Dominion Strategy Forum

Miscellaneous => Other Games => Topic started by: Thisisnotasmile on September 15, 2011, 08:45:08 am

Title: Donald X.'s new game Nefarious
Post by: Thisisnotasmile on September 15, 2011, 08:45:08 am
http://boardgamegeek.com/boardgame/108044/nefarious

Donald, slow down I am not made of money but you will be getting all of it that I do have.

Was a bit worried about this until I read the last line of the description:

Quote
There is a twist to the game, though – actually, two twists! At the beginning of the game, you randomly draw two Twist cards, which change the environment so that the game plays differently each time. This means that in order to win, the players will have to revise their strategies each time they play Nefarious.

That's better.
Title: Re: Donald X.'s new game Nefarious
Post by: Zaphod on September 24, 2011, 12:12:28 am
Donald is a busy guy, apparently.  Does this come out before Kingdom Builder (http://boardgamegeek.com/boardgame/107529/kingdom-builder) or after?
Title: Re: Donald X.'s new game Nefarious
Post by: Thisisnotasmile on September 24, 2011, 05:11:02 am
As far as I can tell, they're both coming out at Essen.
Title: Re: Donald X.'s new game Nefarious
Post by: Lhurgoyf on September 24, 2011, 08:40:17 am
At least he doesn't fail to write an elaborate story like in his Dominion games.
His style of text is very recognizable. I like it.
Title: Re: Donald X.'s new game Nefarious
Post by: Kirian on December 10, 2011, 06:26:36 pm
Have played this a couple times now and thoroughly enjoyed it.  Some of the twists can cause the game to really, really drag out, though (and some can cut the game's length in half), and there's a larger luck element in card drawing than I tend to like.  But overall very fun!
Title: Re: Donald X.'s new game Nefarious
Post by: grobstein on December 13, 2011, 01:41:59 pm
Quote
Nefarious is played over several rounds. In each round the players simultaneously choose and reveal one of their actions that will allow them to allocate one of their Minions to an area on their Lair, obtain money, obtain a blueprint for an invention, or build one of their inventions if they have enough money to do so.

A whole game based around Minions? We know how that one goes. . . .