Dominion Strategy Forum
Dominion => Game Reports => Topic started by: Scissors61 on October 04, 2012, 08:57:49 pm
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Not so much a report as a challenge: play an all-attack game, and post about it here. Many good times are to follow! Much anger! Rage! Hair loss! All this and more. (if this has already been done, don't hesitate to tell me).
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councilroom had an achievement for playing an attack every turn since turn 4
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councilroom had an achievement for playing an attack every turn since turn 4
I miss CR :'(
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councilroom had an achievement for playing an attack every turn since turn 4
I miss CR :'(
I hear ya. :'(
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Let's start by designing a "good" kingdom with just attack cards. Any ideas? Any forum threads that conveniently group all Attacks together? Of course, if it were all Attacks, there would be no Villages to make, say a Torturer chain.
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All attacks which give +1 Action would definitely need to be in the set, meaning Spy, Minion, Urchin, Familiar, and Scrying Pool. I would suggest that Pillage and Marauder should also be in there, since a way to get some money is important. I would also say that on average, the cards should be relatively cheap, and also relatively mild, since otherwise everyone would be too bogged down to get anything. Here's my suggestion:
Spy
Minion
Urchin
Familiar
Scrying Pool
Pillage
Marauder
Swindler
Noble Brigand
Cultist
Cutpurse
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Fortune teller
Spy
Urchin
Scrying pool
Young witch (bane : Oracle)
Cultist
Knights
Pillage
Jester
Minion
Spy, Urchin, SP, Pillage and Minion for the reasons Bubble boy mentioned.
Fortune teller, Young witch, Jester, Cultist, Knights, Oracle because I like them.
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If one could be allowed a bit of indulgence to bend the "attack card only" rules just a bit, I think there could be an interesting kingdom:
Spy
Urchin
Scrying Pool
Oracle
Jester
Minion
Margrave
Cutpurse
Throne Room
Golem