Dominion Strategy Forum

Miscellaneous => Forum Games => Non-Mafia Game Threads => Topic started by: Davio on July 24, 2012, 02:16:41 pm

Title: Diplomacy: Game Over!
Post by: Davio on July 24, 2012, 02:16:41 pm
Hi there, Diplomats!

Welcome to play-by-forum Diplomacy.
Remember: Only the main players should post in this topic.

I have drawn your countries and they are as follows.
Austria-Hungary: Theorel
England: cayvie
France: Robz888
Germany: Galzria
Italy: Grujah
Russia: jotheonah
Turkey: shraeye <--- WINNER

The starting situation can be seen on the attached screenshot.
I have also attached the jDip file.

Deadline Rules

Syntax Rules

Gameplay Rules

Other Rules
I will expect your first moves by Friday 19:00 CEST!

Good hunting, everybody!
Title: Re: Diplomacy: Spring 1901
Post by: Robz888 on July 24, 2012, 02:24:07 pm
The countries even fit our personalities!

Galzria is Germany, the trigger-happy heavyweight who's always suspected--because he's always plotting against the rest of Europe!
Jotheonah is Russia, the good old reliable Soviet, with plenty of peasants to burn off in early wars.
Grujah is Italy, easily impressionable and happy to backstab.
Cayvie is England, a fierce, yet isolated latecomer.
Shraeye is Turkey, the unknown and dangerous foreigner.
Theorel is Austria, which doesn't necessarily fit.
And I am France, the vain and incompetent would-be empire.
Title: Re: Diplomacy: Spring 1901
Post by: Grujah on July 24, 2012, 02:42:08 pm
(http://www.diplom.org/~diparch/images/itaflag.gif)
Judas Dancarino!
(one of few Italian phrases that I know, props to whomever gets the reference)

Why can't we all just get along and eat some pizza?
And Dear Jean-Robzpierre, I think I managed to get rid of "impressionable" thing by now. (at least in games here).
Title: Re: Diplomacy: Spring 1901
Post by: Grujah on July 24, 2012, 04:21:56 pm
(http://www.diplom.org/~diparch/images/itaflag.gif)
All Quiet on the Western Front, it seems.
Either that or you are all conspiring behind my back.
Title: Re: Diplomacy: Spring 1901
Post by: shraeye on July 24, 2012, 05:26:14 pm

(http://www.diplom.org/~diparch/images/turflag.gif)
Yes, a little too quiet.  Well, Sultan Shraeye had to outright ask you how to make these colored/withflag posts, but thanks to his Italian schooling, Sultan Shraeye has successfully defeated most hurdles the internet/technology has thrown at him.  Many thanks to his fine Italian tutor.  One final hurdle is to enhance Sultan Shraeye's cartographic abilities via this magical item called jDip.  His cartographers would dearly love to understand its implementation, as the Turkish Empire is already in a parchment shortage due to infighting of prominent families in Smyrna.  It is possible that Sultan Shraeye will look more favorably upon a friend who aids, than Sultan Shraeye would those who are willing to leave his mapmakers oblivious.

Title: Re: Diplomacy: Spring 1901
Post by: Galzria on July 24, 2012, 05:29:56 pm
(http://www.diplom.org/~diparch/images/gerflag.gif)

Hail from Oberst Galzria!

It seems we have a storm brewing. While I am sure that some of us can exist for the time being in peace, others of you will not be long for this Earth. Let Germany be the first to declare that we shall not shed a tear for your departure.

Do not take that as an open statement of hostility, but a recognition that in times of war only the strong can stand, while the weak crumble. I will take this time to wish each and every one of you success on the battlefield. But I will also warn that should you decide to cross paths with Germany that success shall never find you.

So good luck to you all, for there will come a time when each of you needs it.
Title: Re: Diplomacy: Spring 1901
Post by: Davio on July 25, 2012, 02:27:27 am
(http://www.flagdetective.com/images/nav/nav-olympic.jpg)

Whoopdedoo, I have a Flag too.
What is it that you're having trouble with, shraeye?

You can start a new standard game or open the attached file and start dragging pieces from one region to another, this gives them a move order. If you want to support you need to drag the supporting unit from its own location to the starting region of the supported unit and finally to the end region of the supported unit. If you're supporting a Hold, you can just drag it to that location. But make sure you have selected "SUPPORT" at the bottom of the screen/map.

Convoys are similar.
Title: Re: Diplomacy: Spring 1901
Post by: shraeye on July 25, 2012, 10:13:09 am
(http://www.diplom.org/~diparch/images/turflag.gif)
Sultan Shraeye appreciates your assistance, and believes his mapmakers are prepared for the task ahead.  Huzzah!

Title: Re: Diplomacy: Spring 1901
Post by: jotheonah on July 27, 2012, 12:16:47 am
The great Tsar Jtotheonah the Terrible is only posting here so that it will show up on his "new replies to your posts". For the moment
Title: Re: Diplomacy: Fall 1901
Post by: Davio on July 27, 2012, 01:22:10 pm
(http://www.flagdetective.com/images/nav/nav-olympic.jpg)

The moves for Spring 1901 have been processed, see the attached image for the moves.

Output for the moves:
Code: [Select]
      Results for Spring, 1901 (Movement)
   
      General Notices:
   
   
      No retreating units; retreat phase skipped.
      Order resolution completed on 27-jul-2012 at 19:14:12 CEST
   
   
      Order Results:
   
   
      Austria:
Austria: A bud -> ser
Austria: F tri -> alb
Austria: A vie -> bud
   
      England:
England: F edi -> nwg
England: A lvp -> edi
England: F lon -> nth
   
      France:
France: F bre -> eng
France: A mar -> spa
France: A par -> pic
     
     Germany:
Germany: A ber -> kie
Germany: F kie -> den
Germany: A mun -> ruh
     
      Italy:
Italy: F nap -> ion
Italy: A rom -> apu
Italy: A ven Holds
     
      Russia:
Russia: A mos -> stp
Russia: F sev -> rum
Russia: F stp/sc -> fin
Russia: A war -> ukr
   
      Turkey:
Turkey: F ank -> bla
Turkey: A con -> bul
Turkey: A smy -> con

All of the moves have succeeded, see the attached image for the situation in Fall 1901.
I have also attached the jDip file.

Please submit your orders for Fall 1901 by Monday 19:00 PM.

And feel free to discuss!  ;D
Title: Re: Diplomacy: Fall 1901
Post by: cayvie on July 27, 2012, 02:52:38 pm
awesome, i misentered my moves and crippled myself.
Title: Re: Diplomacy: Fall 1901
Post by: cayvie on July 27, 2012, 03:03:21 pm
well, as always, i have limited availability over the weekend, so enjoy the open season on england
Title: Re: Diplomacy: Fall 1901
Post by: Davio on July 27, 2012, 03:48:13 pm
awesome, i misentered my moves and crippled myself.
:( All is not lost, cayvie. I've seen players come back from worse.
Title: Re: Diplomacy: Fall 1901
Post by: jotheonah on July 27, 2012, 03:49:34 pm
your "blunder" certainly has given you unfettered access to Norway...
Title: Re: Diplomacy: Fall 1901
Post by: cayvie on July 28, 2012, 09:26:41 am
your "blunder" certainly has given you unfettered access to Norway...

well my fleets moved correctly, i meant to move my army to yorkshire not edinburgh though.

and i thought you were okay with me getting norway anyway? i mean you can bounce me out if you want, but that's just going to prevent me getting any builds to no advantage of your own.

