Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: Elanchana on March 09, 2015, 09:50:32 pm
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Today I took a lead and I started Forging Colonies into Colonies in a deck perfectly capable of buying more Colonies just because my opponent wasn't even close. It felt a lot like trolling and I kinda felt bad but... ya know?
So yeah, doing stuff that makes you go down in points or something just because you can. What are your favorite ways to give the middle finger Dominion-style?
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Today I took a lead and I started Forging Colonies into Colonies in a deck perfectly capable of buying more Colonies just because my opponent wasn't even close. It felt a lot like trolling and I kinda felt bad but... ya know?
So yeah, doing stuff that makes you go down in points or something just because you can. What are your favorite ways to give the middle finger Dominion-style?
I wouldn't say that's middle-fingering; that's just competent playing. Get that Colony pile down faster so you can win faster. If anything, it's nicer of you to do that.
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The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.
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The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.
Opponent plays Lighthouse. Ambassador Colonies so you can buy them again.
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Eh I guess you're right Wero, it was shortening the game so it wasn't a complete troll move.
Another one I just remembered is buying out the entire curse pile on your last turn and still winning. Bonus points if it doesn't count towards a three-pile.
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KC-KC-Goons-Goons-Masq
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The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.
Opponent plays Lighthouse. Ambassador Colonies so you can buy them again.
Darn you, I thought it was Last Footnote posting this at first...
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The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.
Opponent plays Lighthouse. Ambassador Colonies so you can buy them again.
Darn you, I thought it was Last Footnote posting this at first...
(http://i.imgur.com/U7Ghu2s.gif)
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The Definition of the Dominion Middle Finger is buying as much Victory Points as physically possible on a winning turn after taking 5 minutes to decide the best course of action.
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The Definition of the Dominion Middle Finger is buying as much Victory Points as physically possible on a winning turn after taking 5 minutes to decide the best course of action.
My initial response its to disagree, but I suppose it depends. It could be that actually being able to end it is extraordinarily complicated, and you actually need to find a difficult line in order to pull off the win, in which case I don't have a problem at all. But I suppose you mean a situation where there is an easy win (let's say, buy the last province), and they are just spending lots of time to figure out how to most run up the score. In this case, it goes to my biggest thing along these lines, which is just slow-rolling in general. On the other hand, I tend to just give people the benefit of the doubt.
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The first time i ambasssored a colony to someone to lower the colony pile, i forgot that i needed to return 0 in order to actually lower the pile and ended up returning a colony to effectively pass it to them, keeping the pile the same. I still won the game, so pretty sure I ended up looking like a bit of a jerk in that game.
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The Definition of the Dominion Middle Finger is buying as much Victory Points as physically possible on a winning turn after taking 5 minutes to decide the best course of action.
After emptying the Scout pile.
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This doesn't necessarily fit the thread title, but an oddly common thing is people buying coppers on their game-ending turns (without a reason to, i.e., Goons, Gardens). Maybe buying one copper isn't much more work than clicking "End Turn", but people with three extra buys will buy three coppers. It's not a big deal, and I don't assume any malice, but just, why? What gives people the urge to do that?
To me, even if I'm playing a bot, it's more satisfyingly pure to "End Turn" it as soon as there are no more points to be had.
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With Gardens, I always buy the Copper if I'm playing with no point counter. Can never be too careful. With Goons, I try not to point gouge unless I have like 23 buys and 10 Goons in play, just to see how silly I can make the score.
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With Gardens, I always buy the Copper if I'm playing with no point counter. Can never be too careful. With Goons, I try not to point gouge unless I have like 23 buys and 10 Goons in play, just to see how silly I can make the score.
I'll usually buy the copper if it scores points. My post was referring to buying coppers for no reason (other than that they are there and it's a thing that you can do).
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This doesn't necessarily fit the thread title, but an oddly common thing is people buying coppers on their game-ending turns (without a reason to, i.e., Goons, Gardens). Maybe buying one copper isn't much more work than clicking "End Turn", but people with three extra buys will buy three coppers. It's not a big deal, and I don't assume any malice, but just, why? What gives people the urge to do that?
To me, even if I'm playing a bot, it's more satisfyingly pure to "End Turn" it as soon as there are no more points to be had.
I may have started this - I used to do it a lot, the 'victory copper', and my reasoning at the time was that, well I kind of like copper, and then I wanted to mess with Council Room statistics, back when that was a site.
