Dominion Strategy Forum

Dominion => Dominion Online at Shuffle iT => Dominion General Discussion => Goko Dominion Online => Topic started by: LuciferousPeridot on June 26, 2014, 05:34:19 pm

Title: Unity mobile app?
Post by: LuciferousPeridot on June 26, 2014, 05:34:19 pm
http://www.pockettactics.com/news/ios-news/pocket-tactics-exclusive-dominon-coming-mobile-year-native-app/

Title: Re: Unity mobile app?
Post by: SirPeebles on June 26, 2014, 07:08:39 pm
I hope I'm not asked to buy all of the cards for the third time.
Title: Re: Unity mobile app?
Post by: Beyond Awesome on June 26, 2014, 07:18:20 pm
I hope I'm not asked to buy all of the cards for the third time.
Would any of us even buy the app if we had to buy the cards again? I doubt I would. I am quite content playing Dominion on my laptop. Anyway, I see the app being more aimed towards the casual dominion crowd.
Title: Re: Unity mobile app?
Post by: SirPeebles on June 26, 2014, 08:29:52 pm
I hope I'm not asked to buy all of the cards for the third time.
Would any of us even buy the app if we had to buy the cards again? I doubt I would. I am quite content playing Dominion on my laptop. Anyway, I see the app being more aimed towards the casual dominion crowd.

As opposed to Dominion Online, which was clearly designed with hardcore dominion fans in mind: the sort who would write their own scripts like Salvager and host databases like drunken sailor.
Title: Re: Unity mobile app?
Post by: GeoLib on June 26, 2014, 08:36:23 pm
I like playing androminion on my phone, but I just can't see how anything even vaguely resembling the goko interface would work on a small screen. There's just too much stuff there. (assuming they plan to keep the interface all swooshy with pictures)
Title: Re: Unity mobile app?
Post by: SirPeebles on June 26, 2014, 08:42:09 pm
I like playing androminion on my phone, but I just can't see how anything even vaguely resembling the goko interface would work on a small screen. There's just too much stuff there. (assuming they plan to keep the interface all swooshy with pictures)

But they aren't, right?  Making Fun is scrapping Goko's HTML 5 plans.
Title: Re: Unity mobile app?
Post by: Kirian on June 26, 2014, 08:53:44 pm
So it sounds like they're redoing the whole thing in Unity, which can then be used both in native apps and on the web.  If that's right, then... well, I'm not sure I'd be happy exactly, as it completely destroys Salvager, so unless it also has all those features, that would suck.
Title: Re: Unity mobile app?
Post by: GeoLib on June 26, 2014, 09:12:43 pm
I like playing androminion on my phone, but I just can't see how anything even vaguely resembling the goko interface would work on a small screen. There's just too much stuff there. (assuming they plan to keep the interface all swooshy with pictures)

But they aren't, right?  Making Fun is scrapping Goko's HTML 5 plans.

But they might still be going for a pretty pictures design as opposed to text-based like androminion
Title: Re: Unity mobile app?
Post by: SCSN on June 26, 2014, 10:00:04 pm
Quote
Goko [...] “this year for sure”.
Title: Re: Unity mobile app?
Post by: michaeljb on June 26, 2014, 10:43:13 pm
Quote
Goko [...] “this year for sure”.

(http://i3.kym-cdn.com/photos/images/newsfeed/000/313/624/73a.png)
Title: Re: Unity mobile app?
Post by: Grujah on June 27, 2014, 08:12:59 am
Meh, Unity is not supported on Linux AFAIK, so if they scrap this one for a unity one .. I'll be a bit sad even though I don't really play this one anymore.
Title: Re: Unity mobile app?
Post by: Kirian on June 27, 2014, 08:27:07 am
Meh, Unity is not supported on Linux AFAIK, so if they scrap this one for a unity one .. I'll be a bit sad even though I don't really play this one anymore.

Unity can be turned into an online Flash app and used on a web page, instead of being compiled as a standalone.
Title: Re: Unity mobile app?
Post by: Grujah on June 27, 2014, 08:46:42 am
You mean like this?
http://www.kongregate.com/games/synapticon/tyrant-unleashed-web

You still need Unity Web player, which is not available for Linux.


There are some 3rd party solutions; tho I am not sure how good they actually are.
Title: Re: Unity mobile app?
Post by: Kirian on June 27, 2014, 08:51:39 am
http://www.gamingonlinux.com/articles/unity3d-web-player-in-linux-browsers-thanks-to-pipelight-.2996
Title: Re: Unity mobile app?
Post by: Grujah on June 27, 2014, 09:26:17 am
As I said, I am aware of 3rd party solutions, but I never had good time with them.
Pipelight doesn't work out-of-box (I get it to run, but as soon as it starts loading an unity app it errors up) and I don'thave time to fiddle ATM.
Title: Re: Unity mobile app?
Post by: Lekkit on June 27, 2014, 09:40:33 am
This will probably sound very ignorant, but why would you run Linux if you're not having a good time with third party software and fiddling?
Title: Re: Unity mobile app?
Post by: Grujah on June 27, 2014, 09:52:34 am
I didn't have bad time with 3rd party solutions in general, but with every Silverlight/Unity3d 3rd party so far.

