Dominion Strategy Forum
Dominion => Variants and Fan Cards => Topic started by: SkyHard on May 06, 2016, 02:32:04 pm
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The campaign has the Variant: 1 extra actions per turn.
Supply cards: Vagrant, Sage, Storeroom, Rats, Scavenger, Bandit Camp, Graverobber, Junk Dealer, Mystic, Pillage, Copper, Silver, Gold, Estate, Duchy, Province, Curse
Rating system: campaigns
SkyHard - starting cards: Copper, Copper, Copper, Copper, Copper, Copper, Copper, Necropolis, Necropolis, Necropolis
Squire Terrald - starting cards: Duchy, Province, Estate, Copper, Copper, Copper, Copper, Copper, Copper, Silver
SkyHard - shuffles deck
Squire Terrald - shuffles deck
SkyHard - draws Copper, Copper, Copper, Copper, Necropolis
Squire Terrald - draws Copper, Province, Copper, Copper, Estate
How can Squire Terrald be beaten?
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Wrong board?
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I've never played this, but it seems like Rats/Junk Dealer/Graverobber could work well, buying a Storeroom or two to get the right actions in your hand. With one extra action per turn, Scavenger/Mystic could be decent as well.
Welcome to the forum, by the way!
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Graverobbing Rats into Gold is probably okay, with Storeroom to cycle. There's no draw, so you're probably not buying more than 1 Province a turn.
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Wrong board?
Sorry. Which one should I have posted it in?
Welcome to the forum, by the way!
Thanks.
First 3 tries were too slow. I'll keep trying :)
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You can set up Graverobber/Pillage to slow down your opponent.
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See here (http://forum.dominionstrategy.com/index.php?topic=14966.msg578580#msg578580l). I had the same problem with this stupid level.