Dominion Strategy Forum

Dominion => Rules Questions => Topic started by: Jeebus on January 28, 2023, 07:48:39 am

Title: Taskmaster and Improve
Post by: Jeebus on January 28, 2023, 07:48:39 am
(http://wiki.dominionstrategy.com/index.php?title=Special%3AFilePath&file=Taskmaster.jpg)  (http://wiki.dominionstrategy.com/index.php?title=Special%3AFilePath&file=Improve.jpg)

Taskmaster seems to be like Garrison and Cargo Ship: If it hasn't triggered yet at the start of Clean-up, it can be trashed with Improve, making it trigger. Except the cost of Taskmaster is $3, so it can't be Improved into a $5 cost card. But let's say we played Improve twice, and we first trash Taskmaster with Improve, and then Improve another card into a $5 cost - then Taskmaster should trigger. And it should keep working every turn even though it's trashed. Am I thinking about it correctly?
Title: Re: Taskmaster and Improve
Post by: Wizard_Amul on January 28, 2023, 11:51:42 am
Interesting scenario--that all seems correct to me. For what it's worth, I tried this on Dominion Online and it works as you stated. You can continue the effect by buying another 5 cost card the following turn (and each subsequent turn, just like as if Taskmaster stayed in play), and the effect does stop once you don't get a 5 cost card on a turn.
Title: Re: Taskmaster and Improve
Post by: Donald X. on January 28, 2023, 02:57:12 pm
Taskmaster seems to be like Garrison and Cargo Ship: If it hasn't triggered yet at the start of Clean-up, it can be trashed with Improve, making it trigger. Except the cost of Taskmaster is $3, so it can't be Improved into a $5 cost card. But let's say we played Improve twice, and we first trash Taskmaster with Improve, and then Improve another card into a $5 cost - then Taskmaster should trigger. And it should keep working every turn even though it's trashed. Am I thinking about it correctly?
Yes, Taskmaster doesn't look for itself in play.