Dominion Strategy Forum

Dominion => Puzzles and Challenges => Topic started by: werothegreat on November 11, 2015, 06:02:59 pm

Title: TR on Distant Lands
Post by: werothegreat on November 11, 2015, 06:02:59 pm
Why would I ever want to use Throne Room on a Distant Lands?  Is there some instance where that is the optimal play?

I have two trivial answers that use a TR variant, but I don't have an actually legitimate answer - I look forward to your solutions!
Title: Re: TR on Distant Lands
Post by: Limetime on November 11, 2015, 06:04:16 pm
Why would I ever want to use Throne Room on a Distant Lands?  Is there some instance where that is the optimal play?

I have two trivial answers that use a TR variant, but I don't have an actually legitimate answer - I look forward to your solutions!
Golem and herald are the easy ones
Title: Re: TR on Distant Lands
Post by: faust on November 11, 2015, 06:04:54 pm
Easy. You have TR/TR/Terminal/Distant Lands in hand. Playing TR->TR->Terminal/Distant Lands is the only way to play both non-TRs.

Edit: spoiler tags
Title: Re: TR on Distant Lands
Post by: AJD on November 11, 2015, 06:41:36 pm
You need to reduce handsize or otherwise get the Throne Room out of your hand. Suppose your hand is two Throne Rooms, two Distant Lands, and a Menagerie. (And you have an extra action for some reason.)
Title: Re: TR on Distant Lands
Post by: gkrieg13 on November 11, 2015, 06:44:08 pm
procession makes sense
Title: Re: TR on Distant Lands
Post by: A Drowned Kernel on November 11, 2015, 07:00:42 pm
Peddler etc.
Title: Re: TR on Distant Lands
Post by: DG on November 11, 2015, 07:05:35 pm
Why would I ever want to use Throne Room on a Distant Lands?  Is there some instance where that is the optimal play?

I have two trivial answers that use a TR variant, but I don't have an actually legitimate answer - I look forward to your solutions!

You might have set aside throne room with prince. You might want to play your throne room to make peddlers cheaper. You might want to play the throne room knowing you have a schemes already in play. You might want to play the throne room to improve your horn of plenty. You might want to play your throne room before you trash your hand with a count. Pilgrimage. Etc.
Title: Re: TR on Distant Lands
Post by: GendoIkari on November 11, 2015, 08:13:16 pm
A lot of the answers so far are wrong I think... because they seem to forget that you can just play your Throne Room after you play your Distant Lands, on the other action that you wanted to play.
Title: Re: TR on Distant Lands
Post by: Marcory on November 11, 2015, 10:17:22 pm
Your hand: Village, Distant Lands, Watchtower, 2 Coppers.

Play Village, drawing Crossroads.

Play Crossroads, reveal Distant Lands, draw Throne Room.

       Throning a Watchtower is useless. Thanks to deck tracking, you know that there are 3 treasures and a key Action left in your deck before the shuffle. Thanks to last turn's Pearl Diver, you know that the bottom card of your deck is a Smithy (you didn't topdeck it last turn because the Pearl Diver had already drawn a Smithy and you only had 1 action left).

Now, if you TR the Distant Lands, then play Watchtower, you can draw the Treasures and the Smithy, play the Smithy, and continue your turn with 1 action remaining.

EDIT: This doesn't work; you could play the Distant Lands first, then the TR vacuously on the Watchtower.

Title: Re: TR on Distant Lands
Post by: JacquesTheBard on November 11, 2015, 10:49:09 pm
Distant Lands has some sort of token on it. + Card, + Action, + $ or + Buy would all do it.
Title: Re: TR on Distant Lands
Post by: werothegreat on November 11, 2015, 10:49:31 pm
procession makes sense

That's the trivial answer.  One of them, at least.  Can you figure out the other one?
Title: Re: TR on Distant Lands
Post by: A Drowned Kernel on November 11, 2015, 11:45:14 pm
procession makes sense

That's the trivial answer.  One of them, at least.  Can you figure out the other one?

