Dominion Strategy Forum
Miscellaneous => Forum Games => Topic started by: Watno on February 07, 2013, 06:31:13 am
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(http://www.terra-mystica-spiel.de/img/logo_tm.png)
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.
Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:
Desert (Fakirs, Nomads)
Plains (Halflings, Cultists)
Swamp (Alchemists, Darklings)
Lake (Mermaids, Swarmlings)
Forest (Witches, Auren)
Mountain (Dwarves, Engineers)
Solitude (Giants, Chaos Magicians)
Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...
This is a PBF of the best game from 2012 I played so far.
The game can be played with 2-5 players and will start around the next weekend. All players to sign up until then will be playing (I will make multiple games if necessary).
To ensure some game flow, please sign up only if you expect to be able to make at least one move a day on most days. My rough estimate for the total number of actions taaken by each player is a bit more than in Through the Ages, so even with quick play the game will take a while.
You don't need to have played the game before, but please read the rulebook linked below.
Since the game has no randomness or hidden information after setup, I will be playing myself. I hope this is ok with everyone.
The gamestate will be displayed in a spreadsheet (https://docs.google.com/spreadsheet/ccc?key=0AuoXfjzSnYbsdG5sSDRHVWtCZjVwNklDeGhOX0FZMUE#gid=1), which should contain all necessary information during the game (please tell me if I forgot something).
Rules can be found here (http://www.feuerland-spiele.de/dateien/Terra_Mystica_EN_1.0_.pdf), and all faction boards are viewable here (http://www.terra-mystica-spiel.de/en/voelker.php).
Feel free to ask if anything is unclear.
Signups (9/10 for 2 games):
Watno
Jimmmmmm
Qvist
ipofanes
Kuildeous
Dsell
hyramgraff
Galzria
theorel
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Never played before, but sounds interesting so /in.
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This looks to be exactly my sort of game, worker style....but doubt ill be able to commit to the time
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what do you mean with "worker style"?
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it looks very worker placement to me, although with the change on it of building up.
Building buildings, collecting resources, maps.
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There's no worker placement in it, it's more about resource managment
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Your buildings produce them.
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Great, another game to learn. I guess most people joining never played it, so it should be no problem. /in
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No need for previous experience, just read the rules linked above.
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/in. I have played three or for times, but never with more than three players.
I concur that this game will take a while: As with many modern games, in order to keep all players on their heels, turns are many and short.
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I'm up for that. Will hopefully read the rulebook in the next few days.
And my other games are going so slowly right now *sad panda*
/in
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So we have one full game, however feel free to sign up and we'll just play 2 games.
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No one else interested in this great game?
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Are you going to wait until the second game is full before you start either?
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We're going to wait till I have written my exams, so we'll probably start on Friday.
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Ah, good luck on that!
The platform they are using at BGG (http://terra.snellman.net/) looks very comfortable to me.
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Don't you like my sheet?
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Sorry, hadn't examined it before ... yes, I think this may be workable.
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/in!
If a second game happens.
Will read the rules soon.
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/in
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Is the time zone in your profile right, hyramgraff?
I might be splitting games according to time zones.
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As if I don't have enough on my plate already... /in
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Is the time zone in your profile right, hyramgraff?
I might be splitting games according to time zones.
This one possibility or make a newbie game and one for more experienced players. Maybe everyone who signed up could tell how often he played the game.
For me it's the first time. (And I've now read the rules, btw)
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I think ipofanes and I are the only ones who have played before, correct me if I'm wrong.
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Is the time zone in your profile right, hyramgraff?
I might be splitting games according to time zones.
I think the time in my profile was off by one. I'm in Central time.
Also, I'd never even heard of this game before this thread.
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Well, 1 hour doesn't matter much, it's more about wether it's in Europe, America or somewhere else.
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I'm definitely a newbie. Looking at the rules and thinking, "What am I getting myself into?"
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Never seen the game either.
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The rules are quite a mouthful, but the artists have gone great lengths to incorporate them in the players' boards and main board that they qppear quite intuitive after first play.
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I tried to include everything in the spreadsheet as well, but II admit the rules aren't the shortest.
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Seriously, if you have two pairs of trousers, sell one and buy a copy. The excellent components will let you pick up the rules so easily. I understand that much work went into the spreadsheet, and I trust that it will render the rules correctly. But the physical game is an incarnation of the rules that fits like a glove.
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I have played with a real copy quite a number of times, but it's hard to get into the internet. Also, it's more expensive that most trousers :D
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Okay, I read the rules...
\in.
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Setting up the game with the American players in it atm, but I managed to lock myself out of the thread.
There's one spot left for the other game, which I'm trying to convince Tables to take, but if anyone actually wants it, there's still a bit of time.
In case anyone cares, I'm using the official rulechange (http://boardgamegeek.com/thread/917754/update-of-the-scoring-tile-setup) for setup.
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oh well, I guess I wouldn't have noticed.
Hope it all went well with your exams.
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So Tables didn't wanna have fun, so the other game started with 4 players.