(http://wiki.dominionstrategy.com/images/thumb/a/ae/Ruined_Village.jpg/200px-Ruined_Village.jpg) | #5 =0 Ruined Village (Dark Ages) Weighted Average: 0.3% ▼2.0pp / Unweighted Average: 1.5% / Median: 0% =0pp / Standard Deviation: 12.0% There is no doubt this is the worst Ruin you can possibly get, even less doubt than before. Everyone voted it last except one person who voted it first. |
(http://wiki.dominionstrategy.com/images/thumb/f/fe/Ruined_Library.jpg/200px-Ruined_Library.jpg) | #4 =0 Ruined Library (Dark Ages) Weighted Average: 46.7% ▼2.6pp / Unweighted Average: 46.4% / Median: 50% =0pp / Standard Deviation: 23.8% Again the closest battle was between #4 and #3. Ruined Library is the second worse Ruin again with a slightly worse average. It was voted last once and 3 times first. |
(http://wiki.dominionstrategy.com/images/thumb/7/7a/Survivors.jpg/200px-Survivors.jpg) | #3 =0 Survivors (Dark Ages) Weighted Average: 50.5% ▼3.0pp / Unweighted Average: 49.6% / Median: 50% =0pp / Standard Deviation: 24.6% Survivors is still #3 with a slightly weaker average as well. I was voted first 6 times. |
(http://wiki.dominionstrategy.com/images/thumb/6/6d/Abandoned_Mine.jpg/200px-Abandoned_Mine.jpg) | #2 ▼1 Abandoned Mine (Dark Ages) Weighted Average: 72.9% ▼6.8pp / Unweighted Average: 73.4% / Median: 75% =0pp / Standard Deviation: 24.4% Abandoned Mine lost quite a bit in points and isn't on #1 anymore. It was voted first 25 times. |
(http://wiki.dominionstrategy.com/images/thumb/f/f2/Ruined_Market.jpg/200px-Ruined_Market.jpg) | #1 ▲1 Ruined Market (Dark Ages) Weighted Average: 79.5% ▲14.1pp / Unweighted Average: 78.4% / Median: 75% ▲25.0pp / Standard Deviation: 25.3% Ruined Market is again the Ruin with the most disagreement, but now it made a big jump is now on #1. It was voted first 34 times. |
I was not the one to vote Ruined Village first.
He's criing.I was not the one to vote Ruined Village first.
That surprises me. I always get reminded of Scout when I get a ruined village
I'm quite surprised to see Mine so high and Library so low... if you have extra actions lying around, which I wouldn't think would be that uncommon, then Library doesn't hurt you at all, while Mine is a Copper. Copper vs no card in your deck. Even if you don't have extra actions lying around, a card is generally going to be worth more than a coin isn't it?
Because in a game with other +buy, Ruined Market is completely useless.I'm quite surprised to see Mine so high and Library so low... if you have extra actions lying around, which I wouldn't think would be that uncommon, then Library doesn't hurt you at all, while Mine is a Copper. Copper vs no card in your deck. Even if you don't have extra actions lying around, a card is generally going to be worth more than a coin isn't it?
I guess Ruined Library can draw stuff dead. Especially in junking games you generally won't have too many actions lying around.
But I agree that RLibrary > AMine, I voted RLibrary second after RMarket. I'm also not sure how RMarket got anything less than 100%.
Because in a game with other +buy, Ruined Market is completely useless.I'm quite surprised to see Mine so high and Library so low... if you have extra actions lying around, which I wouldn't think would be that uncommon, then Library doesn't hurt you at all, while Mine is a Copper. Copper vs no card in your deck. Even if you don't have extra actions lying around, a card is generally going to be worth more than a coin isn't it?
I guess Ruined Library can draw stuff dead. Especially in junking games you generally won't have too many actions lying around.
But I agree that RLibrary > AMine, I voted RLibrary second after RMarket. I'm also not sure how RMarket got anything less than 100%.
I'm also not sure how RMarket got anything less than 100%.
I'm quite surprised to see Mine so high and Library so low... if you have extra actions lying around, which I wouldn't think would be that uncommon, then Library doesn't hurt you at all, while Mine is a Copper. Copper vs no card in your deck. Even if you don't have extra actions lying around, a card is generally going to be worth more than a coin isn't it?
I'm quite surprised to see Mine so high and Library so low... if you have extra actions lying around, which I wouldn't think would be that uncommon, then Library doesn't hurt you at all, while Mine is a Copper. Copper vs no card in your deck. Even if you don't have extra actions lying around, a card is generally going to be worth more than a coin isn't it?