Title: Re: Diplomacy: Fall 1901
Post by: shraeye on July 28, 2012, 09:55:20 am
I'm going to be out today and tomorrow driving across the US to my home.  I'll have limited (but still some) internet access; my inbox is still ready for all your scheming schemes.
Title: Re: Diplomacy: Fall 1901
Post by: Davio on July 30, 2012, 01:05:03 pm
(http://www.flagdetective.com/images/nav/nav-olympic.jpg)

The moves for Fall 1901 have been processed and I found them quite interesting.

The results are:
Code: [Select]
      Results for Fall, 1901 (Movement)
   
   
      General Notices:
   
   
      Order resolution completed on 30-jul-2012 at 18:50:36 CEST
   
   
      Order Results:
   
   
      Austria:
        Austria: F alb -> gre
        Austria: A bud -> gal
        Austria: A ser Supports A bul -> rum Support failed. Supported unit's order does not match support given.
       
      England:
        England: A edi -> nwy Convoy path failed.
        England: F nth Convoys A edi -> nwy Dislodged from den (2 against 1).
        England: F nwg Supports A edi -> nwy
     
     France:
       France: F eng Supports F den -> nth
       France: A pic -> bel
       France: A spa -> por
     
     Germany:
       Germany: F den -> nth
       Germany: A kie -> den
       Germany: A ruh -> hol
     
     Italy:
        Italy: A apu -> tun Convoy path taken: apu -> ion -> tun.
        Italy: F ion Convoys A apu -> tun
        Italy: A ven Holds
     
     Russia:
        Russia: F fin -> swe
        Russia: F rum -> sev
        Russia: A stp -> nwy
        Russia: A ukr -> rum
     
    Turkey:
       Turkey: F bla Holds
       Turkey: A bul Holds
       Turkey: A con Holds

You can see the attachments for more info.

England now has to choose whether to retreat his fleet to Bight, Skaggerak or back to England.
Please tell me ASAP where you want your fleet to go.
Title: Re: Diplomacy: Fall 1901
Post by: jotheonah on July 30, 2012, 01:24:53 pm
Walked quite a tightrope there diplomatically, but boy did it pay off!
Title: Re: Diplomacy: Fall 1901
Post by: cayvie on July 30, 2012, 02:38:48 pm
I choose to disband my dislodged fleet.
Title: Re: Diplomacy: Fall 1901
Post by: Davio on July 30, 2012, 04:01:13 pm
The fleet in the North Sea is disbanded.

The supply center gains/losses results are as follows:
Code: [Select]
      Results for Fall, 1901 (Retreat)
   
   
      General Notices:
   
   
      Order resolution completed on 30-jul-2012 at 21:58:26 CEST
   
   
      Order Results:
   
   
      Austria:
        Supply centers were gained. Units that may be built: 2.
     
      England:
        Supply centers were gained. Units that may be built: 1.
        England: F nth Disbands
     
    France:
        Supply centers were gained. Units that may be built: 2.
     
    Germany:
        Supply centers were gained. Units that may be built: 2.
     
     Italy:
        Supply centers were gained. Units that may be built: 1.
     
     Russia:
        Supply centers were gained. Units that may be built: 3.
     
     Turkey:
        Supply centers were gained. Units that may be built: 1.

Please submit your build orders before tomorrow 19:00.
Title: Re: Diplomacy: Winter 1901
Post by: Davio on July 31, 2012, 01:09:48 pm
The build orders are in.

See the screenshot to see where the war machines have been running this winter and spit out small cannons and large boats.

Next moves are due by Friday 19:00.
Title: Re: Diplomacy: Spring 1902
Post by: cayvie on July 31, 2012, 02:45:46 pm
lol
Title: Re: Diplomacy: Spring 1902
Post by: Davio on August 03, 2012, 06:13:12 pm
Hi there!

Moves for Spring 1902 are in. I didn't get any moves for Russia, so I ordered them to Hold. This caused the army in Rumania to be dislodged and the only possible retreat location was Galicia (other than disbanding) so I took the liberty to move the army to Galicia.

See the attachments for both the moves and the results.
Title: Re: Diplomacy: Fall 1902
Post by: Grujah on August 03, 2012, 06:50:52 pm
Damn, Why didn't I check my orders in jDip first, misspelled a territory name.  :'(
Title: Re: Diplomacy: Fall 1902
Post by: jotheonah on August 03, 2012, 07:10:36 pm
I failed to submit orders entirely. That's embarrassing.
Title: Re: Diplomacy: Fall 1902
Post by: shraeye on August 03, 2012, 11:49:48 pm
Damn, Why didn't I check my orders in jDip first, misspelled a territory name.  :'(

Which order did you misspell? None of your moves look unusual.
Title: Re: Diplomacy: Fall 1902
Post by: Grujah on August 04, 2012, 12:13:28 am
I actually didn't send IOS - AEG at all, but IOS - AES (which doesn't exist). Twas supposted to be IOS - EAS.  :(

It's ok now, but I think that in future if I (or anyone) misspells an order you cancel in instead of changing it to what you though it was.
Title: Re: Diplomacy: Fall 1902
Post by: Davio on August 05, 2012, 01:29:47 pm
I actually didn't send IOS - AEG at all, but IOS - AES (which doesn't exist). Twas supposted to be IOS - EAS.  :(

It's ok now, but I think that in future if I (or anyone) misspells an order you cancel in instead of changing it to what you though it was.
Very well, but please use good names. :)
Title: Re: Diplomacy: Fall 1902
Post by: jotheonah on August 05, 2012, 02:27:44 pm
Davio, did you get my message about replacing out? I'm busier than I thought I would be, and we do have an alternate on standby, yes?
Title: Re: Diplomacy: Fall 1902
Post by: jotheonah on August 05, 2012, 02:28:26 pm
nvm, i see it's in the other thread.
Title: Re: Diplomacy: Fall 1902
Post by: jotheonah on August 05, 2012, 02:35:03 pm
I am playing until I can be replaced, so if people have diplomatic requests, my inbox is open.
Title: Re: Diplomacy: Fall 1902
Post by: Davio on August 06, 2012, 01:48:23 pm
Orders are in and it seems that the other players are immediately hammering the absent minded Tsar.

The move orders can be seen in the first screenshot.
The second screenshot shows the current state.

I won't be posting the full move logs anymore, since anything can be deduced from the maps anyway and reformatting the awful output from jDip was a real hassle.

Three units need retreating.
Russia needs to retreat his fleets from Sweden and Sevastopol.
Italy needs to withdraw from the Ionian Sea.

As always, you cant withdraw to an area from which you were attacked.

Please submit your withdraw orders as soon as possible, so we can continue with the builds.
To keep things going, you can't override an earlier submitted withdrawal as you can with the regular moves.
Players who don't need to withdraw or wait for withdrawals may already submit adjustment orders.
Title: Re: Diplomacy: Fall 1902 (Retreats)
Post by: Davio on August 07, 2012, 08:45:03 am
Winter is coming. In fact, Winter has come and it's time to burn the coals and keep the conveyor belt running.

The fleets have gone to Skagerrak, Tyrrhenian Sea and Armenia.

