Dominion Strategy Forum

Dominion => Game Reports => Topic started by: sudgy on November 28, 2015, 01:52:00 am

Title: Always go for the Engine
Post by: sudgy on November 28, 2015, 01:52:00 am
(All of the kingdom viewers I was looking at required a game log, could someone link me with one that doesn't need one (and has Adventures)?)

Kingdom: Prince, Rogue, Soothsayer, Treasury, Ill-Gotten Gains, Horn of Plenty, Cutpurse, Forager, Gear, Duchess, Ferry, Expedition, Shelters

I was playing a(n) irl game with this kingdom with my brother-in-law today and thought it was worth sharing.  When I first saw it, I saw some pretty good simple strategies (Gear-BM, IGG Rush, and maybe some others).  I also some some engine potential, with Forager, Horn of Plenty, and Prince, but the problem is that the draw is weak (Gear), and the best +Actions was Necropolis.  I thought the engine wouldn't cut it, but I realized that maybe Prince could help.  But, Prince is pretty slow, and might not work...  I could also use Soothsayer and Cutpurse to try to slow my opponent down, maybe get some Expeditions along the way to help out with draw, and...oh, I could put my -$2 on Prince.

I went for the engine in the end.  My brother-in-law went for a BM-ish strategy, getting some Rogues, Treasuries (which his -$2 token was on), a couple other actions, and money.  I opened Forager/Cutpurse, getting Soothsayer and Ferry my next shuffle, and getting some Gears and Princes.  I keep on building with help from my Forager's +Buy and HoP.  By the end, I had Princed two Gears (Princing durations ftw!) and my Necropolis.  After my opponent has gotten three provinces, I get my megaturn (draw from just my princes, a single extra gear, an expedition, and a single treasury I had gotten for another unique) and get five provinces and four duchies.

Would you go for the same thing on this board?  I'm sure some engine is the best here, as I'm not the best player and still pulled it off, but what would go good with it?
Title: Re: Always go for the Engine
Post by: Kirian on November 28, 2015, 03:18:40 am
Well, the first reply will have to be this, no matter who it is:

You can't use Prince with Duration cards.

That said, perhaps there's an engine here with Prince on Necropolis plus a ton of Gears, with Soothsayer to slow the opponent to and gather payload... but further analysis I'll leave for better players.
Title: Re: Always go for the Engine
Post by: singletee on November 28, 2015, 03:24:00 am
You can't use Prince with Duration cards.

Gear gets discarded if you don't, uh, gear anything with it. So it's basically a Moat when Princed.
Title: Re: Always go for the Engine
Post by: luser on November 28, 2015, 06:36:36 am
Here engine does not seem viable. Correct opening here is ferry/soothsayer, then getting forager and cutpurse on second shuffle. Then go for igg to win curse split. I don't see how you do trash fast enough while having enough economy to build engine so moral is don't skip junker until you are iso lvl 20.

Here I would consider prince of cutpurses, soothsayers or foragers if I could get it reasonably early.
Title: Re: Always go for the Engine
Post by: Chris is me on November 28, 2015, 11:07:39 am
I would probably open Ferry / Soothsayer, then grab two Gears and play Gear / Junk / Money. Not buying any IGGs unless I have a pair of Foragers, which isn't a bad idea since you can just set them aside with Gear if you dead draw them (plus the card you wanted to junk!).
Title: Re: Always go for the Engine
Post by: markusin on November 28, 2015, 11:17:12 am
I would probably open Ferry / Soothsayer, then grab two Gears and play Gear / Junk / Money. Not buying any IGGs unless I have a pair of Foragers, which isn't a bad idea since you can just set them aside with Gear if you dead draw them (plus the card you wanted to junk!).
Sounds reasonable but I think you'd want to sneak in a Forager or two early on. The flexibility of Gear would let you use Forager in a way that minimizes the inconvenience it provides early on. Later on when you have a bunch of Golds it provides +buy that can always be used to buy Expedition with any spare money.

Edit: oh wait I can't read. You do advocate for Forager.
Title: Re: Always go for the Engine
Post by: werothegreat on November 28, 2015, 01:35:16 pm
a(n) irl

Why did you state this like this?  No matter how you pronounce it, it's going to use "an":

an I.R.L
an eerl
an in-real-life
Title: Re: Always go for the Engine
Post by: schadd on November 28, 2015, 03:40:51 pm
a(n) irl

Why did you state this like this?  No matter how you pronounce it, it's going to use "an":

an I.R.L
an eerl
an in-real-life
i always use it the natural grammatical way, no adjectives: i played a game in the eerl