Dominion Strategy Forum
Miscellaneous => Forum Games => Topic started by: Grujah on July 31, 2012, 07:47:03 am
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Games open for Signup:
Cosmic Encounter IV/V (http://forum.dominionstrategy.com/index.php?topic=4386.0) - by Axxle. Up to 6 players.
Games in Progress:
Welcome to Mafia XII: A Fistful Of Waffles! (http://forum.dominionstrategy.com/index.php?topic=4680.0) - by Voltgloss. 13 players. Semi-Open setup.
Mafia XI: Find Yourself in the Courtyard Masquerade (http://forum.dominionstrategy.com/index.php?topic=4412.0) by Robz888. 25 Players.
Cosmic Encounter III (http://forum.dominionstrategy.com/index.php?topic=4442.0) by Axxle. 5 players.
Cosmic Encounter II (http://forum.dominionstrategy.com/index.php?topic=4435.0) by Axxle. 5 players.
Resistance III: Revenge of the Isotropic Users (http://forum.dominionstrategy.com/index.php?topic=4373.0) by O.
BMV - Truly Bastard Role Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=3949.0) by jotheonah. 18 players. Bastard Mafia, Closed Setup.
Diplomacy 1 (http://forum.dominionstrategy.com/index.php?topic=3597.0) by Davio. 7 players.
Finished Games:
Regular Mafia:
Welcome to Blitz Mafia II: Mafia in Space! (http://forum.dominionstrategy.com/index.php?topic=4667.0) by Voltaire. Up to 9 players. Town Win.
Blitz Mafia I: The Hail Mary Pass (http://forum.dominionstrategy.com/index.php?topic=4417.0) by Insomniac. 9 players. 24hour days, Mafia Wins.
Mafia X: The Death of Donald X. Vaccarino (http://forum.dominionstrategy.com/index.php?topic=4071.0) by yuma. 9 players. Open Setup. Town Wins.
Mafia IX: Major Arcana Mafia (http://forum.dominionstrategy.com/index.php?topic=3907.0) - by cayvie. Semi-Closed. Setup. 17 players. SK Wins.
Mafia VIII: Pirates of the Pearl (http://forum.dominionstrategy.com/index.php?topic=3675.0) by Grujah. Open Setup. 13 players. Mafia Wins.
Mafia VII: The Annual Nose-Stealing Competition! (http://forum.dominionstrategy.com/index.php?topic=3411.0) by Voltgloss. Newbie Game, Open Setup. 9 players. Mafia Wins (Flawless).
Mafia VI: Life in the Border Village (http://forum.dominionstrategy.com/index.php?topic=3074.0) by O. Closed Setup, 19 players, Town Wins.
MAFIA V: Emptying the Apothecary Pile (http://forum.dominionstrategy.com/index.php?topic=2893.0) by jotheonah. Open Setup, 9 players. Town Wins.
Mafia IV: Within These Estate Walls! (http://forum.dominionstrategy.com/index.php?topic=2774.0) by Voltgloss. Semi-Open Setup, 15 players, Mafia Wins.
Mafia III: In a shelter among beggars (http://forum.dominionstrategy.com/index.php?topic=2660.0) by Insomniac. Closed Setup, 13 players. Town Wins.
Mafia II: Of Goons and Woodcutters (http://forum.dominionstrategy.com/index.php?topic=2549.0) by Axxle. Open Setup, 9 players. Mafia Wins (Flawless).
Mafia I: Murder in the Gardens (http://forum.dominionstrategy.com/index.php?topic=2540.0) by popsofctown. Open Setup, 9 players. Town Wins.
Role Madness Mafia:
Role Madness Mafia 2 - Big Money! (http://forum.dominionstrategy.com/index.php?topic=3647.0) by Morgrim7. Closed Setup, 14 players. Serial Killers and Jester(Axxle) Win.
Role Madness Mafia I (http://forum.dominionstrategy.com/index.php?topic=3385.0) by eHalcyon. Closed Setup. 16 players. jotheonah gets a double win (Super SK), Galzria and Tables (Cultists) a single one.
Murder Mystery Mafia I - Dea(r)th of an Ozle Game thread (http://forum.dominionstrategy.com/index.php?topic=3633.0) by Ozle. Closed Setup. 16 players. Town Wins, also ftl (Murderer) wins.
