Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: belugawhale on June 01, 2015, 08:50:53 pm
-
Today I played an Adventures game with Artificer and Storyteller in the kingdom. I found out that Storyteller gives massive card draw (I would get +7 cards many times), but saps your economy a lot. Artificer takes advantage of this draw by effectively turning +coin into gaining better cards. Artificer also serves as a Peddler, which gives Storyteller more draw. Although both cost $5, Artificer guarantees a $5 cost for your next turn when played, barring handsize reduction. I was able to gain Province + buy Storyteller/Artificer or Province + buy Silver on several occasions.
-
Play Artificer, gaining an Artificer, then Storyteller, then Artificer, gaining an Artificer, then Storyteller...
-
Hi,
I wish not create a new post, but what about:
Artificer + Watchtower
and or
Artificer + Library
Maybe great ?
Library:
Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.
Watchtower:
Draw until you have 6 cards in hand.
When you gain a card, you may reveal this from your hand. If you do, either trash that card, or put it on top of your deck.
Artificer:
+1 Action
+1 Card
+Coin1.png
Discard any number of cards. You may gain a card costing exactly Coin1.png per card discarded, putting it on top of your deck.
-
Play Artificer, gaining an Artificer, then Storyteller, then Artificer, gaining an Artificer, then Storyteller...
Play a Village, play a Village, play a Village, play Workshop to gain a Village... buy a Village!
-
Play Artificer, gaining an Artificer, then Storyteller, then Artificer, gaining an Artificer, then Storyteller...
Play a Village, play a Village, play a Village, play Workshop to gain a Village... buy a Village!
Hey, Artificers at least give coin and can gain Provinces.