Dominion Strategy Forum
Dominion => Rules Questions => Topic started by: DooWopDJ on February 21, 2019, 09:39:08 am
-
A question about the Debt FAQ.
If you have 'debt' you cannot 'buy' another card that has only debt in its cost (thus going into more debt). So the question is maybe semantics, do you buy a debt card if you are not paying $? Is it possible to make this more clear in the FAQ?
-
Don't know about "debt FAQ" but the following is in the Wiki article on debt under "official rules".
Having Debt tokens prevents a player from buying cards or Events; Debt tokens do nothing else (for example they have no effect at the end of the game).
You cannot buy while in debt, no matter what it costs, not even Coppers or Alms. It never occurred to me that this needs clarification to cards with any specific costs.
-
"Buy" in dominion does not mean "spend money on". If "buying" required money, then nothing would stop you from just gaining every single Copper on your first turn.
-
To quote the Empires rulebook, "having Debt tokens prevents a player from buying cards or Events". That's completely explicit.
Do you have debt? Yes? You can't buy. Anything.
-
To quote the Empires rulebook, "having Debt tokens prevents a player from buying cards or Events". That's completely explicit.
Do you have debt? Yes? You can't buy. Anything.
I don't think that actually answers his question. His question was if it counted as buying when you get a card with only debt in the cost. If it didn't, theoretically, then the rule that stops you from buying a card wouldn't come into play.
I think the best rule here is from the base game rulebook (second edition): "As Copper costs (http://wiki.dominionstrategy.com/images/thumb/5/5d/Coin0.png/16px-Coin0.png), you could use a Buy with no to buy a Copper." So clearly, buying a copper still counts as buying.
-
I think the basic idea is that a 'buy is a buy'. So you are 'buying' a debt card. You are not allowed to 'buy' a card with $0 cost if you have Debt, so given this, you cannot buy card with debt either. Although, I am still hoping this could be added to the FAQ clarification.
-
"Buy" in dominion does not mean "spend money on". If "buying" required money, then nothing would stop you from just gaining every single Copper on your first turn.
1) Why would you ever do that?
2) I’ve done exactly that in my first game of Dominion.
-
I don't think that actually answers his question.
Oh. Um. That never even occurred to me as a possible question.
If you're not buying the card in that circumstance, by what rule are you gaining it? You obviously can't just gain cards whenever you feel like it!
-
"Buy" in dominion does not mean "spend money on". If "buying" required money, then nothing would stop you from just gaining every single Copper on your first turn.
1) Why would you ever do that?
2) I’ve done exactly that in my first game of Dominion.
I think it would be a winning move sometimes. Maybe if Gardens or Duke is in the Kingdom. Good with Fountain (http://wiki.dominionstrategy.com/index.php/Fountain), Bandit Fort (http://wiki.dominionstrategy.com/index.php/Bandit_Fort), Keep (http://wiki.dominionstrategy.com/index.php/Keep), and crazy good with Tower (http://wiki.dominionstrategy.com/index.php/Tower). I think Tower by itself is enough to make it a winning play.
-
There is not need the clarify that buying a card (or Event) that doesn't cost any $ counts as buying, since the rules already say that you do indeed buy these. In the Empires rulebook it's clear that these cards work like all other cards, you buy them using a Buy. The Alchemy rulebook says the same about Vineyard, and indeed, the Dominion rulebook says the same about Copper and Curse.