Dominion Strategy Forum

Dominion => Rules Questions => Topic started by: vishwathg on October 28, 2017, 02:49:30 pm

Title: When to check for three pile ending
Post by: vishwathg on October 28, 2017, 02:49:30 pm
For example:

There are 2 empty piles.
You play a village.
You play Workshop, gaining the last Militia in its pile.
There are now 3 empty piles.
You play Ambassador, returning 2 Militias to their pile.
Your only other opponent gains a Militia.
There are now 2 empty piles.
You end your turn.

Will the game end now or will play continue?
Title: Re: When to check for three pile ending
Post by: GendoIkari on October 28, 2017, 03:06:28 pm
The game will continue. You only check for the end of the game when a turn ends; so emptying a pile and then un-emptying it on the same turn does not cause the game to end.

Welcome to the forum! There will now likely be a bunch more posts answering the question with the same answer but worded differently; and going into all the various situations and edge cases where this matters.
Title: Re: When to check for three pile ending
Post by: jonaskoelker on October 28, 2017, 03:29:17 pm
There will now likely be a bunch more posts answering the question with the same answer but worded differently; and going into all the various situations and edge cases where this matters.
Edge case: there are no edge cases and your answer can't be improved upon. Meta-edge case: someone feels compelled to explain the interactions between Possession, Donate and the game-end-condition even though this wasn't part of the question. :P
Title: Re: When to check for three pile ending
Post by: KingPeter on October 28, 2017, 06:57:20 pm
Poacher, on the other hand, cares about what the game state is right now.
Title: Re: When to check for three pile ending
Post by: Awaclus on October 28, 2017, 09:06:16 pm
The game will continue. You only check for the end of the game when a turn ends; so emptying a pile and then un-emptying it on the same turn does not cause the game to end.

Welcome to the forum! There will now likely be a bunch more posts answering the question with the same answer but worded differently; and going into all the various situations and edge cases where this matters.

...as well as answers to all sorts of questions you didn't ask.
Title: Re: When to check for three pile ending
Post by: pst on October 29, 2017, 03:10:55 am
There will now likely be a bunch more posts answering the question with the same answer but worded differently; and going into all the various situations and edge cases where this matters.
Edge case: there are no edge cases and your answer can't be improved upon. Meta-edge case: someone feels compelled to explain the interactions between Possession, Donate and the game-end-condition even though this wasn't part of the question. :P

Also, someone will point out that the same goes for empty Provinces or Colonies as a game-ending condition. If you gain the last one and then ambassador one back to its pile the game continues.
Title: Re: When to check for three pile ending
Post by: sudgy on October 29, 2017, 03:49:59 am
Warning: people will start to talk about the different ways in which people will start to talk about your question.
Title: Re: When to check for three pile ending
Post by: faust on October 29, 2017, 01:48:16 pm
I have run into this problem more than once when I wanted to quickly end a traveller game.
Title: Re: When to check for three pile ending
Post by: ConMan on October 29, 2017, 06:45:02 pm
I have run into this problem more than once when I wanted to quickly end a traveller game.
I was thinking about how this could make Vampire games interesting.