Dominion Strategy Forum
Dominion => Dominion Online at Shuffle iT => Dominion General Discussion => Goko Dominion Online => Topic started by: DStu on March 19, 2013, 03:55:20 pm
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I'm was curious, so I scripted a bit, here is a (probably updating) graph
(https://dl.dropbox.com/u/23087358/Dominion/goko_day.png)
Update 2014-01-07 Still work in progress, but the graph is getting to messy for me, so here's a monthly average
(https://dl.dropboxusercontent.com/u/23087358/Dominion/goko_month.png)
(full messy old graph is still updated and avaiable at https://dl.dropbox.com/u/23087358/Dominion/goko.png (https://dl.dropbox.com/u/23087358/Dominion/goko.png))
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I'm guessing this is per day? It doesn't surprise me that the number is rising - I've gotten bumped all the way out to Hovel at least once.
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I'm guessing this is per day?
fixed
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Would be interesting to see iso included, and a third line representing their sum!
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wow where does the enormous increase from March 15 to 16 come from? ;D
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wow where does the enormous increase from March 15 to 16 come from? ;D
Mine would look like a flat line before Isotropic's demise. :P
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Would be interesting to see iso included, and a third line representing their sum!
I was just about to post that! Obviously the bump comes from the closing of the other implementations, but I'm wondering if they are retaining (some, few, most, all) of the isotropic users.
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Would be interesting to see iso included, and a third line representing their sum!
I was just about to post that! Obviously the bump comes from the closing of the other implementations, but I'm wondering if they are retaining (some, few, most, all) of the isotropic users.
First, these numbers a published somewhere but I always forget the url of the archived leaderboards. I could do it as with Innovation and fetch the logs and count, but unzipping >20k/day games takes a but more time than unzipping <2k/day.
Second, I'm not sure you can compare the numbers one to one. I guess there are a lot more 1p games against bots on goko than on iso, so one isogame could be splitted in 2 gokogames. On the other hand, goko is a bit slower, which would result in less games there in given time.
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Would be interesting to see iso included, and a third line representing their sum!
Whoa, whoa, whoa. Including iso is mathematically sound, although a bit pointless going forward. Including the sum on that same graph doesn't make sense. It would be graphing two different units on the same y-axis: number of games and number of game per day. If we want to have a totally separate graph for total games played, that's fine, although I think a counter would suffice.
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I think he was speaking of the sum of (# of games/day on iso) and (# of games/day on goko)
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First, these numbers a published somewhere but I always forget the url of the archived leaderboards.
http://bggdl.square7.ch/leaderboard/. and if you ever forget, there are tons of links to the old leaderboards on the who's who wiki page (http://wiki.dominionstrategy.com/index.php/Who%27s_Who).
does the goko sum count only multiplayer games or is it solo games/adventures too?
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Is that SP + MP or multiplayer only?
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Does it count games finished or games started? For instance, I tried to play 2 games today, but only actually completed one game before it froze during the 2nd turn of my 2nd game.
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Does it count games finished or games started? For instance, I tried to play 2 games today, but only actually completed one game before it froze during the 2nd turn of my 2nd game.
Dont know. It counts how many logs are on dominionlogs.gogo.com/DATE
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First, these numbers a published somewhere but I always forget the url of the archived leaderboards.
http://bggdl.square7.ch/leaderboard/. and if you ever forget, there are tons of links to the old leaderboards on the who's who wiki page (http://wiki.dominionstrategy.com/index.php/Who%27s_Who).
does the goko sum count only multiplayer games or is it solo games/adventures too?
Oh, overlooked that post. Thanks first, and I'm pretty sure that there are also sologames and adventures in them. I didn't download the logs because that would really take long, so I can't check. I'm still not complete sure if the filename tells you something on the type of game though...
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Oh, overlooked that post. Thanks first, and I'm pretty sure that there are also sologames and adventures in them. I didn't download the logs because that would really take long, so I can't check. I'm still not complete sure if the filename tells you something on the type of game though...
i was curious because the game totals don't really seem inline with some of the statistics of lobby activity i had been seeing in comparison with isotropic. of course, this assumes multiplayer though. it is very possible that goko generates a log for each level on the adventures. being able to cite a higher number of games being played has to make goko look better for the investors.
it might be worth our time to ask goko quick what the log file names mean. or, even better, offer them some input on how to name the files to make things easier for parsing through the logs. if goko logs are ever going to end up on council room (or similar) it would be really nice to have the game type (casual, pro, adventure), date and time, level of the players, and expansions being used somewhere in the log file or file name.
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it might be worth our time to ask goko quick what the log file names mean. or, even better, offer them some input on how to name the files to make things easier for parsing through the logs. if goko logs are ever going to end up on council room (or similar) it would be really nice to have the game type (casual, pro, adventure), date and time, level of the players, and expansions being used somewhere in the log file or file name.
I'm pretty sure I know (http://forum.dominionstrategy.com/index.php?topic=7506.msg213657;topicseen#new) it.
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there are logs of all games, including tutorial, adventure and single player ones. I don't see why those shouldn't count as games played.
Btw, i find it surprising that the number of iso games has been decreasing before it shut down. I'd have expected many people to play a lot there as long as it was possible.
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I know I stopped because it seemed rather pointless and depressing to play on Iso once its death date got announced.
