (I would have taken the war golem and the ogre) and shield bearer should just never ever be taken in arena but you had a lot of picks with 3 duds.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 06:17:14 pm
Well,being shaman, I really like sheildbearer. It protects my cheap minions that provide side effects. Like flame tongue or mana tide. But I didn't get either of those. But yeah, I undervalued big minions. I had no way of knowing this to start, but passing up the boulderfist gave me the only kind of board clear I would see...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 15, 2014, 06:17:58 pm
so I just opened this (http://i.imgur.com/V8a44Ja.png?1) pack

Seen better.

@jorbles - Preparation is THE card in Rogue Miracle (that and Gadzetan). It's like a Dark Ritual for 0  :o

So to kick off your combo you get a protected/stealthed Auctioneer out and then cast Preparation to kick off a combo like "Preparation + Assassinate + Van Cleef + Shadow Step + Van Cleef + Shadow Step + Van Cleef + Conceal/Master of Disguise" or "Preparation + Sprint + Eviscerate + Eviscerate + Sinister Strike + Sinister Strike"?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 15, 2014, 06:24:22 pm
so I just opened this (http://i.imgur.com/V8a44Ja.png?1) pack

Seen better.

@jorbles - Preparation is THE card in Rogue Miracle (that and Gadzetan). It's like a Dark Ritual for 0  :o

So to kick off your combo you get a protected/stealthed Auctioneer out and then cast Preparation to kick off a combo like "Preparation + Assassinate + Van Cleef + Shadow Step + Van Cleef + Shadow Step + Van Cleef + Conceal/Master of Disguise" or "Preparation + Sprint + Eviscerate + Eviscerate + Sinister Strike + Sinister Strike"?

Kind of - usually you use Sap instead of Assassinate, because you're trying to win that turn, you save Shadowsteps for Leeroy because it turns Shadowstep into 2 mana fireballs, and you don't run Sprint because Auctioneer will draw you enough cards anyways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 15, 2014, 07:06:39 pm
Van Cleef is usually put down earlier. Sometimes you do it in the combo, if you don't have Leeroy.

You basically Prep any card that you can (Preferably Eviscerate or so) as you are trying to fish out for Shadowsteps, Leeroy and Cold Bloods (softening him up further with Evi, Shiv, SI7 is also good). Sap if you have/need to. Also doing Prep - Fan of Knives, even though it doesn't really help you win, it's draw 3 for 0 mana which is great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 15, 2014, 07:08:13 pm
And I envy you guys that didn't have to face miracle yet :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 15, 2014, 07:13:12 pm
And I envy you guys that didn't have to face miracle yet :P

The life of the arena player, everyone you play in play mode is random neutrals.

Although near one of the resets, I got matched up to a Handlock at rank 20. I won from a Mind Blast. There might have been a Prophet Velen too - don't remember.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 07:22:12 pm
So with the deck, last game after having lost my first two, I'm down to 6 health but my opponent is out of cards and only has 2 small minions on the board. I have 6 on the board.  My opponent draws and plays ragnaros, rams his 2 minions into my taunt, not killing it.  So ragnaros still has 7 targets.  And of course it hits me...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 15, 2014, 07:27:00 pm
Yup, you fell victim to the SNIPER RAG.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 07:42:53 pm
Ugh... So frustrating.

But I think RNG is treating me a little better.  Here's my next draft:

http://arenamastery.com/bTrl

Sorry for spamming :P  But I want advice to get better.  I still am pretty bad at this
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on July 15, 2014, 07:46:24 pm
dude that deck looks bonkers holy crap, like doubledigit wins bonkers?

I can't get on right now, but maybe some kind fellow here will use Google Hangouts and screenshare with you to guide you through how to play that awesome deck?

EDIT: omg and your deck could have been even better.  I would have taken Starfire > Innervate.  I guess you have no Swipe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 08:00:48 pm
No, no swipe unfortunately :(

edit: but I did win my first game :)  I just want to get past 4 wins, since that's my max so far...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 15, 2014, 08:02:13 pm
I agree with theory. That should totally get you a lot of wins. A couple of spells instead of minions and that looks like a constructed deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 15, 2014, 08:04:05 pm
I agree with theory. That should totally get you a lot of wins. A couple of spells instead of minions and that looks like a constructed deck.
That's assuming I play it right :P 
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 15, 2014, 08:11:05 pm
I agree with theory. That should totally get you a lot of wins. A couple of spells instead of minions and that looks like a constructed deck.
That's assuming I play it right :P

Yeah :P I've blown amazing drafts with stupid plays. If you feel like you're playing badly, don't do the run. Leave it until later. I've found spacing out arena games improves my play just because I suffer less from attrition, if you want to call it that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on July 15, 2014, 11:02:15 pm
When downloading the latest patch, I got a popup saying that my Mac OS (10.6.8) is no longer supported on Hearthstone. It allows me to continue anyways, so we'll see what happens, but I hope this doesn't lead to any problems down the road.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 16, 2014, 12:45:04 pm
I just crossed the Threshold from playing against Zoo to Zoo with Giants. Zoo with Giants is miles better and scary for me to go up against. (I'm currently playing a Watcher Druid deck with lots of Taunts).
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 16, 2014, 01:10:38 pm
I was just more pumped about two rares (one gold!) and an epic from a crappy arena run...
Looking at preparation, it really doesn't seem that good to me.  But I've hardly played rogue at all as well.

Also, I decided to do that arena mastery thing the right way this time. Except I got a terrible draft... Shaman with no board clear.  My previous was Mage with no flamestrike... I think RNG is out to get me.

http://arenamastery.com/pVMR

Picks 2 and 4 you took Earthshocks over Grizzly and Abusive. Earthshock is actually not that good. It's decent, but not a top priority. Grizzly is good for Shaman since you want Taunts, and Abusive is usually better removal than Earthshock.
Pick 6 you need to take Ogre. Forked Lightning is not that good. It will occassionally go 2-for-1, but usually only with air totem. Ogre goes 2-for-1 or better like all the time.
Pick 8, you should take the Bluegill. Warden is pickable with Shaman, but Bluegill is solid removal.
Pick 13 you should take the Bodyguard. It's not a great card, but neither is Engineer, and you want taunts.
Pick 20 you should take the Wraith. You need 2-drops, and Priestess is not that good. You don't want stuff that requires board control for Shaman. Totems give you value with board control, your cards should be aimed at acquiring that board control.
Pick 21 should probably be Bodyguard again. Archer, like Earthshock really doesn't do enough, and taunts -- even subpar ones -- are important. Overall I think you overvalue weak removal.
Pick 24 you might want to consider the Raptor due to the lack of 2-drops.
Pick 26 should probably be Mercenary. You have no late game.
Pick 29 has to be Raider. You really need 2-drops now, and you don't have any big minions to use the winfury battlecry on anyway.
Pick 30 should be Pint-sized due to the major lack of 2-drops. Don't think that because your hero power makes minions that you can skimp on 2-drops for Shaman. The totems don't do anything until you have board control.

so I just opened this (http://i.imgur.com/V8a44Ja.png?1) pack

Seen better.

@jorbles - Preparation is THE card in Rogue Miracle (that and Gadzetan). It's like a Dark Ritual for 0  :o

So to kick off your combo you get a protected/stealthed Auctioneer out and then cast Preparation to kick off a combo like "Preparation + Assassinate + Van Cleef + Shadow Step + Van Cleef + Shadow Step + Van Cleef + Conceal/Master of Disguise" or "Preparation + Sprint + Eviscerate + Eviscerate + Sinister Strike + Sinister Strike"?

It doesn't need to be that complicated. The main thing is that Prep makes basically all spells free (you don't usually run Assassinate or Sprint in Miracle). That means with zero mana, you can still draw 2 cards off of your Auctioneer. A normal play is like turn 6-7 Auctioneer + Prep and 2 more spells to draw 3 cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 16, 2014, 06:03:27 pm
Thanks for all that help HME!  I definitely overvalued cheap stuff. 

Also, I just played thoughtsteal and got 2 stonetusk boars...  Really? 
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 16, 2014, 06:20:55 pm
Thanks for all that help HME!  I definitely overvalued cheap stuff. 

Also, I just played thoughtsteal and got 2 stonetusk boars...  Really?

It's better than Deadly Poison and a Blade Furry. So be happy about that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 16, 2014, 11:14:26 pm
but seriously, I'm surprised he had 2 of them in his deck...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 16, 2014, 11:23:15 pm
Thanks for all that help HME!  I definitely overvalued cheap stuff. 

Also, I just played thoughtsteal and got 2 stonetusk boars...  Really?

but seriously, I'm surprised he had 2 of them in his deck...

Hunter at least?
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 16, 2014, 11:52:07 pm
I can't remember... My first thought is it was paladin, but I really don't remember...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 17, 2014, 06:39:56 am
Is it worth spending the dust to craft a Murloc Warleader (epic) to get the Legendary Murloc?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 17, 2014, 07:23:14 am
Is it worth spending the dust to craft a Murloc Warleader (epic) to get the Legendary Murloc?

Not if you don't plan on using it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 17, 2014, 07:26:34 am
Is it worth spending the dust to craft a Murloc Warleader (epic) to get the Legendary Murloc?

Not if you don't plan on using it.

I guess I'm asking if it is worth building around.  SwampLock or Murloc Druid or something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 17, 2014, 07:30:32 am
Is it worth spending the dust to craft a Murloc Warleader (epic) to get the Legendary Murloc?

Not if you don't plan on using it.

I guess I'm asking if it is worth building around.  SwampLock or Murloc Druid or something.

They can be fun, but they aren't used much for serious play. At least I never see any.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 17, 2014, 07:48:41 am
Mrglrglgrlgrglrglgrlgrl!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 17, 2014, 09:23:24 am
Mrglrglgrlgrglrglgrlgrl!

Yeah, but the main problem I see is that wary murlocks get taken out easily.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 17, 2014, 09:47:25 am
I have tried out murlocks. It's fun when you get warleader or the one that gives all other murlocks 2 health. Otherwise, they just die. To everything.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 17, 2014, 10:37:47 am
Is it worth spending the dust to craft a Murloc Warleader (epic) to get the Legendary Murloc?

Probably not, unless you have some gimmick in mind using Murkeye without having 2 Warleaders. If you want do do an actual Murlock deck or semi-Murlock deck you need at least 2x Warleader and 2x Seer. So crafting the first Warleader doesn't get you there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on July 17, 2014, 11:05:51 am
I just play Zoolock and make gurgling noises while playing.  It's like playing a Murloc deck except you have decent minions instead.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 17, 2014, 11:22:35 am
I just play Zoolock and make gurgling noises while playing.  It's like playing a Murloc deck except you have decent minions instead.
I thought that would be playing zoo as a warlock...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 17, 2014, 06:36:42 pm
Is it worth spending the dust to craft a Murloc Warleader (epic) to get the Legendary Murloc?

Probably not, unless you have some gimmick in mind using Murkeye without having 2 Warleaders. If you want do do an actual Murlock deck or semi-Murlock deck you need at least 2x Warleader and 2x Seer. So crafting the first Warleader doesn't get you there.

I have 2x all Murlocs except Warleader (0) and Oracle (1).  It's only tempting because it's orange.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 17, 2014, 08:09:14 pm
http://us.battle.net/hearthstone/en/blog/14832730/curse-of-naxxramas%E2%84%A2-creeps-out-on-july-22-7-17-2014
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 17, 2014, 08:11:37 pm
Aaaaaaa, so excited! Wait, is it only free for like a week then? or still free for a month?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 17, 2014, 08:29:40 pm
I just logged into battle.net and now its says the 23rd.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 17, 2014, 09:28:03 pm
Aaaaaaa, so excited! Wait, is it only free for like a week then? or still free for a month?
I think as long as you start it in the first month it is free
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 17, 2014, 09:47:24 pm
I just logged into battle.net and now its says the 23rd.
22nd for NA, 23rd for EU.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 18, 2014, 04:23:35 am
What the shit was this arena. 2 Polys, 3 Flamestrikes, 2 Water Elementals, and I went 2-3.

One loss was because a Hunter did Scavenging Hyena + Coin + Stonetusk to kill my Worgen Infiltraitor, and I had no way to remove it instantly. Then my 3/2 dies to Bow, Sen'jin dies to Kill Command, and I literally cannot kill it. Was preventable, but still hurt.

2nd loss, going okay, I decide to hold Flamestrike and kill the 4/4 from Silver Hand Knight with a Frostbolt + hero power instead. It's just lots of totems...and then Cult Master + Bloodlust and my board gets wiped. I end up pretty low, against Cult Master and two 0/2 totems. I could use Flamestrike here, but killing pretty much only Cult Master, after he drew all those cards? So I drop lots of minions instead and pass. 2nd Bloodlust, Windfury on Cult Master, I die.

3rd loss, another Shaman, a Bloodlust hurts me pretty bad but I think I still made the right call. I get down 8 life, opponent at 19, Ravenholdt vs 0/2 totem. Hit for face, debate whether I really want to kill the 0/2 by burning a Cone of Cold, decide it's better to just play all my creatures because I can threaten lethal and he still has ~4 cards in hand.

Rockbiter + Rockbiter + Windfury to kill me. Just, it feels like I made the right calls and lost because I played against decks that could do lots of damage from hand if they got lucky or met the right conditions.

Edit: I suppose my deck had a bit too much removal and not enough creatures, but I usually had a 2/3/4 drop every game. I didn't have any 5 drops or 6 drops, but between all my 4s I don't think it mattered.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 18, 2014, 11:29:49 am
Vs Shaman, it's pretty important to deny them minions on the board, even if they are low value minions. Vs a Silver Hand Knight plus a bunch of totems, while it's not the greatest value flamestrike, keep in mind that each totem cost him 2 mana, so it's still an advantageous trade. If you already have a board, it may be worth doing if you can't clear his board any other way. There are lots of tricks Shaman can pull with totems on the board (Rockbiter, Wolf, Dwarf, Flametongue Totem, etc.).
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on July 18, 2014, 01:23:36 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 18, 2014, 01:40:49 pm
Yeah, I suppose so. In my defense my deck was not very creature heavy, I usually had 2 or 3 fat creatures out during turns 4-6 and found it really hard to justify killing totems - Totem + a creature every turn and I usually didn't have the option to kill both and do face damage. I didn't have many creatures in my deck, so trades eventually leave me with lots of removal and no way to get damage after that.

I'm only really annoyed by the last loss now - all the rest were preventable, I just needed to play my removal sooner than I thought.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 18, 2014, 02:58:12 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
I'm guessing Flametongue Totem + Bloodlust + Windfury, but that adds up to 9 mana. Is there some other solution?
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 18, 2014, 03:01:58 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 18, 2014, 03:03:42 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
I'm guessing Flametongue Totem + Bloodlust + Windfury, but that adds up to 9 mana. Is there some other solution?
In your case, 2 rickbiters > flame tongue, assuming no minions die and you're just smashing face...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 18, 2014, 03:29:12 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.

0 or 1. It's your burst card, but you really don't need more than 1.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on July 18, 2014, 03:51:11 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
I'm guessing Flametongue Totem + Bloodlust + Windfury, but that adds up to 9 mana. Is there some other solution?
Rockbiter on the windfury also adds 6 damage, but only costs 1 mana instead of Flametongue's 2.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on July 18, 2014, 03:53:26 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.
I run 2 bloodlusts.  It's my finisher, but I also use it to stay alive when needed..and I've also finished with double bloodlust to kill a Warrior armored up over 30 before.  I bet he wasn't happy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 18, 2014, 04:53:51 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.

0 or 1. It's your burst card, but you really don't need more than 1.

That's what I thought, and that's why I dropped my second for something else. 

indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.
I run 2 bloodlusts.  It's my finisher, but I also use it to stay alive when needed..and I've also finished with double bloodlust to kill a Warrior armored up over 30 before.  I bet he wasn't happy.

Wow, impressive... Impressive he had that much armor too.  If only hearthstone had logs...
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on July 18, 2014, 05:22:46 pm
oh no, not more than 30 armor...I mean to say that with armor+health, he had somewhere between 30 and 40 "damage until death"
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 18, 2014, 05:25:43 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.

0 or 1. It's your burst card, but you really don't need more than 1.

It's not just that you don't need more than 1. It's that Bloodlust is a *very* conditional card. It's really bad if you have fewer than 3 minions out. And if you have 1 or fewer minions out, your Flametongues are also bad. If you have too many cards that depend on the same condition, it's very easy to have nothing to play despite having a full hand. It's better to add a different kind of finisher (Lava Burst, Windfury, Doomhammer, Al'Akir, Rag) rather than a second Bloodlust. That way you have something usable in completely different situations, giving you more options throughout the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 18, 2014, 06:40:06 pm
indeed.  Also Bloodlust, Windfury, etc.  I know I just play around the lower levels, but it seems like the players I lose to are those who take out my totems at all costs while slowly whittling me down.  I've had players late game who thought they were setting themselves up to finish me off and go face without dropping taunts because I have a weak uninspiring board.  But even on turn 8, I can make my 0/2 totem, 1/1 totem, and Chillwind Yeti do a total of 27 damage.
And this is why shaman is one of my favorite classes to play :) do you run 1 or 2 bloodlusts? Because I feel like when I have 2, they collide or I never have to use both.

0 or 1. It's your burst card, but you really don't need more than 1.

It's not just that you don't need more than 1. It's that Bloodlust is a *very* conditional card. It's really bad if you have fewer than 3 minions out. And if you have 1 or fewer minions out, your Flametongues are also bad. If you have too many cards that depend on the same condition, it's very easy to have nothing to play despite having a full hand. It's better to add a different kind of finisher (Lava Burst, Windfury, Doomhammer, Al'Akir, Rag) rather than a second Bloodlust. That way you have something usable in completely different situations, giving you more options throughout the game.

Of course. I was on my phone, and I hate typing on it :P I started to run only 1 falmetongue and only added a Bloodlust recently. Al'Akir is usually my burst option. I have Rag, but he's usually a win more card, or win off of RNG.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 18, 2014, 10:30:05 pm
So I just had my first to games end due to fatigue today.

The first one was my death, priest vs. priest.  I had 2 northshire clerics on the board and he wasn't putting minions down.  I couldn't do enough damage to finish him off and he kept damaging then healing my clerics making me draw cards... I'm not sure how his deck would have worked against non-priests.  but I was so close to killing him then he killed me...

The next was against a mage who I got down to 1 health, after mind-controlling their ragnaros, then holy nova to take out thier thalnos and other spell damage boosters.  Then of course, she pulls out alextraza and brings herself back to 1 health...  We got to the point where neither of us had cards, but she had drawn many more.  I dealt lethal damaged that was blocked, but then caused her to draw cards due to their acolyte of pain for the kill when she tried to draw at the start of her turn.  That win felt pretty good
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 20, 2014, 02:35:13 am
If you keep playing priest (without a burst combo), you'll have a lot more fatigue games. The problem is that kind of deck loses to miracle, since once they draw their deck, they can kill you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 20, 2014, 04:25:38 am
I just got slaughtered by Priest vs Warrior shenanigans

Cabal Shadow Priest -> Warsong Commander

next turn:

Thoughtsteal
Frothing Berserker
Whirlwind
Wild Pyro
Power Word: Shield
Northshire Cleric
Circle of Healing
attack for a million damage
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 22, 2014, 12:07:51 am
If you mindgames a druid of the claw, do you get a 4/4 without charge?  What if you then brewmaster it?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 22, 2014, 12:17:00 am
If you mindgames a druid of the claw, do you get a 4/4 without charge?  What if you then brewmaster it?

Yes, 4/4 night elf form. And if you Brewmaster it, it becomes a regular Druid of the Claw card. If you play it, it will get the battlecry which will summon the bear or cat.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 22, 2014, 09:29:05 am
I'm guessing the fact that battle.net won't let me be online is because they are putting Naxxramass up? But what about their other games? No one can play anything while they do this?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 22, 2014, 11:04:23 am
I'm guessing the fact that battle.net won't let me be online is because they are putting Naxxramass up? But what about their other games? No one can play anything while they do this?

...

It's Tuesday morning Pacific Time.  Blizzard has run maintenance on their various games every Tuesday morning for at least a decade.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 22, 2014, 11:41:17 am
I'm guessing the fact that battle.net won't let me be online is because they are putting Naxxramass up? But what about their other games? No one can play anything while they do this?

...

It's Tuesday morning Pacific Time.  Blizzard has run maintenance on their various games every Tuesday morning for at least a decade.

I googled it. Usually theres an orange thing saying there's maintenance, but there wasn't for me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 22, 2014, 12:23:43 pm
I'm guessing the fact that battle.net won't let me be online is because they are putting Naxxramass up? But what about their other games? No one can play anything while they do this?

...

It's Tuesday morning Pacific Time.  Blizzard has run maintenance on their various games every Tuesday morning for at least a decade.

I googled it. Usually theres an orange thing saying there's maintenance, but there wasn't for me.

Maybe they're running maintenance on the maintenance warning. OOoooOOO.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 22, 2014, 12:32:28 pm
I'm guessing the fact that battle.net won't let me be online is because they are putting Naxxramass up? But what about their other games? No one can play anything while they do this?

...

It's Tuesday morning Pacific Time.  Blizzard has run maintenance on their various games every Tuesday morning for at least a decade.

I googled it. Usually theres an orange thing saying there's maintenance, but there wasn't for me.

Maybe they're running maintenance on the maintenance warning. OOoooOOO.

Not sure whether to be sad or happy that I briefly believed that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 22, 2014, 01:58:58 pm
I'm guessing the fact that battle.net won't let me be online is because they are putting Naxxramass up? But what about their other games? No one can play anything while they do this?

...

It's Tuesday morning Pacific Time.  Blizzard has run maintenance on their various games every Tuesday morning for at least a decade.

I googled it. Usually theres an orange thing saying there's maintenance, but there wasn't for me.

I saw one last night...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 23, 2014, 04:18:34 am
Heh, a lil challenge :D

Watch the "Hearthsone gameplay video" from the main page of their website:
https://www.youtube.com/watch?v=TQvtgCfvnN4

and see how many changes you can spot (or hear!) from then till now.
No reversing back, no looking things up :P (you can pause to write things down).
Wording doesn't count, only functional changes.

I got 10

1 Defender of Argus 2/3 -> 3/3
2 Blizzard 6 -> 5
3 Fireball 4 -> 5
4 Master Swordsmith 1/3 -> 2/3
5 Healing Totem heals minions -> heals characters
6 Sorc Apprentice 3/2 -> 2/2
7 Mirror Entity on summon ->  On attack
8 Archmage 4/7 -> 4/8
9 Argent Commander 4/2 -> 4/3
10 Pyroblast 9 damage (also less mana, I think)

Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 23, 2014, 06:01:36 am
Defender of Argus 3/3
Master Swordsmith 2/3
Mirror Entity triggering on attack
Blizzard cost 5
Healing Totem heals hero
Sorcerer's Apprentice 2/2
Fireball cost 5
Archmage 4/8
Mirror Image summons 0/1s
Argent Commander 4/3
Wild Pyromancer dealing 1 damage to a random enemy
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 23, 2014, 06:13:13 am
Aside from what was already mentioned:
No coin
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 23, 2014, 06:38:32 am

10 Pyroblast 9 damage (also less mana, I think)


Was this mentioned in the video? Because I didn't see it. I'm watching it without sound, though, so that might explain it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on July 23, 2014, 09:44:50 am
Just opened a GOLDEN LEGENDARY

AND IT'S ACTUALLY USEFUL

It's Black Knight and I plan on using it in every deck now.  My other two legendaries so far are Tinkmaster Overspark (which I seriously considered incorporating into my Zoolock) and The Beast (which I seriously considered disenchanting).
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 23, 2014, 10:11:38 am
Nice :) my first legendary was black Knight. He's now in every deck. I mean, it sucks when he sits in your hand forever, but really swings it for you if you can kill something big like a sunwalker.

P.S. theory: you free tonight?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 25, 2014, 02:39:58 am
It's so nice to actually have a card that gets changed to get lots of dust from. Just disenchanted my Golden Eaglehorn for 800 dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 25, 2014, 02:48:12 am
It's so nice to actually have a card that gets changed to get lots of dust from. Just disenchanted my Golden Eaglehorn for 800 dust.

Yeah, it's sad.  I actually use the bows, so I don't want to dust them.  Is it worth dusting, then re-crafting when the cost goes back to normal?
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on July 25, 2014, 07:49:30 am
I thought the dust you get on a changed item was equal to it's crafting cost...so your dust would stay even if you did that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 25, 2014, 11:18:36 am
I thought the dust you get on a changed item was equal to it's crafting cost...so your dust would stay even if you did that.

Yeah, it does work like this. But if you don't use them, it's worth the disenchant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 25, 2014, 11:31:35 am
It's so nice to actually have a card that gets changed to get lots of dust from. Just disenchanted my Golden Eaglehorn for 800 dust.

Waaaiit.. I didn't have internet access and no access to HS now..
they've nerfed stuff?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 25, 2014, 11:33:39 am
I thought the dust you get on a changed item was equal to it's crafting cost...so your dust would stay even if you did that.

Yeah, it does work like this. But if you don't use them, it's worth the disenchant.

Or if you don't care about golden cards, disenchant the golden at crafting cost, then craft the regular.  Voila, 300 dust saved per card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on July 25, 2014, 11:38:43 am
It's so nice to actually have a card that gets changed to get lots of dust from. Just disenchanted my Golden Eaglehorn for 800 dust.

Waaaiit.. I didn't have internet access and no access to HS now..
they've nerfed stuff?

Eaglehorn Bow only gains charges for friendly secrets now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 25, 2014, 11:40:26 am
Wait, what do you guys mean by disenchanting at "crafting cost"? Don't you always get the same amount of dust back from disenchanting a card? Like, a non-gold common gives 5 dust on disenchant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 25, 2014, 11:43:51 am
Wait, what do you guys mean by disenchanting at "crafting cost"? Don't you always get the same amount of dust back from disenchanting a card? Like, a non-gold common gives 5 dust on disenchant.

"Crafting cost" is the cost to craft the card. When they change, there is a grace period to get the crafting cost rather than the disenchant cost (40 vs 5 for non-gold common), which gives you an opportunity to get your full dust value back if you crafted the card but no longer like it after the change. So now for a limited time you can get 100(800) for your (golden) Eaglehorn Bow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 25, 2014, 11:47:07 am
Seeing as I don't play hunter, totally doing that when I get home
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 25, 2014, 11:53:44 am
From a card elegance perspective, the change to bow makes sense to me, but I'm surprised because lots of cards have this particular clunkiness, such as Blood Knight. From a power perspective, I've barely played Hunter, but I assume it's not a huge difference (except maybe vs Freeze Mage?).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 25, 2014, 11:59:14 am
From a card elegance perspective, the change to bow makes sense to me, but I'm surprised because lots of cards have this particular clunkiness, such as Blood Knight. From a power perspective, I've barely played Hunter, but I assume it's not a huge difference (except maybe vs Freeze Mage?).

I said it didn't make a huge difference, but pops made the point that once Mad Scientist comes out, we'll see way more decks with secrets in them. So I guess during testing they found Eaglehorn Bow went nuts and it needed to be changed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 25, 2014, 12:01:15 pm
Wait, what do you guys mean by disenchanting at "crafting cost"? Don't you always get the same amount of dust back from disenchanting a card? Like, a non-gold common gives 5 dust on disenchant.

"Crafting cost" is the cost to craft the card. When they change, there is a grace period to get the crafting cost rather than the disenchant cost (40 vs 5 for non-gold common), which gives you an opportunity to get your full dust value back if you crafted the card but no longer like it after the change. So now for a limited time you can get 100(800) for your (golden) Eaglehorn Bow.
Oh right. I didn't think it would ever turn up again. Is the bow the only changed card?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 25, 2014, 09:04:29 pm
Fun fact: there are still 5 neutral commons which I have no copies of.  They include mogu'shan warden and jungle panther.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 25, 2014, 10:51:25 pm
I checked which commons I didn't own a few days ago. It turned out I had at least two copies of every common except for Mark of Nature, of which I somehow had zero.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 25, 2014, 11:04:46 pm
Yesss, opened a 2nd Auchenai. I can craft the Cabals and make any priest deck I want now if I so choose.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 27, 2014, 04:13:54 pm
So I just drafted this (http://arenamastery.com/RrQ8) arena and I'm wondering what you guys think.  I only got 1 consecrations, but I also have a lot of divine shield along with my bloodknight, which could be fun.  I'm lacking in big minions though.  I probably should have taken lord of the arena over the bluegill.  My biggest ones I was not sure about were:

Pick 2: Acolyte of pain vs. Jungle panther.  I really like acolyte of pain, but the jungle panther looked pretty nice too.  I feel like stealth minions help to draw out AoE attacks and that's probably what I would try to use it for.
Pick 8: Haunted creeper vs. silvermoon guardian (I didn't really think darkscale healer would be that good after already having some solid 5 drops already).  I went for the haunted creeper because I figured putting more bodies on the field would be really good in arena.
Pick 10: Azure Drake vs. sunfury protector (I outed mana wraith since I had all minions early on in the draft and I wasn't expecting too many spells as paladin.  Sunfury could be really good with my hero power and with the number of minions I was planning on getting.  But I went with the drake because I like the cantrip and it's a bigger body.  I didn't think the spell damage would be very useful as paladin (unless it is luckily there with my consecration
Pick 20: Bloodknight vs. BGH.  I really do like BGH because it's really awesome when it pulls through.  But I feel like I want more bodies on the field in arena and holding him in my hand until the opportune moment seems bad in arena.  Also, I had tons of divine shield potential
Pick 30: injured blademaster vs. divine favor vs. mind control tech - I have had some pretty good luck with mind control tech so I was very tempted to take him.  I could have taken divine favor since I have a good number of cheap minions to put out early, but it seems too situational.  I eventually went for injured blademaster because of his stats

Any feedback?
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 27, 2014, 04:25:22 pm
also, game 1 face a druid who picked and angry chicken in arena...
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 27, 2014, 05:29:19 pm
1.  I would consider taking maexxna.  I haven't yet played with her in arena, but she seems good, and is a 6 drop.

2. Jungle panther.

7 silvermoon guardian

8 silvermoon guardian

15. Unsure, depends on curve at that point, but I strongly consider dire wolf.. It's a good card in paladin.

25 I think I like blessing of might more, in general

26 how many 4 drops did you have?  A lot, probably, but the power drop off to wisdom is so big I can't imagine taking it. It's not like wisdom is a turn 1 play





Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 27, 2014, 07:02:36 pm
You can see the mana curve-to-date in Arena Mastery if you click on "Comments".
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on July 27, 2014, 08:24:49 pm
I think I may have found the solution to my problem of being too bad at Arena to sustainably pay the entrance fee:
I started playing on the American severs as well. Aside form the starting bonuses this means I'll have twice as many quests to do now.
I hope that's enough.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 27, 2014, 10:51:57 pm
1.  I would consider taking maexxna.  I haven't yet played with her in arena, but she seems good, and is a 6 drop.

2. Jungle panther.

7 silvermoon guardian

8 silvermoon guardian

15. Unsure, depends on curve at that point, but I strongly consider dire wolf.. It's a good card in paladin.

25 I think I like blessing of might more, in general

26 how many 4 drops did you have?  A lot, probably, but the power drop off to wisdom is so big I can't imagine taking it. It's not like wisdom is a turn 1 play

I mostly agree, but I like Brewmaster better than Silvermoon.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 27, 2014, 11:19:47 pm
I'm having knee surgery tomorrow, and will be in the hospital recovering until Wednesday. This means I have a LOT of free time coming up, and I'm planning on playing lots of hearthstone to try and push for legendary.

The only problem is, I'm not sure what deck I've been playing. I have a ramp Druid and midrange shaman deck that are okay, but I'm not blown away by them.

Any of you have deck lists that are working out for you?  Card accessibility isn't an issue, since I have a decent amount of legendaries already and 5k dust in the bank. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 27, 2014, 11:42:28 pm
Well, if your goal is simply to hit legend, then Zoo is the usual route. Although not the strongest deck in the game, it's good enough to hit legend, and it's fairly simple to play and has fast games. For a list, you can't go wrong playing whatever Kolento plays (http://imgur.com/a/ERGHy#0), although you may want to throw a couple Eggs in there since that list predates Naxx.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 28, 2014, 12:06:36 am
Where is the best discussion of the meta?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 28, 2014, 05:22:47 am
Yeah, I agree with blueblimp.
Zoo is solid, easy and fast to play, great for climbing.

This is what I hit legend with this month:
https://scontent-b-fra.xx.fbcdn.net/hphotos-xap1/t1.0-9/10492220_612501905536293_9111214072566981136_n.jpg
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 28, 2014, 10:57:55 pm
So.... I just opened my 3rd felguard...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 28, 2014, 11:02:02 pm
So.... I just opened my 3rd felguard...

That's too bad since felguard kind of sucks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 29, 2014, 01:13:07 am
Yeah, I agree with blueblimp.
Zoo is solid, easy and fast to play, great for climbing.

This is what I hit legend with this month:
https://scontent-b-fra.xx.fbcdn.net/hphotos-xap1/t1.0-9/10492220_612501905536293_9111214072566981136_n.jpg

So I've gone 2-4 with this deck (except 1 Squire replaced by Leper Gnome) at level 17.  Any thoughts on what I should be mulliganing or what the playstyle is here?
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 29, 2014, 01:18:50 am
Yeah, I agree with blueblimp.
Zoo is solid, easy and fast to play, great for climbing.

This is what I hit legend with this month:
https://scontent-b-fra.xx.fbcdn.net/hphotos-xap1/t1.0-9/10492220_612501905536293_9111214072566981136_n.jpg

So I've gone 2-4 with this deck (except 1 Squire replaced by Leper Gnome) at level 17.  Any thoughts on what I should be mulliganing or what the playstyle is here?

Your opener is really key, you want to mulligan into hands where you play a good 1 drop turn 1, or two good 1 drops if you have the coin.  Good 1 drops are all the minions other tha. Abusive seat gent isn't a good turn 1 play most of the time 

Also, keep in mind that you're not a burn deck.  Board control is the name of the game.  Making good trades is better than dealing damage unless they are close to dead.

Side note:  why are zoo decks cutting shieldbearer now?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 29, 2014, 01:31:00 am
Just opened my 3rd Ancient of Lore, my 2nd Angry Chicken, and King Mukla all in one pack!
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 29, 2014, 01:52:23 am
Sweet on mukla. Not the best, playable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 29, 2014, 09:49:23 am
Also, keep in mind that you're not a burn deck.  Board control is the name of the game.  Making good trades is better than dealing damage unless they are close to dead.
This is the key thing. Zoo aims to control the board from turn 1 until the game ends. Your number one priority is trading well, and if possible efficiently, clearing your opponent's board. One reason zoo works so well is that, once you start running out of cards, you can life tap to draw a total of two cards per turn while your opponent is just drawing one, so this gives you longevity. You only start to think about face damage when your opponent is very low on health (say 9-ish plus the damage you have on board, because that's Doomguard+Soulfire to finish).

A second reason zoo works so well is that, by emptying your hand fast, you can often play Doomguard and Soulfire with no penalty. But if the situation demands it, don't be afraid to play either with full penalty in the service of board control.

Leper Gnome is weak in zoo because it doesn't help you retain board control. If you don't have a second Argent Squire, I'd suggest crafting one since it's cheap, but alternatively you can put in a Shieldbearer since they used to be run in zoo anyway. (I don't know why the Shieldbearers got phased out. Possibly just because there are too many other good cards wanting inclusion.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on July 29, 2014, 10:02:04 am
trading well
Trading Well
$3 Action
+1 Card
+1 Action
Reveal the top card of your deck. Put it into your hand. If you do, put a card from your hand on top of your deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 29, 2014, 10:24:17 am
Ah.  Half my problem was in thinking that zoo was an aggro deck, probably because I had just recently been playing an aggro mage deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on July 29, 2014, 10:29:10 am
It kind of is an aggro deck, though. You just have to aggro their mininons instead of their face. ;)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 29, 2014, 10:53:25 am
So the release of the next wing is scheduled for 11:59 on tuesday. 3AM eastern time for me. I have no problem with whenever they want to release it, but they shouldn't be telling us they will release it on tuesday when in fact they are really releasing it on wednesday.

http://us.battle.net/hearthstone/en/forum/topic/13594760064 (http://us.battle.net/hearthstone/en/forum/topic/13594760064)
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 29, 2014, 10:56:25 am
i read an article  recently that broke downdecks along two axes...early game vs lategame and burst vs board control.  a deck like zoo is early game control, while face rogue is early game burst deck
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 29, 2014, 11:04:11 am
i read an article  recently that broke downdecks along two axes...early game vs lategame and burst vs board control.  a deck like zoo is early game control, while face rogue is early game burst deck
Do you have a link? Sounds interesting
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 29, 2014, 11:15:27 am
So the release of the next wing is scheduled for 11:59 on tuesday. 3AM eastern time for me. I have no problem with whenever they want to release it, but they shouldn't be telling us they will release it on tuesday when in fact they are really releasing it on wednesday.

http://us.battle.net/hearthstone/en/forum/topic/13594760064 (http://us.battle.net/hearthstone/en/forum/topic/13594760064)
$999.99
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 29, 2014, 11:37:19 am
i read an article  recently that broke downdecks along two axes...early game vs lategame and burst vs board control.  a deck like zoo is early game control, while face rogue is early game burst deck
Do you have a link? Sounds interesting

http://www.channelfireball.com/articles/pvs-playhouse-hearthstone-for-magic-players/

its an article written by a magic player fpr magic p'ayers, but theres probably still enough interesting stuff to make it worth reading even if you dont play magic
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 29, 2014, 11:51:57 am
Leper Gnome is weak in zoo because it doesn't help you retain board control. If you don't have a second Argent Squire, I'd suggest crafting one since it's cheap, but alternatively you can put in a Shieldbearer since they used to be run in zoo anyway. (I don't know why the Shieldbearers got phased out. Possibly just because there are too many other good cards wanting inclusion.)

I think, but ain't sure, that Shieldbearer is played less cuz there are better 1 drops and because Hunter lost in popularity with UTH nerf, and Shieldbearer's best role was protecting your more valuable minions from charges, and basically soaking 4 doggies or 2 timber-doggies.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 29, 2014, 12:03:07 pm
So the release of the next wing is scheduled for 11:59 on tuesday. 3AM eastern time for me. I have no problem with whenever they want to release it, but they shouldn't be telling us they will release it on tuesday when in fact they are really releasing it on wednesday.

http://us.battle.net/hearthstone/en/forum/topic/13594760064 (http://us.battle.net/hearthstone/en/forum/topic/13594760064)
$999.99

I was all ready to go this morning. Oh well I'll be ready to go tomorrow morning too. (Got 700 Gold saved).
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 29, 2014, 12:12:37 pm
Grujah, the zoo deck has been working wonders for me so.. 10-2 since I picked it up.  It's working way better than my old zoo list ever was/
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on July 29, 2014, 12:20:45 pm
Naxx zoo is pretty stupidly good right now.  I played this and won 10 games in a row a few days ago.  http://www.reddit.com/r/hearthstone/comments/2bqcxa/naxxramas_zoo_deck_rank_10legend_in_23_nights/
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 29, 2014, 12:32:51 pm
Naxx zoo is pretty stupidly good right now.  I played this and won 10 games in a row a few days ago.  http://www.reddit.com/r/hearthstone/comments/2bqcxa/naxxramas_zoo_deck_rank_10legend_in_23_nights/

Lol I actually put almost this exact deck together by coincidence this morning. Void Terror and Nerubians are really good together. I ran it a bit less mid gamey (not as many 4s and only 1 Doomguard) and just went face. It wrecked a Handlock deck I went up against, but I think I might tweak it to make it a bit more like this (dropping some 1s in favour of a bit more midgame power with Defenders, SSC and Dark Iron Dwarves).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 29, 2014, 04:26:43 pm
@Naxx cards -
I really haven't had much access to HS this past week, but from what I saw, I still hate haunter creeper on paper but in action it seems decent.
Turn 2 creeper, turn 3 Juggler + Sargeant gives you 3 damage and 3 knives, it's quite effective.

Grujah, the zoo deck has been working wonders for me so.. 10-2 since I picked it up.  It's working way better than my old zoo list ever was/

Here's some pointers:
If I don't have 1/2 1-drops on play/draw*, I mull for 1 drops. I usually leave 1 two drop just in case.
I always mull 3+ drops. Sargeant is not counted as 1 drop as you REALLY do not want to drop him T1. Dropping Priestess T1 without anything else is not that bad. You can save Soulfire vs Druid/Lock/Rogue or Mortal Coil vs Paladin/Hunter/Shaman/Lock. Only one of these 2.
If you drop Knife Juggler T2, he dies. Like, 80% of times. He bites removal like nothing else. I usually like to drop Wolf first because he has instant benefit, and Juggler later, if I have to choose. (chose?).
You usually don't want to discard anything with Doom Guard but if you have to, you have to. You ideally want it to make it so that turn 6 you empty everything in your hand except Doom Guard, so if you draw a 1 or 2 drop you can drop that + doom guard turn 7.
If you plan to Life Tap, ALWAYS Tap before making other plays (except with Doom/Soulfire edgecases).
Positioning, esp with wolf, is very important. 3/2 1/3 1/3 is much better positioning than 1/3 3/2 1/3, because it gives you more flexibility with Wolf/Argus. When placing a new minion, and you have a wolf in middle, you want to put it next to a taunter or a primary target, as those die first and new guy gets boost faster. When you have a Wolf on ground, attack with everything first, than drop a Doom between Wolf and something, for that 1 extra damage, if you can. And stuff like that.







*play/draw = without coin/with coin, I cannot shake that term.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 29, 2014, 06:04:57 pm
Sweet on mukla. Not the best, playable.

Any suggestions on how?  I've yet to deal damage with him.  I'm coining him out T2 as it seems more dangerous to play later in the game...is that wrong?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 29, 2014, 06:08:30 pm
Sweet on mukla. Not the best, playable.

Any suggestions on how?  I've yet to deal damage with him.  I'm coining him out T2 as it seems more dangerous to play later in the game...is that wrong?

On curve he's pretty good. Yeah, late game the bananas are really good for your opponent though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 29, 2014, 06:36:42 pm
Sweet on mukla. Not the best, playable.

Any suggestions on how?  I've yet to deal damage with him.  I'm coining him out T2 as it seems more dangerous to play later in the game...is that wrong?

Have ways to either control the board after he is dropped or not care. Or to use Bananas to your advantage.

Blueblimp posted a Zoo list with it. (You control the board with other stuff)

Backlight Rogue is another list
http://www.hearthpwn.com/decks/60091-backspace-coldlight-rogue
(I play similar list, -2 Hoarders, -Ass's Blade, -Defias, +Perdition, +2x (3 damage to hero), +Faerie Dragon).
You don't care about bananas and occasionally it fills his hand so he cannot draw from Coldlight.

Paladin Aggro/Zoo is another one, where you combo out Mukla + Divine Favor.

He's OKish in Midrange Hunter, as he is a beast.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 29, 2014, 09:18:24 pm
I just lost to a druid in arena with Norzdormu AND Onyxia...
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on July 29, 2014, 09:29:14 pm
Does anyone have a golden portrait?  I just hit 200 druids wins, and I feel like I've been playing constantly since it started counting.. getting 500 is insane.  I don't think I"ve even played 500 games since season 1, let alone get 500 wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 29, 2014, 10:09:06 pm
Does anyone have a golden portrait?  I just hit 200 druids wins, and I feel like I've been playing constantly since it started counting.. getting 500 is insane.  I don't think I"ve even played 500 games since season 1, let alone get 500 wins.

I have around 180 wins for shaman. I think the people who have the golden heros play almost exclusively ranked, and they play a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 29, 2014, 10:35:10 pm
I have 800 wins total in arena, and that's over a lot of time. I'm astounded at how quickly some people got golden heroes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 29, 2014, 10:43:00 pm
When I was playing ranked zoo, I would do like 8 games an hour. It wouldn't take all that long to get a golden warlock at that rate. Golden priest, on the other hand, that'd take ages.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 29, 2014, 11:20:15 pm
When I was playing ranked zoo, I would do like 8 games an hour. It wouldn't take all that long to get a golden warlock at that rate. Golden priest, on the other hand, that'd take ages.

8 games an hour all day?
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 29, 2014, 11:23:10 pm
I just lost to a druid in arena with Norzdormu AND Onyxia...
And just now, another druid with Cairn and Cenarius... Who said we don't need to consider 2 legendaries in arena?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 30, 2014, 03:12:42 am
I think the shop is getting hammered by everyone trying to buy the new adventure at midnight - it took 700 gold, but got stuck on authorization, and when I reloaded the shop was closed.

Anyways, just a general PSA, you probably shouldn't touch the shop until it gets resolved. My payment is still Queued in my order history, will probably take a while to go through.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on July 30, 2014, 06:18:49 am
I opened a pack...
(https://dl.dropboxusercontent.com/u/16948609/Hearthstone_Screenshot_7.30.2014.13.15.27.png)

This was pretty lucky, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 30, 2014, 06:21:50 am
Does anyone have a golden portrait?  I just hit 200 druids wins, and I feel like I've been playing constantly since it started counting.. getting 500 is insane.  I don't think I"ve even played 500 games since season 1, let alone get 500 wins.

I have ~1000 play mode win, and at least 95% is ranked. But part of it is from before they started counting, and other thing is that I play multiple classes so I have ~600+ "counted" wins, but spread across the field - ~170 Paladin, ~125 Lock and Rogue each, 100 Haunter.. So Golden Portrait guys either played A LOT more than me or just focused on single hero.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 30, 2014, 01:26:16 pm
Does anyone have a golden portrait?  I just hit 200 druids wins, and I feel like I've been playing constantly since it started counting.. getting 500 is insane.  I don't think I"ve even played 500 games since season 1, let alone get 500 wins.

I have ~1000 play mode win, and at least 95% is ranked. But part of it is from before they started counting, and other thing is that I play multiple classes so I have ~600+ "counted" wins, but spread across the field - ~170 Paladin, ~125 Lock and Rogue each, 100 Haunter.. So Golden Portrait guys either played A LOT more than me or just focused on single hero.

I was playing against a Golden mage and I had a much better start than her in our opening hands. (I coined out a turn 3 yeti in a priest deck and she didn't have an immediate answer). Once it killed her 2 drop and I healed it back up she immediately resigned which I thought was premature. But maybe Golden Portrait players just follow a fail-fast mentality. It's better to fail quickly and retry than to try for a longshot win. You lose nothing for taking a loss in unranked, but you only gain things on wins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 30, 2014, 01:40:43 pm
Golden Portrait counts ranked only. People act differently in ranked - If you have a bad hand you play it out because a loss hurts a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 30, 2014, 02:11:13 pm
Golden Portrait counts ranked only. People act differently in ranked - If you have a bad hand you play it out because a loss hurts a lot.

Ah right, forgot it only mattered for ranked when counting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on July 30, 2014, 02:45:14 pm
Just started playing this last week. Pretty solid game. Play it on iPad and it is really nice. I'm especially liking the F2P aspect.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 30, 2014, 02:57:14 pm
Just started playing this last week. Pretty solid game. Play it on iPad and it is really nice. I'm especially liking the F2P aspect.

Enter naxrramas so you get the first wing free. Otherwise you'll need to pay gold for it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 30, 2014, 04:13:04 pm
Just started playing this last week. Pretty solid game. Play it on iPad and it is really nice. I'm especially liking the F2P aspect.

Enter naxrramas so you get the first wing free. Otherwise you'll need to pay gold for it.
(starting next week)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 30, 2014, 06:42:31 pm
KingZong and HME got to see me open another legendary last night!  So amazing!  I was so exci...oh, another f'ing King Krush.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on July 30, 2014, 07:02:46 pm
KingZong and HME got to see me open another legendary last night!  So amazing!  I was so exci...oh, another f'ing King Krush.

Well... at least you can turn it into an Epic of your choice!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 30, 2014, 07:05:05 pm
KingZong and HME got to see me open another legendary last night!  So amazing!  I was so exci...oh, another f'ing King Krush.

I see what you did there...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 30, 2014, 08:01:35 pm
KingZong and HME got to see me open another legendary last night!  So amazing!  I was so exci...oh, another f'ing King Krush.

Well... at least you can turn it into an Epic of your choice!

I'm saving up to craft a Golden King Krush, actually.

Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on July 30, 2014, 10:29:44 pm
Got my best arena yet at 6 wins! Half way to 12!
http://arenamastery.com/rqLU
I've found I reallly like rogue in arena.  I don't have the cards to play her well in constructed, but I love it in arena
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 31, 2014, 08:14:12 am
Just had a weird game against a priest who dropped 8? Legendary cards in a row.  I think it was:

Maexxna, Loatheb, Alex, Velen, Gruul, Murk-Eye, The inventor, then Nagle

But he clearly wasn't trying to win, as he just left my Alex out to pummel him.  Weird deck...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 31, 2014, 11:36:39 am
Just had a weird game against a priest who dropped 8? Legendary cards in a row.  I think it was:

Maexxna, Loatheb, Alex, Velen, Gruul, Murk-Eye, The inventor, then Nagle

But he clearly wasn't trying to win, as he just left my Alex out to pummel him.  Weird deck...

Obviously he think legendarily win, because murk eye is terrible.

Also, I think loatheb has a really cook animation when he enters te board.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on July 31, 2014, 01:12:36 pm
Or he plays all legendaries for fun-sies, ala-noxious's Randuin.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 31, 2014, 02:21:15 pm
I've also seen a mass legendary Alarm-o-bot/Summoning Portal deck. The goal is not to win, but to get as many legendaries out on the table at once. Also, if you do manage to win, your opponent is forced to go on the forums and make a post about how the game is p2w.
Title: Re: Has anyone learned Hearthstone yet?
Post by: () | (_) ^/ on July 31, 2014, 04:05:58 pm
I started playing hearthstone a couple of months ago when it came out on the iPad -- or at least when I noticed that it was out on the iPad.

I really enjoy it.  Most of my gaming energies are devoted to that and DOTA these days.

I played a bit of pseudo-arena with Jorbles -- you pick a class and create a new deck using only the suggested card feature.  It was a ton of fun.  If ever you see me on (I've added everyone in the hearthstone player list thread), hit me up and let's play!
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 31, 2014, 04:42:18 pm
I played a bit of pseudo-arena with Jorbles -- you pick a class and create a new deck using only the suggested card feature.  It was a ton of fun.  If ever you see me on (I've added everyone in the hearthstone player list thread), hit me up and let's play!

This is a fun idea. Of course its asymmetric if you don't own the same cards, and if you try to exploit the algorithm by which it suggests cards (e.g. it tries to fill in holes in your curve) while your opponent doesn't (or you both do, but you've done a better job of reverse-engineering the algorithm), you can gain an advantage, but it's probably not that terrible. Probably wouldn't do for an f.ds tournament format though...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 31, 2014, 04:59:15 pm
I played a bit of pseudo-arena with Jorbles -- you pick a class and create a new deck using only the suggested card feature.  It was a ton of fun.  If ever you see me on (I've added everyone in the hearthstone player list thread), hit me up and let's play!

This is a fun idea. Of course its asymmetric if you don't own the same cards, and if you try to exploit the algorithm by which it suggests cards (e.g. it tries to fill in holes in your curve) while your opponent doesn't (or you both do, but you've done a better job of reverse-engineering the algorithm), you can gain an advantage, but it's probably not that terrible. Probably wouldn't do for an f.ds tournament format though...

Yeah, there's a definite advantage to picking a class that you have a lot of good cards in as well. They're very likely to come up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 31, 2014, 08:13:14 pm
You ever play that extra game to finish that last quest so you get the final bit of gold you need to buy another pack of cards...and then you open Alarm-o-Bot and 4 dusted commons?

Yeah, that's lame.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on July 31, 2014, 08:23:46 pm
You ever play that extra game to finish that last quest so you get the final bit of gold you need to buy another pack of cards...and then you open Alarm-o-Bot and 4 dusted commons?

Yeah, that's lame.

One step closer to that Alarm-O-Bot + mass legendary deck. Now you just need the legendaries...
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on July 31, 2014, 08:34:13 pm
Alarm-o-Bot might have been overpowered if the removal in this game were less good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on August 04, 2014, 10:02:59 am
It's weird that Cult Master and Flesheating Ghoul are common. In my experience, the remote trigger of their bonuses (card drawing, attack buff) gives them high "board complexity" in the sense that even when you're not directly interacting with them, you still need to keep them in mind to know the result of your moves. I still occasionally forget to take them into account when ordering my attacks when I'm not being careful.

The other neutrals like that are placed rare-or-higher (e.g. Wild Pyromancer), and remote triggers are unusual among common class neutrals: the only ones I can think of are Northshire Cleric, Scavenging Hyena, and Starving Buzzard (edit: plus Mana Wyrm and Unbound Elemental, of course!).
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on August 04, 2014, 01:17:54 pm
^That's an interesting observation. They probably gave some preference to having higher rarity on those cards, but I guess _something_ has to be common... In a couple of weeks, you're going to have to add Undertaker is going to add to your list.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 09, 2014, 02:11:42 pm
"I hope you realize how terrible that deck is and how lucky you are to have won a single game with it you #$%^er"

Music to my ears.

Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 09, 2014, 05:03:24 pm
"I hope you realize how terrible that deck is and how lucky you are to have won a single game with it you #$%^er"

Music to my ears.

But but how were you able to hear that music?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 10, 2014, 05:06:09 pm
I was playing Watcher Paladin.  It was pretty good the day I played it, but there's too much druid now for me to keep it up
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 10, 2014, 05:06:40 pm
He disliked that I stabilized at 1 health with double molten giant
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on August 10, 2014, 05:21:32 pm
Well, that's what Molten Giant is for. I'm not a big fan of that card design because it's a bit unfun to play against. Playing against it, you get lose-lose scenarios where if you attack face, you may get shut down completely by double molten giant taunt, but if you don't, you may never be able to deal lethal damage. So unless you have burst available, you may simply need to YOLO face and hope they don't have both giants in hand. (A single one is often manageable.)

It's essentially the only card that punishes you for directly pursuing the win condition of the game. Some others come to mind but they are more subtle (e.g. Mortal Strike).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on August 10, 2014, 05:50:16 pm
Well, that's what Molten Giant is for. I'm not a big fan of that card design because it's a bit unfun to play against. Playing against it, you get lose-lose scenarios where if you attack face, you may get shut down completely by double molten giant taunt, but if you don't, you may never be able to deal lethal damage. So unless you have burst available, you may simply need to YOLO face and hope they don't have both giants in hand. (A single one is often manageable.)

It's essentially the only card that punishes you for directly pursuing the win condition of the game. Some others come to mind but they are more subtle (e.g. Mortal Strike).

Unleash the Hounds.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 10, 2014, 05:58:44 pm
Well, that's what Molten Giant is for. I'm not a big fan of that card design because it's a bit unfun to play against. Playing against it, you get lose-lose scenarios where if you attack face, you may get shut down completely by double molten giant taunt, but if you don't, you may never be able to deal lethal damage. So unless you have burst available, you may simply need to YOLO face and hope they don't have both giants in hand. (A single one is often manageable.)

It's essentially the only card that punishes you for directly pursuing the win condition of the game. Some others come to mind but they are more subtle (e.g. Mortal Strike).

Unleash the Hounds.

I didn't know win condition was to put on the board as much minions as possible
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on August 10, 2014, 08:37:13 pm
The frustrating part about playing vs Molten Giants is that it can put you in a situation where doing anything actually puts you farther from winning, instead of closer. Against UTH, you can still safely put 1-2 minions on the board, so you at least have the option of attacking into something. It can be frustrating too, but not in the same way.

Part of the fun of card games is having edge cases to rules of thumb, but I feel that an exception should be the direct win condition of the game. It's okay (and good) to have an opportunity cost associated with directly pursuing the win condition of the game, for example how turn 1 arcane missiles is typically a bad play, but in that case it's not that doing the 3 face damage was itself bad, it's that you'd be better off saving the card to use later.

For example, in Dominion, the win condition is having the most victory points. There's no card that punishes you directly for having victory points. You are punished in various ways for having victory cards in your deck, but that's not the win condition of the game itself, but just the primary way to pursue it, and moreover those punishments are usually subtle (like clogging your hands, or getting hit by Jester).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 11, 2014, 10:20:13 pm
Just had a weird game against a priest who dropped 8? Legendary cards in a row.  I think it was:

Maexxna, Loatheb, Alex, Velen, Gruul, Murk-Eye, The inventor, then Nagle

But he clearly wasn't trying to win, as he just left my Alex out to pummel him.  Weird deck...
Man, I just faced a druid with like 10-12 legendaries. I lost to fatigue.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on August 11, 2014, 11:38:17 pm
Hmmm, now that Naxxramas is out, it is possible to construct a deck consisting entirely of legendaries.

(Although imo it is pretty dumb that Naxx cards even have rarities so idk if this really counts)
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on August 11, 2014, 11:47:17 pm
The rarities matter for arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: heron on August 11, 2014, 11:50:33 pm
The rarities matter for arena.

Ah, that makes sense.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on August 12, 2014, 10:53:46 am
The rarities matter for arena.

And also for how many you can put in a deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on August 12, 2014, 01:54:42 pm
I just opened a golden mana wraith.  Any reason for me to keep it?  I don't have another mana wraith to replace it, but I don't think it's that useful in the first place, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 12, 2014, 01:56:07 pm
I just opened a golden mana wraith.  Any reason for me to keep it?  I don't have another mana wraith to replace it, but I don't think it's that useful in the first place, right?

I generally keep all my cards and only disenchant when I want to craft something. But no, it's not very useful.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 12, 2014, 01:56:41 pm
I just opened a golden mana wraith.  Any reason for me to keep it?  I don't have another mana wraith to replace it, but I don't think it's that useful in the first place, right?

I usually disenchant gold cards unless I need them right now in one of my decks
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on August 12, 2014, 01:59:11 pm
I've been waiting to DE golds until I have 2 plain versions.  But I also don't really have enough dust to do much yet, so I guess I'll keep it until I craft a sweet deck
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on August 12, 2014, 02:07:09 pm
There's no real reason to ever DE unless you are in the middle of a crafting session.  If a card is changed/nerfed, you also temporarily get free full DE value.  So once Blizzard opens their eyes to the rancid OPness that is Mana Wraith, you will be in DE value town.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on August 12, 2014, 02:27:11 pm
I'm waiting for a Malygos or Illidan Stormrage nerf, I've got 2 copies of both for whatever reason.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on August 12, 2014, 04:49:28 pm
There's no real reason to ever DE unless you are in the middle of a crafting session.  If a card is changed/nerfed, you also temporarily get free full DE value.  So once Blizzard opens their eyes to the rancid OPness that is Mana Wraith, you will be in DE value town.

I once got roflstomped by a druid who had not just one but two Mana Wraiths.  Totally killed my curve.  So OP.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 12, 2014, 04:58:50 pm
There's no real reason to ever DE unless you are in the middle of a crafting session.  If a card is changed/nerfed, you also temporarily get free full DE value.  So once Blizzard opens their eyes to the rancid OPness that is Mana Wraith, you will be in DE value town.

I once got roflstomped by a druid who had not just one but two Mana Wraiths.  Totally killed my curve.  So OP.

I once tried to use it as a delay in a Priest deck. It worked if my opponent couldn't instantly remove it. otherwise it didn't affect the game in anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on August 12, 2014, 06:55:51 pm
There's nothing wrong with Mana Wraith. It trades with other 2-drops, and if you're ahead on the board, it can cause real problems for your opponent. They waste a mana, then you trade the Wraith for whatever and the effect goes away. If they have to play a 2-drop on turn 3 which trades with the Wraith, you just traded up 1 mana. And then if you have stuff like Feral Spirit which gives you minions without playing minion cards, you can let the Wraith live and keep annoying. Overall, worst case isn't too bad, but best case isn't spectacular either.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 12, 2014, 09:58:22 pm
I think Molten Giant is the most poorly designed card in Hearthstone, but I'm not sure the win condition thing has so much to do with it.  I think the issue is that it makes you play in a way that will cause you to lose a -significant minority- of the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 12, 2014, 10:20:19 pm
Turn 4-5 is really early in the game and that's about when the aggro player has to choose between not attacking down to 10 and attacking down to 10.  Attacking down to 10 to make the game 60-40 in their favor or something like that is always the correct decision, and it cuts the game short to a coin flip before the players play a full game
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 12, 2014, 10:22:45 pm
0 mana cards have to be handled with care in general.  Magic has had zero mana 2/2s with a seeming tough condition totally break the game, so it would require an inordinate amount of finesse to balance a 0 mana 8/8 and its condition.  The result is that it got costed to the point that seemed reasonable back in a more arena-ish environment and now it's too swingy and pivotal
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 12, 2014, 10:23:10 pm
The Warsong Commander nerf to avoid nerfing Molten Giant was just the worst, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 12, 2014, 10:31:22 pm
I opened Prep yesterday.  One step closer to Miracle!

(It also included my second rare paladin card that draws a card and deals damage equal to its cost, which I believe sucks.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 12, 2014, 11:28:32 pm
I opened Prep yesterday.  One step closer to Miracle!

(It also included my second rare paladin card that draws a card and deals damage equal to its cost, which I believe sucks.)

Holy Wrath is essentially a more swingy Hammer of Wrath. Same effect, variable damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 12, 2014, 11:32:09 pm
I opened Prep yesterday.  One step closer to Miracle!

(It also included my second rare paladin card that draws a card and deals damage equal to its cost, which I believe sucks.)

Holy Wrath is essentially a more swingy Hammer of Wrath. Same effect, variable damage.

Do you see the card before choosing your target?  That would help.  I've never seen anyone use it, ever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 12, 2014, 11:35:02 pm
I opened Prep yesterday.  One step closer to Miracle!

(It also included my second rare paladin card that draws a card and deals damage equal to its cost, which I believe sucks.)

Holy Wrath is essentially a more swingy Hammer of Wrath. Same effect, variable damage.

Do you see the card before choosing your target?  That would help.  I've never seen anyone use it, ever.

No, you don't. It's a gamble, and not one that's worth it. One guy used to against me once, and got lucky by hitting a 7mana card killing a big minion. Easily could have hit a 1-3mana card and it would have sucked.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on August 13, 2014, 12:51:39 am
It's okay in arena, not worth it in constructed. In constructed you want a lot more consistency than that, in arena you can usually rely on the "at least 3 damage" to get good value
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on August 13, 2014, 01:46:05 am
Kripparian's Holy Wrath deck: http://www.hearthpwn.com/decks/21488-kripparrians-holy-wrath-deck
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 13, 2014, 02:46:49 am
0 mana cards have to be handled with care in general.  Magic has had zero mana 2/2s with a seeming tough condition totally break the game, so it would require an inordinate amount of finesse to balance a 0 mana 8/8 and its condition.  The result is that it got costed to the point that seemed reasonable back in a more arena-ish environment and now it's too swingy and pivotal
Frogmite is a pretty balanced Magic card, it was the Artifact lands that were the problem.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 13, 2014, 08:32:38 pm
0 mana cards have to be handled with care in general.  Magic has had zero mana 2/2s with a seeming tough condition totally break the game, so it would require an inordinate amount of finesse to balance a 0 mana 8/8 and its condition.  The result is that it got costed to the point that seemed reasonable back in a more arena-ish environment and now it's too swingy and pivotal
Frogmite is a pretty balanced Magic card, it was the Artifact lands that were the problem.
You could argue Life Tap is the problem, and not molten giant.  It's six of one, half a dozen of the other.  Artifact lands were unarguably the most powerful if you look at how they interact with other stuff, yeah, but I was just trying to point out that a strategy involving a 0 mana card can be really powerful
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on August 13, 2014, 09:28:10 pm
I'm not even sure it's the giant that is the problem; without Defender or Sunfury, that 8/8 body isn't that big a deal when you're already at 12 health.  The combo that makes it a taunt is the truly broken aspect of the Molten Giant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on August 13, 2014, 10:51:18 pm
I'm not even sure it's the giant that is the problem; without Defender or Sunfury, that 8/8 body isn't that big a deal when you're already at 12 health.  The combo that makes it a taunt is the truly broken aspect of the Molten Giant.
That's a reasonable argument, but a 0 mana 8/8 is great whenever you can either live to next turn or use it that turn somehow. So even without Sunfury/Argus, there'd be combos like Molten-Shadowflame. Plus, if your giant costs little mana, you have enough mana to dump out some other taunt too (Sludge Belcher, Sunwalker, etc.).

