Dominion Strategy Forum
Dominion => Puzzles and Challenges => Topic started by: CavJes on March 22, 2015, 06:25:07 pm
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So I realize now the perfect shuffle luck puzzles I was posting do not belong in the Solo Challenges subforum, which is reserved primarily for challenges encouraging one to play out a strategy and submit a log. This is no such challenge, and so here it is, here.
Here:
With perfect shuffle luck in a 2-player game,
Without buying or playing any action cards all game,
On turn 5, using only treasures you start your turn with,
Buy a Duchy, a Farmland, a 2-point Silk Road and a 4-point Fairgrounds (these values are counted at end of turn).
NO: Noble Brigand
Bonus points for including Duchess.
Hints are masked of course, lest I sabotage your chances!
The solution I have come up with (finally) is quite precise but I hope the turn limit is low enough to encourage people to try it out. I came close a couple different ways but am not yet convinced my solution is the only way. I will post it if there is another sufficient solution posted or if there is no correct solution in due course.
Happy puzzling!
CavJes
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Can my opponent do whatever I want them to? On turn 5, I am not allowed to play any cards other than the treasures that are in my hand at the start of turn 5? Why are doctor and KC banned? Must I buy the duchy, farmland, 2-point SR and 4-point Fairgrounds on turn 5 or may some of them just be gained?
I open Counterfeit/Fool's Gold. Opponent opens stonemason/masq/masq/Fool's Gold. I am player 2.
P1T3: Opponent plays masquerade, I pass copper, opponent passes Fool's Gold. Opponent buys Governor.
P2T3: Counterfeit on copper, play two Fool's Gold. Buy Tunnel, counterfeit.
P1T4: Opponent plays masquerade, I pass copper, opponent passes estate. Opponent buys Fool's Gold, shuffles, draws Governor, Masq, Fool's Gold, two other cards.
P2T4: Ends turn. Draws copper, copper, Fool's Gold, Fool's Gold, Counterfeit.
P1T5: Opponent plays Governor for cards, I draw Counterfeit. Opponent plays Masquerade, I pass copper, opponent passes Fool's Gold.
P2T5: I play Copper, Fool's Gold, then Counterfeit-Counterfeit-Fool's Gold-Fool's Gold. I have 21 coins and 4 buys, exactly enough for Duchy (gaining duchess), Farmland, Fairgrounds, Silk Road.
I have 10 uniques: Copper, Estate, Counterfeit, Fool's Gold, Duchess, Duchy, Silk Road, Farmland, Fairgrounds, Tunnel for 4-point fairgrounds.
I have 9 victory cards: 4 estates, Tunnel, Silk Road, Duchy, Farmland, Fairgrounds for 2-point Silk-roads.
Total VP: 4+2+2+3+2+4=17VP. More VP is definitely possible.
Kingdom: Stonemason, Fool's Gold, Masquerade, Tunnel, Silk Road, Farmland, Fairgrounds, Governor, Duchess, Counterfeit.
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Nice! Yes that seems to work, though I did not use Stonemason or Governor.
I disallowed KC and Doctor mainly as being common puzzle enablers which I did not use, but which on second thought would not be used by a player who is forbidden from buying or playing actions.
Yes to your other questions.
I was not going for max-VP once I figured ways to bump up SR and Fairgrounds. Just working to think of puzzles which I haven't seen on the boards.
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I have 10 uniques: Copper, Estate, Counterfeit, Fool's Gold, Duchess Duchy, Silk Road, Farmland, Fairgrounds, Tunnel for 4-point fairgrounds.
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I have 10 uniques: Copper, Estate, Counterfeit, Fool's Gold, Duchess esixsigma (http://www.esixsigma.co) Duchy, Silk Road, Farmland, Fairgrounds, Tunnel for 4-point fairgrounds.
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