I'm quite surprised to see Mine so high and Library so low... if you have extra actions lying around, which I wouldn't think would be that uncommon, then Library doesn't hurt you at all, while Mine is a Copper. Copper vs no card in your deck. Even if you don't have extra actions lying around, a card is generally going to be worth more than a coin isn't it?
Not necessarily. If your deck is full of Ruins and Cultists, the +1 card on a terminal action will have a very hard time being worth more than a coin.
If the +1 card gives you a ruins or estate or Curse, then you should still be glad you drew it... it's 1 more card that's not that in your hand next turn.
If the +1 card gives you a ruins or estate or Curse, then you should still be glad you drew it... it's 1 more card that's not that in your hand next turn.
That's why Survivors is better than Ruined Library.
keep in mind, at some point ruined market cost 5 and was called "market"
that said i had it third lmao and if i thought about it more it would be 4th rofl
Ruined market is the only ruins that makes me question playing cultist on an engine board with good trashing and no buyYou should probably use cultists to dig through the ruins pile until you find a ruined market. The stop playing cultists and buy it.
Ruined market is the only ruins that makes me question playing cultist on an engine board with good trashing and no buyYou should probably use cultists to dig through the ruins pile until you find a ruined market. The stop playing cultists and buy it.
Actually, I would say on average +Buy token is better than +$ token. I mean, it's a nice boost to economy but gains are how you win the game.
Poacher costs (http://wiki.dominionstrategy.com/images/thumb/2/2a/Coin4.png/16px-Coin4.png), Market costs (http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png). Checkmate.Actually, I would say on average +Buy token is better than +$ token. I mean, it's a nice boost to economy but gains are how you win the game.
Worker's Village costs $4, Bazaar costs $5. Checkmate.
Poacher costs (http://wiki.dominionstrategy.com/images/thumb/2/2a/Coin4.png/16px-Coin4.png), Market costs (http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png). Checkmate.Actually, I would say on average +Buy token is better than +$ token. I mean, it's a nice boost to economy but gains are how you win the game.
Worker's Village costs $4, Bazaar costs $5. Checkmate.
Poacher costs (http://wiki.dominionstrategy.com/images/thumb/2/2a/Coin4.png/16px-Coin4.png), Market costs (http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png). Checkmate.Actually, I would say on average +Buy token is better than +$ token. I mean, it's a nice boost to economy but gains are how you win the game.
Worker's Village costs $4, Bazaar costs $5. Checkmate.
I think it's funny that Ruined Market is the best Ruin, yet the +Buy token is generally regarded as the worst token.
This is because +buy has more variable value than coin. In most games, the +buy from Ruined Market is nearly worthless, because there are plenty of good sources of alternate gains, or there isn't much opportunity to buy more than one card. In a rare few games, +buy is so valuable that even Ruined Market might be worth playing/buying. In all games, an extra coin is meh. You can (almost) always buy Silver, which dominates Abandoned Mine.
Basically, Ruined Market is the only Ruin that you might go "oh man, I'm so glad I have this now". The rest are just "how slightly better than a Curse is this card".
Dame anna????Basically, Ruined Market is the only Ruin that you might go "oh man, I'm so glad I have this now". The rest are just "how slightly better than a Curse is this card".
Ruined Market is probably the only card that can virtually win you the game on turn 1.
Dame anna????Basically, Ruined Market is the only Ruin that you might go "oh man, I'm so glad I have this now". The rest are just "how slightly better than a Curse is this card".
Ruined Market is probably the only card that can virtually win you the game on turn 1.
Ruined market is bad most of the time in turn. 1 even if it is the olny +buy.Dame anna????Basically, Ruined Market is the only Ruin that you might go "oh man, I'm so glad I have this now". The rest are just "how slightly better than a Curse is this card".
Ruined Market is probably the only card that can virtually win you the game on turn 1.
Buying her on turn 1 surely never guarantees you'll ever actually play her.
Ruined market is bad most of the time in turn. 1 even if it is the olny +buy.Dame anna????Basically, Ruined Market is the only Ruin that you might go "oh man, I'm so glad I have this now". The rest are just "how slightly better than a Curse is this card".
Ruined Market is probably the only card that can virtually win you the game on turn 1.
Buying her on turn 1 surely never guarantees you'll ever actually play her.
It slows down building by two~ turns.
Ruined market is bad most of the time in turn. 1 even if it is the olny +buy.Dame anna????Basically, Ruined Market is the only Ruin that you might go "oh man, I'm so glad I have this now". The rest are just "how slightly better than a Curse is this card".
Ruined Market is probably the only card that can virtually win you the game on turn 1.
Buying her on turn 1 surely never guarantees you'll ever actually play her.
It slows down building by two~ turns.