Also, Sunfury and to a lesser extent Argus are not particularly annoying to play against in most contexts, despite being pretty strong cards. Molten Giant is annoying to play against whenever it's viable. (I want to emphasize that I'm not arguing that Molten Giant is overpowered, because I don't think it is. It's just one of the least fun cards to play against that's actually constructed viable.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 14, 2014, 08:18:19 am
So, I am either outright destroying my opponent or getting creamed myself. Rarely do i have the tense game wherein we both get to low health and it ends with whoever got the next to last shot in. I'm not sure exactly how the system goes about matching opponents. I suppose there is always the luck factor where my priest deck gives me a series of taunts and lines up my Lightspawn with Divine Spirit right as I get 6 mana to spend. However, I am frequently smashing my opponent when I am basically just setting down a series of basic cards with no significant synergies.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 14, 2014, 10:42:04 am
So, I am either outright destroying my opponent or getting creamed myself. Rarely do i have the tense game wherein we both get to low health and it ends with whoever got the next to last shot in. I'm not sure exactly how the system goes about matching opponents. I suppose there is always the luck factor where my priest deck gives me a series of taunts and lines up my Lightspawn with Divine Spirit right as I get 6 mana to spend. However, I am frequently smashing my opponent when I am basically just setting down a series of basic cards with no significant synergies.

Lightspawn shenanigans are fairly gimmicky, and either work really well or not at all. I suspect that with the nax cards, and people running a bot more silence than usual, it's not going to get better. So if you're waiting on hitting a massive lightspawn, your plan is only going to work sometimes, and when it does you'll crush. But otherwise it fails and you lose very fast. This is the same with decks using Inner Fire to make a huge minion early on. Sometimes you get it on a sheildbearer turn 3, and win with that 8/7. Sometimes I just silence it and the rest of the deck sucks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 14, 2014, 11:34:48 am
Yeah, that's what I am saying; sometimes luck is the obvious factor in the crushing win. But in most cases it is an obvious lopsided skill advantage either in deck construction and anticipation of the opponent's following cards or making the most efficient plays with what is on the board and in hand. When I get crushed the person has an amazingly crafted deck that syngergizes extremely well and appears to be stacked to come out in the order it does. When I do the crushing the other guy is clearly not very good at all. I hold no illusion that I am particularly strong but I am clearly not playing weakly, either. My complaint is the matching system where I am rarely playing outside these two extremes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 14, 2014, 11:37:25 am
So, I am either outright destroying my opponent or getting creamed myself. Rarely do i have the tense game wherein we both get to low health and it ends with whoever got the next to last shot in. I'm not sure exactly how the system goes about matching opponents. I suppose there is always the luck factor where my priest deck gives me a series of taunts and lines up my Lightspawn with Divine Spirit right as I get 6 mana to spend. However, I am frequently smashing my opponent when I am basically just setting down a series of basic cards with no significant synergies.
I also have a similar experience about playing against Priest decks with my Paladin midrange. For most parts, it always feels like I have the advantage, but then the Priest might just suddenly win the game out of the blue and if he doesn't or if I have an answer, I win. Against other classes it's much more common to have a close game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 14, 2014, 02:51:30 pm
I got the brown card back! Only one left to collect, now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 14, 2014, 04:45:48 pm
I got the brown card back! Only one left to collect, now.

I got Fireside Gathering one today, completing my collection :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 14, 2014, 05:34:34 pm
I got the brown card back! Only one left to collect, now.

I got Fireside Gathering one today, completing my collection :P

You can still get that? I thought it was a limited time thing. Not that I can get it. No one to do a fireside gathering with.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 15, 2014, 09:49:06 am
So, I've been annoyed by the incredibly slow animations in Hearthstone for a while. I'm using a speedhack now. ;D

(https://dl.dropboxusercontent.com/u/16948609/feelsgoodman.jpg)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 15, 2014, 10:29:14 am
Can you give a link? That sounds quite interesting.

On a related note, I started using this addon recently: https://github.com/Epix37/Hearthstone-Deck-Tracker/
It's quite similar to the old isotropic card counter extension, and gives lots of information.
I feel a bit bad for using it, but if Blizzard makes bad design decisions, such as being able to track when a card in your opponent's hand was drawn, I guess it's not my fault if I make use of that information.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on August 15, 2014, 10:44:48 am
So looking at that information, it's neat, but what's a situation where it will really help? 

I already know what I have and haven't played out of my deck, all I'm missing there is the exact probabilities of getting a certain card in my hand.  I don't know when the exact probabilities are more useful than the general guideline of "I have two copies of flametongue left in my deck, and 14 cards...1/7 doesn't seem super likely."

And the time used...ehh...ok.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 15, 2014, 11:03:13 am
Can you give a link? That sounds quite interesting.
I just use the speedhack feature in Cheat Engine. It should be noted that when you're about to run out of time, it makes the countdown animation faster so it looks like it's going to end faster than it actually is, but the actual time isn't shortened since it's server-based, so if you need to know how much time you have left, you have to find out by listening to the music.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on August 15, 2014, 01:29:02 pm
So looking at that information, it's neat, but what's a situation where it will really help? 

I already know what I have and haven't played out of my deck, all I'm missing there is the exact probabilities of getting a certain card in my hand.  I don't know when the exact probabilities are more useful than the general guideline of "I have two copies of flametongue left in my deck, and 14 cards...1/7 doesn't seem super likely."

And the time used...ehh...ok.

Spending less time to think about what outs you can get is helpful, because that could be spread out over many cards. I think turn opponent drew card is more important - at best I notice when my opponent topdecks something good, or when they play a card that's been in their hand for a long time.

Semi-ontopic, if you have 2 copies of a board wipe (say, 2 Flamestrikes), you should play the one furthest left. That way, if your opponent is tracking your hand, they'll be more likely to think that you've saved Flamestrike as long as possible and are out of removal. If you play the one further right, they'll know you're still holding a card for something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 15, 2014, 03:32:52 pm
Playing on iPad with zero sound... I do pay attention to which cards are coming out of the hand, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on August 15, 2014, 05:05:23 pm
Just opened my second legendary:  Al'akir
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 15, 2014, 11:19:16 pm
Just opened my second legendary:  Al'akir

He was also my second. He's pretty good. I use him when I play Shaman as my expensive drop. He's best when you can combo him with a Rockbiter of flametongue, where he will easily go 2 for 1 with large minions or do tons of face damage. Otherwise he's weaker but can still be a significant threat.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on August 16, 2014, 12:53:51 am
Just opened my second legendary:  Al'akir

He was also my second. He's pretty good. I use him when I play Shaman as my expensive drop. He's best when you can combo him with a Rockbiter of flametongue, where he will easily go 2 for 1 with large minions or do tons of face damage. Otherwise he's weaker but can still be a significant threat.
Yeah.  He seems pretty good, but not essential.  Seeing as I already play a lot of Shaman, I was pretty happy with getting him
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on August 16, 2014, 06:56:10 pm
I think pre-Nax, the best Shaman decks had Al'Akir, but I don't know if you really want him now. I think the better style of Shaman is now going for Bloodlust with Eggs and Creepers, where you don't really want an 8 drop. Then again, maybe there's some sort of charge+Reincarnate kind of deck to be made which likes Al'Akir...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on August 16, 2014, 07:38:51 pm
I think Reincarnate/Ancestral Spirit shenanigans are better with Leeroy, since you can play Leeroy + 3 of those cards in one turn. Al'Akir is too expensive to combo reliably with things.

Disclaimer: My main deck is a Shaman deathrattle deck which doesn't have Al'Akir because I don't own it
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 16, 2014, 07:40:19 pm
I think pre-Nax, the best Shaman decks had Al'Akir, but I don't know if you really want him now. I think the better style of Shaman is now going for Bloodlust with Eggs and Creepers, where you don't really want an 8 drop. Then again, maybe there's some sort of charge+Reincarnate kind of deck to be made which likes Al'Akir...

I'm not sure why he'd suddenly be bad. Because of the good low cost nax drops?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on August 16, 2014, 08:38:05 pm
I don't mean that he's bad now. I meant that other types of Shaman decks that don't want him are stronger, so he may no longer be in the "best" Shaman deck. I'm sure all the old popular tempo Shaman decks that had him before are still fine, but there's probably better stuff now, imo.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 19, 2014, 04:22:55 pm
I was just playing against a Priest and wondering why he's playing aggro Priest. Turns out they were actually cards from my deck.  ::)

Time to stop playing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 19, 2014, 04:29:06 pm
I was just playing against a Priest and wondering he's playing aggro Priest. Turns out they were actually cards from my deck.  ::)

Time to stop playing.

I've seen aggro priests. They are funny.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on August 19, 2014, 04:44:23 pm
I was just playing against a Priest and wondering he's playing aggro Priest. Turns out they were actually cards from my deck.  ::)

Time to stop playing.

I've seen aggro priests. They are funny.

I swear, if I get smacked by Lightwell--Divine Spirit--Inner Fire one more time, I'm gonna strangle some priests.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 19, 2014, 06:09:22 pm
I was just playing against a Priest and wondering he's playing aggro Priest. Turns out they were actually cards from my deck.  ::)

Time to stop playing.

I've seen aggro priests. They are funny.

I swear, if I get smacked by Lightwell--Divine Spirit--Inner Fire one more time, I'm gonna strangle some priests.

Just relish in the fact that you were their first win in 10 games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on August 20, 2014, 01:18:51 am
From r/hearthstone, too good not to repost:

http://www.reddit.com/r/hearthstone/comments/2dxbne/if_blizzard_invented_chess_instead_of_hearthstone/
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on August 20, 2014, 10:32:31 pm
So I just started a hunter arena.  I played misdirection and my opponent attacked me for lethal, it misdirected onto themselves rather than either of my 2 minions and killed them :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 20, 2014, 11:34:56 pm
Yeah! Just got my second angry chicken. Beware ladder
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on August 20, 2014, 11:46:23 pm
Yeah! Just got my second angry chicken. Beware ladder
I did too! I think it was in back to back packs even...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 21, 2014, 12:03:08 am
Yeah! Just got my second angry chicken. Beware ladder
I did too! I think it was in back to back packs even...

Has anyone ever gone through the trouble to activate an angry chicken? Even against the innkeeper? And would it even help? Like, Magma Rager seems more productive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 21, 2014, 04:23:57 am
Yeah! Just got my second angry chicken. Beware ladder
I did too! I think it was in back to back packs even...

Has anyone ever gone through the trouble to activate an angry chicken? Even against the innkeeper? And would it even help? Like, Magma Rager seems more productive.

Well, with webspinner and houndmaster I clearly see that I eventually will do it
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 21, 2014, 06:29:21 am
Yeah! Just got my second angry chicken. Beware ladder
I did too! I think it was in back to back packs even...

Has anyone ever gone through the trouble to activate an angry chicken? Even against the innkeeper? And would it even help? Like, Magma Rager seems more productive.

Well, with webspinner and houndmaster I clearly see that I eventually will do it

Yes, a guy has done that to me, the precise way. And won. Might have been arena.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on August 21, 2014, 01:02:19 pm
Yeah! Just got my second angry chicken. Beware ladder
I did too! I think it was in back to back packs even...

Has anyone ever gone through the trouble to activate an angry chicken? Even against the innkeeper? And would it even help? Like, Magma Rager seems more productive.

Well, with webspinner and houndmaster I clearly see that I eventually will do it

Yes, a guy has done that to me, the precise way. And won. Might have been arena.

I took it in arena once. I was Druid with some Marks and a Mad Bomber in my deck I believe. I activated it once, but it got blown up immediately iirc. Don't remember the run being particularly successful either so I can't say I'd recommend it except for the satisfaction of doing it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on August 21, 2014, 01:11:56 pm
Yeah! Just got my second angry chicken. Beware ladder
I did too! I think it was in back to back packs even...

Has anyone ever gone through the trouble to activate an angry chicken? Even against the innkeeper? And would it even help? Like, Magma Rager seems more productive.
Sentences that have never before been uttered, ever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on August 21, 2014, 01:20:38 pm
Has anyone ever gone through the trouble to activate an angry chicken? Even against the innkeeper? And would it even help? Like, Magma Rager seems more productive.

https://www.youtube.com/watch?v=58Xi3bK0Pz8
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on August 22, 2014, 04:00:24 am
It could be good with Avenge?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on August 24, 2014, 11:23:18 pm
Got the 1000 win quest today, which was a pleasant surprise, and a bit of an unpleasant reminder.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 25, 2014, 02:25:15 am
Got the 1000 win quest today, which was a pleasant surprise, and a bit of an unpleasant reminder.

What is that?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on August 25, 2014, 02:35:25 am
Got the 1000 win quest today, which was a pleasant surprise, and a bit of an unpleasant reminder.

What is that?

It's one of the hidden quests, like the one for getting every hero to level 10, or entering your first arena. You get 300 gold when you win your 1000th game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 25, 2014, 03:23:31 am
Got the 1000 win quest today, which was a pleasant surprise, and a bit of an unpleasant reminder.

What is that?

It's one of the hidden quests, like the one for getting every hero to level 10, or entering your first arena. You get 300 gold when you win your 1000th game.

Ah, you mean achievement, I believe.  Congrats.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on August 26, 2014, 03:28:03 am
I just played a game in which my Knife Juggler threw three knives over two turns, and those three knives hit an Angry Chicken and a Leeroy. Is this a dream?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 26, 2014, 02:58:41 pm
My warrior opponent just conceded the game right after it started for some reason. Which was amusing, because that means the character says "Victory or death! I choose death".
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 26, 2014, 10:02:39 pm
The game has been unavailable the majority of the day for me...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 26, 2014, 11:41:02 pm
The game has been unavailable the majority of the day for me...

Yeah, something was up with Battle.net, but it seems to fixed now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 01, 2014, 07:02:44 am
Just opened a new Legendary!

Captain Greenskin...underwhelming, to say the least.  It did prompt me to craft a Dread Corsair so I could get the Parrots.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 01, 2014, 10:01:42 am
Just opened a new Legendary!

Captain Greenskin...underwhelming, to say the least.  It did prompt me to craft a Dread Corsair so I could get the Parrots.
While playing arena on my Euro account, I got a pack that had Sylvanas in it. My Euro account was originally supposed to be a way to get more arena practice while I was saving for naxx wings on my NA account, as well as building up a collection should a F.DS tournament take place on that server. Recently I've been getting a string of successful arena runs that is resulting in gold profits. Maybe someday I'll have enough to open the naxx wings with the Euro account too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on September 04, 2014, 01:04:10 pm
So I finally caved on this, I told you I would. I know I'm super late to the party. But I can certainly see the appeal, I was up until 6 AM last night playing after starting at midnight ;D. Made a couple schizophrenic Mage decks, and my Arena attempt got 3 wins, which was fine by me for a first try.

Anyone interested in some fun/casual learning games against a total noob? Probably later today, around 9 or 10 forum time; I'll certainly be taking a nap after work haha
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 04, 2014, 04:05:38 pm
I've worked up a pretty amazing Paladin deck (imvho) and a pretty strong Warrior deck. Making a strong Hunter, Priest or Warlock deck is as easy as falling off a log and I find them boring. Maybe the reason I find them boring is because 80% of the matchups I get are someone playing the same tired decks over and over ad nauseum. I get excited when I see a Rogue, Shaman or a Paladin. Mage is overdone but at least the decks tend to have some variety. Warrior seems the hardest to make a failsafe deck for. Druid seems to be the easiest deck to work with that doesn't fall into the ruts that Hunter/Priest inevitably fall into.

Recently crafted 2 Defender of Argus because I kept getting screwed by them and they have helped my Paladin and Warrior decks considerably.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on September 04, 2014, 04:44:37 pm
Shop is down, can't do arena :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 04, 2014, 04:55:23 pm
Shop is down, can't do arena :(

Play constructed?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 04, 2014, 09:26:36 pm
So I just HAAAAD to craft Sylavas and Rag.
Just opened Sylvanas. Knew it will happen.
Grrrr. 800 dust lost just like that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on September 05, 2014, 07:40:05 am
So I just HAAAAD to craft Sylavas and Rag.
Just opened Sylvanas. Knew it will happen.
Grrrr. 800 dust lost just like that.

1200 dust lost, right? Legendaries disenchant for 400.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 05, 2014, 07:56:11 am
Yeah, go on, rub it in, will yah.    :'(

 :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 05, 2014, 09:02:55 am
So I opened a golden epic last night... Snake Trap, which I don't think gets much play in Constructed.  Disenchanting it is worth 4 Rares, which could be huge.  Thoughts?

(I have another golden epic, but Ancient of Lore is a core card for druids, not getting rid of that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 05, 2014, 09:48:38 am
So I opened a golden epic last night... Snake Trap, which I don't think gets much play in Constructed.  Disenchanting it is worth 4 Rares, which could be huge.  Thoughts?

(I have another golden epic, but Ancient of Lore is a core card for druids, not getting rid of that.

Snake trap isn't terrible, you could use it I'm a midrange deck as a surprise factor. But if those rates are essential to other decks, probably take the rares.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 05, 2014, 10:05:08 am
So I opened a golden epic last night... Snake Trap, which I don't think gets much play in Constructed.  Disenchanting it is worth 4 Rares, which could be huge.  Thoughts?

(I have another golden epic, but Ancient of Lore is a core card for druids, not getting rid of that.

Snake trap isn't terrible, you could use it I'm a midrange deck as a surprise factor. But if those rates are essential to other decks, probably take the rares.

I mean... I don't play a huge amount, but getting a second Keeper and Watcher for druid, or a KT Mage, or a couple Lightwells, or a Sunwalker, Commander, or Auctioneer...  I'm missing a ton of rares.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 05, 2014, 10:38:16 am
So I opened a golden epic last night... Snake Trap, which I don't think gets much play in Constructed.  Disenchanting it is worth 4 Rares, which could be huge.  Thoughts?

(I have another golden epic, but Ancient of Lore is a core card for druids, not getting rid of that.

Snake trap isn't terrible, you could use it I'm a midrange deck as a surprise factor. But if those rates are essential to other decks, probably take the rares.

I've seen it occasionally in high ranked play on streams. It's mostly useful when you've got a buzzard out for some other reason and are expecting them to attack to get rid of it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 05, 2014, 10:58:37 am
So I opened a golden epic last night... Snake Trap, which I don't think gets much play in Constructed.  Disenchanting it is worth 4 Rares, which could be huge.  Thoughts?

(I have another golden epic, but Ancient of Lore is a core card for druids, not getting rid of that.

Snake trap isn't terrible, you could use it I'm a midrange deck as a surprise factor. But if those rates are essential to other decks, probably take the rares.

I mean... I don't play a huge amount, but getting a second Keeper and Watcher for druid, or a KT Mage, or a couple Lightwells, or a Sunwalker, Commander, or Auctioneer...  I'm missing a ton of rares.

Litghwell's aren't really worth it IMO. I don't know what KT Mage it, but unless it's full on freeze mage it's probably not worth it. Argent Commander is worth it. I crafted one when I hadn't got any in packs. And Keeper is very worth it. So I'd say disenchant it, since it sounds like there are more essential cards that Snake trap that you need more than Snake Trap.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on September 05, 2014, 11:05:54 am
Kirin Tor Mage.

Honestly, I don't DE anything ever until I need to make a deck.  Snake Trap is a decent enough card and why not hang onto it for now unless you actually are trying to rank up with a Druid deck that needs a Keeper.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 05, 2014, 12:23:34 pm
I probably wouldn't craft a Kirin Tor Mage unless you want to build some sort of secret deck (I say that as someone who plays Secret Mage, I don't think they're useful outside of a secret based deck). The best general use rares are probably Commander, Auctioneer, Drake and Sunwalker. I don't think I've ever built a deck without at least some of these cards making up the 5-6 drop slots.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 05, 2014, 12:45:32 pm
I probably wouldn't craft a Kirin Tor Mage unless you want to build some sort of secret deck (I say that as someone who plays Secret Mage, I don't think they're useful outside of a secret based deck). The best general use rares are probably Commander, Auctioneer, Drake and Sunwalker. I don't think I've ever built a deck without at least some of these cards making up the 5-6 drop slots.

Zoo
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 05, 2014, 01:02:31 pm
I probably wouldn't craft a Kirin Tor Mage unless you want to build some sort of secret deck (I say that as someone who plays Secret Mage, I don't think they're useful outside of a secret based deck). The best general use rares are probably Commander, Auctioneer, Drake and Sunwalker. I don't think I've ever built a deck without at least some of these cards making up the 5-6 drop slots.

Zoo

Fair point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 05, 2014, 03:27:36 pm
I probably wouldn't craft a Kirin Tor Mage unless you want to build some sort of secret deck (I say that as someone who plays Secret Mage, I don't think they're useful outside of a secret based deck). The best general use rares are probably Commander, Auctioneer, Drake and Sunwalker. I don't think I've ever built a deck without at least some of these cards making up the 5-6 drop slots.

Zoo

Fair point.

Also I'm not sure Handlock uses them. You CAN use Commander. But I really don't see much of Sunwalker or Auctioneer. I don't even see many Miracle Rogues anymore, which is funny because I don't think Loetheb is really a counter to it. I suppose it's mostly from all the Warriors, but still.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on September 05, 2014, 03:49:05 pm
Super banana-charged Mana Wyrm! Best combo
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 05, 2014, 08:24:26 pm
Just opened a golden lorewalker cho. Really torn on dis enchanting this one or not. That's a lot of dust for what I consider a crappy card. On the other hand it is a golden legendary which is pretty neat in and if itself...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 05, 2014, 08:59:26 pm
Just opened a golden lorewalker cho. Really torn on dis enchanting this one or not. That's a lot of dust for what I consider a crappy card. On the other hand it is a golden legendary which is pretty neat in and if itself...

disenchant and make a better legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 06, 2014, 02:16:35 pm
Just opened a golden lorewalker cho. Really torn on dis enchanting this one or not. That's a lot of dust for what I consider a crappy card. On the other hand it is a golden legendary which is pretty neat in and if itself...

disenchant and make a better legendary.

Yeah, it's a free whatever legendary you want. I would love to open any golden legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 07, 2014, 04:00:33 am
Just played Gadgetzan - Consecrate - Coin - Blessing of Might in arena to clear the board and draw 3 cards. Feels pretty good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 07, 2014, 10:06:30 pm
Just opened a golden lorewalker cho. Really torn on dis enchanting this one or not. That's a lot of dust for what I consider a crappy card. On the other hand it is a golden legendary which is pretty neat in and if itself...

disenchant and make a better legendary.

Yeah, it's a free whatever legendary you want. I would love to open any golden legendary.

I made a Ragnaros and my win rate has at least tripled and I started beating WalrusMcFish which was all I really wanted anyway. I always hated losing to Rag so it's nice to increase the misery in the world.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on September 08, 2014, 12:10:23 am
Aside: What he doesn't know is I've crafted my own Ragnaros and I'm plotting my revenge...

(Opened a golden Captain Greenskin. It was either that or a Leeroy Jenkins)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 08, 2014, 12:11:35 am
I made a Ragnaros and my win rate has at least tripled and I started beating WalrusMcFish which was all I really wanted anyway. I always hated losing to Rag so it's nice to increase the misery in the world.

Don't worry, the HS gods will pay you back soon enough by ensuring that your next 40 games or so every time you play Rag, your opponent will have a Shadow Word: Death/Assassinate/Execute etc. for removal in hand while your one shot at hitting him will instead hit a bubbled Argent Squire.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on September 08, 2014, 02:26:02 am
I made a Ragnaros and my win rate has at least tripled and I started beating WalrusMcFish which was all I really wanted anyway. I always hated losing to Rag so it's nice to increase the misery in the world.

Don't worry, the HS gods will pay you back soon enough by ensuring that your next 40 games or so every time you play Rag, your opponent will have a Shadow Word: Death/Assassinate/Execute etc. for removal in hand while your one shot at hitting him will instead hit a bubbled Argent Squire.

What is worse he will have that cards + faceless manipulator
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 08, 2014, 09:19:57 am
I made a Ragnaros and my win rate has at least tripled and I started beating WalrusMcFish which was all I really wanted anyway. I always hated losing to Rag so it's nice to increase the misery in the world.

Don't worry, the HS gods will pay you back soon enough by ensuring that your next 40 games or so every time you play Rag, your opponent will have a Shadow Word: Death/Assassinate/Execute etc. for removal in hand while your one shot at hitting him will instead hit a bubbled Argent Squire.

Yeah, there is a lot of that. Although, to compensate, my opponent thoughtstole Ragnaros which proceeded to hit nothing important and then I dropped my Ragnaros and toasted his copy at the end of my turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 09, 2014, 06:36:56 pm
Ooh, I just opened a golden legendary: Milhouse Manastorm. I can disenchant that for a Legendary's worth of dust. Then again, I could keep it in case I want to build towards Randuin.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 09, 2014, 06:50:41 pm
Ooh, I just opened a golden legendary: Milhouse Manastorm. I can disenchant that for a Legendary's worth of dust. Then again, I could keep it in case I want to build towards Randuin.

The only reason why I keep Manastorm and Nozdromu. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 09, 2014, 06:51:55 pm
Ooh, I just opened a golden legendary: Milhouse Manastorm. I can disenchant that for a Legendary's worth of dust. Then again, I could keep it in case I want to build towards Randuin.
Millhouse is almost worth keeping for the laughs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 09, 2014, 11:38:45 pm
Millhouse is great, because every now and then, you'll think, "yeah the constructed meta totally makes Millhouse safe enough to use", and then you'll be proven horribly wrong in the funniest ways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 10, 2014, 12:57:44 am
Millhouse videos on youtube are too funny.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 10, 2014, 09:48:24 am
Millhouse videos on youtube are too funny.
I should watch some of those.

I can try Milhouse out in casual mode and see what happens. I expect to see free Thoughtsteals, Wild Growths, Arcane Intellects, Soulfires...hey wait Soulfire is already free.

Zoolock fear me!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 10, 2014, 10:34:15 am
Millhouse videos on youtube are too funny.
I should watch some of those.

I can try Milhouse out in casual mode and see what happens. I expect to see free Thoughtsteals, Wild Growths, Arcane Intellects, Soulfires...hey wait Soulfire is already free.

Zoolock fear me!

Yeah, I suppose Milhouse is completely safe against Zoolock.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 10, 2014, 03:45:10 pm
Millhouse videos on youtube are too funny.
I should watch some of those.

I can try Milhouse out in casual mode and see what happens. I expect to see free Thoughtsteals, Wild Growths, Arcane Intellects, Soulfires...hey wait Soulfire is already free.

Zoolock fear me!

Yeah, I suppose Milhouse is completely safe against Zoolock.

Free mortal coil!!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 10, 2014, 03:57:35 pm
Millhouse videos on youtube are too funny.
I should watch some of those.

I can try Milhouse out in casual mode and see what happens. I expect to see free Thoughtsteals, Wild Growths, Arcane Intellects, Soulfires...hey wait Soulfire is already free.

Zoolock fear me!

Yeah, I suppose Milhouse is completely safe against Zoolock.

Free mortal coil!!
Yeah I just thought of that too. Scary stuff.

More on the serious side, your typical Warlock can at best trade 1-1 against Milhouse with Shadowbolt or Siphon Soul. It's still a big tempo swing if they plop a minion on the same turn though. Exactly what Zoolock wants.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 10, 2014, 04:02:40 pm
Millhouse is safe against Zoo, but that's it. Handlock can probably 1-for-1 for free, Druid will wreck face with Savage Roar or Swipe, Paladin might play Lay on Hands or free Hammers, Miracle is obviously completely unsafe.

That doesn't mean you shouldn't play it, it means you should record all the matches where you do play it. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on September 10, 2014, 05:55:41 pm
Probably this is nothing special, but I just had some fun with my gimmicky Rogue deck playing Coin - Defias Ringleader - Shadowstep - Defias Ringleader - Shadowstep - Defias Ringleader. 9 damage to the face on turn 2 and the poor Hunter never really recovered.

And yes I am aware this opening would be very sad to see an Arcane Explosion or something like that haha. Also not the most efficient use of resources probably. But it worked this time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 10, 2014, 06:54:01 pm
That's like the ideal setup for an Unleash the Hounds. Lucky he didn't have it in hand.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 10, 2014, 08:30:29 pm
That's like the ideal setup for an Unleash the Hounds. Lucky he didn't have it in hand.

It also costs 3, so at the very least he was going to take the T2 damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on September 10, 2014, 09:20:52 pm
Millhouse is safe against Zoo, but that's it. Handlock can probably 1-for-1 for free, Druid will wreck face with Savage Roar or Swipe, Paladin might play Lay on Hands or free Hammers, Miracle is obviously completely unsafe.

That doesn't mean you shouldn't play it, it means you should record all the matches where you do play it. :P

If you're playing on curve, why would you be worried about Savage Roar?  And heck, Swipe doesn't really seem that bad.  I'm more concerned about Sprint, Pyroblast, even Mind Control or Wild Growth.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 11, 2014, 12:52:54 am
Millhouse is safe against Zoo, but that's it. Handlock can probably 1-for-1 for free, Druid will wreck face with Savage Roar or Swipe, Paladin might play Lay on Hands or free Hammers, Miracle is obviously completely unsafe.

That doesn't mean you shouldn't play it, it means you should record all the matches where you do play it. :P

If you're playing on curve, why would you be worried about Savage Roar?  And heck, Swipe doesn't really seem that bad.  I'm more concerned about Sprint, Pyroblast, even Mind Control or Wild Growth.

Ideally, you feel safe to play Millhouse when you're not on curve. There are other cards that get way worse off curve, like Zombie Chow, but none like Millhouse
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on September 11, 2014, 02:47:03 am
There are reports of 5 mana Leeroys and 5 mana 3/2 Buzzards, leading to nerf speculation. Seems like odd timing to kill the Leeroy-Shadowstep combo given that Miracle isn't doing as well post Naxx. A Buzzard nerf makes sense, but to 5 mana, really?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 11, 2014, 03:11:02 am
There are reports of 5 mana Leeroys and 5 mana 3/2 Buzzards, leading to nerf speculation. Seems like odd timing to kill the Leeroy-Shadowstep combo given that Miracle isn't doing as well post Naxx. A Buzzard nerf makes sense, but to 5 mana, really?

http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/19358-leeroy-and-buzzard-glithces-on-na

For those interested.

They do seem harsh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 11, 2014, 03:21:41 am
Buzzard to 5 mana does sound pretty bad. The way I'm thinking about it is, Azure Drake is already draw a card + 4/4 + spell damage for 5 cost. So, just 1 card off a Buzzard is awful, and you want at least 2, but there's just so little chance of a 3/2 living past a turn, meaning you have to play this ridiculously late game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on September 11, 2014, 07:28:26 am
That does indeed sound ridiculously harsh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 11, 2014, 07:49:36 am
Yeah. I can see it at 3 mana maybe, but 5 mana is just terrible for Buzzard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 11, 2014, 08:20:18 am
I agree with this, and it fits flavor far better to boot:

Quote
I do think that the main problem with both Hunters and miracle are the card draw. But in Miracle is different since they're basicy recycling cards. Hunters are punishing you for being ahead in the game.

BUT 5 mana 3/2 is WAAAAY overkill. I think that the best way to nerf it would be make it draw when a beast dies. This way hunters would need to sacrifice the hounds before drawing into Hunters Mark and wouldn't get the double card draw when Highmane dies. Also, would reduce a lot the chances of comeback when hunters are topdecking.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 11, 2014, 08:21:51 am
And Miracle isn't even a problem anymore, it's weaker since Nax.
Nor is Hunter, even though it is one of more solid decks ATM.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 11, 2014, 08:34:50 am
Yeah, I've never felt abused by a Rogue. Hunter is just damned boring today. A majority is playing Hunter and everyone is playing it exactly the same. Yeah, I can beat it because I just play against the meta. Winning isn't fun, though, playing interesting strategies is fun. The Hunter meta has completely devolved into something non-interesting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 11, 2014, 08:43:10 am
Yeah, I've never felt abused by a Rogue. Hunter is just damned boring today. A majority is playing Hunter and everyone is playing it exactly the same. Yeah, I can beat it because I just play against the meta. Winning isn't fun, though, playing interesting strategies is fun. The Hunter meta has completely devolved into something non-interesting.

Might be, this season I play in lower rankings though (~11-13), so I might not see the best representation of meta.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 11, 2014, 09:01:52 am
I can see it.  Buzzard/Hounds is ridiculous in the early game.  Most of the hunters I see won't play minions T1-T4... because it allows you to trade away your stuff before they can get Coin/Buzzard/UTH on T4 and draw 2-3 cards while still clearing your board.

T4 Buzzard/Snake Trap is also a bit ridiculous.  In both cases, the opponent is being punished for playing the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 11, 2014, 09:26:03 am
Buzzard / Hounds needs to be played around. Some decks do it harder, but still..

Buzzard/Snake is often so transparent.. Only in rare occasions you cannot get out of it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 11, 2014, 09:28:04 am
Buzzard / Hounds needs to be played around. So decks to it harder, but still..

Buzzard/Snake is often so transparent.. In rare occasions you cannot get out of it.

That's the thing, though, it's not that it is unbeatable it is that no one bothers to do anything but the same thing and thus the overall quality of the game degrades.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 11, 2014, 09:35:07 am
Buzzard / Hounds needs to be played around. So decks to it harder, but still..

The only way to play around it, though, is to not play more than one minion.  In which case you might as well not be playing the game.

Quote
Buzzard/Snake is often so transparent.. In rare occasions you cannot get out of it.

Rare occasions like not having removal in hand?  Obviously with the exception of mages, who always have removal available.  (Druid and Rogue powers set off the snakes before hitting the Buzzard.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 11, 2014, 09:40:34 am
5 mana 3/2 for buzzard sounds...unplayable. Like really, you need to be at turn 6 to play it with a Timber wolf or something. Maybe the final version, if tweaked at all, will end up a bit different than what is currently being speculated.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 11, 2014, 09:53:41 am
4 mana seems more appropriate. Whatever the case, I do agree a nerf is in order.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on September 11, 2014, 09:59:22 am
I can see it.  Buzzard/Hounds is ridiculous in the early game.  Most of the hunters I see won't play minions T1-T4... because it allows you to trade away your stuff before they can get Coin/Buzzard/UTH on T4 and draw 2-3 cards while still clearing your board.

Unless you've been playing nothing but 1-health minions or he has an illegal number of Hunter's Marks, I don't see how he can clear your board with UTH on turn 4, given that you have a 2-drop, 3-drop, and 4-drop out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on September 11, 2014, 08:10:42 pm
Nerfs to Leeroy and Buzzard officially confirmed for September 22nd: http://us.battle.net/hearthstone/en/forum/topic/14279128810#1
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 11, 2014, 09:39:31 pm
Leeroy nerf seems fair. It's quite a bit worse, but it was seeing play in a lot of places. I'd rather they wouldn't, but it'll probably still see play if Hunter decks can adapt to no Buzzard. I'm assuming Hunters are going to drop Buzzard entirely, but the deck is probably still going to be okay.

Miracle may keep Leeroy, but with Leeroy-Shadowstep being so expensive they'll probably treat is as a burn spell/Cold Blood target. I don't think it kills Miracle, it'll still be around in some form because the cycling in the Rogue class is just so solid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on September 12, 2014, 12:27:23 am
The Leeroy nerf may improve the game. Most people dislike massive burst, and Leeroy is a staple of such combos. I'm confused by the timing, since a more natural time to make a nerf would have been during the reign of Miracle Rogue or even earlier, but maybe they wanted to see whether Naxx would be enough.

The Buzzard nerf was perhaps inevitable after the introduction of Webspinner, since an additional 1 mana beast ubiquitous in Hunter decks is a boost to Buzzard. I assume their statistics showed that "drawing Buzzard" made an excessively large difference in Hunter win-rate.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on September 12, 2014, 04:43:30 am
I know the Millhouse Manastorm discussion took place a page ago, but I'd like to point out that if a Handlock is forced to 1-for-1 your Millhouse on turn 2 then his Twilight Drakes will be weaker and his Mountain Giants more expensive for the rest of the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on September 12, 2014, 10:38:37 am
I haven't been playing much recently, but I do have opinions on the card changes.

Leeroy nerf really hurts the Shadowstep combo because it's not just +1 mana, it's +1 mana every time you play Leeroy. So you can't double Shadowstep until turn 10. However, 12 damage for 2 cards and 8 mana isn't terrible (like 2x fireball) and there's also the Malygos Miracle Rogue that was around for a while. It's not like Miracle is all about Leeroy.

This kills the Leeroy+PO+Faceless combo, which means Leeroy probably comes out of Handlock decks. Arcane Golem + PO + Faceless is 16 damage for 8 mana, so maybe that's a thing...

The other uses of Leeroy weren't really pressing the mana boundaries and they probably are still fine. Overall, probably a good change.

The Buzzard one, wow. Remember when it was a 2/2 for 2, lol? 3/2 for 5 seems extreme. At 5 you can't play that many beasts to get draw out of it. I guess if you draw 2 off it, you can compare it to Ancient of Lore, but for 2 less mana with 2/3 less stats. But it's a lot more situational too... I guess comparing it to one of the best cards in the game isn't really fair. Still, it seems like if it's going to cost 5 mana, it should have a little more health, so removing it isn't so trivial -- like 2/3 instead of 3/2, or just 2/2 for 4 mana. Probably it's not actually that bad though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on September 12, 2014, 01:38:52 pm
Without seeing the new Buzzard in action, the nerf sounds devastating. Hunter doesn't have Conceal to protect Buzzard like Rogue does with Auctioneer. So that means you really shouldn't count on it surviving to the next turn, which means feeding it cheap beasts. But by the time you reach turn 7-ish, your cheap beasts will mostly have been played already.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Obi Wan Bonogi on September 12, 2014, 02:04:30 pm
Devastating nerf to buzzard, hunter is in shambles, but I will give them the benefit of the doubt and think these nerfs are also taking into account the future sets and unseen hunter cards on the horizon(buzzard's old form would always be insanely good as long as they keep making beasts).
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on September 12, 2014, 02:48:36 pm
Without seeing the new Buzzard in action, the nerf sounds devastating. Hunter doesn't have Conceal to protect Buzzard like Rogue does with Auctioneer. So that means you really shouldn't count on it surviving to the next turn, which means feeding it cheap beasts. But by the time you reach turn 7-ish, your cheap beasts will mostly have been played already.

It almost certainly won't work in the decks that are being played now. But control Hunter...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 12, 2014, 04:26:37 pm
Without seeing the new Buzzard in action, the nerf sounds devastating. Hunter doesn't have Conceal to protect Buzzard like Rogue does with Auctioneer. So that means you really shouldn't count on it surviving to the next turn, which means feeding it cheap beasts. But by the time you reach turn 7-ish, your cheap beasts will mostly have been played already.

It almost certainly won't work in the decks that are being played now. But control Hunter...

People have tried Control hunter in the past, IIRC it's okay enough to play, but not good enough to actually play seriously.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on September 13, 2014, 11:14:40 am
The problem with Control Hunter is it's not as good as more aggressive Hunters due to the hero power. But if enough cards keep changing into value cards, it will become a thing. I don't think new Buzzard in a vacuum is a terrible card. Similarly, Longbow is not bad. They just are too slow for current popular Hunter decks. When there are enough cards like this, control Hunter might become a thing, despite the fact that the hero power can never be used for value. It's not like all possible good decks are already popular.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on September 14, 2014, 04:51:37 am
I am currently play face Hunter sans buzzard/uth combo and it is pretty decent
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 14, 2014, 06:16:32 pm
I opened The Beast. Looking forward to seeing in my collection pages as I browse by it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on September 17, 2014, 09:45:43 am
Has anyone talked about the Leeroy nerf and the Buzzard nerf yet?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 17, 2014, 09:53:11 am
Has anyone talked about the Leeroy nerf and the Buzzard nerf yet?

Leeroy nerf seems fine, Buzzard nerf seems like a lot, but hey, maybe it'll be ok. I don't own leeroy, but man I have to say to see him in so many decks and he's really killer at 4mana. I think he'll still be ina lot of decks at 5 mana, but just a lot fewer than we have now. He'll be more of an aggro card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on September 17, 2014, 10:38:40 am
will it kill mircale rogue?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 17, 2014, 10:42:25 am
will it kill mircale rogue?

They cant do triple Leeroy anymore, but it is not a top deck anymore anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 17, 2014, 11:00:51 am
Miracle will be weaker, but they still have Edwin. My guess is the decks will change to more minion based, with Leeroy as a finisher rather than a 30 damage killing machine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 17, 2014, 11:58:23 am
Miracle will be weaker, but they still have Edwin. My guess is the decks will change to more minion based, with Leeroy as a finisher rather than a 30 damage killing machine.

There's a Malygos Miracle variant as well. The dream of Malygos + Sinister Strike + Prep + (damage spell, probably Evis) is 17 from the hand + guaranteed win if Malygos lives. Or, Malygos + Prep + Fan to clear the board. Less burst, but still decent, requires more mana to set-up though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on September 17, 2014, 11:29:00 pm
I prefer the Mana Addict-based Miracle Rogue decks. They just look so absurd when you pull them off.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 19, 2014, 06:17:56 pm
They just look so absurd when you pull them off.

Out of context thread material.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 24, 2014, 09:17:21 am
So I decided after many months to buy packs for once.  I went with 7 for 10 bucks, and I'm basically treating it as a donation to a game I enjoy.

Here are my rewards (* means first copy, ** means second copy):

Pack 1:
Abusive Sergeant
Keeper of the Grove
Temple Enforcer
Flare**
Harvest Golem

Pack 2:
Leper Gnome
Stormforged Axe
Tauren Warrior
Vaporize*
Patient Assassin**

Pack 3:
Mass Dispel**
Ironbeak Owl
Dire Wolf Alpha
Argent Squire
Noble Sacrifice

Pack 4:
Blessing of Wisdom
Mad Bomber
Misdirection*
Inner Fire
Mogu'shan Warden*

Pack 5:
Demonfire (Golden)*
Doomhammer**
Argent Squire
Explosive Shot*
Defias Ringleader

Pack 6:
Repentance
Worgen Infiltrator
Eviscerate**
Venture Co. Mercenary
Ethereal Arcanist

Pack 7:
Upgrade (Golden)*
Summoning Portal
Venture Co. Mercenary
Redemption
Southsea Deckhand

I got a total of 150 dust from those seven packs, and ten cards added to the collection.  (Note, I had two of the non-golden versions of both golden cards, but I am a crazy completionist who can't dust them.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 24, 2014, 06:33:41 pm
Would you ever run 2 Doomhammers? Having the opportunity seems like it might be worth trying it out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 24, 2014, 06:38:19 pm
Would you ever run 2 Doomhammers? Having the opportunity seems like it might be worth trying it out.

I don't know.  It takes a minimum of 4 turns to use up a Doomhammer.  At best, that's T3 (with coin) and T6, right?  I guess it could work.  I don't currently have a working shaman deck.  I could try to build one around them.

The most annoying thing about that set of packs was that none of my epics was new to me.  Vaporize could be cool -- I'll add it to my secret mage and see what happens.  I got a few nice Hunter cards, but I don't use Hunter.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 24, 2014, 06:39:23 pm
Flare**
Vaporize*
Patient Assassin**
Mass Dispel**
Misdirection*
Mogu'shan Warden*
Doomhammer**
Explosive Shot*
Eviscerate**


That's all the cards added to my collection from opening seven packs.  When you look at it like this...not so impressive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 25, 2014, 10:04:37 am
So...continuing this, I got curious as to what I was actually missing, and what it'll take to collect all the cards.  (Obviously the legendaries are basically impossible, but the rest...maybe).  Here's what I figured out:

Totals for cards I still need:

--1 common class card (1 copy of Snipe) and I will have all class commons (Total dust cost: 40)
--26 rare class cards (37 copies) for all class rares (Total dust cost: 100 x 27 = 3700)
--23 epic class cards (33 copies) for all class epics (Total dust cost: 400 x 33 = 13200)
--8 legendary class cards (8 copies) for all class legendaries (Total dust cost: 1600 x 8 = 12800)

To craft all needed class cards: 29740

--4 common neutral cards (5 copies) and I will have all neutral commons (Total dust cost: 40 x 5 = 200)
--12 rare neutral cards (17 copies) and I will have all neutral rares (Total dust cost: 100 x 17 = 1700)
--9 epic neutral cards (13 copies) and I will have all neutral epics (Total dust cost: 400 x 13 = 5200)
--23 legendary neutral cards (23 copies) and I will have all neutral lengendaries (Total dust cost: 1600 x23 = 36800)

To craft all needed class cards: 43900

So...that's a lot of dust.  I'm really tempted to craft the final six commons just to have them, and then I never ever have to think about the commons in the packs I open.  I was surprised I was so close on rare/epic neutrals, but maybe there just aren't that many.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 25, 2014, 10:29:17 am
Well there aren't that any epics, and many are not good anyway. And you always get a rare. So you get them pretty fast.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 25, 2014, 10:40:58 am
If you're completionist (I suspect you might be) it is better to save for Legendaries/Epics than it is to save for Commons or Rares. I'd only craft the unmade Commons/Rares if you needed them for a deck. (and otherwise just ignore them entirely)
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 25, 2014, 11:39:37 am
The true completionist needs 2 of every card and 2 of every card again in Gold. The hardcore seek golden naxxramas cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 25, 2014, 11:40:38 am
the rule of 2s need not apply to the Legendaries since there is no possibility of ever placing more than 1 in a deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 25, 2014, 05:46:18 pm
If you're completionist (I suspect you might be) it is better to save for Legendaries/Epics than it is to save for Commons or Rares. I'd only craft the unmade Commons/Rares if you needed them for a deck. (and otherwise just ignore them entirely)

I generally agree, except I'm the type of completionist who's also a sub-completionist, where I seek to complete subsets within sets.

So "all class commons" screams to be completed.

The true completionist needs 2 of every card and 2 of every card again in Gold. The hardcore seek golden naxxramas cards.

That's after all normal cards.  I've yet yo dust any goldens.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 25, 2014, 08:25:47 pm
Why not complete every set of 2? Then you'll get that buzz all the time!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 25, 2014, 08:37:50 pm
According to compiled pack statistics, if you dust your extra cards it takes 450-550 packs to get a full collection, so yeesh.

Also, I opened a Murloc Warleader recently, and now I have the Murloc legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 25, 2014, 09:07:05 pm
Would you ever run 2 Doomhammers? Having the opportunity seems like it might be worth trying it out.
It's never going to appear in a netdeck, but I don't think it's that bad to try out.  Shaman has a high value hero power so they shouldn't mind the dead card too bad if they draw two.


A nifty thing about having two is that you can hoard rockbiters in hand with a realistic expectation that you'll get to play them for six.  In a normal shaman deck with just one Doomhammer you play the rockbiter to kill something unimportant and then topdeck the Doomhammer afterward and you're like, oh, well I couldn't have expected that to happen.


Wild Pyro + Spiteful Smith might be cool for the deck
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 26, 2014, 12:43:29 am
Would you ever run 2 Doomhammers? Having the opportunity seems like it might be worth trying it out.
It's never going to appear in a netdeck, but I don't think it's that bad to try out.  Shaman has a high value hero power so they shouldn't mind the dead card too bad if they draw two.


A nifty thing about having two is that you can hoard rockbiters in hand with a realistic expectation that you'll get to play them for six.  In a normal shaman deck with just one Doomhammer you play the rockbiter to kill something unimportant and then topdeck the Doomhammer afterward and you're like, oh, well I couldn't have expected that to happen.


Wild Pyro + Spiteful Smith might be cool for the deck

I agree with all of this, Unstable Ghouls might not be out place here either.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on September 27, 2014, 05:03:03 pm
Just opened a Harrison Jones, my second legendary to date.

I'm wondering what sort of decks it would be best in though. It's definitely situational, given that some classes lack weapons, but it's awesome when you can take out a weapon and get card draw for it. So do you guys run it in any of your decks, and if so which ones?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 27, 2014, 05:49:17 pm
I don't have it, but if I did I'd run it situationally based on the meta. When weapon classes are popular I'd sub out an Azure (or something similar) for it. It's not the sort of card I'd build a deck around.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on September 27, 2014, 06:10:36 pm
I don't have it, but if I did I'd run it situationally based on the meta. When weapon classes are popular I'd sub out an Azure (or something similar) for it. It's not the sort of card I'd build a deck around.
Seems like a fair point. So far, the legendarys I've gotten have been pretty mediocre. But it's unfortunate because they're still "legendary" even though I haven't found them to be terribly useful so far. I think I'll keep this one around for the reasons you mention, but yeah there's better cards to fill its spot in most cases.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 27, 2014, 06:38:59 pm
Harrison Jones is one of those cards that your opponent has when you've just played Doomhammer and you have when your opponent is playing Druid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 27, 2014, 07:33:11 pm
Harrison Jones is one of those cards that your opponent has when you've just played Doomhammer and you have when your opponent is playing Druid.

I once got to smash Doomhammer with Harrison.  So sweet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 01, 2014, 01:21:33 am
Golden Epic!

Southsea Captain -_-

Edit: The worst part is that I don't even get Captain's Parrot, because although I have a Golden Southsea Captain, and a regular version of all other pirates, I don't have a regular Southsea Captain.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 01, 2014, 09:31:24 am
Golden Epic!

Southsea Captain -_-

Edit: The worst part is that I don't even get Captain's Parrot, because although I have a Golden Southsea Captain, and a regular version of all other pirates, I don't have a regular Southsea Captain.

You can disenchant it and craft the regular version.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on October 01, 2014, 11:02:37 am
Golden Epic!

Southsea Captain -_-

Edit: The worst part is that I don't even get Captain's Parrot, because although I have a Golden Southsea Captain, and a regular version of all other pirates, I don't have a regular Southsea Captain.

You can disenchant it and craft the regular version.

This. I would do this.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on October 01, 2014, 12:03:21 pm
^But that puts you so much further from a Golden Parrot, and we all know how important that is...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 01, 2014, 01:34:11 pm
I also care about Parrot much less than, say, getting an Ancient of Lore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on October 01, 2014, 01:54:55 pm
Parrots do let you dig for Greenskin in a weapon based deck which is actually a pretty solid combo. (but if you prefer Druids by all means AoL it up).
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on October 08, 2014, 08:20:07 pm
I had a dream where I played Nobles as a Hearthstone card. 6/6 for 6 mana, "Whenever this minion attacks, draw 3 cards".

Quite powerful I know. But all of the Dream Cards are pretty strong!
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 09, 2014, 03:59:04 am
Just opened a pack that went Rare, Rare, Golden Common, Golden Rare, Common.

Got my second Lightning Storm, which is nice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on October 09, 2014, 08:14:14 am
Finally beat heroic Maexxna. I'm not netdecking so it was quite a struggle. Finally achieved it with a Paladin build where Guardian of Kings and Earthen Far Seer could generate positive health over turns and Wolf Rider could slowly melt her face. I knew my win condition was those 3 cards in hand with sufficient health to heal up, deliver the needed blows and not die from fatigue and also have her army reduced to all one attack or less minions. Humility was a key card. My biggest error was using Blessing of Wisdom on her minions to generate card draw. In such a protracted fight fatigue was guaranteed in short order.

Beat Noth first try then went to bed but Maexxna took the better part of a week to sort out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on October 10, 2014, 03:27:49 am
I just experienced the might of Murloc Druid for the first time.

T1: Innervate, Tidecaller, Tidehunter
T2: Hero power
T3: Coldlight Seer
T4: Coldlight Oracle
T5: Swipe my Sludge Belcher, Raider
T6: Bluegill, Grimscale Oracle, Innervate, Murk-Eye

6+ overkill on turn 6 with a Sludge Belcher in the way. Gross.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on October 10, 2014, 10:49:31 am
I just experienced the might of Murloc Druid for the first time.

T1: Innervate, Tidecaller, Tidehunter
T2: Hero power
T3: Coldlight Seer
T4: Coldlight Oracle
T5: Swipe my Sludge Belcher, Raider
T6: Bluegill, Grimscale Oracle, Innervate, Murk-Eye

6+ overkill on turn 6 with a Sludge Belcher in the way. Gross.

Just be happy you were his first win in 10 games.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on October 10, 2014, 10:55:32 am
Mrglfurion claims another victim.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on October 10, 2014, 10:58:50 am
I wish more people played Murlock decks, punishing them was very satisfying. When those sorts of decks were popular I added my Crab to my Beast deck and usually when I played it against them I would immediately get a "You have bested me."
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 10, 2014, 01:31:30 pm
I wish more people played Murlock decks, punishing them was very satisfying. When those sorts of decks were popular I added my Crab to my Beast deck and usually when I played it against them I would immediately get a "You have bested me."

Unfortunately, it turns our the standard Zoo deck is more consistent and doesn't require you to craft any epics :P

Also, I think Sludge Belcher has really shut down a lot of pure face aggro decks, it gives you so much defense.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on October 10, 2014, 01:40:38 pm
It's funny how Sludge Belcher single-handedly ended Argent Commander.  Our 5 drops aren't 4 health any more ...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on October 10, 2014, 03:46:14 pm
It's funny how Sludge Belcher single-handedly ended Argent Commander.  Our 5 drops aren't 4 health any more ...

Which makes drake that much stronger.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on October 16, 2014, 02:17:43 am
Woot!  Gold in this pack!

Wait... shit.  I already have that.  Well... 400 dust I guess....

(Or I suppose hope it gets nerfed and can be turned straight into somethign else later...)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 16, 2014, 03:44:07 am
It's funny how Sludge Belcher single-handedly ended Argent Commander.  Our 5 drops aren't 4 health any more ...

Which makes drake that much stronger.

Which drake?  Azure?  Why does it make it stronger?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on October 16, 2014, 06:29:17 am
It's funny how Sludge Belcher single-handedly ended Argent Commander.  Our 5 drops aren't 4 health any more ...

Which makes drake that much stronger.

Which drake?  Azure?  Why does it make it stronger?
Because Argent Commander has been ended by Sludge Belcher.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 16, 2014, 06:37:38 am
It's funny how Sludge Belcher single-handedly ended Argent Commander.  Our 5 drops aren't 4 health any more ...

Which makes drake that much stronger.

Which drake?  Azure?  Why does it make it stronger?
Because Argent Commander has been ended by Sludge Belcher.

Ah.  I was more thinking that Azure can't trade with Belcher either.  But Belcher can't kill Azure, so I get your point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 17, 2014, 03:27:09 am
Opened a Golden Illidan Stormrage :O

This is the third Illidan I've opened, but that 1600 dust disenchant is freaking amazing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 28, 2014, 05:56:54 am
Someone please explain Zombie Chow yo me.

A 2/3 for 1 mana...cool...nice on turn 1...except!  On turn 4 you've finally done 6 damage (without buffs) and then he kills it to heal 5.  So it was all of that for 1 damage, or less.

It's terrible.  It often heals for more than it deals damage.  I am loathe to blow an Earth Shock on it, but that seems like the only saving grace.  I'm not running a priest silence deck, nor a Wailing Souls, nor a priest Auchenai deck.

It really feels out of place otherwise, but man, so many decks run it, and I can't see why.  You can't play it in mid-late game, either.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on October 28, 2014, 08:12:00 am
Zombie chow is excellent early game because it trades cards and hopefully the heal goes to a face that has taken zero damage yet. If played with any luck it can trade for two of your opponents cards without any bonus to him. The idea is not to be using it to hit his face. Mid to late game it becomes progressively more terrible and often a dead card in hand. I ran it for awhile a decided it forced me to mulligan out otherwise good cards too frequently. It isn't bad if you can afford to silence it with say ironbeak.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on October 28, 2014, 08:50:43 am
Zombie Chow is the counterpart to Flame Imp. They're both above the curve for one mana, with a drawback that doesn't affect the board at all. So they're really good for early board position. Ideally you're trading him for their two drop, so that your two drop lives. In that case the downside did literally nothing. It's even better at early board presence than Flame Imp because it kills their 2/1 and lives.

Sure, it's bad late, but so is basically every one drop. It's not significantly worse late than, say, Leper Gnome.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on October 28, 2014, 09:41:05 am
I'm running Paladin aggro and I hate Zombie Chow. I can't run it because it would often put my opponent out of reach in the late game, but my opponents can and it always trades 2-1.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 28, 2014, 12:31:28 pm
The ideal Zombie Chow situation is that you play it turn 1, they have nothing, you play something turn 2, then your Chow can trade for their 2 drop. Zoo likes it a lot because Zoo isn't a pure aggro deck, it's a very aggressive board control deck and doesn't fizzile out as quickly as Paladin aggro/Face Hunter

A 1 drop for Undertaker buffing also helps.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on October 28, 2014, 12:51:20 pm
It's 1 mana and it trades with 2-drops or kills multiple 2/1s. It's a spectacular tempo card. It's less good for go for the face right away kind of aggro. Those decks prefer Leper Gnome or Worgen Infiltrator.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on October 28, 2014, 01:00:23 pm
If your deck isn't trying to rush, Zombie Chow forces your opponent to trade their most important resource (board) for their least important resource (life).
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 28, 2014, 04:05:48 pm
I guess if I was facing decks that dropped =<2 life minions in the first four turns more often, it might make more sense.  But it's all handlocks, control warriors/priests/shamans, and ramp druids.

I drop it turn 1 and face is the only target until T3 at the earliest.  And that's usually a T3 DotC 4/6 taunt.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 28, 2014, 06:20:13 pm
Interesting tidbit from Trump's stream: when you go 12 wins in arena, it's possible to have a legendary be one of the rewards. He got a pack + ~300 gold + Al'Akir.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on October 28, 2014, 06:30:37 pm
According to http://hearthstone.gamepedia.com/Arena#Reward_structure , you can start getting legendaries at 8 wins.  I've never seen one at any number.. it feels like they are much more rare as a card than as a pack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on October 28, 2014, 06:56:28 pm
If your deck isn't trying to rush, Zombie Chow forces your opponent to trade their most important resource (board) for their least important resource (life).
Bingo. Zombie Chow is, by design, terrible for any aggro deck. Even zoo in my experience suffers from having zombie chow, because although zoo aims for board control over pure face damage, you fairly often end up in scenarios vs slow decks where they will be favoured if they stabilize, and the heal from zombie chow makes it so much easier for them to stabilize.

Zombie Chow is a great card design because it solves the problem of making a strong early-game card that doesn't buff aggro decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 29, 2014, 04:29:08 pm
2 questions:

1) is there a name for that lucky win where your opponent has you completely locked down and has lethal next turn and yet you draw the one card in your deck that actually lets you win anyway?

2) does anyone have a link to a good guide on auto-resigning?  I have the basics, but if there's a nice guide, maybe by class or deck type, that'd be great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on October 29, 2014, 05:07:25 pm
2 questions:

1) is there a name for that lucky win where your opponent has you completely locked down and has lethal next turn and yet you draw the one card in your deck that actually lets you win anyway?

2) does anyone have a link to a good guide on auto-resigning?  I have the basics, but if there's a nice guide, maybe by class or deck type, that'd be great.
In MTG, 1) was known as "mising". Not sure if HS players use the term too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on October 29, 2014, 05:16:46 pm
I guess if I was facing decks that dropped =<2 life minions in the first four turns more often, it might make more sense.  But it's all handlocks, control warriors/priests/shamans, and ramp druids.

I drop it turn 1 and face is the only target until T3 at the earliest.  And that's usually a T3 DotC 4/6 taunt.

I mean, do you never play against Zoolocks or face hunters?  Obviously Zombie Chow is not great if you're the beatdown (to borrow an MTG term), but any time you want to be the late game hero, Zombie Chow is amazing.  What's the alternative in the 1-drop slot?  Nothing else does 2 damage and is immune to ping.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on October 29, 2014, 05:27:07 pm
What's the alternative in the 1-drop slot?  Nothing else does 2 damage and is immune to ping.

Worgen Infiltrator does 2 damage and is immune to ping. It's not really about ping. Hunter and Warlock don't have a ping hero power. It's more about killing a 2/1 (Leper), 1/2 (Undertaker), or 2/2 (Mad Sci) and living.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on October 29, 2014, 05:35:23 pm
Yes, you're right -- I don't know why I said immune to ping.  The real point is that it can do at least 2, often 4 damage to other minions, which is way more mileage than most other 1-drops.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 29, 2014, 05:48:18 pm
I guess if I was facing decks that dropped =<2 life minions in the first four turns more often, it might make more sense.  But it's all handlocks, control warriors/priests/shamans, and ramp druids.

I drop it turn 1 and face is the only target until T3 at the earliest.  And that's usually a T3 DotC 4/6 taunt.

I mean, do you never play against Zoolocks or face hunters?  Obviously Zombie Chow is not great if you're the beatdown (to borrow an MTG term), but any time you want to be the late game hero, Zombie Chow is amazing.  What's the alternative in the 1-drop slot?  Nothing else does 2 damage and is immune to ping.

I'd say I'm the beatdown for the first 4 turns of the game >75% of the time as Aggro Hunter.  I was running a shaman deck with Chow for some quests and found that I continued to run into the same control-style opponents and that Chow kept missing.

I guess it was nice against Zoo in that it could trade with Flame Imp, but that's not a net gain, either, since it negates the -3 health the Flame Imp does.

As for alternatives, Undertaker is often a 2+/3+ on T2 after dropping it on T1.

If it's all about trading favorably with a 1-health minion, seems like Elven Archer/Mortal Coil/etc. do it just as well.

What's the alternative in the 1-drop slot?  Nothing else does 2 damage and is immune to ping.

Worgen Infiltrator does 2 damage and is immune to ping. It's not really about ping. Hunter and Warlock don't have a ping hero power. It's more about killing a 2/1 (Leper), 1/2 (Undertaker), or 2/2 (Mad Sci) and living.

PPE -- This makes more sense.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 29, 2014, 05:48:50 pm
In MTG, 1) was known as "mising". Not sure if HS players use the term too.

How do you pronounce that?  It is "MY-sing?" or just like missing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on October 29, 2014, 06:03:14 pm
In MTG, 1) was known as "mising". Not sure if HS players use the term too.

How do you pronounce that?  It is "MY-sing?" or just like missing?
I've been headpronouncing it as "MY-sing".
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on October 29, 2014, 06:07:01 pm
If you're Hunter, you don't want Zombie Chow. Your 1-drops are Webspinner, Undertaker, and Leper.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 29, 2014, 06:16:55 pm
If you're Hunter, you don't want Zombie Chow. Your 1-drops are Webspinner, Undertaker, and Leper.

I'm not running Leper, but I get your point.

I was using Chow in Shaman.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on October 29, 2014, 09:11:47 pm
I haven't had a problem with chow in my zoo deck. I got to legend two seasons ago and it's still doing fine. I find the health rarely matter early since you're often trading it for minions. And it's great as an undertaker buff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on October 30, 2014, 10:48:17 am

...

PPE -- This makes more sense.

Unrelated to the topic, but what does PPE stand for in the context of a forum post like this. I tried googling it but there are too many things using that acronym.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on October 30, 2014, 10:49:19 am

...

PPE -- This makes more sense.

Unrelated to the topic, but what does PPE stand for in the context of a forum post like this. I tried googling it but there are too many things using that acronym.

Pre-post edit I believe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on October 30, 2014, 11:00:25 am

...

PPE -- This makes more sense.

Unrelated to the topic, but what does PPE stand for in the context of a forum post like this. I tried googling it but there are too many things using that acronym.

Pre-post edit I believe.
That's what I thought. It's just, the concept of a pre-post edit is weird to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on October 30, 2014, 12:21:35 pm

...

PPE -- This makes more sense.

Unrelated to the topic, but what does PPE stand for in the context of a forum post like this. I tried googling it but there are too many things using that acronym.

Pre-post edit I believe.
That's what I thought. It's just, the concept of a pre-post edit is weird to me.

It's that thing when you write your post, someone else posted something while you were typing, and then you read that new post, and edit your post after reading it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on October 30, 2014, 01:04:20 pm

...

PPE -- This makes more sense.

Unrelated to the topic, but what does PPE stand for in the context of a forum post like this. I tried googling it but there are too many things using that acronym.

Pre-post edit I believe.
That's what I thought. It's just, the concept of a pre-post edit is weird to me.

It's that thing when you write your post, someone else posted something while you were typing, and then you read that new post, and edit your post after reading it.
Ah, I didn't know we had a thing to describe that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on October 30, 2014, 10:49:45 pm

If it's all about trading favorably with a 1-health minion, seems like Elven Archer/Mortal Coil/etc. do it just as well.


It's not all about that. It's also about trading your 1 drop for their 2 drop.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 30, 2014, 11:03:05 pm

If it's all about trading favorably with a 1-health minion, seems like Elven Archer/Mortal Coil/etc. do it just as well.


It's not all about that. It's also about trading your 1 drop for their 2 drop.

I guess.

Still seems like I'm always happy to see my opponent drop one and it's never serving it's purpose when I do.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 30, 2014, 11:03:33 pm
Separately, I've still yet to find a good guide on optimal resigning.  Anyone else seen anything to that effect?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on October 30, 2014, 11:17:59 pm
Separately, I've still yet to find a good guide on optimal resigning.  Anyone else seen anything to that effect?

Never resign? Honestly, there are tons of games that people give up on too early. Even when things seem hopeless they can turn around sometimes. Unless your opponent has obvious lethal and you can't stop it, don't resign. And even then, so many people miss super easy lethals that it almost worth sticking around just to see if they don't get it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 30, 2014, 11:34:46 pm
Separately, I've still yet to find a good guide on optimal resigning.  Anyone else seen anything to that effect?