Time for builds!

Germany gets to build 2 units, good job!
France, Italy and Turkey get to build 1 unit.
Sadly, Austria and England need to remove 1 unit.
Russia has taken the biggest hit and needs to remove 2 units.
Title: Re: Diplomacy: Winter 1902 (Builds and Removals)
Post by: shraeye on August 07, 2012, 11:49:14 am
When is the build deadline?
Title: Re: Diplomacy: Winter 1902 (Builds and Removals)
Post by: Davio on August 08, 2012, 02:14:05 am
Adjustments have been processed.

See the screenshots for which units have been built or removed.

Your moves for Spring 1903 are due by Friday 19:00 CEST.
Title: Re: Diplomacy: Spring 1903
Post by: Galzria on August 10, 2012, 12:48:20 pm
(http://www.diplom.org/~diparch/images/gerflag.gif)

For anybody interested, my set and our current standings:

Title: Re: Diplomacy: Spring 1903
Post by: Galzria on August 10, 2012, 12:51:12 pm
((Two small mistakes: Turkey's Army is in Bulgaria, not Rumania - And Italy's Fleet is in Naples, not Apulia))
Title: Re: Diplomacy: Spring 1903
Post by: Davio on August 10, 2012, 02:02:29 pm
Orders for Spring 1903 have been processed.

Look at the screenshots for the moves and their results.
The Army in Sweden had to retreat, but could only move to Sweden, so I have done this myself.
If you wanted to disband the Army instead, please say so and I will adjust.

Fall 1903 situation in the second screenshot.

I didn't receive moves for England and this means anarchy has been declared in the UK.
If government wants to take over again, England needs to send valid moves for this Fall.
Title: Re: Diplomacy: Fall 1903
Post by: Grujah on August 10, 2012, 02:16:43 pm
Whoops.
Title: Re: Diplomacy: Fall 1903
Post by: jotheonah on August 10, 2012, 02:32:33 pm
Well that could have been worse.
Title: Re: Diplomacy: Fall 1903
Post by: theorel on August 10, 2012, 02:36:45 pm
not really :)
Title: Re: Diplomacy: Fall 1903 (Retreat)
Post by: Davio on August 13, 2012, 01:42:27 pm
New season, new moves, check the first screenie for the moves and the second one for the results.

Russia, please choose whether you want to retreat to Bohemia or Trieste or disband and let me know ASAP.
Normally I just choose a logical course of action myself and give the possibility to amend it, but in this case I didn't really know.

Team GB is still sipping tea.
Title: Re: Diplomacy: Fall 1903 (Retreat)
Post by: jotheonah on August 13, 2012, 01:46:49 pm
Trieste (Grujah please don't kill me)
Title: Re: Diplomacy: Fall 1903 (Retreat)
Post by: Grujah on August 13, 2012, 01:48:03 pm
You're taking my crucial build, man.
Title: Re: Diplomacy: Fall 1903 (Retreat)
Post by: Grujah on August 13, 2012, 01:48:41 pm
Anyway, my mistake for not attacking from Ser.
Title: Re: Diplomacy: Fall 1903 (Retreat)
Post by: jotheonah on August 13, 2012, 01:49:07 pm
But I can't afford to lose two supply centers!

I know we use this term too much, but Galz definitiely out-WIFOMed me in Scandinavia. I thought I had him.
Title: Re: Diplomacy: Fall 1903 (Retreat)
Post by: Davio on August 13, 2012, 02:00:00 pm
Okay, the army has been moved to Trieste.

Here are the adjustment results:

Austria: -2
England: -1
France: +1
Germany: +2
Italy: +1
Russia: -1
Turkey: +2

Please submit your adjustments as soon as possible, but no later than 19:00 CEST tomorrow.
Title: Re: Diplomacy: Winter 1903 (Adjustments)
Post by: Grujah on August 13, 2012, 02:06:29 pm
Telegrams from Ceasar Grujah to Robespierre:

(07:45:52 PM) grujah: sigh
(07:51:37 PM) grujah: you even support him in edinburg
(07:56:39 PM) grujah: why are you giving him win, anyway?
(08:03:43 PM) grujah: if I get to kingmake anything, I'm gonna give it to Galz now. Cuz you're playing like a lil girl.
Title: Re: Diplomacy: Winter 1903 (Adjustments)
Post by: Grujah on August 13, 2012, 02:10:49 pm
Also, sorry theo.
Title: Re: Diplomacy: Winter 1903 (Adjustments)
Post by: theorel on August 13, 2012, 09:09:26 pm
I figured you were going to betray me (also Turkey), but it's not like I could do anything this Fall.  You'd already given up the game to France/Germany as soon as you went to Serbia.
Title: Re: Diplomacy: Winter 1903 (Adjustments)
Post by: Davio on August 14, 2012, 02:52:15 pm
Adjustments have been made.

Unfortunately for Turkey, the sultan was unable to submit his orders in time so his 2 builds will remain unused.
I'm sorry, but rules are rules.

See the screenshot for the situation as of Spring 1904.
Title: Re: Diplomacy: Winter 1903 (Adjustments)
Post by: shraeye on August 14, 2012, 03:42:45 pm
Oh snap!, that was super silly of me!
Title: Re: Diplomacy: Spring 1904
Post by: Davio on August 15, 2012, 10:02:21 am
I'm wondering, how do you guys actually communicate?

Diplomacy may be less entertaining for outside viewers since they can only see the orders as they have been submitted, but communication is of course key to diplomatic success.

I understand that some of you have added people on... Skype? Do you email a lot or send a lot of PMs?

I'm just curious.
Title: Re: Diplomacy: Spring 1904
Post by: Robz888 on August 15, 2012, 10:02:55 am
Grujah and I communicate on gchat now and then. Everybody else I PM.
Title: Re: Diplomacy: Spring 1904
Post by: Grujah on August 15, 2012, 10:15:35 am
Grujah and I communicate on gchat now and then. Everybody else I PM.

This.
Title: Re: Diplomacy: Spring 1904
Post by: Voltgloss on August 15, 2012, 10:31:48 am
I have a question.  Having never played Diplomacy, it may be based on a false premise, and apologies if so.

The premise:  I assume that over-the-board Diplomacy is played with all offers/alliances/bribes/threats - i.e., communications of any kind - out in the open, yes?  Are players allowed to pass notes (or surreptitiously pass notes)?

I ask because it might be interesting for the next game of forum-Diplomacy to be played by that rule.  I.e., no PMs, no QTs, no means of communication between players outside of public posting in the thread. 

Just a curious thought from an onlooker.
Title: Re: Diplomacy: Spring 1904
Post by: Grujah on August 15, 2012, 10:34:00 am
Nop, in RL game, you get a special negotiation phase where you can discuss things in private.
Title: Re: Diplomacy: Spring 1904
Post by: Voltgloss on August 15, 2012, 10:35:55 am
Nop, in RL game, you get a special negotiation phase where you can discuss things in private.

Interesting!  OK then.
Title: Re: Diplomacy: Spring 1904
Post by: jotheonah on August 15, 2012, 10:39:20 am
Also in the real game there's no discussion about build/disband or retreat phases. I have been wondering if people have been following that rule in here.
Title: Re: Diplomacy: Spring 1904
Post by: jotheonah on August 15, 2012, 10:40:19 am
Nop, in RL game, you get a special negotiation phase where you can discuss things in private.

