Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: Morgrim7 on February 12, 2013, 08:44:26 am
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Is there a way to go on forever gaining and drawing cards? Assume an infinite supply. Something with IW, KC, Nobles maybe?
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Is there a way to go on forever gaining and drawing cards? Assume an infinite supply. Something with IW, KC, Nobles maybe?
Watchtower in hand, Bridge(x7)-||:KC-KC-IW(KCKCIW)-IW(IWNoblesX)-Nobles:||
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Cool. And there doesnt necessarily have to be seven Bridges in play. Also, is there one that gives a small benefit each time?
EDIT: Benefit meaning like a vanilla +card/buy/$$$ benefit.
EDIT2: Oh, I guess IW could give you that…
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Cool. And there doesnt necessarily have to be seven Bridges in play. Also, is there one that gives a small benefit each time?
EDIT: Benefit meaning like a vanilla +card/buy/$$$ benefit.
EDIT2: Oh, I guess IW could give you that…
Yepp, X can be Colony with seven Bridges
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If you Procession and Ironworks and gain a Procession and an Ironwork, top-decking with Watchtower. When you trash the Ironworks and gain a Cultist using the Watchtower to trash it you would draw 3 cards and repeat for ever with an infinite supply.
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Now I'm trying to work out just how quickly someone could draw the hand of Procession, Ironworks, Watchtower to empty 3 piles and end the game. Can it be done on turn 3?
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Highway, Highway, Highway, KC, KC, Armory (gain KC, Armory, Smithy), Smithy, KC, Armory (gain KC, Armory, Smithy), Smithy, KC, Armory (gain KC, Armory, Smithy), Smithy, KC, Armory (gain KC, Armory, Smithy), Smithy, ...
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This was a puzzle a while back and someone had a cool solution involving Black Market-HOP shenanigans that didn't require KC or DA on trash benefits.
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Using the Nomad Camp/ Watchtower&Hamlet opening I can empty 3 piles and buy a single Province on Turn 4. I can't find a way to make it work on Turn 3 yet.
1. [Draw: CCCCE] Buy NomadCamp(4)
2. [Draw: NcCCCE] Play NomadCamp, Buy Watchtower(3), Hamlet(2)
3. [Draw: E…]
-shuffle-
3. [Draw: …HWtNcC] Play Hamlet, Draw: C, Discard CE, Play NomadCamp, Play Watchtower, Draw: CCCCC, Buy Procession(4), Buy Ironworks(4)
4. [Draw: EE…]
-shuffle-
4. [Draw: …IwWtPr] Play Procession, Play Ironworks1, Gain Procession, Reveal Watchtower, Topdeck Procession, Play Ironworks2, Gain Ironworks, Reveal Watchtower, Topdeck Ironworks, Trash Ironworks(Pr), Gain Cultist, Reveal Watchtower, Trash Cultist, Draw: IwPrX; (repeat Until Iw, Pr, Cu are empty, Buy VP)
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If you Procession and Ironworks and gain a Procession and an Ironwork, top-decking with Watchtower. When you trash the Ironworks and gain a Cultist using the Watchtower to trash it you would draw 3 cards and repeat for ever with an infinite supply.
And just for fun...
Instead of gaining the Cultist gain a Catacombs, reveal Watchtower and trash it, gaining a card less than it, Squire, reveal Watchtower trash it, gain an attack card, Cultist, trash it and draw 3 cards.
I don't know why you would want to do that. But you could.
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Using the Nomad Camp/ Watchtower&Hamlet opening I can empty 3 piles and buy a single Province on Turn 4. I can't find a way to make it work on Turn 3 yet.
1. [Draw: CCCCE] Buy NomadCamp(4)
2. [Draw: NcCCCE] Play NomadCamp, Buy Watchtower(3), Hamlet(2)
3. [Draw: E…]
-shuffle-
3. [Draw: …HWtNcC] Play Hamlet, Draw: C, Discard CE, Play NomadCamp, Play Watchtower, Draw: CCCCC, Buy Procession(4), Buy Ironworks(4)
4. [Draw: EE…]
-shuffle-
4. [Draw: …IwWtPr] Play Procession, Play Ironworks1, Gain Procession, Reveal Watchtower, Topdeck Procession, Play Ironworks2, Gain Ironworks, Reveal Watchtower, Topdeck Ironworks, Trash Ironworks(Pr), Gain Cultist, Reveal Watchtower, Trash Cultist, Draw: IwPrX; (repeat Until Iw, Pr, Cu are empty, Buy VP)
Only problem is that when you play Ironworks10 and trash it you'll only be gaining Cultist9. You'll need to buy one to end the game.
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Are you sure about that? You are trashing Ironworks1 and Cultist1 at nearly the same time. (Procession trashing the first Ironworks, gaining the first Cultist, and trashing that to Watchtower for +3 cards)
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Even so, each time he works the solution he gets an extra card. He would have plenty enough for a Cultist by then.
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If you Procession and Ironworks and gain a Procession and an Ironwork, top-decking with Watchtower. When you trash the Ironworks and gain a Cultist using the Watchtower to trash it you would draw 3 cards and repeat for ever with an infinite supply.
And just for fun...
Instead of gaining the Cultist gain a Catacombs, reveal Watchtower and trash it, gaining a card less than it, Squire, reveal Watchtower trash it, gain an attack card, Cultist, trash it and draw 3 cards.
I don't know why you would want to do that. But you could.
That's starting to approach the empty supply in 4 turns thing... Where is that Fan-Made "VP counting trash cards" when you do something like this?
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If you're up on points and you can.
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Is there a way to go on forever gaining and drawing cards? Assume an infinite supply. Something with IW, KC, Nobles maybe?
http://forum.dominionstrategy.com/index.php?topic=1741.0, but that was before Dark Ages.
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Is there a way to go on forever gaining and drawing cards? Assume an infinite supply. Something with IW, KC, Nobles maybe?
http://forum.dominionstrategy.com/index.php?topic=1741.0, but that was before Dark Ages.
Thanks, I knew there was something, just couldn't find it.
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Are you sure about that? You are trashing Ironworks1 and Cultist1 at nearly the same time. (Procession trashing the first Ironworks, gaining the first Cultist, and trashing that to Watchtower for +3 cards)
Oops, I think you are right. My bad.