Dominion Strategy Forum
Dominion => Game Reports => Topic started by: EPenguin on December 09, 2016, 07:21:24 pm
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http://gokosalvager.com/static/logprettifier.html?https://dominion-game-logs.s3.amazonaws.com/game_logs/20161210/log.0.1481328661452.txt
So this was a fun game with a bizarre finish. This was a colony-platinum game, with Ferry. I went for Mystics, my opponent for grand markets. I bought one too many ambassadors by mistake, but it ended up self correcting. The 2nd to last turn I ambassadored a death cart but opted not to return it to the pile, and the last turn ambassadored a mystic the same way, then bought another death cart, ending the game on : Ruins, Mystics, and Grand Markets.
I'm kinda surprised that I won, all considered. I'm not sure Ferry/Mystic is the best opening.
Anyway thoughts on this board?
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I think you can open with ambassadors here because economy is not important. With a secret chamber you have the income to can put a ferry token on grand markets then buy grand markets.