Never resign? Honestly, there are tons of games that people give up on too early. Even when things seem hopeless they can turn around sometimes. Unless your opponent has obvious lethal and you can't stop it, don't resign. And even then, so many people miss super easy lethals that it almost worth sticking around just to see if they don't get it.

I'm not talking about resigning mid/late game.  I mean resigning before it starts.  Discussions/guides on knowing which matches to bail on before wasting time on them are what I'm seeking.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on October 30, 2014, 11:50:05 pm
Separately, I've still yet to find a good guide on optimal resigning.  Anyone else seen anything to that effect?

Never resign? Honestly, there are tons of games that people give up on too early. Even when things seem hopeless they can turn around sometimes. Unless your opponent has obvious lethal and you can't stop it, don't resign. And even then, so many people miss super easy lethals that it almost worth sticking around just to see if they don't get it.

I'm not talking about resigning mid/late game.  I mean resigning before it starts.  Discussions/guides on knowing which matches to bail on before wasting time on them are what I'm seeking.

You mean if the match up is bad? Your odds are never so low that resigning is worth it before the game starts I don't think. Unless you're freeze mage vs warrior.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 31, 2014, 12:57:39 am
You mean if the match up is bad? Your odds are never so low that resigning is worth it before the game starts I don't think. Unless you're freeze mage vs warrior.

Yeah.  I see it often enough that I figured it was theorycrafted out.

Ranked play is attempting to win your way up the ladder, and your win/loss record actually doesn't matter whatsoever.  So it comes down to using your time as efficiently as possible to get more wins than losses.

For example, in the time it takes me to lose a 27 turn game to a Control Warrior, I could have gone 4-1 or 3-2 against a number of other opponents.  Even if I only get two wins and no losses in during the time it would have taken me to lose the game I resigned, I'm ahead on stars.

For me, it seems like the decision tree looks something like:

#1 - Have I won two or more games previous to this one?  If yes, play the game.  If no, go to #2.
#2 - Is your opponent's class, regardless of deck type, one that will result in a game of >X turns more than X% of the time?  If no, play the game.  If yes, go to #3.
#3 - Is the amount of time it takes to play >X turns greater than playing X other games?

And so on...I don't know all the right questions yet, or the right numbers to fill in the Xs, so I was hoping the work had been done.

There may be other variables (i.e., is your opponent golden? etc.) to take into account for sure.  And this is all pre-legend, so I'm sure there's even more though to be put into it depending on specific rank.  Then again, if you are Legend, the stars thing doesn't matter and the level of competition is invariably better, so there's even more to compute.

Basically, there's an equation that weighs the time you have to spend to possibly/probably lose.  So for example, if I lose 60% of all games against Warriors, and 80% of all those losses take 10 minutes or more, it's more cost-effective to just resign all games against warriors before wasting the time in favor or seeking better matchups (numbers still made up).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on October 31, 2014, 01:04:25 am
Just finished an Arena run (4-3 on a druid) and opened up Al'Akir! I'm pretty excited as it's been awhile since I opened a legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 31, 2014, 01:06:20 am
Just finished an Arena run (4-3 on a druid) and opened up Al'Akir! I'm pretty excited as it's been awhile since I opened a legendary.

Congrats!  Al'Akir always seemed really strong to me.  Al'Akir + Rockbiter x2 is nice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 31, 2014, 02:28:24 am
Resigning before a match starts is often done by botters to artificially keep their rank low to make winning easier. If you're playing to get better, I don't think resigning is ever in your best interests. There are always going to be bad matchups, but unless you're nearing legend you can probably get a decent enough win rate just by being a better player and getting practice on how to play against those decks. If nothing else, if you ever do switch to a deck like Control Warrior, it helps to know how other people play against a deck like that.

Edit: tl;dr Resigning to get a better matchup improves short term win rate at cost of long term win rate. Think of it like learning how to build engines in Dominion by making all the stupid ones you see, eventually you'll start pulling together some really interesting combos on otherwise boring kingdoms.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on October 31, 2014, 02:47:22 am
Basically, there's an equation that weighs the time you have to spend to possibly/probably lose.  So for example, if I lose 60% of all games against Warriors, and 80% of all those losses take 10 minutes or more, it's more cost-effective to just resign all games against warriors before wasting the time in favor or seeking better matchups (numbers still made up).
I agree that in principle pre-resigning could be part of an optimal ranking strategy, since really it's just an extreme case of resigning a game that's all-but-lost but dragging on. I really doubt that it's optimal with any typical ladder deck. But it may be fun to analyze, so here goes.

Let's ignore win streaks to start with. It's worth resigning when
E[stars earned by finishing the game] < E[stars earned during the time gained by resigning] - 1.
The "- 1" comes in because you're immediately losing a star by resigning the game. Note: the right-hand side better be bigger than -1 or you're not going to be ranking up on average.

Let P be the probability of winning the current game. Let T be the expected time remaining in the current game. Let S be your average star gain per time elapsed. Then we can rewrite the above inequality as
2*P - 1 < S*T - 1.

To compute this, you'll need some rough estimate of these quantities. But just to see whether pre-resigning could plausibly be a good strategy, let's use some rough bounds: let's assume each game takes 5-15 minutes and the probability of winning is in 20%-80%. Then, at best, you can play 12 games per hour and earn an average of 2*0.8 - 1 = 0.6 stars each. So S <= 7.2 stars per hour. If you're at the beginning of a game, P >= 0.2, and T <= 0.25 hours.

So
2*P - 1 = 0.4 - 1 = -0.6
and
S*T - 1 = 7.2 * 0.25 - 1 = 0.8.
That means it's at least plausibly correct to pre-resign hopeless long matches. You'd need to actually know your per-matchup probabilities and game lengths to do so, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on November 03, 2014, 01:17:42 am
More experienced people are probably jaded to this, but I put together a Miracle rogue and oh my goodness is it ridiculous to see go off. I just missed lethal in a game, not because I didn't add correctly, but because I didn't account for drawing the damage I needed out of the 6 cards I drew that turn. And in retrospect my play was entirely wrong, because it was actually very, very likely that I would draw into lethal, and letting my enemy get one more turn would have made me lose a lot of the time (9 heath left against a Hunter with a clear board on turn 8 is still not very safe.)

The deck is very not-optimized, but it feels like you can play Miracle really terribly and still do decent, because the burst is that good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on November 03, 2014, 07:55:48 am
You can play Miracle terribly and do decent in a given game if things come together for you, but a deck with that many moving parts surely gives you many more opportunities to misplay than a simpler deck does.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on November 03, 2014, 01:18:33 pm
For example, in the time it takes me to lose a 27 turn game to a Control Warrior, I could have gone 4-1 or 3-2 against a number of other opponents.  Even if I only get two wins and no losses in during the time it would have taken me to lose the game I resigned, I'm ahead on stars.
I can't imagine the expected time of any matchup is 5x as long as other matchups (including search time).

Quote
Basically, there's an equation that weighs the time you have to spend to possibly/probably lose.  So for example, if I lose 60% of all games against Warriors, and 80% of all those losses take 10 minutes or more, it's more cost-effective to just resign all games against warriors before wasting the time in favor or seeking better matchups (numbers still made up).
I don't think there is any deck that has a hope of making legend that wants to resign immediately vs any class. It's much more likely that there's a decision to be made at turn 4 or something, where you're pretty sure of what variation of deck they have and how your hand/board is looking. All in all, it seems very complex for minimal gain. I can't imagine your win probability discrepancy can be big enough for this to significantly increase your rate of gaining stars.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 03, 2014, 01:40:06 pm
For example, in the time it takes me to lose a 27 turn game to a Control Warrior, I could have gone 4-1 or 3-2 against a number of other opponents.  Even if I only get two wins and no losses in during the time it would have taken me to lose the game I resigned, I'm ahead on stars.
I can't imagine the expected time of any matchup is 5x as long as other matchups (including search time).

Quote
Basically, there's an equation that weighs the time you have to spend to possibly/probably lose.  So for example, if I lose 60% of all games against Warriors, and 80% of all those losses take 10 minutes or more, it's more cost-effective to just resign all games against warriors before wasting the time in favor or seeking better matchups (numbers still made up).
I don't think there is any deck that has a hope of making legend that wants to resign immediately vs any class. It's much more likely that there's a decision to be made at turn 4 or something, where you're pretty sure of what variation of deck they have and how your hand/board is looking. All in all, it seems very complex for minimal gain. I can't imagine your win probability discrepancy can be big enough for this to significantly increase your rate of gaining stars.

I agree with HME. I can see the merit of quick resigning if you're grinding quests where it's more about meeting victory conditions in minimal time and you just care about getting gold for Arena runs or packs or w/e, but you have to win 2 games to make up for any games you resign when grinding stars (plus it breaks streaks). It doesn't seem worth it if you care about reaching a high rank.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 03, 2014, 07:54:47 pm
For example, in the time it takes me to lose a 27 turn game to a Control Warrior, I could have gone 4-1 or 3-2 against a number of other opponents.  Even if I only get two wins and no losses in during the time it would have taken me to lose the game I resigned, I'm ahead on stars.
I can't imagine the expected time of any matchup is 5x as long as other matchups (including search time).

Quote
Basically, there's an equation that weighs the time you have to spend to possibly/probably lose.  So for example, if I lose 60% of all games against Warriors, and 80% of all those losses take 10 minutes or more, it's more cost-effective to just resign all games against warriors before wasting the time in favor or seeking better matchups (numbers still made up).
I don't think there is any deck that has a hope of making legend that wants to resign immediately vs any class. It's much more likely that there's a decision to be made at turn 4 or something, where you're pretty sure of what variation of deck they have and how your hand/board is looking. All in all, it seems very complex for minimal gain. I can't imagine your win probability discrepancy can be big enough for this to significantly increase your rate of gaining stars.

I think your second point may very well be right -- the problem with waiting until T4 or so is that you end up with what I call the "human factor" in that you start thinking "well if I draw X next, I can do Y and possible hold out long enough to draw Z" and then you end up on T27 and the mage has 15 life + 16 shield and an Ice Block waiting to be triggered.  And at that point, I've wasted 15 minutes just to lose a star.

I want to optimize every minute I spend on Hearthstone because I have a limited amount of time for games.  The best use of my time is winning games, especially in sets of three (for 10 gold).  The second goal is gaining stars.  I'm not tracking win/loss record or anything else, as that doesn't actually matter for anything.

So when I'm playing my aggro hunter deck, I'm always thinking "can I win?  should I resign?" from the moment my opponent is chosen.  Sometimes it's T5 when I can make the call, but the fewer turns it takes (down to zero turns) to figure it out, the better.

It's why I don't play my Druid decks anymore -- waiting until T9 for the win condition takes too long.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on November 03, 2014, 09:15:34 pm
From the sounds of it, you would probably get more mileage out of getting a more accurate guess in the midgame (around T5/T6) on whether you can win, rather than just resigning at the start. Depending on how much you value stars, you could be resigning every game to artificially keep yourself at rank 20 if you really wanted to, but that's a bit silly (you're essentially grinding like it's an MMORPG at that point.)

If your worry is gold, then arena should be better, and you always have the option to switch your gold bank into packs from the shop if you want the packs now. If your worry is both gold and time, I think arena is still better than constructed for building a collection, but not 100% on that...of course you have to like arena in the first place.

If you aren't already doing so, you may want to do quest optimization too. If the limiting factor is time, reject all quests except 40 gold ones (60 gold ones are 12 gold a win, the 100 gold quest is ~14 gold a win). If you have time to finish a quest every day, reject all the 40s.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 04, 2014, 02:28:30 am
Good points.  I do quest optimization already.

On arena, man, I just don't win enough, so I average a net loss of 15 gold or so. 

The grind does feel like WOW in a lot of ways...opening packs is like boss loot...generally DE for dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 04, 2014, 08:37:39 am
The grind does feel like WOW in a lot of ways...opening packs is like boss loot...generally DE for dust.

Seriously, we only have three mages, and fucking Netherwind Pants again?!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on November 05, 2014, 01:37:03 pm
Android tablet version has been announced for December: http://hearthstone.blizzpro.com/2014/11/04/hearthstone-to-android-tablets-december-2014/
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 05, 2014, 03:39:54 pm
Android tablet version has been announced for December: http://hearthstone.blizzpro.com/2014/11/04/hearthstone-to-android-tablets-december-2014/

Well, so much for my free time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 07, 2014, 01:15:42 am
Just opened Cairne!
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on November 07, 2014, 06:59:35 pm
Quite a controversy in decider match of group D. Kolento was losing 2nd match when connection failed, then won rematch. 1:1 now
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on November 07, 2014, 07:04:59 pm
Quite a controversy in decider match of group D. Kolento was losing 2nd match when connection failed, then won rematch. 1:1 now
I was watching it and I wouldn't say that he was losing. As the commentators mentioned, top-decking Savage Roar would have instantly won him the game. Even if he hadn't, the game wasn't over yet. Maybe he was behind (due to running low on cards), but not hopelessly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 07, 2014, 08:07:44 pm
Quite a controversy in decider match of group D. Kolento was losing 2nd match when connection failed, then won rematch. 1:1 now
I was watching it and I wouldn't say that he was losing. As the commentators mentioned, top-decking Savage Roar would have instantly won him the game. Even if he hadn't, the game wasn't over yet. Maybe he was behind (due to running low on cards), but not hopelessly.

If he was behind on cards, and he just needed a specific topdeck, I'd say he was winning.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on November 07, 2014, 08:14:12 pm
Well, I am rooting for him so that's good (and would he lose his handlock has not many chances vs this pal). But I think RunAndGood would have bitter taste after this match would he lose
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on November 07, 2014, 11:17:50 pm
Such a suspence in both Kolento matches today
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 08, 2014, 08:58:32 pm
I played probably 40 games today and did not see a single hunter.

Also my Druid deck is getting far more wins than usual.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 09, 2014, 10:18:03 pm
Fyi split expansion into its own thread.  Plenty to discuss!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on November 09, 2014, 10:57:15 pm
I'm finding that aggro warrior has been fantastic to climb with early season. It's gone from rank 20 to rank 13 so far without a loss, with no game taking more than 8 turns. I'll see how far up I can get before it starts running into decks that can beat it!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on November 11, 2014, 07:29:30 pm
Go 3-3 in arena

"Well that's not too great but I at least got back 50 gold and broke even, let's see this pack."

Baron Geddon
Nozdormu
Mindgames
SI:7 Agent
Naturalize

fjweiofqjwefwejqio
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on November 11, 2014, 08:47:31 pm
This is bad. I'm being sucked in.

I haven't played WoW in over 5 years, but just reading all the names, spells, actions etc. gives me such a kick. Especially that so many of them do in cards exactly what I would imagine their in-game mechanic would've translated to.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 11, 2014, 09:25:07 pm
Never played WoW sucked in anyway,
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 11, 2014, 09:57:22 pm
This is bad. I'm being sucked in.

I haven't played WoW in over 5 years, but just reading all the names, spells, actions etc. gives me such a kick. Especially that so many of them do in cards exactly what I would imagine their in-game mechanic would've translated to.

I just got sucked in because it's cards with catch phrases.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 11, 2014, 10:02:52 pm
Never played WoW sucked in anyway,
Same here.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on November 12, 2014, 03:22:06 am
I got sucked in thanks to Warcraft III.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 12, 2014, 08:37:46 am
This is bad. I'm being sucked in.

I haven't played WoW in over 5 years, but just reading all the names, spells, actions etc. gives me such a kick. Especially that so many of them do in cards exactly what I would imagine their in-game mechanic would've translated to.

I know, right?  The way many of the legendaries work is precisely what you'd expect for those characters.  Even some of the non-legendaries (Ancient of War, Ancient of Lore, hunter traps) are exactly what you'd have in game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 12, 2014, 11:26:32 pm
I don't even know how wow works, I got sucked in because a friend said to me "It's like Magic but you don't have to spend lots of money on cards."
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 13, 2014, 06:38:33 am
I don't even know how wow works, I got sucked in because a friend said to me "It's like Magic but you don't have to spend lots of money on cards."

Wow works by sucking not only money but especially your social and family life. At least that is all I ever saw and thus why I never did it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 13, 2014, 09:52:24 am
I don't even know how wow works, I got sucked in because a friend said to me "It's like Magic but you don't have to spend lots of money on cards."

Wow works by sucking not only money but especially your social and family life. At least that is all I ever saw and thus why I never did it.

To be fair, there are a significant number of people for whom WOW was their first chance at having a social life.

For instance:  I'll be re-subbing to WOW next week, though not for the expansion; I don't plan to buy it.  I'll be re-subbing because the guild leader of my first real raiding guild--someone who I've been in contact with on FB for nearly ten years--died a few weeks ago.  The old guild had a huge conversation on FB, and we're having a memorial get-together next week in Stormwind.  Shannon had her social life inside WOW for many years; it was her third space, and she formed many friendships there--as did I, or I wouldn't be planning to attend a virtual funeral.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on November 14, 2014, 03:27:19 am
I don't even know how wow works, I got sucked in because a friend said to me "It's like Magic but you don't have to spend lots of money on cards."

Wow works by sucking not only money but especially your social and family life. At least that is all I ever saw and thus why I never did it.

To be fair, there are a significant number of people for whom WOW was their first chance at having a social life.

For instance:  I'll be re-subbing to WOW next week, though not for the expansion; I don't plan to buy it.  I'll be re-subbing because the guild leader of my first real raiding guild--someone who I've been in contact with on FB for nearly ten years--died a few weeks ago.  The old guild had a huge conversation on FB, and we're having a memorial get-together next week in Stormwind.  Shannon had her social life inside WOW for many years; it was her third space, and she formed many friendships there--as did I, or I wouldn't be planning to attend a virtual funeral.

You're both right, I think.

As far as money goes, well, it's a sink only in that it's a monthly subscription. I guess now they have other ways to spend, but that's based largely on the successes of other FTP games. Hell, look at Hearthstone as a perfect example.

As far as family or social lives go... that's really tough. Like Kirian says, there's a significant person to him that's passed, that he knew through WoW. And while that's not the only social outlet that he knew Shannon through,.it was perhaps the primary, and almost certainly the first.

I personally dated a woman that I met through WoW for four years. Wonderful person. While things didn't work out between us, I think we're both quite happy to have crossed paths - and that never would've happened without WoW.

It's both a social leach, and a social outlet. For many, many people, the game WAS Facebook, or Myspace, or whatever. The connections that were made there were often completely virtual, but they were with real people nevertheless.

Whether through raiding, questing, RP'ing, PVP'ing, or whatever else tickled your fancy, WoW offered you a way to interact with others, to get to know others, and to care about others - in ways that yes, perhaps you could get from "real life", but were real themselves, and were certainly with "real people" all over the world.

PPS is right. WoW is a money and time suck. If you're a family man or woman with a job and/or kids, it can be quite damaging in excess (although to be fair, so can many, many other things - that's a topic for another thread).

But for many the connections they make through WoW are just as valuable and meaningful as any they could make "irl". I consider many people I've met here on f.ds as "real friends", even if I've never met them personally. The same principal applies to WoW, or any other social outlet.

Gaming platform aside, WoW is at it's core, a social outlet. It's one thing I think Hearthstone could benefit from - a way to connect. Talk in-game. Talk out-of-game. A way to be social.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 14, 2014, 08:18:48 am
^ I must admit, playing Hearthstone with IRL friends makes it so much more fun. In theory, an in-game chat can bring out that extra lightheartedness from strangers. In practice, I prefer not having to deal with the bad manners.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on November 14, 2014, 10:11:45 am
I would hope that a "permanently-silence-this player" button is immediately available with the release of any ingame chatting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on November 14, 2014, 11:19:46 am
I would hope that a "permanently-silence-this player" button is immediately available with the release of any ingame chatting.

I agree wholeheartedly. I still wish it was implemented.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on November 14, 2014, 11:27:38 am
Isn't it implemented right now (the "squelch" command)?
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 14, 2014, 12:35:11 pm
Isn't it implemented right now (the "squelch" command)?

It doesn't work very consistently at all on iPad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on November 14, 2014, 02:30:35 pm
Isn't it implemented right now (the "squelch" command)?
I was under the impression that it isn't permanent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on November 14, 2014, 02:35:17 pm
What do you mean by permanent?  It won't work if you queue up against the same person, though I'm not sure that's ever happened to me.  It does work for the rest of the game (unless they turn into Lord Jaraxxus, EREDAR LORD OF THE BURNING LEGION).
Title: Re: Has anyone learned Hearthstone yet?
Post by: WalrusMcFishSr on November 14, 2014, 04:11:10 pm
Annoy-o-Tron $2
1/2
Taunt
Divine Shield
Your opponent cannot squelch you, and there is no cooldown between your emotes.



...that would be flavorful at least :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on November 16, 2014, 10:40:56 am
I just had a horrible Druid deck on Arena. I had a couple of good cards (Illidan, Force of Nature and one Swipe), but my curve was awful and I also had to pick stuff like Coldlight Oracles when there was nothing better available. Ended up losing games against pretty bad players, somehow managed to win 2 games too, and got a pack and 40 gold. Yay. Then I opened the pack:

(https://dl.dropboxusercontent.com/u/16948609/Hearthstone_Screenshot_11.16.2014.17.35.29.png)

Not even mad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on November 16, 2014, 12:25:33 pm
I recently opened a pack with no commons (1 epic, 4 rares, one of which was gold).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 16, 2014, 03:13:30 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 16, 2014, 06:57:11 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 16, 2014, 09:03:18 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.

If you don't want a Gruul then DE and get a legendary you do want. I have a Gruul from a pack I never use anymore. It was my first legendary ever so it did get some mileage before I got better ones.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 16, 2014, 09:18:46 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.

If you don't want a Gruul then DE and get a legendary you do want. I have a Gruul from a pack I never use anymore. It was my first legendary ever so it did get some mileage before I got better ones.
But the collector in me likes the shiny gold legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 16, 2014, 09:27:46 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.

If you don't want a Gruul then DE and get a legendary you do want. I have a Gruul from a pack I never use anymore. It was my first legendary ever so it did get some mileage before I got better ones.
But the collector in me likes the shiny gold legendary.

Yeah, I got a golden Cho once and actually considered keeping it because it was golden. I was talked sense into here at f.ds and now have a Ragnaros instead which continues to get mileage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 16, 2014, 10:20:50 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.

If you don't want a Gruul then DE and get a legendary you do want. I have a Gruul from a pack I never use anymore. It was my first legendary ever so it did get some mileage before I got better ones.
But the collector in me likes the shiny gold legendary.

Yeah, I got a golden Cho once and actually considered keeping it because it was golden. I was talked sense into here at f.ds and now have a Ragnaros instead which continues to get mileage.
Yeah I think I'll do the same. Actually, I'll wait for Goblins vs. Gnomes to come out as the worth of each legendary will likely change once it does.

I actually think Milhouse Manastorm is more useful than Gruul. Gruul is pretty much a giant and not much deadlier when left alone. It comes too late to be useful. Milhouse at least has potential to heavily influence the flow of events of your opponent can't make use of the free spell turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 16, 2014, 10:45:33 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.

If you don't want a Gruul then DE and get a legendary you do want. I have a Gruul from a pack I never use anymore. It was my first legendary ever so it did get some mileage before I got better ones.
But the collector in me likes the shiny gold legendary.

Yeah, I got a golden Cho once and actually considered keeping it because it was golden. I was talked sense into here at f.ds and now have a Ragnaros instead which continues to get mileage.
Yeah I think I'll do the same. Actually, I'll wait for Goblins vs. Gnomes to come out as the worth of each legendary will likely change once it does.

I actually think Milhouse Manastorm is more useful than Gruul. Gruul is pretty much a giant and not much deadlier when left alone. It comes too late to be useful. Milhouse at least has potential to heavily influence the flow of events of your opponent can't make use of the free spell turn.

Millhouse is useful if you like to laugh a lot. But honestly, he's so risky against essentially every deck except Zoo and some aggro.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 16, 2014, 11:04:44 pm
I recently opened a pack with a no commons (1 epic, 4 rares, one of which was gold).

I recently opened a pack.
I recently opened a pack as well. It had a golden Legendary, specifically Gruul. Don't know what to do with that.

If you don't want a Gruul then DE and get a legendary you do want. I have a Gruul from a pack I never use anymore. It was my first legendary ever so it did get some mileage before I got better ones.
But the collector in me likes the shiny gold legendary.

Yeah, I got a golden Cho once and actually considered keeping it because it was golden. I was talked sense into here at f.ds and now have a Ragnaros instead which continues to get mileage.
Yeah I think I'll do the same. Actually, I'll wait for Goblins vs. Gnomes to come out as the worth of each legendary will likely change once it does.

I actually think Milhouse Manastorm is more useful than Gruul. Gruul is pretty much a giant and not much deadlier when left alone. It comes too late to be useful. Milhouse at least has potential to heavily influence the flow of events of your opponent can't make use of the free spell turn.

Millhouse is useful if you like to laugh a lot. But honestly, he's so risky against essentially every deck except Zoo and some aggro.
A turn 1/2 Milhouse is not so bad against Shaman either, I don't think. Most Shaman spells are cheap, but have overload, and lightning bolt and rockbiter weapon don't quite 1-shot Milhouse.

Milhouse isn't very competitive, I don't think. Gruul just has coolness factor, but doesn't serve any real role other than being a big body.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on November 18, 2014, 03:41:49 am
Today I learned, to my chagrin, that playing Master of Disguise on a Knife Juggler does not give it Stealth.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 18, 2014, 06:34:18 am
Today I learned, to my chagrin, that playing Master of Disguise on a Knife Juggler does not give it Stealth.

Sure it does, then KJ attacks and loses stealth.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on November 18, 2014, 08:46:42 am
Today I learned, to my chagrin, that playing Master of Disguise on a Knife Juggler does not give it Stealth.

Sure it does, then KJ attacks and loses stealth.
It doesn't attack, it "deals damage". The wording is consistent in this case.

Stealth: "Can't be attacked or targeted until it deals damage."
Knife Juggler: "After you summon a minion, deal 1 damage to a random enemy."

(The "can't be attacked or targeted" is wrong though because, as far as I know, the owner of the stealthed minion can target it freely.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 18, 2014, 10:43:47 am
Can't be attacked by opponents but I'm sure they cut it save space in the little box.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on November 18, 2014, 07:05:30 pm
Can't be attacked by opponents but I'm sure they cut it save space in the little box.
It's misleading though because Faerie Dragon says something similar, "can't be targeted by Spells or Hero Powers", and in that case you _can't_ target your own Faerie Dragon. So even the inconsistency is inconsistent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 19, 2014, 05:04:17 pm
If you Master of Disguise a Knife Juggler and it throws at a Scarlet Crusader, the Juggler SHOULD remain stealthed, if the wording matches Emperor Cobra hits Scarlet Crusader.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 19, 2014, 05:18:18 pm
If you Master of Disguise a Knife Juggler and it throws at a Scarlet Crusader, the Juggler SHOULD remain stealthed, if the wording matches Emperor Cobra hits Scarlet Crusader.
Good point. It's really "stealthed until it does something vaguely aggressive."
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on November 19, 2014, 05:20:54 pm
If you Master of Disguise a Knife Juggler and it throws at a Scarlet Crusader, the Juggler SHOULD remain stealthed, if the wording matches Emperor Cobra hits Scarlet Crusader.

Nope. The Knife Juggler still "deals damage", but the Scarlet Crusader isn't "damaged" by it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 19, 2014, 09:21:13 pm
If you Master of Disguise a Knife Juggler and it throws at a Scarlet Crusader, the Juggler SHOULD remain stealthed, if the wording matches Emperor Cobra hits Scarlet Crusader.

Nope. The Knife Juggler still "deals damage", but the Scarlet Crusader isn't "damaged" by it.

Gain versus Would Gain, I guess.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on November 20, 2014, 11:23:34 am
Well there is actual damage dealt. It's just to the shield rather than to the minion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 20, 2014, 08:17:48 pm
Well there is actual damage dealt. It's just to the shield rather than to the minion.
Actually by the way, why does Water Elemental freeze armored heroes but not shielded minions? It's kinda the same thing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 20, 2014, 09:41:13 pm
Well there is actual damage dealt. It's just to the shield rather than to the minion.
Actually by the way, why does Water Elemental freeze armored heroes but not shielded minions? It's kinda the same thing.

They decided armor is not Freeze immune, while Divine Shield is. They should make a tab on the main menu describing all the different things in the game. At least the effects that are on minions. A basic rule book to clarify their choices on how basic things work.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on November 20, 2014, 09:51:28 pm
Well there is actual damage dealt. It's just to the shield rather than to the minion.
Actually by the way, why does Water Elemental freeze armored heroes but not shielded minions? It's kinda the same thing.

They decided armor is not Freeze immune, while Divine Shield is. They should make a tab on the main menu describing all the different things in the game. At least the effects that are on minions. A basic rule book to clarify their choices on how basic things work.

While I don't disagree at all, I imagine the "oversight" is a product of making this game 'based off' WoW, and the mechanics therein. Divine Shield means immunity for all intents and purposes, whereas an increase in armor is a damage reduction tool.

I think a lot of the inconsistencies in wording are born out of a belief on their end that "Oh, players know what we mean", or more often "that's how it works in WoW, so it does here too. Why would anybody expect different?". That is, I don't think they always take into consideration (and they should) that there's probably a significant portion of the player base that doesn't know WoW, or it's mechanics and interactions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 20, 2014, 09:53:56 pm
I think it is appropriate for the game to mimic its ancestry and for the rest of us to figure it out. It's not like these things cause mass confusion or anythin.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 23, 2014, 07:36:25 am
Nothing more disappointing than opening a legendary that you already have...Cairne again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 23, 2014, 10:25:53 am
Nothing more disappointing than opening a legendary that you already have...Cairne again.
Such first world problems. At least you have Cairne.

My next Legendary after Gruul was Illidan. I'm getting closer I guess. Right now the only Legendary I'm using is Prophet Velen.

He's not that unplayable, actually. He's just not as good as the alternatives.

Edit: And now just got Archmage Antonidas. Might become relevant in GvG with all the spare parts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 23, 2014, 03:00:41 pm
Nothing more disappointing than opening a legendary that you already have...Cairne again.
Such first world problems. At least you have Cairne.

I know, I know.

My first ever was King Krush.  My second was...King Krush.  Then I went ages without opening one.

Just complaining that it happened again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 23, 2014, 04:49:32 pm
Nothing more disappointing than opening a legendary that you already have...Cairne again.
Such first world problems. At least you have Cairne.

I know, I know.

My first ever was King Krush.  My second was...King Krush.  Then I went ages without opening one.

Just complaining that it happened again.
Oh, I didn't know you opened King Krush twice, before getting any other legendaries.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 23, 2014, 05:46:32 pm
Nothing more disappointing than opening a legendary that you already have...Cairne again.
Such first world problems. At least you have Cairne.

I know, I know.

My first ever was King Krush.  My second was...King Krush.  Then I went ages without opening one.

Just complaining that it happened again.
Oh, I didn't know you opened King Krush twice, before getting any other legendaries.

Rag, Al' Akir, Thalnos, Captain Greenskin, The Beast. My other legendaries I crafted, which are Sylvannas and Grommash. I have to say I've been pretty lucky with the legendaries I've opened.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on November 23, 2014, 05:56:36 pm
Nothing more disappointing than opening a legendary that you already have...Cairne again.
Such first world problems. At least you have Cairne.

I know, I know.

My first ever was King Krush.  My second was...King Krush.  Then I went ages without opening one.

Just complaining that it happened again.
Oh, I didn't know you opened King Krush twice, before getting any other legendaries.

Rag, Al' Akir, Thalnos, Captain Greenskin, The Beast. My other legendaries I crafted, which are Sylvannas and Grommash. I have to say I've been pretty lucky with the legendaries I've opened.

Mukla, Mukla, Ysera, Ysera, Sylvanas, Millhouse, Nozdromu, Leeroy, Tirion, The Beast.

I am not 100% sure on that second Ysera, though.

Crafted Sylvanas, Rag, Leeroy (disenchanted for full value), Cairne, Al'Akir.

Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on November 23, 2014, 06:07:24 pm
TBK, Millhouse, Grom, TBK, TBK, Golden Ysera, The Beast, Geddon, Hogger, Harrison, Greenskin, Al'Akir. Crafted Rag, Sylvana, Carine and Alex
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on November 23, 2014, 06:07:47 pm
Oh, and there was second Millhouse sometime down the road
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on November 23, 2014, 06:26:35 pm
Cairne, Ysera, Harrison, Grommash. Crafted Leeroy when you could disenchant it for full value, but I was happy with it so I kept it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 23, 2014, 07:38:32 pm
Jaraxxus, Harrison Jones, Onyxia, Onyxia.  Nothing actually "good" yet, though I've had some fun tossing Ony into a deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 23, 2014, 07:47:34 pm
Gruul, golden cho became Rag and then most recently a Malygos I have no idea how to use.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on November 23, 2014, 07:49:57 pm
Antonidas, Velen, Harrison Jones, Leeroy, Illidan (x3, one gold), Baron Geddon (x2), Malygos (x2), Nozdormu. Crafted a Rag.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 23, 2014, 08:29:28 pm
Y-you guys kept track of the order that you got your legendaries? Uh, so:

Prophet Velen, Leeroy, Golden Milhouse, Golden Gruul, Illidan, Archmage Antonidas.

That's it, actually. I have a few others on my Euro account.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 23, 2014, 09:07:11 pm
Jaraxxus, Harrison Jones, Onyxia, Onyxia.  Nothing actually "good" yet, though I've had some fun tossing Ony into a deck.

Jaraxxus is not bad in a handlock deck, and Harrison is decent. Onyxia isn't great, that's true.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on November 23, 2014, 11:36:22 pm
I guess I've gotten lucky with my legendaries, both in how many I've opened and how few duplicates there's been:

(not in order):

Archmage Antonidas, Prophet Velen, Al'Akir, Jarraxus, Bloodmage Thalnos, Millhouse Manastorm, Harrison Jones, Leeroy Jenkins x2 (crafted one then opened a second), Cairne Bloodhoof (crafted), Hogger, Illidan Stormrage, The Beast x2, Ragnaros x2 (the second was golden), Alexstrasza (crafted)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 24, 2014, 08:18:37 am
Y-you guys kept track of the order that you got your legendaries? Uh, so:

Prophet Velen, Leeroy, Golden Milhouse, Golden Gruul, Illidan, Archmage Antonidas.

That's it, actually. I have a few others on my Euro account.

Easy to keep track when you've only opened four.  Not certain if I've opened fewer packs than the rest of you, or just gotten terribly unlucky.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 24, 2014, 08:19:56 am
Jaraxxus, Harrison Jones, Onyxia, Onyxia.  Nothing actually "good" yet, though I've had some fun tossing Ony into a deck.

Jaraxxus is not bad in a handlock deck, and Harrison is decent. Onyxia isn't great, that's true.

Jaraxxus isn't bad in Handlock.  But crafting four giants is as expensive as crafting a legendary I could use everywhere.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on November 24, 2014, 09:37:54 am
Out of the six class legendaries I've opened, four have been Edwin Van Cleef.  Out of the 26 legendaries I have, I've only ever actually cast 10 of them in a competitive constructed game.  (Van Cleef, Grom, Thalnos, Loatheb, Cairne, Sylvanas, Black Knight, Ragnaros, Alexstrazsa, and Ysera.  Leeroy would be #11, but I don't currently own him.)  Out of those 11, I've crafted 7, opened 3 (Cairne, Grom, Van Cleef), and obtained one from Naxx, so I haven't been terribly lucky in terms of desirability of ones I've opened. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 24, 2014, 09:42:52 am
I think that basically need to craft the ones you want. You probably won't open them. I've disenchanted a lot of gold cards to make legionaries.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on November 24, 2014, 12:52:39 pm
I think that basically need to craft the ones you want. You probably won't open them. I've disenchanted a lot of gold cards to make legionaries.

But gold cards are so coooool.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 24, 2014, 01:51:35 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 24, 2014, 02:29:12 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

I think Leeroy used to be the most resource efficient craft, because just having him would increase the speed of your average game so much that the extra gold should pay for himself, theoretically, enough so that it would outweigh the chance of opening him in a pack.
After the nerf probably not.  ETC is the only thing you can craft without risking opening him in a pack so he's better if you're being a completionist.  What's probably better than ETC is not crafting anything at all though and waiting to see what you open.   But ETC provides short term entertainment, and grlurllrlglrllnnlrnglrs
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 24, 2014, 02:51:56 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

I think Leeroy used to be the most resource efficient craft, because just having him would increase the speed of your average game so much that the extra gold should pay for himself, theoretically, enough so that it would outweigh the chance of opening him in a pack.
After the nerf probably not.  ETC is the only thing you can craft without risking opening him in a pack so he's better if you're being a completionist.  What's probably better than ETC is not crafting anything at all though and waiting to see what you open.   But ETC provides short term entertainment, and grlurllrlglrllnnlrnglrs

But I know I'm going to be opening a lot of GvG packs in the near future so I won't craft any of the GvG Legendaries. Once the expansion drops I'm not going to be opening many Basic packs so I am more inclined to get a Legendary from that set, which otherwise I'll have little chance of seeing. However, some of the new cards might have good synergy or be countered heavily by some of the existing Legendaries so I should probably wait and see what happens with the new cards. I dunno, there's a trade off, but I think cards like Rag, Sylvanas, Ysera, the Black Knight and Leeroy will always have some use and I won't regret building them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 24, 2014, 04:21:46 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

You should craft Gelbin: http://hearthstone.gamepedia.com/Gelbin_Mekkatorque

His inventions are all mechs, so they combo with GvG.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 24, 2014, 04:23:05 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

You should craft Gelbin: http://hearthstone.gamepedia.com/Gelbin_Mekkatorque

His inventions are all mechs, so they combo with GvG.

I bought a single pack to get Gelbin already. I forgot to mention it though because I hardly ever use him. I probably will in a mech deck in the future though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 24, 2014, 04:23:54 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

You should craft Gelbin: http://hearthstone.gamepedia.com/Gelbin_Mekkatorque

His inventions are all mechs, so they combo with GvG.

I bought a single pack to get Gelbin already. I forgot to mention it though because I hardly ever use him. I probably will in a mech deck in the future though.

That was during Beta, right?  I'll never get golden Gelbin or ETC.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 24, 2014, 04:27:51 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

You should craft Gelbin: http://hearthstone.gamepedia.com/Gelbin_Mekkatorque

His inventions are all mechs, so they combo with GvG.

I bought a single pack to get Gelbin already. I forgot to mention it though because I hardly ever use him. I probably will in a mech deck in the future though.

That was during Beta, right?  I'll never get golden Gelbin or ETC.

Yeah, it was. I joined a couple months before Hearthstone went live.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 24, 2014, 05:20:45 pm
I'm not sure if you guys just play way more than me or if I'm just unlucky (probably you guys play more as I haven't crafted any yet), but I've gotten in order:
Cenarius, Cairne, Antonidus, Al'Akir (plus all the not really as rare as most legendaries from Naxxramus)

None of my legendaries are terrible, but they are very class specific. I'm at about 1300 dust right now so I'll probably be crafting a Legendary soon. I'm thinking either Rag or the Black Knight. (Actually I'm considering Elite Tauren Chieftain also, but only because I know I'll never ever open him in a pack and I think it's a fun card.)

You should craft Gelbin: http://hearthstone.gamepedia.com/Gelbin_Mekkatorque

His inventions are all mechs, so they combo with GvG.

I bought a single pack to get Gelbin already. I forgot to mention it though because I hardly ever use him. I probably will in a mech deck in the future though.

That was during Beta, right?  I'll never get golden Gelbin or ETC.
It's ok, almost no one will ever get golden ETC. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on November 24, 2014, 05:33:30 pm
But I know I'm going to be opening a lot of GvG packs in the near future so I won't craft any of the GvG Legendaries.

I'm thinking the same, and I'm sitting on about enough dust to grab a legend.  Recommendations?  My thoughts:

Black Knight:  As more and more Taunt and Taunt/DS minions show up, this could be really useful; I've used it to good effect in Arena.
Ragnaros:  The go-to "standard" finisher.  Can sit in almost any deck.
Ysera:  So much awesome.  Can sit in almost any deck.
Sylvanas or Cairne:  Either could be fun in one of my Deathrattle decks, especially with Shaman Reincarnate

Votes?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 24, 2014, 05:35:08 pm
I crafted Sylvannas and she goes it most decks too. Really works with reincarnate obviously, but it's a really good 6 drop for most decks anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 24, 2014, 05:37:28 pm
I crafted Sylvannas and she goes it most decks too. Really works with reincarnate obviously, but it's a really good 6 drop for most decks anyway.

I think this is right.

As noted, I play fast decks instead of control, even to my own detriment.  I feel like not having Ragnaros is a bit reason I'm wary of control decks, and Sylvanas seems like another must have.

I use Leeroy + Cairne in all decks at this point, since they're not that expensive and are generally always useful.

I feel like Thalnos is another Legendary that everyone plays in all decks when it is owned.

I've decided to hold onto my dust until GvG drops to check the Legendaries there.  I think I'll end up with the one that spawns random legendaries, just because.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 24, 2014, 06:07:50 pm
Thalnos should be rare. It's silly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on November 24, 2014, 06:13:45 pm
Thalnos should be rare. It's silly.

As someone who doesn't have Thalnos, I'd really like for it to be rare so that I don't have to spend dust on it if I want to play Miracle.

Although odds are that you're going to open GvG packs, I still think it's worth saving dust in case there are cards from that expansion you want. Think about card X you're missing now from the base set, where card X is most likely not even a legendary, then consider that this expansion is pushing the power level a bit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 24, 2014, 06:18:58 pm
Thalnos should be rare. It's silly.
... consider that this expansion is pushing the power level a bit.
Yeah...probably. It looks like it has a whole bunch of weak cards mixed with must haves. Quite a bit of power creep with the cards being released very recently.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on November 25, 2014, 05:22:01 am
I feel like Thalnos is another Legendary that everyone plays in all decks when it is owned.
Not at all. Thalnos is really just for spell-oriented decks like Miracle Rogue and Freeze Mage. He's almost never played in other decks.

Thalnos should be rare. It's silly.
Maybe playing two in a deck would be too strong? While dropping two on the board at once may not be a big concern, having two in deck means you can cycle one and still use the spell power from the other later on.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 25, 2014, 06:34:10 am
Recently I was running Mage and I gained a Thalnos on my board with the secret that copies a summoned enemy minion. Then I got Two in hand with Duplicate. Having 2 Thalnos on board with a handful of spells and Gadgeteer/Wyrm made an easy win thereafter.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on November 25, 2014, 10:42:52 am
Ysera:  So much awesome.  Can sit in almost any deck.
Not really. Ysera is spectacular in control vs control, but you need a deck that is secure enough in its ability to get to turn 9 in an even position. Alexstrazsa is the more generally usable 9-drop, since it can also have some usable effect when you're behind.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 25, 2014, 10:51:27 pm
I feel like Thalnos is another Legendary that everyone plays in all decks when it is owned.
Not at all. Thalnos is really just for spell-oriented decks like Miracle Rogue and Freeze Mage. He's almost never played in other decks.

Thalnos should be rare. It's silly.
Maybe playing two in a deck would be too strong? While dropping two on the board at once may not be a big concern, having two in deck means you can cycle one and still use the spell power from the other later on.

My philosophy is oftentimes that something that is too strong in multiples, that might be an indicator that the first copy of it is too autoincludy.

That's likely the case with Thalnos.  Of course not every deck wants him, not every deck uses the spell damage mechanic, but every deck that uses the spell damage mechanic wants him, and with like 8? or so minions in that category it seems like there's supposed to be some parity amongst the things in that category.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 26, 2014, 06:36:27 am
Just hit 250 ranked wins as Druid. 500 is a long ways.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 26, 2014, 10:00:50 am
Just hit 250 ranked wins as Druid. 500 is a long ways.

I'm at 320 with Shaman. Seems not too far now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 26, 2014, 12:29:06 pm
Just hit 250 ranked wins as Druid. 500 is a long ways.

I'm at 320 with Shaman. Seems not too far now.

I tend to play many classes relatively evenly. I expect to hit 500 wins with most of them in like 2 years, but probably all around the same time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on November 26, 2014, 01:42:48 pm
I basically never play Rogue. 2nd to last would be Priest though I am relatively good with one. The rest I do pretty evenly, most are between 50 and 100 Ranked wins. I definitely play Druid the most. My least favorite class would be Shaman... it might be Rogue but I wouldn't know.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on November 26, 2014, 02:36:40 pm
I basically never play Rogue. 2nd to last would be Priest though I am relatively good with one. The rest I do pretty evenly, most are between 50 and 100 Ranked wins. I definitely play Druid the most. My least favorite class would be Shaman... it might be Rogue but I wouldn't know.

I hated Rogue until I discovered Ooze Rogue (http://forum.dominionstrategy.com/index.php?topic=11325.msg441837#msg441837)! Now I love Rogue. It always wins or loses spectacularly. This is basically determined by whether or not enough minions stay out long enough to get buffed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on December 02, 2014, 08:24:26 pm
I'm being slowplayed by a control warrior, this just might be the worst thing ever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 02, 2014, 08:28:09 pm
I'm being slowplayed by a control warrior, this just might be the worst thing ever.
Where's Nozmordu when you need him?

Persevere!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 03, 2014, 02:49:10 pm
I'm being slowplayed by a control warrior, this just might be the worst thing ever.
Where's Nozmordu when you need him?

Persevere!
Waiting inside Sneed's old shredder!
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 06, 2014, 04:54:39 am
What's up with Blizzard's rarity assignments? I just noticed that Soot Spewer (Mage, 3 mana 3/3 with +1 spell damage, mech) is rare while Kobold Geomancer (neutral, 2 mana 2/2 with +1 spell damage) is common, basic in fact. Weird.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on December 06, 2014, 08:27:02 am
3 mana 3/3 mech with +1 spell damage is a lot more useful than a 2 mana 2/2 with +1 spell damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 06, 2014, 08:45:03 am
3 mana 3/3 mech with +1 spell damage is a lot more useful than a 2 mana 2/2 with +1 spell damage.
I'm not disputing that, but clearly the rarities don't have much to do with power level, or (for example) Water Elemental wouldn't be common.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 06, 2014, 09:27:57 am
3 mana 3/3 mech with +1 spell damage is a lot more useful than a 2 mana 2/2 with +1 spell damage.
I'm not disputing that, but clearly the rarities don't have much to do with power level, or (for example) Water Elemental wouldn't be common.
It looks like they choose some dates based on the uniqueness of their effect, and then pick the rest out of a hat or something. Epics tend to be the most situational cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 06, 2014, 03:24:20 pm
Rarity assignments are kinda crazy sometimes.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on December 12, 2014, 10:41:33 pm
Why can't the animations be faster?

I just emptied my hand and played a Divine Favor against a Hunter with 2 cards in hand, just to find out that his secret triggered my Clockwork Gnome before my three mana vanilla cantrip resolved.  >:(
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on December 12, 2014, 11:25:41 pm
Why can't the animations be faster?

I just emptied my hand and played a Divine Favor against a Hunter with 2 cards in hand, just to find out that his secret triggered my Clockwork Gnome before my three mana vanilla cantrip resolved.  >:(

I've had issues with not realizing secrets trigger since gvg came out.  I'm not actually sure whether it's too slow, or it's just the fact that I'm used to the older, more quick, secret animation.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on December 13, 2014, 05:12:11 am
There's a minor conspiracy theory that the slower activation of secrets is part of a Blizzard attempt to make Nozdormu viable in competitive play

The other part is that they fixed Nozdormu in this patch also
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on December 13, 2014, 05:13:39 am
The actual explanation is probably that the existence of Kezan Mystic necessitates an extra step in the logic, so that Kezan properly steals secrets like Mirror Entity and Snipe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 13, 2014, 10:05:36 am
Why can't the animations be faster?

I just emptied my hand and played a Divine Favor against a Hunter with 2 cards in hand, just to find out that his secret triggered my Clockwork Gnome before my three mana vanilla cantrip resolved.  >:(

I've had issues with not realizing secrets trigger since gvg came out.  I'm not actually sure whether it's too slow, or it's just the fact that I'm used to the older, more quick, secret animation.

I didn't notice it was slower, I just blamed my own carelessness
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 13, 2014, 10:35:13 am
Wait, so it's not just me that's seeing secrets activate slower. It's weird when it's a secret like Noble Sacrifice where the attacking minion still freezes on time, but then you wait a second for the secret to trigger. I KNOW it's Noble Sacrifice of my minion freezes like that Blizzard. Why do this to me?
Title: Re: Has anyone learned Hearthstone yet?
Post by: theory on December 13, 2014, 10:36:52 am
Hidden Nozdormu buff
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 13, 2014, 11:43:33 am
Yeah I'm not sure why the secrets trigger slower. It's quite annoying. I've started to just wait 2 seconds after every play to be sure I don't misplay, but with secrets like Avenge and Mirror Entity it can serisly harm your play if you click before the trigger happens.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 13, 2014, 11:54:34 am
Hidden Nozdormu buff
Hopefully they fixed Nozmordu's timer for real this time. Apparently they "fixed" the timer few times before, but it was still bugged.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 13, 2014, 12:05:08 pm
Hidden Nozdormu buff
Hopefully they fixed Nozmordu's timer for real this time. Apparently they "fixed" the timer few times before, but it was still bugged.

They should revert it to where it screws your opponent's timer but not your own.  It's not like it's OP if it's like that.  And losing your turn because your own Sneed popped Nozdormu and you weren't prepared has gotta feel terrible.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 13, 2014, 12:41:35 pm
Why can't the animations be faster?

I just emptied my hand and played a Divine Favor against a Hunter with 2 cards in hand, just to find out that his secret triggered my Clockwork Gnome before my three mana vanilla cantrip resolved.  >:(

Much like Goko, there needs to be a way to get rid of animations entirely.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 13, 2014, 12:57:33 pm
Why can't the animations be faster?

I just emptied my hand and played a Divine Favor against a Hunter with 2 cards in hand, just to find out that his secret triggered my Clockwork Gnome before my three mana vanilla cantrip resolved.  >:(

Much like Goko, there needs to be a way to get rid of animations entirely.

I actually think the animations are good in general because of he RNG factor I like to see what is happening. Goblin blast mage is nice. It's fast, but you can tell where things are going. Avenging wrath is too slow, especially when it hits things with effects that then pause the animation to activate.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 13, 2014, 06:04:09 pm
Hidden Nozdormu buff
Hopefully they fixed Nozmordu's timer for real this time. Apparently they "fixed" the timer few times before, but it was still bugged.

They should revert it to where it screws your opponent's timer but not your own.  It's not like it's OP if it's like that.  And losing your turn because your own Sneed popped Nozdormu and you weren't prepared has gotta feel terrible.
Maybe Nozdormu could just be removed from the random lists. The problem with Noz as I see it is that it punishes people who move the mouse slowly or play on iPad, injecting an element of physical dexterity that isn't present anywhere else and IMO makes the game worse. If Noz is just an ultra-weak gimmick card that hardly anyone runs, that's okay, but if he can show up in games where neither player chose to put him in their decks, I don't like it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 14, 2014, 10:49:36 am
A more elegant solution is to change his text to "Battlecry: Nozdormu gains constant control over the turn timer, restricting it to 15 seconds".

Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on December 15, 2014, 10:12:03 pm
Is there a good way to tell which minion gets duplicated when multiple are cleared at the same time?

Opponent had a mad scientist + 3 other minions on board. I cast lightning storm, clearing his board, his mad scientist gives him a duplicate, and the duplicate immediately pops. I have no idea which of the other minions is in his hand.

It's frustrating to play around, but should I know which one is in his hand? Is it the minion directly to the right of the mad scientist?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on December 15, 2014, 10:40:43 pm
A more elegant solution is to change his text to "Battlecry: Nozdormu gains constant control over the turn timer, restricting it to 15 seconds".
But this makes Alarm-o-bot and Ancestor's Call shenanigans impossible also.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on December 15, 2014, 11:00:21 pm
Is there a good way to tell which minion gets duplicated when multiple are cleared at the same time?

Opponent had a mad scientist + 3 other minions on board. I cast lightning storm, clearing his board, his mad scientist gives him a duplicate, and the duplicate immediately pops. I have no idea which of the other minions is in his hand.

It's frustrating to play around, but should I know which one is in his hand? Is it the minion directly to the right of the mad scientist?

If multiple minions die at once, they die in the order they were played, so the minion played right after Mad Scientist gets duplicated.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 15, 2014, 11:02:15 pm
Is there a good way to tell which minion gets duplicated when multiple are cleared at the same time?

Opponent had a mad scientist + 3 other minions on board. I cast lightning storm, clearing his board, his mad scientist gives him a duplicate, and the duplicate immediately pops. I have no idea which of the other minions is in his hand.

It's frustrating to play around, but should I know which one is in his hand? Is it the minion directly to the right of the mad scientist?

If multiple minions die at once, they die in the order they were played, so the minion played right after Mad Scientist gets duplicated.

Not so sure about this. My observation is the death resolution processes from left to right of the player's observation of his minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on December 16, 2014, 03:24:16 am
Android version is out - in Canada, Australia and New Zealand...

APK can be found here: http://www.reddit.com/r/hearthstone/comments/2pestg/hearthstone_is_out_on_android_tablets/cmw1w2q

Trying to install on both my Tablet as well as my Galaxy S 2 phone right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on December 16, 2014, 05:02:51 am
Just played the first game on my phone. Not really smooth, but perfectly playable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 16, 2014, 09:48:11 am
A more elegant solution is to change his text to "Battlecry: Nozdormu gains constant control over the turn timer, restricting it to 15 seconds".
But this makes Alarm-o-bot and Ancestor's Call shenanigans impossible also.

If you're looking to make an impractical deck that get nozdormu's effect out as fast as possible there is still ramp druid and farsight.  Summoning portal too
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 16, 2014, 11:48:45 am
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 16, 2014, 12:48:40 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on December 16, 2014, 02:40:48 pm
Android version is out - in Canada, Australia and New Zealand...

APK can be found here: http://www.reddit.com/r/hearthstone/comments/2pestg/hearthstone_is_out_on_android_tablets/cmw1w2q

Trying to install on both my Tablet as well as my Galaxy S 2 phone right now.

Thanks Watno. Saved me some searching.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 17, 2014, 01:57:42 am
Android version is out - in Canada, Australia and New Zealand...

APK can be found here: http://www.reddit.com/r/hearthstone/comments/2pestg/hearthstone_is_out_on_android_tablets/cmw1w2q

Trying to install on both my Tablet as well as my Galaxy S 2 phone right now.

It's now available everywhere, they recommend re-installing with the "real" version.

I cannot imagine playing on a phone.  Nice on my Nexus 10 though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 17, 2014, 11:29:38 am
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 17, 2014, 12:15:44 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it

Maybe. Seems like it would be easy though to differentiate between "transform", "summon" and "play".
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on December 17, 2014, 12:19:50 pm
I cannot imagine playing on a phone.  Nice on my Nexus 10 though.
It works surprisingly well.

Sadly, it crashes my tablet :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 17, 2014, 02:13:41 pm
You guys picked on the reference on Druid of the Fang? It's somewhat subtle.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 17, 2014, 03:23:33 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it

Maybe. Seems like it would be easy though to differentiate between "transform", "summon" and "play".
The most convincing speculation I've seen is that it accidentally picked up Hobgoblin's behaviour.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 17, 2014, 04:27:32 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it

Maybe. Seems like it would be easy though to differentiate between "transform", "summon" and "play".
The most convincing speculation I've seen is that it accidentally picked up Hobgoblin's behaviour.
I tested out hobgoblin's mechanic's against the Innkeeper.  The animation puts the minion onto the battlefield the way it appears in your hand, before Dire Wolf Alpha, Stormwind Champers, or even Cogmaster's excitement has applied, with just the base stats.  Then it draws an animation buffing it.  Then it shows the final stats of the minion (without showing any interim moment where the minion is buffed by friends but not hobgoblin, or by hobgoblin but not friends.  This is a little surprising  when there's stuff like Twilight Drake showing as max stats instead of damaged stats when it's silenced.)

So I guess the way it's supposed to be is, you can play a minion, but after you play the minion but before you've summoned the minion (it's on the table, but not summoned, I guess), hobgoblin can buff it, because he's a fast dude.  Warsong Commander can't buff a minion until its summoned, so if she picked up Hobgoblin's behavior somehow she would be giving charge to Stormwind Champ'ed Raptors which is incorrect.

So lest we totally break the game with our Stormwind Champ'ed Raptors and Cogmasters that are both excited and next to a Dire Wolf Alpha, they used some sort of terrible sloppy fix that's so bad it doesn't give charge to spiderbabies.  Because if something is bugged to be underpowered that's supposed to be more acceptable than being bugged to be overpowered.  And a 2/3 and 4/2 charge for five mana and two cards if you have a DWA on board is soooooooooooooooooooooo overpowered.
This does little to make me calm down about Warsong getting nerfed instead of Molten Giant because I can hold a grudge forever
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 18, 2014, 12:53:39 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it

Maybe. Seems like it would be easy though to differentiate between "transform", "summon" and "play".
The most convincing speculation I've seen is that it accidentally picked up Hobgoblin's behaviour.
An additional piece to the puzzle: Knife Juggler stolen with shrinkmeistrr+Cabal throws a knife.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 18, 2014, 01:24:59 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it

Maybe. Seems like it would be easy though to differentiate between "transform", "summon" and "play".
The most convincing speculation I've seen is that it accidentally picked up Hobgoblin's behaviour.
An additional piece to the puzzle: Knife Juggler stolen with shrinkmeistrr+Cabal throws a knife.
That was already happening prepatch, if I recall correctly.  Crazed Alchemist was around to make it happen.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 18, 2014, 02:21:47 pm
Was bugging Warsong Commander to not embolden Bloodsail Raider in the patch notes?

Warsong commander is bugged now. The 1/1's from Haunted Creeper don't get charge either, which made a huge difference in an arena game last night.
Huh.  Maybe it was giving recombobulated things charge for some reason and they overfixed it

Maybe. Seems like it would be easy though to differentiate between "transform", "summon" and "play".
The most convincing speculation I've seen is that it accidentally picked up Hobgoblin's behaviour.
An additional piece to the puzzle: Knife Juggler stolen with shrinkmeistrr+Cabal throws a knife.
That was already happening prepatch, if I recall correctly.  Crazed Alchemist was around to make it happen.
And MC Tech.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 20, 2014, 08:25:45 pm
What beats handlock right now?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 20, 2014, 09:33:03 pm
To expound, I think Recombobulator, Darkblast, Antique Healbot, and Dr. Boom have put the Handlock archetype over the top.  With Antique Healbot in the mix Hunter doesn't even cream Handlock, it can't be all that favorable, and on top of that there is lots of warrior floating around that has a 100-0 matchup against the style of hunter that beats handlock best. 

Force Roar druid seems to do ok against Handlock but I don't know anything that BEATS it
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 20, 2014, 10:02:24 pm
What beats handlock right now?
Err...Lightbomb?

Yeah seriously Antique Healbot + Farseer gives Handlock all the time they need to draw their duo Moltens plus Sunfury/defender/Shadowflame. I can see some more gimicky rush decks with a lucky Enhance-o windury winning sometimes, but it's still an unfavourable matchup I think.

Like, you can beat Handlock, but I don't know if there's a viable hard counter.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 20, 2014, 10:06:12 pm
What beats handlock right now?
Err...Lightbomb?

Yeah seriously Antique Healbot + Farseer gives Handlock all the time they need to draw their duo Moltens plus Sunfury/defender/Shadowflame. I can see some more gimicky rush decks with a lucky Enhance-o windury winning sometimes, but it's still an unfavourable matchup I think.

Like, you can beat Handlock, but I don't know if there's a viable hard counter.
Actually, I bet there's a sort of control Paladin that can give Handlock a hard time, at least the lesser ones. All that equality nonsense can come in handy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 20, 2014, 10:17:24 pm
What beats handlock right now?
Err...Lightbomb?

Yeah seriously Antique Healbot + Farseer gives Handlock all the time they need to draw their duo Moltens plus Sunfury/defender/Shadowflame. I can see some more gimicky rush decks with a lucky Enhance-o windury winning sometimes, but it's still an unfavourable matchup I think.

Like, you can beat Handlock, but I don't know if there's a viable hard counter.
Actually, I bet there's a sort of control Paladin that can give Handlock a hard time, at least the lesser ones. All that equality nonsense can come in handy.

If you could run more than 2 copies of equality, I'd believe it.  I don't have too much trouble recovering from 1 equality wipe against control paladins.  I'm usually horrified at the notion of a second wipe, but I have enough awesome stuff in my big hand to rebuild after 1.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 20, 2014, 10:32:14 pm
What beats handlock right now?
Err...Lightbomb?

Yeah seriously Antique Healbot + Farseer gives Handlock all the time they need to draw their duo Moltens plus Sunfury/defender/Shadowflame. I can see some more gimicky rush decks with a lucky Enhance-o windury winning sometimes, but it's still an unfavourable matchup I think.

Like, you can beat Handlock, but I don't know if there's a viable hard counter.
Actually, I bet there's a sort of control Paladin that can give Handlock a hard time, at least the lesser ones. All that equality nonsense can come in handy.

If you could run more than 2 copies of equality, I'd believe it.  I don't have too much trouble recovering from 1 equality wipe against control paladins.  I'm usually horrified at the notion of a second wipe, but I have enough awesome stuff in my big hand to rebuild after 1.
Oh, you're actually playing Handlock yourself. I would think Peacekeeper and all the new Pally toys can help against all decks in general, but Recombobular+the typical silences just nullify Peacekeeper' power, so I don't know. It would have to be a pretty wild Pally deck with unconventional cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 21, 2014, 03:05:14 pm
It looks like MC tech just put my water elemental into my opponents hand. A new bug?

EDIT: Now the timer won't end my opponent's turn. he hasn't manually ended so I don't know what's up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 21, 2014, 07:02:37 pm
What beats handlock right now?
Err...Lightbomb?

Yeah seriously Antique Healbot + Farseer gives Handlock all the time they need to draw their duo Moltens plus Sunfury/defender/Shadowflame. I can see some more gimicky rush decks with a lucky Enhance-o windury winning sometimes, but it's still an unfavourable matchup I think.

Like, you can beat Handlock, but I don't know if there's a viable hard counter.
Actually, I bet there's a sort of control Paladin that can give Handlock a hard time, at least the lesser ones. All that equality nonsense can come in handy.

If you could run more than 2 copies of equality, I'd believe it.  I don't have too much trouble recovering from 1 equality wipe against control paladins.  I'm usually horrified at the notion of a second wipe, but I have enough awesome stuff in my big hand to rebuild after 1.
Oh, you're actually playing Handlock yourself. I would think Peacekeeper and all the new Pally toys can help against all decks in general, but Recombobular+the typical silences just nullify Peacekeeper' power, so I don't know. It would have to be a pretty wild Pally deck with unconventional cards.

Yeah, i actually managed to recombobulate a 1 attack molten with 1 health against paladin :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on December 22, 2014, 04:54:52 pm
So I just came back to playing Hearthstone for the first time since August and oh my so many new cards... Second pack I opened had Trade Price Gallywix.  Anyone know if he's any good?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 22, 2014, 04:58:13 pm
So I just came back to playing Hearthstone for the first time since August and oh my so many new cards... Second pack I opened had Trade Price Gallywix.  Anyone know if he's any good?

Rogue in general I think got hit hard with GvG, but Gallywix is pretty good on his own.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on December 22, 2014, 05:04:30 pm
I think if you're running some sort of midrange Rogue, it's good, mostly just for the stats. The ability is not going to do much most of the time, but basically anything you get off it is just icing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on December 23, 2014, 01:21:39 pm
I think if you're running some sort of midrange Rogue, it's good, mostly just for the stats. The ability is not going to do much most of the time, but basically anything you get off it is just icing.

You'll probably get at most a single spell out of it and that'll be the spell that was used to kill him (probably a low cost mana one after a minion did some of the work), but he's still pretty good just as a body.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 14, 2015, 11:07:45 am
I just discovered that if you have a redemption, a cult master, and other minions a mass removal spell still lets you draw cards off of cultmaster if it's the minion brought back.  I drew three cards I did not expect to draw.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 14, 2015, 11:21:01 am
I just discovered that if you have a redemption, a cult master, and other minions a mass removal spell still lets you draw cards off of cultmaster if it's the minion brought back.  I drew three cards I did not expect to draw.
Reminds me, if Mad Scientist dies to AOE with another minion and the Mad Scientist's deathrattle triggers first, the secret played, like Duplicate and I guess Redemption, can activate on a friendly minion killed by the AOE. I believe the deathrattles trigger in the order the minions were played.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on January 14, 2015, 11:30:35 am
I just discovered that if you have a redemption, a cult master, and other minions a mass removal spell still lets you draw cards off of cultmaster if it's the minion brought back.  I drew three cards I did not expect to draw.
Reminds me, if Mad Scientist dies to AOE with another minion and the Mad Scientist's deathrattle triggers first, the secret played, like Duplicate and I guess Redemption, can activate on a friendly minion killed by the AOE. I believe the deathrattles trigger in the order the minions were played.