In my house we also play you can attempt to eavesdrop on others' sessions, so a lot of discussions happen in bathrooms and basements and closets and backyards.
Title: Re: Diplomacy: Spring 1904
Post by: Davio on August 15, 2012, 10:42:02 am
Nop, in RL game, you get a special negotiation phase where you can discuss things in private.

Interesting!  OK then.
Your variant would suddenly be interesting, but of course, this is a rule you can't enforce over the internet so it's better to leave it the way it is. If people want to communicate openly though, it's their choice.

I don't know if people have been observing the no-discussion about builds/retreats rule, but again, I can't enforce it, so I just accept that it may have happened. Most of the time, it doesn't make a huge difference anyway. Sure it can make a difference, but it's negligible compared to your spring and fall moves.
Title: Re: Diplomacy: Spring 1904
Post by: Grujah on August 15, 2012, 10:42:45 am
Also in the real game there's no discussion about build/disband or retreat phases. I have been wondering if people have been following that rule in here.

Yeah, I've just remembered that. I don't think I've really discussed anything during the phase (only in advance, before those phases commenced) except for this recent "dude, you are taking my important build" thing I've said this turn (but that was after you retreated already, I guess).


Edit: Hmmm... maybe I did, with Turkey, in 1902, about my Naples build.
Title: Re: Diplomacy: Spring 1904
Post by: Grujah on August 15, 2012, 10:44:46 am
Nop, in RL game, you get a special negotiation phase where you can discuss things in private.

Interesting!  OK then.
Your variant would suddenly be interesting, but of course, this is a rule you can't enforce over the internet so it's better to leave it the way it is. If people want to communicate openly though, it's their choice.

I don't know if people have been observing the no-discussion about builds/retreats rule, but again, I can't enforce it, so I just accept that it may have happened. Most of the time, it doesn't make a huge difference anyway. Sure it can make a difference, but it's negligible compared to your spring and fall moves.

You can't enforce it but I can trust people here not to do it if it is said to not ne allowed. As I trust them not to PM eachother during the day in Mafia, or similar.
Title: Re: Diplomacy: Spring 1904
Post by: theorel on August 15, 2012, 10:46:33 am
I didn't realize there was no communication during the build phase, so I certainly haven't been keeping to that.  I've only played online, and given that there's always time to talk during the day or so for builds I assumed it was allowed.  I did know at one time that retreats weren't discussed privately, but I had admittedly forgotten.
Title: Re: Diplomacy: Spring 1904
Post by: Davio on August 15, 2012, 10:48:17 am
You're all forgiven, but please do NOT discuss during adjustment or retreat phases.  >:( :D
Title: Re: Diplomacy: Spring 1904
Post by: shraeye on August 15, 2012, 12:23:04 pm
Haha, yup I've made that mistake.  I will stop talking about/during adjustment/retreat.
Title: Re: Diplomacy: Spring 1904
Post by: Davio on August 17, 2012, 11:42:57 am
Don't let the Dark Ages excitement make you forget about the deadline, kiddos!
Title: Re: Diplomacy: Spring 1904
Post by: jotheonah on August 17, 2012, 12:12:22 pm
my orders are in, right?
Title: Re: Diplomacy: Spring 1904
Post by: jotheonah on August 17, 2012, 12:13:40 pm
also, the only person I know who says "kiddo" is my Dad, and he taught me to play Diplomacy and his name is David. So that was slightly weird just now.
Title: Re: Diplomacy: Spring 1904
Post by: Davio on August 17, 2012, 12:53:30 pm
also, the only person I know who says "kiddo" is my Dad, and he taught me to play Diplomacy and his name is David. So that was slightly weird just now.
That IS werid, because I never use that word myself and my real name is David which gets shortened to Dave.

I just wanted to make it sound extra jazzy this time.  ;D

And I'm about to have my own kiddo real soon! So I'll teach him Diplomacy in 12 years and it'll be full circle!  ;D
Title: Re: Diplomacy: Spring 1904
Post by: Grujah on August 17, 2012, 01:14:54 pm
Quote
Davio
Torturer
*****
Offline
Posts: 1560
Isotropic username: Davio
/---\
|BSG|
\___/
 

Emphasizes mine.

Why offline? at this time?
You truly are a Torturer!

Title: Re: Diplomacy: Spring 1904
Post by: jotheonah on August 17, 2012, 01:53:05 pm
also, the only person I know who says "kiddo" is my Dad, and he taught me to play Diplomacy and his name is David. So that was slightly weird just now.
That IS werid, because I never use that word myself and my real name is David which gets shortened to Dave.

I just wanted to make it sound extra jazzy this time.  ;D

And I'm about to have my own kiddo real soon! So I'll teach him Diplomacy in 12 years and it'll be full circle!  ;D
Mazeltov.
Title: Re: Diplomacy: Spring 1904
Post by: Davio on August 17, 2012, 03:08:25 pm
Quote
Davio
Torturer
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Offline
Posts: 1560
Isotropic username: Davio
/---\
|BSG|
\___/
 

Emphasizes mine.

Why offline? at this time?
You truly are a Torturer!
My wife is in the hospital, because she is due to give birth one of the following days.
I think that's a pretty good reason.

Anywho, here are the results.
Title: Re: Diplomacy: Fall 1904
Post by: Grujah on August 17, 2012, 03:15:22 pm
Oh, sowwy  ;D And Congrats!

Sorry theo, but it was fun while it lasted..
Title: Re: Diplomacy: Fall 1904
Post by: theorel on August 17, 2012, 09:04:22 pm
ah well, sometimes the game just doesn't go your way.  I'll be interested in seeing how this one ends.
Title: Re: Diplomacy: Fall 1904
Post by: Davio on August 20, 2012, 01:58:06 pm
Between feeding the baby and comforting mother I have found some time to process your orders.

See the first screenie for the moves.

The fleet in Norway needed to retreat.
I have retreated this fleet to the North Sea.
If you wanted to disband or move the fleet to the Norwegian Sea, please say so.

Anyway, adjustments and supply centers:

Austria: 1 (=)
France: 7 (=)
Germany: 8 (-1)
Italy: 6 (=)
Russia: 5 (+1)
Turkey: 7 (+2)

Please submit your adjustment orders as soon as possible (and without discussing them), but before tomorrow 19:00 CEST.
Title: Re: Diplomacy: Fall 1904
Post by: jotheonah on August 20, 2012, 02:16:02 pm
Sorry Galzria. Our dreams of friendship continue to be dashed by the harsh realities of playing to win. I'm alliance 4 life.
Title: Re: Diplomacy: Fall 1904
Post by: Grujah on August 20, 2012, 02:16:34 pm
1 bad move, but except that, dandy.
Title: Re: Diplomacy: Fall 1904
Post by: Galzria on August 20, 2012, 02:18:29 pm
Sorry Galzria. Our dreams of friendship continue to be dashed by the harsh realities of playing to win. I'm alliance 4 life.

