Dominion Strategy Forum
Dominion => Game Reports => Topic started by: Grujah on July 11, 2013, 06:48:30 am
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http://dom.retrobox.eu/?/20130711/log.51305afae4b07f4f52103074.1373539447937.txt
Seriously, this card is a fun-breaker. Least satisfactory victory ever.
Do note that this is my first time playing with Rebuild.
:D
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I think Rebuild games are fun. Should I go to the doctor ?
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I think Rebuild games are fun. Should I go to the doctor ?
If you do, don't name Estate.
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To be fair, if you get a turn 5 KC and line it up with any strong 5 three out of the first four times you draw it, you're probably going to win.
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Yeah, true. Esp with Witch/MBank.
But the thing is that whole game is pretty boring, linear and random. If he had drawn "Copper, Rebuild, Rebuild, Rebuild, Silver" (his last hand that he didn't get to use) a turn earlier, he would have won.
I mean, yeah, I'm a Spike, and it is obv winning stratagy and I'd go with it anyway, but GOD is it boring.
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Why is Rebuild obviously the winning strategy here? Everything is there to build a big ole engine. I can't say with confidence that it is faster than a Rebuild strategy, but it could be competitive. Depends on how often your top of the deck attacks flip their Rebuilds.
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I meant in general. (Though KC + Rebuild does seem quite fast)
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KC+Rebuild seems like it would be super-swingy. Rebuild doesn't give you a high action density, so there's a reasonable chance you draw your KC dead with no rebuilds. As well as the turn it took to buy the KC, that puts you pretty far behind in a mirror.
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I feel Rebuild is the only card that Donald really messed up.
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I feel Rebuild is the only card that Donald really messed up.
I agree. He did say it was the last card created for DA. I don't think enough testing was done, or at least not enough testing with 3 Estates vs. Shelters opening.