So if a Pally has Mad Scientist and a pair of 3/2s, gets hit by Consecrate, and the Mad Sci pulls Avenge, does the second 3/2 get the +3/+2 from Avenge, or does it die first and the Avenge gets left behind?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on January 14, 2015, 12:14:46 pm
Both 3/2s are dead by the time the Avenge is put into play, so it doesn't trigger.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on January 14, 2015, 12:16:20 pm
I just discovered that if you have a redemption, a cult master, and other minions a mass removal spell still lets you draw cards off of cultmaster if it's the minion brought back.  I drew three cards I did not expect to draw.
Reminds me, if Mad Scientist dies to AOE with another minion and the Mad Scientist's deathrattle triggers first, the secret played, like Duplicate and I guess Redemption, can activate on a friendly minion killed by the AOE. I believe the deathrattles trigger in the order the minions were played.

So if a Pally has Mad Scientist and a pair of 3/2s, gets hit by Consecrate, and the Mad Sci pulls Avenge, does the second 3/2 get the +3/+2 from Avenge, or does it die first and the Avenge gets left behind?

I don't think the Avenge would trigger.  Avenge doesn't trigger if a player has two 3/2s and gets consecrated, so it wouldn't trigger here.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 14, 2015, 03:52:19 pm
I just discovered that if you have a redemption, a cult master, and other minions a mass removal spell still lets you draw cards off of cultmaster if it's the minion brought back.  I drew three cards I did not expect to draw.
Reminds me, if Mad Scientist dies to AOE with another minion and the Mad Scientist's deathrattle triggers first, the secret played, like Duplicate and I guess Redemption, can activate on a friendly minion killed by the AOE. I believe the deathrattles trigger in the order the minions were played.

So if a Pally has Mad Scientist and a pair of 3/2s, gets hit by Consecrate, and the Mad Sci pulls Avenge, does the second 3/2 get the +3/+2 from Avenge, or does it die first and the Avenge gets left behind?
It's like, all minions that would die to an AoE like Consecration are marked as dead, but the effects that trigger on their death (ex. Deathrattle, living Cult Master) are executed in a specific order. Avenge won't trigger unless there is a friendly minion not marked for death. If the second 3/2 was a 3/3 instead, then Avenge triggers if the 3/2 that died has it's death processed after Mad Scientist. Weird stuff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on January 14, 2015, 04:34:01 pm
I just discovered that if you have a redemption, a cult master, and other minions a mass removal spell still lets you draw cards off of cultmaster if it's the minion brought back.  I drew three cards I did not expect to draw.
Reminds me, if Mad Scientist dies to AOE with another minion and the Mad Scientist's deathrattle triggers first, the secret played, like Duplicate and I guess Redemption, can activate on a friendly minion killed by the AOE. I believe the deathrattles trigger in the order the minions were played.

So if a Pally has Mad Scientist and a pair of 3/2s, gets hit by Consecrate, and the Mad Sci pulls Avenge, does the second 3/2 get the +3/+2 from Avenge, or does it die first and the Avenge gets left behind?
It's like, all minions that would die to an AoE like Consecration are marked as dead, but the effects that trigger on their death (ex. Deathrattle, living Cult Master) are executed in a specific order. Avenge won't trigger unless there is a friendly minion not marked for death. If the second 3/2 was a 3/3 instead, then Avenge triggers if the 3/2 that died has it's death processed after Mad Scientist. Weird stuff.

Same logic that ensures dead minions are no longer valid knife targets for juggler.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on January 15, 2015, 04:15:38 pm
Just opened a Dark Wispers.  Is this seeing play?  Combos with the cards in Token Druid decks...it is like 5 spells with a teacher out for six...
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on January 15, 2015, 04:43:15 pm
Just opened a Dark Wispers.  Is this seeing play?  Combos with the cards in Token Druid decks...it is like 5 spells with a teacher out for six...

I have never seen it played except when I had to pick it in arena over worse epics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on January 15, 2015, 05:04:59 pm
Seems like it would be okay in Token Druid decks as you can buff a token or generate a bunch, but it's just so expensive... and Token Druid isn't really that good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 15, 2015, 05:05:25 pm
Just opened a Dark Wispers.  Is this seeing play?  Combos with the cards in Token Druid decks...it is like 5 spells with a teacher out for six...

I have never seen it played except when I had to pick it in arena over worse epics.

I've seen it before in constructed, but not at high level play. It's not the worst card ever, but I haven't seen anyone make anything amazing out of it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dekryr on January 20, 2015, 07:03:42 pm
Just opened a Dark Wispers.  Is this seeing play?  Combos with the cards in Token Druid decks...it is like 5 spells with a teacher out for six...

I have never seen it played except when I had to pick it in arena over worse epics.

I've seen Firebat run it one of the early tournaments after GVG came out. It was a token deck, but it was usually stuck in his hand. He could never find the right time to play it. The one time he did, immediate AOE. I don't remember what tourney it was. It just costs too much for what it does I think.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 20, 2015, 07:27:18 pm
Just learned that Jaraxxus can't be healed above 15 health. It makes a lot of sense, but it just allowed me to win a mill druid v. handlock matchup I wouldn't have won if he could have healed above 15.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Dekryr on January 26, 2015, 07:19:44 pm
Just learned that Jaraxxus can't be healed above 15 health. It makes a lot of sense, but it just allowed me to win a mill druid v. handlock matchup I wouldn't have won if he could have healed above 15.

Jaraxxus's max health is 15. Very important when considering Molten Giant plays as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on January 29, 2015, 01:45:18 pm
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 29, 2015, 02:05:27 pm
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.

Interesting, focusing on Player vs Environment? Not really sure what PvE would mean for Hearthstone. Maybe cards that introduce weather-like elements, that function like Enchantments in MtG? Everything costs more if it's raining, minions freeze after attacking if it's snowing, etc. Doesn't have to literally be weather, but things randomly happening that affect the game state would make the game play differently and be interesting. Maybe there's gremlins that you can attack instead of enemy heroes to draw extra cards or gain mana crystals. Who knows? That sounds like a big change to the game which could be exciting.

2v2 is something I'm leery about, would depend a lot on implementation. I don't really think it would work so I'll believe it if it's initially announced.

(Obviously this is all assuming these rumours are true, which may not be the case at all.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on January 29, 2015, 02:43:26 pm
Seems fishy

But I think next release would be adventure, not expansion
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 29, 2015, 04:33:44 pm
They fixed the lag on secret triggers, and they also fixed the store defaulting to classic.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on January 29, 2015, 04:38:11 pm
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.

Interesting, focusing on Player vs Environment? Not really sure what PvE would mean for Hearthstone. Maybe cards that introduce weather-like elements, that function like Enchantments in MtG? Everything costs more if it's raining, minions freeze after attacking if it's snowing, etc. Doesn't have to literally be weather, but things randomly happening that affect the game state would make the game play differently and be interesting. Maybe there's gremlins that you can attack instead of enemy heroes to draw extra cards or gain mana crystals. Who knows? That sounds like a big change to the game which could be exciting.

2v2 is something I'm leery about, would depend a lot on implementation. I don't really think it would work so I'll believe it if it's initially announced.

(Obviously this is all assuming these rumours are true, which may not be the case at all.)
I think by PvE they just mean single-player, like the Naxx adventure mode. The E in PvE rarely refers to the literal environment in a game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 29, 2015, 04:53:26 pm
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.

Interesting, focusing on Player vs Environment? Not really sure what PvE would mean for Hearthstone. Maybe cards that introduce weather-like elements, that function like Enchantments in MtG? Everything costs more if it's raining, minions freeze after attacking if it's snowing, etc. Doesn't have to literally be weather, but things randomly happening that affect the game state would make the game play differently and be interesting. Maybe there's gremlins that you can attack instead of enemy heroes to draw extra cards or gain mana crystals. Who knows? That sounds like a big change to the game which could be exciting.

2v2 is something I'm leery about, would depend a lot on implementation. I don't really think it would work so I'll believe it if it's initially announced.

(Obviously this is all assuming these rumours are true, which may not be the case at all.)
I think by PvE they just mean single-player, like the Naxx adventure mode. The E in PvE rarely refers to the literal environment in a game.

Maybe, I have no idea. I was taking the E literally, and thinking about how that might work in Hearthstone. I'm just happy if they keep unveiling new stuff. The pace they've been doing it at is fine for me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on January 29, 2015, 04:55:17 pm
I would bet the next release is an adventure. Expansions take a longer time to make, so just putting out 30 cards might be easier for them and give them more time for the next expansion. Also I'm more eager for an adventure than an expansion. Playing the bosses is a lot of fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on January 31, 2015, 04:21:58 am
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.

Interesting, focusing on Player vs Environment? Not really sure what PvE would mean for Hearthstone. Maybe cards that introduce weather-like elements, that function like Enchantments in MtG? Everything costs more if it's raining, minions freeze after attacking if it's snowing, etc. Doesn't have to literally be weather, but things randomly happening that affect the game state would make the game play differently and be interesting. Maybe there's gremlins that you can attack instead of enemy heroes to draw extra cards or gain mana crystals. Who knows? That sounds like a big change to the game which could be exciting.

2v2 is something I'm leery about, would depend a lot on implementation. I don't really think it would work so I'll believe it if it's initially announced.

(Obviously this is all assuming these rumours are true, which may not be the case at all.)
I think by PvE they just mean single-player, like the Naxx adventure mode. The E in PvE rarely refers to the literal environment in a game.
Maybe, I have no idea. I was taking the E literally, and thinking about how that might work in Hearthstone. I'm just happy if they keep unveiling new stuff. The pace they've been doing it at is fine for me.
To be honest I thought the E in PvE stood for "enemy", so I learned something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 01, 2015, 01:56:58 pm
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.

Interesting, focusing on Player vs Environment? Not really sure what PvE would mean for Hearthstone. Maybe cards that introduce weather-like elements, that function like Enchantments in MtG? Everything costs more if it's raining, minions freeze after attacking if it's snowing, etc. Doesn't have to literally be weather, but things randomly happening that affect the game state would make the game play differently and be interesting. Maybe there's gremlins that you can attack instead of enemy heroes to draw extra cards or gain mana crystals. Who knows? That sounds like a big change to the game which could be exciting.

2v2 is something I'm leery about, would depend a lot on implementation. I don't really think it would work so I'll believe it if it's initially announced.

(Obviously this is all assuming these rumours are true, which may not be the case at all.)
I think by PvE they just mean single-player, like the Naxx adventure mode. The E in PvE rarely refers to the literal environment in a game.
Maybe, I have no idea. I was taking the E literally, and thinking about how that might work in Hearthstone. I'm just happy if they keep unveiling new stuff. The pace they've been doing it at is fine for me.
To be honest I thought the E in PvE stood for "enemy", so I learned something.

I had to look it up, so I too learned something. Maybe the E here truly stood for Education.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on February 01, 2015, 02:10:24 pm
I thought PvP is player vs player and PvE player vs "everything else".
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on February 06, 2015, 11:07:12 am
http://firstadopter.tumblr.com/

Rumor that the next HS expansion is slated for April, also some other neat Blizzard notes on there. Just a rumor but interesting stuff regardless.

Apparently there are just 25 mils players, not 75 mils. So I think we can disregard all other "news" from this insider as well
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ozle on February 06, 2015, 11:09:27 am
Ahhh, thats because all you young 'uns grew up on these new fangled games
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on February 13, 2015, 02:45:46 am
There seems to be "new content anounceent" on PAX East on March 6th
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 05, 2015, 12:11:35 pm
I love Antonidas. He's one of those cards that usually either results in your opponent having an answer for (Sylvanas, Polymorph, Hex, Rag, lots of bodies to throw at him, etc) or immediately conceding. The only thing I love more than having your opponent immediately concede when you plop down Antonidas and they can't respond is to have them actually try to play it out (because they have lots of cards or maybe they can draw an answer or they think their life total is just too high too lose) while you just demolish their board with an endless rain of fireballs while Antonidas shouts "Ah-ha!"

Just had a really drawn our Jeeves Mage game where I finally drew my Antonidas with 10 mana and 2 Ice Lances. It ended 2 turns later, but the Antonidas beat down was too enjoyable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 05, 2015, 12:48:19 pm
Just had a really drawn our Jeeves Mage game where I finally drew my Antonidas with 10 mana and 2 Ice Lances. It ended 2 turns later, but the Antonidas beat down was too enjoyable.

I agree about the Antonidas fun, but you run him with Jeeves? It seems like an anti-synergy. With Jeeves, you want to dump the cheap spells to draw, and then you don't have them when you get Antonidas.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 05, 2015, 01:03:28 pm
Just had a really drawn our Jeeves Mage game where I finally drew my Antonidas with 10 mana and 2 Ice Lances. It ended 2 turns later, but the Antonidas beat down was too enjoyable.

I agree about the Antonidas fun, but you run him with Jeeves? It seems like an anti-synergy. With Jeeves, you want to dump the cheap spells to draw, and then you don't have them when you get Antonidas.

There's also synergy too, though. Jeeves lets you run cheap spells you normally couldn't justify, and Antonidas lets you run cheap spells you normally couldn't justify.  Running both makes it less likely that you "whiff" and fail to draw a minion that makes you feel like less of a crackhead for running Ice Lance.

2 Antonidas is strictly better for that kind of synergy, but none of the pros do that for some reason.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 05, 2015, 01:44:39 pm
Well the cheap spells synergize with any form of card draw, not Jeeves in particular, so to me it makes more sense to run Acolyte or Azure Drake or Arcane Intellect or Loot than Jeeves.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on March 05, 2015, 02:27:46 pm

2 Antonidas is strictly better for that kind of synergy, but none of the pros do that for some reason.

I'm sure there's a very good reason they don't run two of the same legendary minion. :p
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on March 05, 2015, 02:34:57 pm

2 Antonidas is strictly better for that kind of synergy, but none of the pros do that for some reason.

I'm sure there's a very good reason they don't run two of the same legendary minion. :p

You can't run two of the same legendary minion.


I wasn't sure which one of you was joking, and then I couldn't resist making the chain one step longer.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on March 05, 2015, 02:58:53 pm

2 Antonidas is strictly better for that kind of synergy, but none of the pros do that for some reason.

I'm sure there's a very good reason they don't run two of the same legendary minion. :p

You can't run two of the same legendary minion.


I wasn't sure which one of you was joking, and then I couldn't resist making the chain one step longer.

You can sort of run three, with double Faceless.  You have to have a lot go right, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on March 05, 2015, 02:59:42 pm

2 Antonidas is strictly better for that kind of synergy, but none of the pros do that for some reason.

I'm sure there's a very good reason they don't run two of the same legendary minion. :p

You can't run two of the same legendary minion.


I wasn't sure which one of you was joking, and then I couldn't resist making the chain one step longer.

You can sort of run three, with double Faceless.  You have to have a lot go right, though.

Also Echo of Medivh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on March 05, 2015, 03:28:58 pm
and duplicate... and portal... and lorewalker cho with mind vision...
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 05, 2015, 03:33:31 pm
Draw until X cares extra that the cards you draw are cheap, so the synergy is stronger.

The raw power gap between Intellect and Jeeves might point away from Jeeves, but the synergy is there though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 05, 2015, 05:28:36 pm
Well the cheap spells synergize with any form of card draw, not Jeeves in particular, so to me it makes more sense to run Acolyte or Azure Drake or Arcane Intellect or Loot than Jeeves.

The way I do it, Acolyte isn't agressive enough. I run entirely minions and spells that cost 2 or less, except for Jeeves, Intellect, Fireball and Antonidas.

I run 2 Loots, 2 Jeeves, 1 Intellect for draw. I'd sub out the Intellect for a Thalnos if I had it. I used to run a Novice Engineer, but it turns out that card is too awful to run.

Drawing the Antonidas sucks when you draw it early in the game, but it gives you an out if the game goes long (an Azure is almost as bad in your hand, but won't save you with the cards you have). I actually like Antonidas quite a bit in Jeeves Mages, he works really well with the cheap spells, and definitely gives me a reason to keep playing if I stall out, which every aggro deck does occasionally when Control draws their answers. If any of you actually play Jeeves Mage I'd recommend trying it with Antonidas, he's a great finisher (don't try it with Pyroblast, that card costs too much to waste a turn on).
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 13, 2015, 02:53:42 pm
So help me if they don't fix the goddamn Warsong bug soon I will kill someone
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 13, 2015, 04:47:24 pm
So help me if they don't fix the goddamn Warsong bug soon I will kill someone

I'm surprised they aren't doing it for blackrock mountain. It seems like would synergies well with from patron and they'd want that to work proporly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 14, 2015, 02:12:16 pm
So help me if they don't fix the goddamn Warsong bug soon I will kill someone

I'm surprised they aren't doing it for blackrock mountain. It seems like would synergies well with from patron and they'd want that to work proporly.
It already synergizes really well with Piloted Shredder.  I think it's just reflective of a really caustic dismissive attitude towards the Johnny portion of the playerbase to not prioritize the bug.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on March 14, 2015, 04:24:02 pm
My guess as to why they haven't fixed it is that the rules programmer(s) might have already moved on to coding Blackrock Mountain by the time the bug was discovered, and at that point they may well have fixed it in the BRM branch, but the relevant part of the code might be different enough that it's difficult to backport the fix to the current release. In that case, they might have decided to accept some months delay (until BRM release) rather than invest time into the backport. Though I don't know why they wouldn't just tell people that it's going to be fixed in BRM.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 15, 2015, 08:56:14 am
My guess as to why they haven't fixed it is that the rules programmer(s) might have already moved on to coding Blackrock Mountain by the time the bug was discovered, and at that point they may well have fixed it in the BRM branch, but the relevant part of the code might be different enough that it's difficult to backport the fix to the current release. In that case, they might have decided to accept some months delay (until BRM release) rather than invest time into the backport. Though I don't know why they wouldn't just tell people that it's going to be fixed in BRM.
They don't have to wait to branch into Blackrock Mountain to put an asterisk on the card or change its text to match its current behavior until then.  Or disabling the card temporarily, that'd be a good choice too, it's not exciting to see among your three in arena and it's just incorrect to use it in constructed if you can't use deathrattle minions OR battlecry attack increases with it

I mean your speculation is probably really perceptive about why they are dropping the ball but all I care is that they are dropping the ball and I'm pissed off about the dropping of the ball.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 16, 2015, 09:43:51 am
https://twitter.com/bdbrode/status/576988928189677568

Feels a bit like Goko has infiltrated Blizzard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 20, 2015, 06:33:15 pm
44 wins until golden hunter hnnnnnnng
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on March 20, 2015, 10:12:01 pm
44 wins until golden hunter hnnnnnnng

12 wins to golden druid
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 21, 2015, 12:36:20 pm
Lasts about as long :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on March 30, 2015, 05:21:30 pm
I am very much a filthy casual when it comes to Hearthstone, but I appreciate that there is something to be enjoyed at all levels, and that good play can beat stacks of legendaries.  Today's quests have been Bloodlust Shaman: Taunt Druid died to a few lucky taunt totems and a severe aversion to going face (possibly playing around Bloodlust).  Mech Mage did not play around Bloodlust: don't leave 5 minions and 9 attack on the board when you have 24 HP.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 30, 2015, 06:45:44 pm
I am very much a filthy casual when it comes to Hearthstone, but I appreciate that there is something to be enjoyed at all levels, and that good play can beat stacks of legendaries.  Today's quests have been Bloodlust Shaman: Taunt Druid died to a few lucky taunt totems and a severe aversion to going face (possibly playing around Bloodlust).  Mech Mage did not play around Bloodlust: don't leave 5 minions and 9 attack on the board when you have 24 HP.

Yeah if I'm not mistaken Trump has featured Bloodlust shaman as a good skill-intense budget deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 30, 2015, 07:15:34 pm
Just noticed the levels of my heroes almost perfectly describe how much I like them in arena.

Paladin 55
Mage 49
Druid 43
Priest 42
Rogue 41
Warrior 35
Warlock 34
Hunter 34
Shaman 32
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 30, 2015, 08:17:38 pm
Mine too!

Paladin 60
Mage 60
Druid 60
Priest 60
Rogue 60
Warrior 60
Warlock 60
Hunter 60
Shaman 60
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 14, 2015, 05:07:50 pm
Phone versions are out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 14, 2015, 09:01:09 pm
Are there free pack rewards for playing on android and iPhones respectively?
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 14, 2015, 09:24:10 pm
Are there free pack rewards for playing on android and iPhones respectively?
Yes for iPhone. I assume there is for android too but I don't have an android device.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 15, 2015, 03:55:22 pm
Yes I got one for playing on Android.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 15, 2015, 05:55:01 pm
I'm just going to say it: I think the iPhone implementation is great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 15, 2015, 07:00:53 pm
I'm just going to say it: I think the iPhone implementation is great.

What kind of iPhone do you have?  I have a 4s, and it doesn't work well at all on mine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on April 15, 2015, 07:04:32 pm
I can confirm that it doesn't work at all on Mine. I don't have an iPhone though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 15, 2015, 07:07:48 pm
I'm just going to say it: I think the iPhone implementation is great.

What kind of iPhone do you have?  I have a 4s, and it doesn't work well at all on mine.

6Plus.  So maybe that's why.

It's smoother and faster than on my iPad mini.  I like the way they condensed the different aspects.  It's just great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 15, 2015, 08:24:41 pm
I don't like how you can't emote while in your hand, since it covers up your hero, but otherwise seems pretty well done.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 15, 2015, 08:55:21 pm
I'm impressed with how they fit the game interface on a phone-sized display, but I'm not sure when I'd actually want to play Hearthstone on a phone. Hearthstone game length is a bit too long and unpredictable to play a game to fill time (on toilet, transit, etc.), which is my main use case for phone games. Playing vs the AI is a possibility I guess, but the AI play available now doesn't have very high replay value for me. The heroic adventures are mostly about building specific decks to survive the mechanics, and the other AI modes are too easy. Would be nice if they'd make a harder difficulty level for practice mode.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 16, 2015, 08:23:21 am
Haven't played in a month, wanted to test Phone version, got my free pack, and in it..

GOLDEN LEEROY!!!!
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 16, 2015, 10:18:58 am
Haven't played in a month, wanted to test Phone version, got my free pack, and in it..

GOLDEN LEEROY!!!!

I just got a golden Doomguard...so a very poor man's version.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 16, 2015, 10:56:00 am
I just tried the Android version. I like it a lot. Still not sure when I'll want to play Hearthstone on Android over playing it on my Laptop. Maybe I can use it to help design custom decks when I get inspiration while I'm transit.

I got an Eaglethorn Bow in my pack. Can you believe I never opened or crafted one of those?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on April 16, 2015, 02:19:57 pm
I got an Eaglethorn Bow in my pack. Can you believe I never opened or crafted one of those?

I can, given that you spelled it wrong :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 16, 2015, 02:50:13 pm
Phone version has one MAJOR flaw, though.

You cannot launch the rocket on GvsG battleground :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 16, 2015, 05:30:49 pm
I got an Eaglethorn Bow in my pack. Can you believe I never opened or crafted one of those?

I can, given that you spelled it wrong :P
I remember being all surprised when I saw the spelling as "Eaglehorn Bow" one day. I guess the correct spelling didn't stick anyway. "Eaglethorn" always felt more natural.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on April 16, 2015, 06:04:02 pm
Eagles in the real world have neither horns nor thorns, so they both seem equally natural to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 16, 2015, 07:12:07 pm
I'm impressed with how they fit the game interface on a phone-sized display, but I'm not sure when I'd actually want to play Hearthstone on a phone. Hearthstone game length is a bit too long and unpredictable to play a game to fill time (on toilet, transit, etc.), which is my main use case for phone games. Playing vs the AI is a possibility I guess, but the AI play available now doesn't have very high replay value for me. The heroic adventures are mostly about building specific decks to survive the mechanics, and the other AI modes are too easy. Would be nice if they'd make a harder difficulty level for practice mode.
I'm sure there are a lot of children and adolescents with more smartphone access than tablet/pc access that will be playing on a phone because it's the only option they have.  Later in life when they have money and brand loyalty they will generate revenue.  That's kind of how I interpret the strategy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on April 19, 2015, 06:46:49 pm
I play significantly more now that I can do it on phone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 19, 2015, 08:32:52 pm
I'm impressed with how they fit the game interface on a phone-sized display, but I'm not sure when I'd actually want to play Hearthstone on a phone. Hearthstone game length is a bit too long and unpredictable to play a game to fill time (on toilet, transit, etc.), which is my main use case for phone games. Playing vs the AI is a possibility I guess, but the AI play available now doesn't have very high replay value for me. The heroic adventures are mostly about building specific decks to survive the mechanics, and the other AI modes are too easy. Would be nice if they'd make a harder difficulty level for practice mode.

I play on transit, I can finish quite a few games during a bus ride.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 20, 2015, 01:38:41 am
I'm impressed with how they fit the game interface on a phone-sized display, but I'm not sure when I'd actually want to play Hearthstone on a phone. Hearthstone game length is a bit too long and unpredictable to play a game to fill time (on toilet, transit, etc.), which is my main use case for phone games. Playing vs the AI is a possibility I guess, but the AI play available now doesn't have very high replay value for me. The heroic adventures are mostly about building specific decks to survive the mechanics, and the other AI modes are too easy. Would be nice if they'd make a harder difficulty level for practice mode.

I play on transit, I can finish quite a few games during a bus ride.

Doesn't it cost a lot of data?  Or are some/most buses wifi hotspots?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 20, 2015, 02:43:49 am
I'm impressed with how they fit the game interface on a phone-sized display, but I'm not sure when I'd actually want to play Hearthstone on a phone. Hearthstone game length is a bit too long and unpredictable to play a game to fill time (on toilet, transit, etc.), which is my main use case for phone games. Playing vs the AI is a possibility I guess, but the AI play available now doesn't have very high replay value for me. The heroic adventures are mostly about building specific decks to survive the mechanics, and the other AI modes are too easy. Would be nice if they'd make a harder difficulty level for practice mode.

I play on transit, I can finish quite a few games during a bus ride.

Doesn't it cost a lot of data?  Or are some/most buses wifi hotspots?

I've heard the data is not that bad. All the card images/animations are local to your phone, so all you need to send/receive are things like card ids. Battery wise, it's probably much worse...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on April 20, 2015, 02:44:46 am
I tried it out on an iPhone 6 yesterday. Worked a lot better than I thought it would.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on April 20, 2015, 08:35:00 am
I am pre-paid, I have 500MB of high speed internet (and I can add more when I use it up), and if I use it up, I got unlimited low speed rate. Browsing is not fast, and you cannot watch videos, but Hearthstone works perfectly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 20, 2015, 11:59:33 am
Oh ok.  I don't have a smart phone at all so I don't really know about these things. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on April 22, 2015, 12:26:20 am
I'm impressed with how they fit the game interface on a phone-sized display, but I'm not sure when I'd actually want to play Hearthstone on a phone. Hearthstone game length is a bit too long and unpredictable to play a game to fill time (on toilet, transit, etc.), which is my main use case for phone games. Playing vs the AI is a possibility I guess, but the AI play available now doesn't have very high replay value for me. The heroic adventures are mostly about building specific decks to survive the mechanics, and the other AI modes are too easy. Would be nice if they'd make a harder difficulty level for practice mode.

I play on transit, I can finish quite a few games during a bus ride.

Doesn't it cost a lot of data?  Or are some/most buses wifi hotspots?

I've heard the data is not that bad. All the card images/animations are local to your phone, so all you need to send/receive are things like card ids. Battery wise, it's probably much worse...
I came back to playing Hearthstone yesterday because of this app...  And I've played about 10 games, exclusively on data and my phone says it has used < 0.01 GB.  So I'm not terribly worried. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on April 22, 2015, 02:18:56 am
I've heard from other sources that it doesn't take that much data traffic. So I'll just assume it's true.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 22, 2015, 01:04:33 pm
So a byte can represent up to 256 actions. How many possible actions can you take?
10 cards x 16 targets + (7 minions + hero) x 8 targets + hero power + 6 emotes + end turn + concede = 233. It could be represented in 1 byte. Even if they represent this inefficiently, its at most 2-4 bytes per action (some packet headers). And how many actions do you take in a game? Like 50 at most? I can't imagine a game should take much more than a kB.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 22, 2015, 01:25:13 pm
So a byte can represent up to 256 actions. How many possible actions can you take?
10 cards x 16 targets + (7 minions + hero) x 8 targets + hero power + 6 emotes + end turn + concede = 233. It could be represented in 1 byte. Even if they represent this inefficiently, its at most 2-4 bytes per action (some packet headers). And how many actions do you take in a game? Like 50 at most? I can't imagine a game should take much more than a kB.
Is windfury relevant for these calculations?
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 22, 2015, 01:40:05 pm
So a byte can represent up to 256 actions. How many possible actions can you take?
10 cards x 16 targets + (7 minions + hero) x 8 targets + hero power + 6 emotes + end turn + concede = 233. It could be represented in 1 byte. Even if they represent this inefficiently, its at most 2-4 bytes per action (some packet headers). And how many actions do you take in a game? Like 50 at most? I can't imagine a game should take much more than a kB.
Is windfury relevant for these calculations?

The 50 actions thing is totally ballpark. If you repeatedly attack with flying machines and they keep healing it off, and you say "well played" every time, sure you can get way more actions...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 22, 2015, 01:51:56 pm
I'd say the biggest usage of data is probably keeping track of where someone's attention is focused. Mouse movement gets sent to opponents (at least partially, it never seems to be completely accurate and up to speed, but it gives a good ballpark) but even that is basically just an X coordinate and a Y coordinate and neither of those numbers could be greater than 4 digits on the average screen.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on April 22, 2015, 02:41:55 pm
So a byte can represent up to 256 actions. How many possible actions can you take?
10 cards x 16 targets + (7 minions + hero) x 8 targets + hero power + 6 emotes + end turn + concede = 233. It could be represented in 1 byte. Even if they represent this inefficiently, its at most 2-4 bytes per action (some packet headers). And how many actions do you take in a game? Like 50 at most? I can't imagine a game should take much more than a kB.
I'm not so sure... This leaves out stuff like authentication, other security measures (e.g. timestamps), error correction, overhead from the phone network itself, etc. It also only accounts for data that your phone sends to the servers, and doesn't count non-action-related data that you receive from the server, including stuff like RNG results and the contents of your opponent's deck.

To be fair, I am not an expert when it comes to network protocols for multiplayer gameplay, so maybe there are clever ways to get around these restrictions. But I wouldn't be surprised if the average game used considerably more than 1 kB of your data plan.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 22, 2015, 03:50:33 pm
I'd say the biggest usage of data is probably keeping track of where someone's attention is focused. Mouse movement gets sent to opponents (at least partially, it never seems to be completely accurate and up to speed, but it gives a good ballpark) but even that is basically just an X coordinate and a Y coordinate and neither of those numbers could be greater than 4 digits on the average screen.

While one can use a mouse on a phone i don't know people who actually do it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on April 22, 2015, 04:07:33 pm
I suppose there are constant "I'm still here" checks that are unrelated to moves, and maybe they even send taps that are not moves. But I don't think they send mouse position even on the regular client, just hover info, which is much more discrete in nature (there are 18 things you can hover over). I didn't think RNG was done on the server, but maybe it is. In the initialization, both clients should just be given a RNG seed so that all computation can be done on the local devices. Maybe they don't do that because someone could sniff packets and then abuse knowledge of the RNG mechanism?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 22, 2015, 04:13:17 pm
I suppose there are constant "I'm still here" checks that are unrelated to moves, and maybe they even send taps that are not moves. But I don't think they send mouse position even on the regular client, just hover info, which is much more discrete in nature (there are 18 things you can hover over). I didn't think RNG was done on the server, but maybe it is. In the initialization, both clients should just be given a RNG seed so that all computation can be done on the local devices. Maybe they don't do that because someone could sniff packets and then abuse knowledge of the RNG mechanism?
Yeah I sure hope they don't trust people's knowledge of their own RNG results.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 22, 2015, 04:27:39 pm
On the desktop client at least, when there's lag, it affects you even within your turn, so there's a lag before you can take your next action after you do something. For this reason, I think that ALL actions (including those that don't involve RNG) make a round trip to the server.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on May 03, 2015, 08:27:27 am
I skipped my turn 2 in arena earlier today.  Known bug, or some ridiculous misclick on my end?
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on May 04, 2015, 02:02:45 pm
Why is everybody is low rank constructed trying so hard?  I only want to get Malygos Combo Priest to work one time.

I bought some packs to round out my classic commons and make a dent in the rares.  The best that can be said for my other legendaries is that one of the Millhouses was golden.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 04, 2015, 02:07:25 pm
Why is everybody is low rank constructed trying so hard?  I only want to get Malygos Combo Priest to work one time.

I bought some packs to round out my classic commons and make a dent in the rares.  The best that can be said for my other legendaries is that one of the Millhouses was golden.

I find that even when I want to run a silly combo like that I have to assume that people will have some sort of removal, and have a backup plan. I'd recommend putting in either that Priest legendary that doubles the power of all your spells or adding Echoing Ooze + Velen's Chosen so you still have lots of spell damage from other source.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on May 04, 2015, 02:32:38 pm
Why is everybody is low rank constructed trying so hard?  I only want to get Malygos Combo Priest to work one time.

I bought some packs to round out my classic commons and make a dent in the rares.  The best that can be said for my other legendaries is that one of the Millhouses was golden.

I find that even when I want to run a silly combo like that I have to assume that people will have some sort of removal, and have a backup plan. I'd recommend putting in either that Priest legendary that doubles the power of all your spells or adding Echoing Ooze + Velen's Chosen so you still have lots of spell damage from other source.

I actually have Velen, so he is in there.  Echoing Ooze is a good suggestion, thanks!

EDIT: Scratched this itch by switching to Druid.  Had perfect draws against a control Warrior, playing back to back Wild Growth on T2/3.  They couldn't push through Belchers and Ancient of War so nothing much happened until Grommash hit the board.  That died to Malygos Moonfire, at which point they had an "oh no" moment and dropped their hand into +5 Swipe.  Very satisfying.

E2: In case people haven't seen this. (https://www.youtube.com/watch?v=Mr5bHd4TDLY)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 10, 2015, 09:44:27 pm
Golden warlock. Hopefully only the first golden hero of nine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on May 11, 2015, 04:45:56 pm
I've cleared out my goldens and have 3200 dust.  Anybody want to persuade me not to craft Dr Boom?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on May 11, 2015, 04:50:44 pm
I've cleared out my goldens and have 3200 dust.  Anybody want to persuade me not to craft Dr Boom?

No.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pacovf on May 11, 2015, 05:43:32 pm
I've cleared out my goldens and have 3200 dust.  Anybody want to persuade me not to craft Dr Boom?

No.

Confess: you are only saying so because you don't play on the same server, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 11, 2015, 06:26:30 pm
I've cleared out my goldens and have 3200 dust.  Anybody want to persuade me not to craft Dr Boom?

Only craft Boom if you already have Elite Tauren Warrior.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 11, 2015, 07:31:31 pm
I've cleared out my goldens and have 3200 dust.  Anybody want to persuade me not to craft Dr Boom?

Only craft Boom if you already have Elite Tauren Warrior.
I'm not really sure why I bothered making this:

(http://i.imgur.com/gQqZpgZ.png) (http://imgur.com/gQqZpgZ)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on May 11, 2015, 08:55:27 pm
It's Chieftain, isn't it.  My bad.

Tauren Warrior is that awesome enraging taunt that everyone plays all the time in every deck, right?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 11, 2015, 08:57:39 pm
It's Chieftain, isn't it.  My bad.

Tauren Warrior is that awesome enraging taunt that everyone plays all the time in every deck, right?
Yep. You can tell it's good because it's equal to Amani Berserker (2) + Rusty Horn (1), so it's mana efficient in one fewer card!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 12, 2015, 09:53:08 am
Hey guys, remember when Leeroy costed 4 mana and Leeroy+Power Overwhelming+Faceless was a thing in Handlock? It's scary that Thaurissan makes it so that combos can't be restricted by mana cost alone.

That particular combo seems too greedy to see use, but all sorts of Malygos shenanigans are possible now. Dang freeze mages with their Malygos->Frostbolt->Ice Lance combos.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 17, 2015, 12:24:22 am
Innervate was already around messing with the whole "restricted by mana cost alone." business.  Force Innervate Roar Roar has always been ridiculous.

But yeah thaurissan is making that stuff more prevalent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on June 04, 2015, 01:26:20 pm
They're adding new hero portraits for $10:
https://www.youtube.com/watch?v=GXxmHgaJfco
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 04, 2015, 01:48:13 pm
Money only or in game gold too? I assume only real money.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 04, 2015, 02:29:52 pm
http://www.hearthpwn.com/news/911-new-heroes-are-coming-magni-bronzebeard-confirmed

I think it's just for real money, but they're just cosmetic so who cares I guess?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 09, 2015, 11:58:59 pm
There was a hearthstone commercial during tonight's NBA finals game -- did not expect to see that, but pretty neat!

https://www.youtube.com/watch?v=I3KpSFHoBo4
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 10, 2015, 12:58:23 pm
http://us.battle.net/hearthstone/en/blog/19508176 (http://us.battle.net/hearthstone/en/blog/19508176)

New game mode! And it sounds really really cool.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on June 10, 2015, 03:32:52 pm
Sounds fun maybe, depending on what the gimmicks are. I'd pretty much stopped playing Hearthstone entirely, and a lot of that is because I got tired of the existing game modes, so this will bring me back for some time anyway.

I worry that it'll still suffer from the netdecking prisoner's dilemma and tragedy of the commons that ranked mode does, though. Like say some popular streamer builds a deck that does well with the current brawl gimmick, then lots of players will be playing that deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 10, 2015, 03:34:07 pm
It'll only be for a week at worst though. So even if one kind of deck is all that gets played there's always next week.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on June 10, 2015, 04:43:10 pm
Any guesses as to possible brawls? I'm thinking these are pretty likely:

30x Unstable Portal decks
30x card of your choice decks
Blitz mode (Perma-Nozdormu)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 10, 2015, 05:23:28 pm
Probably mana restrictions (Odds only, evens only, only 3+ cards)
Must have x-amount of something (Battecry, Deathrattle, Random effect)
Only certain classes
Class cards only
Minions only
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 10, 2015, 06:20:33 pm
Beards only (only cards with Beards on them).
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 10, 2015, 06:38:33 pm
I bet we get a round where we play with a random other class's cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 12, 2015, 10:35:41 pm
Alternate modes won't make the game any less shallow :/
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 12, 2015, 10:48:09 pm
Alternate modes won't make the game any less shallow :/

I don't see this as a problem. They are aiming for ease of play, not MtG crazyness. Plus it's still only a year old. It needs time to develop.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2015, 04:53:25 pm
spellbender is in the next magic set.  It's a 3 mana 1/4, for blue.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on June 14, 2015, 05:01:43 pm
spellbender is in the next magic set.  It's a 3 mana 1/4, for blue.

? How does this work considering there's no secrets? Is it a creature with flash?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on June 14, 2015, 05:06:25 pm
Is it a creature with flash?

Yes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 14, 2015, 06:10:13 pm
spellbender is in the next magic set.  It's a 3 mana 1/4, for blue.

Well, we had Spellskite for year :P

Somebody, somewhere will steal Splinter Twin with this and it will be awesome.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 14, 2015, 08:50:25 pm
spellbender is in the next magic set.  It's a 3 mana 1/4, for blue.

Well, we had Spellskite for year :P

Somebody, somewhere will steal Splinter Twin with this and it will be awesome.

Spellskite is too faceup to count.

Stealing twin seems like a nice two for one, especially against the hybridy decks i hear about that have some normal value stuff for when twin gets countered.  Actually two for oning it could help against that stuff.  stealing spell casts, chumping with copies for days.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 15, 2015, 08:03:10 am
Yeah, I agree, it's too faceup to count. It is super-powerful tho.

Stealing Twin is game over, as you cannot really do anything until you get read of it, and you need two removal spells to do so, at which points its 4-for-1. Question is how often can that reliably happen. (Nobody is playing Twin in 3 open blue mana without support).

OTOH, it counters Abrupt Decay which only a few cards do.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 16, 2015, 08:43:29 pm
Opened my first Golden legendary. Termaplugg, which I've already opened 2 of the non-golden variety. Still might use him just for fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 16, 2015, 10:05:51 pm
Or you could get any Legendary you wanted?

Edit: I'd probably still use it a bit to see the animation.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 17, 2015, 06:40:56 am
Or you could get any Legendary you wanted?

Edit: I'd probably still use it a bit to see the animation.

I've already use regular thermaplugg. And I have 2000 dust sitting around and nothing to do with it. The only legends I could need but don't have are baron geddon and Harrison jones, aside from cards I'd want just for fun. And I don't want to craft GvG cards because I can still open then, especially if they're just for fun cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 17, 2015, 12:44:56 pm
If you've already got Boom, Sylvanas, Thalnos, Rag, Alex, Ysera, Sneed, Black Knight and all the good class Legendaries (Cenarius, Antonidas, Grommash, Voljin, Mal'Ganis, Jaraxxus, Van Cleef, Neptulon, Tyrion) then I tip my hat to you. I'd probably make Harrison Jones in that situation (as he's pretty good given how prevalent Warrior decks are right now) or Malygos if you want to make one of those Malygos burn decks or Mukla if you want to play around with Mill decks.

If none of those things appeal to you I'd just save for the next expansion, even though that's probably still 6 months+ away.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 17, 2015, 02:04:32 pm
If you've already got Boom, Sylvanas, Thalnos, Rag, Alex, Ysera, Sneed, Black Knight and all the good class Legendaries (Cenarius, Antonidas, Grommash, Voljin, Mal'Ganis, Jaraxxus, Van Cleef, Neptulon, Tyrion) then I tip my hat to you. I'd probably make Harrison Jones in that situation (as he's pretty good given how prevalent Warrior decks are right now) or Malygos if you want to make one of those Malygos burn decks or Mukla if you want to play around with Mill decks.

If none of those things appeal to you I'd just save for the next expansion, even though that's probably still 6 months+ away.

I don't have sneeds although it's not essential, especially in an aggro meta. I also don't have neptulon, but shaman has no good decks, and I don't have van cleef. I was considering making malygos for fun. Mulkla just isn't good enough to warrent crafting, even for fun. I even have other legends, like toshley, foe reaper, ghazrilla, iron juggernaut. EDIT: Gazlow, alakir, captain green skin, nozdormu, plus all the adventures Legendaries.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on June 24, 2015, 09:59:52 am
If you've already got Boom, Sylvanas, Thalnos, Rag, Alex, Ysera, Sneed, Black Knight and all the good class Legendaries (Cenarius, Antonidas, Grommash, Voljin, Mal'Ganis, Jaraxxus, Van Cleef, Neptulon, Tyrion) then I tip my hat to you. I'd probably make Harrison Jones in that situation (as he's pretty good given how prevalent Warrior decks are right now) or Malygos if you want to make one of those Malygos burn decks or Mukla if you want to play around with Mill decks.

If none of those things appeal to you I'd just save for the next expansion, even though that's probably still 6 months+ away.

Ones I've got in bold. I just crafted a Grommash few days ago and than opened one in packs a day after that :( #firstworldproblems

Also a lot of others (Many of which are crap, as I never disenchant non-dupes):
Cairne, Al'Akir, Nozdromu, Millhouse, Moggor, Mimiron's Head, The Beast, Iron Juggernaut, Troggzor.

I really need Jones, tho.
Also Antonidas and Geddon.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 24, 2015, 01:08:55 pm
Yeah, despite all my 'pinions I don't have an amazing Legendary collection:

Boom, Cenarius, Antonidas, Cairne, Al'Akir, Hemet, The Beast, Troggzor, Trade Prince Gallywix, Mogor

I'm currently saving for Sylvanas who seems like the most essential neutral Legendary that I don't have (Boom is THE most essential one imo).
Title: Re: Has anyone learned Hearthstone yet?
Post by: AHoppy on June 24, 2015, 01:19:57 pm
This weeks tavern brawl is a lot more interesting.  It's basically constructed with a twist
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 24, 2015, 01:32:33 pm
This weeks tavern brawl is a lot more interesting.  It's basically constructed with a twist

Its a big twist I think. Cards like antonidas and Gazlow and flamewaker will go crazy. I have no doubt mage will be the strongest class in this Brawl.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 24, 2015, 01:40:45 pm
I put the rules up for the new Tavern Brawl in the Tavern Brawl thread (http://forum.dominionstrategy.com/index.php?topic=13459.0).
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on June 24, 2015, 01:55:34 pm
Dragonkin Sorcerer; I keep getting insta-concedes when I bulk him with bananas, even the damage banana is good on him.
Title: Re: Has anyone learned Hearthstone yet?
Post by: HiveMindEmulator on June 24, 2015, 02:20:21 pm
This weeks tavern brawl is a lot more interesting.  It's basically constructed with a twist

Its a big twist I think. Cards like antonidas and Gazlow and flamewaker will go crazy. I have no doubt mage will be the strongest class in this Brawl.

I think the big winner is Haunted Creeper. It gets you 3 bananas, and gives a sticky target to use them on.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 25, 2015, 02:39:46 am
This weeks tavern brawl is a lot more interesting.  It's basically constructed with a twist

Its a big twist I think. Cards like antonidas and Gazlow and flamewaker will go crazy. I have no doubt mage will be the strongest class in this Brawl.

I think the big winner is Haunted Creeper. It gets you 3 bananas, and gives a sticky target to use them on.

Yeah, Creeper is in every deck. Flamewaker is a big winner too, and of course Mana Wyrm.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 29, 2015, 09:19:39 am
Just opened Hemet...he is definitely underwhelming.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on June 29, 2015, 12:18:48 pm
Just opened Hemet...he is definitely underwhelming.

I'd keep him just to eventually achieve the one of everything achievement. I mean, I can't imagine getting to the bottom of the barrel and having to craft Hemet to get the achievement.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on June 29, 2015, 12:46:41 pm
Just opened Hemet...he is definitely underwhelming.

I'd keep him just to eventually achieve the one of everything achievement. I mean, I can't imagine getting to the bottom of the barrel and having to craft Hemet to get the achievement.

I was so excited to open a legendary last month and it was Hemet. It's possible that at some point in the future there will be some neutral Beast that everyone runs. That's the only reason I keep him.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on July 15, 2015, 07:30:34 am
Harrison Jones is one of those cards that your opponent has when you've just played Doomhammer

This is the second time I've had an opponent play Harrison Jones against me, and this is the second time I had a Doomhammer at 6 durability when it happened.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 15, 2015, 01:19:42 pm
Jones seems to be in almost every deck once you get past about about rank 15 these days. Probably because it's great against most Hunter, Warrior, Paladin and Warlock decks that get run these days. Really good tech card right now (Doomhammer might not be ideal in the current meta).
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on July 16, 2015, 06:44:15 pm
Finally got round to crafting two Highmanes and took a midrange Hunter straight from 19 to 11.  That was disturbingly effective.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on July 17, 2015, 05:56:55 am
I've got 1600 dust. I'm missing Sylvanas, The Black Knight, Ragnaros, Sneed's Old Shredder, Alextrasza, Malygos, Bloodmage Thalnos (+ a lot of crappy legendaries) and all of the relevant class legendaries except for Grommash. I think I should craft Rag, but does someone disagree?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 17, 2015, 08:06:36 am
I've got 1600 dust. I'm missing Sylvanas, The Black Knight, Ragnaros, Sneed's Old Shredder, Alextrasza, Malygos, Bloodmage Thalnos (+ a lot of crappy legendaries) and all of the relevant class legendaries except for Grommash. I think I should craft Rag, but does someone disagree?
It depends what kind of deck you want to play. If you really hope to play a control deck, then maybe Rag can work out. However decks tend to lean heavily towards aggro, tempo, and stickiness. Rag might be right for you if you're really hoping to play a big control deck, but Sylvanas is more versatile and has a place in many more kinds of decks, including control.

If you're playing a bursty or freeze Mage, you may even want Alexstrasza.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on July 17, 2015, 08:20:42 am
I've got 1600 dust. I'm missing Sylvanas, The Black Knight, Ragnaros, Sneed's Old Shredder, Alextrasza, Malygos, Bloodmage Thalnos (+ a lot of crappy legendaries) and all of the relevant class legendaries except for Grommash. I think I should craft Rag, but does someone disagree?
It depends what kind of deck you want to play. If you really hope to play a control deck, then maybe Rag can work out. However decks tend to lean heavily towards aggro, tempo, and stickiness. Rag might be right for you if you're really hoping to play a big control deck, but Sylvanas is more versatile and has a place in many more kinds of decks, including control.

If you're playing a bursty or freeze Mage, you may even want Alexstrasza.

I already have two fast aggro decks (Paladin and Shaman), one mid-range deck (Hunter) and one control deck (Warrior). I mostly want a card that helps me build competitive decks for the other classes, too, regardless of the deck type.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 17, 2015, 10:45:23 am
I've got 1600 dust. I'm missing Sylvanas, The Black Knight, Ragnaros, Sneed's Old Shredder, Alextrasza, Malygos, Bloodmage Thalnos (+ a lot of crappy legendaries) and all of the relevant class legendaries except for Grommash. I think I should craft Rag, but does someone disagree?
It depends what kind of deck you want to play. If you really hope to play a control deck, then maybe Rag can work out. However decks tend to lean heavily towards aggro, tempo, and stickiness. Rag might be right for you if you're really hoping to play a big control deck, but Sylvanas is more versatile and has a place in many more kinds of decks, including control.

If you're playing a bursty or freeze Mage, you may even want Alexstrasza.

I already have two fast aggro decks (Paladin and Shaman), one mid-range deck (Hunter) and one control deck (Warrior). I mostly want a card that helps me build competitive decks for the other classes, too, regardless of the deck type.
Well, I don't play competitive enough to know what the top competitive decks are like, so I can't recommend the best Legendary for you. But still, Sylvanas fits well in pretty much any midrange deck. Specific combo decks might want Malygos, but I don't know how good those are these days.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 17, 2015, 11:18:05 am
I've got 1600 dust. I'm missing Sylvanas, The Black Knight, Ragnaros, Sneed's Old Shredder, Alextrasza, Malygos, Bloodmage Thalnos (+ a lot of crappy legendaries) and all of the relevant class legendaries except for Grommash. I think I should craft Rag, but does someone disagree?

Sylvanas. She is used in priest, druid, warlock (both hand and zoo). Rag actually is usually played in fast decks that are not that care about control, like mech shaman
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on July 17, 2015, 11:20:27 am
Sylvanas is easily the most versatile legendary on your list, followed by Rag, Alex and Thalnos in no particular order.  I'm not crafting legendaries right now, but if I were I'd take Sylvanas.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 17, 2015, 12:16:11 pm
Sylvanas is easily the most versatile legendary on your list, followed by Rag, Alex and Thalnos in no particular order.  I'm not crafting legendaries right now, but if I were I'd take Sylvanas.

I think Rag > Thalnos > Alex. Though Thalnos is much more rare lately, used mostly by rogues and freeze mages. Alex is used in control warrior and freeze mages - that's basically it
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 17, 2015, 12:36:48 pm
I'd also say Sylvanas, I crafted Sylvanas after Boom and haven't regretted it (I'm not feeling like Ragnaros is as useful as often as either of them).

Thalnos is a pretty good one just because it's a versatile card that can fill various roles in various decks. A big improvement on a Geomancer if you want Spell Damage. I think the Black Knight is kindof underrated these days, I never see it, but almost every deck runs taunters. I'm considering crafting it next (but am 1200 dust away from crafting a Legendary right now).

The other cards on your list (even Rag) seem like they'd be best if you have a deck in mind that needs them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on July 17, 2015, 01:15:49 pm
I've decided not to craft anything unless I need it. Thus I've amassed enough dust to craft a couple legendaries whenever I want. This will be great if the next GvG/Boom type of expansion comes along before I've burned it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on July 17, 2015, 01:17:54 pm
I should disclaim that I already have Rag, Sylvanas, Boom, Grommash, Antonidas, etc; the only one of which I actually crafted was Boom.
If I were forced to craft one now it would probably be Fordring or Ysera and maybe Thalnos but I see no pressing need for them.
Boom is the requisite legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 17, 2015, 02:44:50 pm
Sylvannas is very versatile. Rag is not. The best legendaries are the class ones, like Tirion, Grommash and Antonidas, but then you can only play 1 class. Thalnos is nice to have, but feels like a lot of dust for what you get. I have all of them and Sylvannas has gotten the most play besides legends from the adventures.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on July 18, 2015, 01:40:13 pm
Dr. Boom really needs to be nerfed, I just unpacked my 3rd copy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on July 18, 2015, 02:59:07 pm
I've been playing a decent amount this month, and I'm seeing basically nothing other than Hunter, Warrior, and Warlock on the ladder. There's a bit of Priest and Druid, but it's been forever since I've seen the other classes. Definitely surprised by the complete lack of mage past rank 10 or so.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on July 19, 2015, 10:35:20 am
I've taken Rogue past 10 a few times this season. I've been trying a bunch of new experiments since the meta is so stale which means I plummet then engage a meta deck and skyrocket back up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Delirious Deleuze on July 19, 2015, 08:38:35 pm
I've been playing a lot lately. I've got passed 10 for the past few seasons. Haven't tried to seriously grind to legend yet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on July 20, 2015, 10:36:02 am
Dr. Boom really needs to be nerfed, I just unpacked my 3rd copy.

And there comes number 4, this is getting ridiculous.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 20, 2015, 12:10:43 pm
I've been playing a lot lately. I've got passed 10 for the past few seasons. Haven't tried to seriously grind to legend yet.

I did it a year ago and it's just not fun. And not really worth it for just a card back.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Delirious Deleuze on July 21, 2015, 02:47:43 pm
I've been playing a lot lately. I've got passed 10 for the past few seasons. Haven't tried to seriously grind to legend yet.

I did it a year ago and it's just not fun. And not really worth it for just a card back.

I know it's a grind. I've been sitting around 8 for a few seasons not really trying to push it, but I figured summer is the best time to try before school starts. It's more of a "I really want to go that far".

Right now, I'm switching between control warrior and handlock.

Otherwise, I've crafted and have a mage-rdomo grinder deck, frost mage, zoo, demonlock, and patron.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Delirious Deleuze on July 21, 2015, 02:48:32 pm
Speaking of which, the majordomo grinder mage deck is probably the most fun I've ever had playing HS and I used to play mill for giggles.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on July 22, 2015, 10:23:20 am
Highest I've achieved was Rank 4 last season. I'm pretty sure I can make legend but it is not much fun and I tend to play more for fun than pure achievement. I still intend to make Legend but don't expect to try for it anymore after that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Delirious Deleuze on July 23, 2015, 12:53:39 am
Everybody get on the hype train, here comes control
Title: Re: Has anyone learned Hearthstone yet?
Post by: Delirious Deleuze on July 23, 2015, 01:02:13 am
Also, if anyone ever wants to play and talk strategy my battlenet ID is Deleuze #1811
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 23, 2015, 01:23:18 am
Also, if anyone ever wants to play and talk strategy my battlenet ID is Deleuze #1811

Added
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 23, 2015, 05:38:40 am
Also, if anyone ever wants to play and talk strategy my battlenet ID is Deleuze #1811

Maybe we finally can make some skype chat?
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 23, 2015, 05:40:32 pm
2 of the craziest games I ever saw on ATLC between Neirea and Zalae. First is Freeze Mage vs Patron. Patron won by fatigueing out the Freeze (he slammed his own 4/1 warsong at one moment to free up hand). Next game Zalae played Shaman and basically killed Mage by Doomhammer and couple of burst spells
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 23, 2015, 10:00:03 pm
Also, if anyone ever wants to play and talk strategy my battlenet ID is Deleuze #1811
Added you (Archvile#1802)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on July 25, 2015, 01:43:05 am
I play almost exclusively Arena in Hearthstone, and buy almost no packs, spending gold on only Arena and new adventures. Additionally, I don't disenchant extra cards unless Blizzard buffs/nerfs them, because I don't particularly need the dust (my collection from packs is good enough to build most decks I'm interested in.)

This means I have a lot of extra dust bankrolled in cards. Today, I hit a milestone.

http://i.imgur.com/ApUrBEZ
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 25, 2015, 04:39:32 am
Damn son

I'm only at 7745, though I have disenchanted a decent number of cards already
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 25, 2015, 01:04:36 pm
I'm at about 5000 but have crafted most of the legends and some epics I need.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 25, 2015, 01:27:37 pm
I have next to no dust saved. I usually spend it on Epics, and I haven't been playing too much these days. I just recently crafted Mal'Ghanis for my, uh, slightly-higher-curve Zoolock deck that they're calling midrange nowadays. He's not a game-winner by any means, but he pulls his weight. Against aggro, Mal'Ghanis is like a super-big body Healbot that can be summoned by Voidcaller.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 26, 2015, 12:15:27 pm
Second golden hero. Shaman! I now have Warlock and Shaman. My next goal is either mage or Warrior since they are both at exactly 297.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 26, 2015, 12:27:08 pm
Second golden hero. Shaman! I now have Warlock and Shaman. My next goal is either mage or Warrior since they are both at exactly 297.

Congrats!  I'm still working for my first (Druid).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 26, 2015, 04:50:26 pm
I've been playing a lot lately. I've got passed 10 for the past few seasons. Haven't tried to seriously grind to legend yet.

I did it a year ago and it's just not fun. And not really worth it for just a card back.
Gak! Win streaks are no longer rewarded with extra stars once you are at Rank 5. Grinding to Legend really is a horrible slog!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 26, 2015, 07:35:53 pm
I've been playing a lot lately. I've got passed 10 for the past few seasons. Haven't tried to seriously grind to legend yet.

I did it a year ago and it's just not fun. And not really worth it for just a card back.
Gak! Win streaks are no longer rewarded with extra stars once you are at Rank 5. Grinding to Legend really is a horrible slog!

Yep! You didn't know that? It's awfully slow after rank 5.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on July 26, 2015, 08:52:10 pm
Here I am rank 23, still trying to scrounge up enough gold to buy an Adventure.

Why is it that the expert Innkeeper is so much tougher than actual human players?
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on July 27, 2015, 05:01:05 am
Here I am rank 23, still trying to scrounge up enough gold to buy an Adventure.

Why is it that the expert Innkeeper is so much tougher than actual human players?

The expert Innkeeper is actually really bad at playing, but he does have some non-basic cards which can have a large impact even if he's throwing them out almost at random.  On the other hand, most of the opposition at rank 23 isn't so hot either, so your observation is probably correct. :)

The adventures are (in terms of gold value) over-costed compared to buying packs, so if you plan on ever spending money on this game then just buy Naxx and Blackrock Mountain and save your gold for packs or arena runs.

What sort of deck are you playing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on July 27, 2015, 02:05:22 pm
If you never spend money on cards though, getting Naxx is a good early choice for playing constructed because you are guaranteed to get lots of really strong cards. Sludge, Creeper, Unstable Ghoul, Loatheb, Nerubian Egg, Shade, Death's Bite, Death Cultist, Chow, Mad Scientist, Deathlord, Avenge and Kel all make appearances in strong constructed decks (some of them are considered essential cards). The quality level of the cards is pretty high. Just getting 35 packs might not get you as many good quality cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 27, 2015, 07:48:23 pm
I just opened Blingtron 5000. The amount of funky combos I'll have access to as time goes on has shot up dramatically. Sweet!
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 27, 2015, 08:04:03 pm
I just opened Blingtron 5000. The amount of funky combos I'll have access to as time goes on has shot up dramatically. Sweet!
Oh man, I've been using Blingtron in my Savagery Ramp Druid deck and it's hilarious. Doing stuff like Blingtron > Claw > Savagery > Acidic Swamp Ooze is sooo satisfying. Just crafted Harrison Jones a couple days ago too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 27, 2015, 08:28:30 pm
I just opened Blingtron 5000. The amount of funky combos I'll have access to as time goes on has shot up dramatically. Sweet!
Oh man, I've been using Blingtron in my Savagery Ramp Druid deck and it's hilarious. Doing stuff like Blingtron > Claw > Savagery > Acidic Swamp Ooze is sooo satisfying. Just crafted Harrison Jones a couple days ago too.
It's a shame I don't have much to work with for Ramp Druid in terms of big minions. Not a single Ancient of Lore or even of War. I can still do token and Taunt Druid at least.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 28, 2015, 10:36:05 am
Hey, I was just wondering if Combo Priest can be a thing now with Thaurissan + Velen + Mindblast and stuff. A quick search online shows that some people claim to have success with it. Priest already has quite a few ways to stall out the game already. I have the pieces build something like that myself, so I guess the best way to find out it's strength is to try it out myself.

I was also playing around with a Dragon-style Priest deck similar to Ashersky's, but with edits like no Drakonids or Faerie dragons. It's fun to have beefier minions than usual as a Priest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on July 28, 2015, 12:32:58 pm
Hey, I was just wondering if Combo Priest can be a thing now with Thaurissan + Velen + Mindblast and stuff. A quick search online shows that some people claim to have success with it. Priest already has quite a few ways to stall out the game already. I have the pieces build something like that myself, so I guess the best way to find out it's strength is to try it out myself.

I was also playing around with a Dragon-style Priest deck similar to Ashersky's, but with edits like no Drakonids or Faerie dragons. It's fun to have beefier minions than usual as a Priest.

I lost to a spell priest yesterday, so it exists on ladder, at least.

I still have my dragon priest...I stopped fairie Dragons, but the drakonids have been key big drops.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on July 28, 2015, 03:45:36 pm
Hey, I was just wondering if Combo Priest can be a thing now with Thaurissan + Velen + Mindblast and stuff. A quick search online shows that some people claim to have success with it. Priest already has quite a few ways to stall out the game already. I have the pieces build something like that myself, so I guess the best way to find out it's strength is to try it out myself.

I was also playing around with a Dragon-style Priest deck similar to Ashersky's, but with edits like no Drakonids or Faerie dragons. It's fun to have beefier minions than usual as a Priest.

I lost to a spell priest yesterday, so it exists on ladder, at least.

I still have my dragon priest...I stopped fairie Dragons, but the drakonids have been key big drops.

I've seen the combo priest a bit. It seems ok, but I don't have Prophet Velen to try it out myself. I think it can do decently well and is probably fun to play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on July 29, 2015, 01:42:53 pm
Hey, speaking of Savagery...

(http://i.imgur.com/rxH7BLW.jpg)
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 29, 2015, 03:53:48 pm
Well, finally. Legend. Mostly midrange zoo
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on July 29, 2015, 05:05:03 pm
Got a Golden Warlock this morning. Already landed Druid so, only 7 more to go. I think only Shaman has less than 100 wins and most other classes over 200.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on July 29, 2015, 10:26:14 pm
So, here's my legendary deck:

1 mana
Power Overwhelming x 2
Abusive Sergeant x 2
Voidwalker x 2

2 mana
Knife Juggler x 2
Ironbeak Owl
Haunted Creeper x 2
Nerubian Egg x 2
Dire Wolf Alpha x 2

3 mana
Void Terror
Imp Gang Boss x 2

4 mana
Voidcaller x 2
Imp-losion x 2
Defender of Argus x 2

5 mana
Bane of Doom
Doomguard

6+ mana
Sylvanas Windrunner
Dr. Boom
Mal'Ganis
Sea Giant
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 08, 2015, 07:18:03 pm
Played 999 minutes holding this Patron warrior off from killing me as priest, then he freezes the game.  And afaik like old tracking freezes there is still no resolution besides "he who quits first loses" (up to some cap where eventually it makes both people quit and assigns loss at random")

Pretty infuriating.

We can both still emote.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on August 08, 2015, 08:01:27 pm
Bane of Doom just frustrates me every time I see it. It's SO swingy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on August 08, 2015, 08:02:22 pm
Played 999 minutes holding this Patron warrior off from killing me as priest, then he freezes the game.  And afaik like old tracking freezes there is still no resolution besides "he who quits first loses" (up to some cap where eventually it makes both people quit and assigns loss at random")

Pretty infuriating.

We can both still emote.

What do you mean by this? How does one freeze the game?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 08, 2015, 08:25:12 pm
If you never saw the old tracking freeze, players could select a card from tracking before it was ready to be selected.  The result is that the three cards would stay on screen, the player who tried to pick a card cannot pick one, and the timer is stalled, so the turn gains an unlimited time limit.  Both players can still emote and play with the board, but neither can do anything to progress the game state.  The tracking bug could be invoked deliberately with good timing when one was in a losing position.