Bastard Mafia:
Bastard Mafia IV - You'll really get nothing. I don't know if you'll like it. (http://forum.dominionstrategy.com/index.php?topic=3594.0) by Captain_Frisk. We got nothing. Town wins in both games.
Bastard Mafia III - You'll get nothing and like it (http://forum.dominionstrategy.com/index.php?topic=3169.0) by Insomniac. 13 players, Ozle wins.
Bastard Mafia II: The Robz Is Dead - Long Live The Robz (http://forum.dominionstrategy.com/index.php?topic=2969.0) - by Voltgloss. 10(12) players, eHalcyon wins.
Bastard Mafia I - IGG (http://forum.dominionstrategy.com/index.php?topic=2886.175) by Axxle. 16 players. No Winner (Everybody loses).
Other Games:
Cosmic Encounter I - The First Encounter (http://forum.dominionstrategy.com/index.php?topic=3950.0) by AXxle. 8 players. zxcvbn2 (Pacifist) wins.
Resistance II: The Empire Strikes Back (http://forum.dominionstrategy.com/index.php?topic=3371.0) by Tables. 7 players. Resistance Wins.
Resistance: The Empire Must Fall (http://forum.dominionstrategy.com/index.php?topic=2690.0) by Tables. 6 players. Resistance Wins.
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Thanks! Was meaning to do this, but never got around to it.
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+500. Awesome work, Grujah.
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Yeah, this is great, thanks mate.
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This is pretty sweet.
I think this subforum might be getting big enough for us to want to make some rules/guidelines about when it's appropriate to put up your signup thread.
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Would it step on the toes of the Queue thread to include upcoming games for which sign-ups are not yet open?
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Would it step on the toes of the Queue thread to include upcoming games for which sign-ups are not yet open?
I mean, this list already does.
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Would it step on the toes of the Queue thread to include upcoming games for which sign-ups are not yet open?
I mean, this list already does.
Do you mean it already steps on toes, or lists those games? I don't see them...
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Would it step on the toes of the Queue thread to include upcoming games for which sign-ups are not yet open?
I mean, this list already does.
Do you mean it already steps on toes, or lists those games? I don't see them...
Signups are not open for yuma's game, but it's listed. That's all I meant.
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That's why it says in development ;D
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Would it step on the toes of the Queue thread to include upcoming games for which sign-ups are not yet open?
I mean, this list already does.
Do you mean it already steps on toes, or lists those games? I don't see them...
Signups are not open for yuma's game, but it's listed. That's all I meant.
I did not notice that! Might as well put your Tarot game in the list too then.
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signups getting posted tonight
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Also gamehosts should inform me when to change stuff here if I forget.
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I just closed setup on TBRMM, which can also be BMV if that's easier.
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Robz's gme is in signups now.
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And technically my "up to 17 players" game has 18 players and 3 mods.
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And technically my "up to 17 players" game has 18 players and 3 mods.
Go join ZM1 it has 24 hour deadlines now and 12 hour nights your good for those!
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yeah, ok.
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We can probably add Cosmic Encounter II and III to open games, though it only needs one more player, so I'm not sure if it's worth changing this page.
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Updated stuff, anything else wrong?
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I think ftl also got a win in murder mystery (no one guessed he was the murderer).
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CE III is also in progress:
http://forum.dominionstrategy.com/index.php?topic=4442.0
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Oh, RMMII (Big Money) is over. The Serial Killers faction won, along with Jester-Axxle.
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Jester Axxle didn't win cause his vote wasn't the hammer.
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Jester Axxle didn't win cause his vote wasn't the hammer.
I did win that, my vote was the hammer. And i wasn't Jester-Axxle, I was Morgrim-Axxle ;D
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This is getting kinda out of date. MX is over and some of the games it has listed as open for signup have started. There's new games open for signup too.
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Fixed some, tell me if there are still errors.
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My name is spelled wrong in the listing for RMMI.
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My name is spelled wrong in the listing for RMMI.
My name and zxcvbn2 are both spelled wrong for CE I
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Fixed some, tell me if there are still errors.
The number of people signed up for Robz's game is off.
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Fixed some, tell me if there are still errors.
The number of people signed up for Robz's game is off.
And you misspelled Robz888 :P
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The link for blitz mafia is wrong
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>.>
C-C-C-C-Combo Breaker!
Place looks good Grujah!
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Town won BMV.
