Dominion Strategy Forum

Dominion => Rules Questions => Topic started by: TheEmerged on July 23, 2015, 10:32:15 am

Title: Are 'Reaction' cards considered Action cards?
Post by: TheEmerged on July 23, 2015, 10:32:15 am
Hello and thank you for your time.  I'm working on writing up an article about the card Inheritance - even if I don't submit it for this board, I'm doing it as a personal exercise - and I've run into something that hadn't occurred to me before and I've been unable to find anything specific on it.

Exhibit One: Inheritance (http://wiki.dominionstrategy.com/index.php/Inheritance), which can only target Non-victory Action cards in the Supply.
Exhibit Two: Fool's Gold (http://wiki.dominionstrategy.com/index.php/Fool%27s_Gold), which has a type of "Treasure - Reaction".
Exhibit Three: Caravan Guard (http://wiki.dominionstrategy.com/index.php/Caravan_Guard), chosen as a sample of another reaction card, which lists Action specifically in addition to Reaction.

So if I were ruling this on the fly, I'd say Fool's Gold is not an Action card - that Reaction is a separate type from Action, not a subset of it.  That appears to be the intent of the wording specifying Action cards instead of just Non-Victory cards.  But I'm still newb enough that I'd prefer a confirmation before embarrassing myself  :-X
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: Kirian on July 23, 2015, 10:38:22 am
You are correct.  Fool's Gold, Hovel, and Tunnel are all Reactions that are not Actions.
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: TheEmerged on July 23, 2015, 10:43:12 am
Thank you for the confirmation.
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: Dingan on July 23, 2015, 12:27:33 pm
To follow up, I don't think "reacting" an action-reaction card is considering an "action", is it?  I.e. would it count towards a Conspirator?  So say I start my turn, play a Chapel to trash a Copper, react a Market Square to discard it and gain a Gold, then play a Conspirator.  The Conspirator is my second action played that turn, not the third, right?
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: Awaclus on July 23, 2015, 12:33:36 pm
To follow up, I don't think "reacting" an action-reaction card is considering an "action", is it?  I.e. would it count towards a Conspirator?  So say I start my turn, play a Chapel to trash a Copper, react a Market Square to discard it and gain a Gold, then play a Conspirator.  The Conspirator is my second action played that turn, not the third, right?

Right.
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: Seprix on July 23, 2015, 12:44:05 pm
Wow, if Inheritance covered Victory cards, that would be really really good, like brokenly good. Every Estate is also an Island? That's a $2 Duchy that removes itself from the game!

Another idea.. Try playing 1000000000 Highways, and then Inheritance is just so strong.
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: Erick648 on July 23, 2015, 01:07:37 pm
Just to clarify a bit further, there are no sub-types in Dominion.  While people tend to think of Action, Treasure, Victory, and Curse as the "main" types because all cards (except Hovel) fit into at least one of them and because several cards (e.g. Ironworks) expressly reference the Action, Treasure, and Victory types, that doesn't mean that the other types are subsets of those types.  The words listed at the bottom of its card are the complete list of its types (unless something like Inheritance changes those types).  Thus, Inheritance's "non-Victory Action card" requirement simply asks whether the bottom of the card says "Action" and does not say "Victory."  Any other types listed don't matter.

Wow, if Inheritance covered Victory cards, that would be really really good, like brokenly good. Every Estate is also an Island? That's a $2 Duchy that removes itself from the game!
IIRC, DXV gave that as the reason why it doesn't cover Victory cards: "it was too automatic" to use it on Action-Victory cards if they were available.
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: werothegreat on July 23, 2015, 01:58:56 pm
Right.  There are just major types and minor types.
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: Dingan on July 23, 2015, 02:15:37 pm
Right.  There are just major types and minor types.
I think he's actually saying there aren't.  I.e. there's nothing stopping Donald from making an Ironworks variant that says "If it is a... Duration card, do X; Reaction card, do Y; Shelter, do Z".
Title: Re: Are 'Reaction' cards considered Action cards?
Post by: LastFootnote on July 23, 2015, 02:52:54 pm
Right.  There are just major types and minor types.
I think he's actually saying there aren't.  I.e. there's nothing stopping Donald from making an Ironworks variant that says "If it is a... Duration card, do X; Reaction card, do Y; Shelter, do Z".

Right. And in fact a version of Relic did exactly this. If you have an Attack in play, do X. If you have a Duration in play, do Y. If you have a Reaction or Reserve in play, do Z.

There are not "major" and "minor" types. There are only types.

Wow, if Inheritance covered Victory cards, that would be really really good, like brokenly good. Every Estate is also an Island? That's a $2 Duchy that removes itself from the game!
IIRC, DXV gave that as the reason why it doesn't cover Victory cards: "it was too automatic" to use it on Action-Victory cards if they were available.

A big part of it being too automatic was that you pseudo-gain a copy of the card as part of buying Inheritance. So not only would all your Estates be Duchies that you could set aside (which itself doesn't seem so broken to me), but you'd also get a "free" 3 VP with your purchase—the Island you put your Estate token on.