I do like to fiddle with stuff, but this is really not that important to me so much to spend time on it.
Title: Re: Unity mobile app?
Post by: LastFootnote on June 27, 2014, 04:15:52 pm
This will probably sound very ignorant, but why would you run Linux if you're not having a good time with third party software and fiddling?

Thank you for asking this question. I couldn't figure out how to phrase it without sounding really snide. But you pulled it off!
Title: Re: Unity mobile app?
Post by: Mic Qsenoch on June 27, 2014, 04:39:11 pm
This will probably sound very ignorant, but why would you run Linux if you're not having a good time with third party software and fiddling?

Thank you for asking this question. I couldn't figure out how to phrase it without sounding really snide. But you pulled it off!

Why do people ask questions like this? Why aren't all of you eating cake right now? Do you not like eating cake?

Have you ever enjoyed something, and then not enjoyed it at another time? Have those time periods of enjoyment/not enjoyment ever ranged between seconds/days/weeks/months/years?
Title: Re: Unity mobile app?
Post by: LastFootnote on June 27, 2014, 05:06:09 pm
This will probably sound very ignorant, but why would you run Linux if you're not having a good time with third party software and fiddling?

Thank you for asking this question. I couldn't figure out how to phrase it without sounding really snide. But you pulled it off!

Why do people ask questions like this? Why aren't all of you eating cake right now? Do you not like eating cake?

Have you ever enjoyed something, and then not enjoyed it at another time? Have those time periods of enjoyment/not enjoyment ever ranged between seconds/days/weeks/months/years?

Not all the NPCs in your life can be well-rounded characters that develop over time, man! :P

Sometimes people ask questions because they're interested in knowing the answer. This was one of those times, both for me and Lekkit.
Title: Re: Unity mobile app?
Post by: Voltaire on June 27, 2014, 07:58:37 pm
I hope I'm not asked to buy all of the cards for the third time.
Would any of us even buy the app if we had to buy the cards again? I doubt I would. I am quite content playing Dominion on my laptop. Anyway, I see the app being more aimed towards the casual dominion crowd.

As opposed to Dominion Online, which was clearly designed with hardcore dominion fans in mind: the sort who would write their own scripts like Salvager and host databases like drunken sailor.

Yeah, you've said this before, and I still don't think it's true. Again, Goko is playable because of Salvager. Finding a game without automatch? Hope you like spending time in lobbies, not playing the game you're trying to play!
Title: Re: Unity mobile app?
Post by: LastFootnote on June 27, 2014, 08:00:56 pm
I hope I'm not asked to buy all of the cards for the third time.
Would any of us even buy the app if we had to buy the cards again? I doubt I would. I am quite content playing Dominion on my laptop. Anyway, I see the app being more aimed towards the casual dominion crowd.

As opposed to Dominion Online, which was clearly designed with hardcore dominion fans in mind: the sort who would write their own scripts like Salvager and host databases like drunken sailor.

Yeah, you've said this before, and I still don't think it's true. Again, Goko is playable because of Salvager. Finding a game without automatch? Hope you like spending time in lobbies, not playing the game you're trying to play!

I don't use automatch and I have zero trouble finding games. Of course, I don't demand skilled opponents.
Title: Re: Unity mobile app?
Post by: Lekkit on June 28, 2014, 06:19:10 am
Why do people ask questions like this? Why aren't all of you eating cake right now? Do you not like eating cake?

Have you ever enjoyed something, and then not enjoyed it at another time? Have those time periods of enjoyment/not enjoyment ever ranged between seconds/days/weeks/months/years?

I'm not eating cake because I actually don't like it. But that wasn't really your point, I assume. ;)

Here's the thing. I'm curious. And as I said earlier, it probably would sound ignorant, but I didn't mean it that way. I just wanted to know why one would commit to such a thing as an OS that requires fiddling and usage of third party software if you're not that happy using it. I suspected it was something like he had some bad previous experience of some software and was temporarily put off, but I couldn't know for sure.

I often ask iPhone users why they use iPhone over Android, and Android users why they use it over iPhone. Because I'm interested in hearing the reason to why people make choices like that.

I have enjoyed stuff at times that I didn't enjoy at other times. But I try as much as it's possible not to commit to stuff that I might not enjoy. I tried out Linux once, didn't like the fiddling and such. Installed Windows.
Title: Re: Unity mobile app?
Post by: markusin on June 28, 2014, 09:25:04 am
Why do people ask questions like this? Why aren't all of you eating cake right now? Do you not like eating cake?

Have you ever enjoyed something, and then not enjoyed it at another time? Have those time periods of enjoyment/not enjoyment ever ranged between seconds/days/weeks/months/years?

