Dominion Strategy Forum

Dominion => Game Reports => Topic started by: O on August 28, 2012, 05:18:51 am

Title: Clear P2 advantage
Post by: O on August 28, 2012, 05:18:51 am
I'm sure it's been documented before but it's hard to get any worse than this in terms of a P2 advantage:

http://dominion.isotropic.org/gamelog/201208/28/game-20120828-021039-bece4025.html (http://dominion.isotropic.org/gamelog/201208/28/game-20120828-021039-bece4025.html)
Title: Re: Clear P2 advantage
Post by: DG on August 28, 2012, 10:45:23 am
Simulator shows it 54/42 for first player still, both players taking two embassies plus walled village if needed. That's not too different from a militia or ghost ship slog.

Code: [Select]
<player name="Embassy/bank "
 author="DG"
 description="Test">
 <type name="TwoPlayer"/>
 <type name="UserCreated"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="Optimized"/>
 <type name="BigMoney"/>
 <type name="SingleCard"/>
  <start_state>
    <hand contents="2 Copper, 3 Estate"/>
    <discard contents=""/>
    <drawdeck contents="5 Copper" shuffle="true"/>
  </start_state>
   <buy name="Colony"/>
   <buy name="Province">
      <condition>
         <left type="countCardsInSupply" attribute="Colony"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="6.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Platinum"/>
   <buy name="Bank"/>
   <buy name="Gold"/>
   <buy name="Embassy">
      <condition>
         <left type="countCardsInDeck" attribute="Embassy"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Walled_Village">
      <condition>
         <left type="countCardsInDeck" attribute="Walled_Village"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Embassy"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
</player>
Title: Re: Clear P2 advantage
Post by: carstimon on August 28, 2012, 04:24:09 pm
Can you explain why this would give a second player advantage?
Title: Re: Clear P2 advantage
Post by: Hks on August 28, 2012, 05:04:16 pm
Can you explain why this would give a second player advantage?
Opponents gaining silver when Embassy is bought. If both started Nothing/Embassy, O would get the silver before the first reshuffle, ARTjoMS don't. I think that's it...
Title: Re: Clear P2 advantage
Post by: O on August 28, 2012, 05:19:46 pm
Simulator shows it 54/42 for first player still, both players taking two embassies plus walled village if needed. That's not too different from a militia or ghost ship slog.

Code: [Select]
<player name="Embassy/bank "
 author="DG"
 description="Test">
 <type name="TwoPlayer"/>
 <type name="UserCreated"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="Optimized"/>
 <type name="BigMoney"/>
 <type name="SingleCard"/>
  <start_state>
    <hand contents="2 Copper, 3 Estate"/>
    <discard contents=""/>
    <drawdeck contents="5 Copper" shuffle="true"/>
  </start_state>
   <buy name="Colony"/>
   <buy name="Province">
      <condition>
         <left type="countCardsInSupply" attribute="Colony"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="6.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Platinum"/>
   <buy name="Bank"/>
   <buy name="Gold"/>
   <buy name="Embassy">
      <condition>
         <left type="countCardsInDeck" attribute="Embassy"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Walled_Village">
      <condition>
         <left type="countCardsInDeck" attribute="Walled_Village"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Embassy"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
</player>

damn... but why is walled village referenced there?
Title: Re: Clear P2 advantage
Post by: DG on August 28, 2012, 05:43:58 pm
The simulator thinks it's the better play to have the walled village.
Title: Re: Clear P2 advantage
Post by: O on August 28, 2012, 05:46:57 pm
The simulator thinks it's the better play to have the walled village.

but thats pretty clearly wrong. You want two embassys at most and one embassy will get you a colony/plat in almost every play after turn, say, 6.
Title: Re: Clear P2 advantage
Post by: WanderingWinder on August 30, 2012, 12:53:04 pm
BM-Noble Brigand gives 2nd-player advantage.
Title: Re: Clear P2 advantage
Post by: zahlman on September 01, 2012, 02:49:55 am
It's depressing seeing the smithy-MV engine continually fail to coalesce. Poor guy...