Dominion Strategy Forum
Archive => Archive => Innovation Game Reports => Topic started by: ksasaki on February 24, 2013, 11:52:36 am
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http://innovation.isotropic.org/gamelog/201302/24/game-20130224-084933-958498f3.html
Guy starts with clothing. I keep drawing colors of the same color. Then he gets fermenting which luckily I can remove with gunpowder. He has like perspective and education and a massive everything lead. Not every game ends like this, but I feel like the games in echoes have less of a "runaway leader" effect. Just ranting I suppose...
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Think about Almanac. A single card which stands a chance to draw an 11 with your board at age 3 only
(Clothing is one of the card that can kill you if you have bad draws, even at echoes)
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Almanac is pretty slow. You can interrupt it by forcing the player to draw or return hand cards.