Other ways pop up to cause the state.  Pandas used to do it. (shadowstep did it less for some reason, probably animation time?).  I don't know how the Warrior managed to cause it, but the animation made it look like he was about to play two cards at the same time for a moment.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on August 10, 2015, 01:34:49 pm
Someone suggested I start tracking my matches to help me improve.  I think it's working. (http://imgur.com/QznOTuh)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 16, 2015, 07:31:00 pm
I beat Zog in ranked using both Gnomish Experimenter and ETC :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Seprix on August 16, 2015, 08:56:14 pm
No. I'm afraid to try.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 16, 2015, 09:10:51 pm
I beat Zog in ranked using both Gnomish Experimenter and ETC :)

But to be fair, you were lucky. I mean... ETC. C'mon!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 17, 2015, 01:23:36 am
Random thought, does anyone else ever forget GvG stands for "Goblins versus Gnomes"? In my mind it always stands for "Mechs".
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 17, 2015, 07:44:54 am
Random thought, does anyone else ever forget GvG stands for "Goblins versus Gnomes"? In my mind it always stands for "Mechs".
What? No. I mean, Lost Tallstrider isn't even a Mech.

I use Hobgoblin sometimes, you always reminds me where he came from with his summon quote "Goblins and Gnooomes". But it's true that the Mechs were one of its major contributions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 17, 2015, 09:13:28 am
But even Lost Tallstrider is wearing goggles that look like they were appropriated from a mech! (or use in constructing or working on one)
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 17, 2015, 09:51:23 am
But even Lost Tallstrider is wearing goggles that look like they were appropriated from a mech! (or use in constructing or working on one)
*gasp* And it even has a gun mounted onto it  :o
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 17, 2015, 09:57:46 am
But even Lost Tallstrider is wearing goggles that look like they were appropriated from a mech! (or use in constructing or working on one)
*gasp* And it even has a gun mounted onto it  :o

Shield Maiden has nothing to do with mechs!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 17, 2015, 11:23:00 am
But even Lost Tallstrider is wearing goggles that look like they were appropriated from a mech! (or use in constructing or working on one)
*gasp* And it even has a gun mounted onto it  :o

Shield Maiden has nothing to do with mechs!
You've damaged my argument, but I can take the hit.

Speaking of Shieldmaiden, you should always switch localization to Spanish(MX) when you play control warrior.  English Shieldmaiden says "I can take the hit" without any suggestion that she is making an effort to protect Grommash.  It sounds she is just expecting to get hit soon, and she cockily boasts that she will be able to handle it.  Spanish Shieldmaiden says "I'll cover you!" in a more matronly way, it's very sweet.

Grommash's attack gibberish is better in Spanish anyway.

BRB crafting gold Shieldmaidens.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 17, 2015, 11:49:26 am
Why are you crafting gold shield maidens? Just be cool like me and open them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 18, 2015, 03:11:04 pm
New patch, no cards nerfed to usher in TGT as happened with GVG.

Everyone, get in here.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 18, 2015, 03:32:34 pm
New patch, no cards nerfed to usher in TGT as happened with GVG.

Everyone, get in here.

So basically you're trusting that you can 100% predict everything. Also, try hard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 18, 2015, 03:39:19 pm
IMHO, the needed nerf is that Warsong's effect is an aura (Creatures you control with 3 or less power have haste). They nerfed the original (everybody get haste) exactly cause you could give haste to giant creatures, so this is pretty much a move in same direction.

All rest is fine.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 18, 2015, 03:40:26 pm
And this is one of the few decks that I ever though really needed a nerf.

IMHO, Miracle Rogue was fine. And undertaker too (though really annoying).

This, however, ain't.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 18, 2015, 03:46:03 pm
If I were to nerf Warsong I'd make its effect positional much like Direwolf Alpha. Thus a Patron spawned one minion away would not get charge but minions dropped next to Warsong from the hand would.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 18, 2015, 03:47:29 pm
New patch, no cards nerfed to usher in TGT as happened with GVG.

Everyone, get in here.

So basically you're trusting that you can 100% predict everything. Also, try hard.
I'm only mostly trusting that they maintain the pattern and add the nerfs in the same patch as the cards.  Regardless, we have a week of strong Grim Patron play that some speculated that we might not get to have.

I don't know what you mean by "try hard".
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 18, 2015, 04:10:00 pm
Adding a positional aspect to Warsong Commander makes it a pretty messy card.  "Minions with attack 3 or less that are adjacent to Warsong Commander have charge (if it's Thursday)".

The "3 attack or less" restriction is the more stupid part of that messiness though.  3 attack or less is a sometimes-accurate measure of how useful it is to give a particular minion charge.  Since you can handpick what cards you want to put in your deck, it was never a smart way to balance the card.  It was a sloppy, thinly veiled, "Whenever you summon a minion not named Molten Giant, give it charge" that removed a current combo without a regard for future design space. 

They worded it in a way that it would still work with Frothing Beserker (and Bloodsail Raider, until oops they changed their mind and quietly 'bugfixed' it) because they want the game to have fun combos as long as those fun combos are bad and weak.  Through a combination of ignorance and a lack of foresight they assumed that "3 attack or less" would work fine for guaranteeing the fun combo stays bad and weak.


The original design should have just been a 4 mana 3/5 (2/5 for safezies) with "When this minion attacks, all friendly minions gain charge".  Players always have an opportunity to remove that, so there's a safety valve.  (The spell Charge breaks this, but Charge itself is not a safe, forward compatible card in its current form.  Conceal variants would also break it but seem to be considered disallowed for Warrior).


People are pretty justified in being frustrated by Patron Warrior because it is much stronger than several other combo decks Blizzard has ban/nerfhammered, including at a minimum Molten Warrior, Bloodsail Warrior, Unleash the Young Dragonhawks, and closed beta freeze mage.  It possibly is stronger than Malygos Rogue, Miracle Rogue, Charging Alex, and Handlock with OTK package, but those are harder to say for clear and for sure.  Not banning it is clearly inconsistent with their stated and practiced philosophy, even if like me you think a lot of those old things should have been let be and Patron Warrior is also weak enough to be let be. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 18, 2015, 04:10:36 pm
If I were to nerf Warsong I'd make its effect positional much like Direwolf Alpha. Thus a Patron spawned one minion away would not get charge but minions dropped next to Warsong from the hand would.

This does nothing. I'd just put Grim Patron on the left side of Warsong and they all get charge anyway.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 18, 2015, 04:15:10 pm
If I were to nerf Warsong I'd make its effect positional much like Direwolf Alpha. Thus a Patron spawned one minion away would not get charge but minions dropped next to Warsong from the hand would.

This does nothing. I'd just put Grim Patron on the left side of Warsong and they all get charge anyway.
One of the Patrons would miss out on charge when you use the Inner Rage -> Whirlwind combo.  The 5/2 Patron also becomes obligated to attack while he is 3/3, before his son becomes the one with charge.

There's other whirlwind cases and such where there is a difference.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on August 18, 2015, 04:20:09 pm
Apparently Fel Reaver got changed from "discard the top 3 cards" to "remove the top 3 cards" of your deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 18, 2015, 04:27:12 pm
Apparently Fel Reaver got changed from "discard the top 3 cards" to "remove the top 3 cards" of your deck.

That's good. At least it's no longer confusing why the discarding stuff won't work with Fel Reaver.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 18, 2015, 04:32:58 pm
Apparently Fel Reaver got changed from "discard the top 3 cards" to "remove the top 3 cards" of your deck.

That's good. At least it's no longer confusing why the discarding stuff won't work with Fel Reaver.
I still get to be confused about why Sapping a Piloted Shredder against a 10 card hand produces a minion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 18, 2015, 07:33:25 pm
Also Fel Reaver lost it's animation (cards removed are not shown).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 18, 2015, 10:21:39 pm
Apparently Fel Reaver got changed from "discard the top 3 cards" to "remove the top 3 cards" of your deck.

That's good. At least it's no longer confusing why the discarding stuff won't work with Fel Reaver.
I still get to be confused about why Sapping a Piloted Shredder against a 10 card hand produces a minion.

Why are you confused? Sapping a minion into a 10card hand kills te minion. If you kill a shredder it makes a minion drop. How is that confusing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 19, 2015, 07:58:33 am
Also Fel Reaver lost it's animation (cards removed are not shown).

For me this is serious nerf. Previously in agro decks I considered Reaver effect even net positive because you are really rarely would go into fatigue, but your topdecks becomes much more predictable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 19, 2015, 08:02:22 am
Also Fel Reaver lost it's animation (cards removed are not shown).

For me this is serious nerf. Previously in agro decks I considered Reaver effect even net positive because you are really rarely would go into fatigue, but your topdecks becomes much more predictable.

Your topdecks also became more predictable for your opponent, which made a bigger difference IMO.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 19, 2015, 08:05:40 am
Also Fel Reaver lost it's animation (cards removed are not shown).

For me this is serious nerf. Previously in agro decks I considered Reaver effect even net positive because you are really rarely would go into fatigue, but your topdecks becomes much more predictable.

Your topdecks also became more predictable for your opponent, which made a bigger difference IMO.

1. My opponent much less likely to run deck tracker than I am
2. My opponent can only guess content of my deck

But your point is still valid though
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 19, 2015, 08:09:47 am
Also Fel Reaver lost it's animation (cards removed are not shown).

For me this is serious nerf. Previously in agro decks I considered Reaver effect even net positive because you are really rarely would go into fatigue, but your topdecks becomes much more predictable.

Your topdecks also became more predictable for your opponent, which made a bigger difference IMO.

1. My opponent much less likely to run deck tracker than I am
2. My opponent can only guess content of my deck

But your point is still valid though

In arena, perhaps.
In constructed, you really need to be playing a rogue* list for opponent to not be able to predict with very high certainty.




*And I don't mean the hero class. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on August 19, 2015, 01:07:59 pm
The best part of not net-decking is playing cards people would see in one deck archetype until you play sayyyyy an Ogre Brute turn 3 or something and then there's a really long pause on the opponents turn when they try to figure out what the fuck they're playing against.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 19, 2015, 02:08:12 pm
ETC gets you a bigger pause when your opponent googles to figure out what the other two spells he has not seen possibly are.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 19, 2015, 08:35:25 pm
The best part of not net-decking is playing cards people would see in one deck archetype until you play sayyyyy an Ogre Brute turn 3 or something and then there's a really long pause on the opponents turn when they try to figure out what the fuck they're playing against.

A Rogue played Ogre Brute on me and I did take a significant pause.


Figuring out whether you are playing vs Control or Patron Warrior also takes some time, cause their early game is so similar and even borrow cards from the other deck sometimes (Shield Block, for example). Biggest early sign is probably not using the second charge on Deathbite.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 20, 2015, 06:44:47 pm
Fuck you Blizzard for not fixing having to wait for animations to resolve before you can issue orders and therefore randomly losing games.

I'm afraid they honestly think this is a better way to balance Patron Warrior than just applying a reasonable nerf.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 20, 2015, 09:47:59 pm
Puzzle.
TGT Cards included.

You are playing Warrior vs Warriors.
What are the only 8 cards that you cannot possible get into your hand during this game?
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 21, 2015, 03:30:20 am
Puzzle.
TGT Cards included.

You are playing Warrior vs Warriors.
What are the only 8 cards that you cannot possible get into your hand during this game?

You can have any collectible minion or spell, any shaman totem or dude, any token generated by creatures/spells (including Gally's coin if opp cooperate), regular coin obv even if you go first, so I am at loss what you can't have
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on August 21, 2015, 05:39:59 am
Puzzle.
TGT Cards included.

You are playing Warrior vs Warriors.
What are the only 8 cards that you cannot possible get into your hand during this game?

You can have any collectible minion or spell, any shaman totem or dude, any token generated by creatures/spells (including Gally's coin if opp cooperate), regular coin obv even if you go first, so I am at loss what you can't have

How do you get arbitrary minions in Warrior vs Warrior? Is there some way to get Unstable Portal that I'm missing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 21, 2015, 05:41:59 am
Is there some way to get Unstable Portal that I'm missing?

Yes (the new legendary that Inspires a random spell into your hand).

EDIT: whose name is Saraad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on August 21, 2015, 05:54:31 am
Burrowing Mine and Ambush! ?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 21, 2015, 06:08:05 am
Burrowing Mine and Ambush! ?

No, Collectible cards only.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 21, 2015, 06:48:32 am
Is there some way to get Unstable Portal that I'm missing?

Yes (the new legendary that Inspires a random spell into your hand).

EDIT: whose name is Saraad.

Wow, my way was way more hard, recombubulate 3 cost minion into spellslinger, panda him and then get any spell
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on August 21, 2015, 06:55:38 am
Burrowing Mine and Ambush! ?

No, Collectible cards only.

Ah, I see

There are 8 rogue or shaman weapons
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 21, 2015, 06:56:35 am
All non-warrior weapons
Edit: OK, Egor is right I guess
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 21, 2015, 08:11:21 am
Yeah, EgorK is right.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 21, 2015, 09:11:16 am
Nifty puzzle!
While thinking about the outer boundaries, I realized they should change Nerfarian and Burgle so that when your opponent has destroyed their hero and replaced him with Ragnaros, you get bizarre Ragnaros related cards.

I don't know enough about Jaraxxus to know if he counts as a Warlock and also should change.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 21, 2015, 09:18:18 am
I think Ragnaros always gives Tail Swipe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 21, 2015, 09:22:18 am
I think Ragnaros always gives Tail Swipe.
And I think Jaraxxus just gives Warlock cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on August 21, 2015, 09:26:38 am
I think Ragnaros always gives Tail Swipe.
And I think Jaraxxus just gives Warlock cards.

Yeah, Jaraxxus has been a Warlock for a long time -- at one point, you'd get Warlock quest progress for winning a game as Jaraxxus, whatever your starting class was.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on August 21, 2015, 09:29:00 am
Also, random question -- Why is Laughing Sister colored like a Hunter minion?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 21, 2015, 10:18:15 am
But you SHOULD get warlock quest progress for winning as Jaraxxus.  You win at the end, not the beginning.

What's Tail Swipe?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 21, 2015, 10:58:39 am
What's Tail Swipe?

4 mana deal 4 damage.

Also, random question -- Why is Laughing Sister colored like a Hunter minion?

Laughing sister is coloured like the ysera cards. They are lighter green than hunter cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 21, 2015, 10:59:11 am
What's Tail Swipe?

A non-collectible spell that deals 4 damage for 4 mana. I have only seen it in the Nef/Rag Brawl playing as Nefarian.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 21, 2015, 11:03:28 am
What's Tail Swipe?

A non-collectible spell that deals 4 damage for 4 mana. I have only seen it in the Nef/Rag Brawl playing as Nefarian.
A lot of the Dragon bosses in the BRM adventure use it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on August 21, 2015, 06:54:13 pm
Burrowing Mine and Ambush! ?

No, Collectible cards only.

Some set of weapons?  You can do the Warrior (obviously) and Hunter (Lock and Load) ones, so that leaves Rogue, Shaman and Paladin.  For meta counting reasons I guess there's some way to get the Paladin weapons.  If I'm not lazy I should go and find out what it is.

Hmm, I don't see it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 21, 2015, 07:19:39 pm
Burrowing Mine and Ambush! ?

No, Collectible cards only.

Some set of weapons?  You can do the Warrior (obviously) and Hunter (Lock and Load) ones, so that leaves Rogue, Shaman and Paladin.  For meta counting reasons I guess there's some way to get the Paladin weapons.  If I'm not lazy I should go and find out what it is.

Hmm, I don't see it.


In TGT there's a neutral card that draws a random Paladin Card. That leaves Rogue and Shaman Weapons.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on August 21, 2015, 07:34:36 pm
Burrowing Mine and Ambush! ?

No, Collectible cards only.

Some set of weapons?  You can do the Warrior (obviously) and Hunter (Lock and Load) ones, so that leaves Rogue, Shaman and Paladin.  For meta counting reasons I guess there's some way to get the Paladin weapons.  If I'm not lazy I should go and find out what it is.

Hmm, I don't see it.


In TGT there's a neutral card that draws a random Paladin Card. That leaves Rogue and Shaman Weapons.

Ah, didn't look at the neutrals.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 21, 2015, 08:11:06 pm
Puzzle, how do you beat Patron Warrior as Rogue?  Intentionally freeze the game by yanking Backstab targetting Acolyte out of your turn 3 Sprint draws

I'm not in a good mood.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on August 21, 2015, 10:32:02 pm
Puzzle, how do you beat Patron Warrior as Rogue?  Intentionally freeze the game by yanking Backstab targetting Acolyte out of your turn 3 Sprint draws

I'm not in a good mood.
Huh?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 21, 2015, 10:44:21 pm
If you play a card while you're drawing it, you can freeze the game on purpose.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on August 22, 2015, 06:10:45 am
I lost a Patron game that way yesterday.  It was against Handlock, and they were probably going to win anyway, but it's still frustrating whether they did it deliberately or not.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on August 22, 2015, 01:02:43 pm
So this (http://imgur.com/hMKxUvD) just (http://imgur.com/a8boSf4) happened (http://imgur.com/3hcR5As).
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 22, 2015, 02:17:21 pm
pretty tight.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 24, 2015, 01:07:32 pm
servers went potato, can't open my 42 packs :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 24, 2015, 01:59:47 pm
servers went potato, can't open my 42 packs :(

I was able to slowly open my 68 packs...

Two Rhonins and a Saraad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 24, 2015, 03:33:52 pm
servers went potato, can't open my 42 packs :(

I was able to slowly open my 68 packs...

Two Rhonins and a Saraad.

I managed to buy and open 30 packs on my phone.

Opened 2 legendaries: Chillmaw and Golden Justicar Trueheart. Not bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 24, 2015, 04:50:12 pm
I got most commons, 6 epics, and 3 legendaries (Darkbane and 2x Aviana). Guess that's ok for 42 packs.

Can't log in now due to "emergency maintenance". Apparently something unexpected happened.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 24, 2015, 04:55:01 pm
You got the best legendary in the set IMO so can't do much better than that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 24, 2015, 05:08:13 pm
Oops, I missremembered. It's Lightbane, not Darkbane.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 24, 2015, 05:12:53 pm
Booooooo
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 24, 2015, 05:25:18 pm
Booooooo
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on August 24, 2015, 05:42:16 pm
Booooooo
(https://i.imgflip.com/q0g88.jpg)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 24, 2015, 08:59:00 pm
Opened Gormok the Impaler, Varian Wyrnn, Skeleton Knight, and Justicar Trueheart.  Am forsaking them to use the pair of Lock and Load I got instead (Which in spanish, is titled "Hasta La Vista"!)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 24, 2015, 10:21:03 pm
I opened.. A Malorne so far.  ;D
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 25, 2015, 12:24:06 am
Opened Gormok the Impaler, Varian Wyrnn, Skeleton Knight, and Justicar Trueheart.  Am forsaking them to use the pair of Lock and Load I got instead (Which in spanish, is titled "Hasta La Vista"!)
Yeah I'm quite disappointed that I didn't get any Lock and Loads. Still got a bunch of Epics though. Already have 2 Garrison Commander in case they're relevant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 25, 2015, 09:14:18 am
Got Ramshield, FizzleBang, SkyCapn and Trueheart all within the last 6 packs of my 50. The rest of my packs were pretty pathetic though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on August 25, 2015, 01:22:24 pm
I've only opened about 15 packs, but I did get Whatsername Darkbane, which is pretty good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 25, 2015, 04:22:18 pm
I had 1600 gold, some arena, than opened packs cuz I got annoyed, got Malorne and Chillmaw. Not bad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 25, 2015, 04:36:02 pm
European servers are still not working properly...
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 27, 2015, 02:06:48 am
So I just got owned by an OTK Ancestral Call Malygos Shaman deck for the first time (in Casual where I was playing Paladin trying out the Gormok that I opened). It did actually play draw like Novice Engineer, Loot Hoarder, Coldlight Oracle, and maybe Azure Drake. It would not have won if it weren't for Healing Wave and Elemental Destruction. Those cards seem pretty essential. The combo came when we were both near fatigue.

it was an overall cool experience seeing that in action coming together at the end.

Oh yeah I find Gormok pretty cool in Paladin. In between all the deathrattle/sticky minions, Musters for Battle, Murloc Knights (quite impressive as well), and maybe Justicar it's not too hard to meet the condition. The Paladin hero power spawning guys certainly helps.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 30, 2015, 03:08:37 pm
I wish they would change Kezan Mystic to read "If your opponent controls a Secret, destroy the enemy hero."  Would save a lot of time, only minorly affect its power level.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on August 30, 2015, 03:22:44 pm
It would tremendously increase it's power against the new Secret Paladin. As it is, it's pretty useless against them.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 30, 2015, 04:01:26 pm
It would tremendously increase it's power against the new Secret Paladin. As it is, it's pretty useless against them.

I think it's at least okay at stealing any secrets played before Mysterious Challenger comes out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 31, 2015, 02:16:32 am
I wish they would change Kezan Mystic to read "If your opponent controls a Secret, destroy the enemy hero."  Would save a lot of time, only minorly affect its power level.

Well, you can still use your own Mystic to steal them back.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 31, 2015, 11:46:21 am
I wish they would change Kezan Mystic to read "If your opponent controls a Secret, destroy the enemy hero."  Would save a lot of time, only minorly affect its power level.

Well, you can still use your own Mystic to steal them back.
If a card's only counter is itself, that's never a sign of health.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on August 31, 2015, 12:52:27 pm
That card's counter is taht it is silenced shredder against all non-secret decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 07, 2015, 03:32:38 pm
When you have Effigy, 5/1 blastmage and a clockworkgnome on the board against a Handlock that's about to stabilize and he Hellfires, it is so glorious to hear a lone voice rise from among the flames.... "your mother was a Murloc!"
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 08, 2015, 11:08:18 pm
Wow, I forgot how funny Secret Mage can be.

T1 Mana Wyrm. T2 Coin, Kirin Tor Mage, Counterspell, hit face...

I was playing against some kind of Control Priest, but I suspect he had very bad draws. The only card he played all game was a Holy Nova on turn 5 that got countered, and I killed him next turn (through Poly on my own minion to get the winning +1 Attack on Mana Wyrm)
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on September 09, 2015, 12:31:22 am
Just played a Mage Arena game.  Using Polymorph: Boar on my own minion along with a Fireblast to get exact lethal was very satisfying.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 09, 2015, 01:38:35 pm
Wow, I forgot how funny Secret Mage can be.

T1
Mana Wyrm. T2 Coin, Kirin Tor Mage, Counterspell, hit face...

I was playing against some kind of Control Priest, but I suspect he had very
bad draws. The only card he played all game was a Holy Nova on turn 5 that got countered, and I killed him next turn (through Poly on my own minion to get the winning +1 Attack on Mana Wyrm)

FTFY.  Mana Wyrm is such a nuts card.  It's easy to forget how undertakerish the little fellow is.

Yesterday I was up against a Golden Hunter.  I drop a Mana Wyrm turn one.  He looks at his hand, probably realizes he can't play Leper Gnome or Sarge into a 1/3, and coining just to trade spiderbabies or Juggles is that seems awful feeling, so he passes.  Turn 2 I play Unstable Portal and smack with the 2/3.  He coins out Eaglehorn bow to kill the Mana Wyrm, probably the best answer to it in his entire deck.

Turn 3 Mechwarper -> Upgraded Repair Bot - > Accept your concession.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on September 10, 2015, 05:58:10 am
I wasn't around for Undertaker, but I have experienced the new Secretkeeper version.  Two 5/6's on T3 are hard to deal with.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on September 10, 2015, 08:30:14 am
I do like Mana Wyrm, but every time I open with him, he almost immediately dies to Frostbolt/Dark Bomb/Wrath/Fiery War Axe/etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 10, 2015, 08:36:53 am
I do like Mana Wyrm, but every time I open with him, he almost immediately dies to Frostbolt/Dark Bomb/Wrath/Fiery War Axe/etc.

Well, if your 1 mana card eats their 2 mana card, that's super good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on September 10, 2015, 09:34:43 am
I do like Mana Wyrm, but every time I open with him, he almost immediately dies to Frostbolt/Dark Bomb/Wrath/Fiery War Axe/etc.

That's amazing value though.  Maybe not so much the Axe, but baiting out a 2 Mana spell is a good result.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 10, 2015, 09:36:09 am
Eating half a 2 mana card is far less goodness, obviously.  If two Mana Wyrms get eaten, you've yielded a 0 mana life tap.  It makes the Warrior matchup feel really coin flippy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 10, 2015, 09:57:40 am
I've been eating Warriors alive with Mage. Not a bad matchup against Paladin, either. Terrible matchups against Priests and other Mages, however. The Shamans are pretty tough, I'd say it is a bad matchup for my Mage build. To answer the OP question; I feel like this season I am having to relearn HS all over again. I was at rank 4 two seasons ago, rank last season and I have struggled to hit rank 13 this season and have spent some time around 19.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 10, 2015, 09:59:26 am
I wasn't around for Undertaker, but I have experienced the new Secretkeeper version.  Two 5/6's on T3 are hard to deal with.
Secret Keeper can be nasty, but it's not nearly as bad. Undertaker would get buffed by cards you'd want to play anyway, like Leper Gnome, Webspinner, Haunted Creeper, and sometimes Nerubian Egg and Harvest Golem. For me, old Undertaker made those 1 mana deal 2 damage spells (Arcane Shot, Holy Smite) worth considering.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 10, 2015, 10:01:40 am
Yeah Undertaker got buffed when a minion hit the board, on curve, that was an answer to the current board state. Secret Keeper relies on a deck full of secrets which is an inherently weak deck unless properly coordinated with Mysterious Challenger.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 10, 2015, 10:02:53 am
I've been eating Warriors alive with Mage. Not a bad matchup against Paladin, either. Terrible matchups against Priests and other Mages, however. The Shamans are pretty tough, I'd say it is a bad matchup for my Mage build. To answer the OP question; I feel like this season I am having to relearn HS all over again. I was at rank 4 two seasons ago, rank last season and I have struggled to hit rank 13 this season and have spent some time around 19.
I'm stuck at Rank 8 it seems. I feel like the decks I want to play really need Harrison Jones to do well. I just crafted Ysera though, so it will take some time to get Harrison.

Oddly enough my best matchups are Secret Paladin. I don't see Secret Paladin enough to profit off them though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on September 10, 2015, 11:23:14 am
I do like Mana Wyrm, but every time I open with him, he almost immediately dies to Frostbolt/Dark Bomb/Wrath/Fiery War Axe/etc.

Well, first 3 variants is uptrading...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 10, 2015, 02:53:05 pm
Ranked has gotten more competitive this last season. Sometimes I play with my super outdated decks (pre-BRM), and they used to give free wins because the competition was so bad. Now, I've actually seen semi-legit decks like Handlock at rank 17.

Well, as a mostly arena player, it doesn't affect me too much, but I'd like to have an easier time hitting rank 15 for the rewards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 10, 2015, 03:44:53 pm
Probably because those other people also want the rewards..
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on September 10, 2015, 07:43:56 pm
I've been eating Warriors alive with Mage. Not a bad matchup against Paladin, either. Terrible matchups against Priests and other Mages, however. The Shamans are pretty tough, I'd say it is a bad matchup for my Mage build. To answer the OP question; I feel like this season I am having to relearn HS all over again. I was at rank 4 two seasons ago, rank last season and I have struggled to hit rank 13 this season and have spent some time around 19.

This is the first season I've actually played constructed. I usually stick with Arena but I've just been getting destroyed by Paladin (I'll go between 5-3 & 8-3 usually, with about 80%+ of my losses coming from Paladins. I'm like 3-16 against them). I spent last Monday (My day off) just playing constructed and went from No rank at all to rank 12 before I started to stall a little bit. Even then, I feel like I'm winning an average of 3 for every 2 losses. It's just very streaky. I'll win 3, then lose 5, then win 3, lose 1, win 2, lose 1, win 3, etc. Still, I feel like many (if not most) of my losses come from just an inability to get any cards of value from my deck in the early game. It's not that they're not there... it's just that like, I can usually tell by the end of T1 if I'll win/lose, or if it'll be close. The game is decided by my opening hand more often than not.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on September 10, 2015, 11:33:45 pm
http://imgur.com/SndTIlu

It's so beautiful
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 11, 2015, 09:55:58 am
Can you attack and screenshot again so I don't see 0-1-1-1-2-3-4-5-6-7-8? :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on September 11, 2015, 11:46:55 am
You mean 0-1-1-1-2-3-1-4-25-5-2-6-7-8 ?
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 11, 2015, 01:22:46 pm
You mean 0-1-1-1-2-3-1-4-25-5-2-6-7-8 ?
Everyone's dyslexia functions a little differently :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on September 13, 2015, 07:45:08 pm
Hmmm, is there a reason Cenarius isn't a battlecry minion? My guess is just that it's not to reduce card length. Just won a game because I was still able to play cenarius after my opponent's shredder popped out a Nerubian Weblord.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 13, 2015, 07:52:31 pm
Hmmm, is there a reason Cenarius isn't a battlecry minion? My guess is just that it's not to reduce card length. Just won a game because I was still able to play cenarius after my opponent's shredder popped out a Nerubian Weblord.

It's a "choose one" card. Like all "choose one" cards, they are not battecrys.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 13, 2015, 10:49:17 pm
Muster is the best Hearthstone card.  Discuss.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 13, 2015, 11:27:04 pm
Muster is the best Hearthstone card.  Discuss.
Hmm let's see...

3 Mana, equip a 1/4 weapon and summon 3/3 worth of stats across 3 miniona that is easy to follow up with buff cards(BoMight,BoKings,Quartermaster, etc.) and combos with Knife Juggler, so it never stops being relevant throughout the game. Useful in aggro, midrange, and control.

Also take into account that cheap AoE like Arcane Explosion is rarely used. Most cards that wipe Muster guys out costs more (like Swipe), requires setup (like Unstable Ghoul), or requires a card combo (like Pyromancer).

All this coming out as soon as Turn 3 or Turn 2 with coin.

Yeah. Looks like the best 3 drop to me.

Best card? Maybe. I mean, it looks like an auto include in every class if they had access to it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 13, 2015, 11:30:38 pm
Like closed beta hunter, the class was really really bad, so they tried to give the class one really, really strong card to fix that. 
I think it feels really swingy the difference in power level between turn 3 muster paladins and turn 3 I-mulled-everything-and-still-didn't-see-mah-muster paladins.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 13, 2015, 11:30:53 pm
I run a copy of Wild Pyromancer in my Dragon Priest deck. Pyro + SW:Pain on Knife Juggler and wiping out all tokens is classic. Pyromancer still dies go Light's Justice next turn if I don't have a taunt up.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 13, 2015, 11:33:28 pm
Like closed beta hunter, the class was really really bad, so they tried to give the class one really, really strong card to fix that. 
I think it feels really swingy the difference in power level between turn 3 muster paladins and turn 3 I-mulled-everything-and-still-didn't-see-mah-muster paladins.
It's unlikely that a Paladin doesn't have either Muster or Mini-bot in their opening hand. At least Aldor is playable on Turn 3, but not all Paladin decks run that, especially not the aggro ones.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 13, 2015, 11:38:27 pm
I'm saying that muster openings are way stronger than openings with mere shielded minibot, even though minibot is a great card.  It's just not a 3 mana 4/4 with extra utility.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 14, 2015, 12:25:21 am
I'm saying that muster openings are way stronger than openings with mere shielded minibot, even though minibot is a great card.  It's just not a 3 mana 4/4 with extra utility.
Are you also saying that a muster opening without shielded minibot is way stronger than a minibot opening without muster? Because I'll agree to that. Of course having both is an incredible opening that forces the other player on the defensive, and some decks are not designed to play defensively very well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 14, 2015, 01:39:36 am
Yeah that's what I was saying.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 15, 2015, 09:38:06 am
Previously posted I was struggling to get out of double digit ranks. Put together an average secretadin deck and rocketed to rank 5 in about 50 games or less. The deck is broken. Certain I could take it to legend.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 15, 2015, 09:57:13 am
Previously posted I was struggling to get out of double digit ranks. Put together an average secretadin deck and rocketed to rank 5 in about 50 games or less. The deck is broken. Certain I could take it to legend.
My Dragon Priest is ready. Don't know if I want to try grinding to Legend though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on September 15, 2015, 10:20:45 pm
I FINALLY GOT DR. BOOM
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on September 16, 2015, 03:59:54 am
I FINALLY GOT DR. BOOM

At GvG release, Strifecro predicted that the best 3 cards would be Dr. Boom, Left Boombot and Right Boombot (http://www.liquidhearth.com/forum/hearthstone/476037-what-we-first-thought-gvg-cards-revisited).  (He also liked Troggzor, but so did everybody else.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 16, 2015, 09:20:07 am
I didn't like Troggzor.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 16, 2015, 12:43:17 pm
I didn't like Troggzor.

I still like Troggzor. :( Never really found a serious place to put him though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 17, 2015, 07:10:15 am
Previously posted I was struggling to get out of double digit ranks. Put together an average secretadin deck and rocketed to rank 5 in about 50 games or less. The deck is broken. Certain I could take it to legend.

I agree.

For example, just up against a golden warrior, and I had a bad start.  No keepers, no shielded bot guys.

I got to T6 with the mini sludge guy, annoy-o-tron out.  Play Challenger, 4 secrets.  I uses war axe to trigger noble sac, avenge props on mini sludge to make it 4/4, noble sac redemption.  He drops Kokron elite and clears the sludge.  Competitive spirit buffs the rest. 

T7, I drop challenger plus the 1 secret in hand to do it all over.  He resigns.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 17, 2015, 10:36:25 am
It's a tier 1 deck.  There are 3 other tier one decks.

It's a brainless tier 1 deck to play but I don't know about broken.  Of course no deck in Hearthstone has really been broken since Stormwind Champion Blood Imp Zoo or maybe Spell Damage druid in closed beta.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 17, 2015, 12:45:47 pm
I had really good results with Flood Paladin last night. Took me from 18-13 with very little effort (2 losses before I tweaked the deck then 18->13 with only 1 loss to a Face Hunter). I'm going to keep going with it to see where it peaks out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: chairs on September 17, 2015, 01:47:46 pm
I could go for broken deck :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on September 17, 2015, 02:11:35 pm
I could go for broken deck :D

Sure I'll make a post  in the Constructed thread with deets.

Edit: Link here. (http://forum.dominionstrategy.com/index.php?topic=11325.msg525230#msg525230)
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on September 17, 2015, 06:34:58 pm
What I want is a website where you input what cards are in your collection, and it recommends a deck for you.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Twistedarcher on September 17, 2015, 08:00:49 pm
What I want is a website where you input what cards are in your collection, and it recommends a deck for you.

Well that's no fun!
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 17, 2015, 09:53:30 pm
Man, there's an arena program, definitely tier 1 decklists available, and now there is even a -budget- deckbuilder? 

RIP deckbuilding skilltests.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 28, 2015, 05:21:44 pm
I was playing control Warrior against the Totem Shaman deck. The following conversation took place:

"Did you bring some fish?" — Tuskarr Totemic
"Yes!" — Acolyte of Pain
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 22, 2015, 01:17:37 pm
Thank you, Blizzard, for coding Unearthed Raptor so haphazardly it freezes perpetually.  I makes it easier not to play your game and do better things.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 22, 2015, 02:44:18 pm
Thank you, Blizzard, for coding Unearthed Raptor so haphazardly it freezes perpetually.  I makes it easier not to play your game and do better things.

I thought it only crashes when you copy a minion with lots of deathrattles.

I also feel like it should be similar to silence in terms of coding. It can't be that hard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 22, 2015, 04:27:34 pm
Thank you, Blizzard, for coding Unearthed Raptor so haphazardly it freezes perpetually.  I makes it easier not to play your game and do better things.

I thought it only crashes when you copy a minion with lots of deathrattles.

I also feel like it should be similar to silence in terms of coding. It can't be that hard.

Nah.  It crashes randomly when you copy a deathrattle.  Maybe copying a minion with multiple deathrattles ups the crash chance to 100%, but people have reported it happening in mundane raptor use cases and i've seen it happen with turn nine sylvanas raptor.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 22, 2015, 06:46:24 pm
Thank you, Blizzard, for coding Unearthed Raptor so haphazardly it freezes perpetually.  I makes it easier not to play your game and do better things.

I thought it only crashes when you copy a minion with lots of deathrattles.

I also feel like it should be similar to silence in terms of coding. It can't be that hard.

Nah.  It crashes randomly when you copy a deathrattle.  Maybe copying a minion with multiple deathrattles ups the crash chance to 100%, but people have reported it happening in mundane raptor use cases and i've seen it happen with turn nine sylvanas raptor.

Does it crash both players?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 22, 2015, 07:32:27 pm
Thank you, Blizzard, for coding Unearthed Raptor so haphazardly it freezes perpetually.  I makes it easier not to play your game and do better things.

I thought it only crashes when you copy a minion with lots of deathrattles.

I also feel like it should be similar to silence in terms of coding. It can't be that hard.

Nah.  It crashes randomly when you copy a deathrattle.  Maybe copying a minion with multiple deathrattles ups the crash chance to 100%, but people have reported it happening in mundane raptor use cases and i've seen it happen with turn nine sylvanas raptor.

Does it crash both players?

Yeah I heard the crashes were happening for mobile.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 22, 2015, 07:32:56 pm
Thank you, Blizzard, for coding Unearthed Raptor so haphazardly it freezes perpetually.  I makes it easier not to play your game and do better things.

I thought it only crashes when you copy a minion with lots of deathrattles.

I also feel like it should be similar to silence in terms of coding. It can't be that hard.

Nah.  It crashes randomly when you copy a deathrattle.  Maybe copying a minion with multiple deathrattles ups the crash chance to 100%, but people have reported it happening in mundane raptor use cases and i've seen it happen with turn nine sylvanas raptor.

Does it crash both players?
I dunno if it throws up a victory screen for one player or what.  I don't wanna know.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on November 22, 2015, 07:33:38 pm
A reddit post claims the freezing actually occurs for the opponent of the raptor player tho
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 22, 2015, 07:58:10 pm
A reddit post claims the freezing actually occurs for the opponent of the raptor player tho

Disguised Toast made a video showing it freeze for the player who played raptor.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 03, 2015, 02:19:24 am
Golden Mage has been added to my gold hero collection. Mage, Warrior, Warlock, Shaman. The rest are all 200 or less. Rogues is at 33. So don't worry, you guys have time to catch up :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 03, 2015, 03:59:03 am
You've prompted me to check and the quest screen says I have 999 wins, but this is about 100 more than the total number of wins for each of the nine classes.  What's causing that discrepancy?

My highest class is Hunter with 227, and the lowest Priest with 17.  Rogue is at an entirely respectable 37.  When looking at my numbers Mage is always the one that seems surprisingly high, because I don't remember playing it all that much: it's a remnant from when I first started and played whatever random Mage decks I could scrape together on ladder.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 03, 2015, 08:17:39 am
You've prompted me to check and the quest screen says I have 999 wins, but this is about 100 more than the total number of wins for each of the nine classes.  What's causing that discrepancy?

My highest class is Hunter with 227, and the lowest Priest with 17.  Rogue is at an entirely respectable 37.  When looking at my numbers Mage is always the one that seems surprisingly high, because I don't remember playing it all that much: it's a remnant from when I first started and played whatever random Mage decks I could scrape together on ladder.

Casual causes the discrepancy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 03, 2015, 10:31:47 am
Finally landed a Golden Paladin. So, I've got Warlock, Druid, Paladin. I think I've got all the other classes over 200 except Shaman which will only get Golden the day Shaman has the broken deck of the year or something.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 03, 2015, 02:46:46 pm
Finally landed a Golden Paladin. So, I've got Warlock, Druid, Paladin. I think I've got all the other classes over 200 except Shaman which will only get Golden the day Shaman has the broken deck of the year or something.

I had the advantage that I got most of my Shaman wins early in my Hearthstone career, just after naxx came out. Meta was slower, and I wasn't so in-the-loop about what was competitive. So I mopped up with aggro Shaman when it was a decent deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 03, 2015, 02:55:29 pm
Aggro Shaman is pretty good right now.  I intend to play it this evening, and I expect to win.

Edit: Didn't win, Shaman is awful. :(  Back to Renolock.

(Shaman is fine, and certainly better than it's been for a long time.  I'll try another list with Sir Discover a Hero Power.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on December 03, 2015, 04:21:50 pm
Maybe one counter only includes play mode wins, while the other includes Tavern Brawl / Innkeeper / Adventure / friends? Or something like that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on December 03, 2015, 04:28:24 pm
You've prompted me to check and the quest screen says I have 999 wins, but this is about 100 more than the total number of wins for each of the nine classes.  What's causing that discrepancy?
Either casual games or games before ranked class wins were counted for the portrait.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on December 04, 2015, 12:20:23 am
Mech Shaman is pretty good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on December 04, 2015, 12:45:06 am
I just tried Murloc Shaman in Casual, having just gotten Everyfin and Tinyfin.  First game I got a terrible mulligan (in a mirror match, of all things), but still managed to turn it around and force a resign with a Lightning Storm.  Next was against a Rogue, who just could not deal with the crap I kept throwing on the board.  I think it could be good if you get a good starting hand.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 04, 2015, 01:14:33 am
I just tried Murloc Shaman in Casual, having just gotten Everyfin and Tinyfin.  First game I got a terrible mulligan (in a mirror match, of all things), but still managed to turn it around and force a resign with a Lightning Storm.  Next was against a Rogue, who just could not deal with the crap I kept throwing on the board.  I think it could be good if you get a good starting hand.

I just faced a Murloc Shaman in Casual as a Deathrattle Hunter. I would have been crushed by Everyfin is Awesome but I pulled off the Explosive Sheep + Feign Death and stabilized from there. I was also using Sir Discover in the deck. The deck felt pretty fierce to play against.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on December 04, 2015, 01:34:32 am
I am playing a murloc shaman deck now as well.  It's pretty good with a strong start.  New Hero Power on T1 is important.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on December 04, 2015, 12:59:34 pm
I now have other 1000 excess commons that would be turned into dust by mass disenchanting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 04, 2015, 01:31:35 pm
So I'm now a year and 3 expansions behind.  Is it worth coming back?  Prismata has been great, but has the major difficulty of not enough players.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on December 04, 2015, 01:34:10 pm
So I'm now a year and 3 expansions behind.  Is it worth coming back?  Prismata has been great, but has the major difficulty of not enough players.

It's fun.  I'm still saving up dust to make a Dreadsteed Warlock.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 04, 2015, 01:59:09 pm
So I'm now a year and 3 expansions behind.  Is it worth coming back?  Prismata has been great, but has the major difficulty of not enough players.
Depends what you like, but in my opinion, it's worth at least playing each Tavern Brawl a little. Some of them are super fun (Clockwork Card Dealer, the first discover brawl) and even the ones that aren't fun are usually interesting nowadays (like the current brawl).

3 expansions = BRM, TGT, LOE? You may find constructed a pretty similar experience to what it was when you left. Most of the popular decks now are just old popular decks with some minor card swaps. Biggest exception is Secret Paladin, but it stays with the general theme of constructed being filled with aggro and fast midrange decks.

I don't play much arena recently but it's worth trying since newer cards are more heavily weighted than older cards. The mode itself hasn't changed any, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 04, 2015, 03:34:51 pm
I'm having more fun than ever with Hearthstone.  I'm sure part of it is that I have more cards, and I'm a better player, but I also think the game is in a really good spot right now: the League of Explorers cards manage to be both fun and powerful, and have opened up whole new deck archetypes.  It's certainly worth doing all the "stuff" (quests and Brawls).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 04, 2015, 04:06:18 pm
I think it's worth it. I'm still really enjoying the game despite the many complaints that can be made about it. I also have most of the cards and I don't try too hard, mostly playing whatever I find fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 04, 2015, 04:24:08 pm
I'm having more fun than ever with Hearthstone.  I'm sure part of it is that I have more cards, and I'm a better player, but I also think the game is in a really good spot right now: the League of Explorers cards manage to be both fun and powerful, and have opened up whole new deck archetypes.  It's certainly worth doing all the "stuff" (quests and Brawls).

Yes I agree. It's sad that TGT looks like mostly filler compared to LoE. A lot of the LoE cards provide some good fun without dragging down the quality of your deck all that noticeably. There are maybe a few filler cards in the set (Fossilized Devilsaur comes to mind).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 04, 2015, 05:19:25 pm
Oh and the diversity of cards seen from older sets has gone up too with Discover and I guess Reno. I've seen a bunch of Warlocks using Twisting Nether (8 mana destroy all minions) for example.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 04, 2015, 07:12:52 pm
Oh and the diversity of cards seen from older sets has gone up too with Discover and I guess Reno. I've seen a bunch of Warlocks using Twisting Nether (8 mana destroy all minions) for example.

We can't help it, the animation is just too cool.  The not dying thing's pretty good too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 04, 2015, 07:24:49 pm
Oh and the diversity of cards seen from older sets has gone up too with Discover and I guess Reno. I've seen a bunch of Warlocks using Twisting Nether (8 mana destroy all minions) for example.

We can't help it, the animation is just too cool.  The not dying thing's pretty good too.

I think I disenchanted my golden Twisting Nether way back before Naxx or around the time of Naxx. Never got another one  :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 04, 2015, 07:27:39 pm
Oh and the diversity of cards seen from older sets has gone up too with Discover and I guess Reno. I've seen a bunch of Warlocks using Twisting Nether (8 mana destroy all minions) for example.

We can't help it, the animation is just too cool.  The not dying thing's pretty good too.

I think I disenchanted my golden Twisting Nether way back before Naxx or around the time of Naxx. Never got another one  :(

I'm just waiting for the double Gladiator's Longbow deck to come round.
Title: Re: Has anyone learned Hearthstone yet?
Post by: chairs on December 06, 2015, 11:45:27 pm
So...
HAS anyone learned Hearthstone yet?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 07, 2015, 12:49:22 am
So...
HAS anyone learned Hearthstone yet?

I've learned it...but have I mastered it?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on December 08, 2015, 05:25:20 pm
Hm.  Apparently Mech Mage can still hold its own at least at lower ranks.

Also apparently people still resign for terrible reasons.  T1 Coin-Unstable Portal-Shade of Naxx isn't so amazing as to resign after T1.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on December 08, 2015, 05:59:21 pm
Hm.  Apparently Mech Mage can still hold its own at least at lower ranks.

Also apparently people still resign for terrible reasons.  T1 Coin-Unstable Portal-Shade of Naxx isn't so amazing as to resign after T1.

It's roughly as good as Innervate->Shade, something that Druid's do all the time. People are weird, but hey a free win is nice.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 08, 2015, 06:23:09 pm
Hm.  Apparently Mech Mage can still hold its own at least at lower ranks.

Also apparently people still resign for terrible reasons.  T1 Coin-Unstable Portal-Shade of Naxx isn't so amazing as to resign after T1.

It's roughly as good as Innervate->Shade, something that Druid's do all the time. People are weird, but hey a free win is nice.

Druids do it and I think it's often a mistake. Coining other stuff in almost always stronger.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on December 08, 2015, 07:52:16 pm
Hm.  Apparently Mech Mage can still hold its own at least at lower ranks.

Also apparently people still resign for terrible reasons.  T1 Coin-Unstable Portal-Shade of Naxx isn't so amazing as to resign after T1.

The top decks from before are usually still good now, because even their worst matchups are still okay enough to get some wins. So, they're guaranteed okay results even as the meta shifts over time.

My Secret Mage made just after Naxx is still doing okay at low ranks, despite no Flamewalkers. Mana Wyrm, Mad Scientist, Kirin Tor Mage + free secret is still a huge beating.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 16, 2015, 05:19:25 pm
Warlock opponent: Brann, Arcane Golem, Faceless, copy Molten Giant, pause, "That was a mistake."  Never BM.

I may have lost the moral high ground by playing Force/Keeper for 2 damage lethal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: chairs on December 16, 2015, 05:24:20 pm
Warlock opponent: Brann, Arcane Golem, Faceless, copy Molten Giant, pause, "That was a mistake."  Never BM.

I may have lost the moral high ground by playing Force/Keeper for 2 damage lethal.

BM?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on December 16, 2015, 05:40:59 pm
Warlock opponent: Brann, Arcane Golem, Faceless, copy Molten Giant, pause, "That was a mistake."  Never BM.

I may have lost the moral high ground by playing Force/Keeper for 2 damage lethal.

BM?

Bad manners (EDIT: on second thoughts, I'm actually not sure if that's what it stands for, that's just what I've assumed so far), also known as Still Had All Deez in Magic slang. Basically it means you could end and win the game with the stuff you already have, but you keep playing more stuff in order to win "more".
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 16, 2015, 05:54:38 pm
Wait, I thought it meant Big Money?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 16, 2015, 07:20:05 pm
Warlock opponent: Brann, Arcane Golem, Faceless, copy Molten Giant, pause, "That was a mistake."  Never BM.

I may have lost the moral high ground by playing Force/Keeper for 2 damage lethal.

BM?

Bad manners (EDIT: on second thoughts, I'm actually not sure if that's what it stands for, that's just what I've assumed so far), also known as Still Had All Deez in Magic slang. Basically it means you could end and win the game with the stuff you already have, but you keep playing more stuff in order to win "more".

OMG, I don't know how I didn't realize before that BM = still had all deez. Mindblowing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on December 16, 2015, 07:30:41 pm
BM is a bit broader: emoting opens up exciting new BM opportunities that don't involve playing excess cards.  The meta shifts rapidly, but "Happy feast of Winterveil!" is currently pretty hot.  But not as hot as Rag would like.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 16, 2015, 07:41:00 pm
Happy Feast of Winterveil is possibly the best BM I've ever experienced. I love it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on December 17, 2015, 10:52:11 am
Happy Feast of Winterveil is possibly the best BM I've ever experienced. I love it.

I think every game I've played this month has begun and ended with someone saying "Happy Feast of Winterveil!"

edit: I also love it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 22, 2015, 12:43:03 pm
https://www.youtube.com/watch?v=lfkJnKBuLSU

Talking about Druid of the Claw versus Ancient of War inconsistency.

It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on December 22, 2015, 06:42:05 pm
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.
Title: Re: Has anyone learned Hearthstone yet?
Post by: XerxesPraelor on December 24, 2015, 11:25:01 pm
Got my first legendary! - Tinkmaster Overspark. Currently I'm trying to run a lots-of-small-minions deck to make it more likely I'll get something good out of him, but he really doesn't seem that good. Any suggestions?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on December 24, 2015, 11:52:26 pm
Got my first legendary! - Tinkmaster Overspark. Currently I'm trying to run a lots-of-small-minions deck to make it more likely I'll get something good out of him, but he really doesn't seem that good. Any suggestions?

Don't put him in a deck unless there's some Tavern Brawl in which he's somehow actually good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 25, 2015, 12:04:54 am
Got my first legendary! - Tinkmaster Overspark. Currently I'm trying to run a lots-of-small-minions deck to make it more likely I'll get something good out of him, but he really doesn't seem that good. Any suggestions?

Don't put him in a deck unless there's some Tavern Brawl in which he's somehow actually good.

If I opened him I'd use him. But Im at the point where I just want to play the dumb decks, or the super slow control decks that are hard to play. So maybe my input is not the best.

That said, I think that if you're playing at low rank he might be better than other 3 drops, used as a single target removal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 27, 2015, 11:23:06 pm
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 27, 2015, 11:29:18 pm
Tinkmaster Overspark can't be incorporated in a tier 1 strategy, but he's not awful.  I'd recommend Warlock zoo, which works well with a small collection size anyway, with a couple Power Overwhelmings.  If he turns something you PO'd into a Squirrel, it's like well, that was gonna die anyway.  The same kind of deck gets excited about about yolo clutch silences in endgames, which you can even set up to be guaranteed if you use Arcane Golem (which also combos with Power Overwhelming.)

If you're trying to use a bunch of small minions, you're probably doing something similar already.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 27, 2015, 11:33:28 pm
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.
I don't think long card text is necessary to have interesting cards to play. Consider Abusive Sergeant. Its text is shorter than that of Mysterious Challenger, but in my opinion it's a more fun card to play, as there is significant choice in how you use its effect. In addition to the obvious trading benefits, it can also combo with BGH, for example. I think Hearthstone would be plenty interesting if every card were as fun as Abusive Sergeant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 14, 2016, 12:12:29 am
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.
I don't think long card text is necessary to have interesting cards to play. Consider Abusive Sergeant. Its text is shorter than that of Mysterious Challenger, but in my opinion it's a more fun card to play, as there is significant choice in how you use its effect. In addition to the obvious trading benefits, it can also combo with BGH, for example. I think Hearthstone would be plenty interesting if every card were as fun as Abusive Sergeant.

It wasn't really about text length, it was about providing a choice between to things that aren't that similar.  According to the explanation.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on January 14, 2016, 11:22:38 am
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.

In general MTG is much more complicated than HS. You will never find cards like Dragonlord Ojutai or Goblin Rabblemaster that have 2-3 unique effects (and/or some vanilla ones) in HS. HS is much faster medium so it has to keep things simple, MTG is slower and can afford more complicated stuff. HS can't afford to have minions with many complex/conditional triggers that you have to check each turn as your turn is very time restricted. It needs to have every card to 1 or 2 simple things, and thats still. Also, why MT is complex it still has to keep complexity of commons down for example (hence NWO), and has stayed from super complicated stuff for years.

And thing with command cycle is that all those effects are already very well known to player and very closely tied with the color pair of the command, so they are very easy to remember and recognize, which is another luxury that MTG has.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 14, 2016, 05:13:52 pm
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.

In general MTG is much more complicated than HS. You will never find cards like Dragonlord Ojutai or Goblin Rabblemaster that have 2-3 unique effects (and/or some vanilla ones) in HS. HS is much faster medium so it has to keep things simple, MTG is slower and can afford more complicated stuff. HS can't afford to have minions with many complex/conditional triggers that you have to check each turn as your turn is very time restricted. It needs to have every card to 1 or 2 simple things, and thats still. Also, why MT is complex it still has to keep complexity of commons down for example (hence NWO), and has stayed from super complicated stuff for years.

And thing with command cycle is that all those effects are already very well known to player and very closely tied with the color pair of the command, so they are very easy to remember and recognize, which is another luxury that MTG has.

Not really, there's not many instants and sorceries that let you put a land card from your hand onto the battlefield.

And I certainly know that Hearthstone wants to be simple, but they overdo it, and that's probably why I don't play it anymore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: chairs on January 15, 2016, 03:50:17 pm
tldr none of us have learned hearthstone yet.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on January 15, 2016, 05:44:55 pm
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.

In general MTG is much more complicated than HS. You will never find cards like Dragonlord Ojutai or Goblin Rabblemaster that have 2-3 unique effects (and/or some vanilla ones) in HS. HS is much faster medium so it has to keep things simple, MTG is slower and can afford more complicated stuff. HS can't afford to have minions with many complex/conditional triggers that you have to check each turn as your turn is very time restricted. It needs to have every card to 1 or 2 simple things, and thats still. Also, why MT is complex it still has to keep complexity of commons down for example (hence NWO), and has stayed from super complicated stuff for years.

And thing with command cycle is that all those effects are already very well known to player and very closely tied with the color pair of the command, so they are very easy to remember and recognize, which is another luxury that MTG has.

Not really, there's not many instants and sorceries that let you put a land card from your hand onto the battlefield.

It is a very green thing, puting lands into play. There is a big one - Explore. Everybody knows about Explore - it's a classic green card. Kiora was in Standard at that time, and she had explore effect as one of the abilities. There is an instant one in BFZ, there was also Courser that did similar stuff, etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on January 20, 2016, 12:56:12 am
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.

In general MTG is much more complicated than HS. You will never find cards like Dragonlord Ojutai or Goblin Rabblemaster that have 2-3 unique effects (and/or some vanilla ones) in HS. HS is much faster medium so it has to keep things simple, MTG is slower and can afford more complicated stuff. HS can't afford to have minions with many complex/conditional triggers that you have to check each turn as your turn is very time restricted. It needs to have every card to 1 or 2 simple things, and thats still. Also, why MT is complex it still has to keep complexity of commons down for example (hence NWO), and has stayed from super complicated stuff for years.

And thing with command cycle is that all those effects are already very well known to player and very closely tied with the color pair of the command, so they are very easy to remember and recognize, which is another luxury that MTG has.

Not really, there's not many instants and sorceries that let you put a land card from your hand onto the battlefield.

It is a very green thing, puting lands into play. There is a big one - Explore. Everybody knows about Explore - it's a classic green card. Kiora was in Standard at that time, and she had explore effect as one of the abilities. There is an instant one in BFZ, there was also Courser that did similar stuff, etc.

All of those mess with your land drops, they don't put a land onto the battlefield from your hand.  Mechanically different.  You don't get any savings on the "memory tax" if you have to remember the specifics on how that green theme is mechanically implemented on Atarka's Command specifically.
Title: Re: Has anyone learned Hearthstone yet?
Post by: chairs on January 20, 2016, 08:14:45 am
It sounds kind of awful that they discarded an old card for being a choose one: with unique choices on it.  Those kinds of choices make the game more skill intensive.  Do they want it to be brain dead?  But now with discover getting a push maybe other people in Ben's design team are encouraging him not to always make the game brain dead.

That happens in every game. MTG had this aweful cards with huge text that nobody still really knows what they do (Chains of Mephistocles), now for a good reason, they don't do that.

Donald X said that he would rather scrap a Dominion card than make too lengthy one in one of secet histories. That is nothing new.

Atarka's Command and its cycle came out last year, and has at least twice as much text as the card Ben Brode mentioned in this video.

In general MTG is much more complicated than HS. You will never find cards like Dragonlord Ojutai or Goblin Rabblemaster that have 2-3 unique effects (and/or some vanilla ones) in HS. HS is much faster medium so it has to keep things simple, MTG is slower and can afford more complicated stuff. HS can't afford to have minions with many complex/conditional triggers that you have to check each turn as your turn is very time restricted. It needs to have every card to 1 or 2 simple things, and thats still. Also, why MT is complex it still has to keep complexity of commons down for example (hence NWO), and has stayed from super complicated stuff for years.

And thing with command cycle is that all those effects are already very well known to player and very closely tied with the color pair of the command, so they are very easy to remember and recognize, which is another luxury that MTG has.

Not really, there's not many instants and sorceries that let you put a land card from your hand onto the battlefield.

It is a very green thing, puting lands into play. There is a big one - Explore. Everybody knows about Explore - it's a classic green card. Kiora was in Standard at that time, and she had explore effect as one of the abilities. There is an instant one in BFZ, there was also Courser that did similar stuff, etc.

All of those mess with your land drops, they don't put a land onto the battlefield from your hand.  Mechanically different.  You don't get any savings on the "memory tax" if you have to remember the specifics on how that green theme is mechanically implemented on Atarka's Command specifically.

SO NOBODY HAS LEARNED HEARTHSTONE YET.

/thread.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 24, 2016, 03:32:33 am
More Hearthstone rules bullshit: if you have Djinni of Zephyrs on your side of the board, and play Entomb on an enemy's minion, your Djinni will also get shuffled into your deck. The Entombed minion turns friendly right before Djinni does its trigger check.

This essentially cost me an arena game, so yeah I'm a bit mad.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on January 24, 2016, 11:20:42 am
More Hearthstone rules bullshit: if you have Djinni of Zephyrs on your side of the board, and play Entomb on an enemy's minion, your Djinni will also get shuffled into your deck. The Entombed minion turns friendly right before Djinni does its trigger check.

This essentially cost me an arena game, so yeah I'm a bit mad.

Djinni seems to have a lot of rules like this that are not apparent. I've seen a bunch of things like this happen and they all are not intuitive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on January 24, 2016, 12:59:40 pm
Timing rules in Hearthstone are not made explicit in game, so quite a few of the interactions are surprising.  Mind Control Tech will trigger a stolen Knife Juggler, for instance.  Djinni is a case where timing matters a lot, so brings to the surface issues that you can usually safely ignore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on January 24, 2016, 03:39:14 pm
Timing rules in Hearthstone are not made explicit in game, so quite a few of the interactions are surprising.  Mind Control Tech will trigger a stolen Knife Juggler, for instance.  Djinni is a case where timing matters a lot, so brings to the surface issues that you can usually safely ignore.

For MCTech, battlcries happen before any "on the board" effects. Before secrets, before knife jugglers etc. This is evident from Kezan Mystic with Mirror Entity and Sacred Trial. I mean, it's not evident without a bit of thought, but I think battcries are consistent in these cases
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on January 24, 2016, 03:55:35 pm
Timing rules in Hearthstone are not made explicit in game, so quite a few of the interactions are surprising.  Mind Control Tech will trigger a stolen Knife Juggler, for instance.  Djinni is a case where timing matters a lot, so brings to the surface issues that you can usually safely ignore.

For MCTech, battlcries happen before any "on the board" effects. Before secrets, before knife jugglers etc. This is evident from Kezan Mystic with Mirror Entity and Sacred Trial. I mean, it's not evident without a bit of thought, but I think battcries are consistent in these cases

Actually that's not exactly how it works. Battlecries happen before the After Play phase (where Secrets resolve) and the After Summon phase (where Knife Juggler resolves), but after the On Play phase, where, for example, Questing Adventurer resolves.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on January 24, 2016, 04:59:25 pm
Timing rules in Hearthstone are not made explicit in game, so quite a few of the interactions are surprising.  Mind Control Tech will trigger a stolen Knife Juggler, for instance.  Djinni is a case where timing matters a lot, so brings to the surface issues that you can usually safely ignore.

For MCTech, battlcries happen before any "on the board" effects. Before secrets, before knife jugglers etc. This is evident from Kezan Mystic with Mirror Entity and Sacred Trial. I mean, it's not evident without a bit of thought, but I think battcries are consistent in these cases

Actually that's not exactly how it works. Battlecries happen before the After Play phase (where Secrets resolve) and the After Summon phase (where Knife Juggler resolves), but after the On Play phase, where, for example, Questing Adventurer resolves.

Hearthstone:  Trying to be as complex as MTG, but without taking the time to explicitly describe all the game mechanics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on January 24, 2016, 05:28:27 pm
Hearthstone:  Trying to be as complex as MTG, but without taking the time to explicitly describe all the game mechanics.

It does that automatically by virtue of being a computer game. You can't do anything that's not in the rules, and you can do everything that is. In Magic, the comprehensive rulebook is not included with the packs you buy and you're not expected to know it any better than you're expected to know the advanced rules of Hearthstone; the only difference is that when you don't know the rules of Hearthstone, you can still proceed with the game.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on January 25, 2016, 12:50:43 am
Hearthstone is not trying to be as complex as MTG, and that's fine. The program follows the rules exactly, which is also fine. What annoys me is that it's up to the community to find out all the rules edge-cases by reconstructing them from gameplay. It also doesn't help when the unwritten rules can get changed periodically (e.g. for the old Warsong, it used to give Charge before Battlecry, then it was changed and marked as a "bug" for several months.)

In MTG, the comprehensive rules aren't meant to be read, they're what you refer to as a last resort. Hearthstone doesn't need comprehensive rules, but it's very annoying that the closest thing to an advanced rulebook comes from the wiki, and that people have to tweet developers to ask rules questions about newly revealed cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on January 28, 2016, 11:42:50 am
I only just thought of this, but is Shielded Minibot a refernce to star trek? He says "Shields up! Red alert!" what Riker says in Next Generation all the time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 28, 2016, 11:47:00 am
99.09% I play with the sound off (which is how I do everything except youtube)

In the 00.11% of the time the sound is on (because I previously did youtube) I immediately remember why. I understand there is a whole element of the game I am missing but i have to say that improves the experience.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on January 28, 2016, 01:06:29 pm
I only just thought of this, but is Shielded Minibot a refernce to star trek? He says "Shields up! Red alert!" what Riker says in Next Generation all the time.

Probably. The game is littered with references to nerd culture. I hadn't thought of this one, but you're probably right.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 28, 2016, 02:20:26 pm
I only just thought of this, but is Shielded Minibot a refernce to star trek? He says "Shields up! Red alert!" what Riker says in Next Generation all the time.

Probably. The game is littered with references to nerd culture. I hadn't thought of this one, but you're probably right.

And I'm pretty sure its flavour text is a reference to Futurama.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on January 28, 2016, 07:10:29 pm
I only just thought of this, but is Shielded Minibot a refernce to star trek? He says "Shields up! Red alert!" what Riker says in Next Generation all the time.

Probably. The game is littered with references to nerd culture. I hadn't thought of this one, but you're probably right.

And I'm pretty sure its flavour text is a reference to Futurama.

I looked it up and, and all the sound clips from minibot are star trek references. And the flavour text is indded from futurama.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on January 29, 2016, 05:37:46 am
I only just thought of this, but is Shielded Minibot a refernce to star trek? He says "Shields up! Red alert!" what Riker says in Next Generation all the time.

Probably. The game is littered with references to nerd culture. I hadn't thought of this one, but you're probably right.

And I'm pretty sure its flavour text is a reference to Futurama.

I looked it up and, and all the sound clips from minibot are star trek references. And the flavour text is indded from futurama.
I would love it if we discovered that the actual entrance clip is just Riker's voice taken up an octave or so.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 02, 2016, 02:08:09 pm
A rotating format will be added: http://us.battle.net/hearthstone/en/blog/19995505
TLDR: In the new Standard format, cards from expansions 2 years pror won't be usable. With the release of the next expansion, Naxx and GvG will be phased out, then BRM, LoE, and TGT will be phased out with the release of the first expansion in 2017.
Cards not available in Standard will only be available by crafting them with dust.
There'll also be a Wild format in which all cards are playable.
Arena will continue to have all cards.