I'm not eating cake because I actually don't like it. But that wasn't really your point, I assume. ;)

Here's the thing. I'm curious. And as I said earlier, it probably would sound ignorant, but I didn't mean it that way. I just wanted to know why one would commit to such a thing as an OS that requires fiddling and usage of third party software if you're not that happy using it. I suspected it was something like he had some bad previous experience of some software and was temporarily put off, but I couldn't know for sure.

I often ask iPhone users why they use iPhone over Android, and Android users why they use it over iPhone. Because I'm interested in hearing the reason to why people make choices like that.

I have enjoyed stuff at times that I didn't enjoy at other times. But I try as much as it's possible not to commit to stuff that I might not enjoy. I tried out Linux once, didn't like the fiddling and such. Installed Windows.
I use Android because the phone came with my phone plan.

I could learn to use Linux if I wanted to, but I don't see it being worth it given that I mostly use my computer to surf the web and play games. For complex jobs, I use the computers at my school, which happen to have Linux in addition to Windows anyway.
Title: Re: Unity mobile app?
Post by: Ozle on June 28, 2014, 10:56:33 am
Sorry, did someone mention cake?
Title: Re: Unity mobile app?
Post by: Ratsia on June 28, 2014, 03:42:59 pm
I just wanted to know why one would commit to such a thing as an OS that requires fiddling and usage of third party software if you're not that happy using it.
For most of the stuff, Linux is the OS choice that requires the least of that. Effectively all of the software comes directly bundled with the OS, so whenever you need a tool you just click once and it's right there. So, I can well understand why someone who does not enjoy trying to make 3rd party software work would choose Linux -- most users can often go years without ever installing anything outside the standard repositories.

For Windows in particular, but to some extent also for OSX, you always end up installing lots and lots of 3rd party stuff, so those are the OS choices for people who actually enjoy playing around with their system. In the past it also meant a lot of fiddling around to get everything working, but I presume it has become a lot better past few years. I stopped using MS after XP so I don't know for sure about that, but at least my OSX laptop requires almost as little maintenance/tuning as a regular Linux distributions do. It's not quite as automatic and safe, but close enough.


It's then an unfortunate thing that some specific cases, like Silverlight, are rather tricky for Linux. It's understandable that people who chose theirr OS because of wanting to never bother searching for 3rd party software are puzzled when they have to solve installation issues more complex than what you would typically encounter in the OS choices that are otherwise more high-maintenance.
Title: Re: Unity mobile app?
Post by: Kirian on June 28, 2014, 04:20:58 pm
All of the software in Linux comes bundled with the OS? Really?  A full-fledged Office suite, AdobeCS, language-specific IDEs, Steam, dozens of games... all come with a Linux distro?
Title: Re: Unity mobile app?
Post by: Ratsia on July 02, 2014, 02:03:35 am
All of the software in Linux comes bundled with the OS? Really?  A full-fledged Office suite, AdobeCS, language-specific IDEs, Steam, dozens of games... all come with a Linux distro?
Of course not all of the software in the world, but the kind of software one is expected to use in that OS.

It's naturally not the right platform for games and specific software by MS/Adobe/whatever, but that's not because it would be somehow tricky to install them but simply because those programs are not available at all. The stuff that is, however, is easier to install and keep updated than in other systems. I can't remember when was the last time I installed anything outside the standard repositories for my work machine, and for my home machine the only such case over the past few years was when I started using Netflix. For my work laptop (OSX), on the other hand, I could easily list dozens of examples -- just yesterday I had to re-install two separate pieces of software to fix a program that had suddenly stopped working. For me it's merely an inconvenience, but for my grandmother I'd rather install a system that does not require stuff like that. Hence, I tend to see Linux as the choice for the least tech-oriented people, the ones that want easy maintenance.


The issues of "what is available" and "how easy things are for the stuff that is available" really should be treated separately. Both usually influence the OS choice, but only the latter is relevant in the context of the post I replied to.
Title: Re: Unity mobile app?
Post by: SCSN on July 02, 2014, 10:20:36 am
Good luck getting the kind of people who use Windows XP and the expanded edition of IE6 (the one that comes with twenty additional toolbars) to use Linux.

Most people don't care about ease of updating or maintenance because they simply don't update or maintain anything ever. Unless some kind of auto-updating function or program is enabled by default, which they then insist on turning off because they find the inevitable restarts they'll be prompted with extremely annoying.
Title: Re: Unity mobile app?
Post by: jl8e on July 02, 2014, 12:23:28 pm
Meh, Unity is not supported on Linux AFAIK, so if they scrap this one for a unity one .. I'll be a bit sad even though I don't really play this one anymore.

It reads to me that they’re writing the mobile client in unity, and rewriting the back-end from scratch. Not clear if they’re rewriting the web client or not, but assuming the API is reasonably well-designed (stop laughing), they shouldn’t have to.