Dominion Strategy Forum

Miscellaneous => General Discussion => Topic started by: Morgrim7 on July 05, 2012, 04:53:44 am

Title: Talking
Post by: Morgrim7 on July 05, 2012, 04:53:44 am
I love this. (Inspired by the talking puzzle)
My Dominion games come with a lot of talking.
"Lab, Lab, City, City, Monument, that's one VP under the belt. ok... Uhhhmmmm, Vault, discard these 12 Cards for +$12, do I have any +buy? Oh...hmmmm....maybe not..... ok, Tactician and buy a Province. Your turn." Does anyone else talk while they play Dominion?
Title: Re: Talking
Post by: Davio on July 05, 2012, 04:59:15 am
I hope you're only talking in real life or when you're recording. ;)

I don't talk as much as you I guess, but I call out every card I play as I think it's a decent thing to do. Don't try to be sneaky by playing cards silently.

I also remind (new) players when I play a card like Vault that they can discard as well or when I play a Bishop that they can trash for free and get nothing. Of course, I also remind them when they have to gain a Curse and I'm more than happy to hand the Curses to them.  ;D
Title: Re: Talking
Post by: Morgrim7 on July 05, 2012, 05:01:58 am
I hope you're only talking in real life or when you're recording. ;)
Erm, you'd be surprised.  :)
Title: Re: Talking
Post by: Davio on July 05, 2012, 05:15:25 am
I hope you're only talking in real life or when you're recording. ;)
Erm, you'd be surprised.  :)
:o

I can't do that while I'm at work, so I just generally don't do it.
Title: Re: Talking
Post by: Morgrim7 on July 05, 2012, 05:17:25 am
I hope you're only talking in real life or when you're recording. ;)
Erm, you'd be surprised.  :)
:o

I can't do that while I'm at work, so I just generally don't do it.
I do talk sometimes when playing on iso, yes.  :-[
Title: Re: Talking
Post by: Rhombus on July 06, 2012, 09:11:19 pm
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.
Title: Re: Talking
Post by: Thisisnotasmile on July 07, 2012, 05:00:23 am
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

Do you ever successfully convince them to buy a Curse?
Title: Re: Talking
Post by: yudantaiteki on July 07, 2012, 10:30:08 am
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

I do that over Iso too when I play with my college friends and skype at the same time.  Also if people are thinking about their opening for a while, it's common to suggest a odd opening (or just curse/curse).
Title: Re: Talking
Post by: Davio on July 07, 2012, 02:23:59 pm
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

Do you ever successfully convince them to buy a Curse?
I never succeed.

But I want to make sure that my opponents know all of their options, so I often point out that they can buy a Copper or Curse with an extra buy. They can decide for themselves whether they want to do it. I like to be complete like that.
Title: Re: Talking
Post by: Morgrim7 on July 07, 2012, 08:32:38 pm
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

Do you ever successfully convince them to buy a Curse?
I never succeed.

But I want to make sure that my opponents know all of their options, so I often point out that they can buy a Copper or Curse with an extra buy. They can decide for themselves whether they want to do it. I like to be complete like that.
+1 to you, sir. I have never convinced them to buy curses either, or reveal Traders to gain Silvers instead of Colonies or trash them with Watchtower either. Also, I can't seem to convince them make themselves misclick. Huh.
Title: Re: Talking
Post by: yudantaiteki on July 07, 2012, 09:25:57 pm
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

Do you ever successfully convince them to buy a Curse?
I never succeed.

But I want to make sure that my opponents know all of their options, so I often point out that they can buy a Copper or Curse with an extra buy. They can decide for themselves whether they want to do it. I like to be complete like that.

It has the element of surprise -- if you open curse/curse it will throw the opponents off their game so much you might get a psychological victory.
Title: Re: Talking
Post by: Rhombus on July 08, 2012, 01:47:00 am
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

Do you ever successfully convince them to buy a Curse?

In one game, yes.  My friend's engine wasn't so great, but he swore that buying multiple curses throughout the game would enable him to pass them to me with his ambassadors.  I ended up with 1 and him with 4/5.  It was such a moot point too, attempting this around turn 12.

We're a fun group, so it's typically just one of many running gags.
Title: Re: Talking
Post by: Kuildeous on July 09, 2012, 11:45:27 am
I'd say my IRL games are fairly conversation-heavy.  One of our favorite lines is while waiting for your opponent to decide how to use his/her buy(s): "Buy a curse, buy a curse!"  General smack-talk is also commonplace.

Do you ever successfully convince them to buy a Curse?

We joke in our group about how another player could play a Curse. We are even willing to bend the rules and say, "Hell, we'll even let you buy two Curses! Maybe a Copper and Curse."

We're so used to joking about that, we forget that newbies don't quite get the joke.

"You could buy a Curse."
"Really? Is that a good plan."
"God, no. It's a terrible plan. Don't listen to us."
Title: Re: Talking
Post by: Qvist on July 09, 2012, 12:57:11 pm
If someone's taking a long time what to buy, we also say "Hey, I've recently heard buying a Curse is a really good move. You should try that." or something like that.
Title: Re: Talking
Post by: shMerker on July 16, 2012, 06:51:17 pm
I often play while talking to people on skype who are not themselves playing. They know it's what I'm doing because they hear me swear when a game starts going badly.