No problems, it was expected. =D
Title: Re: Diplomacy: Fall 1904
Post by: jotheonah on August 20, 2012, 02:25:07 pm
I'm pretty surprised YOU didn't double-cross ME.
Title: Re: Diplomacy: Fall 1904
Post by: Galzria on August 20, 2012, 02:29:00 pm
I'm pretty surprised YOU didn't double-cross ME.
No need to.
Title: Re: Diplomacy: Winter 1904
Post by: Davio on August 21, 2012, 02:45:57 am
Three armies popped up, one left the map, here is the new map for Spring 1905.

Orders due by Friday as usual.
Title: Re: Diplomacy: Spring 1905
Post by: Davio on August 22, 2012, 04:12:14 pm
I mistakenly missed theorel's Fall move which was F Tys - Rom.

This wouldn't have had an impact on the game since Rome and Naples did a double standoff.
I'm listing it for completeness and whether it will have an impact or not, I'd rather be on the correct side.

Carry on. :)
Title: Re: Diplomacy: Spring 1905
Post by: Davio on August 24, 2012, 03:25:16 pm
Moves for Spring are in, they can be seen on the map.

I withdrew an army from Munich to Kiel. As always, if you want something else, just say so.
But to move things along I sometimes draw my own preliminary conclusions.

The situation for Fall 1905 can be seen as well.

How long will Austria be able to hang on? Only time will tell.
Title: Re: Diplomacy: Spring 1905
Post by: Grujah on August 28, 2012, 01:30:17 pm
I guess Davio is busy with real life, baby, wife, trying to get some sleep and so.. :D

Maybe get a replacement mod?
Title: Re: Diplomacy: Spring 1905
Post by: jotheonah on August 28, 2012, 01:32:06 pm
Oh shoot, I don't think I've submitted orders yet.
Title: Re: Diplomacy: Spring 1905
Post by: Galzria on August 28, 2012, 01:32:19 pm
I guess Davio is busy with real life, baby, wife, trying to get some sleep and so.. :D

Maybe get a replacement mod?

Shoo! Baby-Daddy is fine mod. Just 'cause he's slowin YOU down... I'm happy enough.
Title: Re: Diplomacy: Spring 1905
Post by: Galzria on August 28, 2012, 01:33:32 pm
Oh shoot, I don't think I've submitted orders yet.

It's past deadline. Tooooo late!

Davio, don't count them!

.... Actually, I don't buy Joth's statement. I think he's a trollololol.
Title: Re: Diplomacy: Spring 1905
Post by: Davio on August 28, 2012, 02:02:55 pm
Yeah, I'm busy with the baby, but he's really sweet and sleeps a lot. We only have to feed him every 3 hours. I feel a bit like that BSG episode where the Cylons keep coming every 33 minutes. I believe it's the first actual episode after the mini series that kicked off the new series.

I'm accepting everything since it's only 19:50 here (deadline is at 19:00) and the times above the PMs are in either the sender's timezone or the server's timezone and I don't feel like converting them to see whether they were on time.

Anywho, let's kick in the door: Austria is gone. Sorry, Austria, you held on as well as you could, but in the end even a fancy double title like "Kaiser-König" can't help you.

You can check out the screenies as usual. I withdrew the Italian army from Munich to Tyrolia. If you wanted a disband, let me know.

Supply Centers:

So Turkey is humming along nicely after a slow start. Germany, on the other hand, had a terrific start scoring 2 supply centers every time for the first 3 years, but has been in decline coming down from a high of 9.

Please submit your adjusments asap.

Another thing, does anyone actually the jDip files I keep attaching? Otherwise, I'll just leave them out.
Title: Re: Diplomacy: Winter 1905
Post by: Grujah on August 28, 2012, 02:09:13 pm
Yeah, it's a first after the miniseries, S01E01. Loved it. :)

An expected stab, and well, kinda deserved as I wasn't greedy nuff last turn.

I'll disband Tun.
Title: Re: Diplomacy: Winter 1905
Post by: Galzria on August 28, 2012, 02:20:28 pm
Whistle while you work, bum-bah-bah bum bum bum-bah...
Title: Re: Diplomacy: Winter 1905
Post by: Davio on August 29, 2012, 04:03:14 pm
Here's the updated map for Spring 1906.
Title: Re: Diplomacy: Spring 1906
Post by: Grujah on August 29, 2012, 04:06:46 pm
This is before moves, right?  ;D
Title: Re: Diplomacy: Spring 1906
Post by: Davio on August 29, 2012, 04:13:37 pm
This is before moves, right?  ;D
Yeah, I just processed the adjustments.
Title: Re: Diplomacy: Spring 1906
Post by: Grujah on August 31, 2012, 12:45:37 pm
Deadline is in 15mins, right?
Title: Re: Diplomacy: Spring 1906
Post by: shraeye on August 31, 2012, 12:52:41 pm
I guess so; but recently it's been deadline is when Davio processes?  I'm no longer sure.
Title: Re: Diplomacy: Spring 1906
Post by: Davio on August 31, 2012, 02:47:40 pm
I guess so; but recently it's been deadline is when Davio processes?  I'm no longer sure.
Pretty much this. I don't like being a dictator.

If someone is a day late, then I won't process it, but anything within a reasonable amount (as determined by me) will go through and I'll chalk it up to timezone problems.

But if it's 19:00 and I like to be on time for once it may happen that I've processed orders and yours were too late, but that's your own fault.

Stay frosty for the current update.
Title: Re: Diplomacy: Spring 1906
Post by: Davio on August 31, 2012, 02:49:39 pm
Our morse code operators had a hard time keeping up with all the orders and amendments, but here they are.

I withdrew Belgium to Picardy.

I guess you guys finally found out that Trieste still belonged to Russia.  ;D
Title: Re: Diplomacy: Fall 1906
Post by: cayvie on August 31, 2012, 05:22:07 pm
is anyone allied with anyone??
Title: Re: Diplomacy: Fall 1906
Post by: Galzria on August 31, 2012, 05:24:17 pm
is anyone allied with anyone??

They've all wanted my head for the last two years running.
Title: Re: Diplomacy: Fall 1906
Post by: Grujah on August 31, 2012, 08:59:14 pm
Ok, cuz I'm drunk.

These are the orders I've sent in 10 mins before deadline:

A Vie Tri
A Tyr Pie
F Tys Lyo
F ION Tys
A Boh Vie

Turnaround, kinda.

As you can see, I've changed them (I acutaly made an error too, bit it wouldn't change anything anyway).

It was Galz who made me not attack France. Really, big props for Galz, cuz it would benefit him, but he said like "you'll give Turk a win" and trhat hold me back. <3
Title: Re: Diplomacy: Fall 1906
Post by: Grujah on August 31, 2012, 09:00:16 pm
Also, we should have all made QTs instead of PMs, so that others/us can read the QTs later, for run.  ;D
Title: Re: Diplomacy: Fall 1906
Post by: shraeye on August 31, 2012, 09:42:35 pm
Speaking of drunk, my roommate, a friend, and I are sitting around and discussing if we should wait 'til I'm actually drunk, or play drunk-minion.  Then we both said "drunk diplomacy!" at the same time.  So now I'm thinking about rules to this?