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I know I stopped because it seemed rather pointless and depressing to play on Iso once its death date got announced.
I did the same thing, especially that last week. Maybe I should've binged though!
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It's funny to see how # of games played always spikes on the weekends. Not surprising though, just funny to see...
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And how it's on a steady-ish decline since Iso shut down...
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And how it's on a steady-ish decline since Iso shut down...
Yes. Not terribly encouraging.
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And how it's on a steady-ish decline since Iso shut down...
and that decline appears to be continuing about a month later. i'm thinking that guilds can't come out fast enough for the folks over at goko.
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And how it's on a steady-ish decline since Iso shut down...
and that decline appears to be continuing about a month later. i'm thinking that guilds can't come out fast enough for the folks over at goko.
Innovation declines also. Might be the weather...
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I'm guessing the large valley is the few days the logs were broken?
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An initial increase followed by a gradual decline (and hopefully an eventual leveling off) is pretty much the exact trend for every internet game ever released. I wouldn't read too much into it (unless it doesnt level off at some point).
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I'm guessing the large valley is the few days the logs were broken?
!
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And how it's on a steady-ish decline since Iso shut down...
and that decline appears to be continuing about a month later. i'm thinking that guilds can't come out fast enough for the folks over at goko.
Innovation declines also. Might be the weather...
Yeah, I can't see anything on my screen when the sun is switched on.
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An initial increase followed by a gradual decline (and hopefully an eventual leveling off) is pretty much the exact trend for every internet game ever released. I wouldn't read too much into it (unless it doesnt level off at some point).
Only if there's a big marketing push to start (which for Goko, of course, there was). For a game like isotropic Dominion, people will gradually discover it over time, which offsets the people who discover it and get bored, at least for a while.
The flood of players from isotropic Dominion to isotropic Innovation is essentially a marketing push too, so a drop-off there wouldn't surprise me.
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If I stare at it long enough will the green line fall to zero and the blue line come back?
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If I stare at it long enough will the green line fall to zero and the blue line come back?
May the force be with you.
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I miss Dominion.
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I have to admit my empathy with all those who are going on about how they miss Dominion is kinda limited.
There's nothing that should stop you from playing on Goko, it's working pretty well by now.
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There's nothing that should stop you from playing on Goko, it's working pretty well by now.
Money.
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There's nothing that should stop you from playing on Goko, it's working pretty well by now.
Money.
That's not true, if I would get money from them I maybe would even start playing...
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There's nothing that should stop you from playing on Goko, it's working pretty well by now.
Money.
You can still play for free.
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I have given it a few chances, and while I will give them credit for improving, it was a pretty poor experience. I will hop back on for another go once they solve ratings/matchmaking.
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You can still play for free.
I didn't ask for you to be pedantic.
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I have given it a few chances, and while I will give them credit for improving, it was a pretty poor experience. I will hop back on for another go once they solve ratings/matchmaking.
That is clearly the biggest ball drop by goko in my opinion. I know this has been discussed ad nauseum in other places, but their lobby system is just such a failure. One main lobby, only show open games, be able to see everyone online at once, automatch, etc... You'd think they would have learned by now to do what the customer wants but clearly they are taking their jolly sweet time to do things by having the lobby be essentially everything that the customer doesn't want.
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it's working pretty well by now.
an absolute shining endorsement for a product that was first released 10 months ago.
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it's working pretty well by now.
an absolute shining endorsement for a product that was first released 10 months ago Nutki (http://forum.dominionstrategy.com/index.php?topic=8163.0).
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You can still play for free.
I didn't ask for you to be pedantic.
thought that was required at registration for this forum...
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This has been said way too many times, but
Goko isn't that bad, but it's only tolerable with the extension, which isn't a great sign.
Base only games are okay, but they tire out really fast.
I'm not willing to spend money on all cards until matchmaking is implemented, which is absolutely the biggest issue.
I don't have any beef with the rating system, it seems like its accuracy is on point, and the only issue is that the variance is a bit higher than it should be.
Edit: I mean the Pro rating system. It feels like I gain too many points for playing Casual games. I was ranked ~6k, I played a casual game with someone ~2k, and I got almost 100 points for a win, which seems bogus. But people who are serious about ranking up in Dominion should only care about Pro anyway.
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I have to admit my empathy with all those who are going on about how they miss Dominion is kinda limited.
There's nothing that should stop you from playing on Goko, it's working pretty well by now.
Well, there's the small problem that if I forced myself to engage with that interface for more than 20-30 minutes in a day, there's a high probability I would accidentally murder someone.
And then I'd be stuck in prison, with no way to play Dominion.
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And then I'd be stuck in prison, with no way to play Dominion.
You can always join a Band of Misfits!
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I have to admit my empathy with all those who are going on about how they miss Dominion is kinda limited.
There's nothing that should stop you from playing on Goko, it's working pretty well by now.
The main reason I didn't play Goko before wasn't that it was bad, I was boycotting them. And then I just had to start playing there in order to practice for the national champs. And then it was just useless to continue the boycott so now I sometimes play a game or two there.
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Did the script die?
*It finally loaded.
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Did the script die?
*It finally loaded.
I'm running it manually anyway.
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I'm running it manually anyway.
[/quote]
Your work is appreciated!
