Dominion Strategy Forum

Dominion => Dominion General Discussion => Topic started by: silverspawn on October 13, 2014, 04:08:17 pm

Title: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 13, 2014, 04:08:17 pm
So, as you all noticed, Merudo (http://forum.dominionstrategy.com/index.php?action=profile;u=2799) did this (http://forum.dominionstrategy.com/index.php?topic=11886.0), then Donald posted this (http://forum.dominionstrategy.com/index.php?topic=11886.msg427883#msg427883), and I got inspired to do this (http://forum.dominionstrategy.com/index.php?topic=11898.msg428810#msg428810).

To do this, I have rated all cards in powerlevel and given them a value on a scale from zero to ten. This is my personal opinion, and it parts of it differ drastically to both Qvist's and WW's rankings.

In my list, I consider rankings of nine and ten overpowered, and rankings of zero, one, and two underpowered. Everything in between is okay. Now, before I post my list, I want to point out one thing. If a card is underpowered, that's a bad thing. If a card is overpowered, that's not necessarily a bad thing. Two of my 10's are Fishing Villlage and Wharf, I'm sure most people consider both to be pretty fun. Being overpowered is, in dominion, only a bad thing if the card leads to uninteresting strategies, like Rebuild does. If you always buy it, but then the game can go in completely different directions, like it is the case for chapel, then that's fine. On the other hand, if a card is underpowered, that's inherently a bad thing, because it takes up a space and usually doesn't do anything. Whenever I had to choose between level 2 and 3 for a card, I asked myself: does the fact that the card is weak actively hurt it? If yes, than that's underpowered, and it goes under two. Examples for cards that barely made it to three are Philosophers Stone and Beggar. These are weak, but not so weak that it makes them bad cards.


Now, the List:

10
Chapel

Masquerade

Fishing Village
Wharf


Mountebank
Goons



Rebuild


9
Throne Room
Witch

Steward
Swindler

Ambassador

Vineyard
Scrying Pool

King's Court

Tournament
Hunting Party

Jack of all Trades
Border Village

Hermit
Urchin
Procession
Wandering Minstrel
Ironmonger
Cultist
Altar


Stonemason

Governor
8
Smithy

Courtyard
Minion
Torturer

Lighthouse
Warehouse
Tactician

Apothecary

Watchtower
Grand Market
Peddler

Hamlet
Menagerie
Remake

Fool's Gold
Highway
Margrave

Fortress
Junk Dealer


Doctor
Butcher


Black Market
Envoy
7
Militia
Moneylender

Duke

Bazaar
Ghost Ship

Apprentice

Quarry
Worker's Village
Vault
Hoard
Rabble

Horn of Plenty
Jester

Embassy
Haggler
Ill-Gotten Gains
Inn
Stables

Market Square
Bandit Camp
Counterfeit
Catacombs


Soothsayer
Journeyman


6
Village
Laboratory
Library

Bridge
Conspirator
Ironworks
Upgrade
Nobles

Cutpurse
Salvager
Sea Hag

University
Alchemist
Familiar
Golem

Mint
Forge

Young Witch
Fairgrounds

Scheme
Spice Merchant

Squire
Scavenger
Count
Hunting Grounds


Candlestick Maker
Herald
Plaza
Baker
Merchant Guild


Walled Village
Prince
5
Cellar
Remodel
Workshop
Council Room
Market

Mining Village
Harem

Haven
Lookout
Smugglers
Caravan
Outpost
Treasury


Bishop
City
Bank

Farming Village
Horse Traders

Develop
Cartographer

Vagrant
Forager
Sage
Storeroom
Armory
Marauder


Masterpiece
Advisor


4
Moat
Gardens
Festival

Pawn
Baron
Shanty Town
Wishing Well
Trading Post

Navigator
Treasure Map
Merchant Ship
Native Village
Embargo

Possession

Loan
Monument
Venture
Expand

Fortune Teller

Oasis
Oracle
Tunnel
Silk Road
Trader
Mandarin
Farmland

Band of Misfits
Graverobber
Mystic
Rogue
Knights



3
Spy

Great Hall
Tribute

Island
Explorer

Philosopher's Stone

Trade Route
Royal Seal


Noble Brigand
Nomad Camp

Beggar
Feodum
Rats
Pillage


Taxman

Stash
2
Chancellor
Woodcutter
Bureaucrat
Mine

Coppersmith

Pearl Driver

Herbalist



Cache

Poor House
Death Cart



1
Feast

Secret Chamber

Pirate Ship


Talisman
Contraband
Counting House

Harvest

Duchess



0
Adventurer
Thief

Scout
Saboteur


Transmute






-1
Bomb (http://forum.dominionstrategy.com/index.php?topic=11402.msg395070#msg395070)






And, stats. I wrote a java program for this, dunno if I made zero mistakes. I was pretty careful when I typed everything in, but I didn't double check it. So, it might be off. Of course, this is not actually an interval scale, so the mean doesn't really make sense, but hey, it doesn't hurt to include it.

