if i get ousted because of the Capitalizing Issue then at least i'll have taken the cool one with me
(http://wiki.dominionstrategy.com/images/4/42/Donate.jpg)
only these two coins? that other guy gave me 8 silvers, and i couldn't say no!
the power card. the one card in dominion that i can think of the fewest reasons to skip. gardens, i guess. but i mean, having donate there makes all the other things more appealing. i would go as far as to say this is the single most effective thing to purchase given the amount of money it costs. it also has plenty of finesse to using it properly; generally you want to trash anything that won't be in your 5-card hand for next turn but maybe i just lied? especially if you pick it up after having bought more than 6 cards. but even opening with it: do you get it on turn 1 or 2? or some mysterious and completely different turn than those ones? is there some insane combo that you must open with such that you would want to take it on turn 3? how do you approach it if you want to trash curses that you get later? there are so many different kinds of times that you want to trash, and unlike the other trashers, you can't just make the decision to buy it once and then keep using it whenever it comes up. you gotta get another one every time, and it's a big decision. 8 debt!
-is this the best uh card-shaped thing
that dominion has ever had? is the game finally broken, did we break it
-even if it's not broken or the best card or if both of those classifications are dumb, does this card make for significantly different games than those of most other cards? or does it just feel like a particularly good chapel, or a particularly particularly good steward?
-if you've bought it, have you bought it a different number of times than 1 time? did you get it on a different turn than turn 2?