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We appear to have reached a leveling off, maybe?
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I'm interested in wether there'll be a spike up today.
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Seems Guilds barely caused an increase. Kind of surprising actually.
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Guilds got me back, at least!
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I am curious to see how it'll do over the weekend.
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
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Seems Guilds barely caused an increase. Kind of surprising actually.
If Dark Ages on Goko didn't bring people over, Guilds isn't likely to bring that group over either.
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Well, Dark Ages appeared back when goko was literally unplayable, so there isn't really a way to compare the effects of their releases.
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Well, Dark Ages appeared back when goko was literally unplayable, so there isn't really a way to compare the effects of their releases.
+1 for correctly using the word 'literally'.
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I didn't come over for Dark Ages because of all the Goko-ness. I came for Guilds because I heard that Goko was now tolerable, and I was glad to see that I heard correctly. ;D
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
Guilds is $4 on Goko. Just buy it, it's well worth it.
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
Guilds is $4 on Goko. Just buy it, it's well worth it.
I'll definitely buy it once I turn 18 next month, but for now it's not possible since I don't have access to any of Goko's accepted payment methods.
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
Guilds is $4 on Goko. Just buy it, it's well worth it.
I'll definitely buy it once I turn 18 next month, but for now it's not possible since I don't have access to any of Goko's accepted payment methods.
My lawn. Get off it. Darn kids and their "funky" music.
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Guilds got me on Goko finally. Since I don't have a group to play with IRL currently, Dark Ages is still fresh to me, so the draw of 2 fresh expansions is compelling. I goofed up though in buying all sets though instead of just Dark Ages and Guilds, so I don't randomize many of the new cards when making a pro game. (I wish Goko had a bias option like iso had.)
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Guilds got me on Goko finally. Since I don't have a group to play with IRL currently, Dark Ages is still fresh to me, so the draw of 2 fresh expansions is compelling. I goofed up though in buying all sets though instead of just Dark Ages and Guilds, so I don't randomize many of the new cards when making a pro game. (I wish Goko had a bias option like iso had.)
Take my advice, man. Play casual games and use the extension to randomize the kingdoms how you want. You'll be having so much fun that you won't care about your Pro ranking.
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Guilds got me on Goko finally. Since I don't have a group to play with IRL currently, Dark Ages is still fresh to me, so the draw of 2 fresh expansions is compelling. I goofed up though in buying all sets though instead of just Dark Ages and Guilds, so I don't randomize many of the new cards when making a pro game. (I wish Goko had a bias option like iso had.)
Take my advice, man. Play casual games and use the extension to randomize the kingdoms how you want. You'll be having so much fun that you won't care about your Pro ranking.
I second this. 2 player Pro game does not always equal most fun game.
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Guilds got me on Goko finally. Since I don't have a group to play with IRL currently, Dark Ages is still fresh to me, so the draw of 2 fresh expansions is compelling. I goofed up though in buying all sets though instead of just Dark Ages and Guilds, so I don't randomize many of the new cards when making a pro game. (I wish Goko had a bias option like iso had.)
Take my advice, man. Play casual games and use the extension to randomize the kingdoms how you want. You'll be having so much fun that you won't care about your Pro ranking.
Yeah I came to this conclusion too. I don't care much about my pro ranking, but I figured I'd get stronger opponents on pro... but with unfamiliar cards that's maybe bad.
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I'm not willing to spend money on all cards until matchmaking is implemented, which is absolutely the biggest issue.
I believe this is overstated. If you host a game, you get to play whomever you want by stating that in the game title.
And I really haven't had any issue finding people to play that are in the range I really care to play. Just pay the measly cash or seek out games that have your score range in the title.
Besides, I think that the way the scores work, matchmaking wouldn't be so great anyway what with the points people lose for taking a couple days off or just hitting a bad streak.
Some of my worst beatdowns were from people 2000+ points under me that I played on a whim and underestimated.
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
Guilds is $4 on Goko. Just buy it, it's well worth it.
I'll definitely buy it once I turn 18 next month, but for now it's not possible since I don't have access to any of Goko's accepted payment methods.
What country are you in where you can't get a gift card or use your debit card under 18? Does Goko really not accept these?
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I'm was curious, so I scripted a bit, here is a (probably updating) graph
(https://dl.dropbox.com/u/23087358/Dominion/goko.png)
We could start a betting pool about where it will go when summer is over.
Will it go up as people return to indoor activities?
Or down as kids go back to school?
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
Guilds is $4 on Goko. Just buy it, it's well worth it.
I'll definitely buy it once I turn 18 next month, but for now it's not possible since I don't have access to any of Goko's accepted payment methods.
What country are you in where you can't get a gift card or use your debit card under 18? Does Goko really not accept these?
Finland.
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We could start a betting pool about where it will go when summer is over.
Just for clarification: With "it" you mean the graph or the number of games on goko per day?
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I haven't had the motivation to play on Goko lately since most people (me included) don't have Guilds yet and playing non-Guilds Goko feels like a waste of time now that Guilds exists.
Guilds is $4 on Goko. Just buy it, it's well worth it.
I'll definitely buy it once I turn 18 next month, but for now it's not possible since I don't have access to any of Goko's accepted payment methods.
What country are you in where you can't get a gift card or use your debit card under 18? Does Goko really not accept these?
Finland.