Also, some Classic/Basic cards will be nerfed (Druid combo most likely)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 02, 2016, 02:43:48 pm
A rotating format will be added: http://us.battle.net/hearthstone/en/blog/19995505
TLDR: In the new Standard format, cards from expansions 2 years pror won't be usable. With the release of the next expansion, Naxx and GvG will be phased out, then BRM, LoE, and TGT will be phased out with the release of the first expansion in 2017.
Cards not available in Standard will only be available by crafting them with dust.
There'll also be a Wild format in which all cards are playable.
Arena will continue to have all cards.

Also, some Classic/Basic cards will be nerfed (Druid combo most likely)

I hope this means that a little bit wilder decks might actually be allowed in Wild instead of getting nerfed to death as soon as something is almost viable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 02, 2016, 03:03:49 pm
This means about 90% of all mechs will not be usable in Standard. So if they want that tag to survive, they will have to introduce a ton of new mechs.

EDIT: Also, does this affect discover cards? Or unstable Portal? Or will they also be limited to the current card pool of the game mode you're in?

EDIT#2: And they're cycling out adventures, which means we won't be able to play adevntures we missed? That seems unwise. Why not just give them for free to everyone once they're out of the cycle? because it seems you need to still purchase the first wing to even play the bosses, which seems silly. Just let everyone enjoy your content once it no longer matters.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 02, 2016, 03:27:36 pm
Well, suddenly crafting Dr. Boom was a waste of dust...
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 02, 2016, 03:30:33 pm
My hope of getting full dust for 4 Dr. Booms died as well :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 02, 2016, 03:32:43 pm
EDIT: Also, does this affect discover cards? Or unstable Portal? Or will they also be limited to the current card pool of the game mode you're in?
Limited to current pool.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 02, 2016, 03:46:51 pm
Well, suddenly crafting Dr. Boom was a waste of dust...

You can still get all the same rewards from Wild game mode. So no, not really a huge waste.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 02, 2016, 07:47:06 pm
I'll probably keep playing Wild.  Should be fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 02, 2016, 08:21:31 pm
This means about 90% of all mechs will not be usable in Standard. So if they want that tag to survive, they will have to introduce a ton of new mechs.

EDIT: Also, does this affect discover cards? Or unstable Portal? Or will they also be limited to the current card pool of the game mode you're in?

EDIT#2: And they're cycling out adventures, which means we won't be able to play adevntures we missed? That seems unwise. Why not just give them for free to everyone once they're out of the cycle? because it seems you need to still purchase the first wing to even play the bosses, which seems silly. Just let everyone enjoy your content once it no longer matters.

I imagine with the standard format, it's not necessary for tag-based decks to survive, being replaced by the flavour of the most recent expansions

Concerning Boss battles from phased out adventure expansions, I do hope they come up with a way to make them accessible to newer players even if they come with no cards. I mean, it's cool to try those old bosses with new cards.

Edit: Oh, I don't think they've answered what kinds of packs can be acquired from Arena. Will it pick randomly from the packs currently allowed in standard? Will that include basic packs?
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 02, 2016, 09:52:18 pm
Seems early for this. Strikes me as lazy. I was looking forward to seeing the current game expanded and more or less balanced. Here Blizzard is just throwing in the towel and saying they can't create a balanced card pool of any real size so they will just make a new game once a year and let the full card pool be a cesspool of brokenness (which it will inevitably become since they will no longer concern themselves with it).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 02, 2016, 10:02:11 pm
Seems early for this. Strikes me as lazy. I was looking forward to seeing the current game expanded and more or less balanced. Here Blizzard is just throwing in the towel and saying they can't create a balanced card pool of any real size so they will just make a new game once a year and let the full card pool be a cesspool of brokenness (which it will inevitably become since they will no longer concern themselves with it).

Hrm, I do hope they don't downplay balance concerns in Wild mode the same way they (arguably) did so for Arena. I think I'd be more interested in playing Wild mode on average just because it doesn't require me to always be up to date with the latest content.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 02, 2016, 10:50:00 pm
I mostly just play brawl so this doesn't do much to me. Making adventures unplayable for newer players seems stupid, but I've already bought them so again it doesn't do much to me.

I'm skeptical that the Standard meta will be much more enjoyable than the current meta. On the plus side, good riddance to some auto-include midrange cards (Piloted Shredder, Dr. Boom). On the negative side, can slow decks survive the loss of tools like Zombie Chow, Sludge Belcher, Antique Healbot? I'd be surprised if any Reno deck found viability in Standard, too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 02, 2016, 11:53:45 pm
I mostly just play brawl so this doesn't do much to me. Making adventures unplayable for newer players seems stupid, but I've already bought them so again it doesn't do much to me.

I'm skeptical that the Standard meta will be much more enjoyable than the current meta. On the plus side, good riddance to some auto-include midrange cards (Piloted Shredder, Dr. Boom). On the negative side, can slow decks survive the loss of tools like Zombie Chow, Sludge Belcher, Antique Healbot? I'd be surprised if any Reno deck found viability in Standard, too.

At the same time, all the TGT cards were slow, and it was most of the fast GVG and BRB cards that were taking over. No more Muster, no Shredders, no Boom. No Avenge, no scientists for hunters

EDIT: No minibot, no coghammer, no quartermaster. As long as they also introduce some new taunts or heals, slow decks can survive. I mean, Priest never really ran many taunts anyway, despite always being slow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 03, 2016, 01:26:48 am
By switching to this format, they're probably going to do what MTG does - release the same cards over and over again with different names.  Before this, there were certain unique cards.  Some will stay unique, since they're basic/classic - Knife Juggler, Defender of Argus, Malygos - but others in Naxx or GvG that add something interesting to decks - Loatheb, Floating Watcher, Kezan Mystic, Enhance-o Mechano, Hobgoblin, Tree of Life, Steamwheedle Sniper, Echo of Medivh - it's not just "oh, that's a cool card, I'll miss it", they do things no other card does.  Which means in future expansions, there will probably be "Ice Floating Watcher" that does the same fucking thing, just with a different expansion symbol.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on February 03, 2016, 02:33:41 am
If they do what MtG does, they will actually release the same card with the same name. MtG reprints with the same name because they care about the older formats and are careful not to let players play 8 copies of a card unless they think it's okay. Name changes are only for flavor reasons or rules quirk reasons.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 03, 2016, 05:17:14 am
Yeah, since Ben announced HS formats, I've seen this argument multiple times, and its simply not true. They reprint old card under the old name, maybe a new art, so you can still play with your old stuff and it doesn't screw up old formats by allowing extra copies. They reprint under a new name occasionally,  mostly for flavor reasons, but even then:

-Usually commons, or uncommons. Never rares / Mythics
-Almost always some cards that completely do not matter as are just not relevant in old formats
-In rare cases it's a relevant common/uncommon (like LLanowar Elves -> Elvish Mystic) but even than it's quite rare and I believe with a lot of caution.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 03, 2016, 11:22:10 am
It's interesting (to me) that Blizzard is willing to release cards that are strictly better than others.  Evil Heckler costs one less than Booty Bay Bodyguard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 03, 2016, 11:32:52 am
It's interesting (to me) that Blizzard is willing to release cards that are strictly better than others.  Evil Heckler costs one less than Booty Bay Bodyguard.

This came up a lot when TGT was coming out, but the best argument I heard was from Trump, saying that this is not power creep that matters. It doesn't affect the game, and really it's just blizzard making filler cards. Power creep that matter is Piloted Shredder, because it out classes almost every single 4 drop. Evil Heckler is just a correction on Booty Bay while at the same time padding an expansion. So it's annoying that they didn't make more new cards, but the strictly better thing doesn't matter because no one was playing Booty Bay and no one is playing Evil Heckler.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 03, 2016, 01:55:37 pm
It's interesting (to me) that Blizzard is willing to release cards that are strictly better than others.  Evil Heckler costs one less than Booty Bay Bodyguard.

This came up a lot when TGT was coming out, but the best argument I heard was from Trump, saying that this is not power creep that matters. It doesn't affect the game, and really it's just blizzard making filler cards. Power creep that matter is Piloted Shredder, because it out classes almost every single 4 drop. Evil Heckler is just a correction on Booty Bay while at the same time padding an expansion. So it's annoying that they didn't make more new cards, but the strictly better thing doesn't matter because no one was playing Booty Bay and no one is playing Evil Heckler.

And those strictly better cards will eventually get phased out in standard anyway. Once that happens, Booty Bay Bodyguard will get its chance to shine once again.

As an aside, I found the title "Wild Mode" to be kind of fitting. It's wild as in "here there be Wild Growth". I'm curious if the Ramp Druid archetype will manage to survive in Standard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 03, 2016, 02:03:57 pm
It's interesting (to me) that Blizzard is willing to release cards that are strictly better than others.  Evil Heckler costs one less than Booty Bay Bodyguard.

This came up a lot when TGT was coming out, but the best argument I heard was from Trump, saying that this is not power creep that matters. It doesn't affect the game, and really it's just blizzard making filler cards. Power creep that matter is Piloted Shredder, because it out classes almost every single 4 drop. Evil Heckler is just a correction on Booty Bay while at the same time padding an expansion. So it's annoying that they didn't make more new cards, but the strictly better thing doesn't matter because no one was playing Booty Bay and no one is playing Evil Heckler.

And those strictly better cards will eventually get phased out in standard anyway. Once that happens, Booty Bay Bodyguard will get its chance to shine once again.

As an aside, I found the title "Wild Mode" to be kind of fitting. It's wild as in "here there be Wild Growth". I'm curious if the Ramp Druid archetype will manage to survive in Standard.

Well, Wild Growth is Basic IIRC, and most of the rest of the Druid combo is Classic.  Are they phasing out Classic as well?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 03, 2016, 03:02:54 pm
It's interesting (to me) that Blizzard is willing to release cards that are strictly better than others.  Evil Heckler costs one less than Booty Bay Bodyguard.

This came up a lot when TGT was coming out, but the best argument I heard was from Trump, saying that this is not power creep that matters. It doesn't affect the game, and really it's just blizzard making filler cards. Power creep that matter is Piloted Shredder, because it out classes almost every single 4 drop. Evil Heckler is just a correction on Booty Bay while at the same time padding an expansion. So it's annoying that they didn't make more new cards, but the strictly better thing doesn't matter because no one was playing Booty Bay and no one is playing Evil Heckler.

And those strictly better cards will eventually get phased out in standard anyway. Once that happens, Booty Bay Bodyguard will get its chance to shine once again.

As an aside, I found the title "Wild Mode" to be kind of fitting. It's wild as in "here there be Wild Growth". I'm curious if the Ramp Druid archetype will manage to survive in Standard.

Well, Wild Growth is Basic IIRC, and most of the rest of the Druid combo is Classic.  Are they phasing out Classic as well?

No they aren't phasing out Basic. They might nerf some stuff from Basic. I guess I didn't realize that Dr. Boom, Shade of Naxx, Piloted Shredder and Darnassus Aspirant make up most of the cards used from other expansions in Ramp Druid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 03, 2016, 03:49:02 pm
I think Ramp will always exist in some form. There will always be big minions, Innervate, Wild Growth. Force/Savage combo might get tweaked in the coming year as they said they're going to play around with some of the Basic/Classic cards, but I think the Innervate/WG stuff will always be there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 03, 2016, 03:53:47 pm
If they leave combo, wild growth, innervate, and lets say KoTL untouched, it will still be very hard to have Druid take another route, but we'll see.

Brian Kibler made an excelent video:

https://www.youtube.com/watch?v=VUupMooIJYo


(Do not think that I am not supporting this change. It is one of the best announcments since they made the game. And so does Kibler, he just takes issue with  exact implementation, and his points are quite valid). But, as I said, we'll see.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WanderingWinder on February 03, 2016, 05:43:29 pm
If they leave combo, wild growth, innervate, and lets say KoTL untouched, it will still be very hard to have Druid take another route, but we'll see.

Brian Kibler made an excelent video:

https://www.youtube.com/watch?v=VUupMooIJYo


(Do not think that I am not supporting this change. It is one of the best announcments since they made the game. And so does Kibler, he just takes issue with  exact implementation, and his points are quite valid). But, as I said, we'll see.

*THE* Brian "Brian "Brian "Brian Kibler" Kibler" Kibler" Kibler of BMK Gaming? And playmat fame?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 03, 2016, 06:10:22 pm
No, this is actually Brian "Don't call me Brian "Brian "Brian Kibler" Kibler" Kibler of BMK Gaming.
Yeah, one of my very favourite MTG pros, and a friend at LGS has his signed playmat, and it is even more glorious in person.

(Playmat, not Kibler. I haven't seen Kibler in person yet).
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 03, 2016, 08:06:14 pm
I think if they're ever going to add one or more new classes, it'll be with the release of Standard.  Since they're doing a pass over the Basic/Classic cards anyway, they could just slide in new class cards into both sets while they're at it.  Although having a rotating format will make it easier to add a new class in future as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 03, 2016, 10:30:47 pm
no idea how he has time to play Hearthstone and MtG both at such a high level.  Does he have a day job?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 03, 2016, 10:31:42 pm
no idea how he has time to play Hearthstone and MtG both at such a high level.  Does he have a day job?

When you play at that level, it is his day job.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 03, 2016, 10:37:12 pm
I can't get over how they said so many times they have more options in a digital space and probably won't do the same thing as MtG, then they actually announce that after "lots of brainstorming" they are doing exactly the same thing as MtG and are copying the name too.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 04, 2016, 12:21:40 am
no idea how he has time to play Hearthstone and MtG both at such a high level.  Does he have a day job?

When you play at that level, it is his day job.

Pretty sure Kibler makes most of his money streaming. He's playing about 5 days a week usually.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 04, 2016, 12:30:38 am
I can't get over how they said so many times they have more options in a digital space and probably won't do the same thing as MtG, then they actually announce that after "lots of brainstorming" they are doing exactly the same thing as MtG and are copying the name too.

Well, maybe it took them lots of brainstorming to realize what MtG is doing is the best after all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 04, 2016, 01:03:11 am
So I'm entering a tournament on the 20th, and I need 4 decks from 4 different classes. I slapped together an aggro shaman list, a secret pally list, 1 empty deck slot and a weird one, echo mage. Everything is aggro now, so I made this to counter aggro. here's the list

Mirror Image x2
Arcane Explosion x1
Frostbolt x2
Explosive Sheep x2
Mad Scientist x2
Arcane Intellect x1
Duplicate x1
Ice Barrier x2
Ice Block x2
Acolyte of Pain x1
Echo of Medivh x2
Polymorph x1
Senjin Shieldmasta x1
Antique Healbot x2
Ethereal Conjurer x1
Sludge Belcher x2
Blizzard x2
Flamestrike x1
Molten Giant x2

So far it wins fairly often. I need more data on all matchups because I played vs a large variaty of aggro decks, but with good play it does well vs Shaman, Hunters, ok vs wariors if you can save board clears for the Patrons, and Secret Pally seems to be an ok matchup. Of course not easy, but far from impossible. Ive been super happy with arcane explosion because it kills so much that people play these days.

If anyone is willing to play some games against me, message me if I'm online and I might be willing to practice this or the aggro decks. Also, any ideas for the last slot? What's good now/in some regular tournament?
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 04, 2016, 04:27:50 am
What's good now/in some regular tournament?

Midrange Druid seems the obvious omission from your list.  It has the weakness that some people might be gunning for Druid and Paladin, but the raw power level is very high and you have very few unwinnable matchups.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 04, 2016, 05:23:54 am
I reckon zoo is coming back a bit as well, that's an option. Probably MRD is better though.

Add me if you like, whenever I'm around I'd be up for some games against that.
Knowing the list helps of course.
Title: Re: Has anyone learned Hearthstone yet?
Post by: WanderingWinder on February 04, 2016, 08:13:06 am
no idea how he has time to play Hearthstone and MtG both at such a high level.  Does he have a day job?

When you play at that level, it is his day job.

Pretty sure Kibler makes most of his money streaming. He's playing about 5 days a week usually.

I assume streaming would count as 'playing'. Certainly I don't think you can make a great living just playing? (Actually I don't know what HS payouts are like, but it's pretty tough to do so in MTG without also e.g. writing articles). However, Kibler also does some game design work.
Title: Re: Has anyone learned Hearthstone yet?
Post by: chairs on February 04, 2016, 09:08:53 am
Streamers generally make decent money from the advertisements on their streams as well as subs/donations.

I don't know how much HS streamers make but the top LOL streamers are making 60-100k/yr from streaming.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 04, 2016, 11:18:25 am
Streamers generally make decent money from the advertisements on their streams as well as subs/donations.

I don't know how much HS streamers make but the top LOL streamers are making 60-100k/yr from streaming.

Yeah it's this. It's not tournament payouts, but I assume he gets a little of that. If you watch him streaming he'll just be chatting and playing Hearthstone or Magic usually and occasionally you'll see messages popping up that say something like "Urist McDwarfdwarf has joined the Dragon Army!" and Kibler will say on stream "Thanks Urist! Your subscription means a lot." And that means he just got a $5 subscription fee (he takes $3, twitch takes $2). On top of that he gets donations which usually comes with some personalized message like "How does this deck do against Secret Paladin?" OR "I loves memes. Here is a dank meme." which are usually from subscribers who want to donate more a month than the subscription. He answers the question or laughs politely at the joke and moves on. This is usually setup through some third party like Paypal, but people just donate and he gets near 100% of donations (the actual amounts of donations vary, but I've seen streamers get anything from $1 to $100 donations).

On top of that you get money from ad revenue of people watching your stream. Something like $100-1000 a month depending on the popularity of the stream.

So you can make a pretty reasonable living if you're popular. I know of a Dota streamer named wagamama who put together a down payment for an apartment in some European city based on his income from streaming. (sorry I forget the city)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 04, 2016, 11:28:06 am
He is in Hall of Fame, so aside from any tournament winnings, he gets appearance fee + free hotel when he comes to PTs and I think GPs too.
He also writes for SCG, does game design, is sponsored a lot, etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 04, 2016, 11:48:31 am
I can't get over how they said so many times they have more options in a digital space and probably won't do the same thing as MtG, then they actually announce that after "lots of brainstorming" they are doing exactly the same thing as MtG and are copying the name too.

Well, maybe it took them lots of brainstorming to realize what MtG is doing is the best after all.

Sure.  Totally understandable.  (I think it's way closer "safest", but yeah).

The way the announcement was made seemed a little disingenuous though.  They could have said something a little more candid, like, "We have spent a lot of time deciding on Hearthstones preferred solution for the balance of new content with existing content.  After much internal discussion and input from key members of the community, we determined that many of the more unique options had several downsides, and that many of the benefits they presented are present in Tavern Brawl.  We have decided it is simplest and best for our players if we choose the traditional solution for a CCG: formats.  Let me explain what that is for those who aren't familiar."

Instead of "guys, we thought really hard, and we came up with lots of original ideas and the originalest one was this really original idea for handling expansion glut, it's called Standard format, like we don't even know if anyone's done this before or anything, but like, card gets 2 years old? bonk, it's gone.  You can still play every card in Wild though"
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 04, 2016, 12:01:40 pm
He is in Hall of Fame, so aside from any tournament winnings, he gets appearance fee + free hotel when he comes to PTs and I think GPs too.
He also writes for SCG, does game design, is sponsored a lot, etc.

Right.  The public face of TCGs is basically Nascar.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 05, 2016, 04:40:39 pm
At the very least, I'm looking forward to being able to disenchant Maexxna.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 07, 2016, 06:20:51 am
How are you supposed to tell Boneguard Lieutenant and Undercity Valiant apart?
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 07, 2016, 06:47:41 am
Undercity Valiant is taking a step to the left; Boneguard Lieutenant a jump to the right.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 07, 2016, 10:59:45 pm
Has anyone experienced Hearthstone randomly seeming to release the mouse button when you are considering an attack or card play?  Ever since I resumed playing this month it seems to happy all the time.  I've played with this mouse before too, I changed the batteries..
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 08, 2016, 12:02:56 am
Has anyone experienced Hearthstone randomly seeming to release the mouse button when you are considering an attack or card play?  Ever since I resumed playing this month it seems to happy all the time.  I've played with this mouse before too, I changed the batteries..

Never experienced that. I think it's your mouse.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 08, 2016, 02:05:11 am
Has anyone experienced Hearthstone randomly seeming to release the mouse button when you are considering an attack or card play?  Ever since I resumed playing this month it seems to happy all the time.  I've played with this mouse before too, I changed the batteries..

I haven't experienced it, but it sounds like you have experienced it so the answer to your question would be yes, someone has experienced it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on February 08, 2016, 03:16:17 am
Has anyone experienced Hearthstone randomly seeming to release the mouse button when you are considering an attack or card play?  Ever since I resumed playing this month it seems to happy all the time.  I've played with this mouse before too, I changed the batteries..

Never experienced that. I think it's your mouse.

I figured out it has to be my mouse because it does that with other stuff in the client.  I guess most of my games don't care if I double click instead of click
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 12, 2016, 11:22:55 am
Hey, has anyone else noticed that the voice of Reno Jackson sounds just like the voice of Master Jouster?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 12, 2016, 12:19:06 pm
Hey, has anyone else noticed that the voice of Reno Jackson sounds just like the voice of Master Jouster?
It's a conspiracy!


I hadn't noticed, but now you mention it...

Likely to be the same voice actor, of course.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Co0kieL0rd on February 12, 2016, 12:35:18 pm
Hey, has anyone else noticed that the voice of Reno Jackson sounds just like the voice of Master Jouster?
It's a conspiracy!


I hadn't noticed, but now you mention it...

Likely to be the same voice actor, of course.

I am shocked by the notion that Blizzard did not employ a different voice actor for each individual one of the 150 minions in the game!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 12, 2016, 01:23:27 pm
Hey, has anyone else noticed that the voice of Reno Jackson sounds just like the voice of Master Jouster?
It's a conspiracy!


I hadn't noticed, but now you mention it...

Likely to be the same voice actor, of course.

I am shocked by the notion that Blizzard did not employ a different voice actor for each individual one of the 150 minions in the game!

I expect most of the voices are done by the same few voice actors who just change their voice heavily to fit the Minion. Like, Gilblin Stalker and Tiny Knight of Evil can be the same voice actor using different silly voices.

I wonder how many other minion voice pairs sound the same. Maybe among the female minions you have a bunch.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 12, 2016, 03:33:04 pm
I'm spectating a game at rank 5, and it's Control Mage (with Illuminator, without Reno) against Mill Druid.  There's a slight selection effect as I tend to add people who are playing interesting decks, but it's heartening to see some variety on ladder.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 12, 2016, 05:20:45 pm
I'm spectating a game at rank 5, and it's Control Mage (with Illuminator, without Reno) against Mill Druid.  There's a slight selection effect as I tend to add people who are playing interesting decks, but it's heartening to see some variety on ladder.

Is it Kibler's Monkey Mage deck? That's a deck that found a really neat use for Illuminator and I think it only came into existence a week or two ago.

The deck is something like Elise, Illuminators, Sludge Belchers, Duplicates, Doomsayers, Frost Nova, Blizzard, Flamestrike, Ice Blocks, Mad Scientists, Azures, Polymorph, Healbots, Explosive Sheep (almost no face burn spells). It mostly just AOEs the board and heals up until eventually you find Golden Monkey with a lot of cards in hand and win.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 12, 2016, 05:28:30 pm
I'm spectating a game at rank 5, and it's Control Mage (with Illuminator, without Reno) against Mill Druid.  There's a slight selection effect as I tend to add people who are playing interesting decks, but it's heartening to see some variety on ladder.

Is it Kibler's Monkey Mage deck? That's a deck that found a really neat use for Illuminator and I think it only came into existence a week or two ago.

The deck is something like Elise, Illuminators, Sludge Belchers, Duplicates, Doomsayers, Frost Nova, Blizzard, Flamestrike, Ice Blocks, Mad Scientists, Azures, Polymorph, Healbots, Explosive Sheep (almost no face burn spells). It mostly just AOEs the board and heals up until eventually you find Golden Monkey with a lot of cards in hand and win.

Yes, that's it!  I saw the Velen/Major Domo video.  Looks pretty fun, but I'm not brave enough to try climbing with it.

Edit: this is too much fun.  No Zoo can get through 6 Sludge Belchers.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 13, 2016, 03:59:32 pm
I have faced the Golden Monkey no less than 2 dozen times and won every single one save the one where Varian Wrynn was the immediate follow up. I start smiling as soon as Elise comes out. I may lose the game but it won't be to the monkey. The monkey just makes your hand and deck super inconsistent with a bunch of overpriced minions with no support. In fac, I think the only valuable bit to the combo is the monkey minion itself.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 13, 2016, 05:13:02 pm
Point of money, at least theory, is that in Control vs Control matchup you had some dead draws that you want to replace with threats. You don't play money as soon as you can, you play him AS LATE as you can, usually. Like, Warrior Mirror has some really horendious cards that you dont want to play - acolyte, shield block (they make you fatigue faster) some removal will always stay stuck.. You replace those with actually relevant cards.

I haven't really played with Elise yet, this is from what I've read.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 13, 2016, 05:40:47 pm
I'm spectating a game at rank 5, and it's Control Mage (with Illuminator, without Reno) against Mill Druid.  There's a slight selection effect as I tend to add people who are playing interesting decks, but it's heartening to see some variety on ladder.

Is it Kibler's Monkey Mage deck? That's a deck that found a really neat use for Illuminator and I think it only came into existence a week or two ago.

The deck is something like Elise, Illuminators, Sludge Belchers, Duplicates, Doomsayers, Frost Nova, Blizzard, Flamestrike, Ice Blocks, Mad Scientists, Azures, Polymorph, Healbots, Explosive Sheep (almost no face burn spells). It mostly just AOEs the board and heals up until eventually you find Golden Monkey with a lot of cards in hand and win.

I faced this very deck earlier as Renolock. It came down to fatigue, and the Golden Monkey gave my opponent a Stalagg to combo off my own Feugen as a final card. I still won with a final Molten/Reno/Argus play. I was surprised when I saw it wasn't a freeze Mage I was up against.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 13, 2016, 05:44:50 pm
In Control vs Control the Monkey can be game deciding. Being able to play too many large threats is the point of it, and decks like Control Warrior and Control Priest have very limited removal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 13, 2016, 06:11:13 pm
Yeah, from my experience as Renolock vs CW you want to Jaraxxus ASAP (be wary of Grommash tho), as Warrior really struggles when you keep pumping 6/6s every turn as he has to remove them or die. It's similar with Priest just not as important as that is generally not a hard matchup.

Edit: for same reason monkey seems good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 14, 2016, 12:29:45 am
Actually I'd say it's good vs midrange decks too, since sometimes mid range decks can push for some late game, and having those threats can mean a lot. Also don't forget that the monkey is a 4mana 6/6 with taunt.
Title: Re: Has anyone learned Hearthstone yet?
Post by: XerxesPraelor on February 14, 2016, 06:02:47 pm
Legends are fun: I just opened a golden Justicar Trueheart and a Skeleton Knight in the same pack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 14, 2016, 06:23:00 pm
Legends are fun: I just opened a golden Justicar Trueheart and a Skeleton Knight in the same pack.

I have skeleton Knight, Ive never even used it in a silly deck. Justicar is strong in Priest, Paladin and Warrior in slow variants of those classes. It's amazing how heal 4hp per turn is game changing against aggro.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 14, 2016, 06:54:53 pm
It's amazing how heal 4hp per turn is game changing against aggro.

It also pairs nicely with Auchenai.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 14, 2016, 07:15:57 pm
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 14, 2016, 07:19:23 pm
Legends are fun: I just opened a golden Justicar Trueheart and a Skeleton Knight in the same pack.

I have skeleton Knight, Ive never even used it in a silly deck. Justicar is strong in Priest, Paladin and Warrior in slow variants of those classes. It's amazing how heal 4hp per turn is game changing against aggro.

Ugh, I opened Skeleton Knight a few days ago. I like to keep legendaries with unique effects in case they are useful in a Tavern Brawl or something, but Skeleton Knight is going to collect so much virtual dust in my collection.

PPE I never opened a pack with two Legendaries either. Fortunately I have opened a Golden Justicar. It makes your Hero Power (and HP generated tokens) golden, and that's really cool to see.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 14, 2016, 07:44:51 pm
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.

I have! I got Onyxia and Hogger in the same pack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 14, 2016, 09:21:24 pm
I misspoke:  I've gotten four legends, of which two were the same (Onyxia).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 14, 2016, 09:30:33 pm
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.

Didn't you say "I've probably opened ~400 classic packs." in the other thread? You would have at least guaranteed 10 legends among those..
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 14, 2016, 09:35:07 pm
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.

Didn't you say "I've probably opened ~400 classic packs." in the other thread? You would have at least guaranteed 10 legends among those..

The way probability works, you're not guaranteed any legendaries if it is true random. Funny, because that was the point Kirian was trying to make in that other thread, but for commons.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 14, 2016, 09:47:46 pm
The way pack opening works, you're guaranteed a legendary ever 40 packs
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 14, 2016, 09:56:42 pm
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.

Didn't you say "I've probably opened ~400 classic packs." in the other thread? You would have at least guaranteed 10 legends among those..

The way probability works, you're not guaranteed any legendaries if it is true random. Funny, because that was the point Kirian was trying to make in that other thread, but for commons.

It's been theorized that you are guaranteed to open a legend if you open 40 of 1 kind of pack. There wasn't anyone who opened the 50 TGT pre order packs who didnt get a legend, and stats have shown that basically every 40 packs you get a legend.

I think you've overestimated how many packs you've opened Kirian. If you opened a pack a day for a year then you haven't opened 400 packs. I don't know how long you've been playing for though, nor how often, but Im sure you don't play an arena run every day, or buy a pack of cards every day.

EDIT: I didn't notice that Watno already posted about this. I don't think Blizzard has officially said this, but people who have gathered stats have found this to seem to be true.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 14, 2016, 10:14:16 pm
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.

Didn't you say "I've probably opened ~400 classic packs." in the other thread? You would have at least guaranteed 10 legends among those..

The way probability works, you're not guaranteed any legendaries if it is true random. Funny, because that was the point Kirian was trying to make in that other thread, but for commons.

It's been theorized that you are guaranteed to open a legend if you open 40 of 1 kind of pack. There wasn't anyone who opened the 50 TGT pre order packs who didnt get a legend, and stats have shown that basically every 40 packs you get a legend.

I think you've overestimated how many packs you've opened Kirian. If you opened a pack a day for a year then you haven't opened 400 packs. I don't know how long you've been playing for though, nor how often, but Im sure you don't play an arena run every day, or buy a pack of cards every day.

EDIT: I didn't notice that Watno already posted about this. I don't think Blizzard has officially said this, but people who have gathered stats have found this to seem to be true.

Well I guess I learned something new. I though the average was 1 legendary per 20 packs but then people would complain when that didn't come true. I don't know there was some sort of upper bound.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 15, 2016, 12:20:51 am
I have never opened a pack with two legends.  But then I've only ever opened three packs with a legend, and two were the same.

Didn't you say "I've probably opened ~400 classic packs." in the other thread? You would have at least guaranteed 10 legends among those..

The way probability works, you're not guaranteed any legendaries if it is true random. Funny, because that was the point Kirian was trying to make in that other thread, but for commons.

It's been theorized that you are guaranteed to open a legend if you open 40 of 1 kind of pack. There wasn't anyone who opened the 50 TGT pre order packs who didnt get a legend, and stats have shown that basically every 40 packs you get a legend.

I think you've overestimated how many packs you've opened Kirian. If you opened a pack a day for a year then you haven't opened 400 packs. I don't know how long you've been playing for though, nor how often, but Im sure you don't play an arena run every day, or buy a pack of cards every day.

EDIT: I didn't notice that Watno already posted about this. I don't think Blizzard has officially said this, but people who have gathered stats have found this to seem to be true.

Well I guess I learned something new. I though the average was 1 legendary per 20 packs but then people would complain when that didn't come true. I don't know there was some sort of upper bound.

I think that 20 packs for a legend is the average, but 40 pack a single type of pack guarantees a legend. That mean 40 classic packs until a classic legend, 40GvG pack for a GvG legend etc.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 15, 2016, 09:24:21 am
Yeah, people watch a lot of openings and realised that there never is more than 40 packs between two legends. But even without that opening 400 packs and opening only 3, when the average is one legend per 20 packs is do extremly unlikely i am pretty sure it can be ruled out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 15, 2016, 01:47:03 pm
It's certainly possible I'm overestimating how many packs I've opened.  I've done around 120 arenas that are logged, plus probably 30-40 arenas before I started using various sites, plus at least 10 tavern brawls, plus however many regular packs I purchased, but that number I don't know about.  It sure feels like 3-400, but perhaps it's closer to 200.

Edit: Well, I appear to have about 190 epics/rares/legends, but I've also disenchanted probably 20 duplicate rares... so yeah, probably closer to 200.  Huh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 15, 2016, 02:04:38 pm
It's certainly possible I'm overestimating how many packs I've opened.  I've done around 120 arenas that are logged, plus probably 30-40 arenas before I started using various sites, plus at least 10 tavern brawls, plus however many regular packs I purchased, but that number I don't know about.  It sure feels like 3-400, but perhaps it's closer to 200.

Edit: Well, I appear to have about 190 epics/rares/legends, but I've also disenchanted probably 20 duplicate rares... so yeah, probably closer to 200.  Huh.

Well, 200 is 3-400. Roughly in the middle of that range, even.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 15, 2016, 02:40:17 pm
Well, 200 is 3-400. Roughly in the middle of that range, even.

Awaclus, against all the drama you remind me of the good things this forum can do.  Don't ever change.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 15, 2016, 02:58:16 pm
It's certainly possible I'm overestimating how many packs I've opened.  I've done around 120 arenas that are logged, plus probably 30-40 arenas before I started using various sites, plus at least 10 tavern brawls, plus however many regular packs I purchased, but that number I don't know about.  It sure feels like 3-400, but perhaps it's closer to 200.

Edit: Well, I appear to have about 190 epics/rares/legends, but I've also disenchanted probably 20 duplicate rares... so yeah, probably closer to 200.  Huh.

Well, 200 is 3-400. Roughly in the middle of that range, even.

-.-
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on February 15, 2016, 05:20:37 pm
Well, 200 is 3-400. Roughly in the middle of that range, even.

Awaclus, against all the drama you remind me of the good things this forum can do.  Don't ever change.

vote: Awaclus/b]
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 15, 2016, 06:12:56 pm
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 15, 2016, 10:34:30 pm
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Likewise, I crafted a lot of the Legendaries I ended up using (Boom, Mal'Ghanis, Ysera, Vol'jin). When I was playing seriously I would get to rank 5 to get that golden epic for the first few seasons with ranked rewards. It certainly helps to be able to get that far every season.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 17, 2016, 06:59:01 pm
More details on the future direction of Hearthstone.  There's a longer article (http://www.polygon.com/features/2016/2/17/11003980/hearthstone-and-community-inside-blizzard-s-radical-new-approach-to) or a reasonably accurate summary (http://www.hearthpwn.com/news/1193-two-expansions-and-one-adventure-per-year-knife).  The main news is that the plan is for Expansion-Adventure-Expansion each year.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 17, 2016, 07:28:30 pm
More details on the future direction of Hearthstone.  There's a longer article (http://www.polygon.com/features/2016/2/17/11003980/hearthstone-and-community-inside-blizzard-s-radical-new-approach-to) or a reasonably accurate summary (http://www.hearthpwn.com/news/1193-two-expansions-and-one-adventure-per-year-knife).  The main news is that the plan is for Expansion-Adventure-Expansion each year.

They need to hurry up and announce the next one already I'm gettin' so antsy

Either that or one of the playtesters needs to sneeze and leak an Empires card accidentally
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 17, 2016, 09:19:38 pm
More details on the future direction of Hearthstone.  There's a longer article (http://www.polygon.com/features/2016/2/17/11003980/hearthstone-and-community-inside-blizzard-s-radical-new-approach-to) or a reasonably accurate summary (http://www.hearthpwn.com/news/1193-two-expansions-and-one-adventure-per-year-knife).  The main news is that the plan is for Expansion-Adventure-Expansion each year.

They need to hurry up and announce the next one already I'm gettin' so antsy

Either that or one of the playtesters needs to sneeze and leak an Empires card accidentally

SHOCKING TWIST:  Dominion: Empires actually is also the next Hearthstone expansion (https://goo.gl/4xd1rh).  Blizzard is taking over for Making Fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 17, 2016, 09:22:40 pm
More details on the future direction of Hearthstone.  There's a longer article (http://www.polygon.com/features/2016/2/17/11003980/hearthstone-and-community-inside-blizzard-s-radical-new-approach-to) or a reasonably accurate summary (http://www.hearthpwn.com/news/1193-two-expansions-and-one-adventure-per-year-knife).  The main news is that the plan is for Expansion-Adventure-Expansion each year.

They need to hurry up and announce the next one already I'm gettin' so antsy

Either that or one of the playtesters needs to sneeze and leak an Empires card accidentally

SHOCKING TWIST:  Dominion: Empires actually is also the next Hearthstone expansion (https://goo.gl/4xd1rh).  Blizzard is taking over for Making Fun.

That deck-building Brawl must have been a hit after all.

Edit because auto-correct strikes again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 17, 2016, 09:59:08 pm
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Two packs after all this discussion, opened... Lorewalker Cho.  Sigh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on February 17, 2016, 10:00:55 pm
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Two packs after all this discussion, opened... Lorewalker Cho.  Sigh.

Don't be sad.  I opened a second Ragnaros.  I turned him into a Cabal Shadow Priest.  *shrug*
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on February 18, 2016, 04:24:59 am
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Two packs after all this discussion, opened... Lorewalker Cho.  Sigh.

Don't be sad.  I opened a second Ragnaros.  I turned him into a Cabal Shadow Priest.  *shrug*

Better hope Rag doesn't get nerfed!

Also Jaraxxus.  I murdered a Jaraxxus to make Thalnos for Miracle Rogue.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 18, 2016, 05:39:19 am
I have an extra golden Force of Nature, and while I do enjoy the Combo, I see it as a reasonable nerf, I'm happy either way, nerf or no :D (except if they nerf Roar instead :P).

"Wild was originally going to be known as Legacy but Brian Kibler urged them to make it more Warcrafty."

Funny how he said in his review that he doesn't like the name :P.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 18, 2016, 08:50:59 pm
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Two packs after all this discussion, opened... Lorewalker Cho.  Sigh.

Don't be sad.  I opened a second Ragnaros.  I turned him into a Cabal Shadow Priest.  *shrug*

Better hope Rag doesn't get nerfed!

Also Jaraxxus.  I murdered a Jaraxxus to make Thalnos for Miracle Rogue.

With the new format there will be no reason to ever nerf a card again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 18, 2016, 10:41:41 pm
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Two packs after all this discussion, opened... Lorewalker Cho.  Sigh.

Don't be sad.  I opened a second Ragnaros.  I turned him into a Cabal Shadow Priest.  *shrug*

Better hope Rag doesn't get nerfed!

Also Jaraxxus.  I murdered a Jaraxxus to make Thalnos for Miracle Rogue.

With the new format there will be no reason to ever nerf a card again.

Cards will still be around for a year, so there is a possibility some might get nerfed. And Classic+basic cards can always be nerfed since they don't go away.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 18, 2016, 11:15:56 pm
So should I murder Cho to get something better?  Or worth keeping around?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 18, 2016, 11:55:19 pm
So should I murder Cho to get something better?  Or worth keeping around?

I would keep it now, until the new expansion comes out and there's new cards you might want more than classic cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 19, 2016, 12:09:04 am
200 packs sounds right. So I think you've been mostly unlucky then with only 3 legends. But I'm not sure I've opened many more in proportion to the number of packs I've opened. I craft almost every good legend I have, with the exception of a few legends that are acceptable like Rag and Bloodmage. When you have all the commons and most rares, you get dust much faster and consequently get more legends.

Two packs after all this discussion, opened... Lorewalker Cho.  Sigh.

Don't be sad.  I opened a second Ragnaros.  I turned him into a Cabal Shadow Priest.  *shrug*

Better hope Rag doesn't get nerfed!

Also Jaraxxus.  I murdered a Jaraxxus to make Thalnos for Miracle Rogue.

With the new format there will be no reason to ever nerf a card again.

Precisely because of the new format, they will be looking at a bunch of Classic set cards and probably nerfing them. Rag doesn't really seem like a very likely card to be nerfed, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 19, 2016, 12:04:18 pm
I agree that they're probably going to nerf a bunch of cards from Basic/Classic, they implied that they would with the format announcement. I think the best candidates for the nerf stick are probably cards that can give you a win out of nowhere or save you out of nowhere like Force of Nature/Savage Roar, Jeraxxus, Alexstraza. I'm probably wrong though, except Force/Savage, I will be shocked if that doesn't get changed somehow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 19, 2016, 12:45:32 pm
I agree that they're probably going to nerf a bunch of cards from Basic/Classic, they implied that they would with the format announcement. I think the best candidates for the nerf stick are probably cards that can give you a win out of nowhere or save you out of nowhere like Force of Nature/Savage Roar, Jeraxxus, Alexstraza. I'm probably wrong though, except Force/Savage, I will be shocked if that doesn't get changed somehow.

I'd be surprised in Alex doesn't get changed jarqxxus is ok since he isn't an auto include in any type of deck. Even Handlock hasn't always run him and his effect so unique and interesting that I wouldn't want him changed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Ichimaru Gin on February 19, 2016, 07:16:41 pm
Opened Tirion today!
There's a post (https://www.reddit.com/r/hearthstone/comments/46im2i/psa_check_your_emails_25_towards_inapp_purchases/) on the hearthstone subreddit about an Amazon promotion going around. For some reason I got it. With a little work, you can basically get $25 worth of packs (or whatever) if you own an android device.
And...that's how I got Tirion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 20, 2016, 12:34:20 am
Tournament tomorrow. Im bringing Zoo, Secret Pally, Aggro Shaman, and Fast combo Druid. Hopefully I win money :D
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on February 21, 2016, 02:22:12 am
Tournament tomorrow. Im bringing Zoo, Secret Pally, Aggro Shaman, and Fast combo Druid. Hopefully I win money :D

Good luck!!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 21, 2016, 12:21:48 pm
Tournament tomorrow. Im bringing Zoo, Secret Pally, Aggro Shaman, and Fast combo Druid. Hopefully I win money :D

Good luck!!

I came 3rd out of about 35 people. I won $32, but paid $10 to get in. So not too bad. It was fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Co0kieL0rd on February 22, 2016, 11:19:22 am
Opened Tirion today!
There's a post (https://www.reddit.com/r/hearthstone/comments/46im2i/psa_check_your_emails_25_towards_inapp_purchases/) on the hearthstone subreddit about an Amazon promotion going around. For some reason I got it. With a little work, you can basically get $25 worth of packs (or whatever) if you own an android device.
And...that's how I got Tirion.

Yeah, about Tirion... he needs to get nerfed big time! Remove either taunt or divine shield, or make Ashbringer weaker. In its current state this card is absurdly broken and un-fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 22, 2016, 11:20:27 am
Opened Tirion today!
There's a post (https://www.reddit.com/r/hearthstone/comments/46im2i/psa_check_your_emails_25_towards_inapp_purchases/) on the hearthstone subreddit about an Amazon promotion going around. For some reason I got it. With a little work, you can basically get $25 worth of packs (or whatever) if you own an android device.
And...that's how I got Tirion.

Yeah, about Tirion... he needs to get nerfed big time! Remove either taunt or divine shield, or make Ashbringer weaker. In its current state this card is absurdly broken and un-fun.

For Arena, sure, but it's pretty balanced for Constructed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 22, 2016, 11:34:29 am
Opened Tirion today!
There's a post (https://www.reddit.com/r/hearthstone/comments/46im2i/psa_check_your_emails_25_towards_inapp_purchases/) on the hearthstone subreddit about an Amazon promotion going around. For some reason I got it. With a little work, you can basically get $25 worth of packs (or whatever) if you own an android device.
And...that's how I got Tirion.

Yeah, about Tirion... he needs to get nerfed big time! Remove either taunt or divine shield, or make Ashbringer weaker. In its current state this card is absurdly broken and un-fun.

For Arena, sure, but it's pretty balanced for Constructed.

He's balanced, but I question his inclusion in the classic set to always be in Hearthstone forever. If your deck is even close to a control/midrange deck he's an auto-include.

That being said, he's balanced in constructed because he has tons of value, but is very slow to get all that value, and silence completely ruins your game if you play him.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 22, 2016, 12:12:59 pm
He's balanced, but I question his inclusion in the classic set to always be in Hearthstone forever. If your deck is even close to a control/midrange deck he's an auto-include.

I don't think it's a problem if cards are auto-includes, as long as they aren't so strong you always play Paladin just so you can have access to Tirion. I think it's actually good if there are cards that are really versatile and powerful, because that makes it more likely that there can be multiple different types of competitive decks for each class, and it makes for difficult decisions in the deckbuilding stage when there are more cards that you want to include in your deck than your deck has slots for.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 22, 2016, 08:26:49 pm
He is just a decent body with Silence effect. You could put in another good big drop and still not go that much worse.

Like, Ysera and Rag aren't problem. Sure, when control needs a finisher it will include them. One big finisher or another doesn't make a difference, it's a big finisher. It wont warp a format, you will always have some kind of big finisher. Problem is Alex, for example. Alex has such a powerful yet narrow effect, and it enables you to do nothing all game and than just Alex followed by a quick easy burst of 15, which is abnormal.  She makes or breaks decks, completely. It's a great card, but not one to stick in standard and warps it quite a lot.


There is a number of cards like these, which kinda do need to be address.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 23, 2016, 05:22:34 am
Yeah I don't really have a problem with Tirion's design/existence.
If we're about fixing the Paladin class, Mysterious Challenger is still much more of a problem - though with Avenge going that's likely to fix itself pretty soon without any fiddling around.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 23, 2016, 08:55:51 am
Yeah, avenge was by far the strongest secret.  He is losing a lot of his other powerful cards (Minibot, Muster), tho that will hit more decks than Secret.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 23, 2016, 09:02:54 am
Fact.  I'm running Murloc Combo Paladin at the moment just to try it out.  It feels like it should survive Standard pretty nicely - it only needs some decent early game; doesn't need to be anything as amazing as Muster or Minibot, and late game is just survive-and-drawn-Anyfin.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 23, 2016, 09:07:51 am
Well, Murc Eye is actually "Reward Set", not sure if they are leaving him in. Otherwise, yes, I find that deck pretty terrible in current format, but I recon it working in standard (if Murc Eye stays).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 23, 2016, 09:29:11 am
It's not a Tier 1 Deck, but it's OK.

At the moment I'm losing every 4th or 5th game or so to a disconnect, but still holding a 70% win rate (rank 12 and climbing) with it.  It remains to be seen if it can get up to ranks 5-1, but I reckon it could.

It would be a shame to lose Murk-Eye, I hadn't thought about that.  He feels like a Classic set card to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on February 28, 2016, 06:32:22 am
Heres the answer:

https://www.reddit.com/r/hearthstone/comments/47yca6/standard_faq_updated_rewards_cards_like_old/
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 28, 2016, 06:57:56 am
:(
Shame. Tier 1 or not, it's a fun deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on March 10, 2016, 06:19:48 pm
I'm not even particulary mad that I didn't figure this out.

(https://i.imgur.com/yYaIlia.jpg)

If you want to cheat you can find it on reddit.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on March 10, 2016, 06:24:39 pm
Is that soulpriest a 3/2?  I can't really make it out.  I have a solution if it has 3+ health, but haven't found one if it's a 3/2.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on March 10, 2016, 06:42:20 pm
Is that soulpriest a 3/2?  I can't really make it out.  I have a solution if it has 3+ health, but haven't found one if it's a 3/2.

Yes, a 3/2.  The other one I found potentiall tricky was the 2/12 Snapjaw.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on March 10, 2016, 07:06:48 pm
Hmm.  I've figured out how to do 8 damage to the hero, but not 10.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 10, 2016, 07:19:16 pm
I'm getting up to 9.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 10, 2016, 07:28:53 pm
I can do it if the manacost of the Lightning blt is 0 (it is cut off, so maybe?)
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on March 10, 2016, 07:47:02 pm
My solution:

(1) - Lightning Bolt to face - 4 damage
___ - smash Auchenai into Snapjaw
(1) - play Leper Gnome
(1) - Rockbiter Weapon on Abomination
(4) - Windspeaker on Abomination
___ - Abomination into Snapjaw (10 dmg total on Snapjaw)
___ - Abomination into Raggy (7 dmg to Raggy)
___ - Abomination deathrattle deals 2 dmg to everyone, killing Snapjaw and Raggy and your totems - 2 damage to face
___ - Leper Gnome Deathrattle - 2 damage to face

So, (7) to deal 8 damage.  If anything cost (1) less, I could plop down Stormwind Knight for the kill.  Not sure how to get the extra 2 damage otherwise.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on March 10, 2016, 08:09:47 pm
I gave up and looked up the solution. It's pretty neat.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on March 10, 2016, 08:32:12 pm
I have a solution for this.

It assumes you can choose a Hero Power Totem though.

Edit:I looked up the solution online and apparently Shaman's Hero Power is guaranteed to summon a Totem that is not currently on the board if possible. I didn't know that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on March 10, 2016, 09:01:25 pm
Think I got it, it uses all the tricks in the Book.


Brewmaster on Healing Totem (2 mana)
Hero Power (always spawns Healing Totem because the other 3 are out) (4 mana)
Run Searing totem into Snapjaw to free up a minion slot.
Replay Healing Totem (5 mana)
Use Rockbiter on Taunt totem (6 mana)
Run Taunt totem into Ragnaros to free up a minion slot.
Play Leper Gnome (7 mana)
Play Ancestral Spirit (9 mana)
Play Lightning Bolt on opponent's face dealing 4 (10 mana)
Run Abomination into Snapjaw to make it have 2 health.

At the end of the turn: Healing Totem does 1 to everything. Leper Gnome dies, dealing 2, and it respawns. Second Healing totem does 1 to everything. Leper Gnome dies dealing another 2, Abomination dies dealing 2 to everything, for a total of 10 damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 17, 2016, 10:48:50 pm
They added a whole bunch of search tags. Now you can search for specific attack values and stuff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 18, 2016, 01:22:35 am

Lightning Bolt > Anduin
Young Brewmaster > Healing Totem
Totemic Call (Healing Totem)
Searing Totem X> Ragnaros
Healing Totem
Rockbiter Weapon > Stoneclaw Totem
Stoneclaw Totem X> Ragnaros
Leper Gnome
Ancestral Spirit > Leper Gnome
Abomination X> Oasis Snapjaw
End Turn
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on March 20, 2016, 09:59:29 pm
Today I learned that Brann doubles the Battlecry of Glaivezooka.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on March 20, 2016, 11:00:50 pm
Today I learned that Brann doubles the Battlecry of Glaivezooka.

And Argent Lance, Coghammer, Perdition's Blade, and King's Defender.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on March 21, 2016, 02:19:59 pm
Huh, how does Perdition's Blade work with Brann and Combo? I guess it should just do 2 damage?
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on March 21, 2016, 02:22:49 pm
Huh, how does Perdition's Blade work with Brann and Combo? I guess it should just do 2 damage?

It deals the damage twice, whether that be 1 or 2.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on March 21, 2016, 02:25:50 pm
Oh, weird. I guess the Combo effect modifies the Battlecry, then?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 21, 2016, 10:14:02 pm
Oh, weird. I guess the Combo effect modifies the Battlecry, then?

The battlecray will deal 1 or 2dmg. If it does one, it just repeats that battlecry. I think it works because the combo is within the battlecry. Combo minions don't have a battlecry, but because by default it does 1dmg, there needed to be a battlecry tag.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on March 30, 2016, 12:36:03 pm
I have come to the point in my life where alcohol is necessary for me to play HS
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on March 30, 2016, 12:41:24 pm
I have come to the point in my life where alcohol is necessary for me to play HS

I make do with wine coolers. The sugar numbs the pain instead of the alcohol. The number of times I've said something like "Are you serious?" in Arena is staggering given my general demeanor.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 30, 2016, 01:43:01 pm
I have come to the point in my life where alcohol is necessary for me to play HS

Stop playing? It is a little weird that you keep playing and posting despite never actually being interested in it at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on April 01, 2016, 03:23:16 pm
DON'T TELL ME WHAT TO DO ZOG

For real though, it's complicated.  I mostly feel like the game is promising and very well may become something I'm more interested in later, so I hvae a desire to keep up with it even when I'm not always having a blast per se.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 02, 2016, 09:44:57 am
That's fair. They do make some questionable design choices sometimes, but overall I think the game is good. Also I play casually enough that I find it fun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 02, 2016, 09:58:30 am
That's fair. They do make some questionable design choices sometimes, but overall I think the game is good. Also I play casually enough that I find it fun.

I find that the LoE expansion and now Wild/Standard mode have renewed my interest in the game. I've gone weeks without doing anything in Hearthstone besides Tavern Brawl.

It's similar to Dominion in how you can always come back to it even after a long break. You can always sneak a few games in between busy periods. Though, I do have a lot more faith in HS's online platform that the Dominion Online platform.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 03, 2016, 01:53:45 pm
I keep playing because I have to collect them all. Having the ability to buy packs of GvG and futures removed does not help this mission.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 03, 2016, 02:10:55 pm
I keep playing because I have to collect them all. Having the ability to buy packs of GvG and futures removed does not help this mission.

Should have collected it all by now :P I have most of GvG, minus a few Legendaries and epics. But like 90% of it. TGT I have all commons and rares, a lot of epics and some legends.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 03, 2016, 02:27:41 pm
I keep playing because I have to collect them all. Having the ability to buy packs of GvG and futures removed does not help this mission.

Should have collected it all by now :P I have most of GvG, minus a few Legendaries and epics. But like 90% of it. TGT I have all commons and rares, a lot of epics and some legends.

I'm mostly in the same situation. I'm sure your collection is bigger than mine though, and my TGT collection is a bit lacking. I'm still missing a whole bunch of Epics and Legendaries from the Classic Set, but those packs won't go away in Standard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 03, 2016, 07:29:17 pm
I keep playing because I have to collect them all. Having the ability to buy packs of GvG and futures removed does not help this mission.

Should have collected it all by now :P I have most of GvG, minus a few Legendaries and epics. But like 90% of it. TGT I have all commons and rares, a lot of epics and some legends.

I'm mostly in the same situation. I'm sure your collection is bigger than mine though, and my TGT collection is a bit lacking. I'm still missing a whole bunch of Epics and Legendaries from the Classic Set, but those packs won't go away in Standard.

Yeah I'm missing a lot of classic legends, but I think I'm only missing like 3 classic Epics. Also have enough dust that I'll craft what I want to play with in WotOG. But since everyone gets C'Thun, I think the new expansion will be really good for new players who aren't in our situation.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 03, 2016, 11:06:57 pm
I keep playing because I have to collect them all. Having the ability to buy packs of GvG and futures removed does not help this mission.

Should have collected it all by now :P I have most of GvG, minus a few Legendaries and epics. But like 90% of it. TGT I have all commons and rares, a lot of epics and some legends.

I'm mostly in the same situation. I'm sure your collection is bigger than mine though, and my TGT collection is a bit lacking. I'm still missing a whole bunch of Epics and Legendaries from the Classic Set, but those packs won't go away in Standard.

Yeah I'm missing a lot of classic legends, but I think I'm only missing like 3 classic Epics. Also have enough dust that I'll craft what I want to play with in WotOG. But since everyone gets C'Thun, I think the new expansion will be really good for new players who aren't in our situation.

Indeed. Whether or not Standard will really help new players compete in the long run, giving out C'Thun for free will go a long way when it comes to giving new players a playable deck to start off.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 04, 2016, 07:07:32 pm
I'm still missing 19 epics and 9 legendaries from GvG. :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 20, 2016, 02:01:48 pm
Nerfs have been announced: http://us.battle.net/hearthstone/en/blog/20097355/

I'm quite surprised by Blade Flurry being completely killed, sadly this is also the only one of these cards I only have a single copy of.

Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 20, 2016, 02:29:20 pm
Well these nerfs are clearly helpful for the health of standard. But why couldn't they just ban the cards from standard instead of crippling them in wild too. Egh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 20, 2016, 02:32:48 pm
Nerfs have been announced: http://us.battle.net/hearthstone/en/blog/20097355/

I'm quite surprised by Blade Flurry being completely killed, sadly this is also the only one of these cards I only have a single copy of.

Them's some rough changes.

Arcane Golem is done.  Druid Combo is done.  Do you still run AOL with only 1 card draw?  Probably, unless we have better options at the price point.  Leper Gnome as a 1/1 seems meh.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on April 20, 2016, 02:33:48 pm
Here I was, expecting any buff at all. At least Force is a sideways change.

Interesting that they left Spellbreaker unchanged. It costing 4 mana must have been enough to stall the nerfhammer.

Edit: surprised Savage Roar was left unchanged. That felt like the more important card to me (but I'm biased because I don't own Force.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 20, 2016, 03:17:18 pm
I think Spellbreaker just becomes the new Owl where Beast doesn't matter.

The Keeper of the Grove change feels unnecessary to me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on April 20, 2016, 03:24:13 pm
Man, the only change I like is the Knife Juggler one. Force of Nature + Savage Roar getting nerfed is good though, but there would have been better ways to do it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 20, 2016, 03:38:56 pm
Most of these nerfs were kinda being predicted, but wow some of them are crippling.

Kinda surprised how Knife Juggler and Leper Gnome are almost unphased while Blade Flurry, Molten Giant, and Big Game Hunter arr being pretty devastated by the nerf hammer.

The Ironbeak Owl nerf is comical given that, for one more mana, you can play Spellbreaker which has +2/+2 stat compared to owl. It almost looks like a hate-inspired ban, but it still keeps the tradition of classic Beasts paying way too much for their Beast tag.

Wasn't expecting that Arcane Golem nerf, but it's not a total nerf if you wanted a 3 mana 4/4 that's probably worse than Dancing Swords for some reason. Yeah actually that sounds awful. It's not even like you can mill your opponent's mana or anything.

Poor Hunter's Mark is now a worse Execute, but Execute is pretty ridiculous. And no Warrior nerfs at all here. No, gotta pummel Rogue some more.

Now I'll read the reasons they give for each of these nerfs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 20, 2016, 06:27:37 pm
Luckily, I just unpacked my second Blade Flurry.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 20, 2016, 08:53:30 pm
Well, guess it's time (after the patch) to dust my golden Ancient of Lore.  I really didn't see that nerf coming... just, wow.

The Owl change is just awful given Spellbreaker not getting nerfed.  The BGH change... I mean, we knew the nerf was coming, but man.

Everything else except Blade Flurry I can understand.  Was Flurry even really a thing?
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 20, 2016, 09:31:51 pm
Was Flurry even really a thing?

Uh very much so.  Have you never been on the receiving end of one of those?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 20, 2016, 10:07:35 pm
Was Flurry even really a thing?

Uh very much so.  Have you never been on the receiving end of one of those?

Flurry was the thing of Rogue. And it's not fun. You can't do anything about it because they off, attack and flurry their weapon all in one turn, clearing your board and doing a huge amount of dmg. Also it limits any weapon buffs because it's potential to instantly kill board and hero.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on April 20, 2016, 11:01:46 pm
Yeah, the Blade Flurry nerf seems mostly intended to free up design space for future Rogue weapons and weapon buffs. I can't imagine what they've got coming out that justifies nerfing it this much, though... the return of Envenom (http://hearthstone.gamepedia.com/Envenom)?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 20, 2016, 11:07:20 pm
Yeah, the Blade Flurry nerf seems mostly intended to free up design space for future Rogue weapons and weapon buffs. I can't imagine what they've got coming out that justifies nerfing it this much, though... the return of Envenom (http://hearthstone.gamepedia.com/Envenom)?

I worry that they won't introduce enough good cards to compensate for this loss in WotOG, at least not for the Wild format. Hopefully I'm wrong here.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 21, 2016, 12:00:22 am
Man RIP charge. I think all the best charge effects have been what was nerfed the last 3 times.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2016, 01:56:06 am
Man RIP charge. I think all the best charge effects have been what was nerfed the last 3 times.

To be fair, they are the least fun cards. Some of the charge minions are really cool, like argus commander, and wolfrider is pretty ok. King Krush is cool, and the fact that he's so late game is fine. Grom needs a combo, and again its a huge card so it can't be broken with too many crazy combos. But even Leeroy is still iffy and stops them making certain cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: EgorK on April 21, 2016, 04:37:18 am
Finally leveled last hero to 60. I though there were 100 gold for that, but did not got that :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 21, 2016, 09:54:43 am
Either the cost change or the damage change alone would have been sufficient for Flurry but both changes just nuke it to nothing.

I thought the Force fix was actually a decent fix.

Keeper and Lore are, ok, whatever, does it really matter?

Not sure Iron Beak needed a nerf, but okay, then.

BGH, well, again I suppose the new meta needs it but I didn't think the card was is still useful,at this cost, I think.

Hunter's Mark, okay, whatever. Didn't know there was an issue here and also didn't think a mana increase makes a difference.

Gnome and Juggler aren't bad nerfs. That said, I think a simple mana increase was a better fix for Juggler.

Arcane Golem is just wtf? It's not even the same card and I can't imagine any reason to ever play this POS.

Not sure the implications for Molten. I suppose it is an okay nerf. I didn't feel it was too OP but it will definitely make the typical Warlock usage trickier although a zero cost Molten, Reno, Defender of Argus is still a thing.

Is Rogue getting any WotOG love?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 21, 2016, 10:34:18 am
I'm warming up to the Molten Giant nerf given the small boost Handlock got from the Owl and BGH nerfs as well as the push away from big burst in general. Twilight Drake is a scary card to deal with if your silence costs 4 mana with Spellbreaker instead of 2 mana. BGH on a Mountain Giant is still effective, but not quite as big of a tempo swing anymore.

Nerfing Molten Giant is nerfing the most unfair aspect of Handlock, the 0 mana double Molten + Argus/Sunfury. Priest especially would have had trouble against Handlock with the loss of Lightbomb in Standard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2016, 11:37:39 am
BGH at 5 mana doesn't kill it, but instead makes it what it should be. A neutral removal card for classes that don't have good hard removal. At 3 it beat class removal, with all classes running it. At 5 you get classes like Druid considering it, but Shaman and mage running their class removal instead.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on April 21, 2016, 11:44:54 am
BGH at 5 mana doesn't kill it, but instead makes it what it should be. A neutral removal card for classes that don't have good hard removal. At 3 it beat class removal, with all classes running it. At 5 you get classes like Druid considering it, but Shaman and mage running their class removal instead.

The problem is, there is no good class removal, so if being worse than class removal is a requirement for neutral cards, then there simply isn't going to be any good removal at all.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on April 21, 2016, 11:51:19 am
BGH at 5 mana doesn't kill it, but instead makes it what it should be. A neutral removal card for classes that don't have good hard removal. At 3 it beat class removal, with all classes running it. At 5 you get classes like Druid considering it, but Shaman and mage running their class removal instead.

The problem is, there is no good class removal, so if being worse than class removal is a requirement for neutral cards, then there simply isn't going to be any good removal at all.
Which seems to me to fit pretty well with Blizzard's design philosophy for the game.  They don't want good removal to exist because if it did, "big, fun" minions wouldn't be playable (at least that seems to be what they think). 
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 21, 2016, 11:55:43 am
BGH at 5 mana doesn't kill it, but instead makes it what it should be. A neutral removal card for classes that don't have good hard removal. At 3 it beat class removal, with all classes running it. At 5 you get classes like Druid considering it, but Shaman and mage running their class removal instead.

The problem is, there is no good class removal, so if being worse than class removal is a requirement for neutral cards, then there simply isn't going to be any good removal at all.

It's more like the class removal has shaped the way decks have evolved to not include non-instant impact minions higher than 6 Mana. The class removal is effective enough to deal with something like Deathwing.

I'd say Warrior, Priest, and to a lesser extent Shaman and Mage have a few decent to good class removal cards. However, the other classes...

Edit: on second thought, egh class removal only seems effective against 7+ mana Minions a lot of the time. Rarely do they actually give a tempo advantage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 21, 2016, 12:43:29 pm
I think we'll start seeing Polymorph from Mage more often.  I always run it anyway, but for some reason a lot of players don't.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Scion on April 21, 2016, 01:01:03 pm
I think we'll start seeing Polymorph from Mage more often.  I always run it anyway, but for some reason a lot of players don't.

I never was able to find room for it with 2x Fireball as an autoinclude. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 21, 2016, 01:35:16 pm
Earth Shock seems really good now (Silence less so because it doesn't have the flexibility of the ping).
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 21, 2016, 02:49:55 pm
Earth Shock seems really good now (Silence less so because it doesn't have the flexibility of the ping).