Base
Overpowered: 3 (12%)
Underpowered: 7 (28%)
Mean: 4.68
Median: 5

Intrigue
Overpowered: 3 (12.0%)
Underpowered: 4 (16.0%)
Mean: 5.12
Median: 5

Seaside
Overpowered: 3 (11.54%)
Underpowered: 2 (7.69%)
Mean: 5.538461538461538
Median: 5

Alchemy
Overpowered: 2 (16.67%)
Underpowered: 2 (16.67%)
Mean: 5.5
Median: 6

Prosperity
Overpowered: 3 (12.0%)
Underpowered: 3 (12.0%)
Mean: 5.6
Median: 6

Cornucopia
Overpowered: 2 (15.38%)
Underpowered: 1 (7.69%)
Mean: 6.38
Median: 7

Hinterlands
Overpowered: 2 (8.0%)
Underpowered: 2 (8.0%)
Mean: 5.44
Median: 5

Dark Ages
Overpowered: 8 (22.86%)
Underpowered: 2 (5.71%)
Mean: 5.91
Median: 6

Guilds
Overpowered: 1 (7.69%)
Underpowered: 0 (0.0%)
Mean: 6.31
Median: 6

Promos
Overpowered: 1 (16.67%)
Underpowered: 0 (0.0%)
Mean: 6.67
Median: 6 & 8


A summary
Strongest set: Cornucopia (runner-up: Guilds)
Weakest set: Base (runner-up: Intrigue)
Most underpowered: Base
Least underpowered: Guilds
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: soulnet on October 13, 2014, 04:12:33 pm
By middle you probably mean mean, but a different mean than the one I had to use to say that you probably mean mean.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Watno on October 13, 2014, 04:13:51 pm
I think it's unnecessarily mean to point that out.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: 2.71828..... on October 13, 2014, 04:18:59 pm
Wouldyouconsider
rearrangingthecolumns
likethis?

Or just some way where we don't have to scroll forever down and can see more of the list at once.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 13, 2014, 04:22:48 pm
Wouldyouconsider
rearrangingthecolumns
likethis?

Or just some way where we don't have to scroll forever down and can see more of the list at once.

ah, hm, I've never done tables. but it doesn't look too complicated. On it.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: 2.71828..... on October 13, 2014, 04:23:48 pm
10
Chapel




---------
Masquerade




---------
Fishing Village
Wharf




---------




---------
Mountebank
Goons




---------



---------







---------
Rebuild






---------






---------
9
Throne Room
Witch



---------
Steward
Swindler



---------
Ambassador





---------
Vineyard
Scrying Pool


---------
King's Court





---------
Tournament
Hunting Party

---------
Jack of all Trades
Border Village





---------
Hermit
Urchin
Procession
Wandering Minstrel
Ironmonger
Cultist
Altar
---------
Stonemason





---------
Governor
8
Smithy




---------
Courtyard
Minion
Torturer


---------
Lighthouse
Warehouse
Tactician



---------
Apothecary



---------
Watchtower
Grand Market
Peddler



---------
Hamlet
Menagerie
Remake
---------
Fool's Gold
Highway
Margrave




---------
Fortress
Junk Dealer





---------
Doctor
Butcher




---------
Black Market
Envoy
7
Militia
Moneylender



---------
Duke




---------
Bazaar
Ghost Ship




---------
Apprentice



---------
Quarry
Worker's Village
Vault
Hoard
Rabble

---------
Horn of Plenty
Jester

---------
Embassy
Haggler
Ill-Gotten Gains
Inn
Stables


---------
Market Square
Bandit Camp
Counterfeit
Catacombs



---------
Soothsayer
Journeyman




---------
6
Village
Laboratory
Library


---------
Bridge
Conspirator
Ironworks
Upgrade
Nobles
---------
Cutpurse
Salvager
Sea Hag