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ALso MXII is now in progress, plus it has a coding problem.
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And RMIII is about to start.
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And by the time this actually gets updated ZM2 will probably be over, and signup for ZM3 has started.
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We should probably start identifying the next small / mid size game and getting this updated. MXII feels like its around 1/2 way.
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We should probably start identifying the next small / mid size game and getting this updated. MXII feels like its around 1/2 way.
I'm tempted to run a Switch 13p game or a Modified version of "No Lynchin VT's" setup for 13p but I don't want to jump the queue.
Leaning towards switch that sounds like a fun game.
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In switch, is the status of the switches known?
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In switch, is the status of the switches known?
From my interpretation the mafia switches know the state of their switch. But they are informed during the day so that the other members do not know. The SK has no idea on if the switch is on or off.
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In switch, is the status of the switches known?
From my interpretation the mafia switches know the state of their switch. But they are informed during the day so that the other members do not know. The SK has no idea on if the switch is on or off.
I'm wrong the correct interpretation is each night the switch is on. The mafia have the ability to turn it off, and the SK has the ability to "not" the decision. Neither the mafia nor the SK know what actually happened with the switch.
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What are you guys talking about?
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In if I can be the SK, but you tell everyone else that the rules were assigned randomly.
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roles.
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http://wiki.mafiascum.net/index.php?title=Switch_(Setup)
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What are you guys talking about?
I'm talking about modding a 13 player game of Switch. where there are 3 power roles, and 3 mafia switches.
The power roles are ON each night by default, each member of the mafia may OFF the role if they do they cannot perform a kill.
The Serial Killer can flip ANY number of the 13 flips but he doesn't know if the mafia also flicked the switch.
If the power role is off it is roleblocked for the night. Otherwise it works. The Serial Killer can be Mafia immune or town immune.
The game has a nightstart.
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So - I would assume that optimal strategy for SK would be to randomly switch all 3. This should result in 1.5 active power roles, regardless of mafia intent.
Unless they need to co-ordinate in the end to have a tie or something.
Once the switchholder dies, what happens?
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Do PRs know if their switches are on? I'm totally in for this.
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So - I would assume that optimal strategy for SK would be to randomly switch all 3. This should result in 1.5 active power roles, regardless of mafia intent.
Unless they need to co-ordinate in the end to have a tie or something.
Once the switchholder dies, what happens?
The SK can still flip it. The mafia cannot. If the SK dies the mafia know what the outcome is and if the switch dies the SK knows he has full control of it.
PRs do not, but that only matters for the doctor.
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The cop will know. The vig might. The doctor only if his target dies i guess.
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So what games are in the queue that would prevent opening signups for this bad boy?
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Jorbles has XIV - Seaside and eHunt has dibs on XV
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In for this. In for anything. In for all.
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In for this. In for anything. In for all.
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Well it looks like this will have to be XVII. Mafia XIV is Jorbles, XV is eHunt XVI is yuma
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Call it MXVI and start whenever it's good.
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I guess I don't really mind the queue shuffling as long as I still get to have XVIII for Major Arcana II
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We should probably start identifying the next small / mid size game and getting this updated. MXII feels like its around 1/2 way.
Mine will be 13-14 players... but I am pretty high up the que
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I don't want to run my next game any time soon.
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Everyone remember that no matter the game, I will play it.
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Cosmic Encounter II is over. Voltgloss (Mimic) wins!
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Cosmic Encounter II is over. Voltgloss (Mimic) wins!
Cosmic Encounter IV to start soon?
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What is the status of the Queue? I have a Ozle special style game I'm working on.
But it wont be run if there are people on too many games (might have a limit that if you are in more than one or two games currently you cannot join mine)
Half these games people are inactive just because there are so many people in them and not enough time.
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What is the status of the Queue? I have a Ozle special style game I'm working on.
But it wont be run if there are people on too many games (might have a limit that if you are in more than one or two games currently you cannot join mine)
Half these games people are inactive just because there are so many people in them and not enough time.
I demand special Robz exception. I am active in every game I play. I demand to play every game. I have never missed a game. Thank you.
Also, there are like a million people who want to host games. Fine with me, I'll play them all! But just warning you.
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I want to host a game called Combo-Breaker Mafia: No Robz Allowed.
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inb4 Robz posts that he's in.
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What is the status of the Queue? I have a Ozle special style game I'm working on.
