I don't have a game log for this one, since it was played in person. I only have base and Prosperity, and it was a Colony game with four players.
The kingdom was Woodcutter, Loan, Talisman, Militia, Mountebank, Vault, Counting House, Rabble, Mine, Adventurer. In other words, no +actions, no trashing except from Loan, and Woodcutter was the sole +buy.
Because of the combination of Mountebank handing out Coppers and people buying Counting Houses, the game wound up ending on three piles - Counting Houses, Coppers, and Curses. I was the only one who didn't buy a Counting House, hoping that handing our Curses with Mountebank and otherwise basically running a big money strategy would help. It didn't.
Never seen the Copper pile depleted.