Earth shock just didn't fit into the aggro shaman list. It can't do face damage. But it was always an auto include, and so much fun to play vs. handlock during and before naxx.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 24, 2016, 08:15:03 pm
Patch arrived early and screwed me out of a bunch of free dust (I wanted to get a golden Murkeye with the quest and then maybe disenchant it)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 24, 2016, 09:54:53 pm
I also noticed you can disenchant adventure cards now as well as craft them. Can you do this wen without the adventures?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 24, 2016, 10:07:56 pm
I also noticed you can disenchant adventure cards now as well as craft them. Can you do this wen without the adventures?

I know that we've been able to disenchant Adventures cards for awhile now, including the LoE cards. I'm not sure if they were also craftable.

The removal of the Murkeye/Parrot quest happened only a couple of hours ago I think, with no warning. Kinda scummy, I agree.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 25, 2016, 01:35:12 am
I made like 5000 dust from these nerfs. 1 gold BGH and 2 gold Blade Flurries is insane. 3200 dust in just those.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 25, 2016, 01:36:08 am
Patch arrived early and screwed me out of a bunch of free dust (I wanted to get a golden Murkeye/Parrot with the quest and then maybe disenchant it)

I checked around the official forums and it looks like they're backpedaling on the early removal of the Golden Murkeye quest.

http://us.battle.net/hearthstone/en/forum/topic/20743374537?page=1 (http://us.battle.net/hearthstone/en/forum/topic/20743374537?page=1)

It now seems that if you meet the requirements to get Golden Murkeye/Parrot before Standard hits, you can open a support ticket to customer service and I assume they will give you the Golden Murkeye/Parrot.

So act quickly if you're going to shoot for those cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 25, 2016, 08:12:53 am
I made like 5000 dust from these nerfs. 1 gold BGH and 2 gold Blade Flurries is insane. 3200 dust in just those.

I think I made 5800, without any goldens.

Also thx to markusin, even though I already saw that. Apparently they'll just give you dust to craft the card in question, which means I'll get even more dust (I'd probably have actually kept Murk-Eye for a while at least, but I don't think I'll craft him with that dust)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 25, 2016, 08:56:02 am
Indeed I got granted 3200 dust.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on April 25, 2016, 09:07:05 am
I only got like 4500 total.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on April 25, 2016, 09:12:41 am
Ugh, waiting.  I hate waiting.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on April 25, 2016, 09:40:24 am
Patch arrived early and screwed me out of a bunch of free dust (I wanted to get a golden Murkeye with the quest and then maybe disenchant it)

Is that EU only?  My Hearthstone still gas the old versions of cards, no Standard, no WotG.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 25, 2016, 09:43:54 am
Patch arrived early and screwed me out of a bunch of free dust (I wanted to get a golden Murkeye with the quest and then maybe disenchant it)

Is that EU only?  My Hearthstone still gas the old versions of cards, no Standard, no WotG.

It was a preparation patch. It doesn't add WotOG or Standard, but was simply a preparation patch which happened to disable the Murkeye/Parrot quest. My client has updated on my phone this morning. Maybe EU got it earlier.

I haven't checked how much dust I'll get for disenchanting Golden cards. I know I'll get something like 1100 dust just for disenchanting duplicates from the classic set. Not too impressive I guess unless I happen to have a Golden version of a nerfed card somewhere.

Edit: So I got 2700 Dust from disenchanting nerfed cards, keeping one BGH. I can imagine myself recrafting Knife Juggler if I don't get it soon in packs or something, so the effective dust is a bit less than that. I think I disenchanted at least one Arcane Golem awhile back for some reason and didn't have any left to get full value disenchant dust. I got an extra 500 dust from disenchanting the remaining duplicates.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 25, 2016, 11:32:52 am
Yeah, that patch is in. The release doesn't occur until tomorrow, at which point the contents of the patch will become available. The patch was more than just the new content, with Murkeye/Parrot being one of those things.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 25, 2016, 12:18:46 pm
The "wow" emote is great. So much more BM than "sorry"
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on April 25, 2016, 12:51:30 pm
The "wow" emote is great. So much more BM than "sorry"
WHAT?  I WANNA PLAY!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 25, 2016, 01:33:53 pm
The "wow" emote is great. So much more BM than "sorry"
WHAT?  I WANNA PLAY!

Astounding!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 25, 2016, 01:34:36 pm
The "wow" emote is great. So much more BM than "sorry"

Today I found myself in a position where I had to go AFK for like 30 seconds during the mulligan. I was sad to not be able to say "sorry" after that.

The "wow" emotes are so over the top BM that it almost goes full circle to where you feel okay with losing. I think they're great.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 25, 2016, 08:09:46 pm
The "wow" emote is great. So much more BM than "sorry"

Today I found myself in a position where I had to go AFK for like 30 seconds during the mulligan. I was sad to not be able to say "sorry" after that.

You could have emoted "Wow," I'm sure they'd understand.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 26, 2016, 12:45:36 am
The thing with owl vs spell breaker is, now there's an interesting decision between the two. One is still relatively efficient overall, but the other is the cheapest option if all you value is the silence. It's like Windfury vs Windspeaker -- one is more efficient, but the other is the cheapest for just the effect.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 26, 2016, 10:19:49 am
The thing with owl vs spell breaker is, now there's an interesting decision between the two. One is still relatively efficient overall, but the other is the cheapest option if all you value is the silence. It's like Windfury vs Windspeaker -- one is more efficient, but the other is the cheapest for just the effect.

Plus it's still a beast, which is relevant for Hunter and maybe the odd Druid. It can also be discovered by Jeweled Scarab now, so a tiny buff to Scarab there which previously could not discover silence.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 26, 2016, 11:07:57 am
The "wow" emote is great. So much more BM than "sorry"

Today I found myself in a position where I had to go AFK for like 30 seconds during the mulligan. I was sad to not be able to say "sorry" after that.

You could have emoted "Wow," I'm sure they'd understand.

I now realise that "Oops" would have worked.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 26, 2016, 02:23:13 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 26, 2016, 02:32:29 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.

Weird, I got them in my collection. It showed that I received them on screen after I was shown that I received C'Thun.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 26, 2016, 02:42:41 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.

Weird, I got them in my collection. It showed that I received them on screen after I was shown that I received C'Thun.

You get them after your 1st win in standard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 26, 2016, 02:43:36 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.

Weird, I got them in my collection. It showed that I received them on screen after I was shown that I received C'Thun.

You get them after your 1st win in standard.

More like the issue you had corrected itself after your first win. I got them after opening my first pack.

Edit: or maybe even earlier than that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on April 26, 2016, 03:09:20 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.

All I have is playful sprites blocking my login attempts.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on April 26, 2016, 03:54:29 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.

All I have is playful sprites blocking my login attempts.

Hah, on EU we don't get playful sprites until tomorrow morning!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 27, 2016, 01:31:30 pm
Did anyone else not get beckoner of evil? The 2 mana 2/3 C'Thun card. Where do I get it? I got C'Thun.

All I have is playful sprites blocking my login attempts.

Hah, on EU we don't get playful sprites until tomorrow morning!

Or maybe not at all if they fix the problem that was causing it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on April 28, 2016, 09:12:00 pm
Anyone else feel like expansion releases are a bit anti-climactic compared to adventures? I mostly play brawl and the brawl this week is a repeat, and not a good one either (random decks without discount). Unlike adventures, there's no single-player content. So for me the main impact is to see Yogg-Saron in Trolden videos.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on April 29, 2016, 09:28:47 am
Anyone else feel like expansion releases are a bit anti-climactic compared to adventures? I mostly play brawl and the brawl this week is a repeat, and not a good one either (random decks without discount). Unlike adventures, there's no single-player content. So for me the main impact is to see Yogg-Saron in Trolden videos.

I would be very surprised if they didn't have a "be the elder gods" brawl in the pipe.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 29, 2016, 11:25:16 am
It might be because you aren't playing Constructed. It's pretty fun for people who like to play around and see what the new meta is going to be.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on April 29, 2016, 12:15:24 pm
This expansion is all in arena and constructed, so of course it underwhelming if you don't play those.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on April 29, 2016, 07:24:55 pm
This expansion has been spectacular for me.  I've had more fun playing standard in the past few days than I've had in a long time.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 30, 2016, 08:46:16 am
This expansion has been spectacular for me.  I've had more fun playing standard in the past few days than I've had in a long time.

This. Countdown to a handful of dominant decks seizing the meta and staleness returning?
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on April 30, 2016, 05:37:33 pm
This expansion has been spectacular for me.  I've had more fun playing standard in the past few days than I've had in a long time.

This. Countdown to a handful of dominant decks seizing the meta and staleness returning?

I'm hopeful that we might see more variety, just because there are lots of slots that don't have stand out best choices for all decks.  With Shredder gone for example a Mage 4-drop might reasonably be Violet Teacher or Water Elemental, and there'll be a lot of skill in deciding which to play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 30, 2016, 07:21:21 pm
Sweet, I finished the Golden Murkeye quest just in time. So shiny! Now I can play other classes besides Rogue.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on May 01, 2016, 01:47:32 pm
i'm really lucky with my WotOG packs. Just opened one containing  Twin Emperor as well as all golden minions (golden Shifter Zerus)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on May 02, 2016, 02:46:51 am
Doing the WotoG Standard quests got me up to rank 15. I then got a Golden Keeper of the Grove as one of my rewards and disenchanted it immediately for the 800 dust. Feeling pretty good right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 07, 2016, 02:24:44 pm
Why, oh why, is there not a "Hit Face with Everything" button like Dominion's "Play All Treasures" button?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 07, 2016, 06:53:44 pm
Why, oh why, is there not a "Hit Face with Everything" button like Dominion's "Play All Treasures" button?

I think they would have to leave out weapons, since there would be so many miss clicks where people didn't want to hit face with weapons. I think "minions to face" would be useful, "all the face" would be annoying.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on May 08, 2016, 07:04:22 am
Sometimes the sequence of minion strikes are significant.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on May 08, 2016, 07:04:52 am
Also good players hit for exact lethal only.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 08, 2016, 12:03:21 pm
Also good players hit for exact lethal only.

I go for minimum actions needed for lethal. It seems like the option that is least likely to be interpreted as BM.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on May 08, 2016, 12:33:04 pm
Why, oh why, is there not a "Hit Face with Everything" button like Dominion's "Play All Treasures" button?

I think they would have to leave out weapons, since there would be so many miss clicks where people didn't want to hit face with weapons. I think "minions to face" would be useful, "all the face" would be annoying.

Sometimes the sequence of minion strikes are significant.

Yeah, I'm not meaning in the middle of the game.  I mean those times where I have obvious lethal on the board (and there are no secrets), but it's going to take me six minion hits and a weapon hit to do it, and that would be much easier with one button to press.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 08, 2016, 03:53:22 pm
I would prefer an "OGRE BRUTALITY" button, where all your minions attack random targets.  That way people on streams accidentally think there is no way they can miss lethal but then they find out the secret is Redemption and the Argent Squire actually soaked up the four strongest attacks and then the guy topdecks Truesilver Wolfrider.  But most of the time when you have lethal you've wiped their board anyway and it doesn't matter.

If you play at higher ranks people just resign when it's over so it's not as big a deal, at lower ranks people like to waste both players' time a lot more.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ycz6 on May 09, 2016, 09:46:12 pm
What are sufficient conditions for there to be no way your face attack could possibly be interrupted? Does this work:

No Taunts on enemy board
No persistent effects on minions (lightning bolt icons)
No enemy secrets
Enemy hero doesn't currently have any Attack (possible through extreme edge cases)
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 10, 2016, 01:32:02 am
What are sufficient conditions for there to be no way your face attack could possibly be interrupted? Does this work:

No Taunts on enemy board
No persistent effects on minions (lightning bolt icons)
No enemy secrets
Enemy hero doesn't currently have any Attack (possible through extreme edge cases)

Animated Armor doesn't block attacks outright, but it blocks damage from attacks. I guess that counts as persistent effect.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2016, 05:30:00 am
Enemy hero having attack doesn't interrupt face attack. You'll still attack, only maybe your guy gets some damage too.

Being STOOPID does interrupt it (50% to miss).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 14, 2016, 07:37:16 am
Enemy hero having attack doesn't interrupt face attack. You'll still attack, only maybe your guy gets some damage too.

Being STOOPID does interrupt it (50% to miss).

How can your minions receive damage from the enemy hero having attack? The opponent's weapon is always put away on your turn.

Edit: Okay, maybe extreme edge cases.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2016, 07:42:04 am
Actually, enemy is wrong. They can get killed from your own weapon (Misdirection).
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on May 14, 2016, 07:45:32 am
I think the point of the enemy not having attack was that you aren't going to trigger any problematic deathrattles.

Curiously, there was a bug recently that could give your hero permanent attack.  Wispers with Fandral didn't check where it was being targeted, so you could give your face +5 attack and taunt (as well as filling your board with Wisps).
Title: Re: Has anyone learned Hearthstone yet?
Post by: Grujah on May 14, 2016, 06:53:43 pm
Just opened a Golden Xaril, after not opening any legends in like 30 packs of WOTG. And Cho Gal 2 packs later. \o/
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on May 25, 2016, 04:18:31 pm
I got a new computer and I downloaded Hearthstone, but my password is on a notepad file on my laptop.  Which I can go get if I go turn my laptop on.  But every time I think about doing that I ask myself.  Is it worth it.  Do I want to get on the quest treadmill again?  Is Hearthstone something I feel good about playing or a time waster.

I dunno.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on May 25, 2016, 04:56:53 pm
Guess what, we don't know what you want either.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Seprix on May 25, 2016, 04:59:37 pm
I got a new computer and I downloaded Hearthstone, but my password is on a notepad file on my laptop.  Which I can go get if I go turn my laptop on.  But every time I think about doing that I ask myself.  Is it worth it.  Do I want to get on the quest treadmill again?  Is Hearthstone something I feel good about playing or a time waster.

I dunno.

Go read a book or cure cancer you time waster, what are you even doing on this webzone?

If you enjoy doing it, I'd just do it. :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on May 25, 2016, 05:04:01 pm
I got a new computer and I downloaded Hearthstone, but my password is on a notepad file on my laptop.  Which I can go get if I go turn my laptop on.  But every time I think about doing that I ask myself.  Is it worth it.  Do I want to get on the quest treadmill again?  Is Hearthstone something I feel good about playing or a time waster.

I dunno.

Just think about how much effort it was to download it! All that would go to waste if you just deleted it now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 25, 2016, 05:11:39 pm
I got a new computer and I downloaded Hearthstone, but my password is on a notepad file on my laptop.  Which I can go get if I go turn my laptop on.  But every time I think about doing that I ask myself.  Is it worth it.  Do I want to get on the quest treadmill again?  Is Hearthstone something I feel good about playing or a time waster.

I dunno.

Just think about how much effort it was to download it! All that would go to waste if you just deleted it now.

Yes, there is no such thing as the "sunk cost fallacy".
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on May 25, 2016, 08:28:12 pm
I got a new computer and I downloaded Hearthstone, but my password is on a notepad file on my laptop.  Which I can go get if I go turn my laptop on.  But every time I think about doing that I ask myself.  Is it worth it.  Do I want to get on the quest treadmill again?  Is Hearthstone something I feel good about playing or a time waster.

I dunno.

Whatever your choice, if you post it here I will justify it to make you feel better.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on May 30, 2016, 10:15:16 pm
Yay, I just got two new WotOG legendaries in two consecutive WotOG packs: Malkorok and Shifter Zerus.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on May 31, 2016, 02:24:35 am
I also have Malkorok and I just opened HealMan the Ascended (or whatever his name is), the Shaman dude. I'm underwhelmed by Shaman dude, but Malkorok is solid.
Title: Re: Has anyone learned Hearthstone yet?
Post by: XerxesPraelor on June 04, 2016, 04:04:09 pm
I know this is the Hearthstone thread, but has anyone here played Faeria yet? It's a really fun digital game played out on a hexagonal board that has some really deep strategy. I have a key to give out to anyone who's interested.

I got it only a few (2?) months ago, and have played 236 hours already.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on June 04, 2016, 07:55:22 pm
Am I the only one on f.ds playing Hearthstone strictly on a mobile device?
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on June 04, 2016, 08:08:53 pm
Am I the only one on f.ds playing Hearthstone strictly on a mobile device?

I only play on mobile as well.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 04, 2016, 08:44:51 pm
Am I the only one on f.ds playing Hearthstone strictly on a mobile device?

I only play on mobile as well.

Strictly on mobile? No. I do play on mobile sometimes when I get inspiration for a deck idea soon before going to sleep and end up playing some games on my phone in my room.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on June 05, 2016, 10:21:18 am
I play way more on mobile than Mac.

I'm on a wicked losing streak...dropped from 14 to 18 without a win.  Not sure what is going on.

Lots of OTK mages and enrage/frothing warriors.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on June 05, 2016, 11:18:03 am
Still running totally custom builds since the WOG release. I keep seeing the same 6 or 7 decks and refuse to believe we've distilled to the best possible decks this quickly. Also, I have not once played Wild which surprises me.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 05, 2016, 02:00:02 pm
Still running totally custom builds since the WOG release. I keep seeing the same 6 or 7 decks and refuse to believe we've distilled to the best possible decks this quickly. Also, I have not once played Wild which surprises me.

I feel Warrior has the biggest variety of competitive decks. Most of the other classes seem to have only 1 to 2 effective decks they can use.

I haven't got to a very high rank in Wild, but the overall variety in Wild seems higher, naturally.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on June 05, 2016, 10:23:15 pm
I've got a warrior pirate deck that still needs some tweaking but definitely wins consistently. Also a Rogue N'Zoth Reno thing that is pretty good although somewhat draw dependent.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on June 06, 2016, 01:54:11 am
It's always fun (in a living on the edge kind of way) to wait till I'm down to a single HP before playing an activated Reno, and then play C'thun the turn after Reno.

On a not-as-fun note, I can't seem to figure out how to aim Perdition's Blade. I play it and it damages myself. How do you play the card without aiming for your own hero?

EDIT: Well, I just bought a classic pack hoping for Cold Blood. No Cold Blood, but I opened my 2nd-ever random* legendary and it's Nozdormu. Ugh. I hate being rushed as it is. I could use some good legendaries. (My first was Illidan Stormrage.)

*I say random to exclude C'Thun, Reno, and Brann Bronzebeard.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on June 06, 2016, 04:48:42 am
On a not-as-fun note, I can't seem to figure out how to aim Perdition's Blade. I play it and it damages myself. How do you play the card without aiming for your own hero?

Don't click on your own hero after dragging and dropping the card onto the playing area. Instead, click on the thing you actually want to damage.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on June 06, 2016, 06:52:36 am
On a mobile device you use Perdition's Blade the same as a targeting spell such as Fireball. You drag the card to the target.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 06, 2016, 04:21:29 pm
On PC I believe it's.

1.  Hover over Pblade
2.  Depress left mouse button.
3. Move cursor so it hovers over empty space on the board, some dirt.
4. Release mouse button.
5. Move cursor so it hovers over target.
6. Click.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 06, 2016, 04:46:41 pm
On PC I believe it's.

1.  Hover over Pblade
2.  Depress left mouse button.
3. Move cursor so it hovers over empty space on the board, some dirt.
4. Release mouse button.
5. Move cursor so it hovers over target.
6. Click.

Who was it here that had issues with the double-clicking mouse?

Anyway I think I've messed this up a couple of times myself.

Edit: oh wait yeah that's actually how Hearthstone UI works, but do you really have to hold down the mouse button?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 06, 2016, 09:47:26 pm
Pblade is just like a spell. You for need to do a fancy click. Just drag it like any spell
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on June 06, 2016, 11:13:42 pm
Pblade is just like a spell. You for need to do a fancy click. Just drag it like any spell
I pretty much figured it out after I posted the question, but this is the problem I was having. I thought of it as a weapon and normally with weapons I click on the weapon and drag it to my hero to weild it. I should get used to thinking of it as a spell. (I know in my head that playing weapons doesn't require dragging them to my hero, but my hands are used to doing it that way. Intuitively in Heathstone I think when I want to play a card, I drag it to it's target which is the battlefield for minions, and my hero for weapons.
Anyway, I got it now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2016, 12:42:49 pm
I think both my way and doing it like a spell works.

I had the double clicking mouse, which would make Pblade scary.  I got a new one though!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 07, 2016, 03:04:26 pm
I think both my way and doing it like a spell works.

I had the double clicking mouse, which would make Pblade scary.  I got a new one though!

You had some weird convoluted system of using it, as opposed to "click and drag" like any other card.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 07, 2016, 04:15:16 pm
Your afro is weird convoluted.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 07, 2016, 10:51:37 pm
Your afro is weird convoluted.

*looks at hair. Is short*
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on June 08, 2016, 01:30:11 pm
Why are you always bringing up your modest stature, Zog?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 08, 2016, 01:33:31 pm
I'm insecure.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on June 13, 2016, 08:16:51 am
I'm insecure.
I know the feeling.  I was 4'8" until the age of 16.  Which made me ludicrously short by comparison to my peers.  (I was at a boys' school.)  I then grew a foot in a year, so I'm average height now.  But the Short Man Syndrome sticks with me.  :-[
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 13, 2016, 01:37:13 pm
I'm insecure.
I know the feeling.  I was 4'8" until the age of 16.  Which made me ludicrously short by comparison to my peers.  (I was at a boys' school.)  I then grew a foot in a year, so I'm average height now.  But the Short Man Syndrome sticks with me.  :-[

I was sort of joking (although I am short) :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 13, 2016, 04:25:10 pm
I'm insecure.
I know the feeling.  I was 4'8" until the age of 16.  Which made me ludicrously short by comparison to my peers.  (I was at a boys' school.)  I then grew a foot in a year, so I'm average height now.  But the Short Man Syndrome sticks with me.  :-[

I was sort of joking (although I am short) :P

Aren't you and I about the same size?
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 13, 2016, 04:44:07 pm
I'm insecure.
I know the feeling.  I was 4'8" until the age of 16.  Which made me ludicrously short by comparison to my peers.  (I was at a boys' school.)  I then grew a foot in a year, so I'm average height now.  But the Short Man Syndrome sticks with me.  :-[

I was sort of joking (although I am short) :P

Aren't you and I about the same size?

Oh, possibly. I'm not super short, but Im not very tall either
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 13, 2016, 06:10:56 pm
I'm insecure.
I know the feeling.  I was 4'8" until the age of 16.  Which made me ludicrously short by comparison to my peers.  (I was at a boys' school.)  I then grew a foot in a year, so I'm average height now.  But the Short Man Syndrome sticks with me.  :-[

I was sort of joking (although I am short) :P

Aren't you and I about the same size?

Oh, possibly. I'm not super short, but Im not very tall either

I was hoping the Montreal meetup picture could shed light on this, but alas we were aligned along the incline of the road.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on June 13, 2016, 09:11:47 pm
I'm insecure.
I know the feeling.  I was 4'8" until the age of 16.  Which made me ludicrously short by comparison to my peers.  (I was at a boys' school.)  I then grew a foot in a year, so I'm average height now.  But the Short Man Syndrome sticks with me.  :-[

I was sort of joking (although I am short) :P

Aren't you and I about the same size?

Oh, possibly. I'm not super short, but Im not very tall either

I was hoping the Montreal meetup picture could shed light on this, but alas we were aligned along the incline of the road.

Oh yeah, that's true :P oh well, I guess we'll never know.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on July 21, 2016, 04:08:21 pm
Better finish this Priest quest -- might as well try Wild.  Hmm, I've dropped to Rank 24.  Whoa, that's an aggressive start for a Mage.

Coin/Mana Wyrm/Mana Wyrm.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on July 22, 2016, 01:45:24 pm
kezan mystic is pretty overdrafted
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 11, 2016, 08:15:12 am
Golden Hunter portrait today.

Still have Priest, Mage, Rogue, Warrior, and Shaman to go.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 17, 2016, 04:56:50 am
Anyone buy the starter pack deal thing?  I did -- 10 packs for 5 bucks is the best deal around, plus I got Edwin.  Ended up with two or three cards I didn't have (and don't use) and around 350 dust.

If you have all the Classic Class Legendaries, probably not worth it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on September 17, 2016, 05:55:46 am
I tried and it bugged out on me.  I'll try again next time I log in.

Instead, here's a story about how a control Warrior died by tapping into Dart Trap from Yogg on 8 health whilst I had Malygos on the board. 

I had no other cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 17, 2016, 09:52:42 am
Anyone buy the starter pack deal thing?  I did -- 10 packs for 5 bucks is the best deal around, plus I got Edwin.  Ended up with two or three cards I didn't have (and don't use) and around 350 dust.

If you have all the Classic Class Legendaries, probably not worth it.

Sprung for it and got a Velen which I already had and a Ysera which I already had. 5 gold cards, 2 rare and 1 epic. So a decent pile of dust for 5$. Was hoping they maybe possibly detected your missing class legendaries and gave you one. I'm definitely missing Tirion from classic and a whole bunch of others form the other expansions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 17, 2016, 04:26:04 pm
I didn't know about this. In my last Tavern Brawl pack, I got Lorewalker Cho, so I'm not expecting a new Legendary from 10 more packs. But you never know. I'm also missing epics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 17, 2016, 05:11:34 pm
I didn't know about this. In my last Tavern Brawl pack, I got Lorewalker Cho, so I'm not expecting a new Legendary from 10 more packs. But you never know. I'm also missing epics.

Got Antonidas as my Legendary, which I already have. Seriously, I only have 2 of the 9 classic class Legendaries and they give me a duplicate. Too bad I could only buy the bundle once. I got a good number of golden cards in my packs though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on September 17, 2016, 09:24:33 pm
I opened the packs for a friend and snagged 2 additional legendary cards for him on top of the initial. All I got for mine were a ton of golden cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on September 18, 2016, 01:04:15 am
I never paid for anything in Hearthstone before, but I got the Welcome pack partly because it seemed like a good deal and because there are several good classic commons that I still haven't gotten.
I got Prophet Velen as my automatic Legendary (not my first choice but not bad). Also got Onyxia from one of the packs.
Cards which were on my wanted list that I got:
1 Earthen Ring Farseer
1 Explosive Shot
2 Mirror Entities
1 Big Game Hunter
1 Stampeding Kodo
Other good-looking cards I got that I didn't have before:
1 Bloodsail Raider
1 Holy Fire
(and 2 golden commons)

Classic Commons that I want and still haven't gotten any of:
Scavenging Hyena
Harvest Golem
Sorcerer's Apprentice
Cold Blood
Dust Devil
Tuskar Totemic
Rampage
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 18, 2016, 01:22:03 am
Tuskar Totemic (the 3/2 that summons a random totem) is not in Classic. It's from The Grand Tournament expansion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on September 18, 2016, 04:55:30 am
Also, you may want to rethink Dust Devil. The other cards in that list are either playable or fun. Dust Devil gets invalidated by Mage, Rogue, and Druid immediately unless you have a ton of setup. It doesn't help that Shaman has few ways to increase the health of their minions, besides neutral cards and Ancestral Spirit as a stretch.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on September 25, 2016, 03:18:16 pm
Just a heads up, for the play a friend quest, the questholder needs to be the one initiating for the quest to activate.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 29, 2016, 06:55:07 pm
Big balance changes ahoy!

http://us.battle.net/hearthstone/en/blog/20303031#comments (http://us.battle.net/hearthstone/en/blog/20303031#comments)

They all seem appropriate. Good stuff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: qmech on September 30, 2016, 04:09:02 am
Just a heads up, for the play a friend quest, the questholder needs to be the one initiating for the quest to activate.

You'll also be disappointed if the game ends by a resignation that it thinks is too early.  You can probably look up what that means, but the safe thing is to play the game out fully.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on September 30, 2016, 11:38:00 am
Big balance changes ahoy!

http://us.battle.net/hearthstone/en/blog/20303031#comments (http://us.battle.net/hearthstone/en/blog/20303031#comments)

They all seem appropriate. Good stuff.

I like how the the Tuskaar Totemic nerf opens up the design space for more powerful Totems.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on September 30, 2016, 11:50:56 am
I support all the changes. I think it would be cool to see a buff some time like ever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 30, 2016, 12:07:05 pm
The new Charge also opens up some design space. Magnataur Alpha for example sucks less now. Alextrasza shenanigans are also much less likely to get out of hand.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on September 30, 2016, 07:34:37 pm
What is the new charge?  I've seen the list of changes, but it doesn't say what the new effect of the charge spell is.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 01, 2016, 04:40:49 am
What is the new charge?  I've seen the list of changes, but it doesn't say what the new effect of the charge spell is.

Costs 1, can only attack minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on October 01, 2016, 08:04:12 am
also it doesn't give the damage anymore.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on October 03, 2016, 05:19:27 am
What is the new charge?  I've seen the list of changes, but it doesn't say what the new effect of the charge spell is.

Costs 1, can only attack minions.
Can only attack minions *this turn*, isn't it?
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on October 03, 2016, 08:47:11 am
What is the new charge?  I've seen the list of changes, but it doesn't say what the new effect of the charge spell is.

Costs 1, can only attack minions.
Can only attack minions *this turn*, isn't it?

Right, the Charge turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on October 27, 2016, 09:52:09 pm
Man, I didn't realize until playing this week's brawl that the quest changes make it really hard to complete quests in brawl or arena. Right now I have a quest to play murlocs, a quest to play deathrattle minions, and a quest to play overload cards. The overload cards I can kinda do by just picking Shaman, but the other two are so much harder to do than the old win-with-a-class quests.

I wonder if that's deliberate, to encourage people to play constructed, since that's the most lucrative mode for Blizzard. (They get nothing off of Brawl of course, and most likely are making far less off Arena than Play.)
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on October 27, 2016, 10:46:22 pm
Man, I didn't realize until playing this week's brawl that the quest changes make it really hard to complete quests in brawl or arena. Right now I have a quest to play murlocs, a quest to play deathrattle minions, and a quest to play overload cards. The overload cards I can kinda do by just picking Shaman, but the other two are so much harder to do than the old win-with-a-class quests.

I wonder if that's deliberate, to encourage people to play constructed, since that's the most lucrative mode for Blizzard. (They get nothing off of Brawl of course, and most likely are making far less off Arena than Play.)

Yeah it's a bit of a shame.

I had a quest to play 30 paladin cards for 40 gold and one to play 50 hunter cards for 60 gold. At least these "play x class cards" quests don't necessarily push you to play a crappy deck. Most classes have some workable deck filled with its class cards. Typical standard Hunter decks are almost all class cards at this point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Titandrake on October 27, 2016, 10:51:21 pm
As someone who plays only Arena and Brawl, this was my main worry. It does feel like an intended side effect. They could have made the quest numbers smaller to make them easier to achieve incidentally, but it feels like you have deliberately build decks to get these quests done fast.
Title: Re: Has anyone learned Hearthstone yet?
Post by: nkirbit on November 02, 2016, 07:37:23 pm
I'm just not a big fan of the new quests at all.  For me we've sort of reached the point where there are too many single-class quests that I can't reliably match up the quests I have with the three classes offered to me, or line it up to complete multiple quests at the same time.  I've found myself missing days of quests for basically the first time since beta, and I think the new quests have a lot to do with that.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on November 03, 2016, 12:50:31 am
Playing specific card keywords is not fun. Just put all enrage cards into a deck and play casual. I get it for new players its a thing to inspire new types of decks....but the cards aren't there! If there were good cards of each keyword, then maybe the quests would encourage diversity in decks. Right now they just encourage brain dead auto fill decks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on November 03, 2016, 02:04:25 am
Playing specific card keywords is not fun. Just put all enrage cards into a deck and play casual. I get it for new players its a thing to inspire new types of decks....but the cards aren't there! If there were good cards of each keyword, then maybe the quests would encourage diversity in decks. Right now they just encourage brain dead auto fill decks.
I like some of the keyword ones, like 'beast' or 'divine shield'. I made a new paladin deck which focussed a little more on divine shield and it works pretty well. But I don't want to play an 'enrage' deck. It might help if we could switch out more than one quest per day.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on November 03, 2016, 11:18:23 pm
Playing specific card keywords is not fun. Just put all enrage cards into a deck and play casual. I get it for new players its a thing to inspire new types of decks....but the cards aren't there! If there were good cards of each keyword, then maybe the quests would encourage diversity in decks. Right now they just encourage brain dead auto fill decks.
I like some of the keyword ones, like 'beast' or 'divine shield'. I made a new paladin deck which focussed a little more on divine shield and it works pretty well. But I don't want to play an 'enrage' deck. It might help if we could switch out more than one quest per day.

The "Battlecry" keyword is okay to satisfy if you can make a dragon deck. "Deathrattle" keyword can be hit reasonably with Hunter. "Divine Shield" is meh but okay to satisfy with Paladin if you use Argent Squire, Argent Horserider, and Shielded Minibot if in Wild.

Why do they make you play 30 murlocs but only 10 pirates? Both murloc decks and pirate decks run out of steam at around the same point. Murloc swarm a bit, but not from hand. This is not even getting into the 75 Murloc quest.

"Enrage" quest is dumb with so few strong Enrage minions, but Amani Berserker, Bloodhoof Brave, and Aberrant Berserker will get you there with only 10 Enrage cards needed to play.

"Inspire" quest where you must hero power 30 times for 50 gold? That's gotta be the worst quest right now.

Edit: I do feel like these quests are annoying for someone playing as long as I have overall, but more frustrating is that these quests were introduced with absolutely no warning to allow for collective player feedback beforehand.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on November 04, 2016, 07:59:25 am
There's no incentive to win with these quests. I just throw together decks that only have cards with the keyword and go to wild rank 24.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Seprix on November 04, 2016, 12:03:05 pm
I downloaded Hearthstone, but have not played it so far.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on November 04, 2016, 07:16:23 pm
I downloaded Hearthstone, but have not played it so far.
Be warned, it's addictive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Seprix on November 04, 2016, 10:57:32 pm
I downloaded Hearthstone, but have not played it so far.
Be warned, it's addictive.

You're right, it took up space in my hard drive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 09, 2016, 05:22:00 pm
Got my first multi legendary pack -- classic from brawl.  Velen (double) and Millhouse...
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on November 09, 2016, 05:22:27 pm
Got my first multi legendary pack -- classic from brawl.  Velen (double) and Millhouse...

Also, audio said Epic instead of Legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on December 02, 2016, 10:40:11 am
So what does everyone think of the new expansion so far?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 02, 2016, 10:55:26 am
So what does everyone think of the new expansion so far?

I played enough to finish the three quests for winning as the tri-class factions. Goons I just played Warrior arena. Lotus I tried hybrid Jade Golem and token, but decided token is more fun and Mark of the Lotus helps it. Kabal I threw together a tempo Mage deck and tried out some of the new cards. The Kabal tri-class cards suck I think, but the Kabal overall got a lot of "good stuff" cards that are strong on their own. Overall Goons and Jade seem alright.

I feel like a lot of the new decks introduced in this expansion require all support cards before they can take off. It doesn't feel good to go 80℅ of the way towards the new theme but be missing a few key rares, epics, and Legendaries. I really want to make a Goons Hunter, and already have one Pack Rat. Doppelgangster is the "Boogeyman" of the goon faction that almost singlehandedly makes the theme playable to competitive.

I got 4 legendaries off 53 packs. This includes Madam Goya and the class legendaries for Warlock, Mage, and Paladin. Really happy to have gotten the Paladin class legendary. It should help my Wild Divine Shield Paladin deal with Hunter.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on December 02, 2016, 11:39:28 am
I'm pissed Blizzard gave Europeans the expansion 10 hours later than Americans, and gave Americans tons of free packs on top of that. (If my account was on the NA server, i'd have gotten 25 extra free packs or something like that). Also, due to some glitch one of my quests disappeared.

On the plus side, I'm doing very well with Pirate Warrior.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on December 02, 2016, 11:50:16 am
I was fortunate enough to open up a Golden Don Han'Cho and and the class legendaries for Druid, Paladin, and Rogue in ~25 packs.
I haven't played it much, but I've been having a lot of fun with Goon Warrior.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 02, 2016, 11:52:13 am
Yeah, I got 4 legendaries out of 55 packs. I'm not sure if they upped the frequency or if it is a function of there being a higher legendary density in the expansion. I was logged in last night and a friend was getting an average of one legendary to every 10 packs. the only one I've used so far is Kazakus. I've been using the new recipes for the tri-class quests to about a 33% winrate which isn't atrocious. Seemed like most of what I was facing was old meta. I did face a Jade Golem Druid that absolutely stomped my Reno Mage as expected but it looked fast and heavy enough to dominate the meta altogether.

I did get a Don Hancho which worked pretty great in the Warrior Recipe. I got one of the Pandas and the warlock class Legendary.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 02, 2016, 02:10:18 pm
Was looking to see which Panda I have and it is Aya, also looks like I got Wrathion and don't even remember it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 03, 2016, 02:19:22 pm
Achieved Golden Mage portrait. Less than 50 each to go for Warrior and Rogue then probably 300-400 between Priest and Shaman which loom pretty well situated this season. Funny, once I get a gold portrait I stop playing the class except in Brawls for class specific quests. Kind of looking forward to feeling free to play any class especially since Druid looks like the big one for this expansion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 03, 2016, 08:11:05 pm
Because of the new quest system making it much harder to accumulate gold from dailies, this expansion release is finally making me choose between spending $100+ or abandoning constructed and constructed brawls. I've spent some money before on HS but could more-or-less keep up with expansion card churn without massive spending. Kinda sucks.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 03, 2016, 10:09:10 pm
Because of the new quest system making it much harder to accumulate gold from dailies, this expansion release is finally making me choose between spending $100+ or abandoning constructed and constructed brawls. I've spent some money before on HS but could more-or-less keep up with expansion card churn without massive spending. Kinda sucks.

Really? I felt like gold production went up and I had no problem buying the last adventure with gold and then 55 packs on expansion release with gold. The average gold per daily definitely went up. I'm not convinced I will ever spend real money on HS again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on December 03, 2016, 11:56:20 pm
Because of the new quest system making it much harder to accumulate gold from dailies, this expansion release is finally making me choose between spending $100+ or abandoning constructed and constructed brawls. I've spent some money before on HS but could more-or-less keep up with expansion card churn without massive spending. Kinda sucks.

Really? I felt like gold production went up and I had no problem buying the last adventure with gold and then 55 packs on expansion release with gold. The average gold per daily definitely went up. I'm not convinced I will ever spend real money on HS again.

I think it's easier to get gold with the new quests too. Partly because I lose a lot...
Seems like it's been a lot harder to win games since to new expansion came out, but that might be because so many people have been playing, so I'm playing against the tougher players.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on December 04, 2016, 12:35:10 am
Because of the new quest system making it much harder to accumulate gold from dailies, this expansion release is finally making me choose between spending $100+ or abandoning constructed and constructed brawls. I've spent some money before on HS but could more-or-less keep up with expansion card churn without massive spending. Kinda sucks.

Really? I felt like gold production went up and I had no problem buying the last adventure with gold and then 55 packs on expansion release with gold. The average gold per daily definitely went up. I'm not convinced I will ever spend real money on HS again.
The average gold per quest may be a little higher, but a lot of the new quests require specific cards to be played, which means some 1. are essentially impossible in arena and non-constructed brawls and 2. might force you to play bad & unfun decks in constructed and constructed brawls. With the old quests you can play whatever deck you want as long as it's the right class and wins sometimes.

For example, right now I have "10 cards that cost 8 or more" (possible but incredibly slow in arena or the current brawl), "play 10 secrets" (very slow in arena, impossible in current brawl), "play 10 weapons" (very slow in arena, impossible in current brawl). So since I mostly play brawl and arena, I'm stuck without re-rolling. These aren't _too_ bad to do in constructed if you limit yourself to certain decks, but not as flexible as the class quests where you can pick any deck you want.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 04, 2016, 05:58:15 pm
I see, thanks for the clarification. I play almost strictly constructed and have a nearly complete collection so I was blinded by my privilege.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 04, 2016, 11:18:08 pm
Because of the new quest system making it much harder to accumulate gold from dailies, this expansion release is finally making me choose between spending $100+ or abandoning constructed and constructed brawls. I've spent some money before on HS but could more-or-less keep up with expansion card churn without massive spending. Kinda sucks.

Really? I felt like gold production went up and I had no problem buying the last adventure with gold and then 55 packs on expansion release with gold. The average gold per daily definitely went up. I'm not convinced I will ever spend real money on HS again.

I think it's easier to get gold with the new quests too. Partly because I lose a lot...
Seems like it's been a lot harder to win games since to new expansion came out, but that might be because so many people have been playing, so I'm playing against the tougher players.

I think it's harder to win these days because, similar to C'thun when WotOG came out, the cards spell out the decks in which they belong (Jade, Goons, Dragons, etc.) and those decks perform somewhat okay due to obvious synergies. Basically, I think the baseline strategies have improved.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 05, 2016, 09:19:27 am
I think it's harder to win these days because, similar to C'thun when WotOG came out, the cards spell out the decks in which they belong (Jade, Goons, Dragons, etc.) and those decks perform somewhat okay due to obvious synergies. Basically, I think the baseline strategies have improved.

I mostly agree and I will add that I think it is a good thing. I think phrasing it as harder to win is somewhat disingenuous as the converse would also have to necessarily be true for players orthogonal in nature; that is, it's harder to lose for them. I agree that baseline strategies have improved and that supports my argument.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on December 05, 2016, 11:26:30 pm
I think it's harder to win these days because, similar to C'thun when WotOG came out, the cards spell out the decks in which they belong (Jade, Goons, Dragons, etc.) and those decks perform somewhat okay due to obvious synergies. Basically, I think the baseline strategies have improved.

I mostly agree and I will add that I think it is a good thing. I think phrasing it as harder to win is somewhat disingenuous as the converse would also have to necessarily be true for players orthogonal in nature; that is, it's harder to lose for them. I agree that baseline strategies have improved and that supports my argument.

The really bad part of this (from my POV at least) is that it means more advantage for people who buy a whole bunch of packs with real money. So the free to play people are SOL until they slowly collect the in-game gold for more packs and then another new expansion comes out. ...Which is why I like that you don't have to win to complete most of the new quests.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 06, 2016, 11:52:43 am
I have to say I think it is legitimate to structure it so that paying players have an advantage over non-paying players that can be overcome with enough time in game.

This coming from someone who has been largely F2P; I think I've spent less than $100USD and don't really expect to ever again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 06, 2016, 12:01:30 pm
I have to say I think it is legitimate to structure it so that paying players have an advantage over non-paying players that can be overcome with enough time in game.

This coming from someone who has been largely F2P; I think I've spent less than $100USD and don't really expect to ever again.

There are some pretty low-cost decks, but definitely spending resources to get more cards adds variety to what decks you can play.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 09, 2016, 09:43:40 pm
Golden Rogue accomplished which is sad because I was killing ladder with it. I suppose I'll run a cancer face Warrior now and bore myself to tears.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 10, 2016, 09:42:10 pm
Just kidding, running a grime street taunt thing I'm refining.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on December 10, 2016, 10:20:46 pm
Just kidding, running a grime street taunt thing I'm refining.

I salute you on your endeavors sir. I've played since launch, and I just don't have the patience for all that. I enjoy mostly Arena because I like the variance... But I'll still dabble in constructed each season. But 500  wins wins with each class? Whew. Exhausts me to think about it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 11, 2016, 03:10:16 am
Just kidding, running a grime street taunt thing I'm refining.

I salute you on your endeavors sir. I've played since launch, and I just don't have the patience for all that. I enjoy mostly Arena because I like the variance... But I'll still dabble in constructed each season. But 500  wins wins with each class? Whew. Exhausts me to think about it.

I got 5 gold heros, but that was when I was playing lots of funny decks all the time. Now I don't have the pateience either. But they'll get there some day. Paladin is at 350ish
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 11, 2016, 12:33:23 pm
It's bad game design to build the decks for your playerbase in a ccg
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on December 11, 2016, 08:23:16 pm
It's bad game design to build the decks for your playerbase in a ccg

I mean, upon creating cards, just making random cards and hoping they work is not good design. The devs need to have an idea of what decks are possible, and need to test them before releasing cards. This with HS is that they want to keep it simple, so they make cards that just obviously fit all together to make a deck, instead of having complex cards that the players need to figure out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 11, 2016, 08:56:38 pm
It's bad game design to build the decks for your playerbase in a ccg

I mean, upon creating cards, just making random cards and hoping they work is not good design. The devs need to have an idea of what decks are possible, and need to test them before releasing cards. This with HS is that they want to keep it simple, so they make cards that just obviously fit all together to make a deck, instead of having complex cards that the players need to figure out.

I feel the Goons succeed in having cards that do not shoehorn you to play a specific deck. You can make a Goons heavy deck, or use a few of the new cards to boost other deck themes. For example, Smuggler's Run and Grimscale Chum are great tools for Murloc Paladin (and Murlocs are always relevant because of the new Murloc quests). It turns out a 4/4 Murloc Warleader is way better than a 3/3 Warleader. It's also the new mechanic that is most likely to work well with future sets.

Jade, it's like "Maybe I'll skip the legendary". The Reno Kabal decks mostly use the best standalone cards available to the classes as well as the most usable anti-aggro cards. Many of them are looking pretty similar.

On a side note, Kazakus (which I crafted) is strong enough to almost negate the downside of having a Highlander deck. So much versatility, and it can even counter a N'Zoth board if it wants. Geez wow.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 25, 2017, 08:36:12 pm
Finally got Golden Warrior portrait.

This leaves 18 more wins on Priest and 179 on Shaman for a complete set. Then I guess the only 2 remaining milestones I am interested in are Legend card back and all Classic cards (probably lack 5 or 6 crappy legendaries, here).

I've given up on getting all cards in the game since they brought in Standard format and discontinued the ability to get packs of past sets. Also, I gave up on the all gold cards idea pretty early on.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on January 26, 2017, 10:03:34 am
Finally got Golden Warrior portrait.

This leaves 18 more wins on Priest and 179 on Shaman for a complete set. Then I guess the only 2 remaining milestones I am interested in are Legend card back and all Classic cards (probably lack 5 or 6 crappy legendaries, here).

I've given up on getting all cards in the game since they brought in Standard format and discontinued the ability to get packs of past sets. Also, I gave up on the all gold cards idea pretty early on.
I haven't played much on ladder for months (nearly a year - since I hit legend for the first and only time, my reason for playing ladder kinda died), but Kazakus has pulled me back in.  Renolock may not be the best deck on the ladder, but it's decent, and SO MUCH FUN. 
Complete set of golden portraits is impressive: I've only got Priest and Paladin (and nearly Warlock).

I might not be far away from a complete Classic set, that's a goal of yours I might have to copy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 26, 2017, 10:59:10 am
Highest rank I've hit was 3 or 4 back when Zoolock dominated the meta. What a grind to get from 5 to 1 and also seems like you will have to use a tier 1 net deck so I'm not looking forward to that achievement at all. I typically end seasons in the high single digits (7-9) but I'm pretty sure I'm having more fun than all the netdeck of the moment try hards out there. At least I tell myself that. I've taken to playing way more Casual since I don't need ranked wins for portraits much anymore and it's really odd how many people are running the same boring shit as you expect to see on Ranked. I'd say 40-50% of the Casual games are creative and fun, though (unless it's just the poor rank newbs with no collection).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 26, 2017, 12:00:16 pm
Finally got Golden Warrior portrait.

This leaves 18 more wins on Priest and 179 on Shaman for a complete set. Then I guess the only 2 remaining milestones I am interested in are Legend card back and all Classic cards (probably lack 5 or 6 crappy legendaries, here).

I've given up on getting all cards in the game since they brought in Standard format and discontinued the ability to get packs of past sets. Also, I gave up on the all gold cards idea pretty early on.
I haven't played much on ladder for months (nearly a year - since I hit legend for the first and only time, my reason for playing ladder kinda died), but Kazakus has pulled me back in.  Renolock may not be the best deck on the ladder, but it's decent, and SO MUCH FUN. 
Complete set of golden portraits is impressive: I've only got Priest and Paladin (and nearly Warlock).

I might not be far away from a complete Classic set, that's a goal of yours I might have to copy.

Kazakus is fun, but mid-range decks suffer big time when both Kazakus and Reno are in the same deck. I think it will be nice to see some more highlander cards once Reno rotates out that are not just a Reno variant.

I struggled to reach rank 5 (edit: this season) until I caved in and went Aggro Shaman. It got the job done quite nicely.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on January 26, 2017, 01:37:22 pm
Highest rank I've hit was 3 or 4 back when Zoolock dominated the meta. What a grind to get from 5 to 1 and also seems like you will have to use a tier 1 net deck so I'm not looking forward to that achievement at all. I typically end seasons in the high single digits (7-9) but I'm pretty sure I'm having more fun than all the netdeck of the moment try hards out there. At least I tell myself that. I've taken to playing way more Casual since I don't need ranked wins for portraits much anymore and it's really odd how many people are running the same boring shit as you expect to see on Ranked. I'd say 40-50% of the Casual games are creative and fun, though (unless it's just the poor rank newbs with no collection).
I was pretty proud of myself, having made a midrange Paladin quite different from the netdecked variants at the time (this was a while back) and hit legend with that. 
But yeah, the grind from 3/4 to Legend was pretty grim.  I was on Rank 1 with 3-5 stars for days.

Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 26, 2017, 01:52:38 pm
Highest I ever got was Rank 2 with Dragon Priest during the Grand Tournament era. I just couldn't overcome the sudden loss streaks to make it farther.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 26, 2017, 02:01:52 pm
You know I was thinking recently, that once the next rotation comes around afte the next expansion release, Whispers of the Old Gods will be the oldest expansion in Standard. This could mean C'Thun decks might be the best decks available to take advantage of any current and upcoming control tools once the next expansion hits. At any rate, it's good that C'Thun is still a freebie once you open a WotOG pack, as C'Thun could still be good for new players to get wins at that point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 26, 2017, 02:09:25 pm
I ran C'thun Warrior for the final 50 or 60 ranked wins and hovered around Rank 11 with it, so it is definitely viable.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 26, 2017, 02:43:59 pm
I ran C'thun Warrior for the final 50 or 60 ranked wins and hovered around Rank 11 with it, so it is definitely viable.

Would you believe I still don't have a single Shield Slam? I've never dipped my toes in Control "Wallet" Warrior primarily due to lack of cards. C'Thun Warrior seems like the most accessible Control Warrior deck because you don't necessarily need big legendaries like Grommash or Ragnaros.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on January 26, 2017, 03:11:07 pm
The highest I've reached was Rank 7 with token Hunter post-Karazhan. Currently I'm stuck at rank 9 with a similar deck. It's not a great time to be a Hunter right now.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 26, 2017, 03:20:58 pm
I ran C'thun Warrior for the final 50 or 60 ranked wins and hovered around Rank 11 with it, so it is definitely viable.

Would you believe I still don't have a single Shield Slam? I've never dipped my toes in Control "Wallet" Warrior primarily due to lack of cards. C'Thun Warrior seems like the most accessible Control Warrior deck because you don't necessarily need big legendaries like Grommash or Ragnaros.

Shield Slam is a key card in this deck because it tends to rack up big armor and can remove Ysera, Giant Taunts, etc. Ancient Shieldbearer and Twin Emperor Vek'lor are also key cards. Crazed Worshiper is either hit or miss depending on the deck your facing. The Kabal classes remove it pretty easily. Ravaging Ghoul is pretty clutch against the Pirate Decks and for enabling Execute. The other must include is Brawl which i'd put in 3 if it were possible; these are easy to play one turn too early. Obviously, C'thun and cards that pump him are auto-includes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 26, 2017, 03:32:34 pm
The highest I've reached was Rank 7 with token Hunter post-Karazhan. Currently I'm stuck at rank 9 with a similar deck. It's not a great time to be a Hunter right now.

Oh man, Hunter was beast (forgive the pun) in Karazhan right before the nerf to Call of the Wild. I even had The Curator in there with one Azure Drake since it curved nicely into 8 mana CotW. Good enough to get to Rank 5, with nice 5 drops all around.

I think Kindly Grandmother pushed CotW over the edge. I didn't think a 1-mana nerf would be so impactful but the card feels so much worse now.

It's sad because Hunter got good cards for its midrange archetype (3/2 Trogg Beastrager card replaces Elek after rotation, Rat Pack is neat). It's just that midrange archetype is in a terrible spot right now. Struggles against both Aggro and Kazakus Reno, with CotW too slow now to help win before the opponent stabilizes or kills you.

Edit: oh yeah I am fortunate enough to have opened Twin Emperors a month of two ago. I think I am only missing the Shield Slams and maybe one Brawl to get a decent C'Thun Warrior going. The Alley Armorsmith seems like a decent sub for Crazed Worshiper.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on February 05, 2017, 01:14:56 am
Hearthstone is now giving me golden basic neutral cards. ugh. I wish there was a way to keep these from cluttering up my collection. Browsing my collection takes long enough without these completely pointless extra copies of cards.

BTW, I'm wondering why my Hearthstone noob thread was locked?

In other news, I've been having fun with this stealth rogue deck, working better than I thought it would:
Backstab
Preparation
Shadowstep
Cold Blood
Journey Below
Swashburglar (2)
Eviscerate (2)
Loot Hoarder
Patient Assassin
Sap
Twisted Worgen
Undercity Huckster (2)
(Are You a) Fan of Knives ? (2)
Perditions's Blade
Questing Adventurer
Shadow Rager
Shadow Strike
SI: 7 Agent (2 -finally got a 2nd one of these, yay!)
Master of Disguise
Shadow Sensei
Assassinate
Ethereal Peddler
Lotus Agents
Stranglethorn Tiger
Thistle Tea

I like how stealth can act kinda like 1-turn-delayed charge.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on February 05, 2017, 02:23:00 am
Hearthstone is now giving me golden basic neutral cards. ugh. I wish there was a way to keep these from cluttering up my collection. Browsing my collection takes long enough without these completely pointless extra copies of cards.

Just use the search, that way you don't even have to browse the collection.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 06, 2017, 10:51:16 am
Hearthstone is now giving me golden basic neutral cards. ugh. I wish there was a way to keep these from cluttering up my collection. Browsing my collection takes long enough without these completely pointless extra copies of cards.

It's not a bad deal when you aim to have golden decks/collections.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on February 06, 2017, 10:34:53 pm
Hearthstone is now giving me golden basic neutral cards. ugh. I wish there was a way to keep these from cluttering up my collection. Browsing my collection takes long enough without these completely pointless extra copies of cards.

Just use the search, that way you don't even have to browse the collection.
The search is only useful if you already know exactly what you're looking for. I use the cost botton shortcuts, but it's still sometimes slow that way.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on February 16, 2017, 01:31:28 pm
Just in case you guys haven't heard yet. The year of the Mammoth is coming.

Several cards are being rotated to wild. This includes Azure Drake, Ragnaros the Firelord, Sylvanas Windrunner, Power Overwhelming, Ice Lance, and Conceal. If you have any of those cards, they are giving you the dust required to craft those cards. In other words, Blizzard's giving us a crapload of dust.

http://www.hearthpwn.com/news/2247-some-classic-cards-moving-to-wild-three-expansions?page=2
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on February 16, 2017, 02:32:52 pm
Also, you can basically craft these cards for free if you do it now, including golden versions if you don't have enough regulars.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 16, 2017, 02:38:10 pm
Really not happy to see neutral legendaries going to Wild, especially Sylvanas.

Edit: Just got on about the dust part. That definitely takes the sting out mostly.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 16, 2017, 04:44:38 pm
Really not happy to see neutral legendaries going to Wild, especially Sylvanas.

Edit: Just got on about the dust part. That definitely takes the sting out mostly.

Yes, the time has finally come for me to craft Ragnaros.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on February 16, 2017, 04:58:02 pm
Really not happy to see neutral legendaries going to Wild, especially Sylvanas.

Edit: Just got on about the dust part. That definitely takes the sting out mostly.

Yes, the time has finally come for me to craft Ragnaros.

It honestly a good thing. Im surprised Alextraza isn't being put into Wild. But Ice lance, coneal (1 mana spells that can give you tons of damage in 1 turn) going are a really good thing. And the nerfs on 1 mana 3/2 and Spirit Claws are also good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 16, 2017, 05:53:52 pm
Really not happy to see neutral legendaries going to Wild, especially Sylvanas.

Edit: Just got on about the dust part. That definitely takes the sting out mostly.

Yes, the time has finally come for me to craft Ragnaros.

It honestly a good thing. Im surprised Alextraza isn't being put into Wild. But Ice lance, coneal (1 mana spells that can give you tons of damage in 1 turn) going are a really good thing. And the nerfs on 1 mana 3/2 and Spirit Claws are also good.

If you think of about it though, Ice Lance is one of the true culprits of Freeze Mage power. Healing after Alextrasza would be a counterplay if Ice Lance wasn't so efficient that it kills you anyway. Alex Warrior hasn't been seen much these days.

The nerf to Small Time Buckaneer (now has 1 Health) now means Priest can use Potion of Madness on Patches to kill both Patches and STB, besides making STB ping-able.

More Wild support sounds neat.

Edit: I just checked, and it looks like I already have two golden copies of Ice Lance and Conceal. That's a lot of extra dust coming my way.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LibraryAdventurer on February 16, 2017, 10:53:55 pm
First time I crafted a legendary (Sylvanus), and I'll even get my dust back, yay!
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 17, 2017, 10:47:38 am
Yeah, basically get two free legendaries if you have them and two free legendaries if you don't.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 17, 2017, 11:41:53 am
Yeah, basically get two free legendaries if you have them and two free legendaries if you don't.

I'm short on dust right now, but I heard there might be dust/gold/pack/other daily rewards for logging in leading up the expansion release, so hopefully won't even have to disenchant stuff to craft a free Ragnaros.

With a huge dust reserve, one can even craft a golden Sylvania's and/or Ragnaros then disenchant the golden legendary card(s) after getting the 3200 gifted dust refund for an extra 1600 dust surplus.

To top it off, you'll be happy to have Sylvanas and Ragnaros in your collection even if they are only usable in Wild.

A bit of a bummer that they don't plan on having a Naxx/BRM/LoE/ONiK style adventure during the Year of the Mammoth, at least in price model.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 17, 2017, 12:42:53 pm
Yeah, the lack of an adventure is about money imho. Adventures are pretty easily bought with gold. I bought packs until end of 2016. I've been saving gold since 1/2/17 and have 3700 as of today. This means all current players since the beginning of 17 could easily take an adventure for free.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 17, 2017, 12:59:37 pm
Yeah, the lack of an adventure is about money imho. Adventures are pretty easily bought with gold. I bought packs until end of 2016. I've been saving gold since 1/2/17 and have 3700 as of today. This means all current players since the beginning of 17 could easily take an adventure for free.

I've had a similar experience, except I was still buying packs in 2017 here and there, so I only have about 2800 gold.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 20, 2017, 07:37:32 am
Achieved Golden Priest. Only one left is Shaman with 123 wins to go. God, I hate playing Shaman, what a grind. At least it's a strong class for the next few days.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 21, 2017, 04:19:20 pm
Achieved Golden Priest. Only one left is Shaman with 123 wins to go. God, I hate playing Shaman, what a grind. At least it's a strong class for the next few days.

Whew, I just achieved Golden Priest and made it to Rank 5 this season with Dragon Priest. Between Netherspite Historian and Drakonid Operative, you don't really need to add any cards above 6 mana. Just discover them when not facing aggro.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 22, 2017, 02:17:48 am
Priests and Shamans seem so strong right now that I almost can't remember a time when they weren't the OP classes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 22, 2017, 08:36:01 am
Priests and Shamans seem so strong right now that I almost can't remember a time when they weren't the OP classes.

Priest feels like it only got its big boost for the year since Mean Streets of Gadgetzan, but Shaman? I remember them being weak around the time of...pre-nerf Undertaker? Goblins vs. Gnomes at least gave them mech aggro.

I was thinking, Hunter hasn't been doing so well these days in standard. I think that's because the Reno/Kazakus decks can handle them well and the pirate decks are faster than Hunter decks while Hunters themselves can't exploit it. I think if Hunter literally had just Glaivezooka in standard, they would have been up there with the other dominating pirate aggro decks. Then again, they don't have a 1-mana weapon or Rogue hero power. I guess I can check this in Wild.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on February 22, 2017, 01:17:35 pm
Had this crazy idea to use the upcoming Rag/Sylvanus dust to craft Gelbin and ETC since there is no other way to obtain them. Of course I would wait to see what I got in the new expansion packs and what I needed to be competitive but seeing as I intend to collect all classic cards I'm going to have to bite this bullet at some point.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 22, 2017, 02:17:43 pm
Had this crazy idea to use the upcoming Rag/Sylvanus dust to craft Gelbin and ETC since there is no other way to obtain them. Of course I would wait to see what I got in the new expansion packs and what I needed to be competitive but seeing as I intend to collect all classic cards I'm going to have to bite this bullet at some point.

Oh wow, I just got to play with Gelbin today during the Tavern Brawl. It was a really fun card. Don't know about ETC.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on March 07, 2017, 11:05:17 pm
They're both really fun cards, but also very silly cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on March 12, 2017, 11:41:44 am
Achieved all 9 golden portraits. All that's left is to get the legendary card back and collect the entire classic set and then I will have learned Hearthstone.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on March 12, 2017, 12:10:55 pm
Achieved all 9 golden portraits. All that's left is to get the legendary card back and collect the entire classic set and then I will have learned Hearthstone.

Grats!
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 12, 2017, 02:40:39 pm
Achieved all 9 golden portraits. All that's left is to get the legendary card back and collect the entire classic set and then I will have learned Hearthstone.

Nice.

I just got my 5th gold portrait. Next one is around 375. But I play only on occasion now, so it'll be a while for the next one. I already got the legend card back.
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on March 12, 2017, 04:34:04 pm
Achieved all 9 golden portraits. All that's left is to get the legendary card back and collect the entire classic set and then I will have learned Hearthstone.

Awesome job! The closest I am is 300 wins with hunter. Everything else is less than 100. Got a long way to go.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on March 12, 2017, 04:50:26 pm
Achieved all 9 golden portraits. All that's left is to get the legendary card back and collect the entire classic set and then I will have learned Hearthstone.

Nice.

I just got my 5th gold portrait. Next one is around 375. But I play only on occasion now, so it'll be a while for the next one. I already got the legend card back.
I'm sure you'd have gotten there a long ways back if Arena counted towards them.
I am really looking forward to playing with whatever hero I want without thinking about the ones not finished which really starts limiting the diversity of play towards the end.
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on March 12, 2017, 05:33:38 pm
Achieved all 9 golden portraits. All that's left is to get the legendary card back and collect the entire classic set and then I will have learned Hearthstone.

Nice.

I just got my 5th gold portrait. Next one is around 375. But I play only on occasion now, so it'll be a while for the next one. I already got the legend card back.
I'm sure you'd have gotten there a long ways back if Arena counted towards them.
I am really looking forward to playing with whatever hero I want without thinking about the ones not finished which really starts limiting the diversity of play towards the end.

Oh for sure I'd have them all if arena counted. I play mostly arena when I do play now, and with those thousands of wins I'd probably have at least 2 more (one is hunter which I didnt play much for the longest time in arena). Also I miscounted. I have 6 golden portraits.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 01, 2017, 07:48:20 pm
Jesus Christ

A Druid getting Poisoned Blade off of a Lotus Agents is fucking frightening as hell
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on April 02, 2017, 03:06:02 am
Jesus Christ

A Druid getting Poisoned Blade off of a Lotus Agents is fucking frightening as hell

It still doesn't sound like a very good card to me, really. In the best case scenario, which is that you're using your hero power every turn anyway, it's still just a X/3 weapon for $4 where X is 3 on average, which is fine but not amazing, especially since you get the weakest hit on the turn when you spend all 6 mana on it. If you're not using your hero power every turn, it's worse than that (you might get less attack, you might have to wait before attacking, or you might use your hero power anyway and lose some tempo as a result). I guess you could technically use the hero power and then not attack to get a bigger weapon, but that's almost as awful as a Druid as it is as a Rogue.

I mean, a Druid could get Fire Elemental off of a Lotus Agents too, and that also costs $6 and deals 3 damage, but instead of a 3½/2 weapon, you're left with a 6/5 body, which is a lot better than that weapon.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 02, 2017, 08:17:41 am
The next expansion seems like it has a few noteworthy cards.

http://www.hearthpwn.com/guides/2223-journey-to-ungoro-hearthstones-fifth-expansion (http://www.hearthpwn.com/guides/2223-journey-to-ungoro-hearthstones-fifth-expansion)

One of the scariest card for me might be that new Unstable (Spell) Portal (http://www.hearthpwn.com/cards/55552-primordial-glyph). Like, maybe Mage didn't get much else to make them proactive, but the horror of Unstable Portal shall be renewed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 06, 2017, 02:48:05 pm
Of 100 Un'Goro Packs Opened:

Golden Cards:
Feeding Time
Stubborn Gastropod
Tolvir Stoneshaper
Binding Heal
Vicious Fledgling X2
Giant Mastodon X2
Arcanologist
Eggnapper
Primalfin Lookout X2
Steam Surger
Terrorscale Stalker
Hot Spring Guardian
Volcano
Volanosaur (gifted)

I DE'd all of the above except Volcano as I only have 1 regular version of it.


