Dominion Strategy Forum

Dominion => Rules Questions => Topic started by: LordBaphomet on May 13, 2020, 11:22:53 am

Title: Coffers Question
Post by: LordBaphomet on May 13, 2020, 11:22:53 am
If I get coffers during my buy phase (e.g. silk merchant) am I allowed to cash them in immediately or do I have to wait a turn? What about during my action phase (e.g. Villain)?
Title: Re: Coffers Question
Post by: Wizard_Amul on May 13, 2020, 11:33:51 am
From the instructions: " In a player's Buy Phase, before buying any cards, that player may spend any number of Coin tokens." For your first question, you cannot spend a coffer after buying a silk merchant in your Buy Phase. It's helpful to think of the buy phase as really two phases: 1) Play treasures and spend coffers; 2) Buy cards. Once you leave the first buy phase section, you usually can't return (except for something like Villa or Cavalry).

For your second question, yes; you can spend any coffers you get in your action phase in the same turn's buy phase. There's nothing restricting that.
Title: Re: Coffers Question
Post by: stechafle on May 18, 2020, 04:44:32 pm
It seems like Gamble doesn't fit the 2 parts buy phase concept. After you buy it you can get more coins to spend.
Title: Re: Coffers Question
Post by: scolapasta on May 18, 2020, 05:09:38 pm
It seems like Gamble doesn't fit the 2 parts buy phase concept. After you buy it you can get more coins to spend.

It still fits - Gamble doesn't allow you to arbitrarily play Treasure cards from your hand; you can only play what it tells you to play. Similar to, for example, Scepter, which, if you use it to replay an Action that gave you +coins, would also get you more to spend.

The key is what you *can* do by virtue of the phase vs. following a card's instructions.
Title: Re: Coffers Question
Post by: GendoIkari on May 18, 2020, 07:23:30 pm
It seems like Gamble doesn't fit the 2 parts buy phase concept. After you buy it you can get more coins to spend.

It still fits - Gamble doesn't allow you to arbitrarily play Treasure cards from your hand; you can only play what it tells you to play. Similar to, for example, Scepter, which, if you use it to replay an Action that gave you +coins, would also get you more to spend.

The key is what you *can* do by virtue of the phase vs. following a card's instructions.

Right. The actual rule is not “once you by a card, you cannot play more treasure cards.” Although it may be paraphrased that way, the rule says what you can do, not what you can’t do. “You may play treasure cards before you buy a card”. Then other things like card instructions could also allow you to play treasure cards at other times.
Title: Re: Coffers Question
Post by: Dominionaer on May 19, 2020, 02:42:12 am
“You may play treasure cards before you buy a card”.

Wouldn't it be better phrased "You may play treasure cards before you buy anything"? (includes Events and Projects)
Title: Re: Coffers Question
Post by: stechafle on May 19, 2020, 12:30:39 pm
I see now. I had misinterpreted the rule to mean you cannot accumulate any more coins to spend once you buy something. A better way to look at is, unless instructed, you may no longer play Treasures from your hand or turn in Coffers after you buy something during your Buy phase.
Title: Re: Coffers Question
Post by: Jack Rudd on May 19, 2020, 01:32:25 pm
I see now. I had misinterpreted the rule to mean you cannot accumulate any more coins to spend once you buy something. A better way to look at is, unless instructed, you may no longer play Treasures from your hand or turn in Coffers after you buy something during your Buy phase.
That's almost right (there are one or two edge cases involving Black Market).
Title: Re: Coffers Question
Post by: faust on May 22, 2020, 05:58:44 am
I think the best way to look at it is as three different phases - Action, Treasure, Buy. With the caveat that all things referring to the Buy phase would then refer to the Treasure or Buy phase.
Title: Re: Coffers Question
Post by: GendoIkari on May 22, 2020, 11:49:17 am
I think the best way to look at it is as three different phases - Action, Treasure, Buy. With the caveat that all things referring to the Buy phase would then refer to the Treasure or Buy phase.

Yes, I think the rulings, if not the actual rulebook, have clarified that there are sub-phases.

The Action Phase has the "start of turn" sub-phase and the "play your action cards" sub-phase.

The Buy Phase has the "play treasures" sub-phase and the "buy stuff" sub-phase.

The Cleanup Phase has the "discard everything" sub-phase and the "draw a new hand" sub-phase.

If I remember correctly, it was eventually ruled that buying a card from the Black Market with Capitalism in your "play treasures" sub-phase does not prevent you from spending coffers after that; so it's not "buying during your buy phase" that prevents you from playing coffers, but rather moving on from your "play treasures" sub-phase that prevents it.