Disciple, to gain another one
Title: Re: TR on Distant Lands
Post by: faust on November 12, 2015, 05:01:05 am
A lot of the answers so far are wrong I think... because they seem to forget that you can just play your Throne Room after you play your Distant Lands, on the other action that you wanted to play.

But Distant Lands is terminal, right? If I play Distant Lands first, there will be no action left to play the rest.
Title: Re: TR on Distant Lands
Post by: DG on November 12, 2015, 08:09:50 am
I've found a good reason to play it with king's court. You can set up a hand of king's court, kings' court, distant lands, militia, masquerade.
Title: Re: TR on Distant Lands
Post by: werothegreat on November 12, 2015, 08:15:07 am
I've found a good reason to play it with king's court. You can set up a hand of king's court, kings' court, distant lands, militia, masquerade.

Oh dear.  Then just buy Distant Lands every turn.
Title: Re: TR on Distant Lands
Post by: Drab Emordnilap on November 12, 2015, 08:53:27 am
I have last turn's Fishing Village in play, and Throne Room, Distant Lands, and Conspirator in hand, and want to draw exactly one card for some reason. (Reshuffle considerations probably.)
Title: Re: TR on Distant Lands
Post by: GendoIkari on November 12, 2015, 10:25:21 am
A lot of the answers so far are wrong I think... because they seem to forget that you can just play your Throne Room after you play your Distant Lands, on the other action that you wanted to play.

But Distant Lands is terminal, right? If I play Distant Lands first, there will be no action left to play the rest.

For several of the answers I've seen, they assume you have already played a Village or something anyway. If you hadn't played a Village, you wouldn't be able to play Menagerie, Count, etc after TR+Distant Lands anyway.
Title: Re: TR on Distant Lands
Post by: Asper on November 14, 2015, 04:59:16 pm
As for most cards that don't have any special effect when throned (Counting House, Secret Chamber, several Reserves), it helps activating Conspirators. The Throne Room itself is also an additional card for Peddler. And for Distant Lands as well as some of the other named cards, using the TR helps reducing your handsize for draw-to-X, Menagerie, Hunting Party etc.
Title: Re: TR on Distant Lands
Post by: werothegreat on November 15, 2015, 12:57:03 am
For Conspirator, it's best to just Throne the Conspirator.
Title: Re: TR on Distant Lands
Post by: Asper on November 15, 2015, 03:35:06 am
For Conspirator, it's best to just Throne the Conspirator.

My bad, i figured that when you asked for edge cases, you were asking for cases where something might be the case under specific circumstances. Apparently you wanted non-edge-cases edge cases.

TR/DL-Conspirator behaves slightly different than TR/Conspirator. This means that you can construct edge cases where one is better than the other. What do i know, you have Fishing Village in play and want to draw one card without having the additional +$2 because you want to play Storyteller and would trigger a reshuffle with those two cards...
Yes i know it's contrived, but after all, that's why they are edge cases.

Anothr thing, you could have a token on Distand Lands.
Title: Re: TR on Distant Lands
Post by: werothegreat on November 15, 2015, 12:20:41 pm
I guess what I was going for is when would TR-DL be the optimal play for someone playing optimally.  You're not normally going to put tokens on DL.
Title: Re: TR on Distant Lands
Post by: Awaclus on November 15, 2015, 12:22:18 pm
I guess what I was going for is when would TR-DL be the optimal play for someone playing optimally.  You're not normally going to put tokens on DL.

TL-DR is oftentimes the optimal play in forum discussions, though.
Title: Re: TR on Distant Lands
Post by: Simon (DK) on November 15, 2015, 01:28:28 pm
I guess what I was going for is when would TR-DL be the optimal play for someone playing optimally.  You're not normally going to put tokens on DL.

Your opponent put it there with Possession.