I got 9+ of several cards which include but are not limited to:
Elder Longneck
Fire Fly
Tar Lord
Ultrasaur
Tar Lurker (probably 30 of these actually)

Legendaries:
Sunkeeper Tarim, Hemet, Lakarri Sacrifice

Here's the pack value breakdown:
1 Pack had 1 Legendary and 1 Rare
2 Packs had just 1 Legendary
4 Packs had 2 Rares and 1 Epic
5 Packs had just 1 Epic
10 packs had 1 Rare and 1 Epic
14 Packs had 2 Rares
64 Packs had just 1 Rare
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 06, 2017, 03:01:36 pm
Zoolock is back, Devilsaur Egg into Pterror Dax is a good enough combo that that feels like it's the aggro deck to beat. (Like Nerubian Egg Zoos of the past)
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 06, 2017, 03:42:13 pm
Zoolock is back, Devilsaur Egg into Pterror Dax is a good enough combo that that feels like it's the aggro deck to beat. (Like Nerubian Egg Zoos of the past)

And also just Devilsaur Egg into Defender of Argus seems less dramatic but still acceptable. It's a shame for Zoo that Eggnapper isn't stronger. I'm curious as to what else might curve well into Pterrordax for Zoo besides the new Egg.

So I opened 88 Packs, 50 of which came from the preorder. I got five legendaries, in this order:

Mage Quest (Open the Waygate)
Kalimos, Primal Lord
Pyros
Hunter Quest (The Marsh Queen)
Shaman Quest (Unite the Murlocs)

Pretty happy with this turnout. These Legendaries are enough to keep me busy for awhile, though I would also like to see the Warlock Legendaries in action.

I also opened five of the same epic, one of them being golden. It was that Warlock Epic minion that discovers a spell at the cost of health (Chittering Tunneler).
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 06, 2017, 07:47:37 pm
I made a deck!  I like it so far: http://www.hearthpwn.com/decks/787797-open-sesame-sorcerers-apprentice-molten-reflection
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 06, 2017, 10:31:39 pm
I made a deck!  I like it so far: http://www.hearthpwn.com/decks/787797-open-sesame-sorcerers-apprentice-molten-reflection

What I like about this style of Mage is that I have the cards to build it (hehe). It is a pretty slow deck though, so I wonder if you can fit a Doomsayer in there. Are you sure you need Firelands Portal instead of, say, another Blizzard or Doomsayer?

If you get the full 2x Sorceror's Apprentice 2x Molten Reflection for 7 Mana, you can play a Cabalist's Tome hoping for some cheap spells to play in order to achieve the quest and still have some Mana to spare for the Waygate itself.

Edit: Oh yes, and I think the Coin counts as a spell outside your original deck for the sake of the Mage Quest. That seems so wrong.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 06, 2017, 11:48:05 pm
I made a deck!  I like it so far: http://www.hearthpwn.com/decks/787797-open-sesame-sorcerers-apprentice-molten-reflection

What I like about this style of Mage is that I have the cards to build it (hehe). It is a pretty slow deck though, so I wonder if you can fit a Doomsayer in there. Are you sure you need Firelands Portal instead of, say, another Blizzard or Doomsayer?

If you get the full 2x Sorceror's Apprentice 2x Molten Reflection for 7 Mana, you can play a Cabalist's Tome hoping for some cheap spells to play in order to achieve the quest and still have some Mana to spare for the Waygate itself.

Edit: Oh yes, and I think the Coin counts as a spell outside your original deck for the sake of the Mage Quest. That seems so wrong.

Yes, the Coin counts!  And maybe I should drop the Firelands Portal.  I've also been considering dropping the Loot Hoarder for Bloodmage Thalnos.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 07, 2017, 12:13:04 am
This is what I've been running. It's real budget but seems to be working.

Return of the Egg Zoo:

2 x Forbidden Ritual
2 x Possessed Villager
2 x Flame Imp
2 x Mortal Coil
2 x Argent Squire
2 x Soulfire
2 x Dire Wolf Alpha
1 x Bloodmage Thalnos
1 x Acidic Swamp Ooze
2 x Devilsaur Egg
2 x Void Terror
2 x Eggsnatcher
2 x Darkshire Councilman
2 x Pterro Dax
2 x Defender of Argus
2 x Doomguard
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 07, 2017, 12:18:58 pm
I swapped in a Doomsayer and a Thalnos: http://www.hearthpwn.com/decks/787797-open-sesame-sa-mr-quest-mage

Still going strong!
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 07, 2017, 06:29:58 pm
For my part, I've been trying out Quest Murloc Shaman. My brief experience playing Aggro Shaman suggests that Jade Claws/Lightning plus Flametongue Totem is a nice combination. Here is more or less qhat I've been playing.

Murloc Tidecaller
Unite the Murlocs
Bluegill Warrior x 2
Flametongue Totem x 2
Jade Claws x 2
Maelstrom Portal x 2
Murloc Tidehunter x 2
Primalfin Totem x 2
Rockpool Hunter x 2
Coldlight Seer x 2
Hex x 2
Hot Spring Guardian x 2
Murloc Warleader x 2
Primalfin Lookout
Call in the Finishers x 2
Gentle Megasaur
Jade Lightning x 2

I am not sold on 2x Hot Spring Guardians just yet, but I haven't been seeing too many Pirate Warriors just yet.

Megafin is crazy when it goes off. There are enough different Murlocs that you can't just expect to go "herp derp Warleader + Bluegill" everytime, but getting some utility Murlocs like the six mana AoE one (Corrupted Seer) and the new Hydrologist can give a surprising amount of sustain. Also, Rockpool Hunter letting you choose which Murloc to buff is all kinds of awesome.

I also gave Quest Hunter a shot. The disadvantage of having to play the quest turn one is large enough that I think any Quest Hunter is better off going for broke and stuffing the deck with tons of one drops as well as Tracking to hastily complete the quest. The Reward is mighty strong I'd say. I did make room for some utility cards like Cult Master, Knife Juggler, and Tundra Rhino. The five-mana draw two 1-drops (Tol'vir Warden) is naturally a two-of even in this case.

Quest Rogue seems like it's going to be on of the main decks to beat. It tends to complete the Quest with scary efficiency and enough cards to spare to make use of the reward. I did beat a Quest Rogue that got off the quest by summoning my own Megafin, but it looked like I was at the mercy of my Megafin draws.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 14, 2017, 12:57:49 pm
Somehow my rank 1 winrate is insane. I just got to legend the third time, and I don't think I've ever gone to rank 1 without hitting legedn after.
This is the second time I went through rank 1 without a single loss, and also the second time the last game was a total blowout where my opponent was basically dead on turn 4.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on April 14, 2017, 08:41:11 pm
What are you running?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 15, 2017, 05:58:32 am
Miracle Rogue
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 18, 2017, 11:30:33 pm
Hooray for Elemental Shaman!  Fuck you, Pirate Warrior!

The best was when a (turn 3, I think) opponent's Dirty Rat dropped my Al'Akir, and they immediately conceded. :)
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 20, 2017, 09:11:37 am
So, if you type "missing" in the collection manager, it filters out all cards you have at least two copies of, leaving only cards that you don't have two copies of. I tried this and noticed I'm mostly missing epics and legendaries with the odd missing rare, and that is including the most recent expansion. Kinda makes me feel like not buying any more packs and to just play Arena. Oddly enough, it seems I have no copies of the Druid card "Bite" from the Classic Set. Maybe I should craft Edwin Vancleef one of these days.

I reached Rank 5 this season with Midrange Hunter, and got an excuse to play The Black Knight that I recently opened thanks to Taunt Warrior. The last win I needed to get to Rank 5 was against another Rank 5 player messing around with C'thun Rogue, presumably thanks to the safety net of the Rank 5 floor. I give my thanks to that player.

Now I feel free to mess around with Elemental decks and other wonky stuff.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 20, 2017, 12:41:43 pm
Nice Tip!

I have several cards where I have one regular copy one gold copy. At some point I may have acquired another regular copy and would like to DE the golden copy. Any hacks for finding these pairs?
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 20, 2017, 12:45:03 pm
I am officially 12 cards away from having one of all the classic set, 9 of which are Legendary and 3 are Epics.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Watno on April 20, 2017, 01:11:48 pm
Nice Tip!

I have several cards where I have one regular copy one gold copy. At some point I may have acquired another regular copy and would like to DE the golden copy. Any hacks for finding these pairs?

"extra" shows cards you have excess copies of when combining gold and normal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 21, 2017, 10:39:37 am
Nice Tip!

I have several cards where I have one regular copy one gold copy. At some point I may have acquired another regular copy and would like to DE the golden copy. Any hacks for finding these pairs?

"extra" shows cards you have excess copies of when combining gold and normal.

You da man
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 21, 2017, 10:48:08 am
I tried the obvious "new" and it showed all the cards that I hadn't clicked on the reset the new tag previously.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on April 21, 2017, 10:50:17 am
I tried "old" and well, it gets a lot of cards but since I had reset all the new I'm not sure exactly what the results are. I mean Goldshire footman, kobold geomancer were on the first page but so was Beckoner of Evil.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 21, 2017, 09:42:32 pm
I tried "old" and well, it gets a lot of cards but since I had reset all the new I'm not sure exactly what the results are. I mean Goldshire footman, kobold geomancer were on the first page but so was Beckoner of Evil.

Typing "old" in the filter seems to show me everthing from Classic and Whispers of the Old Gods, plus cards with "old" in their card text. This includes cards like Netherspite Historian, Drakonid Operative, and Elder Longneck, whose card text refers to cards you are "holding".

Maybe there's a way to be more specific about whether you're referring to names, card text, or tribes.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 26, 2017, 08:38:53 pm
Yesterday I opened Swamp King Dred. Okay, that was cool.

but today, I got Malygos from my Brawl pack. So much potential opens up with Malygos. Hearthstone has been generous to me lately.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on April 27, 2017, 12:20:19 am
So much potential opens up with Malygos.

In wild, perhaps, where Emperor Thaurissan still exists. :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on April 27, 2017, 03:54:42 am
So much potential opens up with Malygos.

In wild, perhaps, where Emperor Thaurissan still exists. :(

Aren't Tavern Brawls usually wild (the ones where you build your own deck)?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on April 27, 2017, 07:52:34 am
So much potential opens up with Malygos.

In wild, perhaps, where Emperor Thaurissan still exists. :(

Aren't Tavern Brawls usually wild (the ones where you build your own deck)?

Often they are, yes. I remember using Poison Seeds to great effect in the Christmas Brawl. Also the everything-is-a-shredder Brawl was Wild.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 22, 2017, 06:36:56 pm
Guys, something is happening in Hearthstone:

www.battle.net/hearthstone/blog/20852959/ (http://www.battle.net/hearthstone/blog/20852959/)

Starting from the release of the next expansion

- Every time you open a Legendary in a card pack, it will be a Legendary card from the same set that you don’t already own
- You will never open more copies of any card in a pack than you can use in a single deck (so for example you can't get three copies of the same common in the same pack)
- You are guaranteed to get a Legendary within your first 10 packs of a new set
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on August 01, 2017, 02:13:07 pm
First ten packs guarantee is a pretty big deal, let's pretty much everyone get a Legendary for each new set.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on August 02, 2017, 12:10:12 am
I opened a Quest in a pack!

It was Lakkari Sacrifice. :(
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 02, 2017, 02:33:54 am
I opened a Quest in a pack!

It was Lakkari Sacrifice. :(

Bro, I just opened The Last Kaleidosaur.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on August 02, 2017, 09:22:08 am
I opened a Quest in a pack!

It was Lakkari Sacrifice. :(

Bro, I just opened The Last Kaleidosaur.

At least Paladin is viable in this meta!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on August 02, 2017, 09:28:04 am
Bro, I just opened The Last Kaleidosaur.

https://www.youtube.com/watch?v=JWG1gAiLvaw
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on August 04, 2017, 11:17:00 pm
Hearthstone sucks, play Eternal
Title: Re: Has anyone learned Hearthstone yet?
Post by: KingZog3 on August 07, 2017, 03:56:08 pm
I opened the druid quest. Time to lose some games. Also the new expansion looks like it could be fun but Im sure there will be some aggro deck that beats all the cool cards and it'll suck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 08, 2017, 12:02:55 am
I opened the druid quest. Time to lose some games. Also the new expansion looks like it could be fun but Im sure there will be some aggro deck that beats all the cool cards and it'll suck.

I'm still crafting Y'Shaarj soon after the expansion hits.

I am happy that I opened King Mosh and New Elize in back-to-back packs though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 10, 2017, 02:05:33 pm
Opened ten packs, hit the Shaman DK and the Hunter Legendary with the free secrets.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 10, 2017, 02:41:49 pm
Initial 56 packs:

1 Rare - 34
1 Epic - 1
2 Rare - 6
1 Legend 1 Rare - 3
1 Epic 1 Rare - 10
3 Rare - 1
2 Epic 1 Rare - 1

Lillian Voss, Moorabi, Prince Taldaram (ffs)

8 Golden cards (I think 3 were rares)

Will open 44 more packs
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 10, 2017, 02:56:53 pm
Another 44 packs (100 total)

1 Rare - 26
1 Epic 1 Rare - 7
2 Rare - 5
1 Legend - 2
2 Rare 1 Epic - 1
2 Epic 1 Rare - 1
1 Epic - 1
3 Rare - 1

Malfurion Pestilence, Bolvar Fireblood

6 Golden Cards (2 Epic and 1 Rare)
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 10, 2017, 03:01:04 pm
Only 2 of the 14 Golden cards didn't have 2x non-golden siblings so quite a bit of dust there.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 10, 2017, 03:02:41 pm
Are DKs something to build decks around or are they extras for normal decks?
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 10, 2017, 03:06:34 pm
Are DKs something to build decks around or are they extras for normal decks?

Yes!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 10, 2017, 03:22:32 pm
Well, the DKs are of such vastly different power levels. Some of them are nuts and some of them are kind of good.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 04:29:27 pm
Initial 56 packs:

1 Rare - 34
1 Epic - 1
2 Rare - 6
1 Legend 1 Rare - 3
1 Epic 1 Rare - 10
3 Rare - 1
2 Epic 1 Rare - 1

Lillian Voss, Moorabi, Prince Taldaram (ffs)

8 Golden cards (I think 3 were rares)

Will open 44 more packs

I didn't track by pack. But in 56 packs, after disenchants, I have:

94 Commons (4 Golden)
51 Rare (5 Golden)
11 Epic
2 Legendaries (Lilian Voss & Prince Keleseth)
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 04:30:25 pm
I also picked up Scourgelord Garrosh from the first quest. Not sure if that's guaranteed? Also, he seems to have no attack - I'm not sure how he works.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 10, 2017, 04:39:14 pm
I got the Pally DK for the prologue.

Marrowgar is hard!  Or I suck.  Been trying OTK/Silence Priest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on August 10, 2017, 04:48:48 pm
I got Marrowgar using converts and faceless to copy the bone spikes. Hold shadowword pain so his don't get you.

Sauerfang was pretty freaking easy, I used Warrior with a handful of weapons and deathrattle taunts and nzoth, brass knuckles was a star player until I brought out the heavy artillery to finish him off.

Will try the last one tonight sometime.

I, too, got Garrosh from the prologue battle. He equips a weapon so not sure what you're saying about not having attack.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 04:59:03 pm
I got the Pally DK for the prologue.

Marrowgar is hard!  Or I suck.  Been trying OTK/Silence Priest.

I used my Unique Card Priest Deck and handily outlasted him. He died to fatigue 8 (hits before hero power) and I still had 6 cards in deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 05:02:23 pm
I, too, got Garrosh from the prologue battle. He equips a weapon so not sure what you're saying about not having attack.

I think I got it now. He's not a minion. He replaces your hero when played, gives 5 Armor, Equips the weapon, and changes your hero power to deal 1 dmg to all enemy minions.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 05:04:56 pm
I got the Pally DK for the prologue.

Marrowgar is hard!  Or I suck.  Been trying OTK/Silence Priest.

I used my Unique Card Priest Deck and handily outlasted him. He died to fatigue 8 (hits before hero power) and I still had 6 cards in deck.

He did play back to back Bones early, which I handled with a Shadow Word Horror and a Doomsayer -
I ate 15 on the Doomsayer but was never in danger going forward. 
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 05:30:19 pm
Sauerfang was pretty freaking easy, I used Warrior with a handful of weapons and deathrattle taunts and nzoth, brass knuckles was a star player until I brought out the heavy artillery to finish him off.

Just ran Saurfang as well, but went the opposite route running Rogue with a full compliment of weapons.
The combo of "Your Hero is immune while attacking" and "On your turn your weapons don't lose durability" is super strong. Added in Saps, Assassinates, and cards that combo to the like and he never got anything going on me.


Thinking of running a Zoo Lock for the last one. The reduction to 1 HP on minions won't hurt so much.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 10, 2017, 05:35:36 pm
Sauerfang was pretty freaking easy, I used Warrior with a handful of weapons and deathrattle taunts and nzoth, brass knuckles was a star player until I brought out the heavy artillery to finish him off.

Just ran Saurfang as well, but went the opposite route running Rogue with a full compliment of weapons.
The combo of "Your Hero is immune while attacking" and "On your turn your weapons don't lose durability" is super strong. Added in Saps, Assassinates, and cards that combo to the like and he never got anything going on me.


Thinking of running a Zoo Lock for the last one. The reduction to 1 HP on minions won't hurt so much.

Note: Extra Gimmick on the fight. The above won't work to well. Might run my Priest Deck again.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 10, 2017, 05:40:48 pm
Thanks for the convert tip, worked like a charm.

Saur was simple, but the final is super easy.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on August 10, 2017, 06:20:31 pm
Opened Lilian Voss in my 10th pack.  Got Valeera the Hollow from the Prologue.

Guess I'm making a Rogue deck...
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 10, 2017, 10:58:31 pm
In 85 or so packs, I got 7 legendaries:
- Hadronax, Hunter DK, Shaman DK, Moorabi, Warlock DK, Arfus, and Prince Valanar.

Got Priest DK from the prologue.

Managed to beat Marrogar with Elemental Jade Shaman (with hexes and devolves). At some point you just amass 30 damage on board.

Edit: oh yeah, forgot to mention my two Golden Ticking Abominations.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 11, 2017, 06:04:29 am
I beat Marrowgar pretty easily with my Wild variant of Disguised Toast's Djinni priest.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 11, 2017, 06:11:29 am
The third match I found a little more challenging. Ended up running Hunter, using Mark to set my Dragon to a permanent 1 HP. After that I just needed to keep him alive.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 11, 2017, 06:41:11 am
The third match I found a little more challenging. Ended up running Hunter, using Mark to set my Dragon to a permanent 1 HP. After that I just needed to keep him alive.

I just Silenced it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 11, 2017, 06:46:03 am
The third match I found a little more challenging. Ended up running Hunter, using Mark to set my Dragon to a permanent 1 HP. After that I just needed to keep him alive.

I just Silenced it.

Ah. Good call. Probably easier than my way. :P
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 11, 2017, 09:55:50 am
The third match I found a little more challenging. Ended up running Hunter, using Mark to set my Dragon to a permanent 1 HP. After that I just needed to keep him alive.

I just Silenced it.

That was my plan, but I never drew it.  My heals just kept it alive[/b] instead.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on August 11, 2017, 11:20:48 am
First legendary of the new expansion in my first 6 packs.  Lich King!
I don't think he's as great as lots of reviewers think he is, but hey: good omen for the expansion.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 11, 2017, 11:56:41 am
I don't think he's as great as lots of reviewers think he is

How great do lots of reviewers think he is? He is certainly a very strong control card.

I had 10 Un'Goro packs, 3 Frozen Throne packs, 7 Classic packs, and 2 of the other two packs and got a legendary from each set, including a golden Lyra and a golden that $5 6/5 Hunter deathrattle legendary that nobody ever plays.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on August 11, 2017, 12:29:07 pm
I don't think he's as great as lots of reviewers think he is

How great do lots of reviewers think he is? He is certainly a very strong control card.
He is.  But several people seem to have him as the absolute, by-a-mile, standout, best card in the set.  Which I'm not sure is obviously true.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on August 11, 2017, 01:52:26 pm
Marrowgar - Exodia Mage
Saurfang - Shitty Weapon Warrior
Deathwhisper - Shitty Priest with lots 'o healz
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 11, 2017, 02:02:15 pm
Saurfang is also beatable with Rogue, what with Sharpsword Oil being legal.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on August 11, 2017, 08:09:45 pm
I don't think he's as great as lots of reviewers think he is

How great do lots of reviewers think he is? He is certainly a very strong control card.

I had 10 Un'Goro packs, 3 Frozen Throne packs, 7 Classic packs, and 2 of the other two packs and got a legendary from each set, including a golden Lyra and a golden that $5 6/5 Hunter deathrattle legendary that nobody ever plays.

Is it bad that when I read "$5 6/5 hunter deathrattle legendary", my first thought was "but highmane costs $6"?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 11, 2017, 10:41:30 pm
I don't think he's as great as lots of reviewers think he is

How great do lots of reviewers think he is? He is certainly a very strong control card.

I had 10 Un'Goro packs, 3 Frozen Throne packs, 7 Classic packs, and 2 of the other two packs and got a legendary from each set, including a golden Lyra and a golden that $5 6/5 Hunter deathrattle legendary that nobody ever plays.

Is it bad that when I read "$5 6/5 hunter deathrattle legendary", my first thought was "but highmane costs $6"?

I might have made the same mistakes if I didn't also own that Legendary (Princess Huhuran).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 11, 2017, 11:01:25 pm
Oh wow, the Prince Legendaries don't seem to trigger their effect if you have a Giant whose current cost breaks the condition. My Prince Valanar (4 cost Prince) didn't trigger because the Arcane Giant in my deck costed 4 at the time. I was up against the innkeeper when I saw this at least.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 12, 2017, 12:54:59 am
Holy ****. Just watched DatSwan pop 7 Legendaries on 54 packs. He AVERAGED 49% above common.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on August 13, 2017, 06:13:02 am
I did all the solos with Fatigue warrior with Dead Man's Hand. Fun times.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 23, 2017, 12:35:38 am
Just opened Lich King and Benedictus in back to back packs.

Is there any use for Benedictus?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 23, 2017, 08:39:19 am
Just opened Lich King and Benedictus in back to back packs.

Is there any use for Benedictus?

Well, I've lost to it. Also, if you really don't want to lose to mill decks you can use it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 23, 2017, 08:48:49 am
Benedictus is ridiculously strong in control vs control mirrors, but the thing is, Priest pretty much already wins those so I'm not sure if you actually want to play it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 23, 2017, 09:40:21 am
There's a cool thread on reddit about it -- basically play it with the Priest DK and Hemet to kill all your cheap cards to get the combo guaranteed.

Expensive to craft, though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on August 25, 2017, 05:30:47 am
Lich King boss battle is good.

Finally won once, with Druid.  Modified my general Jade Druid deck by removing my one minion of 3 mana and subbing in a Tree of Life.

Some of the other classes are going to be super tough!
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on August 25, 2017, 11:17:46 am
Lich King boss battle is good.

Finally won once, with Druid.  Modified my general Jade Druid deck by removing my one minion of 3 mana and subbing in a Tree of Life.

Some of the other classes are going to be super tough!

I won easily the first time with my Unique Priest Deck. Doomsayer on T6 makes this trivial.

I've since taken him down with Freeze/Secret Mage. Having the Deathknight here helps. By the end I had 7 lifestealing Water Elementals on the board. He was up to 12 dmg a shot with his power, but he was down to 2 cards and I was full healing every turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on August 25, 2017, 11:29:24 am
I managed to beat the Lich King with all 9 classes. My first win was with Warlock. I happened to have Mal'ganis and the Warlock Death Knight, so I had invincibility to survive the hero power lategame.

For Warrior, I made use of Blood Warriors on value generators, and got a Ysera to stick long enough to get me lots of 7/6 drakes (don't currently have the Lich King myself). Justicar helped me survive. It's still a tough one.

For Priest, the "Big Priest" that rolls Barnes or Shadow Essence into Y'Shaarj or Obsidian can work.

For Hunter, again high roll Barnes into Y'Shaarj or Ragnaros. Managed to with with Barnes -> Rag turn 4 into Death Knight Hunter on Turn 6 and out valued from there somehow.

The rest I looked up online for tips. The easiest win might be Druid. Just put in Auctioneer, ramp, Jade Idol,
and Spreading Plague, then make the rest of the deck cheap minions that will get burned from your deck turn one by the Lich King. Go for a fast infinite with Jade Idol + Auctioneer shenanigans.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on August 30, 2017, 08:17:43 am
The only one I figured out on my own was Warrior. I waited for the Lich King to play Frostmourne, then Brawled the board so he was left with one 2/6 and the weapon, at which point he never plays anything so you can use Dead Man's Hand and armor generation to stay alive until he's taking a ton of Fatigue damage (because the amount increases even though he's not actually taking the damage), and then you can kill the 2/6 and play a bunch of Coldlight Oracles that you have accumulated with the Dead Man's Hands. The first try didn't work because I had two Brawls in my deck so ultimately I got stuck with a hand of 10 Brawls I couldn't play, but the second one did after I fixed that problem and this seems like it's a relatively low-RNG method of beating the Lich King with Warrior.

For most of the others, I used the Murloc strategy I found online, but it's disappointing how often you just have to restart with it because it only works if you have good draws.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 06, 2017, 01:05:29 pm
Any thoughts on upcoming balance changes?

The Innervate change is HUGE and disappointing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 06, 2017, 01:07:19 pm
From Battle.net:

In an upcoming update, we will be making balance changes to the following cards:

Innervate

Now reads: Gain 1 Mana Crystal this turn only. (Down from 2)

Fiery War Axe

Now costs 3 mana.  (Up from 2)

Hex

Now costs 4 mana. (Up from 3)

Murloc Warleader

Now reads: Your other Murlocs have +2 Attack. (Down from +2 Attack, +1 Health)

Spreading Plague

Now costs 6 mana. (Up from 5)

Developer’s Note:

Basic Cards and Our Stance on Hall of Fame

After careful consideration, we chose to make changes to three Basic class cards: Innervate, Fiery War Axe, and Hex. While they can be regarded as staples in those classes’ card repertoires, too many Basic and Classic cards played in individual decks means less fun when new expansions are released.

Cards in the Basic set serve several purposes in the game, so we would rather make balance adjustments to them instead of moving them to the Hall of Fame, like we have done for cards in the Classic set. We are also trying to limit Hall of Fame changes to the start of each Hearthstone Year, which is why Murloc Warleader—a Classic card—is receiving a balance change instead of moving to the Hall of Fame.

Innervate

Several powerful variations of Druid are currently seeing play, and all of them utilize Innervate. Innervate creates explosive starts to the game that can be difficult for the opposing player to recover from. This change leaves Innervate as a simple Basic card and slows down the explosive start potential, while ensuring that it will be utilized in decks that revolve around playing inexpensive spells.

What other changes did we consider?

We considered a few other options for Innervate:

Refresh 2 Mana Crystals.
Gain 2 Mana Crystals this turn only and increase the mana cost to 1.
Gain 6 Mana Crystals this turn only and increase the mana cost to 4.
Since Innervate is a basic card, we need it to be clear and simple. Along with Wild Growth, these cards inform newer players that Druids create mana as a part of their class identity.

We  kept in mind that cards like Counterfeit Coin were strong in combination with other support cards, such as Gadgetzan Auctioneer, Edwin VanCleef, and Combo cards. With the right support cards for Innervate, it may end up still seeing play, but won’t be in every deck—which is ultimately what we’re aiming for with this change.



Fiery War Axe

Fiery War Axe has been a powerful Warrior weapon since the launch of Hearthstone. Already great tempo for its cost, Fiery War Axe is well complemented by Pirates and cards that synergize with weapons. Raising its mana cost by 1 will slow down the Warrior’s tempo and lower the overall power level of the card.

What other changes did we consider?

The other option we considered for Fiery War Axe was to lower its attack to 2, but that change didn’t feel intuitive enough. Generally, changing the mana cost of a card is less disruptive, because you can always see the mana cost of cards in your hand. Despite the increased mana cost of Fiery War Axe, we expect that it will still see play—other 3 mana 3/2 weapons, like Eaglehorn Bow, can be found in decks that may not have synergy with the weapon’s card text.



Hex

We’re not making the change to Hex due to a current power-level problem. Shaman is a class that currently has a lot of flexibility, but is lacking in both class identity and identifiable weaknesses. Changing Hex makes Shaman a bit weaker against big minions and worse at silencing—having both strengths and weaknesses in a class is important.

We are very wary of cards that also incidentally work as a silence. If a player wants to utilize a card with a silence effect, they should be giving up something else. For example, if a player decides to include Spellbreaker in their deck, then they are playing a card that is weak in some situations. Priest is an exception to this rule—silence is a part of their class identity.

Even though Hex is not always played in the more aggressive Shaman decks, we will be making this forward-thinking change with the overall identity of the class in mind. This includes avoiding Shaman cards that function as direct and powerful removal. We will continue moving forward with this design philosophy to help reinforce that ideal. 


Developer’s Note:

Regarding Murloc Warleader and Spreading Plague


Murloc Warleader

Murlocs are good at taking an early lead, and if a player can’t clear the board in time, the game can ultimately snowball to victory using cards like Murloc Warleader. Removing the Health buff from Murloc Warleader will make it easier for players to clear the board of murlocs, and still have it remain a Classic build-around card. Simplifying health buff interactions is an additional benefit of this change. For example, in its current state, having a Murloc Warleader in play then using Wild Pyromancer and Equality would not destroy other murlocs on the board, leading to unclear interactions for some players.

What other changes did you consider?

We considered changing both Rockpool Hunter and Murloc Warleader due to the current strength of Murloc Paladin in the early stages of the game. Changing either Rockpool Hunter or Murloc Warleader would accomplish this, but there are extra advantages to changing just Murloc Warleader: The simplification of health-giving buffs and additional room for future Murlocs since Warleader will be around longer than Rockpool Hunter.



Spreading Plague

Spreading Plague is a great defensive tool for Druid to protect themselves against aggressive decks, but it was too efficient at 5 mana. Raising the mana cost to 6 will slow the card down slightly, while still allowing for the defensive minions Spreading Plague creates to be utilized in the later stages of the game.

What other changes did you consider?

We considered changing Spreading Plague to 7 mana rather than 6, since it is currently the top performing card in Jade and Taunt Druid decks. However, since we are also changing Innervate, we decided to only add 1 mana to the cost of Spreading Plague.


Developer’s Note:

Regarding Other Community Card Discussions

The community has mentioned other cards in balance-related discussions, such as Ice Block and Ultimate Infestation, and we wanted to talk about those cards as well even though we are not making any changes to them at this time.

Ultimate Infestation

Our team has discussed making a change to Ultimate Infestation since it feels bad to lose to. However, our data shows us how good each individual card performs in a deck relative to other cards in that deck. Spreading Plague ended up being the best performing card in Jade and Taunt Druid, Innervate was in the top three, and Ultimate Infestation was somewhere around the middle—but it felt much more powerful since it has a huge effect when played.

We considered changing all mentions of the number 5 in Ultimate Infestation to 4, or removing one of the effects entirely. With the other changes we are making to Druid, ramping out Ultimate Infestation before turn 10 should happen less often, so we decided to leave it as is. 

Ice Block

We’ve seen discussions about moving Ice Block to the Hall of Fame. As previously mentioned, moving cards to the Hall of Fame occurs at the start of the Hearthstone Year, which will occur with the first expansion release in 2018. Our general stance regarding Hall of Fame is that we want to avoid moving cards mid-year.

We are excited for these changes, and we look forward to seeing how they will shake up the game.

Once these card changes are live, players will be able to disenchant the changed non-Basic cards (Murloc Warleader and Spreading Plague) for their full Arcane Dust value for two weeks. Basic cards cannot be disenchanted and will not be available for an Arcane Dust refund.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 06, 2017, 01:14:44 pm
Any thoughts on upcoming balance changes?

The Innervate change is HUGE and disappointing.

I approve of all the changes except for the Fiery War Axe one. The only problem with the card is that Pirate Warrior is a bit too strong right now, and they're making all control Warriors worse for all eternity just for that reason. Warrior is supposed to have good weapons, but now it has a card that's strictly worse than every other class's comparable weapon.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 06, 2017, 01:24:37 pm
Any thoughts on upcoming balance changes?

The Innervate change is HUGE and disappointing.

I approve of all the changes except for the Fiery War Axe one. The only problem with the card is that Pirate Warrior is a bit too strong right now, and they're making all control Warriors worse for all eternity just for that reason. Warrior is supposed to have good weapons, but now it has a card that's strictly worse than every other class's comparable weapon.

I don't know...they just made Innervate into Coin.  It used to be a defining Druid card...now it's sort of a Rogue card that all Player 2s get.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 06, 2017, 03:05:19 pm
I don't know...they just made Innervate into Coin.  It used to be a defining Druid card...now it's sort of a Rogue card that all Player 2s get.

Well, Counterfeit Coin is good enough in some cases. The same will apply to the new Innervate. I would have preferred the 4 mana, get 6 mana version myself (or something similar), but this isn't horrible.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on September 06, 2017, 03:30:53 pm
Any thoughts on upcoming balance changes?

The Innervate change is HUGE and disappointing.

I approve of all the changes except for the Fiery War Axe one. The only problem with the card is that Pirate Warrior is a bit too strong right now, and they're making all control Warriors worse for all eternity just for that reason. Warrior is supposed to have good weapons, but now it has a card that's strictly worse than every other class's comparable weapon.

I don't know...they just made Innervate into Coin.  It used to be a defining Druid card...now it's sort of a Rogue card that all Player 2s get.

That would be my issue. They removed class identity with this change. Would've preferred them choose a different route.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 06, 2017, 03:39:32 pm
I don't know...they just made Innervate into Coin.  It used to be a defining Druid card...now it's sort of a Rogue card that all Player 2s get.

Well, Counterfeit Coin is good enough in some cases. The same will apply to the new Innervate. I would have preferred the 4 mana, get 6 mana version myself (or something similar), but this isn't horrible.

That's the thing, right?  Counterfeit Coin is a Rogue themed thing, and makes sense there.  Nerfervate just feels like that card instead of a Druid thing.

So I agree with a drastic change that would have stayed on theme being the better move.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 06, 2017, 05:57:31 pm
Any thoughts on upcoming balance changes?

The Innervate change is HUGE and disappointing.

I approve of all the changes except for the Fiery War Axe one. The only problem with the card is that Pirate Warrior is a bit too strong right now, and they're making all control Warriors worse for all eternity just for that reason. Warrior is supposed to have good weapons, but now it has a card that's strictly worse than every other class's comparable weapon.

It's also strictly worse than King's Defender in Wild. It's probably stronger than a 2 Mana 2/2 vanilla weapon, but a bit of card text would have been nice.

Innervate, I mean Druids were using Gadgetzan Auctioneer at some point just like Rogue. I think there is allowed to be a bit of overlap between classes. Arcane Shot and Holy Smite have been the same card with a different name and class since forever.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 07, 2017, 03:40:55 am
Maybe.  I still think Innervate was a key defining card of the class.  Now it's just a coin.  it effectively removes burst ramp as a strategy and deck archetype from the game, as there is only "coining out" minions/spells now, which all classes can do equally as player two and Rogue can do every turn.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 07, 2017, 08:27:37 am
Maybe.  I still think Innervate was a key defining card of the class.  Now it's just a coin.  it effectively removes burst ramp as a strategy and deck archetype from the game, as there is only "coining out" minions/spells now, which all classes can do equally as player two and Rogue can do every turn.

Or you can say Rogue has a Druid card in the form of Counterfeit Coin. Innervate is a basic card, while Counterfeit Coin will not always be in standard.

A bit sad how there are already coin generators in the game, e.g. Burgly Bully and Tomb Pillager. In all honesty, Counterfeit Coin seemed like a more thematic name, in a class where it felt more thematic due to already having class cards that generate Coin (Tomb Pillager and Cutpurse).

I think the real question is whether "Burst Ramp" should have ever been a strategy in the first place. Druid still has its other ramp cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: ashersky on September 07, 2017, 09:09:36 am
Maybe.  I still think Innervate was a key defining card of the class.  Now it's just a coin.  it effectively removes burst ramp as a strategy and deck archetype from the game, as there is only "coining out" minions/spells now, which all classes can do equally as player two and Rogue can do every turn.

Or you can say Rogue has a Druid card in the form of Counterfeit Coin. Innervate is a basic card, while Counterfeit Coin will not always be in standard.

A bit sad how there are already coin generators in the game, e.g. Burgly Bully and Tomb Pillager. In all honesty, Counterfeit Coin seemed like a more thematic name, in a class where it felt more thematic due to already having class cards that generate Coin (Tomb Pillager and Cutpurse).

I think the real question is whether "Burst Ramp" should have ever been a strategy in the first place. Druid still has its other ramp cards.

I sort of thought that exact thing about Counterfeit Coin when it came out.

If coins are roguish, okay, kill Innervate completely; don't make it Druid coin.

I think if they don't want burst ramp to exist, they should have made it something like double wild growth for three.  That match other ramp cards by adding empty mana for future turns.
Title: Re: Has anyone learned Hearthstone yet?
Post by: werothegreat on September 07, 2017, 09:41:56 pm
I mean, it's not unprecedented for 2 cards in different classes to do exactly the same thing.  Look at Arcane Shot and Holy Smite.

As for Fiery War Axe, sure it's now shitty when compared to other 3-cost 3/2 weapons from other classes.  But Warrior has a lot of ways to buff weapons that those other classes just don't get.  Most importantly, that have a lot of ways to increase the durability of their weapons.
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 08, 2017, 12:02:28 am
Hearthstone during open beta, "some class cards are obviously too powerful for their cost, and are in every single deck of that class due to that power.  We like that, it creates class identity"

Hearthstone now "hey guys, look, this card is in every deck of this class, that's always a bad thing right?  Bad cards can be a part of class identity by the way, Starving Buzzard is really holding Hunter's class identity up right now."

I don't have much of an opinion because I think Hearthstone's factionalization is pretty fubar'ed to begin with, but the stance shifts are so funny.

Title: Re: Has anyone learned Hearthstone yet?
Post by: Kirian on September 08, 2017, 12:32:18 am
Man, I haven't played in a while, and I hadn't come to this thread in a while, and I came in and saw they destroyed Innervate and, OK, nope, I don't need more persuasion not to return.

Seriously, Innervate is just a coin now?  Also, I guess Aggro Warrior is a thing of the past with the War Axe change.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on September 08, 2017, 02:21:02 am
Hearthstone during open beta, "some class cards are obviously too powerful for their cost, and are in every single deck of that class due to that power.  We like that, it creates class identity"

Hearthstone now "hey guys, look, this card is in every deck of this class, that's always a bad thing right?  Bad cards can be a part of class identity by the way, Starving Buzzard is really holding Hunter's class identity up right now."

I don't have much of an opinion because I think Hearthstone's factionalization is pretty fubar'ed to begin with, but the stance shifts are so funny.

One thing to consider here is that during open beta there were much fewer cards in the pool. Even just in standard. Wild is not comparable, and probably never will, since they probably shouldn't balance new stuff towards eternal formats.

I think auto-includes in standard is fine. The problem is when standard always includes basic/classic, since those cards will never rotate out. Wouldn't be very surprised to see a good 2-cost weapon for warrior in the next set.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 08, 2017, 07:44:38 am
Hearthstone during open beta, "some class cards are obviously too powerful for their cost, and are in every single deck of that class due to that power.  We like that, it creates class identity"

Hearthstone now "hey guys, look, this card is in every deck of this class, that's always a bad thing right?  Bad cards can be a part of class identity by the way, Starving Buzzard is really holding Hunter's class identity up right now."

I don't have much of an opinion because I think Hearthstone's factionalization is pretty fubar'ed to begin with, but the stance shifts are so funny.

One thing to consider here is that during open beta there were much fewer cards in the pool. Even just in standard. Wild is not comparable, and probably never will, since they probably shouldn't balance new stuff towards eternal formats.

I think auto-includes in standard is fine. The problem is when standard always includes basic/classic, since those cards will never rotate out. Wouldn't be very surprised to see a good 2-cost weapon for warrior in the next set.

I think Warrior should at least get something decent in the 2-mana slot next expansion. There is a fairly big void in the Turn 3 2 (two) slot for non-aggro Warriors, while the Turn 3 slot is fairly crowded now that Fiery War Axe costs 3 Mana. Then again, there is Slam/Cleave into Ravaging Ghoul. I don't know.

Edit: thanks Awaclus for the contradictory quote.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 08, 2017, 08:14:32 am
There is a fairly big void in the Turn 3 slot for non-aggro Warriors, while the Turn 3 slot is fairly crowded
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on September 08, 2017, 06:37:27 pm
I mean if the issue is that you want Innervate and Fiery War Axe to "rotate out" then you should do that with an actual rotation system like Kibler supports and nerfing every classic card that is useful at all sequentially until none are left.

There's like no excuse for not adding Battlecry: X armor to Fiery War Axe alongside the mana cost nerf.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Drab Emordnilap on September 08, 2017, 06:42:37 pm
I mean if the issue is that you want Innervate and Fiery War Axe to "rotate out" then you should do that with an actual rotation system like Kibler supports and nerfing every classic card that is useful at all sequentially until none are left.

There's like no excuse for not adding Battlecry: X armor to Fiery War Axe alongside the mana cost nerf.

 Excuse: they want basic cards to be simple. You need some vanilla weapons, and there's not that many; what else is there? Arcanite Reaper, assassins blade, Rogue hero power. Am I missing any?
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on September 09, 2017, 04:49:27 am
I mean if the issue is that you want Innervate and Fiery War Axe to "rotate out" then you should do that with an actual rotation system like Kibler supports and nerfing every classic card that is useful at all sequentially until none are left.

There's like no excuse for not adding Battlecry: X armor to Fiery War Axe alongside the mana cost nerf.

I'm all for rotating basic and classic cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 09, 2017, 03:08:42 pm
I mean if the issue is that you want Innervate and Fiery War Axe to "rotate out" then you should do that with an actual rotation system like Kibler supports and nerfing every classic card that is useful at all sequentially until none are left.

There's like no excuse for not adding Battlecry: X armor to Fiery War Axe alongside the mana cost nerf.

I'm all for rotating basic and classic cards.

The issue is you can't rotate all of them at the same time while making the game accessible to casual players. A separate format that rotate the basic and classic cards would be needed I think.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on September 11, 2017, 04:06:20 am
I mean if the issue is that you want Innervate and Fiery War Axe to "rotate out" then you should do that with an actual rotation system like Kibler supports and nerfing every classic card that is useful at all sequentially until none are left.

There's like no excuse for not adding Battlecry: X armor to Fiery War Axe alongside the mana cost nerf.

I'm all for rotating basic and classic cards.

The issue is you can't rotate all of them at the same time while making the game accessible to casual players. A separate format that rotate the basic and classic cards would be needed I think.

Sure, you can. Currently if you only have basic you'll get crushed no matter if you play wild or standard. Classic is just another set.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 11, 2017, 07:48:43 am
I mean if the issue is that you want Innervate and Fiery War Axe to "rotate out" then you should do that with an actual rotation system like Kibler supports and nerfing every classic card that is useful at all sequentially until none are left.

There's like no excuse for not adding Battlecry: X armor to Fiery War Axe alongside the mana cost nerf.

I'm all for rotating basic and classic cards.

The issue is you can't rotate all of them at the same time while making the game accessible to casual players. A separate format that rotate the basic and classic cards would be needed I think.

Sure, you can. Currently if you only have basic you'll get crushed no matter if you play wild or standard. Classic is just another set.

I don't think this is necessarily the case, but the matchmaking might make it seem like that at times. Casual apparently has a hidden MMR, and eventually  you'll see very weak players if you keep losing.

The problem is you paradoxically need lots of game experience to do well with the Classic set nowadays. Probably some sort of Classic face Hunter or burn Mage beats the newbie competition.

Admittedly, Rotating Basic/Classic could work if they gifted players a bunch of packs for each rotation, which you can claim so long as you log in at some point during the year. Expansions alone as they currently are don't do much for class diversity on their own though.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on September 11, 2017, 08:04:45 am
I don't think this is necessarily the case, but the matchmaking might make it seem like that at times. Casual apparently has a hidden MMR, and eventually  you'll see very weak players if you keep losing.

The problem is you paradoxically need lots of game experience to do well with the Classic set nowadays. Probably some sort of Classic face Hunter or burn Mage beats the newbie competition.

I was assuming you play people of the same MMR as yourself. If two Legendary player face off, and one has basic/classic cards only and the other one has the entire "standard" library, I'm pretty sure the one with all the standard cards will win. Pretty much every game. And that was my point. New players without cards other than basic cards will get destroyed by new players with cards. Doesn't matter if it's wild or standard. Move base/classic to wild and you give the new players a VERY SLIGHTLY rougher time, but keep standard healthy. All while there's more reason to buy the newer sets.

Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 11, 2017, 08:53:32 am
I don't think this is necessarily the case, but the matchmaking might make it seem like that at times. Casual apparently has a hidden MMR, and eventually  you'll see very weak players if you keep losing.

The problem is you paradoxically need lots of game experience to do well with the Classic set nowadays. Probably some sort of Classic face Hunter or burn Mage beats the newbie competition.

I was assuming you play people of the same MMR as yourself. If two Legendary player face off, and one has basic/classic cards only and the other one has the entire "standard" library, I'm pretty sure the one with all the standard cards will win. Pretty much every game. And that was my point. New players without cards other than basic cards will get destroyed by new players with cards. Doesn't matter if it's wild or standard. Move base/classic to wild and you give the new players a VERY SLIGHTLY rougher time, but keep standard healthy. All while there's more reason to buy the newer sets.

Well, at the start of Standard, Standard was considered the official mode of sorts. I think they wanted to minimize outrage by leaving an evergreen set for the "official" mode despite suggestions to rotate Basic/Classic as well. Wild has gotten more spotlight since then.

I'm not sure how detrimental the Basic set on its own (without classic) is detrimental to the health of Standard anyway. Most basic neutrals are fairly weak, while most class basic cards are not on the level of old Fiery War Axe in power level. Heck, you can already find reason not to run 2x Fireball or Consecration for really specific decks.

If players are going to get destroyed without expansion cards no matter what, there shouldn't be too much harm in nerfing whatever basic cards need to be nerfed to make the whole Basic Set fringe and just leave it evergreen as a set perpetually below the power curve.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on September 11, 2017, 09:31:12 am
By nerf-rotating you make the cards worthless all across the board. If you just regluar rotate them, you can still play FWA, Innervate, Fireball and whatever cards you like (as long as they fit your deck) in Wild. By removing the cards alltogether through nerfs, all the cards you get for free are totally worthless.

To be fair, I disagree mostly with the decision to always include Classic in standard. I don't see why that set has to be in forever. But I don't really see why Basic has to be in there. Make similar cards in the new sets. Rotate FWA and give Warrior another cheap weapon. If it turns out it's too powerful, let them have no early super weapon in the upcoming sets and it will rotate out.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on September 11, 2017, 09:36:50 am
Well, they can also buff cards. It's not out of the question to return Fiery War Axe back to normal in a future Standard environment where the Pirates aren't a problem any longer.

Not very likely perhaps, considering Blizzard's past record of balance changes, but technically nothing is preventing them from doing so.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 11, 2017, 10:52:17 am
By nerf-rotating you make the cards worthless all across the board. If you just regluar rotate them, you can still play FWA, Innervate, Fireball and whatever cards you like (as long as they fit your deck) in Wild. By removing the cards alltogether through nerfs, all the cards you get for free are totally worthless.

To be fair, I disagree mostly with the decision to always include Classic in standard. I don't see why that set has to be in forever. But I don't really see why Basic has to be in there. Make similar cards in the new sets. Rotate FWA and give Warrior another cheap weapon. If it turns out it's too powerful, let them have no early super weapon in the upcoming sets and it will rotate out.

I'm just wondering why they need to make similar cards in future sets, using up card slots in the expansion, just to replace Basic cards holding up class identity when they can just keep using those Basic cards. I guess the idea you're proposing is like those "core sets" in MtG where you only include the staples you want to include for that rotation. In that case, the Hearthstone team can selectively allow only part of the Basic set into Standard, and change the subset of Standard legal Basic cards after each rotation. To me, a subset Basic cards rotating in and out sounds like a good way to go about things if they are willing to put the effort to make it work.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on September 11, 2017, 11:26:11 am
Man, I haven't played in a while, and I hadn't come to this thread in a while, and I came in and saw they destroyed Innervate and, OK, nope, I don't need more persuasion not to return.

Seriously, Innervate is just a coin now?  Also, I guess Aggro Warrior is a thing of the past with the War Axe change.
Obviously I don't know how much or how little you've been following the scene in your absence, but I think I'd warn against judging based purely on one (admittedly questionable) nerf.  Druid is still pretty OK, if that's your thing (Ultimate Infestation OP), and there's a hell of a lot of fun decks out there - some are even good! (Big Priest is hilarious)

Killing Aggro/Pirate Warrior can only be a good thing.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Lekkit on September 12, 2017, 04:23:42 am
I'm just wondering why they need to make similar cards in future sets, using up card slots in the expansion, just to replace Basic cards holding up class identity when they can just keep using those Basic cards. I guess the idea you're proposing is like those "core sets" in MtG where you only include the staples you want to include for that rotation. In that case, the Hearthstone team can selectively allow only part of the Basic set into Standard, and change the subset of Standard legal Basic cards after each rotation. To me, a subset Basic cards rotating in and out sounds like a good way to go about things if they are willing to put the effort to make it work.

If they feel like the class identity is failing. They could reintroduce cards. They wouldn't have to, but they could.

I thought about including specific cards each rotation. And while I think it's probably the best solution balance wise, it's not really good for casual players. I think the Hall of Fame is bad for the same reason. Even though I like the effect of it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on September 12, 2017, 09:13:18 am
I'm just wondering why they need to make similar cards in future sets, using up card slots in the expansion, just to replace Basic cards holding up class identity when they can just keep using those Basic cards. I guess the idea you're proposing is like those "core sets" in MtG where you only include the staples you want to include for that rotation. In that case, the Hearthstone team can selectively allow only part of the Basic set into Standard, and change the subset of Standard legal Basic cards after each rotation. To me, a subset Basic cards rotating in and out sounds like a good way to go about things if they are willing to put the effort to make it work.

If they feel like the class identity is failing. They could reintroduce cards. They wouldn't have to, but they could.

I thought about including specific cards each rotation. And while I think it's probably the best solution balance wise, it's not really good for casual players. I think the Hall of Fame is bad for the same reason. Even though I like the effect of it.

For the record, I do kind of think that Standard is not doing well in accomplishing one of its primary goals of making it easier for new or very casual players to catch up with the card base with the current card acquisition model in place. I guess you can make a cheap Hunter deck or something at least? For balance purposes, Standard makes sense.

I do wish they didn't nerf Fiery War Axe to the extent that they did. If they were worried about Wild Pirate Warriors, Ship's Cannon is the bigger problem card. I'm all for a solution that minimizes these kinds of nerfs to Basic/Classic cards in the future.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 14, 2017, 12:08:41 am
Well, here it is, my luckiest pack ever after today's Tavern Brawl.

(https://imgur.com/7wW9p8W.jpg)
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 14, 2017, 12:25:17 am
I also have a Golden Cairne

Can we swap 80 gold quests and golden cairne eachother?
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 14, 2017, 07:47:06 am
I also have a Golden Cairne

Can we swap 80 gold quests and golden cairne eachother?

Sure. More chance to see him in Golden glory.

Man, getting these Legendaries now feels a bit late, but Grommash should still be of great use, and Cairns might once again have some time in the sun one day in a standard cycle.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on December 14, 2017, 10:26:23 am
Well, here it is, my luckiest pack ever after today's Tavern Brawl.

Are you relatively new? I can't imagine not having these cards a couple years ago. the system nowadays won't award you duplicate legendaries.

That's far luckier than any pack I've ever opened.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 15, 2017, 10:19:16 pm
Well, here it is, my luckiest pack ever after today's Tavern Brawl.

Are you relatively new? I can't imagine not having these cards a couple years ago. the system nowadays won't award you duplicate legendaries.

That's far luckier than any pack I've ever opened.

I played since before Naxxramas (but after the beta), and rarely missed my daily quests. I guess I just haven't opened too many classic pack since they started making expansion packs available, like those from GvG, and I would just get those. I wouldn't be opening classic packs at all if it weren't for Tavern Brawl.

I remember getting the welcome bundle and getting a duplicate class legendary for classic, which sucked because I only had two or three classic class legendaries at the time. Grommash brings that up to 5/9 classic class legendaries as of today. I am still missing:
- Tirion Fordring
- Edwin Vancleef
- Jaraxxus
- Al'Akir the Windlord

And never bothered to craft them. I am also missing as a few neutral Legendaries like Deathwing and Tinkmaster Overspark. I did craft Ysera around TGT and Bloodmage Thalnos back in Mean Streets. Also dusted my worthless Golden Gruul, but have my Golden Milhouse handy in my collection in all his glory.

For the longest time I never had the cards to build a classic "Wallet Warrior" and never got too into the class. Even as of today, my Warrior is only at level 50 (because Warrior generally sucked in arena as well). You can manage without Jaraxxus or Edwin, but lacking Tirion meant that I would never play Control Paladin, and at best would play midrange Recruit Paladin with Quartermaster (I did open Wickerflame, and have crafted Sunkeeper Tarim from Un'goro).
Title: Re: Has anyone learned Hearthstone yet?
Post by: popsofctown on December 16, 2017, 03:56:12 am
Well, here it is, my luckiest pack ever after today's Tavern Brawl.

Are you relatively new? I can't imagine not having these cards a couple years ago. the system nowadays won't award you duplicate legendaries.

That's far luckier than any pack I've ever opened.
Is a golden legendary of a legendary you already own considered a duplicate? 

That seems really weird.  Like, the next time we have a Dr. Boom, there will be a lower proportion of gilded class legendaries because people will craft staples right away.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on December 16, 2017, 10:54:19 am
Well, here it is, my luckiest pack ever after today's Tavern Brawl.

Are you relatively new? I can't imagine not having these cards a couple years ago. the system nowadays won't award you duplicate legendaries.

That's far luckier than any pack I've ever opened.
Is a golden legendary of a legendary you already own considered a duplicate? 

That seems really weird.  Like, the next time we have a Dr. Boom, there will be a lower proportion of gilded class legendaries because people will craft staples right away.

Yes, you can't open a golden legendary of a legendary that you own a non-golden copy of unless you have all the legendaries in that set. It's a bit awkward, yes. If you really want a legendary golden, you'd want to craft it in gold early so you don't later open a non-golden one.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Awaclus on January 08, 2018, 12:45:22 pm
I just unlocked my first Golden hero (Paladin).
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 08, 2018, 09:18:37 pm
I finally beat a dungeon with Paladin. I generally do well to level 7 or 8 and then it gets ripped away by usually the guy that burns your deck every turn. Like, I don't think he is beatable without the random pyroblast until someone dies card. I think it will be a very long time before I earn the card back.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on January 09, 2018, 05:39:59 am
I finally beat a dungeon with Paladin. I generally do well to level 7 or 8 and then it gets ripped away by usually the guy that burns your deck every turn. Like, I don't think he is beatable without the random pyroblast until someone dies card. I think it will be a very long time before I earn the card back.
Sounds like you've gotten pretty unlucky with Azari (the burn-deck guy).  I'd say he's one of the easiest bosses unless you happen to get a REALLY unlucky draw.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 09, 2018, 10:46:38 am
I finally beat a dungeon with Paladin. I generally do well to level 7 or 8 and then it gets ripped away by usually the guy that burns your deck every turn. Like, I don't think he is beatable without the random pyroblast until someone dies card. I think it will be a very long time before I earn the card back.
Sounds like you've gotten pretty unlucky with Azari (the burn-deck guy).  I'd say he's one of the easiest bosses unless you happen to get a REALLY unlucky draw.

Really? I always die to fatigue while he puts down minions that can trade out my board and continue to punch my face and he still has 15 or so cards in deck. You only get 10 turns before going to fatigue since you draw one and he burns 2. God help you if you have drawing power in your deck. I had a deck with 2 cthuns and 2 candles (an anti-fatigue card) and he burned all of that. Contrast with Jeeru who I always rofl stomp while she burns her own cards.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 09, 2018, 11:53:27 am
I finally beat a dungeon with Paladin. I generally do well to level 7 or 8 and then it gets ripped away by usually the guy that burns your deck every turn. Like, I don't think he is beatable without the random pyroblast until someone dies card. I think it will be a very long time before I earn the card back.
Sounds like you've gotten pretty unlucky with Azari (the burn-deck guy).  I'd say he's one of the easiest bosses unless you happen to get a REALLY unlucky draw.

Really? I always die to fatigue while he puts down minions that can trade out my board and continue to punch my face and he still has 15 or so cards in deck. You only get 10 turns before going to fatigue since you draw one and he burns 2. God help you if you have drawing power in your deck. I had a deck with 2 cthuns and 2 candles (an anti-fatigue card) and he burned all of that. Contrast with Jeeru who I always rofl stomp while she burns her own cards.

It feels like you have to have a ridiculously greedy deck to get done in by Jeeru the Genie. I wonder if it's actually supposed to be a joke boss of sorts. I think Jeeru's deck even has fewer cards than yours.
Title: Re: Has anyone learned Hearthstone yet?
Post by: pingpongsam on January 09, 2018, 12:30:11 pm
You only get 10 turns before going to fatigue since you draw one and he burns 2.

This is inaccurate because you start with five cards in hand. This puts you closer to 8 turns. It also means you only get to use less than half your deck unless you can draw it up yourself which results in fatigue sooner. It's interesting to hear that he has proven easy for others because I thought he was actually impossible before.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 09, 2018, 12:56:48 pm
You only get 10 turns before going to fatigue since you draw one and he burns 2.

This is inaccurate because you start with five cards in hand. This puts you closer to 8 turns. It also means you only get to use less than half your deck unless you can draw it up yourself which results in fatigue sooner. It's interesting to hear that he has proven easy for others because I thought he was actually impossible before.

It's partly because he only uses collectible cards and has a hero power that doesn't affect the board. He also plays a lot of cards that self-damage and has bad AI (they all do probably). The hard part is that he has at least one copy of Doooom!. Sometimes you can use his copy of Mal'ghanis to your advantage depending on your treasures.

Basically, Azari puts you on a clock in a way the others don't. Also, "THE CANDLE" would just get milled the turn after you play it if you have an empty deck.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on January 10, 2018, 05:21:38 am
You only get 10 turns before going to fatigue since you draw one and he burns 2.

This is inaccurate because you start with five cards in hand. This puts you closer to 8 turns. It also means you only get to use less than half your deck unless you can draw it up yourself which results in fatigue sooner. It's interesting to hear that he has proven easy for others because I thought he was actually impossible before.
I think basically it comes down to whether or not you draw your treasures. 

I typically find that 13 cards + one decent treasure is enough to beat him because his actual deck isn't that great and his hero power sucks. (EDIT: in terms of taking control of the board, that is.)

I'd much rather face him than, say, the beholder (Xol?), who is just a spectacular RNG fest from start to finish.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on January 10, 2018, 07:45:25 am
Even more of an RNG fest is King Togwaggle, though at least Togwaggle might be beatable with aggro. Xol the Unscathed has some aggro defense. You generally have to hope you can discard the Warlock Quest with Howlfiend after it is completed.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Jorbles on February 15, 2018, 12:25:31 pm
Xol's the toughest of the bosses in my opinion. Also has anyone had any luck beating Dungeon Run with Warlock, Priest or Mage? If so what is your secret.

I beat Paladin on my first or second try though, maybe I got lucky, but thought it was one of the easier classes. Pretty sure I started with a Captured Flag though which helps a lot.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Haddock on February 15, 2018, 12:41:42 pm
Xol's the toughest of the bosses in my opinion. Also has anyone had any luck beating Dungeon Run with Warlock, Priest or Mage? If so what is your secret.

I beat Paladin on my first or second try though, maybe I got lucky, but thought it was one of the easier classes. Pretty sure I started with a Captured Flag though which helps a lot.
I've beaten the run with all classes. 
I cannot remember how I did it specifically for those three classes.

I guess my primary advice is to do your best to build a very controlling deck.  Warlock, Priest and Mage are all very capable of building strong control decks, and in general the more aggressive bosses are early on, when you can probably win anyway.  (ie build with the goal of beating the final boss; the rest should take care of itself if you play reasonably well).
That strategy will get absolutely destroyed by the guy who reduces his minion cost and has loads of big beasts (can't remember his name).  But that's only going to happen on a small number of runs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: blueblimp on February 15, 2018, 05:03:16 pm
The main trick for Xol is that her emotes tell you which beam card she got (see https://hearthstone.gamepedia.com/Xol_the_Unscathed for a list). Sometimes you can abuse her Howlfiend to discard her quest after she finishes it. If you have Gloves of Mugging, then obviously try to steal the quest. Xol is actually my highest winrate final boss (6 wins of 7 attempts). My worst is King Togwaggle.

This is a pretty good guide to Dungeon Run: https://www.reddit.com/r/hearthstone/comments/7qtrt9/noblords_guide_to_dungeon_runs/. My personal notes for the classes you mentioned:

Warlock -- My wins have been with zoo.
Mage -- The guide was extremely helpful, because there are some packages you _must_ avoid or get too many spells, and it's very helpful to pick packages that may show you Frost Lich Jaina later on.
Priest -- I haven't played it very much, and never since reading the guide. Oddly, I've had some success with double deathrattle, which the guide thinks is terrible, so YMMV.

A good reference: https://hearthstone.gamepedia.com/Dungeon_Run. Look at packages before you pick them to see whether you are helping your later drafts. And look at boss decks to know what to play around (if you can).
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on February 15, 2018, 06:27:46 pm
The other day I was playing Dungeon Run for the "Win 7 Games" quest, and I started to fill up a "Beat 5 Dungeon Run Bosses" quest. The Dungeon Run quest wasn't in my quest log, and I didn't know it made itself available once again. Anyone here have a similar experience?

For Mage, I won with Spell Power boost treasure, lots of board clears, and Frost Lich Jaina against the Darkness. Warlock I got lucky with Highlander. Priest was an even bigger luck fest, where I got a treasure that gave me Mage spells every turn and that worked out against Azari.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on June 16, 2018, 07:50:10 pm
I finally got all of my heroes to Level 60. For the longest time I didn't play much Warrior, but I've been playing Quest Warrior recently.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on July 18, 2018, 12:48:02 am
Some early spoilers for the next expansion show off the Magnetic mechanic where a minion with that keyword can add their card text and stats to a Mech on the board.

I'm guessing that early test versions of this mechanic ended up being broken with Stonetusk Boar, a card they claim limits design space heavily. I don't know of any Mechs with Charge, so maybe they saw this gap in keywords for Mechs as a sort of lucky opportunity to push this kind of mechanic by restricting it to Mechs.
Title: Re: Has anyone learned Hearthstone yet?
Post by: markusin on October 15, 2018, 07:36:21 pm
Mana Wyrm is getting nerfed to two mana. Will it now join the ranks of Mana Baddict?
Title: Re: Has anyone learned Hearthstone yet?
Post by: LostPhoenix on March 17, 2020, 12:06:17 pm
Huge announcements happening now. Chiefly, duplicate protection now applies to all rarities, meaning that if you own two copies of a card, you can no longer open more copies of it.
Title: Re: Has anyone learned Hearthstone yet?
Post by: shraeye on March 18, 2020, 03:29:44 pm
That seems like something that has been needed for a long time; sadly, I've moved on from Hearthstone as my free-time dwindled.

I was telling my brother-in-law recently that Hearthstone always was kinda bothersome in that with limited time and unwillingness to spend a ton of money, I couldn't play the way I wanted to.  For a small time I spent enough time that I had 2-3 good decks and had a good time playing.  But then my free-time decreased, new expansions hit, and I felt like I was relegated to a casual version of the game.

I mean, I suppose that only playing a few times during the week is most people's definition of casual.  But I wanted to have intriguing matchups with well thought-out decks and was disappointed that that experience was simply not available to the occasional player.
Title: Re: Has anyone learned Hearthstone yet?
Post by: Galzria on March 18, 2020, 08:59:56 pm
I left as I just couldn’t justify the cost to keep up and current as the game progressed further and further. I never really fell out of love of my enjoyment for it - but it just wasn’t practical for me to maintain the level of play that I enjoyed.

That said, the Battlegrounds have recaptured my attention since late Dec 2019, and it is once again my go-to time filler. The fact that playing cost nothing and everybody is on an equal playing field has made all the difference to me (I had the coin buildup to afford enough decks to reach the “pick from 3” option - the only paid-for advantage the mode has).