Dominion Strategy Forum
Dominion => Variants and Fan Cards => Topic started by: werothegreat on September 24, 2016, 02:34:16 pm
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Shady Deal
(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) - Event
Once per turn: the next time you buy an Event this turn, its effects happen twice.
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Setup: Add an extra Event to the game.
Blessing
(http://wiki.dominionstrategy.com/images/thumb/c/cc/Coin10.png/16px-Coin10.png) - Event
Once per game: move your Doubling token to an Action Supply pile costing up to (http://wiki.dominionstrategy.com/images/thumb/2/2a/Coin4.png/16px-Coin4.png) (after you resolve a card from that pile, play it again).
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Shady Deal should have +1 buy, methinks. Otherwise it's useless in games without +buy.
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Shady Deal should have +1 buy, methinks. Otherwise it's useless in games without +buy.
You are absolutely right. For some reason I forgot that Events cost a buy... :-[
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
Or Expedition
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
Dominate doesn't do anything different does it?
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Blessing as worded is infinite. Probably just needs "if you played it from your hand" or something. Will make it less powerful with various combinations.
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
Dominate doesn't do anything different does it?
"Gain a province. If you do +9(http://wiki.dominionstrategy.com/images/thumb/9/92/VP.png/16px-VP.png)."
With Shady Deal that's two provinces and 18VP tokens.
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It's unclear how Shady Deal works with a "Once per turn" clause. It's probably too powerful either way.
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
Dominate doesn't do anything different does it?
"Gain a province. If you do +9(http://wiki.dominionstrategy.com/images/thumb/9/92/VP.png/16px-VP.png)."
With Shady Deal that's two provinces and 18VP tokens.
Haven't learned all the new names yet; I was thinking of the trash your deck as much as you want event.
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
Dominate doesn't do anything different does it?
"Gain a province. If you do +9(http://wiki.dominionstrategy.com/images/thumb/9/92/VP.png/16px-VP.png)."
With Shady Deal that's two provinces and 18VP tokens.
Haven't learned all the new names yet; I was thinking of the trash your deck as much as you want event.
Dominate :)
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I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your -(http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png) token the 2nd time), Conquest, Alms, or Pilgrimage.
Dominate doesn't do anything different does it?
"Gain a province. If you do +9(http://wiki.dominionstrategy.com/images/thumb/9/92/VP.png/16px-VP.png)."
With Shady Deal that's two provinces and 18VP tokens.
Haven't learned all the new names yet; I was thinking of the trash your deck as much as you want event.
Dominate :)
I wasn't very far off then. :)
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These are all very good points. I think it's okay that with Shady Deal once-per-turn effects can happen twice, like Save or Mission, but it might be a good idea to put a cost cap on it, maybe (http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png)? And Blessing could be worded "...move your Doubling token to that pile (after a card from that pile is resolved other than by the Doubling token, play it again)."
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Shady deal seems difficult to balance given the wide range of event costs. What if it just said:
Once per turn: +1 Buy. The next time you buy an event this turn, +1 Buy, +$1.
This allows you to buy an event multiple times, but the cost scales with the event. It allows you to do other things too...