Every time an order fails, take a drink.  If all of your orders fail, finish your drink.  Everytime you lose control of a home supply center, take a shot.  Obviously you'd want pretty quick rounds with just a bit of discussion.  Works best F2F, because then it's not just a bunch of unfortunate people getting drunk in their rooms while yelling at a computer screen.
Title: Re: Diplomacy: Fall 1906
Post by: Galzria on August 31, 2012, 09:57:55 pm
Ahaha, where is that darned +1 button.
Title: Re: Diplomacy: Fall 1906
Post by: shraeye on August 31, 2012, 10:03:22 pm
Naw, just plus one the next dumb post I put down anywhere else.  But I do mostly post in Forum Games these days.  Also, when this game is done, I'm totally up for a blitz Drink-plomacy game some evening.
Title: Re: Diplomacy: Fall 1906
Post by: Davio on September 03, 2012, 12:06:04 pm
Ping! 1 hour, guys.
Title: Re: Diplomacy: Spring 1906
Post by: Grujah on September 03, 2012, 12:30:58 pm
I guess you guys finally found out that Trieste still belonged to Russia.  ;D

We knew this, it was a calculated non-gain by one fall.  :P
Title: Re: Diplomacy: Fall 1906
Post by: shraeye on September 03, 2012, 12:40:02 pm
I'm fairly certain I knew this as well, though what you just said makes no sense to me Grujah
Title: Re: Diplomacy: Fall 1906
Post by: Davio on September 03, 2012, 02:51:04 pm
Here is the update.

There are a few retreats for you guys to resolve, so please send them asap.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Grujah on September 03, 2012, 03:06:44 pm
Davio, why my

"F adr Supports tri"

wasn't valid?
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Galzria on September 03, 2012, 03:09:44 pm
Bleh. One mistake, changed in my mind minutes before I sent orders in, cost me there. Ah well.

Hurry up and get down here Russia. I've been holding my front line as long as I can for you.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Grujah on September 03, 2012, 03:19:48 pm
Davio, why my

"F adr Supports tri"

wasn't valid?

I'll retreat to Nap, unless this turns to be valid and you made a mistake (as it seems to me?.. unless proper sintax is only "F adr Supports A tri" :(( ) - if it does, than I'll retreat to Tun.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: shraeye on September 03, 2012, 03:42:53 pm
I don't understand Grujah...supposing your fleet had supported Trieste, nothing would have changed from the results.  So why does that affect where you retreat to?
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: shraeye on September 03, 2012, 03:45:11 pm
I don't understand Grujah...supposing your fleet had supported Trieste, nothing would have changed from the results.  So why does that affect where you retreat to?

Whether or not Adr supports Tri, the support Tri gave to Vie is still cut, to Gal-Vie is still a 2-1 attack.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Grujah on September 03, 2012, 03:48:51 pm
I am not sure it is still cut?
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Grujah on September 03, 2012, 03:51:28 pm
Damn, it seems like it is :/
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Grujah on September 03, 2012, 05:56:15 pm
to Boh and Nap.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Davio on September 05, 2012, 11:37:41 am
Davio, why my

"F adr Supports tri"

wasn't valid?

I'll retreat to Nap, unless this turns to be valid and you made a mistake (as it seems to me?.. unless proper sintax is only "F adr Supports A tri" :(( ) - if it does, than I'll retreat to Tun.
It was valid and it succeeded, the arrow is just too small too see. Maybe you thought you were supporting Ion?
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Davio on September 05, 2012, 11:39:11 am
Oh yeah, to Boh and Nap and Hol it is, please submit adjustments, I'll put them in with my next updated map.

France can build 1.
Germany must disband 2.
Turkey can build 1.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Robz888 on September 05, 2012, 12:06:55 pm
Davio, did you see my message about retreats? I PMed you.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Robz888 on September 05, 2012, 12:07:11 pm
Davio, did you see my message about retreats? I PMed you.

I have a question for you in my latest PM.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Robz888 on September 05, 2012, 12:40:33 pm
Okay, I read the rules, answering my own question. Sorry for flooding your inbox with frantic messages, Davio! My most recent message has my orders.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Davio on September 05, 2012, 12:41:19 pm
Davio, did you see my message about retreats? I PMed you.

I have a question for you in my latest PM.
Forgot about that one, your army set up camp on the Champs Elysées (that's in Paris).
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Robz888 on September 05, 2012, 12:43:12 pm
Cool, thanks!
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: shraeye on September 05, 2012, 09:50:34 pm
can we get a delay on the next moves?  I'd like to know where the new troops are before I start PMing people.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Davio on September 06, 2012, 02:14:51 am
can we get a delay on the next moves?  I'd like to know where the new troops are before I start PMing people.
I'm still waiting on your build order.
Title: Re: Diplomacy: Fall 1906 (Retreat)
Post by: Davio on September 06, 2012, 10:27:19 am
Here's the new map.

Please submit before tomorrow evening. I don't feel like pushing the deadline every time, but I can be pretty flexible with it when I want to. ;)
Title: Re: Diplomacy: Spring 1907
Post by: Davio on September 07, 2012, 05:59:15 pm
I'm still waiting on Turkey and Russia...
Title: Re: Diplomacy: Spring 1907
Post by: shraeye on September 07, 2012, 05:59:49 pm
Orders coming, just got back from work.
Title: Re: Diplomacy: Spring 1907
Post by: Davio on September 08, 2012, 08:01:40 am
See the screenshots.

Two Italian armies had to retreat. I retreated Trieste to Tyrolia and Galicia to Bohemia.
If you want to do something else with them, let me know. Pay attention to where they can't go in this case.
Title: Re: Diplomacy: Fall 1907
Post by: Davio on September 10, 2012, 03:43:20 am
Don't forget to send in your moves!
Title: Re: Diplomacy: Fall 1907
Post by: theorel on September 10, 2012, 09:40:34 am
Oh, poor Italy.  I wonder if he could have done ANYTHING different this game to avoid his current predicament?  Maybe not backstabbing his only TRUE ally...maybe...
Title: Re: Diplomacy: Fall 1907
Post by: Grujah on September 10, 2012, 10:00:16 am
Was not that. Was the thing with turkey, that pretty much settled it.
Title: Re: Diplomacy: Fall 1907
Post by: Galzria on September 10, 2012, 11:48:37 am
It was everyone going tunnel-vision on me and allowing the only true threat to the board at that time the means to break out.

I mean, I guess maybe if I had gone quietly they might still be ok, but a 4 year war on Germany was only ever going to benefit Turkey.
Title: Re: Diplomacy: Fall 1907
Post by: Davio on September 10, 2012, 12:03:58 pm
Please double check your orders, I think some of you may have missed some troops or written down wrong locations.
Title: Re: Diplomacy: Fall 1907
Post by: Davio on September 10, 2012, 12:58:27 pm
Come on, Russia, you should know about the time difference now that you've moved your armies into CEST territory.
Title: Re: Diplomacy: Fall 1907
Post by: Davio on September 10, 2012, 01:02:51 pm
Well, now that Russia is on time, I have to be as well.

Here is the update.

The French army in Belgium must go to Picardy or Burgundy, pick one or die!
Uhm, I meant disband.
Title: Re: Diplomacy: Fall 1907
Post by: Robz888 on September 10, 2012, 01:04:01 pm
Oh, disaster.
Title: Re: Diplomacy: Fall 1907
Post by: Robz888 on September 10, 2012, 01:05:35 pm
To Burgundy, please.
Title: Re: Diplomacy: Fall 1907
Post by: Davio on September 10, 2012, 01:08:38 pm
Here's the pre-adjustment Winter map.

Italy must remove 1.
Russia may build 1.

