In my match against Rabid there were three very interesting games...
(http://wiki.dominionstrategy.com/images/3/37/Mystic.jpg) (http://wiki.dominionstrategy.com/index.php/Mystic) (http://wiki.dominionstrategy.com/images/a/a9/Torturer.jpg) (http://wiki.dominionstrategy.com/index.php/Torturer) (http://wiki.dominionstrategy.com/images/e/ef/Venture.jpg) (http://wiki.dominionstrategy.com/index.php/Venture) (http://wiki.dominionstrategy.com/images/9/9d/Harem.jpg) (http://wiki.dominionstrategy.com/index.php/Harem) (http://wiki.dominionstrategy.com/images/3/3b/Possession.jpg) (http://wiki.dominionstrategy.com/index.php/Possession)
(http://wiki.dominionstrategy.com/images/7/74/Urchin.jpg) (http://wiki.dominionstrategy.com/index.php/Urchin) (http://wiki.dominionstrategy.com/images/5/5e/Advisor.jpg) (http://wiki.dominionstrategy.com/index.php/Advisor) (http://wiki.dominionstrategy.com/images/8/8c/Gardens.jpg) (http://wiki.dominionstrategy.com/index.php/Gardens) (http://wiki.dominionstrategy.com/images/c/c1/Herald.jpg) (http://wiki.dominionstrategy.com/index.php/Herald) (http://wiki.dominionstrategy.com/images/6/66/Cache.jpg) (http://wiki.dominionstrategy.com/index.php/Cache)
Urchin, Advisor, Gardens, Herald, Cache, Mystic, Torturer, Venture, Harem, Possession
http://dominionlogs.goko.com/20150610/log.50a43f07e4b0addfc4f4304a.1433965543828.txt
In this game, we played an average of 40 turns each... because of Possession. He greened first, while I kept building Possessions. Eventually he had a decent lead, but I had a stronger deck with a 6-4 herald split and two more Possession. He wasn't able to end the game, so I caught up on points. By that point, both of our decks were so horrible that we just possessed each other and bought estates, and it was a real nailbiter to the end. In the end, I was up one point with 2 estates left, and he got the second to last one, and I got the last. The heralds added a nice element where we would accidentally play each other's possessions. I had one turn where he got possessed 6 times in a row. If Possession is played on a Possession turn, you don't get the Possession turn until AFTER your next normal turn, which is definitely not how it is supposed to work, but I suppose it's fair. Neither of us played this anywhere near perfectly, but it's the first Possession game in a while where I felt like I mostly knew what I was doing.
(http://wiki.dominionstrategy.com/images/e/e2/Spice_Merchant.jpg) (http://wiki.dominionstrategy.com/index.php/Spice Merchant) (http://wiki.dominionstrategy.com/images/d/d6/Cartographer.jpg) (http://wiki.dominionstrategy.com/index.php/Cartographer) (http://wiki.dominionstrategy.com/images/8/82/Journeyman.jpg) (http://wiki.dominionstrategy.com/index.php/Journeyman) (http://wiki.dominionstrategy.com/images/d/d3/Upgrade.jpg) (http://wiki.dominionstrategy.com/index.php/Upgrade) (http://wiki.dominionstrategy.com/images/d/dd/Border_Village.jpg) (http://wiki.dominionstrategy.com/index.php/Border Village)
(http://wiki.dominionstrategy.com/images/2/2f/Beggar.jpg) (http://wiki.dominionstrategy.com/index.php/Beggar) (http://wiki.dominionstrategy.com/images/0/0e/Masquerade.jpg) (http://wiki.dominionstrategy.com/index.php/Masquerade) (http://wiki.dominionstrategy.com/images/c/c2/Tunnel.jpg) (http://wiki.dominionstrategy.com/index.php/Tunnel) (http://wiki.dominionstrategy.com/images/7/7f/Mining_Village.jpg) (http://wiki.dominionstrategy.com/index.php/Mining Village) (http://wiki.dominionstrategy.com/images/f/fc/Plaza.jpg) (http://wiki.dominionstrategy.com/index.php/Plaza)
Beggar, Masquerade, Tunnel, Mining Village, Plaza, Spice Merchant, Cartographer, Journeyman, Upgrade, Border Village
http://dominionlogs.goko.com/20150610/log.50a43f07e4b0addfc4f4304a.1433970374575.txt
This was an engine where we both used 9/10 kingdom cards, and the 10th, Mining Village, is not super-awful. Yes, we used beggar in our engines to get more copper fuel for spice merchants, which were the only +buy. Some nice masquerade and upgrade schenanigans here too. He made the wise choice to go for tunnel before beggar, while I was too eager for beggar. In the end we had a fair number of dead-ish turns, but his superior deck eventually pulled it out. Another that is tricky to play right.