But it wont be run if there are people on too many games (might have a limit that if you are in more than one or two games currently you cannot join mine)
Half these games people are inactive just because there are so many people in them and not enough time.
I demand special Robz exception. I am active in every game I play. I demand to play every game. I have never missed a game. Thank you.
Also, there are like a million people who want to host games. Fine with me, I'll play them all! But just warning you.
Except being in millions of games at once means you wont be able to contribute properly to all of them.
Although mine looks to be so far down the queue it'll never happen anyways so you will be fine
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We've started signups for another round of Diplomacy, GMed by me. Check it out here (http://forum.dominionstrategy.com/index.php?topic=4990.0).
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This needs major updating, sigh..
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This needs major updating, sigh..
No worries, when you do it Mafia XIV (http://forum.dominionstrategy.com/index.php?topic=4992.0) is open for signup. 13 players, open setup.
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Time to start.
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Time to start.
Shh that thread is locked
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Time to start.
Shh that thread is locked
I'm not talking about any games. I'm just saying that its time to start a new one.
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So I've been working up a full Buffyverse skinned game, 13 players, mostly normal and based on C9++, but with a few tweaks for flavor. Nothing that would be considered bastard.
New games get vetted in this thread before getting tossed out for sign ups? We've got ongoing and soon to start, so this would be in the future, possibly MXVIII?
Who okays these things?
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So I've been working up a full Buffyverse skinned game, 13 players, mostly normal and based on C9++, but with a few tweaks for flavor. Nothing that would be considered bastard.
New games get vetted in this thread before getting tossed out for sign ups? We've got ongoing and soon to start, so this would be in the future, possibly MXVIII?
Who okays these things?
Robz OKs it cuz he is in every one :P
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So I've been working up a full Buffyverse skinned game, 13 players, mostly normal and based on C9++, but with a few tweaks for flavor. Nothing that would be considered bastard.
New games get vetted in this thread before getting tossed out for sign ups? We've got ongoing and soon to start, so this would be in the future, possibly MXVIII?
Who okays these things?
There is a Queue thread somewhere on this page of people who want to Mod I believe.
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So I've been working up a full Buffyverse skinned game, 13 players, mostly normal and based on C9++, but with a few tweaks for flavor. Nothing that would be considered bastard.
New games get vetted in this thread before getting tossed out for sign ups? We've got ongoing and soon to start, so this would be in the future, possibly MXVIII?
Who okays these things?
There is a Queue thread somewhere on this page of people who want to Mod I believe.
Yah, is here: http://forum.dominionstrategy.com/index.php?topic=3330.0
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Any chance we can put the day the game ended on the Index?
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So I've been working up a full Buffyverse skinned game, 13 players, mostly normal and based on C9++, but with a few tweaks for flavor. Nothing that would be considered bastard.
New games get vetted in this thread before getting tossed out for sign ups? We've got ongoing and soon to start, so this would be in the future, possibly MXVIII?
Who okays these things?
Robz OKs it cuz he is in every one :P
In for all. In always.
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Grujah - Can we get an update to page one? Can't speak for the regular games, but Blitz 2 is done and town won.
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http://wiki.mafiascum.net/index.php?title=Switch_(Setup)
This link was working the other day, but now the page it takes you to has no text. Strange.
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http://wiki.mafiascum.net/index.php?title=Switch_(Setup)
This link was working the other day, but now the page it takes you to has no text. Strange.
You aremissing the ) off the end, its in the text but not part of the link
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http://wiki.mafiascum.net/index.php?title=Switch_(Setup)
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http://wiki.mafiascum.net/index.php?title=Switch_(Setup) (http://wiki.mafiascum.net/index.php?title=Switch_(Setup))
Put it in url tags :)
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http://wiki.mafiascum.net/index.php?title=Switch_(Setup)
This link was working the other day, but now the page it takes you to has no text. Strange.
You aremissing the ) off the end, its in the text but not part of the link
No, I was clicking the link in post #45, supplied by Frisk. Which is what I did the other day, when it worked fine.
Now the same thing (a page with no text on it) comes up when I click on your link in your re-post of the link. (in #83). I've changed no other variables.
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Use my repost of Ozles SFS, if noone puts them in url tags it leaves off the last closing paren.
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Use my repost of Ozles SFS, if noone puts them in url tags it leaves off the last closing paren.
