Dominion Strategy Forum

Dominion => Dominion Online at Shuffle iT => Dominion General Discussion => Goko Dominion Online => Topic started by: ragingduckd on December 05, 2013, 10:19:19 pm

Title: Dealing with the "No-Roll"
Post by: ragingduckd on December 05, 2013, 10:19:19 pm
We're all familiar with the "slow-roll:" when a player makes each action just in time to keep Goko from declaring him the loser by forfeit.  This evening I'm encountering the "no-roll" for the first time.  Apparently Goko has forgotten how/when to make a non-responsive player forfeit.

A player named "timmytucker" (I'm too irritated to be discreet) decided and announced that he was just going to stop playing right before he would have ended the game with a loss.  Here we are... same place we were 30 minutes ago:

(http://i.imgur.com/ybynSgh.jpg)
Title: Re: Dealing with the "No-Roll"
Post by: Kirian on December 05, 2013, 10:27:29 pm
We're all familiar with the "slow-roll:" when a player makes each action just in time to keep Goko from declaring him the loser by forfeit.  This evening I'm encountering the "no-roll" for the first time.  Apparently Goko has forgotten how/when to make a non-responsive player forfeit.

A player named "timmytucker" (I'm too irritated to be discreet) decided and announced that he was just going to stop playing right before he would have ended the game with a loss.  Here we are... same place we were 30 minutes ago:

(http://i.imgur.com/ybynSgh.jpg)

Wow.

I actually have him on my ignore list already for generally being an ass to me... but yeah, Goko needs to do something about that.
Title: Re: Dealing with the "No-Roll"
Post by: michaeljb on December 05, 2013, 10:32:37 pm
Next time rick-roll him in the chat bar. Seriously, I have yet to make it to the chorus.
Title: Re: Dealing with the "No-Roll"
Post by: ragingduckd on December 05, 2013, 10:36:31 pm
Next time rick-roll him in the chat bar. Seriously, I have yet to make it to the chorus.

Sadly, what he said to me before he disappeared was "Ok, I'm gonna go run some errands now."  I think I'd just be singing to myself. :(
Title: Re: Dealing with the "No-Roll"
Post by: sudgy on December 05, 2013, 10:36:51 pm
Next time rick-roll him in the chat bar. Seriously, I have yet to make it to the chorus.

He could have left the computer though.
Title: Re: Dealing with the "No-Roll"
Post by: michaeljb on December 06, 2013, 01:38:29 am
Why wouldn't he timeout and lose then? I think there's something about how it's set up that I still don't understand.
Title: Re: Dealing with the "No-Roll"
Post by: RTT on December 06, 2013, 02:34:33 am
maybe goko doesnt check for timeouts when allready 3-piles are empty and the game is almost over


btw. I have made a similar experience with timmytucker he slow rolled me ... luckily just for 2 card plays and then he timed out. still im not gonna play him again
Title: Re: Dealing with the "No-Roll"
Post by: Schlippy on December 06, 2013, 05:09:51 am
Wow, a few days ago I thought about calling out timmytucker on these forums too. He threatened to slowplay against me on purpose because I have my extension set to disable the VP counter, and he didn't like that because "I could write that down with pen and paper and he couldn't know if I did that". I told him that I probably won't, because my brain just so happens to be good enough to add sixes, threes and ones. I had a pretty long talk with him then (while he played very slow in the beginning) where I told him, that I don't mind if he gets a pen and paper to write down the score because I can not check on that, and while I do not like that, I still like it more than him playing slow because he goes through the whole log to check on the score every couple of turns.
But yeah, he is a pretty annoying guy that gets pissed pretty quickly.
Title: Re: Dealing with the "No-Roll"
Post by: Mischief on December 06, 2013, 05:14:48 am
This interests me, because months ago, back in the "beta," I won two games (out of the two games that I tried this) by resigning after my opponent had three piled, but before he ended his turn.  Clicking the button, I was told in chat, had no effect.  My opponents just quit or timed out.  After that, I stopped resigning on three piles cause I don't cheat.  But I was always curious how consistent/extensive the bug was. 

I think that exploit's long been fixed, but seeing your out cities, moats, and minions, it's deja vu for me.  Wonder if there's a connection?  Odd though that your game never ended.  The timer worked just fine in my past experiences.
Title: Re: Dealing with the "No-Roll"
Post by: ragingduckd on December 06, 2013, 05:22:38 am
FYI, I eventually went afk for a few hours.  When I went back to the computer, I was myteriously back at Goko's login screen.  It seems I was awarded the win, though I don't know what actually happened in the interim.
Title: Re: Dealing with the "No-Roll"
Post by: rrenaud on December 06, 2013, 10:09:47 am
Well, we know he uses your software.

Just implement the auto-resign in the vp counter ;).
Title: Re: Dealing with the "No-Roll"
Post by: Awaclus on December 06, 2013, 11:01:14 am
Well, we know he uses your software.

Just implement the auto-resign in the vp counter ;).
If name != "Andrew Iannaccone" Then autoresign()