Dominion Strategy Forum

Dominion => Puzzles and Challenges => Topic started by: AJD on April 06, 2014, 12:49:57 am

Title: What's missing?
Post by: AJD on April 06, 2014, 12:49:57 am
What do these cards have in common, and what is the one other card that has this property but isn't on the list?

Band of Misfits
Beggar
Catacombs
Conspirator
Cultist
Feodum
Fortress
Horse Traders
Hunting Grounds
Lighthouse
Market Square
Moat
Procession
Quarry
Rats
Secret Chamber
Squire
Tunnel
University
Vineyard

Honorable mention: Vagrant

Edit: Also Prince!
Title: Re: What's missing?
Post by: Ozle on April 06, 2014, 11:23:28 am
Damnit.....
Title: Re: What's missing?
Post by: scott_pilgrim on April 06, 2014, 12:36:13 pm
Hmm...I think it has something to do with referencing other specific cards or card types:

Band of Misfits=card costing less than this
Beggar=Copper/Silver/Attack card
Catacombs=card costing less than this
Conspirator=action card
Cultist=Cultist
Feodum=Silver
Fortress=itself?
Horse Traders=Attack card
Hunting Grounds=Duchy/Estate
Lighthouse=Attack card
Market Square=Gold
Moat=Attack card
Quarry=Action cards
Rats=Rats
Secret Chamber=Attack card
Squire=Attack card
Tunnel=Gold
University=Action card

But there's also something else to it because like Border Village, Trader, Urchin, etc. there's gotta be lots of other cards which reference cards or card types, plus I don't know why Vagrant would only be honorable mention.
Title: Re: What's missing?
Post by: GeoLib on April 06, 2014, 12:37:28 pm
Hmm...I think it has something to do with referencing other specific cards or card types:

Band of Misfits=card costing less than this
Beggar=Copper/Silver/Attack card
Catacombs=card costing less than this
Conspirator=action card
Cultist=Cultist
Feodum=Silver
Fortress=itself?
Horse Traders=Attack card
Hunting Grounds=Duchy/Estate
Lighthouse=Attack card
Market Square=Gold
Moat=Attack card
Quarry=Action cards
Rats=Rats
Secret Chamber=Attack card
Squire=Attack card
Tunnel=Gold
University=Action card

But there's also something else to it because like Border Village, Trader, Urchin, etc. there's gotta be lots of other cards which reference cards or card types, plus I don't know why Vagrant would only be honorable mention.


This was my thought too, but I got stuck trying to make it fit all of them in the same way you did.
Title: Re: What's missing?
Post by: AJD on April 06, 2014, 01:42:13 pm
My apologies, I left two cards off the list. (Well, I left three cards off but meant to leave only one.) Vineyard and Procession should be listed as well.
Title: Re: What's missing?
Post by: Burning Skull on April 07, 2014, 08:34:21 am
Most of them has something to do with Knights
(either counter them or help getting more of them, or make profit of having them)


But I feel it's a wrong answer since the list doesn't seem to be full, and Conspirator is absolutely out of place here.
       
Any hints? :)
Title: Re: What's missing?
Post by: AJD on April 07, 2014, 11:09:24 am
Hints, eh? The list has at least a couple of comprehensive subsets (i.e., "the set of all [kingdom] cards that X" is a subset of the list); figuring out what the X's have in common might help.
Title: Re: What's missing?
Post by: Awaclus on April 07, 2014, 11:54:58 am
Ironmonger?
Title: Re: What's missing?
Post by: mustang255 on April 07, 2014, 12:37:00 pm
My best guess is that they all need certain actions are on the board to activate their abilities. They are all either reactions, have a reactionary effect (i.e. when trashed), or are useless/worse than silver without other actions in the kingdom (quarry, conspirator).
Title: Re: What's missing?
Post by: Mic Qsenoch on April 07, 2014, 12:49:09 pm
My best guess is that they all need certain actions are on the board to activate their abilities. They are all either reactions, have a reactionary effect (i.e. when trashed), or are useless/worse than silver without other actions in the kingdom (quarry, conspirator).

Based on this, my answer is Golem.
Title: Re: What's missing?
Post by: SirPeebles on April 07, 2014, 12:57:06 pm
My best guess is that they all need certain actions are on the board to activate their abilities. They are all either reactions, have a reactionary effect (i.e. when trashed), or are useless/worse than silver without other actions in the kingdom (quarry, conspirator).

Based on this, my answer is Golem.
Honorable mention:  Black Market
Title: Re: What's missing?
Post by: Mic Qsenoch on April 07, 2014, 01:10:04 pm
Honorable mention:  Black Market

I don't understand how it fits, care to explain?

edit: I suppose the treasures before buy phase has no relevant gameplay effects without other actions in the kingdom. Though it kind of edge cases itself without further stipulating the contents of the Black Market as well.
Title: Re: What's missing?
Post by: AJD on April 07, 2014, 01:29:36 pm
My best guess is that they all need certain actions are on the board to activate their abilities. They are all either reactions, have a reactionary effect (i.e. when trashed), or are useless/worse than silver without other actions in the kingdom (quarry, conspirator).