Ok, that worked, so now I need to educate myself. What are "url tags". The links are identical, I've compared them character by character. Are the tags some embedded property?
And why would clicking on Frisk's link several days ago have worked then, and not now?
Edit: to add second question.
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When you post a link here you put URL in square brackets []. If you post on quicktopic it's either <URL> or <a href=www.google.ca> not sure if they use actual HTML or if its a modified version
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Use my repost of Ozles SFS, if noone puts them in url tags it leaves off the last closing paren.
Ok, that worked, so now I need to educate myself. What are "url tags". The links are identical, I've compared them character by character. Are the tags some embedded property?
And why would clicking on Frisk's link several days ago have worked then, and not now?
Edit: to add second question.
Don't feel bad. I'm completely in the same boat. I don't understand 10% of what these people say. I still have no clue how to add a link to a word, or any of that fun stuff. And I've no idea why links suddenly up and die for no reason. It's all foreign to me.
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so for some reason the last parentheses in that link isn't hypertext, so it's linking you to a nonexistent page on the wiki.
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click that link, type a closing parenthesis on the end the url in your search bar, and it will get you where you want to go.
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Ok that makes sense. I deleted both posts.
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Use my repost of Ozles SFS, if noone puts them in url tags it leaves off the last closing paren.
Ok, that worked, so now I need to educate myself. What are "url tags". The links are identical, I've compared them character by character. Are the tags some embedded property?
And why would clicking on Frisk's link several days ago have worked then, and not now?
Edit: to add second question.
Don't feel bad. I'm completely in the same boat. I don't understand 10% of what these people say. I still have no clue how to add a link to a word, or any of that fun stuff. And I've no idea why links suddenly up and die for no reason. It's all foreign to me.
To turn a URL into an active link, type it like this:
[url]http://www.google.ca[/url]
which results in this:
http://www.google.ca (http://www.google.ca)
To turn a word into an active link, type it like this:
[url=http://www.google.ca]Google[/url]
which results in this:
Google (http://www.google.ca)
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Use my repost of Ozles SFS, if noone puts them in url tags it leaves off the last closing paren.
Ok, that worked, so now I need to educate myself. What are "url tags". The links are identical, I've compared them character by character. Are the tags some embedded property?
And why would clicking on Frisk's link several days ago have worked then, and not now?
Edit: to add second question.
Don't feel bad. I'm completely in the same boat. I don't understand 10% of what these people say. I still have no clue how to add a link to a word, or any of that fun stuff. And I've no idea why links suddenly up and die for no reason. It's all foreign to me.
To turn a URL into an active link, type it like this:
[url]http://www.google.ca[/url]
which results in this:
http://www.google.ca (http://www.google.ca)
To turn a word into an active link, type it like this:
[url=http://www.google.ca]Google[/url]
which results in this:
Google (http://www.google.ca)
Thanks for the help. I just made a post in the Mafia Queue thread where I cut and pasted a webpage address into the post, with no further action, and it became a live, accurate link.
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Thanks for the help. I just made a post in the Mafia Queue thread where I cut and pasted a webpage address into the post, with no further action, and it became a live, accurate link.
Oh hey, that does indeed work. Forum shortcuts! But now you know how to attach links to words. :)
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try clicking the link now:
http://wiki.mafiascum.net/index.php?title=Switch_(Setup)
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yep, it works
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Who wants to run a new GoF game? anybody? anybody?
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Who wants to run a new GoF game? anybody? anybody?
Liked it eh just didn't want to be in 2?
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Who wants to run a new GoF game? anybody? anybody?
Liked it eh just didn't want to be in 2?
/out. I hate holding people up if I'm not around for my turn, and 3-4 weeks was way too long for that game. Blitz mode maybe!
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Who wants to run a new GoF game? anybody? anybody?
Liked it eh just didn't want to be in 2?
/out. I hate holding people up if I'm not around for my turn, and 3-4 weeks was way too long for that game. Blitz mode maybe!
What would a timeline look like for that? 6 hours for tokens? Default to no use, bet 0, take wound? Declare CO's for after roll tokens in the 6 hours? (ie 6 hours for ALL actions)
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I think you'd just all agree to get online for 30 minutes at a certain part of the day.
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Who wants to run a new GoF game? anybody? anybody?
Liked it eh just didn't want to be in 2?
By the time I saw any of the subsequent games they were all filled up.