---------
University
Alchemist
Familiar
Golem
---------
Mint
Forge




---------
Young Witch
Fairgrounds

---------
Scheme
Spice Merchant





---------
Squire
Scavenger
Count
Hunting Grounds



---------
Candlestick Maker
Herald
Plaza
Baker
Merchant Guild

---------
Walled Village
Prince
5
Cellar
Remodel
Workshop
Council Room
Market
---------
Mining Village
Harem



---------
Haven
Lookout
Smugglers
Caravan
Outpost
Treasury
---------




---------
Bishop
City
Bank



---------
Farming Village
Horse Traders

---------
Develop
Cartographer





---------
Vagrant
Forager
Sage
Storeroom
Armory
Marauder

---------
Masterpiece
Advisor




---------
4
Moat
Gardens
Festival


---------
Pawn
Baron
Shanty Town
Wishing Well
Trading Post
---------
Navigator
Treasure Map
Merchant Ship
Native Village
Embargo

---------
Possession



---------
Loan
Monument
Venture
Expand


---------
Fortune Teller


---------
Oasis
Oracle
Tunnel
Silk Road
Trader
Mandarin
Farmland
---------
Band of Misfits
Graverobber
Mystic
Rogue
Knights


---------






---------
3
Spy




---------
Great Hall
Tribute



---------
Island
Explorer




---------
Philosopher's Stone



---------
Trade Route
Royal Seal




---------



---------
Noble Brigand
Nomad Camp





---------
Beggar
Feodum
Rats
Pillage



---------
Taxman





---------
Stash
2
Chancellor
Woodcutter
Bureaucrat
Mine

---------
Coppersmith




---------
Pearl Driver





---------
Herbalist



---------






---------



---------
Cache






---------
Poor House
Death Cart





---------






---------
1
Feast




---------
Secret Chamber




---------
Pirate Ship





---------




---------
Talisman
Contraband
Counting House



---------
Harvest


---------
Duchess






---------







---------






---------
0
Adventurer
Thief



---------
Scout
Saboteur



---------






---------
Transmute



---------






---------



---------







---------







---------






---------
-1
Bomb (http://forum.dominionstrategy.com/index.php?topic=11402.msg395070#msg395070)




here you go, silverspawn.  copy and paste.  (only if you want to)

I am a little OCD about things like this (having nice columns and such)
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: pacovf on October 13, 2014, 04:27:07 pm
I think it's unnecessarily mean to point that out.

By no means did soulnet mean to be mean.

Meanwhile, though silver's is no mean list, is the mean really meant to be in it? I don't mean business, but well-meant Merudo's list was meant for the meanest of cards, not for their mean.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 13, 2014, 04:39:18 pm
I can't believe mean is the right word for the middle value.

Quote
Meanwhile, though silver's is no mean list, is the mean actually meant to be in it? I mean, well-meant Merudo's list was meant for the meanest of cards, not for their mean.

is there any reason not to put it in? As I said, it's not an interval scale, so the mean isn't technically allowed. But still, why leave it out. it doesn't bite.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: soulnet on October 13, 2014, 04:40:16 pm
...

That's a good idea. Once you are doing tables, maybe you want to align sets in rows.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 13, 2014, 04:42:01 pm
Quote
That's a good idea. Once you are doing tables, maybe you want to align sets in rows.

oh cmon, is that really necessary?
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Polk5440 on October 13, 2014, 04:50:11 pm
...

That's a good idea. Once you are doing tables, maybe you want to align sets in rows.

Or remove the --------s and color-code the sets to make them stand out. That would preserve the nice bell-shape of your ratings.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Awaclus on October 13, 2014, 04:53:56 pm
...

That's a good idea. Once you are doing tables, maybe you want to align sets in rows.
I think that first you might want to confirm that he consents to you doing him.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 13, 2014, 05:13:02 pm
isn't it COLORFUL?

I need to find a different pink though. I want guilds to look awful, just like the package, but you can barely see this. And I even made it bold.

edit: that's okay I think. what'cha think? keep the colors?
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: jsh357 on October 13, 2014, 05:21:21 pm
This is a pretty good format to steal; everything in one screen.  Now we can all have list threads.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: pacovf on October 13, 2014, 05:37:02 pm
This is a pretty good format to steal; everything in one screen.  Now we can all have list threads.