If you want it now, you can paypal me and I'll set it up for you.
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We could start a betting pool about where it will go when summer is over.
Just for clarification: With "it" you mean the graph or the number of games on goko per day?
Why would the number of games going up not correspond to the graph going up?
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We could start a betting pool about where it will go when summer is over.
Just for clarification: With "it" you mean the graph or the number of games on goko per day?
Why would the number of games going up not correspond to the graph going up?
Don't know. May depend on how much money I have bet on which number...
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My HDD crashed, the code for this was not on github, and I've some other things to do (like thinking of some better backup system), so this will probably not update for a while...
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We could start a betting pool about where it will go when summer is over.
Just for clarification: With "it" you mean the graph or the number of games on goko per day?
Why would the number of games going up not correspond to the graph going up?
Don't know. May depend on how much money I have bet on which number...
I can't make an intelligent guess either way. Where do you think it would go?
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Seems to be a vague upwards trend over the last month, which is good.
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My HDD crashed, the code for this was not on github, and I've some other things to do (like thinking of some better backup system), so this will probably not update for a while...
HDD is back including all data, I start updating now.
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Awesome, it's back. We seem to be stabilizing with an average of about 40k/day over the course of the week.
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Anybody here know the number of players who log on per day?
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Anybody here know the number of players who log on per day?
Non-guests playing Pro games:
date | count
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2013-05-13 00:00:00 | 1073
2013-05-14 00:00:00 | 1151
2013-05-15 00:00:00 | 1091
2013-05-16 00:00:00 | 1054
2013-05-17 00:00:00 | 1037
2013-05-18 00:00:00 | 921
2013-05-19 00:00:00 | 1034
2013-05-20 00:00:00 | 1143
2013-05-21 00:00:00 | 1129
2013-05-22 00:00:00 | 1159
2013-05-23 00:00:00 | 1118
2013-05-24 00:00:00 | 1079
2013-05-25 00:00:00 | 951
2013-05-26 00:00:00 | 1024
2013-05-27 00:00:00 | 1083
2013-05-28 00:00:00 | 1132
2013-05-29 00:00:00 | 1135
2013-05-30 00:00:00 | 1125
2013-06-01 00:00:00 | 1057
2013-06-02 00:00:00 | 1106
2013-06-03 00:00:00 | 1081
2013-06-04 00:00:00 | 1136
2013-06-05 00:00:00 | 1068
2013-06-06 00:00:00 | 1118
2013-06-07 00:00:00 | 1085
2013-06-08 00:00:00 | 1050
2013-06-09 00:00:00 | 1138
2013-06-10 00:00:00 | 1200
2013-06-11 00:00:00 | 1195
2013-06-12 00:00:00 | 1153
2013-06-13 00:00:00 | 1135
2013-06-14 00:00:00 | 1087
2013-06-15 00:00:00 | 1102
2013-06-16 00:00:00 | 1172
2013-06-17 00:00:00 | 1248
2013-06-18 00:00:00 | 1201
2013-06-19 00:00:00 | 1194
2013-06-20 00:00:00 | 1220
2013-06-21 00:00:00 | 698
2013-06-22 00:00:00 | 1138
2013-06-23 00:00:00 | 1136
2013-06-24 00:00:00 | 1267
2013-06-25 00:00:00 | 1310
2013-06-26 00:00:00 | 1306
2013-06-27 00:00:00 | 1262
2013-06-28 00:00:00 | 1242
2013-06-29 00:00:00 | 1149
2013-06-30 00:00:00 | 1231
2013-07-01 00:00:00 | 1285
2013-07-02 00:00:00 | 1271
2013-07-03 00:00:00 | 1248
2013-07-04 00:00:00 | 1146
2013-07-05 00:00:00 | 1192
2013-07-06 00:00:00 | 1074
2013-07-07 00:00:00 | 1207
2013-07-08 00:00:00 | 1237
2013-07-09 00:00:00 | 1271
2013-07-10 00:00:00 | 1225