(http://wiki.dominionstrategy.com/images/e/ec/Festival.jpg) (http://wiki.dominionstrategy.com/index.php/Festival) (http://wiki.dominionstrategy.com/images/0/0a/Ghost_Ship.jpg) (http://wiki.dominionstrategy.com/index.php/Ghost Ship) (http://wiki.dominionstrategy.com/images/1/13/Graverobber.jpg) (http://wiki.dominionstrategy.com/index.php/Graverobber) (http://wiki.dominionstrategy.com/images/2/20/Horn_of_Plenty.jpg) (http://wiki.dominionstrategy.com/index.php/Horn of Plenty) (http://wiki.dominionstrategy.com/images/8/8d/King's_Court.jpg) (http://wiki.dominionstrategy.com/index.php/King's Court)
(http://wiki.dominionstrategy.com/images/b/b2/Doctor.jpg) (http://wiki.dominionstrategy.com/index.php/Doctor) (http://wiki.dominionstrategy.com/images/c/c2/Watchtower.jpg) (http://wiki.dominionstrategy.com/index.php/Watchtower) (http://wiki.dominionstrategy.com/images/9/9c/Feast.jpg) (http://wiki.dominionstrategy.com/index.php/Feast) (http://wiki.dominionstrategy.com/images/8/8d/Sea_Hag.jpg) (http://wiki.dominionstrategy.com/index.php/Sea Hag) (http://wiki.dominionstrategy.com/images/c/cf/Talisman.jpg) (http://wiki.dominionstrategy.com/index.php/Talisman)
Doctor, Watchtower, Feast, Sea Hag, Talisman, Festival, Ghost Ship, Graverobber, Horn of Plenty, King's Court
http://dominionlogs.goko.com/20150610/log.50a43f07e4b0addfc4f4304a.1433972091653.txt
This is the best board I've played in a while. Sea Hag is a joke, and Ghost Ship is just a $5 worse-than-moat. He gets an early lead, but he gets HoPs which I think is a mistake. I get a nice Doctor overpay which makes me slightly thinner than him I believe and make a comeback focused on Graverobber and feast. I almost mess it up on the last turn but I had enough wiggle room that it was alright. There is a lot of luck on this board, but there are also a ton of awesome tactics.
The series is incomplete, but this game must be shared. It's very silly and I have no idea who played it better.
http://www.gokosalvager.com/static/logprettifier.html?20150611/log.50a43f07e4b0addfc4f4304a.1434072684070.txt
(http://wiki.dominionstrategy.com/images/c/c8/Horse_Traders.jpg) (http://wiki.dominionstrategy.com/index.php/Horse Traders) (http://wiki.dominionstrategy.com/images/8/89/Nomad_Camp.jpg) (http://wiki.dominionstrategy.com/index.php/Nomad Camp) (http://wiki.dominionstrategy.com/images/4/46/Scout.jpg) (http://wiki.dominionstrategy.com/index.php/Scout) (http://wiki.dominionstrategy.com/images/9/9e/Young_Witch.jpg) (http://wiki.dominionstrategy.com/index.php/Young Witch) (http://wiki.dominionstrategy.com/images/d/dc/Golem.jpg) (http://wiki.dominionstrategy.com/index.php/Golem) (http://wiki.dominionstrategy.com/images/f/f1/Rabble.jpg) (http://wiki.dominionstrategy.com/index.php/Rabble)
(http://wiki.dominionstrategy.com/images/d/d6/Poor_House.jpg) (http://wiki.dominionstrategy.com/index.php/Poor House) (http://wiki.dominionstrategy.com/images/1/1c/Cellar.jpg) (http://wiki.dominionstrategy.com/index.php/Cellar) (http://wiki.dominionstrategy.com/images/2/26/Herbalist.jpg) (http://wiki.dominionstrategy.com/index.php/Herbalist) (http://wiki.dominionstrategy.com/images/9/9b/University.jpg) (http://wiki.dominionstrategy.com/index.php/University) (http://wiki.dominionstrategy.com/images/0/05/Smugglers.jpg) (http://wiki.dominionstrategy.com/index.php/Smugglers)
Poor House, Cellar, Herbalist, University, Smugglers, Horse Traders, Nomad Camp, Scout, Young Witch, Golem, Rabble
Bane: Smugglers
liopoil won on a 3 pile of Cellar, Rabble, Scout. Additionally Scout wasn't emptied as an action pile to empty with University, it was emptied because we both realized Scout was a worthwhile pickup.