SC count
France: 8
Germany: 5
Italy: 4
Russia: 7
Turkey: 10
Title: Re: Diplomacy: Winter 1907 (Adjustments)
Post by: Galzria on September 10, 2012, 01:12:31 pm
How sweet that Wine tastes.
Title: Re: Diplomacy: Winter 1907 (Adjustments)
Post by: Grujah on September 10, 2012, 01:14:15 pm
Ugh.
Title: Re: Diplomacy: Winter 1907 (Adjustments)
Post by: jotheonah on September 10, 2012, 01:38:30 pm
I hope that my ally will construe my build choice in the manner it was intended, as a gesture of trust.
Title: Re: Diplomacy: Winter 1907 (Adjustments)
Post by: Davio on September 11, 2012, 03:42:20 pm
Here's the update and it's spring 1908 already; time goes by so fast.
Title: Re: Diplomacy: Winter 1907 (Adjustments)
Post by: Davio on September 14, 2012, 02:48:34 pm
New orders are in.

Two units need to retreat, please do not correspond over retreats and submit them asap.
Title: Re: Diplomacy: Summer 1908
Post by: Grujah on September 14, 2012, 02:56:41 pm
Meh, should have done Tun - IOS as originally planed :P
Title: Re: Diplomacy: Summer 1908
Post by: Galzria on September 14, 2012, 03:00:42 pm
Gascony, obviously. Only place I can go. It's on France if he wants to lose his Army with mine, or wishes to retreat to Marseille.
Title: Re: Diplomacy: Summer 1908
Post by: Robz888 on September 14, 2012, 03:18:46 pm
Davio, disregard my previous message. I'll go to Gascony. I can't have Galz sneaking around back there anymore.
Title: Re: Diplomacy: Summer 1908
Post by: Galzria on September 14, 2012, 03:27:57 pm
Pop goes the Weasel. Excellent.
Title: Re: Diplomacy: Summer 1908
Post by: Davio on September 14, 2012, 03:30:39 pm
Very well.

1 XOR 1 = 0.
Title: Re: Diplomacy: Fall 1908
Post by: Robz888 on September 14, 2012, 03:41:28 pm
All hail our benevolent Turkish masters.
Title: Re: Diplomacy: Fall 1908
Post by: Davio on September 17, 2012, 02:20:32 pm
Updates.

Adjustment time, supply center overview:

France: 9 (can't build due to all home SC's being occupied)
Germany: 3 (-1)
Italy: 1 (-2)
Russia: 8 (+1)
Turkey: 13 (+3)

Edit: Hold on, looks like I've made a mistake, I reinstalled jDip and it looks like not all settings are correct.
Edit2: It looks to me like Vienna shouldn't have been taken over by the Turks, but I can't get jDip to see it, am I missing something?
Edit3: It's probably because Vienna decided to move instead of Hold, so all is well, carry on!
Title: Re: Diplomacy: Fall 1908
Post by: Galzria on September 17, 2012, 02:30:54 pm
I too, was trying to figure out why that went through. But I can't see if Italy's Bohemian Army has a support order in or not.
Title: Re: Diplomacy: Fall 1908
Post by: Davio on September 17, 2012, 02:31:59 pm
I too, was trying to figure out why that went through. But I can't see if Italy's Bohemian Army has a support order in or not.
It has, jDip says: Support failed. Move orders must be supported explicitly.
It says this for both Bohemia and Tyrolia.
Title: Re: Diplomacy: Fall 1908
Post by: jotheonah on September 17, 2012, 02:34:25 pm
How many SCs wins the game?
Title: Re: Diplomacy: Fall 1908
Post by: Galzria on September 17, 2012, 02:35:00 pm
How many SCs wins the game?

Half +1.

18 if I recall.
Title: Re: Diplomacy: Fall 1908
Post by: jotheonah on September 17, 2012, 02:36:39 pm
So ... Turkey's about to win? Can we just declare our allied victory now?
Title: Re: Diplomacy: Fall 1908
Post by: Galzria on September 17, 2012, 02:40:07 pm
So ... Turkey's about to win? Can we just declare our allied victory now?

There is no such thing as allied victory in Diplomacy. It's explicitly stated in the rules. There is a single winner, period. In the case of a deadlock, there are only losers.
Title: Re: Diplomacy: Fall 1908
Post by: jotheonah on September 17, 2012, 02:46:37 pm
... it turns out that my Dad was lying to me about the rules of diplomacy to promote household harmony. This makes me seriously sad and also makes me regret my alliance with Turkey.
Title: Re: Diplomacy: Fall 1908
Post by: Voltgloss on September 17, 2012, 02:49:01 pm
...shraeye's your Dad?
Title: Re: Diplomacy: Fall 1908
Post by: Galzria on September 17, 2012, 02:51:50 pm
...shraeye's your Dad?

+1
Title: Re: Diplomacy: Fall 1908
Post by: jotheonah on September 17, 2012, 02:54:01 pm
no, shraeye's about to win.
Title: Re: Diplomacy: Fall 1908
Post by: Galzria on September 17, 2012, 02:55:05 pm
no, shraeye's about to win.

This is 5 years too late. ;D
Title: Re: Diplomacy: Fall 1908
Post by: Robz888 on September 17, 2012, 03:07:13 pm
Jo, you thought you could win WITH Turkey? Oh no. Oh dear.

Surely you see now why I counseled you to ally with me and Italy, the only sane course of action year after year when I proposed it? Now it's too late...
Title: Re: Diplomacy: Fall 1908
Post by: Grujah on September 17, 2012, 03:10:38 pm
I too, was trying to figure out why that went through. But I can't see if Italy's Bohemian Army has a support order in or not.
It has, jDip says: Support failed. Move orders must be supported explicitly.
It says this for both Bohemia and Tyrolia.

So, wait, I cannot try to move but support if I fail to? I though I could :/
Title: Re: Diplomacy: Fall 1908
Post by: jotheonah on September 17, 2012, 04:09:18 pm
Yes, Robz. I always thought allied victories were a thing in Diplomacy.
Title: Re: Diplomacy: Fall 1908
Post by: Robz888 on September 17, 2012, 04:13:02 pm
Yes, Robz. I always thought allied victories were a thing in Diplomacy.

I thought at any time, all still living players could consent to a draw. So if you kill me, Galz, and Grujah, you two can have a draw, sure. But you don't both win... I guess I'm not clear on the rules.
Title: Re: Diplomacy: Fall 1908
Post by: cayvie on September 17, 2012, 05:08:21 pm
playgroups disagree on the matter

tournament diplomacy play usually only lasts 7 years and then there's a point-based system
Title: Re: Diplomacy: Fall 1908
Post by: Davio on September 18, 2012, 02:32:50 am
Yes, Robz. I always thought allied victories were a thing in Diplomacy.

I thought at any time, all still living players could consent to a draw. So if you kill me, Galz, and Grujah, you two can have a draw, sure. But you don't both win... I guess I'm not clear on the rules.
This.

I'm going by the original rules which states that all players left can agree on a draw.
It doesn't matter in this case if you have 17 units or 1.
All players remaining have to agree, otherwise it's no deal.
Title: Re: Diplomacy: Fall 1908
Post by: Grujah on September 18, 2012, 03:07:30 am
I agree on a draw.
Title: Re: Diplomacy: Winter 1908
Post by: Davio on September 18, 2012, 02:35:42 pm
I received build orders, but no disband orders.