Based on this, my answer is Golem.

You are correct!
Title: Re: What's missing?
Post by: AJD on April 07, 2014, 01:33:54 pm
My best guess is that they all need certain actions are on the board to activate their abilities.

Not specifically "certain actions", but that's basically the right answer: it's possible for it to be in a kingdom where some of its abilities are impossible to activate.
Title: Re: What's missing?
Post by: SirPeebles on April 07, 2014, 01:42:22 pm
Honorable mention:  Black Market

I don't understand how it fits, care to explain?

edit: I suppose the treasures before buy phase has no relevant gameplay effects without other actions in the kingdom. Though it kind of edge cases itself without further stipulating the contents of the Black Market as well.

I was think of the edge case where you only have ten kingdom cards in your library.  The Black Market deck would therefore be empty.  You could technically still play a legit game.
Title: Re: What's missing?
Post by: GendoIkari on April 09, 2014, 10:21:20 am
Honorable mention:  Black Market

I don't understand how it fits, care to explain?

edit: I suppose the treasures before buy phase has no relevant gameplay effects without other actions in the kingdom. Though it kind of edge cases itself without further stipulating the contents of the Black Market as well.

I was think of the edge case where you only have ten kingdom cards in your library.  The Black Market deck would therefore be empty.  You could technically still play a legit game.

It is also worth noting that there are a few cards where the card text doesn't work if that card is in the Black Market... Treasure Map, Fool's Gold, Knights.
Title: Re: What's missing?
Post by: GendoIkari on April 09, 2014, 10:23:50 am
I think all Villages could be honorable mentions as well. I mean, they always give "+2 actions", but that's absolutely no different than "+1 action" on a board without terminals (Or Diadem).
Title: Re: What's missing?
Post by: SirPeebles on April 09, 2014, 10:25:45 am
Honorable mention:  Black Market

I don't understand how it fits, care to explain?

edit: I suppose the treasures before buy phase has no relevant gameplay effects without other actions in the kingdom. Though it kind of edge cases itself without further stipulating the contents of the Black Market as well.

I was think of the edge case where you only have ten kingdom cards in your library.  The Black Market deck would therefore be empty.  You could technically still play a legit game.

It is also worth noting that there are a few cards where the card text doesn't work if that card is in the Black Market... Treasure Map, Fool's Gold, Knights.

It is possible to activate Fool's Gold using Counterfeit or by gaining a Mandarin.  Of course, those aren't always available.  Any other ways to activate on of these three cards?
Title: Re: What's missing?
Post by: GendoIkari on April 09, 2014, 10:34:51 am
Honorable mention:  Black Market

I don't understand how it fits, care to explain?

edit: I suppose the treasures before buy phase has no relevant gameplay effects without other actions in the kingdom. Though it kind of edge cases itself without further stipulating the contents of the Black Market as well.

I was think of the edge case where you only have ten kingdom cards in your library.  The Black Market deck would therefore be empty.  You could technically still play a legit game.

It is also worth noting that there are a few cards where the card text doesn't work if that card is in the Black Market... Treasure Map, Fool's Gold, Knights.

It is possible to activate Fool's Gold using Counterfeit or by gaining a Mandarin.  Of course, those aren't always available.  Any other ways to activate on of these three cards?

I would LOVE to see a game where someone buys Fool's Gold from the Black Market, and activates it multiple times with Mandarin.
Title: Re: What's missing?
Post by: GendoIkari on April 09, 2014, 10:35:20 am
Also, some discussion on the cards in this list from a while ago; AJD thought of many cards that were missing from my list back then. Oh, but Apprentice.... I think Apprentice belongs in the list here.

http://forum.dominionstrategy.com/index.php?topic=8191.0
Title: Re: What's missing?
Post by: AJD on April 09, 2014, 11:29:32 am
It is also worth noting that there are a few cards where the card text doesn't work if that card is in the Black Market... Treasure Map, Fool's Gold, Knights.

That's a different What's Missing puzzle (http://forum.dominionstrategy.com/index.php?topic=4842.msg113799)!
Title: Re: What's missing?
Post by: AJD on April 09, 2014, 11:30:22 am
Oh, but Apprentice.... I think Apprentice belongs in the list here.

You're quite right; that didn't even occur to me.
Title: Re: What's missing?
Post by: SirPeebles on April 09, 2014, 01:09:04 pm
I'd thought of Apprentice, but figured that it didn't belong on this list.  But that's because I think of most cards as costing X coins, 0 potions and that Apprentice gives 1 per coin and 2 per potion.  But that's not right, since Apprentice uses a conditional statement for the potions.  A hypothetical card that costs two potions will still only produce 2 coins when trashed.