Dominion Strategy Forum
Dominion => Game Reports => Topic started by: meow on August 30, 2012, 06:06:42 pm
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So Frustrating ... (I play as SpaceSquirrel on Isotropic)
http://dominion.isotropic.org/gamelog/201208/30/game-20120830-150036-b540c4fd.html
— SpaceSquirrel's turn 5 —
[...]
(SpaceSquirrel draws: a Witch, a Sea Hag, and 3 Coppers.)
— SpaceSquirrel's turn 7 —
[...]
(SpaceSquirrel draws: a Witch, a Sea Hag, and 3 Coppers.)
— SpaceSquirrel's turn 10 —
[...]
(SpaceSquirrel draws: a Witch, a Sea Hag, a Curse, a Gold, and a Copper.)
For much of the game my Terminal actions seemed to be afraid of the Native Villages in general.
The real key to the game was probably this though:
— TheRealBenny's turn 8 —
TheRealBenny plays a Black Market.
... getting +$2.
... drawing a Governor, a Chapel, and a Torturer from the Black Market deck.
... playing a Silver and a Copper.
... TheRealBenny buys a Chapel.
... returning a Governor and a Torturer to the bottom of the Black Market deck.
TheRealBenny buys a Silver.
(TheRealBenny draws: a Lookout, a Courtyard, a Vault, a Silver, and a Copper.)
The 1st Black market play by either of us. He had to chose between playing his Hag and Black Market, and chose right.
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Let me be the first to tell you that your opening was a huge, huge, huge mistake. Witch/Chapel is one of the best openings in the game. No reason not to do that here.
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Oh, nm! Chapel was in the Black Market. Well, don't I look like a jerk now.
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Still though, weird deck. You don't have any money! I think you want to ramp up a Conspirator engine with help from Native Village, perhaps Wishing Well, and aggressive Lookout trashing.
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Oh look, you triple posted. You didn't look like a jerk before, but you look like a jerk now. :P
That was indeed a good play by him o.o
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I find this is is a particular problem with the Witch line, especially the Young ones...