2013-07-11 00:00:00 | 1243
2013-07-12 00:00:00 | 1136
2013-07-13 00:00:00 | 1069
2013-07-14 00:00:00 | 1228
2013-07-15 00:00:00 | 1292
2013-07-16 00:00:00 | 1252
2013-07-17 00:00:00 | 802
(65 rows)
Casual/Unrated/Adventures included:
date | count
---------------------+-------
2012-08-05 00:00:00 | 101
2012-08-06 00:00:00 | 105
2012-08-07 00:00:00 | 131
2012-08-08 00:00:00 | 175
2012-08-09 00:00:00 | 170
2012-08-10 00:00:00 | 170
2012-08-11 00:00:00 | 163
2012-08-12 00:00:00 | 147
2012-08-13 00:00:00 | 172
2012-08-14 00:00:00 | 464
2012-08-15 00:00:00 | 400
2012-08-16 00:00:00 | 178
2012-08-17 00:00:00 | 162
2012-08-18 00:00:00 | 165
2012-08-19 00:00:00 | 145
2012-08-20 00:00:00 | 136
2012-08-21 00:00:00 | 148
2012-08-22 00:00:00 | 97
2012-08-23 00:00:00 | 190
2012-08-24 00:00:00 | 162
2012-08-25 00:00:00 | 120
2012-08-26 00:00:00 | 101
2012-08-27 00:00:00 | 86
2012-08-28 00:00:00 | 112
2012-08-29 00:00:00 | 396
2012-08-30 00:00:00 | 390
2012-08-31 00:00:00 | 407
2012-09-01 00:00:00 | 318
2012-09-02 00:00:00 | 285
2012-09-03 00:00:00 | 334
2012-09-04 00:00:00 | 248
2012-09-05 00:00:00 | 304
2012-09-06 00:00:00 | 350
2012-09-07 00:00:00 | 268
2012-09-08 00:00:00 | 190
2012-09-09 00:00:00 | 243
2012-09-10 00:00:00 | 225
2012-09-11 00:00:00 | 216
2012-09-12 00:00:00 | 233
2012-09-13 00:00:00 | 229
2012-09-14 00:00:00 | 212
2012-09-15 00:00:00 | 186
2012-09-16 00:00:00 | 254
2012-09-17 00:00:00 | 172
2012-09-18 00:00:00 | 194
2012-09-19 00:00:00 | 194
2012-09-20 00:00:00 | 185
2012-09-21 00:00:00 | 558
2012-09-22 00:00:00 | 960
2012-09-23 00:00:00 | 1005
2012-09-24 00:00:00 | 990
2012-09-25 00:00:00 | 911
2012-09-26 00:00:00 | 1157
2012-09-27 00:00:00 | 1122
2012-09-28 00:00:00 | 1158
2012-09-29 00:00:00 | 849
2012-09-30 00:00:00 | 1052
2012-10-01 00:00:00 | 1065
2012-10-02 00:00:00 | 1494
2012-10-03 00:00:00 | 1016
2012-10-04 00:00:00 | 1485
2012-10-05 00:00:00 | 886
2012-10-06 00:00:00 | 874
2012-10-07 00:00:00 | 922
2012-10-08 00:00:00 | 980
2012-10-09 00:00:00 | 963
2012-10-10 00:00:00 | 990
2012-10-11 00:00:00 | 939
2012-10-12 00:00:00 | 952
2012-10-13 00:00:00 | 964
2012-10-14 00:00:00 | 966
2012-10-15 00:00:00 | 1008
2012-10-16 00:00:00 | 995
2012-10-17 00:00:00 | 977
2012-10-18 00:00:00 | 906
2012-10-19 00:00:00 | 987
2012-10-20 00:00:00 | 951
2012-10-21 00:00:00 | 1026
2012-10-22 00:00:00 | 1070
2012-10-23 00:00:00 | 1103
2012-10-24 00:00:00 | 999
2012-10-25 00:00:00 | 2223
2012-10-26 00:00:00 | 2258
2012-10-27 00:00:00 | 1070
2012-10-28 00:00:00 | 1169
2012-10-29 00:00:00 | 1249
2012-10-30 00:00:00 | 1208
2012-11-01 00:00:00 | 1009
2012-11-02 00:00:00 | 894
2012-11-03 00:00:00 | 945
2012-11-04 00:00:00 | 1120
2012-11-05 00:00:00 | 1123
2012-11-06 00:00:00 | 1024
2012-11-07 00:00:00 | 1052
2012-11-08 00:00:00 | 1018
2012-11-09 00:00:00 | 736
2012-11-10 00:00:00 | 1058
2012-11-11 00:00:00 | 1123
2012-11-12 00:00:00 | 1126
2012-11-13 00:00:00 | 1058
2012-11-14 00:00:00 | 1133
2012-11-15 00:00:00 | 1127
2012-11-16 00:00:00 | 1133
2012-11-17 00:00:00 | 1136
2012-11-18 00:00:00 | 1357
2012-11-19 00:00:00 | 1381
2012-11-20 00:00:00 | 1564
2012-11-21 00:00:00 | 1626
2012-11-22 00:00:00 | 1479
2012-11-23 00:00:00 | 1421
2012-11-24 00:00:00 | 1426
2012-11-25 00:00:00 | 1532
2012-11-26 00:00:00 | 1624
2012-11-27 00:00:00 | 2049
2012-11-28 00:00:00 | 1862
2012-11-29 00:00:00 | 1731
2012-11-30 00:00:00 | 1630
2012-12-01 00:00:00 | 1552
2012-12-02 00:00:00 | 1654
2012-12-03 00:00:00 | 1602
2012-12-04 00:00:00 | 1564
2012-12-05 00:00:00 | 1678
2012-12-06 00:00:00 | 1638
2012-12-07 00:00:00 | 1599
2012-12-08 00:00:00 | 1572
2012-12-09 00:00:00 | 1608
2012-12-10 00:00:00 | 1616
2012-12-11 00:00:00 | 1595
2012-12-12 00:00:00 | 1569
2012-12-13 00:00:00 | 1709
2012-12-14 00:00:00 | 1651
2012-12-15 00:00:00 | 1613
2012-12-16 00:00:00 | 1749
2012-12-17 00:00:00 | 1697
2012-12-18 00:00:00 | 2214