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This doesn't necessarily fit the thread title, but an oddly common thing is people buying coppers on their game-ending turns (without a reason to, i.e., Goons, Gardens). Maybe buying one copper isn't much more work than clicking "End Turn", but people with three extra buys will buy three coppers. It's not a big deal, and I don't assume any malice, but just, why? What gives people the urge to do that?
To me, even if I'm playing a bot, it's more satisfyingly pure to "End Turn" it as soon as there are no more points to be had.
I may have started this - I used to do it a lot, the 'victory copper', and my reasoning at the time was that, well I kind of like copper, and then I wanted to mess with Council Room statistics, back when that was a site.
And if he does it, we all do it. QED
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*WanderingTroller
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Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
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Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
Gotta be efficient when most of your hand coordination is spent trying to apply mascara to your beard.
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Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
And it still takes more time because the button is smaller.
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Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
And it still takes more time because the button is smaller.
I am in contact with theory. We are currently running some advanced analytics and simulations (with some trig included of course) to determine the most efficient cursor movement based on probable endgame cursor location.
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Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
And it still takes more time because the button is smaller.
I am in contact with theory. We are currently running some advanced analytics and simulations (with some trig included of course) to determine the most efficient cursor movement based on probable endgame cursor location.
Keep in mind that I use Salvager, and the end turn button is really tiny in the upper right corner.
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Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
And it still takes more time because the button is smaller.
I am in contact with theory. We are currently running some advanced analytics and simulations (with some trig included of course) to determine the most efficient cursor movement based on probable endgame cursor location.
Keep in mind that I use Salvager, and the end turn button is really tiny in the upper right corner.
It's still bigger than the button for buying a card.
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I pretty often resign the moment I see my opponent has enough coin and buys to win.
One exception is if I think it's a non-obvious enough ending that he might not see it, but that's pretty rare
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I pretty often resign the moment I see my opponent has enough coin and buys to win.
One exception is if I think it's a non-obvious enough ending that he might not see it, but that's pretty rare
That's pretty rude. I've done it a few times before, but I regret it. It's like, you couldn't wait for this one last turn to be over? Some players like to have the satisfaction of finishing the game.
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I pretty often resign the moment I see my opponent has enough coin and buys to win.
One exception is if I think it's a non-obvious enough ending that he might not see it, but that's pretty rare
That's pretty rude. I've done it a few times before, but I regret it. It's like, you couldn't wait for this one last turn to be over? Some players like to have the satisfaction of finishing the game.
I don't see what's wrong with resigning. It saves the winner time, it saves the loser time. Slowplaying would fall under the category of "rude." One of my biggest accomplishments is getting my opponent to resign. The free rating is the cherry and the caramel on top.
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Resigning is fine. But when I'm playing out my turn and I'm going to end the game with a win, if my opponent resigns it feels like getting interrupted in the middle of a sentence or something. I wouldn't call it rude, maybe just impolite. And certainly unnecessary. How much time could such a resignation possibly save? You really can't take an extra 5-10 seconds out of your day to let me finish my turn?
(P.S., this comment is not directed at Gherald specifically).
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I wouldn't call it rude, maybe just impolite.
rude: adjective
1. discourteous or impolite, especially in a deliberate way
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Resigning is fine. But when I'm playing out my turn and I'm going to end the game with a win, if my opponent resigns it feels like getting interrupted in the middle of a sentence or something. I wouldn't call it rude, maybe just impolite. And certainly unnecessary. How much time could such a resignation possibly save? You really can't take an extra 5-10 seconds out of your day to let me finish my turn?
(P.S., this comment is not directed at Gherald specifically).
It is quite common in chess to resign before the point of actual checkmate. When you can see 4-5 moves ahead and it is inevitable, resignation is not really a big deal. Now if someone has a 20-card megaturn with 1 or 2 provinces left then it's not really helping me or my opponent by resigning 10 seconds early. I'm talking about resigning 3 minutes before the game would end when you are down 15-20 or so.
Case in point: http://www.gokosalvager.com/static/logprettifier.html?/20150310/log.50ab1a76e4b02bf1d5a3c855.1426007165773.txt
Why would you keep playing this game and not just resign? You and your opponent could have played another game-and-a-half.