I dare you to find a way to use this format in your Art ranking.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Polk5440 on October 13, 2014, 06:50:14 pm
Yes! Keep the colors. That looks great!
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: AJD on October 13, 2014, 07:19:12 pm
Yes! Keep the colors. That looks great!

No! Switch to different colors!

Base
Intrigue
Seaside
Alchemy
Prosperity
Cornucopia
Hinterlands
Dark Ages
Guilds
Promo

Come on, these are canonical!
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Voltaire on October 13, 2014, 08:01:00 pm
Actual comment about the rankings:

So this pretty much shows the same results as the others, right? (not saying it wasn't worth the effort, saying that's a noteworthy conclusion).
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Beyond Awesome on October 13, 2014, 08:38:55 pm
Actual comment about the rankings:

So this pretty much shows the same results as the others, right? (not saying it wasn't worth the effort, saying that's a noteworthy conclusion).

Although, by silverspawn's basis, DA has 2.5 times as many overpowered cards than any other expansion.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 14, 2014, 02:52:41 am
Yes! Keep the colors. That looks great!

No! Switch to different colors!

Base
Intrigue
Seaside
Alchemy
Prosperity
Cornucopia
Hinterlands
Dark Ages
Guilds
Promo

Come on, these are canonical!

they are? yellow and pink are bad though. you can barely read them. I rather have made-up colors then unreadable ones
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 14, 2014, 02:59:14 am
Actual comment about the rankings:

So this pretty much shows the same results as the others, right? (not saying it wasn't worth the effort, saying that's a noteworthy conclusion).

not quite, cornucopia is not the set with the most overpowered cards here, as it was in the other list. and I'm not sure if it'd have the best mean in the other list.

but it does go in the same direction

Quote
Although, by silverspawn's basis, DA has 2.5 times as many overpowered cards than any other expansion.

well, they're just that good. I almost included Junk Dealer too.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Axxle on October 14, 2014, 03:37:46 am

In my list, I consider rankings of nine and ten overpowered, and rankings of zero, one, and two underpowered. Everything in between is okay. Now, before I post my list, I want to point out one thing. If a card is underpowered, that's a bad thing. If a card is overpowered, that's not necessarily a bad thing. Two of my 10's are Fishing Villlage and Wharf, I'm sure most people consider both to be pretty fun. Being overpowered is, in dominion, only a bad thing if the card leads to uninteresting strategies, like Rebuild does. If you always buy it, but then the game can go in completely different directions, like it is the case for chapel, then that's fine. On the other hand, if a card is underpowered, that's inherently a bad thing, because it takes up a space and usually doesn't do anything. Whenever I had to choose between level 2 and 3 for a card, I asked myself: does the fact that the card is weak actively hurt it? If yes, than that's underpowered, and it goes under two. Examples for cards that barely made it to three are Philosophers Stone and Beggar. These are weak, but not so weak that it makes them bad cards.\
After reading this, it makes me wonder how it'd change if your organized by least fun to most fun cards.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Davio on October 14, 2014, 04:31:40 am

In my list, I consider rankings of nine and ten overpowered, and rankings of zero, one, and two underpowered. Everything in between is okay. Now, before I post my list, I want to point out one thing. If a card is underpowered, that's a bad thing. If a card is overpowered, that's not necessarily a bad thing. Two of my 10's are Fishing Villlage and Wharf, I'm sure most people consider both to be pretty fun. Being overpowered is, in dominion, only a bad thing if the card leads to uninteresting strategies, like Rebuild does. If you always buy it, but then the game can go in completely different directions, like it is the case for chapel, then that's fine. On the other hand, if a card is underpowered, that's inherently a bad thing, because it takes up a space and usually doesn't do anything. Whenever I had to choose between level 2 and 3 for a card, I asked myself: does the fact that the card is weak actively hurt it? If yes, than that's underpowered, and it goes under two. Examples for cards that barely made it to three are Philosophers Stone and Beggar. These are weak, but not so weak that it makes them bad cards.\
After reading this, it makes me wonder how it'd change if your organized by least fun to most fun cards.
Ranking cards from least fun to most fun is tough, because it's not only highly subjective (on a person by person basis), it's also highly context related.

I mean, I love games where I can put Coppersmith to good use, but there are so many games where it's just a dead card. Does this mean Coppersmith is a lot of fun, no fun at all, or somewhere in between? I don't know.

