Route
When you gain a card, you may remove a token here to put it into your hand, put it onto your deck, or to trash it.
(https://i.imgur.com/Ig1uEpuh.png) | Quote from: Dacha
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Trade Fair - $4
Action
+1 Action
+1 Buy
+1 Route
Choose 2 different things: +1 Card, +1 Villager, +1 Coffers.
Each other player gets the remaining thing.
... to put it into your hand, put it onto your deck, or trash it.
... to either put it into your hand or onto your deck, or trash it.
Quick grammar nitpick for the wording on the mat: the sentence is missing parallel structure.
It should either be:Quote... to put it into your hand, put it onto your deck, or trash it.
orQuote... to either put it into your hand or onto your deck, or trash it.
As it it is now it reads "to put it into your hand, [put it] onto your deck, or [put it] trash it", but the phrase "to put it trash it" doesn't make sense. An alternative reading is "to put it into your hand, [to] onto your deck, or [to] trash it." and likewise "to onto your deck" doesn't make sense. Since both readings are incorrect, it needs to be changed.
Quick grammar nitpick for the wording on the mat: the sentence is missing parallel structure.
It should either be:Quote... to put it into your hand, put it onto your deck, or trash it.
orQuote... to either put it into your hand or onto your deck, or trash it.
As it it is now it reads "to put it into your hand, [put it] onto your deck, or [put it] trash it", but the phrase "to put it trash it" doesn't make sense. An alternative reading is "to put it into your hand, [to] onto your deck, or [to] trash it." and likewise "to onto your deck" doesn't make sense. Since both readings are incorrect, it needs to be changed.
I dont get this. Ignoring cases where players use Route tokens for other stuff, it is basically a one-shot Curser. Once the Curses are out, it even hands out good stuff.
It could also say "or to trash it" for the last option.
Ringleader - Action, $3 cost.Non-terminal Route gaining Action cards are innately useful for workshops and the buy phase. This idea adds extra impetus to the trash function (on itself) and gain to hand function (Spoils gains; this could happen outside of turn). Those Spoils could lead to a nice purchase to Route somewhere good too.
+1 Action
+ $1
+1 Route
-
When you trash this, gain 2 Spoils.
Navel Charts - $2+
Treasure
$1
+1 Buy
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When you buy this, you may overpay for it. For each $1 you overpaid, +1 Route.
Woodcutter - 4$ - Action
+1 Buy
+2 Route
Gain a silver to hand.
Explorer is weak and thus not the best benchmark but this appears to be better. It is strictly better in two aspects (extra Buy, extra Route token if you gain the Silver to hand) and only potentially worse (when Explorer gains Gold)hm true
Minding Village - Action, $5 cost.Mining Village, but you can choose to pop it for $2 later during your Action phase or Buy phase, or right away just the same. After you finish playing any card (including itself), you can use what I've called flame abilities (because I fancied the idea of expanding on the elements after the Aquatic contest). Between trashing the card and returning it to its pile, I'm undecided.
+1 Card
+2 Actions
-
[Flame icon]: + $2.
Cool, NoMoreFun, I guess you're up.