2012-12-19 00:00:00 | 3073
2012-12-20 00:00:00 | 4220
2012-12-21 00:00:00 | 2571
2012-12-22 00:00:00 | 2200
2012-12-23 00:00:00 | 2322
2012-12-24 00:00:00 | 3316
2012-12-25 00:00:00 | 4407
2012-12-26 00:00:00 | 4705
2012-12-27 00:00:00 | 4904
2012-12-28 00:00:00 | 4363
2012-12-29 00:00:00 | 4169
2012-12-30 00:00:00 | 3847
2012-12-31 00:00:00 | 2108
2013-01-01 00:00:00 | 2517
2013-01-02 00:00:00 | 2527
2013-01-03 00:00:00 | 3761
2013-01-04 00:00:00 | 2806
2013-01-05 00:00:00 | 3207
2013-01-06 00:00:00 | 4919
2013-01-07 00:00:00 | 4657
2013-01-08 00:00:00 | 2637
2013-01-09 00:00:00 | 2872
2013-01-10 00:00:00 | 2499
2013-01-11 00:00:00 | 3113
2013-01-12 00:00:00 | 5053
2013-01-13 00:00:00 | 2533
2013-01-14 00:00:00 | 3409
2013-01-15 00:00:00 | 4185
2013-01-16 00:00:00 | 5117
2013-01-17 00:00:00 | 6307
2013-01-18 00:00:00 | 2337
2013-01-19 00:00:00 | 2250
2013-01-20 00:00:00 | 2564
2013-01-21 00:00:00 | 2519
2013-01-22 00:00:00 | 2458
2013-01-23 00:00:00 | 2662
2013-01-24 00:00:00 | 2754
2013-01-25 00:00:00 | 2337
2013-01-26 00:00:00 | 2286
2013-01-27 00:00:00 | 2481
2013-01-28 00:00:00 | 2454
2013-01-29 00:00:00 | 2362
2013-01-30 00:00:00 | 2371
2013-01-31 00:00:00 | 2416
2013-02-01 00:00:00 | 2534
2013-02-02 00:00:00 | 2799
2013-02-03 00:00:00 | 2788
2013-02-04 00:00:00 | 2451
2013-02-05 00:00:00 | 2422
2013-02-06 00:00:00 | 2342
2013-02-07 00:00:00 | 2203
2013-02-08 00:00:00 | 2891
2013-02-09 00:00:00 | 3219
2013-02-10 00:00:00 | 2464
2013-02-11 00:00:00 | 2563
2013-02-12 00:00:00 | 3173
2013-02-13 00:00:00 | 4261
2013-02-14 00:00:00 | 3773
2013-02-15 00:00:00 | 2867
2013-02-16 00:00:00 | 2706
2013-02-17 00:00:00 | 2547
2013-02-18 00:00:00 | 3178
2013-02-19 00:00:00 | 3299
2013-02-20 00:00:00 | 2765
2013-02-21 00:00:00 | 3927
2013-02-22 00:00:00 | 5117
2013-02-23 00:00:00 | 3086
2013-02-24 00:00:00 | 3290
2013-02-25 00:00:00 | 3180
2013-02-26 00:00:00 | 3702
2013-02-27 00:00:00 | 3385
2013-02-28 00:00:00 | 3121
2013-03-01 00:00:00 | 4549
2013-03-02 00:00:00 | 5495
2013-03-03 00:00:00 | 3551
2013-03-04 00:00:00 | 2855
2013-03-05 00:00:00 | 3010
2013-03-06 00:00:00 | 6289
2013-03-07 00:00:00 | 4332
2013-03-08 00:00:00 | 3498
2013-03-09 00:00:00 | 3623
2013-03-10 00:00:00 | 5937
2013-03-11 00:00:00 | 6513
2013-03-12 00:00:00 | 4987
2013-03-13 00:00:00 | 4411
2013-03-14 00:00:00 | 4700
2013-03-15 00:00:00 | 4513
2013-03-16 00:00:00 | 6006
2013-03-17 00:00:00 | 7887
2013-03-18 00:00:00 | 7789
2013-03-19 00:00:00 | 7720
2013-03-20 00:00:00 | 5272
2013-03-21 00:00:00 | 4984
2013-03-22 00:00:00 | 7679
2013-03-23 00:00:00 | 6994
2013-03-24 00:00:00 | 5196
2013-03-25 00:00:00 | 6141
2013-03-26 00:00:00 | 5437
2013-03-27 00:00:00 | 5094
2013-03-28 00:00:00 | 5836
2013-03-29 00:00:00 | 4737
2013-03-30 00:00:00 | 4683
2013-03-31 00:00:00 | 4774
2013-04-01 00:00:00 | 4946
2013-04-02 00:00:00 | 5339
2013-04-03 00:00:00 | 5111
2013-04-04 00:00:00 | 5056
2013-04-05 00:00:00 | 5033
2013-04-06 00:00:00 | 4699
2013-04-07 00:00:00 | 5094
2013-04-08 00:00:00 | 4976
2013-04-09 00:00:00 | 5036
2013-04-10 00:00:00 | 5018
2013-04-11 00:00:00 | 4802
2013-04-12 00:00:00 | 4723
2013-04-13 00:00:00 | 4654
2013-04-14 00:00:00 | 4988
2013-04-15 00:00:00 | 4960
2013-04-16 00:00:00 | 4981
2013-04-17 00:00:00 | 5020
2013-04-18 00:00:00 | 4702
2013-04-19 00:00:00 | 4589
2013-04-20 00:00:00 | 4474
2013-04-21 00:00:00 | 4770
2013-04-22 00:00:00 | 4928
2013-04-23 00:00:00 | 4918
2013-04-24 00:00:00 | 3491
2013-04-25 00:00:00 | 4770
2013-04-26 00:00:00 | 4665
2013-04-27 00:00:00 | 4231
2013-04-28 00:00:00 | 4652
2013-04-29 00:00:00 | 4851
2013-04-30 00:00:00 | 4608
2013-05-01 00:00:00 | 4476
2013-05-02 00:00:00 | 4537
2013-05-03 00:00:00 | 4501
2013-05-04 00:00:00 | 4085
2013-05-05 00:00:00 | 4530
2013-05-06 00:00:00 | 4629
2013-05-07 00:00:00 | 4585
2013-05-08 00:00:00 | 4485
2013-05-09 00:00:00 | 4504
2013-05-10 00:00:00 | 4513
2013-05-11 00:00:00 | 1002