Fishing Village is a card which is almost always useful, and I think it's fun, but maybe a fun card should be purely situational? Would you quantify a fun card as a card you voluntarily buy/gain in roughly 40%-60% of the kingdoms it appears in? Maybe.

I don't like cards you're somewhat forced in getting, like Mountebank, Tournament, Rebuild, etc.
I also don't like cards you'd always pick your opponent for when you reveal it with Jester, like Scout.

But as I said it's soooo much fun to make under-appreciated and under-used cards work! I'm really torn on this subject.

I think the games I play which are most fun incorporate odd combos you rarely come across, like Procession with good targets on all price points, from $1 all the way up to $7: Poor House, Hamlet, Menagerie, Warehouse, Procession, Ironmonger, Moneylender, Cultist, Hunting Grounds, King's Court seems like a fun board.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: silverspawn on October 14, 2014, 05:32:43 am
Quote
After reading this, it makes me wonder how it'd change if your organized by least fun to most fun cards.
actually, I was playing with the idea of doing that too. maybe even in the style of jsh's art ratings. though it could be tough to write something about the average cards.
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: eHalcyon on October 15, 2014, 01:43:15 am

In my list, I consider rankings of nine and ten overpowered, and rankings of zero, one, and two underpowered. Everything in between is okay. Now, before I post my list, I want to point out one thing. If a card is underpowered, that's a bad thing. If a card is overpowered, that's not necessarily a bad thing. Two of my 10's are Fishing Villlage and Wharf, I'm sure most people consider both to be pretty fun. Being overpowered is, in dominion, only a bad thing if the card leads to uninteresting strategies, like Rebuild does. If you always buy it, but then the game can go in completely different directions, like it is the case for chapel, then that's fine. On the other hand, if a card is underpowered, that's inherently a bad thing, because it takes up a space and usually doesn't do anything. Whenever I had to choose between level 2 and 3 for a card, I asked myself: does the fact that the card is weak actively hurt it? If yes, than that's underpowered, and it goes under two. Examples for cards that barely made it to three are Philosophers Stone and Beggar. These are weak, but not so weak that it makes them bad cards.\
After reading this, it makes me wonder how it'd change if your organized by least fun to most fun cards.
Ranking cards from least fun to most fun is tough, because it's not only highly subjective (on a person by person basis), it's also highly context related.

I mean, I love games where I can put Coppersmith to good use, but there are so many games where it's just a dead card. Does this mean Coppersmith is a lot of fun, no fun at all, or somewhere in between? I don't know.

Fishing Village is a card which is almost always useful, and I think it's fun, but maybe a fun card should be purely situational? Would you quantify a fun card as a card you voluntarily buy/gain in roughly 40%-60% of the kingdoms it appears in? Maybe.

I don't like cards you're somewhat forced in getting, like Mountebank, Tournament, Rebuild, etc.
I also don't like cards you'd always pick your opponent for when you reveal it with Jester, like Scout.

But as I said it's soooo much fun to make under-appreciated and under-used cards work! I'm really torn on this subject.

I think the games I play which are most fun incorporate odd combos you rarely come across, like Procession with good targets on all price points, from $1 all the way up to $7: Poor House, Hamlet, Menagerie, Warehouse, Procession, Ironmonger, Moneylender, Cultist, Hunting Grounds, King's Court seems like a fun board.

You have a similar kind of issue when ranking cards by strength though.  Possession can utterly change the way you approach a board and sometimes it can be absolutely devastating, but lots of times it is little more than an expensive, glorified Workshop.  Treasury is a useful, consistent card that usually never hurts your deck (cantrip!) but also rarely an outstanding game-changing card.  Is each of these super powerful, not powerful at all, or somewhere inbetween?

I concede that it's tougher to figure out a balance for "fun", and that enjoyment is a far more subjective scale.


Quote
After reading this, it makes me wonder how it'd change if your organized by least fun to most fun cards.
actually, I was playing with the idea of doing that too. maybe even in the style of jsh's art ratings. though it could be tough to write something about the average cards.

You can just use the Explorer meme. ;)
Title: Re: Which expansion is underpowered? Overpowered? An analysis of my :P rankings
Post by: Davio on October 15, 2014, 02:31:15 am
Man, I wish we still had the Councilroom data to help us quantify this stuff.  :(