Dominion Strategy Forum
Dominion => Rules Questions => Topic started by: Jeebus on May 31, 2022, 06:33:46 am
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I know Embargo is out, but this is an explanation from my rules document.
I buy a Village, then I gain an Embargo because of Haggler, and I play that Embargo with Innovation, choosing the Village pile. I'm still doing when-buy stuff for Village. Do I have to gain a Curse?
With the current Embargo version, I assume yes. I create a new when-buy, I have to resolve it now.
With the original Embargo version, I assume no. It's a global rule that you gain 1 Curse per token, and I could choose to resolve that rule first, before gaining the Embargo.
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I know Embargo is out, but this is an explanation from my rules document.
I buy a Village, then I gain an Embargo because of Haggler, and I play that Embargo with Innovation, choosing the Village pile. I'm still doing when-buy stuff for Village. Do I have to gain a Curse?
With the current Embargo version, I assume yes. I create a new when-buy, I have to resolve it now.
With the original Embargo version, I assume no. It's a global rule that you gain 1 Curse per token, and I could choose to resolve that rule first, before gaining the Embargo.
"Trash this to add an Embargo token to a Supply pile. (For the rest of the game, when a player buys a card from that pile, they gain a Curse.)"
This of course goes however all those other rulings go; it's not novel.
"When a player buys a card, he gains a Curse card per Embargo token on that pile."
This has an implicit "in games using this" and yes you could resolve it first.
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Thanks. It's hard to keep it straight in my head sometimes, so I needed confirmation that I'm not crazy.