So per the rules I removed the units furthest from any home supply center.
This means Germany has lost Belgium and Italy has lost Bohemia and Tyrolia.
Title: Re: Diplomacy: Fall 1908
Post by: shraeye on September 20, 2012, 11:35:50 am
...shraeye's your Dad?
Best softclaim ever, Joth!
Title: Re: Diplomacy: Fall 1908
Post by: Galzria on September 20, 2012, 11:43:23 am
...shraeye's your Dad?
Best softclaim ever, Joth!

Joth: Bringin you family claims since 2012!

Title: Re: Diplomacy: Spring 1909
Post by: jotheonah on September 20, 2012, 11:43:57 am
*facepalm*
Title: Re: Diplomacy: Spring 1909
Post by: Davio on September 21, 2012, 01:43:34 pm
Sadly, no Russian or Italian orders this time.

They can still join in for the Fall turn.
Title: Re: Diplomacy: Fall 1909
Post by: Grujah on September 22, 2012, 09:49:05 am
Sorry Robz, forgot to submit  :-\
Title: Re: Diplomacy: Fall 1909
Post by: jotheonah on September 22, 2012, 11:37:23 am
Sorry, [ally], forgot to submit.
Title: Re: Diplomacy: Fall 1909
Post by: Davio on September 24, 2012, 05:02:14 pm
Since all but one of you seem to have forget to submit, I will add a grace period for this time only.
Deadline extended until tuesday 19:00.
Title: Re: Diplomacy: Fall 1909
Post by: Davio on September 25, 2012, 05:18:20 pm
Update, no orders for France though.

I retreated Munich to Ruhr and had to disband Venice per the rules for civil disorder.

France may build 2.
Germany must remove 2.
Russia can build 1.
Turkey can build 2.
Title: Re: Diplomacy: Fall 1909
Post by: Robz888 on September 25, 2012, 05:29:18 pm
Oh so I did. Ah drat. Really thought I sent them.
Title: Re: Diplomacy: Fall 1909
Post by: Robz888 on September 25, 2012, 05:31:15 pm
Build me a stupid army in brest.
Title: Re: Diplomacy: Fall 1909
Post by: Galzria on September 25, 2012, 06:16:33 pm
I will disband Ruhr and Holland.
Title: Re: Diplomacy: Fall 1909
Post by: Davio on September 26, 2012, 02:19:34 am
Okay, we're ready for Spring 1910.

Supply Center overview:
France: 8
Germany: 1
Italy: 1
Russia: 9
Turkey: 15

Turkey needs 3 more SC's to win, let's see what the others want to do about that.
Title: Re: Diplomacy: Spring 1910
Post by: Davio on September 28, 2012, 02:19:50 pm
No grace period this time, I'm no babysitter.

A tough blow for France, but we won't keep on waiting.

I retreated F Nap to Rom, I hope this was okay, otherwise let me know.
Title: Re: Diplomacy: Spring 1910
Post by: Robz888 on September 28, 2012, 02:23:56 pm
Wouldn't have mattered either way. I surrender. Well done, shraeye!
Title: Re: Diplomacy: Fall 1910
Post by: Davio on October 01, 2012, 05:50:51 pm
It seems that the central European powers have finally yielded to the Sultan's submission.

Congratulations to shraeye who made the most of his pact with Russia!



Second place goes to.................... no one! There is no second place in Diplomacy!
I guess taking back Munich softens the blow for Galzria, but it'll be only temporary as Turkey will have swept the entire map by 1920.

I will do a proper wrap up when I have more time, but for now I would like to thank you all for playing; I hope you've enjoyed it. I won't do another one anytime soon, since I just don't have the time, but if anyone feels like taking over, by all means, be my guest.

I strongly recommend using jDip, it also has very interesting alternative theatres of war which are waiting to be tried out!
Title: Re: Diplomacy: Fall 1910
Post by: Grujah on October 01, 2012, 05:53:17 pm
Congrats, shraeye. You really did play very well and didn't really get into a fight with anybody needlessly. :D
Title: Re: Diplomacy: Game Over!
Post by: Grujah on October 01, 2012, 05:53:50 pm
Another one, anybody?
Title: Re: Diplomacy: Game Over!
Post by: Robz888 on October 01, 2012, 05:55:36 pm
Congrats shraeye! Well deserved victory.

What happened was, Galzria and I had alliance, but Russia didn't submit moves or something that one time, and then Galzria was just far too powerful. Then the anti-Galzria alliance ended up benefiting Turkey too much, because Turkey didn't have to commit anything to the effort.

Galzria held out best against me, too, further complicating my own plans to kill him and Grujah simultaneously. But shraeye had no problem beating Grujah.

I've started playing Diplomacy online a lot, and I'm realizing I'm just not very good at it. I think I am much better at the in-person negotiations that characterize Risk games with my friends.
Title: Re: Diplomacy: Game Over!
Post by: jotheonah on October 01, 2012, 06:03:22 pm
I think I'm done with the forum board games. It's too hard for me to keep track over such long spans of time, and I'm always forgetting to submit orders.

Fun game though guys, sorry I sort of screwed the pooch.
Title: Re: Diplomacy: Game Over!
Post by: Galzria on October 01, 2012, 06:26:16 pm
Well played everybody, and congratulations to Shraeye! Europe was for the taking whilst all the lesser nations squabbled.

For those who are interested, detailed game write-ups from the basics through more complicated play from my perspective:

http://www.quicktopic.com/48/H/fZL38aKm62Sw

This was for the benefit of Frisk to begin with, however Volt joined halfway through.

I would love to play another one. The pace is very nice in that I don't need to dedicate more than an hour a season to it (usually). Unlike Mafia, it sits in the background just happening, with spikes of excitement. So I'm very much /in for another.
Title: Re: Diplomacy: Game Over!
Post by: Robz888 on October 01, 2012, 06:28:53 pm
I would also play again. As if I could not.
Title: Re: Diplomacy: Game Over!
Post by: shraeye on October 01, 2012, 08:22:05 pm
I'm definitely interested.  We need a replacement Davio, and i'd be willing to do that as well.  I'm pretty busy these days but I'll see when I can get around to posting my game plans and ideas.  An after-game report if you will.
Title: Re: Diplomacy: Game Over!
Post by: Grujah on October 01, 2012, 08:25:52 pm
I could host as well.
Title: Re: Diplomacy: Game Over!
Post by: Grujah on October 01, 2012, 08:26:49 pm
And if Qvist still wants to play, he should get the priority cuz he was unlucky last time.
Title: Re: Diplomacy: Game Over!
Post by: shraeye on October 01, 2012, 09:45:59 pm
You bet, Qvist is an automatic in.
Title: Re: Diplomacy: Game Over!
Post by: Davio on October 02, 2012, 02:40:11 am
If another one is played, I might join in as a player myself.

Looking at jDip's maps, there are a lot of interesting ones that I would like to try out.
I mean, if you play regular Europe, often it's like "oh, I'm Italy.... gg everybody"
Yes, you can win with Italy and it's an amazing feat if you do, but not all powers are created equally.

There are even maps for less than 7 players if that would be a necessity and there's a map for 10 players with 37 Supply Centers needed for victory, woooaaaah!