2013-05-12 00:00:00 | 3
2013-05-13 00:00:00 | 4465
2013-05-14 00:00:00 | 4514
2013-05-15 00:00:00 | 4545
2013-05-16 00:00:00 | 4321
2013-05-17 00:00:00 | 4248
2013-05-18 00:00:00 | 4062
2013-05-19 00:00:00 | 4278
2013-05-20 00:00:00 | 4657
2013-05-21 00:00:00 | 4647
2013-05-22 00:00:00 | 4661
2013-05-23 00:00:00 | 4533
2013-05-24 00:00:00 | 4488
2013-05-25 00:00:00 | 4130
2013-05-26 00:00:00 | 4417
2013-05-27 00:00:00 | 4813
2013-05-28 00:00:00 | 4931
2013-05-29 00:00:00 | 4736
2013-05-30 00:00:00 | 4738
2013-06-01 00:00:00 | 4371
2013-06-02 00:00:00 | 4637
2013-06-03 00:00:00 | 4632
2013-06-04 00:00:00 | 4735
2013-06-05 00:00:00 | 4612
2013-06-06 00:00:00 | 4587
2013-06-07 00:00:00 | 4519
2013-06-08 00:00:00 | 4237
2013-06-09 00:00:00 | 4588
2013-06-10 00:00:00 | 4776
2013-06-11 00:00:00 | 4686
2013-06-12 00:00:00 | 4552
2013-06-13 00:00:00 | 4564
2013-06-14 00:00:00 | 4474
2013-06-15 00:00:00 | 4474
2013-06-16 00:00:00 | 5001
2013-06-17 00:00:00 | 5014
2013-06-18 00:00:00 | 4940
2013-06-19 00:00:00 | 4984
2013-06-20 00:00:00 | 4911
2013-06-21 00:00:00 | 3523
2013-06-22 00:00:00 | 4815
2013-06-23 00:00:00 | 4451
2013-06-24 00:00:00 | 5127
2013-06-25 00:00:00 | 5172
2013-06-26 00:00:00 | 5079
2013-06-27 00:00:00 | 5018
2013-06-28 00:00:00 | 4832
2013-06-29 00:00:00 | 4555
2013-06-30 00:00:00 | 4843
2013-07-01 00:00:00 | 4945
2013-07-02 00:00:00 | 4964
2013-07-03 00:00:00 | 4848
2013-07-04 00:00:00 | 4396
2013-07-05 00:00:00 | 4643
2013-07-06 00:00:00 | 4393
2013-07-07 00:00:00 | 4766
2013-07-08 00:00:00 | 4888
2013-07-09 00:00:00 | 4895
2013-07-10 00:00:00 | 4960
2013-07-11 00:00:00 | 4887
2013-07-12 00:00:00 | 4651
2013-07-13 00:00:00 | 4331
2013-07-14 00:00:00 | 4682
2013-07-15 00:00:00 | 4869
2013-07-16 00:00:00 | 4848
2013-07-17 00:00:00 | 3228
(345 rows)
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Why only Pro games?
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So likely 6000-7500 regular players, of whom much less than half have paid for cards? Ouch.
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So likely 6000-7500 regular players, of whom much less than half have paid for cards? Ouch.
How are you determining how many have paid for cards? I have all the cards but haven't played pro in months. Just curious if I missed something. Either way though probably still not the user base they were hoping for.
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So likely 6000-7500 regular players, of whom much less than half have paid for cards? Ouch.
How are you determining how many have paid for cards? I have all the cards but haven't played pro in months. Just curious if I missed something. Either way though probably still not the user base they were hoping for.
Agreed. I don't think this estimate works. There are tons of products I've bought for $40+ that I don't use daily or anywhere close. Goko has seen about 100k distinct registered users and nearly 8M games in the past year. I'm sure they've taken in a lot more than 3k*$40=$120k of revenue.
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So likely 6000-7500 regular players, of whom much less than half have paid for cards? Ouch.
How are you determining how many have paid for cards? I have all the cards but haven't played pro in months.
Same here. I play Casual so that I can use the User Extension to randomize cool boards.
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I thought it has been increasingly difficult to find games on Goko these days and the graph seems to suggest the same thing. Is Goko losing players, and if so, why's that?
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My guesses are that the novelty of Dark Ages and Guilds has worn off. When Guilds came out, there was a brief reappearance of a lot of players that wanted to try out the new sets, where new means not on Iso.