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Resigning is fine. But when I'm playing out my turn and I'm going to end the game with a win, if my opponent resigns it feels like getting interrupted in the middle of a sentence or something. I wouldn't call it rude, maybe just impolite. And certainly unnecessary. How much time could such a resignation possibly save? You really can't take an extra 5-10 seconds out of your day to let me finish my turn?
(P.S., this comment is not directed at Gherald specifically).
It is quite common in chess to resign before the point of actual checkmate. When you can see 4-5 moves ahead and it is inevitable, resignation is not really a big deal. Now if someone has a 20-card megaturn with 1 or 2 provinces left then it's not really helping me or my opponent by resigning 10 seconds early. I'm talking about resigning 3 minutes before the game would end when you are down 15-20 or so.
Well that's pretty clearly not what gherald or jaybeez are talking about. In chess you wouldn't resign they have checkmate the next turn even though they've been clearly winning for a long time (okay, I have had opponents do this before, and I was mildly annoyed. It clearly wasn't a time-saving thing, since I had been up decisively for quite some time). The same in Dominion, I don't think it makes sense to resign when your opponent will be ending it on their next turn.
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Resigning is fine. But when I'm playing out my turn and I'm going to end the game with a win, if my opponent resigns it feels like getting interrupted in the middle of a sentence or something. I wouldn't call it rude, maybe just impolite. And certainly unnecessary. How much time could such a resignation possibly save? You really can't take an extra 5-10 seconds out of your day to let me finish my turn?
(P.S., this comment is not directed at Gherald specifically).
Well, if you have enough buys and coins already and you're still not done with your turn, I'm not going to wait and see how long you're planning to keep SHADding me.
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Well, if you have enough buys and coins already and you're still not done with your turn, I'm not going to wait and see how long you're planning to keep SHADding me.
Because you're a rude dude.
I mean, I understand what you're saying. And if you're playing against an expert player and know that he's just showing off, then sure, quit. But if your opponent isn't an expert and it doesn't occur to them to just end the game early, then it's pretty bad form to just shut the game down on the last turn.
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I think it's fine to resign if you know your opponent is about to win. I don't do it often because I know some players don't like that, but I don't mind my opponents resigning. That's more time for me to do something else. On another point, it annoys me when I have a huge point lead (like I have 50% of possible points), and the opponent keeps going turn after turn even though there is no way he can possibly win.
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I think it's fine to resign if you know your opponent is about to win. I don't do it often because I know some players don't like that, but I don't mind my opponents resigning. That's more time for me to do something else. On another point, it annoys me when I have a huge point lead (like I have 50% of possible points), and the opponent keeps going turn after turn even though there is no way he can possibly win.
I guess people just play Dominion for different reasons. I never mind if I'm way ahead. I still enjoy building my deck and seeing it all come together. If I am at a severe disadvantage early on, I will sometimes resign and not feel bad about it.
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I mean, I understand what you're saying. And if you're playing against an expert player and know that he's just showing off, then sure, quit. But if your opponent isn't an expert and it doesn't occur to them to just end the game early, then it's pretty bad form to just shut the game down on the last turn.
Usually I am playing against an expert player.
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Well, if you have enough buys and coins already and you're still not done with your turn, I'm not going to wait and see how long you're planning to keep SHADding me.
Because you're a rude dude.
I mean, I understand what you're saying. And if you're playing against an expert player and know that he's just showing off, then sure, quit. But if your opponent isn't an expert and it doesn't occur to them to just end the game early, then it's pretty bad form to just shut the game down on the last turn.
You seem to care an awful lot about not hurting other people's feelings to call someone else a "rude dude."
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Well, if you have enough buys and coins already and you're still not done with your turn, I'm not going to wait and see how long you're planning to keep SHADding me.
Because you're a rude dude.
I mean, I understand what you're saying. And if you're playing against an expert player and know that he's just showing off, then sure, quit. But if your opponent isn't an expert and it doesn't occur to them to just end the game early, then it's pretty bad form to just shut the game down on the last turn.
You seem to care an awful lot about not hurting other people's feelings to call someone else a "rude dude."
I may also be a rude dude. ;D
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Oh good, we needed to have this discussion again.
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Oh good, we needed to have this discussion again.
How rude.
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There's two sorts of players on Dominion online, those that stay until the end of the game, and those that
-pacovf has disconnected-
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There's two sorts of players on Dominion online, those that stay until the end of the game, and those that
-pacovf has disconnected-
Harrumph! Sir, I shall be writing a sternly worded thread on the forums today, I tell you!