Additionally, out of the players who might play Goko with the extension, a good portion of them have probably done so already. So that isn't driving the return of players as much as before either. Both of these are for semi-competitive players though, not sure why the general # of games overall is dropping.
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My guess is that school has started.
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Goko has not done a good marketing job or well much of anything to be honest.
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Why did this stop updating? I'd be very curious to see the number of games in light of Goko's recent issues.
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Why did this stop updating? I'd be very curious to see the number of games in light of Goko's recent issues.
Bought a new PC, the script is on the old HDD, and with all the logs the folder was very larger, and the numbers didn't change much, so I didn't bother to move it yet.
Anyway, here you go...
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Why does it only go up to 11th January?
(hohohoho)
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That is a much more distinct downward trend than I was expecting...
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But...what happened to Isotropic!?!
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But...what happened to Isotropic!?!
(http://i.imgur.com/iGrQyXS.jpg)
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Could you increase the width of the games/day graph, or start a new one starting at december 13 (leaving the old one up?)
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So January was its best month ever?
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So January was its best month ever?
Just in case you're serious, I'll explain this. The graph simply averages the total number of games per day over all the days in the month. At the time of this writing, January has only had 6 1/2 days. The big spike caused by TotalBiscuit's review caused a large number of games to be played within that span. By the time January ends, its average number will likely be significantly reduced.
Really, January shouldn't show up on the graph until February starts.
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Why not use a one-week moving average? Weekends give an expected periodic component to the data, so a window of one week (or n weeks) will avoid noise due to some months having more weekends. Moving average because it can give sensible data for today without having to wait for the month (or week) to end.
(It's hard to do statistics without appearing like (being?) a pedant.)
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The plan was to replace the first graph by last 30 days. Not sure if i want to stop the monthly average earlier, it's probably an exception this month, and at least after 20 days the average already has some meaning
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Honestly, I like seeing the daily numbers (the first graph) and don't look at the monthly numbers.
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So January was its best month ever?
Just in case you're serious, I'll explain this. The graph simply averages the total number of games per day over all the days in the month. At the time of this writing, January has only had 6 1/2 days. The big spike caused by TotalBiscuit's review caused a large number of games to be played within that span. By the time January ends, its average number will likely be significantly reduced.
Really, January shouldn't show up on the graph until February starts.
I am always serious! Thats why my friends keep calling me 'Seriously Ozle?' (although sometimes they follow that up with Shut Up, but Ive never met that guy)
I was looking at the top graph, thats not a month by month thing, it has too many data points. and the early days in Jan are thier busiest ever, having a really high spike at the beginning of the month is a good thing, no matter the reasoning for it, especially for a company thats business plan is to get peoples money off them once and thats it.
I reckon, with absolutely no burden of proof whatsoever, that Jan will probably be one of thier biggest sales month after the launch.
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I know I stopped because it seemed rather pointless and depressing to play on Iso once its death date got announced.
I did the same thing, especially that last week. Maybe I should've binged though!
I also retired a week early from Iso despite having 6,000 games played because I pulled off the unfathomable Quadruple Mega (http://dominion.isotropic.org/gamelog/201303/09/game-20130309-100829-c46300c6.html) (gained all Colonies, Provinces, Duchies, and Estates in one turn) and I just decided right there that that was how I wanted to go out!
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I reckon, with absolutely no burden of proof whatsoever, that Jan will probably be one of thier biggest sales month after the launch.
I doubt many people were able to buy in before the site crashed.
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Man, I haven't played Dominion in over two months. Every time I think of trying to start playing again, their site is crashed. Must be a sign. Time to move on with my life...
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The number of games still seems to be higher than it used to be, you can actually find a game in Great Hall these days.
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So January was its best month ever?
Just in case you're serious, I'll explain this. The graph simply averages the total number of games per day over all the days in the month. At the time of this writing, January has only had 6 1/2 days. The big spike caused by TotalBiscuit's review caused a large number of games to be played within that span. By the time January ends, its average number will likely be significantly reduced.
Really, January shouldn't show up on the graph until February starts.
I am always serious! Thats why my friends keep calling me 'Seriously Ozle?' (although sometimes they follow that up with Shut Up, but Ive never met that guy)
you can't seriously expect us to believe you've got friends...
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They still count as friends even if they don't know me till i jump out at them and introduce myself, for example at a restaurant/shop right?
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Looks like Goko missed their chance to retain a bunch of new people.
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Looks like Goko missed their chance to retain a bunch of new people.
My shocked face, let me show you it.
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The fact that that they have disappearing logs probably doesn't help either.
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Looks like Goko missed their chance to retain a bunch of new people.
I think recent datas are wrong. About 50% of game create a log so the other can't be in those datas.
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Looks like Goko missed their chance to retain a bunch of new people.
I think recent datas are wrong. About 50% of game create a log so the other can't be in those datas.
I didn't realize that. Let's hope that's what going on, but I have noticed fewer people in rooms when I play, too.
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Looks like Goko missed their chance to retain a bunch of new people.
I think recent datas are wrong. About 50% of game create a log so the other can't be in those datas.
fixed
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http://forum.makingfun.com/showthread.php?4247-Sometimes-no-log-file-is-generated&p=21885&viewfull=1#post21885